yea but now i started a garden center out of my driveway Login Username: __________ Password: __________ Login [1]Forgot your password? [2]Register for a Login Mud Logs [3]Recent Logs [4]Older Logs [5]Newer Logs [6]Top Rated Logs [7]Most Viewed Logs [8]Upload A Log [9]Log Collections [10]Log Quicklist Mud Links [11]Arcticmud Blog! [12]Xanitha's Mud Log Page [13]RGB Mud Log Page [14]Lasse's Logs (not current) [15]Oligo's Logs (not current) [16]Arctic Mud Forums [17]Arctic Mud Homepage [18]Vote for Arctic on Top Mud Sites What is the worst change this wipe? (*) hp gain randomness ( ) +heal items ( ) every high level zone bugged ( ) road shortening ( ) rolling system ( ) nosummon items ( ) all of the above Vote Results [19]Submit a Poll [20]List Previous Polls Tourney from a dane's pov POV: Uthgar Log Rating: 3.0000 1st round was cool, 2nd suck, 3rd ok, finals soso ..also american links suck!!! ROUND 1 423H 150V 1X 1C Mem:2> The Tournament Has Begun! You have fifteen (15) seconds to leave the room, or your team will be transferred out automatically. 423H 150V 1X 1C Mem:2 Exits:D> l Starting Arena For Team 1 You are in a large peaceful hall, the starting arena for your team. A sense of calm foreboding invades your soul as you prepare yourself for what lies ahead. if you see this, please contact an immortal A man stands here, ready to prepare you for the tournament. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 423H 150V 1X 1C Mem:2 Exits:D> Woa tells your group 'can I be honorary dane' 423H 150V 1X 1C Mem:2 Exits:D> Woa tells your group 'if we win?' 423H 150V 1X 1C Mem:2 Exits:D> Kooz tells your group 'tariel remember to flee alot' 423H 150V 1X 1C Mem:2 Exits:D> peer From a small monitor: Palerin stops following someone. 423H 150V 1X 1C Mem:2 Exits:D> You peer around you. 423H 150V 1X 1C Mem:2 Exits:D> ex Obvious exits: Down - Starting Arena For Team 1 423H 150V 1X 1C Mem:2 Exits:D> From a small monitor: someone says 'sec' 423H 150V 1X 1C Mem:2 Exits:D> From a small monitor: someone says 'brb' 423H 150V 1X 1C Mem:2 Exits:D> d A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. 423H 150V 1X 1C Mem:3 Exits:NSD> ex Obvious exits: North - A Path In The Mountains South - A Path In The Mountains Down - A Path Around A Mountain 423H 150V 1X 1C Mem:3 Exits:NSD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Passu Engelbrekt is standing here. . . . has a tough exterior. Enri the Male Hylar Dwarf is standing here. . . . has a tough exterior. Yuhee, Six Wrecks and Forty Disasters is standing here. (flying) . . . is surrounded by a white mist. Ronk, Gnomish Legion of Doom is standing here. (flying) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. Bonham, Led Canuck is standing here. (flying) Sann I Tation, Honorary Canuck is standing here. (flying) Mytto, Canuck Instincts Defined is standing here. (flying) (red aura) . . . has a metallic luster. Skorpio, Slave and Wife to Suf is standing here. (flying) 423H 150V 1X 1C Mem:3 Exits:NSD> There is lightning in the sky. 423H 150V 1X 1C Mem:3 Exits:NSD> Kooz flies south. 423H 150V 1X 1C Mem:3 Exits:NSD> TICK IN 16 SECONDS. s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Kooz FireForge, Blood Brother is standing here, fighting Yuhee. (flying) . . . has a metallic luster. Yuhee, Six Wrecks and Forty Disasters is standing here, fighting Kooz. (flying) . . . has a tough exterior. 423H 148V 1X 1C Mem:3 Exits:NW> Ronk flies in from the west. Enri arrives from the west. Passu arrives from the west. 423H 148V 1X 1C Mem:3 Exits:NW> Passu CRASHES into Tariel in a thundering collision, knocking him to the ground! 423H 148V 1X 1C Mem:3 Exits:NW> Enri appears to be dancing around the room. 423H 148V 1X 1C Mem:3 Exits:NW> Enri pierces Tariel extremely hard. 423H 148V 1X 1C Mem:3 Exits:NW> s Alas, you cannot go that way... 423H 148V 1X 1C Mem:3 Exits:NW> w Enri misses Tariel with his pierce. Passu massacres Tariel with his cleave. Tariel bludgeons Passu extremely hard. Yuhee misses Kooz with his slash. Kooz stabs Yuhee very hard. Kooz is chilled, as he swings at Yuhee. 423H 148V 1X 1C Mem:3 Exits:NW> A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 423H 146V 1X 1C Mem:3 Exits:EWD> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Passu Engelbrekt is standing here, fighting Tariel. . . . has a tough exterior. Enri the Male Hylar Dwarf is standing here, fighting Tariel. . . . has a tough exterior. Ronk, Gnomish Legion of Doom is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is SITTING here, fighting Passu. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Yuhee. (flying) . . . has a tough exterior. Yuhee, Six Wrecks and Forty Disasters is standing here, fighting Kooz. (flying) . . . has a tough exterior. 423H 144V 1X 1C Mem:3 Exits:NW> Yuhee steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 423H 144V 1X 1C Mem:3 Exits:NW> c 'sunray' You utter the words, 'sunray' Your hands send forth blinding rays of sunlight! Passu withers as a ray of sunlight engulfs him! Enri withers as a ray of sunlight engulfs him! Ronk withers as a ray of sunlight engulfs him! Ronk seems to be BLINDED! Yuhee withers as a ray of sunlight engulfs him! 423H 144V 1X 1C [Me:Perfect] [Tariel:Fair] [Passu:V.Good] Mem:5 Exits:NW> Woa CRASHES into Yuhee in a thundering collision, knocking him to the ground! 423H 144V 1X 1C [Me:Perfect] [Tariel:Fair] [Passu:V.Good] Mem:5 Exits:NW> Woa massacres Yuhee with his stab. Woa is chilled, as he swings at Yuhee. Ronk stabs YOU hard. You smite Passu extremely hard. Enri pierces Tariel extremely hard. Passu misses Tariel with his cleave. Tariel bludgeons Passu very hard. Kooz massacres Yuhee with his stab. Kooz is chilled, as he swings at Yuhee. 414H 144V 1X 1C [Me:V.Good] [Tariel:Fair] [Passu:Good] Mem:5 Exits:NW> fle fle fle Tariel <========== STANDS UP!!!!!! 414H 144V 1X 1C [Me:V.Good] [Tariel:Fair] [Passu:Good] Mem:5 Exits:NW> You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 414H 142V 1X 1C Mem:5 Exits:NSD> You're not fighting, why bother fleeing? 414H 142V 1X 1C Mem:5 Exits:NSD> You're not fighting, why bother fleeing? 414H 142V 1X 1C Mem:5 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Yuhee. (flying) . . . has a tough exterior. Passu Engelbrekt is standing here. . . . has a tough exterior. Enri the Male Hylar Dwarf is standing here. . . . has a tough exterior. Ronk, Gnomish Legion of Doom is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Yuhee. (flying) . . . has a tough exterior. Yuhee, Six Wrecks and Forty Disasters is SITTING here, fighting Kooz. (flying) . . . is surrounded by a white mist. 414H 140V 1X 1C Mem:5 Exits:NW> Woa massacres Yuhee with his stab. Woa is chilled, as he swings at Yuhee. Yuhee misses Kooz with his slash. Kooz stabs Yuhee extremely hard. Kooz is chilled, as he swings at Yuhee. 414H 140V 1X 1C Mem:5 Exits:NW> Ronk CRASHES into Woa in a thundering collision, knocking him to the ground! 414H 140V 1X 1C Mem:5 Exits:NW> c 'sunray' You utter the words, 'sunray' Your hands send forth blinding rays of sunlight! Passu withers as a ray of sunlight engulfs him! Enri withers as a ray of sunlight engulfs him! Ronk withers as a ray of sunlight engulfs him! Yuhee withers as a ray of sunlight engulfs him! 414H 140V 1X 1C [Me:V.Good] [Passu:Good] Mem:6 Exits:NW> Kooz <========== STANDS UP!!!!!! 414H 140V 1X 1C [Me:V.Good] [Passu:Good] Mem:6 Exits:NW> Kooz comes to your rescue! You're thankful, but a bit dazed. 414H 140V 1X 1C [Me:V.Good] [Passu:Good] Mem:6 Exits:NW> Tariel flies in from the west. 414H 140V 1X 1C [Me:V.Good] [Passu:Good] Mem:6 Exits:NW> Tariel utters some strange words. 414H 140V 1X 1C [Me:V.Good] [Passu:Good] Mem:6 Exits:NW> Enri misses Kooz with his pierce. Kooz stabs Enri hard. You smite Passu very hard. Passu cleaves YOU very hard. Ronk massacres Woa with his stab. Woa massacres Yuhee with his stab. Woa is chilled, as he swings at Yuhee. Yuhee misses Kooz with his slash. The cloud-veiled sky becomes even darker as the sun sets. Timer now at 62 secs. Enri panics, and attempts to flee. Enri leaves north. 416H 150V 1X 1C [Me:V.Good] [Passu:Good] Mem:6 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested fighting Y N N 1 6 Tariel fair rested standing Y N N 0 2 Woa good rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 416H 150V 1X 1C [Me:V.Good] [Passu:Good] Mem:6 Exits:NW> Passu CRASHES into Tariel in a thundering collision, knocking him to the ground! 416H 150V 1X 1C [Me:V.Good] [Passu:Good] Mem:6 Exits:NW> Yuhee <========== STANDS UP!!!!!! 416H 150V 1X 1C [Me:V.Good] [Passu:Good] Mem:6 Exits:NW> Yuhee panics, and attempts to flee. Yuhee flies north. 416H 150V 1X 1C [Me:V.Good] [Passu:Good] Mem:6 Exits:NW> c 'sunbolt' Your casting is disrupted by the fighting! 416H 150V 1X 1C [Me:V.Good] [Passu:Good] Mem:7 Exits:NW> Woa stabs Ronk extremely hard. Tariel bludgeons Passu very hard. Passu cleaves YOU hard. Ronk massacres Woa with his stab. 407H 150V 1X 1C [Me:V.Good] [Passu:Good] Mem:7 Exits:NW> c 'sunbolt' You utter the words, 'sunbolt' Passu withers as a ray of sunlight engulfs him! 407H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:9 Exits:NW> Woa steps aside as Ronk attempts a bash, stumbles, and falls flat on his face. 407H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:9 Exits:NW> Woa <========== STANDS UP!!!!!! 407H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:9 Exits:NW> Woa CRASHES into Enri in a thundering collision, knocking him to the ground! 407H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:9 Exits:NW> Enri misses Woa with his pierce. Woa misses Ronk with his stab. Tariel bludgeons Passu very hard. Passu cleaves YOU. Ronk stabs Woa extremely hard. 401H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:9 Exits:NW> Yuhee flies in from the north. 401H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:9 Exits:NW> Yuhee steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 401H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:9 Exits:NW> Kryst arrives from the north. Shaddaric arrives from the north. Hanne arrives from the north. 401H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:9 Exits:NW> c 'sunbolt' ronk Your casting is disrupted by the fighting! 401H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:10 Exits:NW> Tariel <========== STANDS UP!!!!!! 401H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:10 Exits:NW> Yuhee panics, and attempts to flee. Yuhee flies west. 401H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:10 Exits:NW> flee Passu CRASHES into Shaddaric in a thundering collision, knocking him to the ground! 401H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:10 Exits:NW> Tariel panics, and attempts to flee. Tariel flies north. 401H 150V 1X 1C [Me:V.Good] [Passu:Fair] Mem:10 Exits:NW> You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Yuhee, Six Wrecks and Forty Disasters is standing here. (flying) . . . has a tough exterior. 401H 148V 1X 1C Mem:10 Exits:EWD> s Alas, you cannot go that way... 401H 148V 1X 1C Mem:10 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Kuuz the Male Minotaur is standing here. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. Shaddaric, the Lone Plainsman is SITTING here, fighting Passu. Kryst Le, Blood Sea Dynasty is standing here. . . . has a metallic luster. Enri the Male Hylar Dwarf is SITTING here, fighting Woa. . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Ronk. (flying) . . . has a tough exterior. Passu Engelbrekt is standing here, fighting Shaddaric. . . . has a tough exterior. Ronk, Gnomish Legion of Doom is standing here, fighting Woa. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here. (flying) . . . has a metallic luster. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 401H 148V 1X 1C Mem:10 Exits:EWD> Yuhee flies east. 401H 148V 1X 1C Mem:10 Exits:EWD> c 'harm' yuhee Who should the spell be cast upon? 401H 148V 1X 1C Mem:10 Exits:EWD> e c 'harm' yuhee A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Yuhee, Six Wrecks and Forty Disasters is standing here, fighting Shaddaric. (flying) . . . has a tough exterior. Kuuz the Male Minotaur is standing here. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here, fighting Passu. Shaddaric, the Lone Plainsman is SITTING here, fighting Passu. Kryst Le, Blood Sea Dynasty is standing here. . . . has a metallic luster. Enri the Male Hylar Dwarf is SITTING here, fighting Woa. . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Ronk. (flying) . . . has a tough exterior. Passu Engelbrekt is standing here, fighting Shaddaric. . . . has a tough exterior. Ronk, Gnomish Legion of Doom is standing here, fighting Woa. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 401H 146V 1X 1C Mem:10 Exits:NW> Enri <========== STANDS UP!!!!!! 401H 146V 1X 1C Mem:10 Exits:NW> Kooz CRASHES into Ronk in a thundering collision, knocking him to the ground! 401H 146V 1X 1C Mem:10 Exits:NW> You utter the words, 'harm' You grab Yuhee, who screams in pain. 401H 146V 1X 1C Mem:11 Exits:NW> Woa panics, and attempts to flee. Woa flies north. 401H 146V 1X 1C Mem:11 Exits:NW> Tariel flies in from the north. 401H 146V 1X 1C Mem:11 Exits:NW> Tariel utters some strange words. 401H 146V 1X 1C Mem:11 Exits:NW> Woa tells your group 'shit' 401H 146V 1X 1C Mem:11 Exits:NW> gro Hanne focuses her purity on Passu's arm! Hanne forces Passu to drop his weapon. 401H 146V 1X 1C Mem:11 Exits:NW> Enri leaves north. 401H 146V 1X 1C Mem:11 Exits:NW> Kuuz gets a handaxe. 401H 146V 1X 1C Mem:11 Exits:NW> Shaddaric <========== STANDS UP!!!!!! 401H 146V 1X 1C Mem:11 Exits:NW> Ronk stabs Kooz very hard. Kooz massacres Ronk with his stab. Yuhee slashes Shaddaric extremely hard. Hanne cleaves Passu extremely hard. Passu misses Shaddaric with his hit. Shaddaric cleaves Passu extremely hard. 401H 146V 1X 1C Mem:11 Exits:NW> Ronk steps aside as Kuuz attempts a bash, stumbles, and falls flat on his face. 401H 146V 1X 1C Mem:11 Exits:NW> Passu CRASHES into Tariel in a thundering collision, knocking him to the ground! 401H 146V 1X 1C Mem:11 Exits:NW> Yuhee panics, and attempts to flee. Yuhee flies west. Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 11 Tariel fair rested fighting Y N N 0 4 Woa good rested standing Y N N 1 0 Kooz good rested fighting Y N N 1 0 401H 146V 1X 1C Mem:11 Exits:NW> Enri arrives from the north. 401H 146V 1X 1C Mem:11 Exits:NW> Woa flies in from the north. 401H 146V 1X 1C Mem:11 Exits:NW> c 'harm' yuhee Who should the spell be cast upon? 401H 146V 1X 1C Mem:11 Exits:NW> There is lightning in the sky. 401H 146V 1X 1C Mem:11 Exits:NW> Woa CRASHES into Enri in a thundering collision, knocking him to the ground! 401H 146V 1X 1C Mem:11 Exits:NW> Woa massacres Enri with his stab. Enri pierces Woa very hard. Tariel bludgeons Passu very hard. Kuuz massacres Ronk with his stab. Ronk stabs Kooz extremely hard. Kooz stabs Ronk extremely hard. Hanne misses Passu with her cleave. Passu misses Shaddaric with his hit. Shaddaric cleaves Passu extremely hard. 401H 146V 1X 1C Mem:11 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 11 Tariel fair rested fighting Y N N 0 4 Woa fair rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 401H 146V 1X 1C Mem:11 Exits:NW> l n Hanne focuses harshly on Woa and utters some strange words. With a dumb look on his face, Woa tries to concentrate. 401H 146V 1X 1C Mem:11 Exits:NW> You see nothing special. 401H 146V 1X 1C Mem:11 Exits:NW> n A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 401H 144V 1X 1C Mem:11 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Enri. (flying) . . . has a tough exterior. Enri the Male Hylar Dwarf is SITTING here, fighting Woa. . . . has a tough exterior. Tariel the Male Hill Dwarf is SITTING here, fighting Passu. (flying) . . . has a tough exterior. Kuuz the Male Minotaur is standing here, fighting Ronk. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here, fighting Passu. Shaddaric, the Lone Plainsman is standing here, fighting Passu. Kryst Le, Blood Sea Dynasty is standing here. . . . has a metallic luster. Passu Engelbrekt is standing here, fighting Shaddaric. . . . has a tough exterior. Ronk, Gnomish Legion of Doom is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Ronk. (flying) . . . has a tough exterior. 401H 142V 1X 1C Mem:11 Exits:NW> Passu panics, and attempts to flee. Passu leaves north. 401H 142V 1X 1C Mem:11 Exits:NW> sca Looking north: You see nothing special. Passu Engelbrekt is standing here. . . . has a tough exterior. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Yuhee, Six Wrecks and Forty Disasters is standing here. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 401H 142V 1X 1C Mem:11 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 11 Tariel fair rested SITTING Y N N 0 4 Woa fair rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 401H 142V 1X 1C Mem:11 Exits:NW> You are sent sprawling as Kuuz CRASHES into you. Tariel <========== STANDS UP!!!!!! 375H 142V 1X 1C [Me:Good] [Ronk:Fair] [Kuuz:V.Good] Mem:11 Exits:NW> Yuhee flies in from the west. 375H 142V 1X 1C [Me:Good] [Ronk:Fair] [Kuuz:V.Good] Mem:11 Exits:NW> Hanne focuses harshly on you and utters some strange words. 375H 142V 1X 1C [Me:Good] [Ronk:Fair] [Kuuz:V.Good] Mem:11 Exits:NW> You smite Kuuz very hard. Woa misses Enri with his stab. Enri pierces Woa very hard. Kuuz massacres Ronk with his stab. Ronk stabs Kooz extremely hard. Kooz massacres Ronk with his stab. Yuhee misses Kooz with his slash. Enri <========== STANDS UP!!!!!! 375H 142V 1X 1C [Me:Good] [Ronk:Fair] [Kuuz:V.Good] Mem:11 Exits:NW> Passu arrives from the north. 375H 142V 1X 1C [Me:Good] [Ronk:Fair] [Kuuz:V.Good] Mem:11 Exits:NW> Enri panics, and attempts to flee. Enri leaves west. Tariel utters the words, 'cure critical'. 375H 142V 1X 1C [Me:Good] [Ronk:Fair] [Kuuz:V.Good] Mem:11 Exits:NW> Passu CRASHES into Shaddaric in a thundering collision, knocking him to the ground! 375H 142V 1X 1C [Me:Good] [Ronk:Fair] [Kuuz:V.Good] Mem:11 Exits:NW> Woa tells your group 'mental hazed' 375H 142V 1X 1C [Me:Good] [Ronk:Fair] [Kuuz:V.Good] Mem:11 Exits:NW> Enri pierces Shaddaric extremely hard. 375H 142V 1X 1C [Me:Good] [Ronk:Fair] [Kuuz:V.Good] Mem:11 Exits:NW> Woa flies north. 375H 142V 1X 1C [Me:Good] [Ronk:Fair] [Kuuz:V.Good] Mem:11 Exits:NW> Enri massacres Shaddaric with his pierce. Passu misses Shaddaric with his hit. Shaddaric cleaves Passu hard. Yuhee misses Kooz with his slash. You smite Kuuz extremely hard. Kuuz massacres Ronk with his stab. Ronk misses Kooz with his stab. Kooz stabs Ronk extremely hard. Hanne massacres Ronk with her cleave. 375H 142V 1X 1C [Me:Good] [Ronk:Bad] [Kuuz:V.Good] Mem:11 Exits:NW> Tariel flies north. Ronk <========== STANDS UP!!!!!! 375H 142V 1X 1C [Me:Good] [Ronk:Bad] [Kuuz:V.Good] Mem:11 Exits:NW> Ronk panics, and attempts to flee. Ronk flies north. 375H 142V 1X 1C [Me:Good] [Kuuz:V.Good] Mem:11 Exits:NW> Woa tells your group 'where' 375H 142V 1X 1C [Me:Good] [Kuuz:V.Good] Mem:11 Exits:NW> Ronk flies in from the north. 375H 142V 1X 1C [Me:Good] [Kuuz:V.Good] Mem:11 Exits:NW> Yuhee panics, and attempts to flee. Yuhee flies north. 375H 142V 1X 1C [Me:Good] [Kuuz:V.Good] Mem:11 Exits:NW> Kooz CRASHES into Ronk in a thundering collision, knocking him to the ground! 375H 142V 1X 1C [Me:Good] [Kuuz:V.Good] Mem:11 Exits:NW> Tariel flies in from the north. 375H 142V 1X 1C [Me:Good] [Kuuz:V.Good] Mem:11 Exits:NW> Woa flies in from the north. 375H 142V 1X 1C [Me:Good] [Kuuz:V.Good] Mem:11 Exits:NW> st Kooz stabs Ronk extremely hard. Ronk stabs Kooz extremely hard. Kuuz massacres YOU with his stab. Enri massacres Shaddaric with his pierce. Passu misses Shaddaric with his hit. Shaddaric cleaves Passu very hard. You should probably stand up! You smite Kuuz extremely hard. YOU STAND UP!!! 346H 142V 1X 1C [Me:Good] [Kuuz:V.Good] Mem:11 Exits:NW> Kuuz panics, and attempts to flee. Kuuz leaves north. 346H 142V 1X 1C Mem:11 Exits:NW> flee You're not fighting, why bother fleeing? 346H 142V 1X 1C Mem:11 Exits:NW> flee Hanne massacres Ronk with her cleave. Shaddaric <========== STANDS UP!!!!!! 346H 142V 1X 1C Mem:11 Exits:NW> sc You're not fighting, why bother fleeing? 346H 142V 1X 1C Mem:11 Exits:NW> Tariel focuses harshly on Passu and utters some strange words. Passu screams in pain as lightning from Tariel penetrates him. 346H 142V 1X 1C Mem:11 Exits:NW> You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 346(423) hit and 142(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 1(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 20 minute(s). You have been playing for 22 day(s), 2 hour(s) and 10 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. You are affected by the following: fortify self blur steelskin heroism resist electricity bless detect evil barkskin fly sacred ward 346H 142V 1X 1C Mem:11 Exits:NW> Shaddaric utters the words, 'shfzigth'. 346H 142V 1X 1C Mem:11 Exits:NW> Yuhee flies in from the north. 346H 142V 1X 1C Mem:11 Exits:NW> Passu panics, and attempts to flee. Passu leaves north. 346H 142V 1X 1C Mem:11 Exits:NW> Yuhee misses Shaddaric with his slash. 346H 142V 1X 1C Mem:11 Exits:NW> gro Krite flies in from the north. Qureyos flies in from the north. Zanin flies in from the north. Traja flies in from the north. 346H 142V 1X 1C Mem:11 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 11 Tariel good rested standing Y N N 0 6 Woa fair rested standing Y N N 1 0 Kooz fair rested fighting Y N N 1 0 346H 142V 1X 1C Mem:11 Exits:NW> Yuhee slashes Shaddaric very hard. Shaddaric cleaves Enri extremely hard. Hanne massacres Ronk with her cleave. Kooz stabs Ronk extremely hard. Ronk stabs Kooz very hard. Enri pierces Shaddaric extremely hard. 346H 142V 1X 1C Mem:11 Exits:NW> Kryst leaves north. 346H 142V 1X 1C Mem:11 Exits:NW> Woa flies west. 346H 142V 1X 1C Mem:11 Exits:NW> c 'harm' ronk You utter the words, 'harm' You grab Ronk, who screams in pain. 346H 142V 1X 1C Mem:13 Exits:NW> TICK IN 16 SECONDS. Hanne attempts to strike at Ronk with her voulge. Hanne massacres Ronk with her cleave. Ronk is mortally wounded, and will die soon, if not aided. 346H 142V 1X 1C Mem:13 Exits:NW> Kooz CRASHES into Ronk in a devastating bash, killing him mercilessly. Twinkling lights surround Ronk and he disappears. 346H 142V 1X 1C Mem:13 Exits:NW> Yuhee utters some strange words. Yuhee creates a lightning storm. Traja screams in pain as the lightning bolts summoned by Yuhee from the boiling clouds hit him. Zanin screams in pain as the lightning bolts summoned by Yuhee from the boiling clouds hit him. Qureyos screams in pain as the lightning bolts summoned by Yuhee from the boiling clouds hit her. A spiritual hammer in use by Qureyos is destroyed. Krite screams in pain as the lightning bolts summoned by Yuhee from the boiling clouds hit him. Tariel screams in pain as the lightning bolts summoned by Yuhee from the boiling clouds hit him. You are staggered by the many bolts of lightning which Yuhee has summoned from the stormy sky. Hanne screams in pain as the lightning bolts summoned by Yuhee from the boiling clouds hit her. Shaddaric screams in pain as the lightning bolts summoned by Yuhee from the boiling clouds hit him. Kooz screams in pain as the lightning bolts summoned by Yuhee from the boiling clouds hit him. 329H 142V 1X 1C [Me:Good] [Shaddaric:Bad] [Yuhee:Fair] Mem:13 Exits:NW> You smite Yuhee extremely hard. You feel a sharp chill as you swing through Yuhee's freezing aura. Tariel bludgeons Yuhee extremely hard. Tariel is chilled, as he swings at Yuhee. Krite stabs Yuhee hard. Krite is chilled, as he swings at Yuhee. Qureyos misses Yuhee with her hit. Zanin slashes Yuhee extremely hard. Zanin is chilled, as he swings at Yuhee. Traja smites Yuhee hard. Traja is chilled, as he swings at Yuhee. Shaddaric massacres Enri with his cleave. Enri pierces Shaddaric extremely hard. 318H 142V 1X 1C [Me:Good] [Shaddaric:Bad] [Yuhee:Bad] Mem:13 Exits:NW> Passu arrives from the north. 318H 142V 1X 1C [Me:Good] [Shaddaric:Bad] [Yuhee:Bad] Mem:13 Exits:NW> fle Krite focuses his purity on Yuhee's leg! Krite forces Yuhee to the ground. 318H 142V 1X 1C [Me:Good] [Shaddaric:Bad] [Yuhee:Bad] Mem:13 Exits:NW> fle You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Kuuz the Male Minotaur is standing here. Kryst Le, Blood Sea Dynasty is standing here. . . . has a metallic luster. 318H 140V 1X 1C Mem:13 Exits:NSD> You're not fighting, why bother fleeing? 318H 140V 1X 1C Mem:13 Exits:NSD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Passu Engelbrekt is standing here. . . . has a tough exterior. Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Yuhee. (flying) Zanin the Butcher is standing here, fighting Yuhee. (flying) Qureyos "Not On My Shift!" Wild is standing here, fighting Yuhee. (flying) . . . is outlined with a dim aura. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Yuhee. (flying) Yuhee, Six Wrecks and Forty Disasters is SITTING here, fighting Shaddaric. (flying) . . . is surrounded by a white mist. Tariel the Male Hill Dwarf is standing here, fighting Yuhee. (flying) . . . has a tough exterior. Enri the Male Hylar Dwarf is standing here, fighting Shaddaric. . . . has a tough exterior. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. Shaddaric, the Lone Plainsman is standing here, fighting Enri. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 318H 140V 1X 1C Mem:13 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Passu Engelbrekt is standing here. . . . has a tough exterior. Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Yuhee. (flying) Zanin the Butcher is standing here, fighting Yuhee. (flying) Qureyos "Not On My Shift!" Wild is standing here, fighting Yuhee. (flying) . . . is outlined with a dim aura. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Yuhee. (flying) Yuhee, Six Wrecks and Forty Disasters is SITTING here, fighting Shaddaric. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here, fighting Yuhee. (flying) . . . has a tough exterior. Enri the Male Hylar Dwarf is standing here, fighting Shaddaric. . . . has a tough exterior. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. Shaddaric, the Lone Plainsman is standing here, fighting Enri. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 318H 138V 1X 1C Mem:13 Exits:NW> Woa flies in from the west. 318H 138V 1X 1C Mem:13 Exits:NW> Tariel misses Yuhee with his bludgeon. Krite stabs Yuhee hard. Krite is chilled, as he swings at Yuhee. Zanin massacres Yuhee with his slash. Zanin is chilled, as he swings at Yuhee. Traja misses Yuhee with his smite. Yuhee misses Shaddaric with his slash. Shaddaric cleaves Enri extremely hard. Enri pierces Shaddaric extremely hard. 318H 138V 1X 1C Mem:13 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 13 Tariel fair rested fighting Y N N 0 6 Woa fair rested standing Y N N 1 0 Kooz fair rested standing Y N N 1 0 318H 138V 1X 1C Mem:13 Exits:NW> Traja CRASHES into Yuhee in a thundering collision, knocking him to the ground! 318H 138V 1X 1C Mem:13 Exits:NW> Zanin swings madly at Yuhee with a giant two handed sword, knocking him to the ground. 318H 138V 1X 1C Mem:13 Exits:NW> Enri panics, and attempts to flee. Enri leaves west. 318H 138V 1X 1C Mem:13 Exits:NW> Hanne leaves north. 318H 138V 1X 1C Mem:13 Exits:NW> Shaddaric panics, and attempts to flee. Shaddaric leaves west. 318H 138V 1X 1C Mem:13 Exits:NW> Krite attempts to strike at Yuhee with his rapier. Krite stabs Yuhee very hard. Krite is chilled, as he swings at Yuhee. 318H 138V 1X 1C Mem:13 Exits:NW> Kooz CRASHES into Yuhee in a thundering collision, knocking him to the ground! 318H 138V 1X 1C Mem:13 Exits:NW> Tariel utters some strange words. Passu is shredded by shards of ice. Traja is shredded by shards of ice. Zanin is shredded by shards of ice. Qureyos is shredded by shards of ice. Krite is shredded by shards of ice. Yuhee is torn to pieces by hundreds of shards of ice. Twinkling lights surround Yuhee and he disappears. 318H 138V 1X 1C Mem:13 Exits:NW> Tariel bludgeons Passu extremely hard. Passu misses Tariel with his hit. 318H 138V 1X 1C Mem:13 Exits:NW> c 'cure crit' tariel You utter the words, 'cure critical' 318H 138V 1X 1C Mem:14 Exits:NW> Passu panics, and attempts to flee. Passu leaves west. 318H 138V 1X 1C Mem:14 Exits:NW> The darkness marks the end of another day. Timer now at 62 secs. 334H 150V 1X 1C Mem:13 Exits:NW> ki yuhee They aren't here. 334H 150V 1X 1C Mem:13 Exits:NW> Woa flies west. 334H 150V 1X 1C Mem:13 Exits:NW> gro Traja CRASHES into Tariel in a thundering collision, knocking him to the ground! 334H 150V 1X 1C Mem:13 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 13 Tariel v.good rested fighting Y N N 0 7 Woa fair rested standing Y N N 1 0 Kooz fair rested standing Y N N 1 0 334H 150V 1X 1C Mem:13 Exits:NW> Krite flies west. Qureyos flies west. Zanin flies west. 334H 150V 1X 1C Mem:13 Exits:NW> Woa flies in from the west. 334H 150V 1X 1C Mem:13 Exits:NW> Traja misses Tariel with his smite. Tariel bludgeons Traja very hard. 334H 150V 1X 1C Mem:13 Exits:NW> Kooz heroically rescues Tariel. 334H 150V 1X 1C Mem:13 Exits:NW> Passu arrives from the west. 334H 150V 1X 1C Mem:13 Exits:NW> Enri misses Tariel with his pierce. 334H 150V 1X 1C Mem:13 Exits:NW> Krite flies in from the west. Qureyos flies in from the west. Zanin flies in from the west. 334H 150V 1X 1C Mem:13 Exits:NW> Woa misses Traja with his stab. 334H 150V 1X 1C Mem:13 Exits:NW> Woa stabs Traja extremely hard. Enri massacres Tariel with his pierce. Tariel bludgeons Enri extremely hard. Traja misses Kooz with his smite. Kooz stabs Traja extremely hard. 334H 150V 1X 1C Mem:13 Exits:NW> Passu misses Tariel with his hit. 334H 150V 1X 1C Mem:13 Exits:NW> Kooz CRASHES into Traja in a thundering collision, knocking him to the ground! 334H 150V 1X 1C Mem:13 Exits:NW> Krite heroically rescues Traja. 334H 150V 1X 1C Mem:13 Exits:NW> Zanin slashes Woa extremely hard. 334H 150V 1X 1C Mem:13 Exits:NW> c 'hold person' qureyos Tariel <========== STANDS UP!!!!!! 334H 150V 1X 1C Mem:13 Exits:NW> You utter the words, 'hold person' 334H 150V 1X 1C Mem:14 Exits:NW> Tariel utters some strange words. Zanin is shredded by shards of ice. Qureyos is shredded by shards of ice. Krite is shredded by shards of ice. Passu is shredded by shards of ice. Enri is shredded by shards of ice. Traja is shredded by shards of ice. 334H 150V 1X 1C Mem:14 Exits:NW> Qureyos comes out of hiding. Qureyos misses Tariel with her hit. Zanin massacres Woa with his slash. Woa misses Krite with his stab. Krite misses Woa with his stab. Passu misses Tariel with his hit. Enri pierces Tariel hard. Traja misses Kooz with his smite. Kooz stabs Traja extremely hard. 334H 150V 1X 1C Mem:14 Exits:NW> Woa panics, and attempts to flee. Woa flies north. 334H 150V 1X 1C Mem:14 Exits:NW> gro Passu CRASHES into Tariel in a thundering collision, knocking him to the ground! 334H 150V 1X 1C Mem:14 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 14 Tariel good rested fighting Y N N 0 8 Woa fair rested standing Y N N 1 0 Kooz fair rested fighting Y N N 1 0 334H 150V 1X 1C Mem:14 Exits:NW> Passu misses Tariel with his hit. Enri pierces Tariel extremely hard. Tariel bludgeons Enri very hard. Traja misses Kooz with his smite. Kooz massacres Traja with his stab. 334H 150V 1X 1C Mem:14 Exits:NW> Enri panics, and attempts to flee. Enri leaves west. 334H 150V 1X 1C Mem:14 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 14 Tariel fair rested fighting Y N N 0 8 Woa fair rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 334H 150V 1X 1C Mem:14 Exits:NW> Kooz heroically rescues Tariel. 334H 150V 1X 1C Mem:14 Exits:NW> ass You attempt to assist Tariel. You smite Passu hard. 334H 150V 1X 1C [Me:Good] [Tariel:Fair] [Passu:Awful] Mem:14 Exits:NW> Krite stabs Kooz hard. 334H 150V 1X 1C [Me:Good] [Tariel:Fair] [Passu:Awful] Mem:14 Exits:NW> Qureyos panics, and attempts to flee. Qureyos flies west. 334H 150V 1X 1C [Me:Good] [Tariel:Fair] [Passu:Awful] Mem:14 Exits:NW> Traja <========== STANDS UP!!!!!! 334H 150V 1X 1C [Me:Good] [Tariel:Fair] [Passu:Awful] Mem:14 Exits:NW> Kooz stabs Traja extremely hard. Krite misses Kooz with his stab. You smite Passu extremely hard. Tariel bludgeons Passu extremely hard. Passu misses Tariel with his hit. Traja misses Kooz with his smite. 334H 150V 1X 1C [Me:Good] [Tariel:Fair] [Passu:Awful] Mem:14 Exits:NW> Zanin slashes Kooz extremely hard. 334H 150V 1X 1C [Me:Good] [Tariel:Fair] [Passu:Awful] Mem:14 Exits:NW> Qureyos flies in from the west. 334H 150V 1X 1C [Me:Good] [Tariel:Fair] [Passu:Awful] Mem:14 Exits:NW> c 'sunbolt' Kooz CRASHES into Traja in a thundering collision, knocking him to the ground! 334H 150V 1X 1C [Me:Good] [Tariel:Fair] [Passu:Awful] Mem:14 Exits:NW> Passu panics, and attempts to flee. Passu leaves north. 334H 150V 1X 1C Mem:14 Exits:NW> Unexpected end of input: You must specify a character to perform that action on. 334H 150V 1X 1C Mem:14 Exits:NW> Tariel <========== STANDS UP!!!!!! 334H 150V 1X 1C Mem:14 Exits:NW> Woa tells your group 'fuck' Krite focuses his purity on Kooz's arm! Krite forces Kooz to drop his weapon. 334H 150V 1X 1C Mem:14 Exits:NW> Woa tells your group 'no weapon' 334H 150V 1X 1C Mem:14 Exits:NW> n A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Passu Engelbrekt is standing here. . . . has a tough exterior. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. Kuuz the Male Minotaur is standing here. Kryst Le, Blood Sea Dynasty is standing here. . . . has a metallic luster. 334H 148V 1X 1C Mem:14 Exits:NSD> Passu leaves south. 334H 148V 1X 1C Mem:14 Exits:NSD> c 'sunbolt' passu Who should the spell be cast upon? 334H 148V 1X 1C Mem:14 Exits:NSD> Tariel flies south. 334H 148V 1X 1C Mem:14 Exits:NSD> Woa flies in from the north. 334H 148V 1X 1C Mem:14 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a steel rapier lies here Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. Passu Engelbrekt is standing here. . . . has a tough exterior. Zanin the Butcher is standing here, fighting Kooz. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Traja. (flying) . . . has a tough exterior. 334H 146V 1X 1C Mem:14 Exits:NW> sca Passu leaves north. 334H 146V 1X 1C Mem:14 Exits:NW> Tariel utters some strange words. Qureyos is shredded by shards of ice. Zanin is shredded by shards of ice. Krite is shredded by shards of ice. Traja is shredded by shards of ice. 334H 146V 1X 1C Mem:14 Exits:NW> Looking north: You see nothing special. Passu Engelbrekt is standing here. . . . has a tough exterior. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. Kuuz the Male Minotaur is standing here. Kryst Le, Blood Sea Dynasty is standing here. . . . has a metallic luster. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 334H 146V 1X 1C Mem:14 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 14 Tariel fair rested fighting Y N N 0 9 Woa fair rested standing Y N N 1 0 Kooz fair rested fighting Y N N 1 0 334H 146V 1X 1C Mem:14 Exits:NW> Woa tells your group 'they toko my prime' 334H 146V 1X 1C Mem:14 Exits:NW> Krite gets a steel rapier. 334H 146V 1X 1C Mem:14 Exits:NW> Tariel bludgeons Qureyos hard. Qureyos comes out of hiding. Qureyos misses Tariel with her hit. Zanin slashes Kooz very hard. Kooz misses Traja with his hit. Krite stabs Kooz hard. Traja misses Kooz with his smite. 334H 146V 1X 1C Mem:14 Exits:NW> ass Krite attempts to strike at Kooz with his rapier. Krite stabs Kooz. 334H 146V 1X 1C Mem:14 Exits:NW> You attempt to assist Tariel. You smite Qureyos hard. 334H 146V 1X 1C [Me:Good] [Tariel:Fair] [Qureyos:Fair] Mem:14 Exits:NW> Qureyos utters the words, 'sunray'. Qureyos's hands send forth blinding rays of sunlight! Woa withers as a ray of sunlight sent by Qureyos engulfs him! You wither as a ray of sunlight engulfs you! Tariel withers as a ray of sunlight sent by Qureyos engulfs him! Kooz withers as a ray of sunlight sent by Qureyos engulfs him! 303H 146V 1X 1C [Me:Fair] [Tariel:Fair] [Qureyos:Fair] Mem:14 Exits:NW> Traja <========== STANDS UP!!!!!! 303H 146V 1X 1C [Me:Fair] [Tariel:Fair] [Qureyos:Fair] Mem:14 Exits:NW> Kooz CRASHES into Krite in a thundering collision, knocking him to the ground! 303H 146V 1X 1C [Me:Fair] [Tariel:Fair] [Qureyos:Fair] Mem:14 Exits:NW> Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! 303H 146V 1X 1C [Me:Fair] [Tariel:Fair] [Qureyos:Fair] Mem:14 Exits:NW> Tariel panics, and attempts to flee. Tariel flies north. 303H 146V 1X 1C [Me:Fair] [Qureyos:Fair] Mem:14 Exits:NW> Qureyos misses you with her hit. Woa misses Qureyos with his hit. You smite Qureyos very hard. Zanin slashes Kooz hard. Kooz misses Traja with his hit. Krite stabs Kooz. Traja misses Kooz with his smite. 303H 146V 1X 1C [Me:Fair] [Qureyos:Fair] Mem:14 Exits:NW> Zanin charges at Kooz, but he managed to move away. 303H 146V 1X 1C [Me:Fair] [Qureyos:Fair] Mem:14 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested fighting Y N N 1 14 Tariel fair rested standing Y N N 0 9 Woa bad rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 303H 146V 1X 1C [Me:Fair] [Qureyos:Fair] Mem:14 Exits:NW> Traja heroically rescues Qureyos. 303H 146V 1X 1C [Me:Fair] [Traja:Fair] Mem:14 Exits:NW> Tariel flies in from the north. 303H 146V 1X 1C [Me:Fair] [Traja:Fair] Mem:14 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 303H 146V 1X 1C [Me:Fair] [Traja:Fair] Mem:14 Exits:NW> l A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Qureyos. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is SITTING here. (flying) . . . is outlined with a dim aura. Zanin the Butcher is standing here, fighting Kooz. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting YOU. (flying) Kooz FireForge, Blood Brother is standing here, fighting Traja. (flying) . . . has a metallic luster. 303H 146V 1X 1C [Me:Fair] [Traja:Fair] Mem:14 Exits:NW> You smite Traja very hard. Traja misses you with his smite. Woa misses Qureyos with his hit. Zanin slashes Kooz very hard. Kooz misses Traja with his hit. Krite misses Kooz with his stab. 303H 146V 1X 1C [Me:Fair] [Traja:Fair] Mem:14 Exits:NW> Tariel utters some strange words. Qureyos is shredded by shards of ice. Zanin is shredded by shards of ice. Krite is shredded by shards of ice. Traja is shredded by shards of ice. 303H 146V 1X 1C [Me:Fair] [Traja:Bad] Mem:14 Exits:NW> Traja unsuccessfully tries to save Qureyos. 303H 146V 1X 1C [Me:Fair] [Traja:Bad] Mem:14 Exits:NW> Passu arrives from the north. 303H 146V 1X 1C [Me:Fair] [Traja:Bad] Mem:14 Exits:NW> Kooz comes to your aid, but fails miserably. 303H 146V 1X 1C [Me:Fair] [Traja:Bad] Mem:14 Exits:NW> c 'sunbolt' Woa panics, and attempts to flee. Woa flies west. 303H 146V 1X 1C [Me:Fair] [Traja:Bad] Mem:14 Exits:NW> You utter the words, 'sunbolt' Traja withers as a ray of sunlight engulfs him! Traja seems to be BLINDED! 303H 146V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:15 Exits:NW> Qureyos hits Tariel. Tariel misses Qureyos with his bludgeon. Traja misses you with his smite. Zanin misses Kooz with his slash. Kooz misses Traja with his hit. Krite misses Kooz with his stab. 303H 146V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:15 Exits:NW> Tariel utters some strange words. Passu is torn to pieces by hundreds of shards of ice. Twinkling lights surround Passu and he disappears. Qureyos is shredded by shards of ice. Zanin is shredded by shards of ice. Krite is shredded by shards of ice. Traja is shredded by shards of ice. Krite <========== STANDS UP!!!!!! 303H 146V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:15 Exits:NW> Krite stops using a rapier. 303H 146V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:15 Exits:NW> gro Qureyos <========== STANDS UP!!!!!! Krite wields a steel rapier. 303H 146V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:15 Exits:NW> Woa flies in from the west. 303H 146V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:15 Exits:NW> Kooz comes to your rescue! You're thankful, but a bit dazed. 303H 146V 1X 1C Mem:15 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 15 Tariel fair rested fighting Y N N 0 12 Woa bad rested standing Y N N 1 0 Kooz fair rested fighting Y N N 1 0 303H 146V 1X 1C Mem:15 Exits:NW> Krite deftly steps in front of Qureyos, pushing into the frey. Krite heroically rescues Qureyos. Krite deflects part of Tariel's blow with his shield. Tariel bludgeons Krite hard. Krite massacres Tariel with his stab. Traja misses Kooz with his smite. Kooz barely hits Traja. Zanin misses Kooz with his slash. Qureyos focuses on Krite and utters the words, 'heal'. Qureyos heals Krite. 303H 146V 1X 1C Mem:15 Exits:NW> Woa flies north. 303H 146V 1X 1C Mem:15 Exits:NW> get rapier TICK IN 16 SECONDS. You don't see what you are looking for here. 303H 146V 1X 1C Mem:15 Exits:NW> c 'heal' Woa Who should the spell be cast upon? 303H 146V 1X 1C Mem:15 Exits:NW> Tariel tells your group 'cure' 303H 146V 1X 1C Mem:15 Exits:NW> Zanin heroically rescues Traja. 303H 146V 1X 1C Mem:15 Exits:NW> n Kooz CRASHES into Zanin in a thundering collision, knocking him to the ground! 303H 146V 1X 1C Mem:15 Exits:NW> A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. 303H 144V 1X 1C Mem:15 Exits:NSD> c 'heal' Woa You utter the words, 'heal' You heal Woa. 303H 144V 1X 1C Mem:16 Exits:NSD> Woa flies south. 303H 144V 1X 1C Mem:16 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here, fighting Krite. (flying) . . . has a tough exterior. Zanin the Butcher is SITTING here, fighting Kooz. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Tariel. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Woa. (flying) Kooz FireForge, Blood Brother is standing here, fighting Zanin. (flying) . . . has a tough exterior. 303H 142V 1X 1C Mem:16 Exits:NW> c 'heal' Kooz You utter the words, 'heal' You heal Kooz. 303H 142V 1X 1C Mem:18 Exits:NW> Qureyos utters the words, 'cure critical'. 303H 142V 1X 1C Mem:18 Exits:NW> Tariel panics, and attempts to flee. Tariel flies west. 303H 142V 1X 1C Mem:18 Exits:NW> Krite misses Woa with his stab. Traja misses Woa with his smite. Woa misses Krite with his hit. Kooz misses Zanin with his hit. Zanin misses Kooz with his slash. 303H 142V 1X 1C Mem:18 Exits:NW> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 303H 142V 1X 1C Mem:18 Exits:NW> ass kooz You massacre Zanin with your smite. 303H 142V 1X 1C [Me:Fair] [Kooz:V.Good] [Zanin:Fair] Mem:18 Exits:NW> Traja <========== STANDS UP!!!!!! 303H 142V 1X 1C [Me:Fair] [Kooz:V.Good] [Zanin:Fair] Mem:18 Exits:NW> Krite <========== STANDS UP!!!!!! 303H 142V 1X 1C [Me:Fair] [Kooz:V.Good] [Zanin:Fair] Mem:18 Exits:NW> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 303H 142V 1X 1C [Me:Fair] [Kooz:V.Good] [Zanin:Fair] Mem:18 Exits:NW> You smite Zanin extremely hard. Qureyos comes out of hiding. Qureyos misses Kooz with her hit. Krite misses Woa with his stab. Traja misses Woa with his smite. Woa misses Krite with his hit. Kooz misses Zanin with his hit. Zanin misses Kooz with his slash. Solinari's bright light illuminates the cloudy sky. The clouds block your view of Lunitari. You feel hollow and weakened as the prayer surrounding you fades. The warmth protecting your spirit fades. LOST SACRED WARD 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Fair] Mem:18 Exits:NW> Tariel flies in from the west. 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Fair] Mem:18 Exits:NW> Poi arrives from the west. 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Fair] Mem:18 Exits:NW> gt BASH QUREYOS Zanin <========== STANDS UP!!!!!! 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Fair] Mem:18 Exits:NW> Kooz steps aside as Traja attempts a bash, stumbles, and falls flat on his face. 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Fair] Mem:18 Exits:NW> You tell your group 'BASH QUREYOS' 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Fair] Mem:18 Exits:NW> Tariel bludgeons Zanin very hard. 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Fair] Mem:18 Exits:NW> Tariel bludgeons Zanin very hard. You smite Zanin very hard. Qureyos misses Kooz with her hit. Krite misses Woa with his stab. Traja misses Woa with his smite. Woa misses Krite with his hit. Kooz misses Zanin with his hit. Zanin misses Kooz with his slash. 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Bad] Mem:18 Exits:NW> Zanin rushes forward and lets fly a barbaric YAWP. Traja screams and enters a frenzy, lusting for blood. 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Bad] Mem:18 Exits:NW> Kooz CRASHES into Zanin in a thundering collision, knocking him to the ground! 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Bad] Mem:18 Exits:NW> Tharn flies in from the west. Taliesyn flies in from the west. Endiz flies in from the west. Mer flies in from the west. 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Bad] Mem:18 Exits:NW> Endiz CRASHES into Poi in a thundering collision, knocking him to the ground! 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Bad] Mem:18 Exits:NW> c 'silence' qureyos You utter the words, 'silence' 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Bad] Mem:18 Exits:NW> Qureyos <========== STANDS UP!!!!!! 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Bad] Mem:18 Exits:NW> Kryst arrives from the north. Kuuz arrives from the north. Shaddaric arrives from the north. Hanne arrives from the north. 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Bad] Mem:18 Exits:NW> Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! Krite <========== STANDS UP!!!!!! 319H 150V 1X 1C [Me:Good] [Kooz:Perfect] [Zanin:Bad] Mem:18 Exits:NW> gro Endiz slashes Poi extremely hard. Poi massacres Endiz with his crush. Tariel bludgeons Zanin extremely hard. Qureyos misses Kooz with her hit. Krite misses Woa with his stab. Traja misses Woa with his smite. Woa misses Krite with his hit. Kooz misses Zanin with his hit. Zanin slashes Kooz very hard. 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:Bad] Mem:18 Exits:NW> Tharn flies west. Taliesyn flies west. Mer flies west. 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:Bad] Mem:18 Exits:NW> Kryst leaves west. Kuuz leaves west. Shaddaric leaves west. Hanne leaves west. 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:Bad] Mem:18 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 18 Tariel fair rested fighting Y N N 0 39 Woa perfect rested fighting Y N N 1 0 Kooz v.good rested fighting Y N N 1 0 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:Bad] Mem:18 Exits:NW> c 'silence' qureyos You utter the words, 'silence' 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:Bad] Mem:19 Exits:NW> Krite panics, and attempts to flee. Krite flies north. 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:Bad] Mem:19 Exits:NW> Traja <========== STANDS UP!!!!!! 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:Bad] Mem:19 Exits:NW> Woa misses Traja with his hit. Endiz massacres Poi with his slash. Poi crushes Endiz extremely hard. Tariel bludgeons Zanin very hard. Qureyos misses Kooz with her hit. Traja misses Woa with his smite. Kooz misses Zanin with his hit. Zanin slashes Kooz hard. 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> Tariel focuses harshly on Zanin and utters some strange words. Zanin screams in pain as lightning from Tariel penetrates him. 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> Poi <========== STANDS UP!!!!!! 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> Poi panics, and attempts to flee. Poi leaves north. 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> gro Qureyos steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> Krite flies in from the north. 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> Traja CRASHES into Woa in a thundering collision, knocking him to the ground! 319H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> get all Krite attempts to strike at you with his rapier. Krite stabs YOU. 314H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> Endiz flies west. 314H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 19 Tariel fair rested fighting Y N N 0 43 Woa v.good rested fighting Y N N 1 0 Kooz v.good rested fighting Y N N 1 0 314H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> You don't see what you are looking for here. 314H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> Krite's blow is absorbed by your armor. Woa misses Traja with his hit. You smite Zanin very hard. Qureyos misses Kooz with her hit. Traja misses Woa with his smite. Kooz misses Zanin with his hit. Zanin slashes Kooz extremely hard. Qureyos <========== STANDS UP!!!!!! 314H 150V 1X 1C [Me:Good] [Kooz:V.Good] [Zanin:V.Bad] Mem:19 Exits:NW> fle You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Poi, Defender of Goka is standing here. 314H 148V 1X 1C Mem:19 Exits:NSD> fle Poi leaves north. 314H 148V 1X 1C Mem:19 Exits:NSD> You're not fighting, why bother fleeing? 314H 148V 1X 1C Mem:19 Exits:NSD> sca Looking north: You see nothing special. Poi, Defender of Goka is standing here. Looking east: You see nothing special. Looking south: You see nothing special. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) Tariel the Male Hill Dwarf is standing here, fighting Zanin. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . is outlined with a dim aura. Zanin the Butcher is SITTING here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Woa. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Zanin. (flying) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 314H 148V 1X 1C Mem:19 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) Tariel the Male Hill Dwarf is standing here, fighting Zanin. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . is outlined with a dim aura. Zanin the Butcher is SITTING here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Woa. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Zanin. (flying) . . . has a metallic luster. 314H 146V 1X 1C Mem:19 Exits:NW> Krite flies north. 314H 146V 1X 1C Mem:19 Exits:NW> Krite flies in from the north. 314H 146V 1X 1C Mem:19 Exits:NW> ass You attempt to assist Woa. You smite Traja extremely hard. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> You smite Traja very hard. Woa misses Traja with his hit. Tariel bludgeons Zanin extremely hard. Traja misses Woa with his smite. Kooz misses Zanin with his hit. Zanin slashes Kooz very hard. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> Zanin <========== STANDS UP!!!!!! 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> Tariel focuses harshly on Zanin and utters some strange words. Zanin screams in pain as lightning from Tariel penetrates him. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> Krite attempts to strike at you with his rapier. Krite misses you with his stab. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> With a crazed scream, Zanin jumps into the fray and attacks like a wild person. Zanin flails wildly at Kooz with his two, but hits only air. Zanin doubles Woa over with a vicious blow to the gut. Zanin flails wildly at you with his two, but hits only air. Zanin flails wildly at Woa with his two, but hits only air. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> Kooz <========== STANDS UP!!!!!! 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> Kooz comes to your rescue! You're thankful, but a bit dazed. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> Woa steps aside as Traja attempts a bash, stumbles, and falls flat on his face. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> Krite misses Kooz with his stab. Kooz misses Krite with his hit. You massacre Traja with your smite. Woa misses Traja with his hit. Traja misses Woa with his smite. Zanin misses Kooz with his slash. Woa tells your group 'no prime' 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> Woa <========== STANDS UP!!!!!! 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> gro Woa tells your group 'was avenged' Krite attempts to focus on Kooz and fails horribly. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 19 Tariel fair rested fighting Y N N 0 47 Woa v.good rested fighting Y N N 1 0 Kooz v.good rested fighting Y N N 1 0 Traja steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> Zanin charges at Kooz, but he managed to move away. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> c 'cure crit' tariel Kooz tells your group 'me niether' 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:19 Exits:NW> You utter the words, 'cure critical' 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Krite stabs Kooz hard. Kooz misses Krite with his hit. Woa misses Traja with his hit. Tariel misses Zanin with his bludgeon. Qureyos misses Kooz with her hit. Traja misses Woa with his smite. Zanin slashes Kooz hard. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Krite looks at Kooz. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Kooz CRASHES into Krite in a thundering collision, knocking him to the ground! 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Traja <========== STANDS UP!!!!!! 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Qureyos focuses harshly on Tariel and utters the words, 'flamestrike'. Qureyos calls fire down from the heavens and sears Tariel. 314H 146V 1X 1C [Me:Good] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> You are sent sprawling as Traja CRASHES into you. 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Poi arrives from the north. 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Qureyos steps aside as Poi attempts a bash, stumbles, and falls flat on his face. 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Poi crushes Qureyos hard. Krite stabs Kooz hard. Kooz misses Krite with his hit. You smite Traja very hard. Woa misses Traja with his hit. Tariel bludgeons Zanin very hard. Traja misses Woa with his smite. Zanin slashes Kooz very hard. 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Woa <========== STANDS UP!!!!!! 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Woa tells your group 'fuck' 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Zanin swings madly at Kooz with a giant two handed sword, knocking him to the ground. 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:V.Good] Mem:20 Exits:NW> Poi crushes Qureyos very hard. Krite stabs Kooz hard. Kooz misses Krite with his hit. You smite Traja extremely hard. Woa misses Traja with his hit. Tariel bludgeons Zanin very hard. Qureyos misses Kooz with her hit. Traja misses Woa with his smite. Zanin slashes Kooz extremely hard. 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> l Krite <========== STANDS UP!!!!!! 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> Krite panics, and attempts to flee. Krite flies north. 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> Traja heroically rescues Qureyos. 289H 146V 1X 1C [Me:Fair] [Poi:Awful] [Traja:Good] Mem:20 Exits:NW> Krite flies in from the north. 289H 146V 1X 1C [Me:Fair] [Poi:Awful] [Traja:Good] Mem:20 Exits:NW> Krite deftly steps in front of Qureyos, pushing into the frey. Krite heroically rescues Qureyos. Kooz misses Krite with his hit. Krite stabs Kooz extremely hard. Poi crushes Traja extremely hard. Traja misses Poi with his smite. You should probably stand up! You smite Traja hard. Woa misses Traja with his hit. Tariel bludgeons Zanin very hard. Zanin slashes Kooz extremely hard. Poi <========== STANDS UP!!!!!! A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Kooz. (flying) Poi, Defender of Goka is standing here, fighting Traja. Tariel the Male Hill Dwarf is standing here, fighting Zanin. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is SITTING here. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Poi. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Krite. (flying) . . . has a tough exterior. 289H 146V 1X 1C [Me:Fair] [Poi:Awful] [Traja:Good] Mem:20 Exits:NW> st YOU STAND UP!!! 289H 146V 1X 1C [Me:Fair] [Poi:Awful] [Traja:Good] Mem:20 Exits:NW> Poi panics, and attempts to flee. Poi leaves north. 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> c 'sunbolt' poi Who should the spell be cast upon? 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> Kooz <========== STANDS UP!!!!!! 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> Woa CRASHES into Traja in a thundering collision, knocking him to the ground! 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> Krite steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> Qureyos <========== STANDS UP!!!!!! 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> fle PANIC! You couldn't escape! 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> Qureyos utters the words, 'heal'. Qureyos heals Qureyos. 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> fle Traja misses Woa with his smite. Kooz misses Krite with his hit. Krite misses Kooz with his stab. Woa misses Traja with his hit. Tariel bludgeons Zanin very hard. Zanin slashes Kooz very hard. Krite attempts to strike at Woa with his rapier. Krite stabs Woa hard. 289H 146V 1X 1C [Me:Fair] [Woa:V.Good] [Traja:Good] Mem:20 Exits:NW> fle You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 289H 144V 1X 1C Mem:20 Exits:EWD> You're not fighting, why bother fleeing? 289H 144V 1X 1C Mem:20 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Poi, Defender of Goka is SITTING here, fighting Qureyos. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Kooz. (flying) Tariel the Male Hill Dwarf is standing here, fighting Zanin. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Traja. (flying) . . . has a tough exterior. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Woa. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Krite. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Endiz, Renshai Champion is SITTING here, fighting Kuuz. (flying) . . . has a tough exterior. Sir Taliesyn, Merlin of Balifor, High Druid of Krynn is standing here, fighting Shaddaric. (flying) . . . is surrounded by a white mist. Tharn Amodai, Renshai Coroner is standing here. (flying) . . . has a tough exterior. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here, fighting Mer. Shaddaric, the Lone Plainsman is standing here, fighting Mer. Kuuz the Male Minotaur is standing here, fighting Endiz. Kryst Le, Blood Sea Dynasty is standing here, fighting Mer. . . . has a metallic luster. Mer Renshai Jackass of Monlya is SITTING here, fighting Shaddaric. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. Eki the Male Human is standing here. (flying) (red aura) 289H 144V 1X 1C Mem:20 Exits:EWD> TICK IN 16 SECONDS. e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Poi, Defender of Goka is SITTING here, fighting Zanin. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Kooz. (flying) Tariel the Male Hill Dwarf is standing here, fighting Zanin. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is standing here. (flying) . . . is outlined with a dim aura. Zanin the Butcher is standing here, fighting Poi. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Woa. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Krite. (flying) . . . has a metallic luster. 289H 142V 1X 1C Mem:20 Exits:NW> n Poi crushes Zanin extremely hard. Zanin massacres Poi with his slash. Traja misses Woa with his smite. Kooz misses Krite with his hit. Krite stabs Kooz hard. Woa misses Traja with his hit. Tariel bludgeons Zanin extremely hard. 289H 142V 1X 1C Mem:20 Exits:NW> Krite panics, and attempts to flee. Krite flies west. 289H 142V 1X 1C Mem:20 Exits:NW> A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 289H 140V 1X 1C Mem:20 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Poi, Defender of Goka is SITTING here, fighting Zanin. Tariel the Male Hill Dwarf is standing here, fighting Zanin. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is standing here. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Poi. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Woa. (flying) Kooz FireForge, Blood Brother is SITTING here. (flying) . . . has a metallic luster. 289H 138V 1X 1C Mem:20 Exits:NW> Qureyos comes out of hiding. Qureyos misses Poi with her hit. 289H 138V 1X 1C Mem:20 Exits:NW> Krite flies in from the west. 289H 138V 1X 1C Mem:20 Exits:NW> Tariel glances at Traja. 289H 138V 1X 1C Mem:20 Exits:NW> c 'sunbolt' poi You can't remember how to cast that spell! 289H 138V 1X 1C Mem:20 Exits:NW> Krite attempts to strike at Woa with his rapier. Krite stabs Woa hard. 289H 138V 1X 1C Mem:20 Exits:NW> Kooz <========== STANDS UP!!!!!! 289H 138V 1X 1C Mem:20 Exits:NW> Krite stabs Woa hard. Qureyos misses Poi with her hit. Poi crushes Zanin extremely hard. Zanin massacres Poi with his slash. Traja misses Woa with his smite. Woa misses Traja with his hit. Tariel bludgeons Zanin very hard. 289H 138V 1X 1C Mem:20 Exits:NW> c 'harm' poi Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 289H 138V 1X 1C Mem:20 Exits:NW> *Traja stands up 289H 138V 1X 1C Mem:20 Exits:NW> You utter the words, 'harm' You grab Poi, who collapses in pain, then dies. Twinkling lights surround Poi and he disappears. 289H 138V 1X 1C Mem:22 Exits:NW> Traja <========== STANDS UP!!!!!! 289H 138V 1X 1C Mem:22 Exits:NW> Qureyos utters the words, 'spiritual hammer'. A dark blue mist swirls around Qureyos's hands and forms into a spiritual hammer. 289H 138V 1X 1C Mem:22 Exits:NW> gro Tariel panics, and attempts to flee. Tariel flies west. 289H 138V 1X 1C Mem:22 Exits:NW> Traja CRASHES into Woa in a thundering collision, knocking him to the ground! 289H 138V 1X 1C Mem:22 Exits:NW> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 289H 138V 1X 1C Mem:22 Exits:NW> Kooz misses Qureyos with his hit. Qureyos comes out of hiding. Qureyos misses Kooz with her hit. Krite stabs Woa extremely hard. Traja misses Woa with his smite. Woa misses Traja with his hit. 289H 138V 1X 1C Mem:22 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 22 Tariel good rested standing Y N N 0 47 Woa good rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 289H 138V 1X 1C Mem:22 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 22 Tariel good rested standing Y N N 0 47 Woa good rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 289H 138V 1X 1C Mem:22 Exits:NW> Zanin slashes Woa extremely hard. 289H 138V 1X 1C Mem:22 Exits:NW> ass You attempt to assist Woa. You smite Traja very hard. 289H 138V 1X 1C [Me:Fair] [Woa:Good] [Traja:Good] Mem:22 Exits:NW> get all You smite Traja very hard. Zanin misses Woa with his slash. Kooz misses Qureyos with his hit. Qureyos misses Kooz with her hit. Krite stabs Woa extremely hard. Traja misses Woa with his smite. Woa misses Traja with his hit. You are no longer resistant to electricity. 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Good] Mem:22 Exits:NW> Tariel flies in from the west. 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Good] Mem:22 Exits:NW> Zanin charges at Woa, but he managed to move away. 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Good] Mem:22 Exits:NW> You don't see what you are looking for here. 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Good] Mem:22 Exits:NW> Tariel misses Traja with his bludgeon. 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Good] Mem:22 Exits:NW> Krite <========== STANDS UP!!!!!! 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Good] Mem:22 Exits:NW> l Krite focuses his purity on Woa's arm! Krite focuses on Woa's arm, but is thwarted. Traja unsuccessfully tries to save Qureyos. 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Good] Mem:22 Exits:NW> A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Tariel the Male Hill Dwarf is standing here, fighting Traja. (flying) . . . has a tough exterior. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Woa. (flying) Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Woa. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Woa. (flying) Kooz FireForge, Blood Brother is standing here, fighting Qureyos. (flying) . . . has a metallic luster. 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Good] Mem:22 Exits:NW> Tariel misses Traja with his bludgeon. You smite Traja extremely hard. Zanin massacres Woa with his slash. Kooz misses Qureyos with his hit. Qureyos misses Kooz with her hit. Krite stabs Woa very hard. Traja misses Woa with his smite. Woa misses Traja with his hit. 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Fair] Mem:22 Exits:NW> get all You don't see what you are looking for here. 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Fair] Mem:22 Exits:NW> Qureyos <========== STANDS UP!!!!!! 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Fair] Mem:22 Exits:NW> gro Woa <========== STANDS UP!!!!!! 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Fair] Mem:22 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 22 Tariel v.good rested fighting Y N N 0 46 Woa good rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Fair] Mem:22 Exits:NW> Qureyos wields a spiritual hammer. Woa tells your group 'loot poi give me prime' 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Fair] Mem:22 Exits:NW> Krite yells and leaps into the fray. 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Fair] Mem:22 Exits:NW> Woa panics, and attempts to flee. Woa flies north. 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> Krite deftly steps in front of Qureyos, pushing into the frey. Krite heroically rescues Qureyos. Kooz misses Krite with his hit. Krite barely stabs Kooz. Traja smites Tariel very hard. Tariel bludgeons Traja very hard. You miss Traja with your smite. 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> c 'blindness' You utter the words, 'blindness' 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> Kooz CRASHES into Krite in a thundering collision, knocking him to the ground! 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> Tariel focuses harshly on Traja and utters some strange words. Tariel sends a chilling blast of air at Traja, giving him a severe case of frostbite. 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> Woa flies in from the north. 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> Woa misses Qureyos with his hit. Qureyos comes out of hiding. Qureyos smites Woa very hard. Kooz misses Krite with his hit. Krite misses Kooz with his stab. Traja misses Tariel with his smite. 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> gt GIVE PRIM KOOZ Traja unsuccessfully tries to save Qureyos. 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> You tell your group 'GIVE PRIM KOOZ' 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> Zanin slashes Woa extremely hard. 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 22 Tariel v.good rested fighting Y N N 0 48 Woa good rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> Tariel focuses harshly on Traja and utters some strange words. Tariel sends a chilling blast of air at Traja, giving him a severe case of frostbite. 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> Zanin misses Woa with his slash. Woa misses Qureyos with his hit. Qureyos misses Woa with her smite. Kooz misses Krite with his hit. Krite stabs Kooz hard. Traja smites Tariel hard. You smite Traja very hard. 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> c 'sunbolt' You can't remember how to cast that spell! 305H 150V 1X 1C [Me:Good] [Tariel:V.Good] [Traja:Fair] Mem:22 Exits:NW> Traja heroically rescues Qureyos. 305H 150V 1X 1C [Me:Good] [Woa:Good] [Traja:Fair] Mem:22 Exits:NW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]blindness [ 2]cure blindness [ 1]detect evil [ 1]light [ 1]silence 3: [ 3]cause serious [ 2]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 5]dispel magic [ 1]heroism [ 1]sacred ward 5: [ 1]cure critical [ 2]flamestrike 6: [ 2]harm 8: [ 1]holy word Spells being memorized: 2: [ 1]blindness [ 2]silence 4: [ 1]hold person 5: [ 2]cure critical [ 1]flamestrike 6: [ 5]harm 7: [ 4]sunbolt 8: [ 2]sunray You estimate your studies will complete in 22 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 Kooz tells your group 'yes!' Zanin swings madly at Woa with a giant two handed sword, knocking him to the ground. 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Fair] Mem:22 Exits:NW> Tariel focuses harshly on Traja and utters some strange words. Tariel sends a chilling blast of air at Traja, giving him a severe case of frostbite. 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Fair] Mem:22 Exits:NW> Qureyos <========== STANDS UP!!!!!! 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Fair] Mem:22 Exits:NW> Woa misses Traja with his hit. Traja misses Woa with his smite. Zanin misses Woa with his slash. Kooz misses Krite with his hit. Krite stabs Kooz. 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Fair] Mem:22 Exits:NW> l A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Traja. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here, fighting Traja. (flying) . . . has a tough exterior. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Kooz. (flying) Qureyos "Not On My Shift!" Wild is standing here. (flying) . . . is outlined with a dim aura. Zanin the Butcher is standing here, fighting Woa. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Woa. (flying) Kooz FireForge, Blood Brother is standing here, fighting Krite. (flying) . . . has a tough exterior. 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Fair] Mem:22 Exits:NW> Qureyos focuses harshly on you and utters the words, 'silence'. 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Fair] Mem:22 Exits:NW> Krite <========== STANDS UP!!!!!! 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Fair] Mem:22 Exits:NW> Woa steps aside as Traja attempts a bash, stumbles, and falls flat on his face. 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Fair] Mem:22 Exits:NW> Krite panics, and attempts to flee. Krite flies north. 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Fair] Mem:22 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 22 Tariel v.good rested fighting Y N N 0 52 Woa fair rested fighting Y N N 1 0 Kooz fair rested standing Y N N 1 0 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Fair] Mem:22 Exits:NW> Tariel focuses harshly on Traja and utters some strange words. Tariel sends a chilling blast of air at Traja, giving him a severe case of frostbite. 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Bad] Mem:22 Exits:NW> Krite flies in from the north. 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Bad] Mem:22 Exits:NW> Woa misses Traja with his hit. Traja misses Woa with his smite. Zanin massacres Woa with his slash. You smite Traja extremely hard. Woa tells your group 'GIVE PRIME WOA' 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Bad] Mem:22 Exits:NW> Krite attempts to strike at Woa with his rapier. Krite misses Woa with his stab. 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Bad] Mem:22 Exits:NW> Kooz CRASHES into Krite in a thundering collision, knocking him to the ground! 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Bad] Mem:22 Exits:NW> Qureyos focuses harshly on Woa and utters the words, 'hold person'. 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Bad] Mem:22 Exits:NW> c 'blindness' Woa <========== STANDS UP!!!!!! 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Bad] Mem:22 Exits:NW> You utter the words, 'blindness' 305H 150V 1X 1C [Me:Good] [Woa:Fair] [Traja:Bad] Mem:23 Exits:NW> Woa panics, and attempts to flee. Woa flies north. 305H 150V 1X 1C [Me:Good] [Traja:Bad] Mem:23 Exits:NW> Traja misses you with his smite. Krite stabs Kooz hard. Kooz misses Krite with his hit. Tariel bludgeons Traja extremely hard. Tariel focuses harshly on Traja and utters some strange words. Tariel sends a chilling blast of air at Traja, giving him a severe case of frostbite. 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:23 Exits:NW> Woa flies in from the north. 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:23 Exits:NW> Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:23 Exits:NW> Zanin slashes Kooz very hard. 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:23 Exits:NW> c 'blindness' Traja <========== STANDS UP!!!!!! 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:23 Exits:NW> You can't remember how to cast that spell! 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:23 Exits:NW> Traja CRASHES into Woa in a thundering collision, knocking him to the ground! 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:23 Exits:NW> Zanin slashes Kooz hard. Woa misses Qureyos with his hit. Qureyos smites Woa very hard. Traja misses you with his smite. Krite misses Kooz with his stab. Kooz misses Krite with his hit. 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:23 Exits:NW> Tariel focuses harshly on Traja and utters some strange words. Tariel sends a chilling blast of air at Traja, giving him a severe case of frostbite. 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:23 Exits:NW> With a crazed scream, Zanin jumps into the fray and attacks like a wild person. Zanin flails wildly at Kooz with his two, but hits only air. Zanin flails wildly at you with his two, but hits only air. Zanin flails wildly at Kooz with his two, but hits only air. Zanin flails wildly at Tariel with his two, but hits only air. 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:23 Exits:NW> c 'silence' qureyos You utter the words, 'silence' 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:24 Exits:NW> Qureyos has lost her link. 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:24 Exits:NW> Zanin slashes Kooz hard. Woa misses Qureyos with his hit. Qureyos smites Woa very hard. Traja misses you with his smite. Krite misses Kooz with his stab. Kooz misses Krite with his hit. 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:24 Exits:NW> Qureyos steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:24 Exits:NW> Tariel focuses harshly on Traja and utters some strange words. Tariel sends a chilling blast of air at Traja, giving him a severe case of frostbite. Krite <========== STANDS UP!!!!!! 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:24 Exits:NW> Krite heroically rescues Qureyos. 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:24 Exits:NW> fle fle Qureyos has reconnected. 305H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:24 Exits:NW> You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 305H 148V 1X 1C Mem:24 Exits:EWD> You're not fighting, why bother fleeing? 305H 148V 1X 1C Mem:24 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Krite. (flying) . . . has a tough exterior. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Woa. (flying) Tariel the Male Hill Dwarf is standing here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is standing here. (flying) . . . is outlined with a dim aura. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Tariel. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Krite. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here, fighting Mer. Kuuz the Male Minotaur is standing here, fighting Tharn. Endiz, Renshai Champion is standing here, fighting Hanne. (flying) . . . has a tough exterior. Sir Taliesyn, Merlin of Balifor, High Druid of Krynn is standing here, fighting Shaddaric. (flying) . . . has a tough exterior. Tharn Amodai, Renshai Coroner is SITTING here, fighting Kuuz. (flying) . . . has a tough exterior. Shaddaric, the Lone Plainsman is standing here, fighting Mer. Kryst Le, Blood Sea Dynasty is SITTING here, fighting Tharn. . . . has a metallic luster. Mer Renshai Jackass of Monlya is standing here, fighting Hanne. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 305H 148V 1X 1C Mem:24 Exits:EWD> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Krite. (flying) . . . has a tough exterior. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Woa. (flying) Tariel the Male Hill Dwarf is standing here, fighting Traja. (flying) . . . has a tough exterior. You see the outline of a life form here, carrying: a spiritual hammer. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Tariel. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Krite. (flying) . . . has a tough exterior. 305H 146V 1X 1C Mem:24 Exits:NW> Traja CRASHES into Tariel in a thundering collision, knocking him to the ground! 305H 146V 1X 1C Mem:24 Exits:NW> ki traja You smite Traja very hard. 305H 146V 1X 1C [Me:Good] [Tariel:Good] [Traja:V.Good] Mem:24 Exits:NW> Woa <========== STANDS UP!!!!!! Krite panics, and attempts to flee. Krite flies west. 305H 146V 1X 1C [Me:Good] [Tariel:Good] [Traja:V.Good] Mem:24 Exits:NW> Kooz misses Zanin with his hit. You smite Traja very hard. Traja smites Tariel extremely hard. Zanin misses Kooz with his slash. 305H 146V 1X 1C [Me:Good] [Tariel:Good] [Traja:Good] Mem:24 Exits:NW> Kooz <========== STANDS UP!!!!!! 305H 146V 1X 1C [Me:Good] [Tariel:Good] [Traja:Good] Mem:24 Exits:NW> Kooz heroically rescues Tariel. 305H 146V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Good] Mem:24 Exits:NW> Krite flies in from the west. 305H 146V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Good] Mem:24 Exits:NW> Krite attempts to strike at Woa with his rapier. Krite stabs Woa hard. 305H 146V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Good] Mem:24 Exits:NW> Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! 305H 146V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Good] Mem:24 Exits:NW> gro TICK IN 16 SECONDS. Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 24 Tariel good rested SITTING Y N N 0 62 Woa fair rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 305H 146V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Good] Mem:24 Exits:NW> Qureyos comes out of hiding. Qureyos smites Woa very hard. Krite stabs Woa. Woa misses Krite with his hit. Traja misses Kooz with his smite. Kooz misses Traja with his hit. You smite Traja very hard. Zanin slashes Kooz hard. 305H 146V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Good] Mem:24 Exits:NW> fle You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 305H 144V 1X 1C Mem:24 Exits:NSD> fle You're not fighting, why bother fleeing? 305H 144V 1X 1C Mem:24 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Woa. (flying) Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is SITTING here. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Woa. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Traja. (flying) . . . has a tough exterior. 305H 142V 1X 1C Mem:24 Exits:NW> ki qureyos You smite Qureyos hard. 305H 142V 1X 1C [Me:Good] [Woa:Fair] [Qureyos:Good] Mem:24 Exits:NW> Zanin charges at Kooz, but he managed to move away. 305H 142V 1X 1C [Me:Good] [Woa:Fair] [Qureyos:Good] Mem:24 Exits:NW> Krite deftly steps in front of Qureyos, pushing into the frey. Krite heroically rescues Qureyos. You miss Krite with your smite. Krite's blow is absorbed by your armor. Qureyos smites Woa very hard. Woa misses Krite with his hit. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz very hard. There is lightning in the sky. 305H 142V 1X 1C [Me:Good] [Krite:Good] Mem:24 Exits:NW> Tariel <========== STANDS UP!!!!!! 305H 142V 1X 1C [Me:Good] [Krite:Good] Mem:24 Exits:NW> Tariel bludgeons Traja extremely hard. 305H 142V 1X 1C [Me:Good] [Krite:Good] Mem:24 Exits:NW> fle fle Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 305H 142V 1X 1C [Me:Good] [Krite:Good] Mem:24 Exits:NW> sca Qureyos <========== STANDS UP!!!!!! 305H 142V 1X 1C [Me:Good] [Krite:Good] Mem:24 Exits:NW> You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 305H 140V 1X 1C Mem:24 Exits:NSD> You're not fighting, why bother fleeing? 305H 140V 1X 1C Mem:24 Exits:NSD> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is standing here, fighting Woa. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Traja. (flying) . . . has a metallic luster. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 305H 140V 1X 1C Mem:24 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is standing here, fighting Woa. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Traja. (flying) . . . has a tough exterior. 305H 138V 1X 1C Mem:24 Exits:NW> ki qureyos You are magically prevented from attacking! 305H 138V 1X 1C Mem:24 Exits:NW> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! Traja <========== STANDS UP!!!!!! 305H 138V 1X 1C Mem:24 Exits:NW> Traja CRASHES into Woa in a thundering collision, knocking him to the ground! 305H 138V 1X 1C Mem:24 Exits:NW> ki qureyos You are magically prevented from attacking! 305H 138V 1X 1C Mem:24 Exits:NW> ki qureyos You smite Qureyos very hard. 305H 138V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:24 Exits:NW> You smite Qureyos hard. Krite misses Woa with his stab. Tariel misses Traja with his bludgeon. Qureyos smites Woa very hard. Woa misses Krite with his hit. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz very hard. 321H 150V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:24 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 24 Tariel good rested fighting Y N N 0 62 Woa bad rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 321H 150V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:24 Exits:NW> You smite Qureyos very hard. Krite misses Woa with his stab. Tariel bludgeons Traja very hard. Qureyos smites Woa very hard. Woa misses Krite with his hit. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz very hard. 321H 150V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:24 Exits:NW> Krite <========== STANDS UP!!!!!! 321H 150V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:24 Exits:NW> Zanin swings madly at Kooz with a giant two handed sword, cutting him a deep wound. 321H 150V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:24 Exits:NW> [** SYSTEM: Items will start dropping now, the crash mucked that up **] 321H 150V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:24 Exits:NW> Krite panics, and attempts to flee. Krite flies west. 321H 150V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:24 Exits:NW> Traja unsuccessfully tries to save Qureyos. 321H 150V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:24 Exits:NW> c 'flamestrike' Krite flies in from the west. 321H 150V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:24 Exits:NW> You utter the words, 'flamestrike' A column of fire comes down and sears Qureyos. 321H 150V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:25 Exits:NW> Krite attempts to strike at Woa with his rapier. Krite stabs Woa very hard. 321H 150V 1X 1C [Me:Good] [Woa:Bad] [Qureyos:Fair] Mem:25 Exits:NW> Krite deftly steps in front of Qureyos, pushing into the frey. Krite heroically rescues Qureyos. Woa misses Krite with his hit. Krite misses Woa with his stab. Tariel bludgeons Traja extremely hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz hard. 321H 150V 1X 1C [Me:Good] [Qureyos:Fair] Mem:25 Exits:NW> Qureyos <========== STANDS UP!!!!!! 321H 150V 1X 1C [Me:Good] [Qureyos:Fair] Mem:25 Exits:NW> gro Woa <========== STANDS UP!!!!!! 321H 150V 1X 1C [Me:Good] [Qureyos:Fair] Mem:25 Exits:NW> Woa panics, and attempts to flee. Woa flies west. 321H 150V 1X 1C [Me:Good] [Qureyos:Fair] Mem:25 Exits:NW> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 321H 150V 1X 1C [Me:Good] [Kooz:Fair] [Qureyos:Bad] Mem:25 Exits:NW> Traja CRASHES into Kooz in a thundering collision, knocking him to the ground! 321H 150V 1X 1C [Me:Good] [Kooz:Fair] [Qureyos:Bad] Mem:25 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 25 Tariel good rested fighting Y N N 0 62 Woa bad rested standing Y N N 1 0 Kooz fair rested fighting Y N N 1 0 321H 150V 1X 1C [Me:Good] [Kooz:Fair] [Qureyos:Bad] Mem:25 Exits:NW> Woa flies in from the west. 321H 150V 1X 1C [Me:Good] [Kooz:Fair] [Qureyos:Bad] Mem:25 Exits:NW> Krite deftly steps in front of Qureyos, pushing into the frey. Krite heroically rescues Qureyos. Krite deflects part of Uthgar's blow with his shield. You smite Krite very hard. Krite stabs YOU. Qureyos comes out of hiding. Qureyos smites Kooz hard. Tariel bludgeons Traja very hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin misses Kooz with his slash. 315H 150V 1X 1C [Me:Good] [Krite:Good] Mem:25 Exits:NW> c 'flamestrike' qureyos You utter the words, 'flamestrike' A column of fire comes down and sears Qureyos. 315H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> Tariel glances at Qureyos. 315H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> Zanin tries to barrel into Kooz, but ends up falling flat on his face. 315H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> Krite stabs YOU hard. Qureyos smites Kooz hard. Tariel bludgeons Traja very hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz extremely hard. 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 3]cause serious [ 2]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 5]dispel magic [ 1]heroism [ 1]sacred ward 5: [ 1]cure critical 6: [ 2]harm 8: [ 1]holy word Spells being memorized: 2: [ 2]blindness [ 3]silence 4: [ 1]hold person 5: [ 2]cure critical [ 3]flamestrike 6: [ 5]harm 7: [ 4]sunbolt 8: [ 2]sunray You estimate your studies will complete in 26 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 [return for more, q to stop] Krite focuses his purity on your arm! Krite forces you to drop your weapon. A spiritual hammer disintegrates. Tariel focuses harshly on Qureyos and utters some strange words. Qureyos screams in pain as lightning from Tariel penetrates her. 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> Woa misses Qureyos with his hit. You miss Krite with your hit. Krite misses you with his stab. Qureyos smites Kooz hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz extremely hard. 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 26 Tariel good rested fighting Y N N 0 66 Woa bad rested fighting Y N N 1 0 Kooz bad rested fighting Y N N 1 0 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> sc You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 306(398) hit and 150(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 1(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 24 minute(s). You have been playing for 22 day(s), 2 hour(s) and 14 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. You are fighting Krite. You are affected by the following: avenging faith fortify self blur steelskin bless detect evil barkskin fly 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> Kooz <========== STANDS UP!!!!!! 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> Traja CRASHES into Kooz in a thundering collision, knocking him to the ground! Tariel focuses harshly on Qureyos and utters some strange words. Qureyos screams in pain as lightning from Tariel penetrates her. 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> Zanin <========== STANDS UP!!!!!! 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> eq You are using: a bright ball of light..it glows dimly some spiritual plate mail..it glows dimly a spiritual helmet..it glows dimly some spiritual greaves..it glows dimly some spiritual boots..it glows dimly some spiritual gauntlets..it glows dimly some spiritual vambraces..it glows dimly 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> Woa misses Qureyos with his hit. You miss Krite with your hit. Krite misses you with his stab. Qureyos smites Kooz hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin misses Kooz with his slash. 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> gro Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 26 Tariel good rested fighting Y N N 0 70 Woa bad rested fighting Y N N 1 0 Kooz v.bad rested fighting Y N N 1 0 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> Qureyos <========== STANDS UP!!!!!! 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> c 'heal' Kooz Zanin charges at Tariel, but he managed to move away. Qureyos utters the words, 'heal'. Qureyos heals Qureyos. 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:26 Exits:NW> You utter the words, 'heal' You heal Kooz. 306H 150V 1X 1C [Me:Good] [Krite:Good] Mem:28 Exits:NW> Woa misses Qureyos with his hit. Krite stabs YOU very hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin misses Kooz with his slash. 295H 150V 1X 1C [Me:Fair] [Krite:Good] Mem:28 Exits:NW> Endiz flies in from the west. 295H 150V 1X 1C [Me:Fair] [Krite:Good] Mem:28 Exits:NW> fle Kooz <========== STANDS UP!!!!!! You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 295H 148V 1X 1C Mem:28 Exits:NSD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. The omniscient celestial, Antioch, gazes at you with eyes of gold. Endiz, Renshai Champion is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Qureyos. (flying) . . . has a tough exterior. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here. (flying) Tariel the Male Hill Dwarf is standing here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . is outlined with a dim aura. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Traja. (flying) . . . has a metallic luster. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 295H 148V 1X 1C Mem:28 Exits:NSD> Endiz flies in from the south. 295H 148V 1X 1C Mem:28 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. The omniscient celestial, Antioch, gazes at you with eyes of gold. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Qureyos. (flying) . . . has a tough exterior. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here. (flying) Tariel the Male Hill Dwarf is standing here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Traja. (flying) . . . has a metallic luster. 295H 146V 1X 1C Mem:28 Exits:NW> Woa tells your group 'fucking paladins' Krite <========== STANDS UP!!!!!! 295H 146V 1X 1C Mem:28 Exits:NW> Mercator flies in from the west. Eki flies in from the west. 295H 146V 1X 1C Mem:28 Exits:NW> Woa panics, and attempts to flee. Woa flies west. 295H 146V 1X 1C Mem:28 Exits:NW> Zanin charges at Tariel, but he managed to move away. 295H 146V 1X 1C Mem:28 Exits:NW> Mercator flies north. Eki flies north. 295H 146V 1X 1C Mem:28 Exits:NW> ki traja You miss Traja with your hit. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> Qureyos issues the order 'ass'. Antioch misses Kooz with his slash. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> Woa flies in from the west. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> Antioch misses Kooz with his slash. You miss Traja with your hit. Qureyos smites Kooz. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz extremely hard. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> wield spiritual.hammer Kuuz arrives from the west. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> Krite attempts to strike at Woa with his rapier. Krite misses Woa with his stab. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> Kryst arrives from the west. Shaddaric arrives from the west. Hanne arrives from the west. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> Kryst focuses harshly on Woa and utters the words, 'hold person'. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> Kuuz leaves west. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> c 'spiritual hammer' Kuuz arrives from the west. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> Shaddaric charges at Woa, but he managed to move away. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> You can't seem to wield anything at the moment. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> You utter the words, 'spiritual hammer' A dark blue mist swirls around your hands and forms into a spiritual hammer. 295H 146V 1X 1C [Me:Fair] [Kooz:V.Good] [Traja:Fair] Mem:28 Exits:NW> Shaddaric cleaves Woa extremely hard. Krite misses Woa with his stab. Woa misses Krite with his hit. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Qureyos smites Kooz hard. Tariel bludgeons Traja very hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz very hard. Kooz tells your group 'tariel frag em' 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:28 Exits:NW> Kooz <========== STANDS UP!!!!!! 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:28 Exits:NW> Kryst leaves west. Kuuz leaves west. Hanne leaves west. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:28 Exits:NW> wield spiritual.hammer Samasaki flies in from the west. Viran flies in from the west. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:28 Exits:NW> Qureyos focuses harshly on Kooz and utters the words, 'hold person'. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:28 Exits:NW> Kooz CRASHES into Traja in a thundering collision, knocking him to the ground! 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:28 Exits:NW> Zanin swings madly at Tariel with a giant two handed sword, cutting him a deep wound. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:28 Exits:NW> c 'dispel magic' antioch Shaddaric cleaves Woa very hard. Krite stabs Woa hard. Woa misses Krite with his hit. Antioch misses Kooz with his slash. You miss Traja with your hit. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin misses Kooz with his slash. As you wield a spiritual hammer, a warm feeling flows through your body. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:28 Exits:NW> Samasaki flies north. Viran flies north. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:28 Exits:NW> You utter the words, 'dispel magic' The metallic luster of your skin fades. LOST STEELSKIN 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:29 Exits:NW> Endiz flies in from the west. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:29 Exits:NW> Endiz flies west. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:29 Exits:NW> Woa tells your group 'no weapon i need help here' 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:29 Exits:NW> l Shaddaric panics, and attempts to flee. Shaddaric leaves north. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:29 Exits:NW> Krite misses Woa with his stab. Woa misses Krite with his hit. Antioch misses Kooz with his slash. Qureyos misses Kooz with her smite. Tariel bludgeons Traja very hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz very hard. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:29 Exits:NW> TICK IN 16 SECONDS. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. (flying) . . . has a tough exterior. Antioch is standing here, fighting Kooz. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Tariel the Male Hill Dwarf is standing here, fighting Traja. (flying) . . . has a tough exterior. Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . is outlined with a dim aura. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Traja. (flying) . . . has a metallic luster. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:29 Exits:NW> Krite <========== STANDS UP!!!!!! 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:29 Exits:NW> Krite focuses his purity on Woa's arm! Krite focuses on Woa's arm, but is thwarted. 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:29 Exits:NW> Traja <========== STANDS UP!!!!!! 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:29 Exits:NW> Traja CRASHES into Kooz in a thundering collision, knocking him to the ground! 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:29 Exits:NW> c 'dispel magic' qureyos You utter the words, 'dispel magic' 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:30 Exits:NW> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 295H 146V 1X 1C [Me:Fair] [Kooz:Good] [Traja:Fair] Mem:30 Exits:NW> Krite stabs Woa very hard. Woa misses Krite with his hit. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Qureyos smites Kooz hard. Tariel bludgeons Traja very hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz very hard. 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> Qureyos utters the words, 'cure critical'. 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> Tariel focuses harshly on Traja and utters some strange words. Flames leap from Tariel's fingertips and burn Traja. 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> Shaddaric arrives from the north. 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> Shaddaric leaves west. 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> Zanin swings madly at Tariel with a giant two handed sword, cutting him a deep wound. 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> c 'dispel magic' qureyos Krite stabs Woa very hard. Woa misses Krite with his hit. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. You smite Traja extremely hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin misses Kooz with his slash. 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> You utter the words, 'dispel magic' 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> Tariel focuses harshly on Traja and utters some strange words. Flames leap from Tariel's fingertips and burn Traja. 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Bad] Mem:30 Exits:NW> Kooz <========== STANDS UP!!!!!! 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Bad] Mem:30 Exits:NW> c 'silence' qureyos Qureyos focuses harshly on you and utters the words, 'dispel magic'. You feel more vulnerable. LOST FORTIFY SELF 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Bad] Mem:30 Exits:NW> Traja CRASHES into Tariel in a thundering collision, knocking him to the ground! 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Bad] Mem:30 Exits:NW> Krite steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 295H 146V 1X 1C [Me:Fair] [Kooz:Fair] [Traja:Bad] Mem:30 Exits:NW> Krite stabs Woa very hard. Woa misses Krite with his hit. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz very hard. Traja steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> You can't remember how to cast that spell! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> Krite <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 30 Tariel fair rested fighting Y N N 0 74 Woa v.bad rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> Qureyos utters the words, 'cure critical'. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Fair] Mem:30 Exits:NW> m Krite stabs Woa. Woa misses Krite with his hit. Antioch misses Kooz with his slash. Tariel bludgeons Traja extremely hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz very hard. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:30 Exits:NW> Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 3]cause serious [ 2]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 5: [ 1]cure critical 6: [ 1]harm 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 2: [ 2]blindness [ 3]silence 4: [ 3]dispel magic [ 1]hold person 5: [ 2]cure critical [ 3]flamestrike 6: [ 6]harm 7: [ 4]sunbolt 8: [ 2]sunray You estimate your studies will complete in 30 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 Krite focuses his purity on Woa's leg! Krite focuses on Woa's legs, but is thwarted. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:30 Exits:NW> c 'heal' Woa You utter the words, 'heal' You heal Woa. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:32 Exits:NW> Woa <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:32 Exits:NW> Zanin tries to barrel into Tariel, but ends up falling flat on his face. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:32 Exits:NW> Krite stabs Woa very hard. Woa misses Krite with his hit. Antioch misses Kooz with his slash. Qureyos smites Kooz hard. Tariel bludgeons Traja very hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz extremely hard. Woa tells your group 'need heal tajs' 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:32 Exits:NW> Kooz <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:32 Exits:NW> Kooz CRASHES into Traja in a thundering collision, knocking him to the ground! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:32 Exits:NW> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:32 Exits:NW> Tariel <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:32 Exits:NW> Tariel panics, and attempts to flee. Tariel flies north. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:32 Exits:NW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 3]cause serious [ 2]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 5: [ 1]cure critical 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 2: [ 2]blindness [ 3]silence 4: [ 3]dispel magic [ 1]hold person 5: [ 2]cure critical [ 3]flamestrike 6: [ 7]harm 7: [ 4]sunbolt 8: [ 2]sunray You estimate your studies will complete in 32 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:32 Exits:NW> Krite stabs Woa hard. Woa misses Krite with his hit. Antioch misses Kooz with his slash. You massacre Traja with your smite. Qureyos smites Kooz hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin misses Kooz with his slash. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:V.Bad] Mem:32 Exits:NW> m s 'sunr' sunray: removed from your list 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:V.Bad] Mem:30 Exits:NW> m s 'sunr' sunray: removed from your list 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Krite stabs Woa extremely hard. Woa misses Krite with his hit. Antioch misses Kooz with his slash. You smite Traja extremely hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin slashes Kooz very hard. Zanin <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Krite steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Qureyos focuses on Traja and utters the words, 'cure serious'. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:29 Exits:NW> Krite <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:29 Exits:NW> l Tariel flies in from the north. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:29 Exits:NW> Krite panics, and attempts to flee. Krite flies north. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:29 Exits:NW> A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here. (flying) . . . has a tough exterior. Antioch is standing here, fighting Kooz. Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Traja. (flying) . . . has a tough exterior. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:29 Exits:NW> Traja <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:29 Exits:NW> Tariel bludgeons Traja very hard. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:29 Exits:NW> Traja CRASHES into Tariel in a thundering collision, knocking him to the ground! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:Bad] Mem:29 Exits:NW> Tariel bludgeons Traja very hard. Antioch misses Kooz with his slash. You smite Traja very hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Zanin misses Kooz with his slash. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Krite flies in from the north. 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Kooz CRASHES into Krite in a thundering collision, knocking him to the ground! 311H 150V 1X 1C [Me:Good] [Kooz:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Zanin heroically rescues Traja. 311H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:29 Exits:NW> Kooz misses Zanin with his hit. Zanin slashes Kooz hard. Krite stabs Kooz hard. Tariel misses Traja with his bludgeon. Antioch misses Kooz with his slash. You miss Traja with your smite. Qureyos smites Kooz. 311H 150V 1X 1C [Me:Good] [Tariel:Fair] [Traja:V.Bad] Mem:29 Exits:NW> gt target traja You tell your group 'target traja' 311H 150V 1X 1C [Me:Good] [Tariel:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Woa <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Tariel:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! 311H 150V 1X 1C [Me:Good] [Tariel:Fair] [Traja:V.Bad] Mem:29 Exits:NW> gt target traja You tell your group 'target traja' 311H 150V 1X 1C [Me:Good] [Tariel:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Woa steps aside as Traja attempts a bash, stumbles, and falls flat on his face. 311H 150V 1X 1C [Me:Good] [Tariel:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Woa misses Qureyos with his hit. Traja misses Tariel with his smite. Kooz misses Zanin with his hit. Zanin slashes Kooz very hard. Krite stabs Kooz hard. Tariel bludgeons Traja extremely hard. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. You miss Traja with your smite. Qureyos smites Kooz hard. 311H 150V 1X 1C [Me:Good] [Tariel:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Krite <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Tariel:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Kooz stops fighting his opponent and turns to Traja instead. 311H 150V 1X 1C [Me:Good] [Tariel:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Krite unsuccessfully tries to save Qureyos. 311H 150V 1X 1C [Me:Good] [Tariel:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Tariel <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Tariel:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Kooz misses Traja with his hit. Woa misses Qureyos with his hit. Traja misses Tariel with his smite. Zanin slashes Kooz hard. Krite misses Kooz with his stab. Tariel massacres Traja with his bludgeon. Antioch misses Kooz with his slash. You smite Traja extremely hard. Qureyos smites Kooz hard. Tariel panics, and attempts to flee. Tariel flies north. 311H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:29 Exits:NW> Zanin heroically rescues Traja. 311H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:29 Exits:NW> Qureyos <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:29 Exits:NW> Qureyos steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 311H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:29 Exits:NW> Kooz CRASHES into Zanin in a thundering collision, knocking him to the ground! 311H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:29 Exits:NW> Krite deftly steps in front of Qureyos, pushing into the frey. Krite heroically rescues Qureyos. Woa misses Krite with his hit. Krite stabs Woa extremely hard. Kooz misses Zanin with his hit. Zanin slashes Kooz very hard. Traja misses you with his smite. Antioch misses Kooz with his slash. You smite Traja extremely hard. Qureyos misses Kooz with her smite. Traja <========== STANDS UP!!!!!! 311H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:29 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 29 Tariel fair rested standing Y N N 0 78 Woa v.good rested fighting Y N N 1 0 Kooz bad rested fighting Y N N 1 0 311H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:29 Exits:NW> Qureyos focuses on Traja and utters the words, 'cure serious'. 311H 150V 1X 1C [Me:Good] [Traja:V.Bad] Mem:29 Exits:NW> You are sent sprawling as Traja CRASHES into you. 286H 150V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Woa misses Krite with his hit. Krite stabs Woa very hard. Kooz misses Zanin with his hit. Zanin slashes Kooz extremely hard. Traja misses you with his smite. Antioch misses Kooz with his slash. You miss Traja with your smite. 286H 150V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Krite focuses his purity on Woa's arm! 286H 150V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Woa <========== STANDS UP!!!!!! 286H 150V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Kooz comes to your aid, but fails miserably. Traja steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 286H 150V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Tariel flies in from the north. 286H 150V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Tariel bludgeons Zanin very hard. 286H 150V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:29 Exits:NW> sca Tariel massacres Zanin with his bludgeon. Woa misses Krite with his hit. Krite stabs Woa extremely hard. Kooz misses Zanin with his hit. Zanin misses Kooz with his slash. Traja misses you with his smite. Antioch misses Kooz with his slash. You smite Traja extremely hard. Qureyos smites Kooz. 286H 150V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Krite looks at Woa. 286H 150V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 286H 150V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Krite looks at Tariel. 286H 150V 1X 1C [Me:Fair] [Traja:V.Bad] Mem:29 Exits:NW> Kooz comes to your rescue! You're thankful, but a bit dazed. 286H 150V 1X 1C Mem:29 Exits:NW> Zanin <========== STANDS UP!!!!!! 286H 150V 1X 1C Mem:29 Exits:NW> st YOU STAND UP!!! 286H 150V 1X 1C Mem:29 Exits:NW> Qureyos issues the order 'retretreat'. 286H 150V 1X 1C Mem:29 Exits:NW> You are sent sprawling as Traja CRASHES into you. 261H 150V 1X 1C [Me:Fair] [Kooz:Bad] [Traja:V.Bad] Mem:29 Exits:NW> Krite panics, and attempts to flee. Krite flies north. 261H 150V 1X 1C [Me:Fair] [Kooz:Bad] [Traja:V.Bad] Mem:29 Exits:NW> You smite Traja hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Tariel misses Zanin with his bludgeon. Zanin misses Kooz with his slash. Antioch misses Kooz with his slash. Qureyos misses Kooz with her smite. 261H 150V 1X 1C [Me:Fair] [Kooz:Bad] [Traja:V.Bad] Mem:29 Exits:NW> m, Krite flies in from the north. 261H 150V 1X 1C [Me:Fair] [Kooz:Bad] [Traja:V.Bad] Mem:29 Exits:NW> TICK IN 16 SECONDS. st Krite attempts to strike at Tariel with his rapier. Krite stabs Tariel extremely hard. 261H 150V 1X 1C [Me:Fair] [Kooz:Bad] [Traja:V.Bad] Mem:29 Exits:NW> flee Qureyos issues the order 'retreat'. 261H 150V 1X 1C [Me:Fair] [Kooz:Bad] [Traja:V.Bad] Mem:29 Exits:NW> flee Woa <========== STANDS UP!!!!!! 261H 150V 1X 1C [Me:Fair] [Kooz:Bad] [Traja:V.Bad] Mem:29 Exits:NW> flee Zanin heroically rescues Traja. 261H 150V 1X 1C [Me:Fair] [Zanin:Fair] Mem:29 Exits:NW> Woa CRASHES into Traja in a thundering collision, knocking him to the ground! 261H 150V 1X 1C [Me:Fair] [Zanin:Fair] Mem:29 Exits:NW> Traja steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 261H 150V 1X 1C [Me:Fair] [Zanin:Fair] Mem:29 Exits:NW> Woa misses Traja with his hit. You miss Zanin with your smite. Zanin massacres YOU with his slash. Krite stabs Tariel extremely hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Antioch misses Kooz with his slash. Qureyos misses Kooz with her smite. 237H 150V 1X 1C [Me:Fair] [Zanin:Fair] Mem:29 Exits:NW> Huh?! Krite yells and leaps into the fray. 237H 150V 1X 1C [Me:Fair] [Zanin:Fair] Mem:29 Exits:NW> YOU STAND UP!!! 237H 150V 1X 1C [Me:Fair] [Zanin:Fair] Mem:29 Exits:NW> Woa misses Traja with his hit. You smite Zanin extremely hard. Zanin slashes YOU extremely hard. Krite stabs Tariel extremely hard. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Tariel bludgeons Zanin extremely hard. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Qureyos smites Kooz hard. You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 220H 148V 1X 1C Mem:29 Exits:EWD> You're not fighting, why bother fleeing? 220H 148V 1X 1C Mem:29 Exits:EWD> You're not fighting, why bother fleeing? 220H 148V 1X 1C Mem:29 Exits:EWD> r You rest your tired bones but stay aloft. 220H 148V 1X 1C Mem:11 Exits:EWD> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 3]cause serious [ 2]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 5: [ 1]cure critical 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 2: [ 2]blindness [ 3]silence 4: [ 3]dispel magic [ 1]hold person 5: [ 2]cure critical [ 3]flamestrike 6: [ 7]harm 7: [ 4]sunbolt You estimate your studies will complete in 11 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-2 220H 148V 1X 1C Mem:11 Exits:EWD> m s 'sunb' sunbolt: removed from your list 220H 148V 1X 1C Mem:10 Exits:EWD> m s 'sunb' m s 'sunb' sunbolt: removed from your list 239H 150V 1X 1C Mem:9 Exits:EWD> m s 'sunb' sunbolt: removed from your list 239H 150V 1X 1C Mem:8 Exits:EWD> sunbolt: removed from your list 239H 150V 1X 1C Mem:8 Exits:EWD> m s 'fla' flamestrike: removed from your list 239H 150V 1X 1C Mem:7 Exits:EWD> m s 'fla' flamestrike: removed from your list 239H 150V 1X 1C Mem:7 Exits:EWD> m s 'fla' flamestrike: removed from your list 239H 150V 1X 1C Mem:6 Exits:EWD> m s 'cu c' cure critical: removed from your list 239H 150V 1X 1C Mem:6 Exits:EWD> m s 'cu c' cure critical: removed from your list 239H 150V 1X 1C Mem:5 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here. (flying) Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Traja. (flying) . . . has a tough exterior. Antioch is standing here, fighting Kooz. Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . has a metallic luster. Zanin the Butcher is standing here. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Traja. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 239H 150V 1X 1C Mem:5 Exits:EWD> st YOU STAND UP!!! 239H 150V 1X 1C Mem:14 Exits:EWD> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here. (flying) Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Traja. (flying) . . . has a tough exterior. Antioch is standing here, fighting Kooz. Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . has a metallic luster. Zanin the Butcher is standing here. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Traja. (flying) . . . has a tough exterior. 239H 148V 1X 1C Mem:14 Exits:NW> Tariel flies in from the north. 239H 148V 1X 1C Mem:14 Exits:NW> Zanin massacres Kooz with his slash. 239H 148V 1X 1C Mem:14 Exits:NW> c 'cure crit' kooz You utter the words, 'cure critical' 239H 148V 1X 1C Mem:15 Exits:NW> Zanin massacres Kooz with his slash. Woa misses Traja with his hit. Traja misses Kooz with his smite. Kooz misses Traja with his hit. Antioch misses Kooz with his slash. Qureyos misses Kooz with her smite. 239H 148V 1X 1C Mem:15 Exits:NW> Tariel tells your group 'cirt' 239H 148V 1X 1C Mem:15 Exits:NW> Krite <========== STANDS UP!!!!!! 239H 148V 1X 1C Mem:15 Exits:NW> ki traja Krite flies north. 239H 148V 1X 1C Mem:15 Exits:NW> Tariel tells your group 'crit' 239H 148V 1X 1C Mem:15 Exits:NW> Zanin unsuccessfully tries to save Traja. 239H 148V 1X 1C Mem:15 Exits:NW> Krite flies in from the north. 239H 148V 1X 1C Mem:15 Exits:NW> You miss Traja with your smite. 239H 148V 1X 1C [Me:Fair] [Kooz:V.Bad] [Traja:V.Bad] Mem:15 Exits:NW> Endiz flies in from the north. 239H 148V 1X 1C [Me:Fair] [Kooz:V.Bad] [Traja:V.Bad] Mem:15 Exits:NW> You smite Traja extremely hard. Zanin misses Kooz with his slash. Woa misses Traja with his hit. Traja misses Kooz with his smite. Kooz misses Traja with his hit. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Qureyos smites Kooz hard. Ocho flies in from the north. Rachel flies in from the north. 239H 148V 1X 1C [Me:Fair] [Kooz:V.Bad] [Traja:Awful] Mem:15 Exits:NW> Ocho CRASHES into Endiz in a devastating bash, killing him mercilessly. Twinkling lights surround Endiz and he disappears. A steel bag disintegrates. A suit of steel armor disintegrates. A steel helm disintegrates. A pair of steel greaves disintegrates. A pair of steel boots disintegrates. A pair of steel gauntlets disintegrates. A pair of steel armplates disintegrates. 239H 148V 1X 1C [Me:Fair] [Kooz:V.Bad] [Traja:Awful] Mem:15 Exits:NW> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 239H 148V 1X 1C [Me:Fair] [Kooz:V.Bad] [Traja:Awful] Mem:15 Exits:NW> Mazish flies in from the north. 239H 148V 1X 1C [Me:Fair] [Kooz:V.Bad] [Traja:Awful] Mem:15 Exits:NW> Kooz <========== STANDS UP!!!!!! 239H 148V 1X 1C [Me:Fair] [Kooz:V.Bad] [Traja:Awful] Mem:15 Exits:NW> Kooz panics, and attempts to flee. Kooz flies north. 239H 148V 1X 1C [Me:Fair] [Traja:Awful] Mem:15 Exits:NW> Mazish flies north. Ocho flies north. Rachel flies north. 239H 148V 1X 1C [Me:Fair] [Traja:Awful] Mem:15 Exits:NW> Tariel misses Traja with his hit. 239H 148V 1X 1C [Me:Fair] [Traja:Awful] Mem:15 Exits:NW> c 'cause serious' Tariel misses Traja with his hit. Traja misses you with his smite. Krite stabs Woa hard. You smite Traja extremely hard. Woa misses Traja with his hit. You utter the words, 'cause serious' You grab Traja, who screams in pain. 239H 148V 1X 1C [Me:Fair] [Traja:Awful] Mem:16 Exits:NW> Traja <========== STANDS UP!!!!!! 239H 148V 1X 1C [Me:Fair] [Traja:Awful] Mem:16 Exits:NW> Zanin slashes YOU extremely hard. 219H 148V 1X 1C [Me:Fair] [Traja:Awful] Mem:16 Exits:NW> Traja panics, and attempts to flee. You direct your attention to Zanin. Traja flies west. 219H 148V 1X 1C [Me:Fair] [Zanin:Fair] Mem:16 Exits:NW> Kooz flies in from the north. 219H 148V 1X 1C [Me:Fair] [Zanin:Fair] Mem:16 Exits:NW> Qureyos comes out of hiding. Qureyos smites Kooz hard. 219H 148V 1X 1C [Me:Fair] [Zanin:Fair] Mem:16 Exits:NW> Qureyos misses Kooz with her smite. Kooz misses Qureyos with his hit. Woa misses Krite with his hit. You smite Zanin very hard. Zanin slashes YOU extremely hard. Krite misses Woa with his stab. 202H 148V 1X 1C [Me:Fair] [Zanin:Fair] Mem:16 Exits:NW> Krite looks at you. 202H 148V 1X 1C [Me:Fair] [Zanin:Fair] Mem:16 Exits:NW> Woa panics, and attempts to flee. Woa flies north. 202H 148V 1X 1C [Me:Fair] [Zanin:Fair] Mem:16 Exits:NW> Krite <========== STANDS UP!!!!!! 202H 148V 1X 1C [Me:Fair] [Zanin:Fair] Mem:16 Exits:NW> flecas Huh?! 202H 148V 1X 1C [Me:Fair] [Zanin:Fair] Mem:16 Exits:NW> Kooz panics, and attempts to flee. Kooz flies north. 202H 148V 1X 1C [Me:Fair] [Zanin:Fair] Mem:16 Exits:NW> flecas Huh?! 202H 148V 1X 1C [Me:Fair] [Zanin:Fair] Mem:16 Exits:NW> fle Kooz flies in from the north. 202H 148V 1X 1C [Me:Fair] [Zanin:Fair] Mem:16 Exits:NW> fle You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Sir Traja Flourjd, Throws Down Renshai Style is standing here. (flying) 202H 146V 1X 1C Mem:16 Exits:EWD> You're not fighting, why bother fleeing? 202H 146V 1X 1C Mem:16 Exits:EWD> Traja flies east. 202H 146V 1X 1C Mem:16 Exits:EWD> Tariel flies in from the east. 202H 146V 1X 1C Mem:16 Exits:EWD> c 'cause serious' traja Who should the spell be cast upon? 202H 146V 1X 1C Mem:16 Exits:EWD> Tariel flies east. 202H 146V 1X 1C Mem:16 Exits:EWD> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here a longsword lies here Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Qureyos. (flying) . . . has a tough exterior. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) The omniscient celestial, Antioch, gazes at you with eyes of gold. Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Kooz. (flying) 202H 144V 1X 1C Mem:16 Exits:NW> c 'cause serious' traja Who should the spell be cast upon? 202H 144V 1X 1C Mem:16 Exits:NW> Kooz panics, and attempts to flee. Kooz flies west. 202H 144V 1X 1C Mem:16 Exits:NW> Woa misses Krite with his hit. Krite misses Woa with his stab. 202H 144V 1X 1C Mem:16 Exits:NW> Tariel flies west. 202H 144V 1X 1C Mem:16 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 202H 144V 1X 1C Mem:16 Exits:NW> Kooz flies in from the west. 202H 144V 1X 1C Mem:16 Exits:NW> Qureyos comes out of hiding. Qureyos misses Kooz with her smite. 202H 144V 1X 1C Mem:16 Exits:NW> Tariel flies in from the west. 202H 144V 1X 1C Mem:16 Exits:NW> Kooz panics, and attempts to flee. Kooz flies west. 202H 144V 1X 1C Mem:16 Exits:NW> Kooz flies in from the west. 202H 144V 1X 1C Mem:16 Exits:NW> Woa misses Krite with his hit. Krite misses Woa with his stab. 202H 144V 1X 1C Mem:16 Exits:NW> Tariel misses Krite with his hit. 202H 144V 1X 1C Mem:16 Exits:NW> Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! 202H 144V 1X 1C Mem:16 Exits:NW> ass You attempt to assist Woa. You smite Krite extremely hard. 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:Bad] Mem:16 Exits:NW> Krite <========== STANDS UP!!!!!! 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:Bad] Mem:16 Exits:NW> Kooz misses Krite with his hit. 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:Bad] Mem:16 Exits:NW> Kooz misses Krite with his hit. You smite Krite very hard. Qureyos comes out of hiding. Qureyos smites Woa very hard. Tariel misses Krite with his hit. Woa misses Krite with his hit. Krite stabs Woa hard. 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:Bad] Mem:16 Exits:NW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 2]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 2: [ 2]blindness [ 3]silence 3: [ 1]cause serious 4: [ 3]dispel magic [ 1]hold person 5: [ 1]cure critical 6: [ 7]harm You estimate your studies will complete in 16 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-5 6-0 7-4 8-2 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:Bad] Mem:16 Exits:NW> Krite focuses his purity on Woa's arm! 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:Bad] Mem:16 Exits:NW> Kooz CRASHES into Krite in a thundering collision, knocking him to the ground! 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:Bad] Mem:16 Exits:NW> Kooz misses Krite with his hit. You massacre Krite with your smite. Qureyos smites Woa very hard. Tariel misses Krite with his hit. Woa misses Krite with his hit. Krite stabs Woa hard. 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:V.Bad] Mem:16 Exits:NW> m s 'cu c' cure critical: removed from your list 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:V.Bad] Mem:15 Exits:NW> Qureyos issues the order 'kill woa'. The air crackles as Antioch swings his flaming sword at Woa. Woa cries out in pain. 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:V.Bad] Mem:15 Exits:NW> Qureyos <========== STANDS UP!!!!!! 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:V.Bad] Mem:15 Exits:NW> Zanin swings madly at Kooz with a giant two handed sword, knocking him to the ground. 202H 144V 1X 1C [Me:Fair] [Woa:Good] [Krite:V.Bad] Mem:15 Exits:NW> Zanin misses Kooz with his slash. The air crackles as Antioch swings his flaming sword at Woa. Woa cries out in pain. Kooz misses Krite with his hit. You miss Krite with your smite. Qureyos smites Woa very hard. Tariel misses Krite with his hit. Woa misses Krite with his hit. Krite stabs Woa. 202H 144V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:15 Exits:NW> Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! 202H 144V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:15 Exits:NW> m s 'di m' dispel magic: removed from your list 202H 144V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:14 Exits:NW> m s 'di m' dispel magic: removed from your list 202H 144V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:13 Exits:NW> m s 'di m' dispel magic: removed from your list 202H 144V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:13 Exits:NW> m s 'di m' dispel magic: this spell isn't on your memorization list 202H 144V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:13 Exits:NW> m s 'di m' TICK IN 16 SECONDS. dispel magic: this spell isn't on your memorization list 202H 144V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:13 Exits:NW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 2]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 2: [ 2]blindness [ 3]silence 3: [ 1]cause serious 4: [ 1]hold person 6: [ 7]harm You estimate your studies will complete in 13 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-3 5-6 6-0 7-4 8-2 202H 144V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:13 Exits:NW> Zanin slashes Kooz extremely hard. The air crackles as Antioch swings his flaming sword at Woa. Woa cries out in pain. Kooz misses Krite with his hit. You smite Krite extremely hard. Qureyos smites Woa very hard. Tariel misses Krite with his hit. Woa misses Krite with his hit. Krite misses Woa with his stab. 202H 144V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:13 Exits:NW> m s 'h 'p harm: removed from your list Please enclose spells in single quotes: ' 202H 144V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:11 Exits:NW> Krite <========== STANDS UP!!!!!! 202H 144V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:11 Exits:NW> Krite panics, and attempts to flee. Krite flies north. 202H 144V 1X 1C Mem:11 Exits:NW> m s 'bli' blindness: removed from your list 202H 144V 1X 1C Mem:11 Exits:NW> m s 'bli' blindness: removed from your list 202H 144V 1X 1C Mem:10 Exits:NW> m s 'bli' Kooz <========== STANDS UP!!!!!! 202H 144V 1X 1C Mem:10 Exits:NW> blindness: this spell isn't on your memorization list 202H 144V 1X 1C Mem:10 Exits:NW> Woa misses Antioch with his hit. Kooz misses Zanin with his hit. Zanin misses Kooz with his slash. The air crackles as Antioch swings his flaming sword at Woa. Woa cries out in pain. Qureyos smites Woa hard. 202H 144V 1X 1C Mem:10 Exits:NW> sca Looking north: You see nothing special. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 202H 144V 1X 1C Mem:10 Exits:NW> Tariel utters some strange words. The natural elements around Tariel form into a gnarled, mossy staff of wood and stone. 202H 144V 1X 1C Mem:10 Exits:NW> Qureyos <========== STANDS UP!!!!!! Woa panics, and attempts to flee. Woa flies west. 202H 144V 1X 1C Mem:10 Exits:NW> Kooz panics, and attempts to flee. Kooz flies north. 202H 144V 1X 1C Mem:10 Exits:NW> Qureyos flies north. Antioch leaves north. 202H 144V 1X 1C Mem:10 Exits:NW> Kooz flies in from the north. 202H 144V 1X 1C Mem:10 Exits:NW> Krite flies in from the north. Qureyos flies in from the north. Antioch arrives from the north. Traja flies in from the north. 202H 144V 1X 1C Mem:10 Exits:NW> Zanin swings madly at Kooz with a giant two handed sword, knocking him to the ground. 202H 144V 1X 1C Mem:10 Exits:NW> m s 'ha' Qureyos comes out of hiding. Qureyos smites Kooz hard. 202H 144V 1X 1C Mem:10 Exits:NW> m s 'ha' m s 'ha' Qureyos smites Kooz hard. Zanin misses Kooz with his slash. Kooz misses Zanin with his hit. Woa flies in from the west. harm: removed from your list 218H 150V 1X 1C Mem:8 Exits:NW> Krite flies north. Traja flies north. Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! 218H 150V 1X 1C Mem:8 Exits:NW> harm: removed from your list 218H 150V 1X 1C Mem:6 Exits:NW> harm: removed from your list 218H 150V 1X 1C Mem:5 Exits:NW> w Tariel wields a gnarled, mossy staff of wood and stone with both hands. 218H 150V 1X 1C Mem:5 Exits:NW> A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 218H 148V 1X 1C Mem:5 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Sir Traja Flourjd, Throws Down Renshai Style is standing here. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Qureyos. (flying) . . . has a tough exterior. The omniscient celestial, Antioch, gazes at you with eyes of gold. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is SITTING here, fighting Zanin. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Kooz. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 218H 148V 1X 1C Mem:5 Exits:EWD> r You rest your tired bones but stay aloft. 218H 148V 1X 1C Mem:2 Exits:EWD> med You try to ignore everything around you and focus upon your prayers. 218H 148V 1X 1C Mem:2 Exits:EWD> Krite flies in from the east. Traja flies in from the east. 218H 148V 1X 1C Mem:2 Exits:EWD> ms Huh?! 218H 148V 1X 1C Mem:2 Exits:EWD> Kooz flies in from the east. 218H 148V 1X 1C Mem:2 Exits:EWD> Krite flies west. Traja flies west. 218H 148V 1X 1C Mem:2 Exits:EWD> m s 'ha' harm: removed from your list 218H 148V 1X 1C Mem:1 Exits:EWD> Tariel tells your group 'crit' 218H 148V 1X 1C Mem:1 Exits:EWD> st You stop meditating and stand up. 218H 148V 1X 1C Mem:4 Exits:EWD> Krite flies in from the west. Traja flies in from the west. 218H 148V 1X 1C Mem:4 Exits:EWD> sca Woa flies in from the east. 218H 148V 1X 1C Mem:4 Exits:EWD> Looking north: You see nothing special. Looking east: You see nothing special. The omniscient celestial, Antioch, gazes at you with eyes of gold. Qureyos "Not On My Shift!" Wild is SITTING here. (flying) . . . has a metallic luster. Zanin the Butcher is standing here. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 218H 148V 1X 1C Mem:4 Exits:EWD> r You rest your tired bones but stay aloft. 218H 148V 1X 1C Mem:2 Exits:EWD> Krite flies east. Traja flies east. 218H 148V 1X 1C Mem:2 Exits:EWD> st YOU STAND UP!!! 218H 148V 1X 1C Mem:4 Exits:EWD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 4 Tariel v.bad rested standing Y N N 0 79 Woa fair rested standing Y N N 1 0 Kooz v.bad rested standing Y N N 1 0 218H 148V 1X 1C Mem:4 Exits:EWD> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here a longsword lies here The omniscient celestial, Antioch, gazes at you with eyes of gold. Qureyos "Not On My Shift!" Wild is SITTING here. (flying) . . . has a metallic luster. 218H 146V 1X 1C Mem:4 Exits:NW> sca Qureyos issues the order 'kill kooz'. Antioch misses Kooz with his slash. 218H 146V 1X 1C Mem:4 Exits:NW> Looking north: You see nothing special. Sir Traja Flourjd, Throws Down Renshai Style is standing here. (flying) Zanin the Butcher is standing here. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 218H 146V 1X 1C Mem:4 Exits:NW> Krite flies in from the north. Zanin flies in from the north. Traja flies in from the north. 218H 146V 1X 1C Mem:4 Exits:NW> Qureyos issues the order 'ass'. 218H 146V 1X 1C Mem:4 Exits:NW> Qureyos <========== STANDS UP!!!!!! 218H 146V 1X 1C Mem:4 Exits:NW> Woa CRASHES into Qureyos in a thundering collision, knocking her to the ground! 218H 146V 1X 1C Mem:4 Exits:NW> Krite says 'st' 218H 146V 1X 1C Mem:4 Exits:NW> ass Tariel bludgeons Qureyos hard. 218H 146V 1X 1C Mem:4 Exits:NW> You attempt to assist Kooz. You smite Antioch hard. 218H 146V 1X 1C [Me:Fair] [Kooz:V.Bad] [Antioch:V.Good] Mem:4 Exits:NW> Zanin unsuccessfully tries to save Qureyos. 218H 146V 1X 1C [Me:Fair] [Kooz:V.Bad] [Antioch:V.Good] Mem:4 Exits:NW> Kooz panics, and attempts to flee. Kooz flies west. 218H 146V 1X 1C [Me:Fair] [Antioch:V.Good] Mem:4 Exits:NW> Krite deftly steps in front of Qureyos, pushing into the frey. Krite heroically rescues Qureyos. Woa misses Krite with his hit. Krite misses Woa with his stab. Antioch misses you with his slash. You smite Antioch very hard. Tariel bludgeons Qureyos hard. 218H 146V 1X 1C [Me:Fair] [Antioch:Good] Mem:4 Exits:NW> Kooz flies in from the west. 218H 146V 1X 1C [Me:Fair] [Antioch:Good] Mem:4 Exits:NW> flee flee flee Kooz comes to your rescue! You're thankful, but a bit dazed. 218H 146V 1X 1C Mem:4 Exits:NW> Traja flies west. 218H 146V 1X 1C Mem:4 Exits:NW> Tariel panics, and attempts to flee. Tariel flies west. 218H 146V 1X 1C Mem:4 Exits:NW> You're not fighting, why bother fleeing? 218H 146V 1X 1C Mem:4 Exits:NW> You're not fighting, why bother fleeing? 218H 146V 1X 1C Mem:4 Exits:NW> You're not fighting, why bother fleeing? 218H 146V 1X 1C Mem:4 Exits:NW> Antioch misses Kooz with his slash. Kooz misses Antioch with his hit. Woa misses Krite with his hit. Krite misses Woa with his stab. 218H 146V 1X 1C Mem:4 Exits:NW> ki traja Tariel flies in from the west. 218H 146V 1X 1C Mem:4 Exits:NW> They aren't here. 218H 146V 1X 1C Mem:4 Exits:NW> c 'heal' Woa You can't remember how to cast that spell! 218H 146V 1X 1C Mem:4 Exits:NW> Woa tells your group 'god fuck i need a fucking weapon' 218H 146V 1X 1C Mem:4 Exits:NW> Qureyos <========== STANDS UP!!!!!! Woa panics, and attempts to flee. Woa flies north. 218H 146V 1X 1C Mem:4 Exits:NW> Tariel bludgeons Antioch very hard. 218H 146V 1X 1C Mem:4 Exits:NW> Qureyos issues the order 'kill tariel'. 218H 146V 1X 1C Mem:4 Exits:NW> Kooz panics, and attempts to flee. Kooz flies west. 218H 146V 1X 1C Mem:4 Exits:NW> Antioch misses Tariel with his slash. Tariel bludgeons Antioch very hard. 218H 146V 1X 1C Mem:4 Exits:NW> ki traja Kooz flies in from the west. 218H 146V 1X 1C Mem:4 Exits:NW> They aren't here. 218H 146V 1X 1C Mem:4 Exits:NW> ki traja They aren't here. 218H 146V 1X 1C Mem:4 Exits:NW> w Krite flies west. Qureyos flies west. Zanin flies west. 218H 146V 1X 1C Mem:4 Exits:NW> ki traja A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Sir Traja Flourjd, Throws Down Renshai Style is standing here. (flying) Zanin the Butcher is standing here. (flying) You see the outline of a life form here, carrying: a spiritual hammer. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) 218H 144V 1X 1C Mem:4 Exits:EWD> Traja flies east. 218H 144V 1X 1C Mem:4 Exits:EWD> Krite flies west. Qureyos flies west. Zanin flies west. 218H 144V 1X 1C Mem:4 Exits:EWD> They aren't here. 218H 144V 1X 1C Mem:4 Exits:EWD> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here a longsword lies here Sir Traja Flourjd, Throws Down Renshai Style is standing here. (flying) Tariel the Male Hill Dwarf is standing here, fighting Antioch. (flying) . . . has a tough exterior. Antioch is standing here, fighting Tariel. 218H 142V 1X 1C Mem:4 Exits:NW> ki traja Kooz flies west. 218H 142V 1X 1C Mem:4 Exits:NW> The air crackles as Antioch swings his flaming sword at Tariel. Tariel cries out in pain. Tariel bludgeons Antioch very hard. Antioch panics, and attempts to flee. Antioch leaves west. 218H 142V 1X 1C Mem:4 Exits:NW> You smite Traja extremely hard. 218H 142V 1X 1C [Me:Fair] [Traja:Awful] Mem:4 Exits:NW> Kooz flies in from the west. 218H 142V 1X 1C [Me:Fair] [Traja:Awful] Mem:4 Exits:NW> Traja panics, and attempts to flee. Traja flies west. 218H 142V 1X 1C Mem:4 Exits:NW> Krite flies in from the west. Qureyos flies in from the west. Antioch arrives from the west. Zanin flies in from the west. Traja flies in from the west. 218H 142V 1X 1C Mem:4 Exits:NW> Krite flies north. Qureyos flies north. Antioch leaves north. Zanin flies north. Traja flies north. 218H 142V 1X 1C Mem:4 Exits:NW> Kooz flies west. 218H 142V 1X 1C Mem:4 Exits:NW> w Tariel flies west. 218H 142V 1X 1C Mem:4 Exits:NW> ki traja Kooz flies in from the west. 218H 142V 1X 1C Mem:4 Exits:NW> Tariel flies in from the west. 218H 142V 1X 1C Mem:4 Exits:NW> A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 218H 140V 1X 1C Mem:4 Exits:EWD> They aren't here. 218H 140V 1X 1C Mem:4 Exits:EWD> ki traja They aren't here. 218H 140V 1X 1C Mem:4 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 218H 140V 1X 1C Mem:4 Exits:EWD> Tariel tells your group '91/332 HP 126/146 MV' 218H 140V 1X 1C Mem:4 Exits:EWD> gt w woa You tell your group 'w woa' 218H 140V 1X 1C Mem:4 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 218H 140V 1X 1C Mem:4 Exits:EWD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 4 Tariel v.bad rested standing Y N N 0 79 Woa fair rested standing Y N N 1 0 Kooz v.bad rested standing Y N N 1 0 218H 140V 1X 1C Mem:4 Exits:EWD> Woa flies in from the east. 218H 140V 1X 1C Mem:4 Exits:EWD> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 2]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 2: [ 3]silence 3: [ 1]cause serious 4: [ 1]hold person 6: [ 2]harm You estimate your studies will complete in 4 (game) hours. Spells left (level-number): 1-0 2-2 3-0 4-3 5-6 6-5 7-4 8-2 218H 140V 1X 1C Mem:4 Exits:EWD> Woa tells your group 'have weapon now' 218H 140V 1X 1C Mem:4 Exits:EWD> Woa tells your group 'got a sword' 218H 140V 1X 1C Mem:4 Exits:EWD> Kooz tells your group 'fucking no prim sucks' 218H 140V 1X 1C Mem:4 Exits:EWD> m s 'h p' hold person: removed from your list 218H 140V 1X 1C Mem:3 Exits:EWD> Woa tells your group 'found a longsword' 218H 140V 1X 1C Mem:3 Exits:EWD> gt give nis You tell your group 'give nis' 218H 140V 1X 1C Mem:3 Exits:EWD> Woa tells your group 'sigh' 218H 140V 1X 1C Mem:3 Exits:EWD> TICK IN 16 SECONDS. Kooz tells your group 'got a spare?' 218H 140V 1X 1C Mem:3 Exits:EWD> c 'cure serious' kooz Woa stops using a longsword. 218H 140V 1X 1C Mem:3 Exits:EWD> Tariel utters some strange words. 218H 140V 1X 1C Mem:3 Exits:EWD> You utter the words, 'cure serious' 218H 140V 1X 1C Mem:4 Exits:EWD> Woa gives a longsword to Kooz. 218H 140V 1X 1C Mem:4 Exits:EWD> sca Woa tells your group 'i no have weapon' 218H 140V 1X 1C Mem:4 Exits:EWD> Kooz wields a longsword. 218H 140V 1X 1C Mem:4 Exits:EWD> Woa tells your group 'asdfj' 218H 140V 1X 1C Mem:4 Exits:EWD> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 218H 140V 1X 1C Mem:4 Exits:EWD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 4 Tariel v.bad rested standing Y N N 0 27 Woa fair rested standing Y N N 1 0 Kooz v.bad rested standing Y N N 1 0 218H 140V 1X 1C Mem:4 Exits:EWD> r You rest your tired bones but stay aloft. 218H 140V 1X 1C Mem:2 Exits:EWD> ban me You apply bandages to your wounds and hope for the best. 233H 140V 1X 1C Mem:2 Exits:EWD> Kooz says 'mem' 233H 140V 1X 1C Mem:2 Exits:EWD> Tariel begins RESTING but stays aloft. 233H 140V 1X 1C Mem:2 Exits:EWD> med Kooz begins RESTING but stays aloft. 233H 140V 1X 1C Mem:2 Exits:EWD> sca m You find yourself still too distracted to meditate properly. 277H 150V 1X 1C Mem:1 Exits:EWD> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 277H 150V 1X 1C Mem:1 Exits:EWD> Kooz says 'bandage us' 277H 150V 1X 1C Mem:1 Exits:EWD> Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 2: [ 3]silence 3: [ 1]cause serious [ 1]cure serious 6: [ 2]harm You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-0 2-2 3-0 4-4 5-6 6-5 7-4 8-2 277H 150V 1X 1C Mem:1 Exits:EWD> 277H 150V 1X 1C Mem:1 Exits:EWD> st YOU STAND UP!!! 277H 150V 1X 1C Mem:1 Exits:EWD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 1 Tariel v.bad rested RESTING Y N N 0 9 Woa fair rested standing Y N N 1 0 Kooz v.bad rested RESTING Y N N 1 0 277H 150V 1X 1C Mem:1 Exits:EWD> Woa begins RESTING but stays aloft. 277H 150V 1X 1C Mem:1 Exits:EWD> Kooz says 'bandage us' 277H 150V 1X 1C Mem:1 Exits:EWD> sca Kooz says 'bandage us' 277H 150V 1X 1C Mem:1 Exits:EWD> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 277H 150V 1X 1C Mem:1 Exits:EWD> Kooz says 'bandage us' 277H 150V 1X 1C Mem:1 Exits:EWD> ban kooz You apply bandages to Kooz's wounds and hope for the best. 277H 150V 1X 1C Mem:1 Exits:EWD> ban woa ban tariel You apply bandages to Woa's wounds and hope for the best. 277H 150V 1X 1C Mem:1 Exits:EWD> Woa says 'bandage me' 277H 150V 1X 1C Mem:1 Exits:EWD> mem 'ha' mem 'ha' Tariel applies bandages to his wounds. 277H 150V 1X 1C Mem:1 Exits:EWD> Kooz says 'just mem' 277H 150V 1X 1C Mem:1 Exits:EWD> He already has a few bandages in place. 277H 150V 1X 1C Mem:1 Exits:EWD> harm: added to your list 277H 150V 1X 1C Mem:2 Exits:EWD> harm: added to your list 277H 150V 1X 1C Mem:4 Exits:EWD> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 2: [ 3]silence 3: [ 1]cause serious [ 1]cure serious 6: [ 4]harm You estimate your studies will complete in 4 (game) hours. Spells left (level-number): 1-0 2-2 3-0 4-4 5-6 6-3 7-4 8-2 277H 150V 1X 1C Mem:4 Exits:EWD> Woa <========== STANDS UP!!!!!! 277H 150V 1X 1C Mem:4 Exits:EWD> Woa flies east. 277H 150V 1X 1C Mem:4 Exits:EWD> Woa flies in from the east. 277H 150V 1X 1C Mem:4 Exits:EWD> Woa begins RESTING but stays aloft. 277H 150V 1X 1C Mem:4 Exits:EWD> m s 'ca s' cause serious: removed from your list 277H 150V 1X 1C Mem:3 Exits:EWD> r You rest your tired bones but stay aloft. 277H 150V 1X 1C Mem:1 Exits:EWD> st YOU STAND UP!!! 277H 150V 1X 1C Mem:3 Exits:EWD> Kooz says 'we got no chance withput spells' 277H 150V 1X 1C Mem:3 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 277H 150V 1X 1C Mem:3 Exits:EWD> Woa says 'looted a nother shield' 277H 150V 1X 1C Mem:3 Exits:EWD> eq You are using: a bright ball of light..it glows dimly some spiritual plate mail..it glows dimly a spiritual helmet..it glows dimly some spiritual greaves..it glows dimly some spiritual boots..it glows dimly some spiritual gauntlets..it glows dimly some spiritual vambraces..it glows dimly a spiritual hammer..it glows dimly 277H 150V 1X 1C Mem:3 Exits:EWD> Kooz <========== STANDS UP!!!!!! 277H 150V 1X 1C Mem:3 Exits:EWD> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 2: [ 3]silence 3: [ 1]cure serious 6: [ 4]harm You estimate your studies will complete in 3 (game) hours. Spells left (level-number): 1-0 2-2 3-1 4-4 5-6 6-3 7-4 8-2 277H 150V 1X 1C Mem:3 Exits:EWD> Woa says 'for cash' 277H 150V 1X 1C Mem:3 Exits:EWD> gt 4 heals in tick You tell your group '4 heals in tick' 277H 150V 1X 1C Mem:3 Exits:EWD> r You rest your tired bones but stay aloft. 277H 150V 1X 1C Mem:1 Exits:EWD> m s 'sil' silence: removed from your list 277H 150V 1X 1C Mem:1 Exits:EWD> m s 'sil' silence: removed from your list 277H 150V 1X 1C Mem:1 Exits:EWD> m s 'sil' silence: removed from your list 277H 150V 1X 1C Mem:1 Exits:EWD> Kooz says 'guard tahs' 277H 150V 1X 1C Mem:1 Exits:EWD> Kooz says 'tajs' 277H 150V 1X 1C Mem:1 Exits:EWD> m s 'cu s' cure serious: removed from your list 277H 150V 1X 1C Mem:1 Exits:EWD> mem 'ha' harm: added to your list 277H 150V 1X 1C Mem:1 Exits:EWD> Woa says 'we don't have paldin' 277H 150V 1X 1C Mem:1 Exits:EWD> gt 5 heals in tick You tell your group '5 heals in tick' 277H 150V 1X 1C Mem:1 Exits:EWD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested RESTING Y N N 1 1 Tariel bad rested RESTING Y N N 0 9 Woa fair rested RESTING Y N N 1 0 Kooz v.bad rested standing Y N N 1 0 277H 150V 1X 1C Mem:1 Exits:EWD> Woa says 'but I'll try' 277H 150V 1X 1C Mem:1 Exits:EWD> Tariel tells your group 'so? seems like we fought equal group' 277H 150V 1X 1C Mem:1 Exits:EWD> l A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is RESTING here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is RESTING here. (flying) . . . has a tough exterior. 277H 150V 1X 1C Mem:1 Exits:EWD> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 6: [ 5]harm You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-2 7-4 8-2 277H 150V 1X 1C Mem:1 Exits:EWD> eq You are using: a bright ball of light..it glows dimly some spiritual plate mail..it glows dimly a spiritual helmet..it glows dimly some spiritual greaves..it glows dimly some spiritual boots..it glows dimly some spiritual gauntlets..it glows dimly some spiritual vambraces..it glows dimly a spiritual hammer..it glows dimly 277H 150V 1X 1C Mem:1 Exits:EWD> Woa tells your group 'we nee dprime' 277H 150V 1X 1C Mem:1 Exits:EWD> TICK IN 16 SECONDS. Woa tells your group 'they kept avenging me' 277H 150V 1X 1C Mem:1 Exits:EWD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested RESTING Y N N 1 1 Tariel bad rested RESTING Y N N 0 9 Woa fair rested RESTING Y N N 1 0 Kooz v.bad rested standing Y N N 1 0 277H 150V 1X 1C Mem:1 Exits:EWD> l A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is RESTING here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Tariel the Male Hill Dwarf is RESTING here. (flying) . . . has a tough exterior. 277H 150V 1X 1C Mem:1 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 277H 150V 1X 1C Mem:1 Exits:EWD> Woa tells your group 'how many kills we have so far' 277H 150V 1X 1C Mem:1 Exits:EWD> Your studies complete, you close your prayerbook with a smile. Timer now at 62 secs. The rising sun barely lights the dark and cloudy sky. Timer now at 62 secs. 320H 150V 1X 1C Exits:EWD> Woa tells your group '2?' 320H 150V 1X 1C Exits:EWD> st YOU STAND UP!!! 320H 150V 1X 1C Exits:EWD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 0 Tariel fair rested RESTING Y N N 0 8 Woa good rested RESTING Y N N 1 0 Kooz v.bad rested standing Y N N 1 0 320H 150V 1X 1C Exits:EWD> Woa <========== STANDS UP!!!!!! 320H 150V 1X 1C Exits:EWD> 'stand You say 'stand' 320H 150V 1X 1C Exits:EWD> c 'heal' Kooz You utter the words, 'heal' You heal Kooz. 320H 150V 1X 1C Mem:3 Exits:EWD> Kooz says 'heal us' 320H 150V 1X 1C Mem:3 Exits:EWD> mem 'ha' mem 'ha' mem 'ha' Tariel tells your group 'shesh died?' 320H 150V 1X 1C Mem:3 Exits:EWD> harm: added to your list 320H 150V 1X 1C Mem:5 Exits:EWD> harm: added to your list 320H 150V 1X 1C Mem:6 Exits:EWD> harm: you can't memorize any more level 6 spells 320H 150V 1X 1C Mem:6 Exits:EWD> Kooz flies west. 320H 150V 1X 1C Mem:6 Exits:EWD> Woa tells your group 'i don't have a prime but ok' 320H 150V 1X 1C Mem:6 Exits:EWD> gt yes You tell your group 'yes' 320H 150V 1X 1C Mem:6 Exits:EWD> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 320H 148V 1X 1C Mem:6 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Rachel Swoon, Renshai's Darling Damsel is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. Ocho, Fat Mino Sailor is standing here. (flying) (red aura) Mazish E. Lee, Confederate Renshai is standing here. (flying) Tariel the Male Hill Dwarf is RESTING here. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Looking up: You see nothing special. Looking down: You see nothing special. 320H 148V 1X 1C Mem:6 Exits:EWU> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 320H 146V 1X 1C Mem:6 Exits:NED> Kooz flies down. 320H 146V 1X 1C Mem:6 Exits:NED> Kooz flies in from below. 320H 146V 1X 1C Mem:6 Exits:NED> Kooz flies east. 320H 146V 1X 1C Mem:6 Exits:NED> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 320H 144V 1X 1C Mem:6 Exits:EWU> l n Tariel flies in from the east. 320H 144V 1X 1C Mem:6 Exits:EWU> You see nothing special. 320H 144V 1X 1C Mem:6 Exits:EWU> sca Mazish flies in from the east. 320H 144V 1X 1C Mem:6 Exits:EWU> Looking north: You see nothing special. Looking east: You see nothing special. Rachel Swoon, Renshai's Darling Damsel is standing here. (flying) (invisible) . . . is enveloped in flames. Ocho, Fat Mino Sailor is SITTING here. (flying) (red aura) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 320H 144V 1X 1C Mem:6 Exits:EWU> Mazish flies east. 320H 144V 1X 1C Mem:6 Exits:EWU> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Ocho, Fat Mino Sailor is standing here. (flying) (red aura) 320H 142V 1X 1C Mem:6 Exits:EWD> Ocho CRASHES into Tariel in a thundering collision, knocking him to the ground! 320H 142V 1X 1C Mem:6 Exits:EWD> Rachel flies in from the east. 320H 142V 1X 1C Mem:6 Exits:EWD> Rachel focuses harshly on Tariel and utters some strange words. Tariel wavers under the impact of the lightning bolt sent by Rachel. 320H 142V 1X 1C Mem:6 Exits:EWD> ass You attempt to assist Tariel. You smite Ocho very hard. 320H 142V 1X 1C [Me:Good] [Tariel:Awful] [Ocho:Fair] Mem:6 Exits:EWD> Woa CRASHES into Ocho in a thundering collision, knocking him to the ground! 320H 142V 1X 1C [Me:Good] [Tariel:Awful] [Ocho:Fair] Mem:6 Exits:EWD> Kooz unsuccessfully tries to save Tariel. 320H 142V 1X 1C [Me:Good] [Tariel:Awful] [Ocho:Fair] Mem:6 Exits:EWD> Woa misses Ocho with his hit. You smite Ocho extremely hard. Ocho massacres Tariel with his pierce. Tariel misses Ocho with his bludgeon. 320H 142V 1X 1C [Me:Good] [Tariel:Awful] [Ocho:Fair] Mem:6 Exits:EWD> tar Rachel focuses harshly on Tariel and utters some strange words. Tariel receives the full blast of a lightning bolt from Rachel ... and is no more. Twinkling lights surround Tariel and he disappears. A leather bag disintegrates. A leather shirt disintegrates. A leather helmet disintegrates. A pair of leather pants disintegrates. A pair of leather boots disintegrates. A pair of leather gloves disintegrates. A pair of leather sleeves disintegrates. A gnarled, mossy staff of wood and stone crumbles and returns to the elements from which it was crafted. 320H 142V 1X 1C [Me:Good] [Woa:Good] [Ocho:Fair] Mem:6 Exits:EWD> c 'heal' tariel Huh?! 320H 142V 1X 1C [Me:Good] [Woa:Good] [Ocho:Fair] Mem:6 Exits:EWD> Ocho pierces Woa extremely hard. Woa misses Ocho with his hit. You smite Ocho very hard. Who should the spell be cast upon? 320H 142V 1X 1C [Me:Good] [Woa:Good] [Ocho:Fair] Mem:6 Exits:EWD> Tariel tells your group 'resc well' 320H 142V 1X 1C [Me:Good] [Woa:Good] [Ocho:Fair] Mem:6 Exits:EWD> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 4]harm 8: [ 1]holy word Spells being memorized: 6: [ 3]harm You estimate your studies will complete in 6 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 320H 142V 1X 1C [Me:Good] [Woa:Good] [Ocho:Fair] Mem:6 Exits:EWD> Ocho steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 320H 142V 1X 1C [Me:Good] [Woa:Good] [Ocho:Fair] Mem:6 Exits:EWD> c 'blindness' You can't remember how to cast that spell! 320H 142V 1X 1C [Me:Good] [Woa:Good] [Ocho:Fair] Mem:6 Exits:EWD> Rachel focuses harshly on Woa and utters some strange words. The sound of bones cracking echoes as Rachel's force bolt slams into Woa. 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Ocho:Fair] Mem:6 Exits:EWD> Kooz slashes Ocho extremely hard. Ocho massacres Woa with his pierce. Woa misses Ocho with his hit. 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Ocho:Fair] Mem:6 Exits:EWD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 6 Tariel awful rested standing N N N 0 13 Woa fair rested fighting Y N N 1 0 Kooz v.good rested fighting Y N N 1 0 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Ocho:Fair] Mem:6 Exits:EWD> Woa CRASHES into Rachel in a thundering collision, knocking her to the ground! 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Ocho:Fair] Mem:6 Exits:EWD> Mazish flies in from the east. 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Ocho:Fair] Mem:6 Exits:EWD> Mazish smites Woa hard. 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Ocho:Fair] Mem:6 Exits:EWD> gt sorry You tell your group 'sorry' 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Ocho:Fair] Mem:6 Exits:EWD> Mazish misses Woa with his smite. Rachel misses Woa with her hit. Kooz slashes Ocho very hard. Ocho pierces Woa extremely hard. Woa misses Ocho with his hit. You smite Ocho extremely hard. Ocho <========== STANDS UP!!!!!! 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Ocho:Bad] Mem:6 Exits:EWD> Ocho panics, and attempts to flee. Ocho flies down. 320H 142V 1X 1C Mem:6 Exits:EWD> Kooz <========== STANDS UP!!!!!! 320H 142V 1X 1C Mem:6 Exits:EWD> Rachel steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 320H 142V 1X 1C Mem:6 Exits:EWD> l A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a bottle of Aquafina mineral water lies here a turkey sandwich lies here A detect invisibility potion is lying here. Mazish E. Lee, Confederate Renshai is standing here, fighting Woa. (flying) Rachel Swoon, Renshai's Darling Damsel is SITTING here, fighting Woa. (flying) . . . is enveloped in flames. Kooz FireForge, Blood Brother is SITTING here, fighting Rachel. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Rachel. (flying) . . . has a tough exterior. 320H 142V 1X 1C Mem:6 Exits:EWD> Kooz misses Rachel and destroys an image instead. Woa misses Rachel with his hit. Mazish smites Woa very hard. Rachel misses Woa with her hit. Mazish panics, and attempts to flee. Mazish flies east. 320H 142V 1X 1C Mem:6 Exits:EWD> ass You attempt to assist Kooz. You miss Rachel and destroy an image instead. 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Rachel:V.Good] Mem:6 Exits:EWD> Mazish flies in from the east. 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Rachel:V.Good] Mem:6 Exits:EWD> Mazish flies down. 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Rachel:V.Good] Mem:6 Exits:EWD> Rachel steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Rachel:V.Good] Mem:6 Exits:EWD> You miss Rachel and destroy an image instead. Kooz misses Rachel and destroys an image instead. Woa misses Rachel with his hit. 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Rachel:V.Good] Mem:6 Exits:EWD> Rachel <========== STANDS UP!!!!!! 320H 142V 1X 1C [Me:Good] [Woa:Fair] [Rachel:V.Good] Mem:6 Exits:EWD> Rachel panics, and attempts to flee. Rachel flies east. 320H 142V 1X 1C Mem:6 Exits:EWD> TICK IN 16 SECONDS. sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 320H 142V 1X 1C Mem:6 Exits:EWD> Kooz <========== STANDS UP!!!!!! 320H 142V 1X 1C Mem:6 Exits:EWD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 6 Tariel awful rested standing N N N 0 13 Woa fair rested SITTING Y N N 1 0 Kooz v.good rested standing Y N N 1 0 320H 142V 1X 1C Mem:6 Exits:EWD> Kooz flies east. 320H 142V 1X 1C Mem:6 Exits:EWD> Kooz flies in from the east. 320H 142V 1X 1C Mem:6 Exits:EWD> Woa <========== STANDS UP!!!!!! 320H 142V 1X 1C Mem:6 Exits:EWD> Kooz flies east. 320H 142V 1X 1C Mem:6 Exits:EWD> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 320H 140V 1X 1C Mem:6 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 320H 140V 1X 1C Mem:6 Exits:NW> Kooz flies north. 320H 140V 1X 1C Mem:6 Exits:NW> n A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 320H 138V 1X 1C Mem:6 Exits:NSD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 320H 138V 1X 1C Mem:6 Exits:NSD> Kooz flies north. 320H 138V 1X 1C Mem:6 Exits:NSD> n A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 320H 136V 1X 1C Mem:6 Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 320H 136V 1X 1C Mem:6 Exits:NSU> Kooz flies north. 320H 136V 1X 1C Mem:6 Exits:NSU> n A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a bottle of Aquafina mineral water lies here [4] Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 320H 134V 1X 1C Mem:6 Exits:SWD> sca The rising sun proclaims a new day. Timer now at 62 secs. You throw away your bloody bandages. Timer now at 62 secs. 336H 150V 1X 1C Mem:5 Exits:SWD> r Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 150V 1X 1C Mem:5 Exits:SWD> You rest your tired bones but stay aloft. 336H 150V 1X 1C Mem:2 Exits:SWD> st YOU STAND UP!!! 336H 150V 1X 1C Mem:5 Exits:SWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 150V 1X 1C Mem:5 Exits:SWD> Woa tells your group 'fly wore' 336H 150V 1X 1C Mem:5 Exits:SWD> get all Kooz flies west. 336H 150V 1X 1C Mem:5 Exits:SWD> You get a bottle of Aquafina mineral water. You get a bottle of Aquafina mineral water. You get a bottle of Aquafina mineral water. You get a bottle of Aquafina mineral water. 336H 150V 1X 1C Mem:5 Exits:SWD> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 336H 148V 1X 1C Mem:5 Exits:EWD> Woa tells your group 'so did bark' 336H 148V 1X 1C Mem:5 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 148V 1X 1C Mem:5 Exits:EWD> d A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 336H 146V 1X 1C Mem:5 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 146V 1X 1C Mem:5 Exits:EWU> Kooz flies west. 336H 146V 1X 1C Mem:5 Exits:EWU> Kooz flies in from the west. 336H 146V 1X 1C Mem:5 Exits:EWU> Kooz flies east. 336H 146V 1X 1C Mem:5 Exits:EWU> e A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here. (flying) . . . has a tough exterior. 336H 144V 1X 1C Mem:5 Exits:SWU> Woa CRASHES into Woobis in a thundering collision, knocking him to the ground! 336H 144V 1X 1C Mem:5 Exits:SWU> Woa misses Woobis with his hit. Woobis misses Woa with his slash. 336H 144V 1X 1C Mem:5 Exits:SWU> ass You attempt to assist Woa. You smite Woobis extremely hard. 336H 144V 1X 1C [Me:Good] [Woa:Fair] [Woobis:Awful] Mem:5 Exits:SWU> Kooz stands on a podium and begins intoning the virtues of SASS. 336H 144V 1X 1C [Me:Good] [Woa:Fair] [Woobis:Awful] Mem:5 Exits:SWU> Kooz slashes Woobis very hard. 336H 144V 1X 1C [Me:Good] [Woa:Fair] [Woobis:Awful] Mem:5 Exits:SWU> Kooz slashes Woobis extremely hard. You smite Woobis very hard. Woobis is stunned, but will likely regain consciousness again. Woa hits Woobis extremely hard. Twinkling lights surround Woobis and he disappears. A steel bag disintegrates. A steel helm disintegrates. A pair of steel gauntlets disintegrates. A pair of steel boots disintegrates. A pair of steel armplates disintegrates. A pair of steel greaves disintegrates. A suit of steel armor disintegrates. Some spiritual plate mail disintegrates. A spiritual helmet disintegrates. Some spiritual greaves disintegrates. Some spiritual boots disintegrates. Some spiritual gauntlets disintegrates. Some spiritual vambraces disintegrates. An immense scythe of ice and fire vaporizes into the air around you. 336H 144V 1X 1C [Me:Good] [Woobis:Awful] Mem:5 Exits:SWU> say DONT ASSIST OR I WILL SLAUGHTER ALL YOUR PUSSYES someone You say 'DONT ASSIST OR I WILL SLAUGHTER ALL YOUR PUSSYES someone' 336H 144V 1X 1C [Me:Good] [Woobis:Awful] Mem:5 Exits:SWU> l A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. a bottle of Aquafina mineral water lies here a turkey sandwich lies here Woa Nitro, Honorary Blood Sea Dane is standing here. Kooz FireForge, Blood Brother is standing here, fighting someone who has already left. (flying) . . . has a metallic luster. 336H 144V 1X 1C [Me:Good] [Woobis:Awful] Mem:5 Exits:SWU> get all You get a bottle of Aquafina mineral water. You get a turkey sandwich. 336H 144V 1X 1C [Me:Good] [Woobis:Awful] Mem:5 Exits:SWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 144V 1X 1C Mem:5 Exits:SWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 144V 1X 1C Mem:5 Exits:SWU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 5 Tariel awful rested standing N N N 0 12 Woa fair rested standing N N N 1 0 Kooz perfect rested standing Y N N 1 0 336H 144V 1X 1C Mem:5 Exits:SWU> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 336H 142V 1X 1C Mem:5 Exits:NSU> sca Woa says 'good' 336H 142V 1X 1C Mem:5 Exits:NSU> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 142V 1X 1C Mem:5 Exits:NSU> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 336H 140V 1X 1C Mem:5 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 140V 1X 1C Mem:5 Exits:NS> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 336H 138V 1X 1C Mem:5 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 138V 1X 1C Mem:5 Exits:NS> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 336H 136V 1X 1C Mem:5 Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 136V 1X 1C Mem:5 Exits:NSU> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 336H 134V 1X 1C Mem:5 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 134V 1X 1C Mem:5 Exits:NS> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 336H 132V 1X 1C Mem:5 Exits:NWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 132V 1X 1C Mem:5 Exits:NWU> u Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 336H 130V 1X 1C Mem:5 Exits:NWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 130V 1X 1C Mem:5 Exits:NWD> w Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 336H 128V 1X 1C Mem:5 Exits:EWUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 128V 1X 1C Mem:5 Exits:EWUD> w Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 336H 126V 1X 1C Mem:5 Exits:NED> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 126V 1X 1C Mem:5 Exits:NED> n Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 336H 124V 1X 1C Mem:5 Exits:NSUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 124V 1X 1C Mem:5 Exits:NSUD> d A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 336H 122V 1X 1C Mem:5 Exits:NSUD> sca Looking north: You see nothing special. Sir Traja Flourjd, Throws Down Renshai Style is standing here. (flying) Zanin the Butcher is RESTING here. (flying) The omniscient celestial, Antioch, gazes at you with eyes of gold. Qureyos "Not On My Shift!" Wild is RESTING here. (flying) . . . has a metallic luster. Lord Krite D'Nye, Darkest Knight of Takhisis is RESTING here. (flying) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 122V 1X 1C Mem:5 Exits:NSUD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 336H 120V 1X 1C Mem:5 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 336H 118V 1X 1C Mem:5 Exits:NED> TICK IN 16 SECONDS. Woa tells your group 'i need a prime' 336H 118V 1X 1C Mem:5 Exits:NED> Woa tells your group 'shit' 336H 118V 1X 1C Mem:5 Exits:NED> n A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 336H 116V 1X 1C Mem:5 Exits:NSD> n Woa tells your group 'this sucks' 336H 116V 1X 1C Mem:5 Exits:NSD> A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 336H 114V 1X 1C Mem:5 Exits:NSUD> sca Looking north: You see nothing special. Sir Traja Flourjd, Throws Down Renshai Style is standing here. (flying) Zanin the Butcher is RESTING here. (flying) The omniscient celestial, Antioch, gazes at you with eyes of gold. Qureyos "Not On My Shift!" Wild is RESTING here. (flying) . . . has a metallic luster. Lord Krite D'Nye, Darkest Knight of Takhisis is RESTING here. (flying) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 336H 114V 1X 1C Mem:5 Exits:NSUD> Woa tells your group 'move out' 336H 114V 1X 1C Mem:5 Exits:NSUD> Kooz flies north. 336H 114V 1X 1C Mem:5 Exits:NSUD> Woa tells your group 'away' 336H 114V 1X 1C Mem:5 Exits:NSUD> n A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Kooz FireForge, Blood Brother is standing here, fighting Qureyos. (flying) . . . has a metallic luster. Sir Traja Flourjd, Throws Down Renshai Style is standing here. (flying) Zanin the Butcher is RESTING here. (flying) The omniscient celestial, Antioch, gazes at you with eyes of gold. You see the outline of a life form here, carrying: a spiritual hammer. Lord Krite D'Nye, Darkest Knight of Takhisis is RESTING here. (flying) 336H 112V 1X 1C Mem:5 Exits:ESD> Kooz slashes Qureyos extremely hard. Qureyos comes out of hiding. Qureyos misses Kooz with her smite. Woa tells your group 'away' 336H 112V 1X 1C Mem:5 Exits:ESD> Krite <========== STANDS UP!!!!!! 336H 112V 1X 1C Mem:5 Exits:ESD> Zanin <========== STANDS UP!!!!!! 336H 112V 1X 1C Mem:5 Exits:ESD> r Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 336H 112V 1X 1C Mem:5 Exits:ESD> Traja CRASHES into Kooz in a thundering collision, knocking him to the ground! 336H 112V 1X 1C Mem:5 Exits:ESD> You rest your tired bones but stay aloft. 336H 112V 1X 1C Mem:2 Exits:ESD> Zanin applies bandages to your wounds. 351H 112V 1X 1C Mem:2 Exits:ESD> Traja misses Kooz with his smite. Woa misses Krite with his hit. Krite stabs Woa very hard. Kooz slashes Qureyos hard. Qureyos smites Kooz hard. 351H 112V 1X 1C Mem:2 Exits:ESD> Zanin swings madly at Kooz with a giant two handed sword, knocking him to the ground. 351H 112V 1X 1C Mem:2 Exits:ESD> Qureyos issues the order 'ass'. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. A bright ball of light in use by Kooz is destroyed. 351H 112V 1X 1C Mem:2 Exits:ESD> Qureyos <========== STANDS UP!!!!!! 351H 112V 1X 1C Mem:2 Exits:ESD> The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Zanin slashes Kooz extremely hard. Traja misses Kooz with his smite. Woa misses Krite with his hit. Krite stabs Woa hard. Kooz slashes Qureyos hard. Qureyos smites Kooz hard. You feel less righteous. Your skin softens. You feel much heavier. 398H 150V 1X 1C Mem:1 Exits:ESD> st YOU STAND UP!!! 398H 150V 1X 1C Mem:2 Exits:ESD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing N N N 1 2 Tariel awful rested RESTING N N N 0 4 Woa fair rested fighting N N N 1 0 Kooz good rested fighting N N N 0 0 398H 150V 1X 1C Mem:2 Exits:ESD> Krite <========== STANDS UP!!!!!! 398H 150V 1X 1C Mem:2 Exits:ESD> Krite focuses his purity on Woa's arm! 398H 150V 1X 1C Mem:2 Exits:ESD> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 398H 150V 1X 1C Mem:2 Exits:ESD> ass You attempt to assist Woa. You miss Krite with your smite. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Qureyos panics, and attempts to flee. Qureyos flies south. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Kooz slashes Traja very hard. You miss Krite with your smite. Antioch misses Kooz with his slash. Zanin massacres Kooz with his slash. Traja misses Kooz with his smite. Woa misses Krite with his hit. Krite misses Woa with his stab. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Qureyos flies in from the south. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Traja panics, and attempts to flee. Traja flies down. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Kooz <========== STANDS UP!!!!!! 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Traja flies in from below. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Qureyos comes out of hiding. Qureyos smites Kooz hard. Kooz slashes Zanin extremely hard. You miss Krite with your smite. Antioch misses Kooz with his slash. Zanin slashes Kooz hard. Woa misses Krite with his hit. Krite stabs Woa very hard. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Traja flies south. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> gt kill krite Traja flies in from the south. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> You tell your group 'kill krite' 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Kooz steps aside as Traja attempts a bash, stumbles, and falls flat on his face. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Traja misses Kooz with his smite. Qureyos misses Kooz with her smite. Kooz slashes Zanin very hard. You smite Krite extremely hard. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Zanin slashes Kooz hard. Woa misses Krite with his hit. Krite stabs Woa. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested fighting N N N 1 2 Tariel awful rested RESTING N N N 0 4 Woa fair rested fighting N N N 1 0 Kooz fair rested fighting N N N 0 0 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Qureyos <========== STANDS UP!!!!!! Kooz CRASHES into Zanin in a thundering collision, knocking him to the ground! 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Krite <========== STANDS UP!!!!!! 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Traja misses Kooz with his smite. Qureyos smites Kooz. Kooz massacres Zanin with his slash. You miss Krite with your smite. Antioch misses Kooz with his slash. Zanin slashes Kooz hard. Woa misses Krite with his hit. Krite stabs Woa very hard. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested fighting N N N 1 2 Tariel awful rested RESTING N N N 0 4 Woa fair rested fighting N N N 1 0 Kooz fair rested fighting N N N 0 0 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Traja <========== STANDS UP!!!!!! 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Traja CRASHES into Woa in a thundering collision, knocking him to the ground! 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Traja misses Kooz with his smite. Qureyos smites Kooz hard. Kooz slashes Zanin extremely hard. You smite Krite extremely hard. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Zanin misses Kooz with his slash. Woa misses Krite with his hit. Krite stabs Woa. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Zanin <========== STANDS UP!!!!!! 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Kooz CRASHES into Zanin in a thundering collision, knocking him to the ground! 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 4]harm 8: [ 1]holy word Spells being memorized: 6: [ 3]harm You estimate your studies will complete in 2 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Traja misses Kooz with his smite. Qureyos misses Kooz with her smite. Kooz massacres Zanin with his slash. You miss Krite with your smite. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Zanin slashes Kooz very hard. Woa misses Krite with his hit. Krite misses Woa with his stab. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Krite <========== STANDS UP!!!!!! 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Krite focuses his purity on Woa's leg! Krite forces Woa to the ground. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested fighting N N N 1 2 Tariel awful rested RESTING N N N 0 4 Woa fair rested fighting N N N 1 0 Kooz fair rested fighting N N N 0 0 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Zanin steps aside as Traja attempts a bash, stumbles, and falls flat on his face. 398H 150V 1X 1C [Me:Perfect] [Woa:Fair] [Krite:Fair] Mem:2 Exits:ESD> Traja misses Kooz with his smite. Qureyos smites Kooz. Kooz misses Zanin with his slash. You miss Krite with your smite. Antioch misses Kooz with his slash. Zanin slashes Kooz very hard. Woa misses Krite with his hit. Krite stabs Woa very hard. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Fair] Mem:2 Exits:ESD> gt bash krite You tell your group 'bash krite' 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Fair] Mem:2 Exits:ESD> Zanin <========== STANDS UP!!!!!! 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Fair] Mem:2 Exits:ESD> Kooz CRASHES into Krite in a thundering collision, knocking him to the ground! 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Zanin panics, and attempts to flee. Zanin flies east. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Kooz slashes Antioch extremely hard. Traja smites Kooz hard. Qureyos barely smites Kooz. You smite Krite extremely hard. Antioch misses Kooz with his slash. Woa misses Krite with his hit. Krite stabs Woa hard. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Zanin flies in from the east. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Qureyos panics, and attempts to flee. Qureyos flies down. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Traja <========== STANDS UP!!!!!! 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Kooz slashes Antioch extremely hard. Antioch panics, and attempts to flee. Antioch flies down. Traja misses Kooz with his smite. You massacre Krite with your smite. Woa misses Krite with his hit. Krite misses Woa with his stab. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested fighting N N N 1 2 Tariel awful rested RESTING N N N 0 4 Woa bad rested fighting N N N 1 0 Kooz fair rested fighting N N N 0 0 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Woa <========== STANDS UP!!!!!! 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Krite steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Traja CRASHES into Kooz in a thundering collision, knocking him to the ground! 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Qureyos flies in from below. Antioch flies in from below. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Qureyos comes out of hiding. Qureyos misses Woa with her smite. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Krite <========== STANDS UP!!!!!! 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:Bad] Mem:2 Exits:ESD> Qureyos smites Woa very hard. Kooz slashes Traja extremely hard. Traja misses Kooz with his smite. You smite Krite very hard. Woa misses Krite with his hit. Krite stabs Woa very hard. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:V.Bad] Mem:2 Exits:ESD> Krite yells and leaps into the fray. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:V.Bad] Mem:2 Exits:ESD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested fighting N N N 1 2 Tariel awful rested RESTING N N N 0 4 Woa bad rested fighting N N N 1 0 Kooz fair rested fighting N N N 0 0 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:V.Bad] Mem:2 Exits:ESD> Zanin slashes Kooz very hard. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:V.Bad] Mem:2 Exits:ESD> Qureyos issues the order 'kill woa'. The air crackles as Antioch swings his flaming sword at Woa. Woa cries out in pain. 398H 150V 1X 1C [Me:Perfect] [Woa:Bad] [Krite:V.Bad] Mem:2 Exits:ESD> Antioch misses Woa with his slash. Zanin slashes Kooz very hard. Qureyos smites Woa extremely hard. Kooz slashes Traja very hard. Traja misses Kooz with his smite. You smite Krite extremely hard. Woa misses Krite with his hit. Krite stabs Woa hard. 398H 150V 1X 1C [Me:Perfect] [Woa:V.Bad] [Krite:V.Bad] Mem:2 Exits:ESD> Krite attempts to focus on Woa and fails horribly. 398H 150V 1X 1C [Me:Perfect] [Woa:V.Bad] [Krite:V.Bad] Mem:2 Exits:ESD> c 'heal' Woa TICK IN 16 SECONDS. Woa <========== STANDS UP!!!!!! 398H 150V 1X 1C [Me:Perfect] [Woa:V.Bad] [Krite:V.Bad] Mem:2 Exits:ESD> You utter the words, 'heal' You heal Woa. 398H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Krite:V.Bad] Mem:3 Exits:ESD> Woa tells your group 'heal me' 398H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Krite:V.Bad] Mem:3 Exits:ESD> Woa panics, and attempts to flee. Woa leaves south. 398H 150V 1X 1C [Me:Perfect] [Krite:V.Bad] Mem:3 Exits:ESD> Kooz <========== STANDS UP!!!!!! 398H 150V 1X 1C [Me:Perfect] [Krite:V.Bad] Mem:3 Exits:ESD> Kooz CRASHES into Krite in a thundering collision, knocking him to the ground! 398H 150V 1X 1C [Me:Perfect] [Krite:V.Bad] Mem:3 Exits:ESD> Traja CRASHES into Kooz in a thundering collision, knocking him to the ground! 398H 150V 1X 1C [Me:Perfect] [Krite:V.Bad] Mem:3 Exits:ESD> Krite stabs YOU. Zanin slashes Kooz extremely hard. Kooz slashes Traja very hard. Traja misses Kooz with his smite. 392H 150V 1X 1C [Me:V.Good] [Krite:V.Bad] Mem:3 Exits:ESD> Woa arrives from the south. 392H 150V 1X 1C [Me:V.Good] [Krite:V.Bad] Mem:3 Exits:ESD> gt dont wimp Krite steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 392H 150V 1X 1C [Me:V.Good] [Krite:V.Bad] Mem:3 Exits:ESD> You tell your group 'dont wimp' 392H 150V 1X 1C [Me:V.Good] [Krite:V.Bad] Mem:3 Exits:ESD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested fighting N N N 1 3 Tariel awful rested RESTING N N N 0 4 Woa v.good rested fighting N N N 1 0 Kooz bad rested fighting N N N 0 0 392H 150V 1X 1C [Me:V.Good] [Krite:V.Bad] Mem:3 Exits:ESD> Qureyos issues the order 'kill uthgar'. Antioch misses you with his slash. 392H 150V 1X 1C [Me:V.Good] [Krite:V.Bad] Mem:3 Exits:ESD> fle You flee head over heels. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 392H 148V 1X 1C Mem:3 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Qureyos "Not On My Shift!" Wild is standing here. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Traja. . . . has a metallic luster. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Looking down: You see nothing special. 392H 148V 1X 1C Mem:3 Exits:EWU> u A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Qureyos "Not On My Shift!" Wild is standing here. (flying) . . . has a metallic luster. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is standing here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Traja. . . . has a metallic luster. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) 392H 146V 1X 1C Mem:3 Exits:ESD> c 'harm' traja Qureyos issues the order 'kill uthgar'. The air crackles as Antioch swings his sword at you. You are burned by the sword. Some spiritual plate mail is destroyed. A spiritual hammer is destroyed. 371H 146V 1X 1C [Me:V.Good] [Antioch:Good] Mem:3 Exits:ESD> You utter the words, 'harm' You grab Traja, who screams in pain. 371H 146V 1X 1C [Me:V.Good] [Antioch:Good] Mem:5 Exits:ESD> Zanin swings madly at you with a giant two handed sword, cutting deep into your flesh. 345H 146V 1X 1C [Me:Good] [Antioch:Good] Mem:5 Exits:ESD> Antioch misses you with his slash. Krite drives his rapier to an opening in Woa's armor. Krite stabs Woa extremely hard. Woa misses Krite with his hit. Zanin slashes Kooz extremely hard. Kooz slashes Traja very hard. Traja misses Kooz with his smite. 345H 146V 1X 1C [Me:Good] [Antioch:Good] Mem:5 Exits:ESD> Krite <========== STANDS UP!!!!!! 345H 146V 1X 1C [Me:Good] [Antioch:Good] Mem:5 Exits:ESD> Krite focuses his purity on Woa's arm! Krite focuses on Woa's arm, but is thwarted. 345H 146V 1X 1C [Me:Good] [Antioch:Good] Mem:5 Exits:ESD> Woa <========== STANDS UP!!!!!! 345H 146V 1X 1C [Me:Good] [Antioch:Good] Mem:5 Exits:ESD> Woa tells your group 'sorry tajs' 345H 146V 1X 1C [Me:Good] [Antioch:Good] Mem:5 Exits:ESD> Woa tells your group 'had string' 345H 146V 1X 1C [Me:Good] [Antioch:Good] Mem:5 Exits:ESD> Kooz steps aside as Traja attempts a bash, stumbles, and falls flat on his face. 345H 146V 1X 1C [Me:Good] [Antioch:Good] Mem:5 Exits:ESD> fle Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 345H 146V 1X 1C [Me:Good] [Antioch:Good] Mem:5 Exits:ESD> You flee head over heels. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 345H 144V 1X 1C Mem:5 Exits:EWU> sca You are hungry. You are thirsty. 361H 150V 1X 1C Mem:10 Exits:EWU> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. You see the outline of a life form here, carrying: a spiritual hammer. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Traja. . . . has a metallic luster. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Looking down: You see nothing special. 361H 150V 1X 1C Mem:10 Exits:EWU> u A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. You see the outline of a life form here, carrying: a spiritual hammer. Zanin the Butcher is standing here, fighting Kooz. (flying) Sir Traja Flourjd, Throws Down Renshai Style is SITTING here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Traja. . . . has a metallic luster. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) 361H 148V 1X 1C Mem:10 Exits:ESD> c 'harm' traja You utter the words, 'harm' You grab Traja, who screams in pain. 361H 148V 1X 1C Mem:14 Exits:ESD> Qureyos comes out of hiding. Qureyos smites Kooz. Krite misses Woa with his stab. Woa misses Krite with his hit. Zanin slashes Kooz hard. Kooz massacres Traja with his slash. Traja is incapacitated and will slowly die, if not aided. 361H 148V 1X 1C Mem:14 Exits:ESD> ki traja Woa tells your group 'frag krite' You hit Traja hard. Twinkling lights surround Traja and he disappears. A steel bag disintegrates. A suit of steel armor disintegrates. A steel helm disintegrates. A pair of steel greaves disintegrates. A pair of steel boots disintegrates. A pair of steel gauntlets disintegrates. A pair of steel armplates disintegrates. 361H 148V 1X 1C [Me:V.Good] [Traja:Awful] Mem:14 Exits:ESD> Qureyos misses Kooz with her smite. Krite stabs Woa hard. Woa misses Krite with his hit. Zanin slashes Kooz very hard. 361H 148V 1X 1C Mem:14 Exits:ESD> Qureyos <========== STANDS UP!!!!!! Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 361H 148V 1X 1C Mem:14 Exits:ESD> c 'heal' Kooz Krite steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 361H 148V 1X 1C Mem:14 Exits:ESD> You utter the words, 'heal' You heal Kooz. Krite <========== STANDS UP!!!!!! 361H 148V 1X 1C Mem:18 Exits:ESD> Kooz misses Zanin with his slash. Qureyos smites Kooz hard. Krite stabs Woa extremely hard. Woa misses Krite with his hit. Zanin slashes Kooz hard. 361H 148V 1X 1C Mem:18 Exits:ESD> ki qureyos Kooz slashes Zanin very hard. Qureyos misses Kooz with her smite. Krite stabs Woa hard. Woa misses Krite with his hit. Zanin slashes Kooz very hard. You miss Qureyos with your hit. 361H 148V 1X 1C [Me:V.Good] [Kooz:V.Good] [Qureyos:Fair] Mem:18 Exits:ESD> Qureyos issues the order 'kill uthgar'. Antioch misses you with his slash. 361H 148V 1X 1C [Me:V.Good] [Kooz:V.Good] [Qureyos:Fair] Mem:18 Exits:ESD> Qureyos <========== STANDS UP!!!!!! Kooz delivers a quick snap kick to Zanin. Zanin staggers and tries to recover. 361H 148V 1X 1C [Me:V.Good] [Kooz:V.Good] [Qureyos:Fair] Mem:18 Exits:ESD> Woa <========== STANDS UP!!!!!! 361H 148V 1X 1C [Me:V.Good] [Kooz:V.Good] [Qureyos:Fair] Mem:18 Exits:ESD> Qureyos panics, and attempts to flee. You direct your attention to Antioch. Qureyos flies south. 361H 148V 1X 1C [Me:V.Good] [Antioch:Good] Mem:18 Exits:ESD> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 361H 148V 1X 1C [Me:V.Good] [Antioch:Good] Mem:18 Exits:ESD> fle fle You miss Antioch with your hit. The air crackles as Antioch swings his sword at you. You are burned by the sword. Some spiritual greaves is destroyed. Some spiritual boots is destroyed. Some spiritual gauntlets is destroyed. Some spiritual vambraces is destroyed. Kooz slashes Zanin hard. Krite misses Woa with his stab. Woa misses Krite with his hit. Zanin slashes Kooz hard. 342H 148V 1X 1C [Me:Good] [Antioch:Good] Mem:18 Exits:ESD> sca You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. You see the outline of a life form here, carrying: a spiritual hammer. 342H 146V 1X 1C Mem:18 Exits:NSUD> You're not fighting, why bother fleeing? 342H 146V 1X 1C Mem:18 Exits:NSUD> Looking north: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Zanin the Butcher is standing here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Zanin. . . . has a metallic luster. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 342H 146V 1X 1C Mem:18 Exits:NSUD> n A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a steel lucern hammer lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here [2] a bottle of Aquafina mineral water lies here Eki the Male Human is standing here. (flying) (red aura) Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Kooz FireForge, Blood Brother is standing here. . . . has a metallic luster. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) 342H 144V 1X 1C Mem:18 Exits:ESD> Eki flies south. 342H 144V 1X 1C Mem:18 Exits:ESD> ass You attempt to assist Woa. You miss Krite with your hit. 342H 144V 1X 1C [Me:Good] [Woa:V.Good] [Krite:V.Bad] Mem:18 Exits:ESD> Qureyos flies in from the south. 342H 144V 1X 1C [Me:Good] [Woa:V.Good] [Krite:V.Bad] Mem:18 Exits:ESD> Zanin flies in from below. 342H 144V 1X 1C [Me:Good] [Woa:V.Good] [Krite:V.Bad] Mem:18 Exits:ESD> You miss Krite with your hit. Krite barely stabs Woa. Woa misses Krite with his hit. 342H 144V 1X 1C [Me:Good] [Woa:V.Good] [Krite:V.Bad] Mem:18 Exits:ESD> Zanin swings madly at you with a giant two handed sword, knocking you to the ground. 320H 144V 1X 1C [Me:Good] [Woa:V.Good] [Krite:V.Bad] Mem:18 Exits:ESD> Qureyos comes out of hiding. Qureyos smites YOU extremely hard. 302H 144V 1X 1C [Me:Good] [Woa:V.Good] [Krite:V.Bad] Mem:18 Exits:ESD> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 302H 144V 1X 1C [Me:Good] [Woa:V.Good] [Krite:V.Bad] Mem:18 Exits:ESD> sp Krite <========== STANDS UP!!!!!! 302H 144V 1X 1C [Me:Good] [Woa:V.Good] [Krite:V.Bad] Mem:18 Exits:ESD> Krite panics, and attempts to flee. You direct your attention to Zanin. Krite flies south. 302H 144V 1X 1C [Me:Good] [Zanin:Fair] Mem:18 Exits:ESD> c 'spiritual hammer' You miss Zanin with your hit. Kooz slashes Qureyos very hard. Qureyos smites YOU extremely hard. Zanin slashes YOU extremely hard. 268H 144V 1X 1C [Me:Fair] [Zanin:Fair] Mem:18 Exits:ESD> Share how many steel coins? 268H 144V 1X 1C [Me:Fair] [Zanin:Fair] Mem:18 Exits:ESD> You can't do this SITTING! 268H 144V 1X 1C [Me:Fair] [Zanin:Fair] Mem:18 Exits:ESD> st You should probably stand up! Kooz slashes Qureyos extremely hard. Qureyos smites YOU very hard. Zanin massacres YOU with his slash. 233H 144V 1X 1C [Me:Fair] [Zanin:Fair] Mem:18 Exits:ESD> YOU STAND UP!!! 233H 144V 1X 1C [Me:Fair] [Zanin:Fair] Mem:18 Exits:ESD> fle You flee head over heels. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 233H 142V 1X 1C Mem:18 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Zanin the Butcher is standing here. (flying) Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. The omniscient celestial, Antioch, gazes at you with eyes of gold. Kooz FireForge, Blood Brother is standing here, fighting Qureyos. . . . has a metallic luster. Looking down: You see nothing special. 233H 142V 1X 1C Mem:18 Exits:EWU> u A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a steel lucern hammer lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here [2] a bottle of Aquafina mineral water lies here Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) Zanin the Butcher is standing here. (flying) Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. The omniscient celestial, Antioch, gazes at you with eyes of gold. Kooz FireForge, Blood Brother is standing here, fighting Qureyos. . . . has a metallic luster. 233H 140V 1X 1C Mem:18 Exits:ESD> Krite flies east. Zanin flies east. 233H 140V 1X 1C Mem:18 Exits:ESD> Qureyos smites Kooz. Kooz slashes Qureyos very hard. 233H 140V 1X 1C Mem:18 Exits:ESD> c 'spiritual hammer' You utter the words, 'spiritual hammer' A dark blue mist swirls around your hands and forms into a spiritual hammer. 233H 140V 1X 1C Mem:20 Exits:ESD> wield spiritual.hammer ass Krite flies in from the east. 233H 140V 1X 1C Mem:20 Exits:ESD> Krite flies south. 233H 140V 1X 1C Mem:20 Exits:ESD> Krite flies in from the south. 233H 140V 1X 1C Mem:20 Exits:ESD> Qureyos smites Kooz. Kooz slashes Qureyos very hard. 233H 140V 1X 1C Mem:20 Exits:ESD> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 233H 140V 1X 1C Mem:20 Exits:ESD> As you wield a spiritual hammer, a warm feeling flows through your body. 233H 140V 1X 1C Mem:20 Exits:ESD> Zanin flies in from the east. 233H 140V 1X 1C Mem:20 Exits:ESD> You attempt to assist Woa. You smite Krite very hard. 233H 140V 1X 1C [Me:Fair] [Woa:V.Good] [Krite:V.Bad] Mem:20 Exits:ESD> Zanin swings madly at you with a giant two handed sword, cutting deep into your flesh. 207H 140V 1X 1C [Me:Fair] [Woa:V.Good] [Krite:V.Bad] Mem:20 Exits:ESD> Qureyos steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 207H 140V 1X 1C [Me:Fair] [Woa:V.Good] [Krite:V.Bad] Mem:20 Exits:ESD> gro Zanin slashes YOU very hard. You miss Krite with your smite. Woa misses Krite with his hit. Krite stabs Woa. Qureyos smites Kooz. Kooz slashes Qureyos hard. 193H 140V 1X 1C [Me:Bad] [Woa:V.Good] [Krite:V.Bad] Mem:20 Exits:ESD> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar bad rested fighting N N N 1 20 Tariel v.bad rested RESTING N N N 0 3 Woa v.good rested fighting N N N 1 0 Kooz v.good rested fighting N N N 0 0 193H 140V 1X 1C [Me:Bad] [Woa:V.Good] [Krite:V.Bad] Mem:20 Exits:ESD> TICK IN 16 SECONDS. Qureyos <========== STANDS UP!!!!!! 193H 140V 1X 1C [Me:Bad] [Woa:V.Good] [Krite:V.Bad] Mem:20 Exits:ESD> Qureyos panics, and attempts to flee. Qureyos flies south. 193H 140V 1X 1C [Me:Bad] [Woa:V.Good] [Krite:V.Bad] Mem:20 Exits:ESD> Zanin slashes YOU extremely hard. You miss Krite with your smite. Woa misses Krite with his hit. Krite stabs Woa hard. 175H 140V 1X 1C [Me:Bad] [Woa:Good] [Krite:V.Bad] Mem:20 Exits:ESD> Krite steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 175H 140V 1X 1C [Me:Bad] [Woa:Good] [Krite:V.Bad] Mem:20 Exits:ESD> Qureyos stops following Krite. 175H 140V 1X 1C [Me:Bad] [Woa:Good] [Krite:V.Bad] Mem:20 Exits:ESD> Krite <========== STANDS UP!!!!!! 175H 140V 1X 1C [Me:Bad] [Woa:Good] [Krite:V.Bad] Mem:20 Exits:ESD> Krite panics, and attempts to flee. You direct your attention to Zanin. Krite flies down. 175H 140V 1X 1C [Me:Bad] [Zanin:Fair] Mem:20 Exits:ESD> Kooz <========== STANDS UP!!!!!! 175H 140V 1X 1C [Me:Bad] [Zanin:Fair] Mem:20 Exits:ESD> fle You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 175H 138V 1X 1C Mem:20 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Zanin the Butcher is standing here. (flying) Woa Nitro, Honorary Blood Sea Dane is SITTING here. The omniscient celestial, Antioch, gazes at you with eyes of gold. Kooz FireForge, Blood Brother is standing here. . . . has a metallic luster. Looking up: You see nothing special. Looking down: You see nothing special. 175H 138V 1X 1C Mem:20 Exits:EWU> Zanin flies in from the west. 175H 138V 1X 1C Mem:20 Exits:EWU> Zanin swings madly at you with a giant two handed sword, knocking you to the ground. 154H 138V 1X 1C [Me:V.Bad] [Zanin:Fair] Mem:20 Exits:EWU> w sca Zanin slashes YOU very hard. You smite Zanin extremely hard. 140H 138V 1X 1C [Me:V.Bad] [Zanin:Fair] Mem:20 Exits:EWU> Kooz arrives from the west. 140H 138V 1X 1C [Me:V.Bad] [Zanin:Fair] Mem:20 Exits:EWU> Kooz comes to your rescue! You're thankful, but a bit dazed. 140H 138V 1X 1C Mem:20 Exits:EWU> You can't do that while SITTING. 140H 138V 1X 1C Mem:20 Exits:EWU> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here. The omniscient celestial, Antioch, gazes at you with eyes of gold. Looking up: You see nothing special. Looking down: You see nothing special. 140H 138V 1X 1C Mem:20 Exits:EWU> st Woa arrives from the west. 140H 138V 1X 1C Mem:20 Exits:EWU> sc YOU STAND UP!!! 140H 138V 1X 1C Mem:20 Exits:EWU> Woa CRASHES into Zanin in a thundering collision, knocking him to the ground! 140H 138V 1X 1C Mem:20 Exits:EWU> You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You are hungry. You are thirsty. You have 140(398) hit and 138(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 1(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 33 minute(s). You have been playing for 22 day(s), 2 hour(s) and 23 minute(s). Your equipment is currently not being concealed. You are standing. Your wounds have been bandaged. You are affected by the following: blur detect evil 140H 138V 1X 1C Mem:20 Exits:EWU> c 'heal' me You can't remember how to cast that spell! 140H 138V 1X 1C Mem:20 Exits:EWU> Woa misses Zanin with his hit. Zanin slashes Kooz hard. Kooz slashes Zanin extremely hard. You are hungry. You are thirsty. 143H 145V 1X 1C Mem:19 Exits:EWU> eat bread You can't seem to find it! 143H 145V 1X 1C Mem:19 Exits:EWU> Woa misses Zanin with his hit. Zanin slashes Kooz hard. Kooz massacres Zanin with his slash. 143H 145V 1X 1C Mem:19 Exits:EWU> eat all Your stomach refuses to eat a bright ball of light! Your stomach refuses to eat a spiritual helmet! Your stomach refuses to eat a spiritual hammer! You eat a turkey sandwich. You are full. It tastes a little old. There is nothing left now. Your stomach refuses to eat a bottle of Aquafina mineral water! Your stomach refuses to eat a bottle of Aquafina mineral water! Your stomach refuses to eat a bottle of Aquafina mineral water! Your stomach refuses to eat a bottle of Aquafina mineral water! Your stomach refuses to eat a bottle of Aquafina mineral water! Your stomach refuses to eat a suit of steel armor! Your stomach refuses to eat a pair of steel greaves! Your stomach refuses to eat a pair of steel armplates! Your stomach refuses to eat a pair of steel boots! Your stomach refuses to eat a pair of steel gauntlets! Your stomach refuses to eat a steel helm! You are too full to eat more! Your stomach refuses to eat a bottle of Aquafina mineral water! Your stomach refuses to eat a steel bag! 143H 145V 1X 1C Mem:19 Exits:EWU> get can worn.beltpouch drink water drink water put can worn.beltpouch water What are you trying to get from? 143H 145V 1X 1C Mem:19 Exits:EWU> get can worn.beltpouch drink water drink water put can worn.beltpouch water You drink the water. You are full. 143H 145V 1X 1C Mem:7 Exits:EWU> You drink the water. You do not feel thirsty. You are full. 143H 145V 1X 1C Mem:7 Exits:EWU> Warning: your input 'water' ignored. You can't find that container. 143H 145V 1X 1C Mem:7 Exits:EWU> Kooz CRASHES into Zanin in a thundering collision, knocking him to the ground! 143H 145V 1X 1C Mem:7 Exits:EWU> What are you trying to get from? 143H 145V 1X 1C Mem:7 Exits:EWU> You drink the water. You do not feel thirsty. You are full. 143H 145V 1X 1C Mem:7 Exits:EWU> ass Woa says 'fucking we let' Your stomach can't contain anymore! 143H 145V 1X 1C Mem:7 Exits:EWU> Woa says 'krite marq live' Warning: your input 'water' ignored. You can't find that container. 143H 145V 1X 1C Mem:7 Exits:EWU> You attempt to assist Kooz. You smite Zanin extremely hard. 143H 145V 1X 1C [Me:V.Bad] [Kooz:V.Good] [Zanin:Bad] Mem:7 Exits:EWU> You smite Zanin extremely hard. Woa misses Zanin with his hit. Zanin slashes Kooz extremely hard. Kooz slashes Zanin extremely hard. 143H 145V 1X 1C [Me:V.Bad] [Kooz:Good] [Zanin:V.Bad] Mem:7 Exits:EWU> Krite flies in from the west. 143H 145V 1X 1C [Me:V.Bad] [Kooz:Good] [Zanin:V.Bad] Mem:7 Exits:EWU> Woa tells your group 'krite w' 143H 145V 1X 1C [Me:V.Bad] [Kooz:Good] [Zanin:V.Bad] Mem:7 Exits:EWU> Krite flies west. 143H 145V 1X 1C [Me:V.Bad] [Kooz:Good] [Zanin:V.Bad] Mem:7 Exits:EWU> You smite Zanin extremely hard. Woa misses Zanin with his hit. Zanin slashes Kooz very hard. Kooz massacres Zanin with his slash. 143H 145V 1X 1C [Me:V.Bad] [Kooz:Good] [Zanin:V.Bad] Mem:7 Exits:EWU> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 6: [ 7]harm You estimate your studies will complete in 7 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 143H 145V 1X 1C [Me:V.Bad] [Kooz:Good] [Zanin:V.Bad] Mem:7 Exits:EWU> Zanin steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 143H 145V 1X 1C [Me:V.Bad] [Kooz:Good] [Zanin:V.Bad] Mem:7 Exits:EWU> l A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Zanin. Kooz FireForge, Blood Brother is SITTING here, fighting Zanin. . . . has a metallic luster. Zanin the Butcher is SITTING here, fighting Kooz. (flying) 143H 145V 1X 1C [Me:V.Bad] [Kooz:Good] [Zanin:V.Bad] Mem:7 Exits:EWU> You smite Zanin very hard. Woa misses Zanin with his hit. Zanin slashes Kooz extremely hard. Kooz massacres Zanin with his slash. 143H 145V 1X 1C [Me:V.Bad] [Kooz:Good] [Zanin:V.Bad] Mem:7 Exits:EWU> Zanin <========== STANDS UP!!!!!! 143H 145V 1X 1C [Me:V.Bad] [Kooz:Good] [Zanin:V.Bad] Mem:7 Exits:EWU> Zanin panics, and attempts to flee. Zanin flies up. 143H 145V 1X 1C Mem:7 Exits:EWU> u Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. Zanin the Butcher is standing here. (flying) 143H 141V 1X 1C Mem:7 Exits:EWUD> Zanin flies east. 143H 141V 1X 1C Mem:7 Exits:EWUD> jki zanin Huh?! 143H 141V 1X 1C Mem:7 Exits:EWUD> Kooz arrives from below. 143H 141V 1X 1C Mem:7 Exits:EWUD> e Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. a bottle of Aquafina mineral water lies here [2] A small roll of bread lies here. a bottle of Aquafina mineral water lies here a turkey sandwich lies here 143H 135V 1X 1C Mem:7 Exits:SWD> jki zanin Huh?! 143H 135V 1X 1C Mem:7 Exits:SWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 143H 135V 1X 1C Mem:7 Exits:SWD> Woa gets a bottle of Aquafina mineral water. Woa gets a bottle of Aquafina mineral water. Woa gets a piece of sweet bread. Woa gets a bottle of Aquafina mineral water. Woa gets a turkey sandwich. 143H 135V 1X 1C Mem:7 Exits:SWD> get all You don't see what you are looking for here. 143H 135V 1X 1C Mem:7 Exits:SWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 143H 135V 1X 1C Mem:7 Exits:SWD> w Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 143H 129V 1X 1C Mem:7 Exits:EWUD> l Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. Kooz FireForge, Blood Brother is standing here. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. 143H 129V 1X 1C Mem:7 Exits:EWUD> d A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 143H 125V 1X 1C Mem:7 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. The omniscient celestial, Antioch, gazes at you with eyes of gold. Looking up: You see nothing special. Looking down: You see nothing special. 143H 125V 1X 1C Mem:7 Exits:EWU> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a steel lucern hammer lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here [2] a bottle of Aquafina mineral water lies here The omniscient celestial, Antioch, gazes at you with eyes of gold. 143H 123V 1X 1C Mem:7 Exits:ESD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 143H 123V 1X 1C Mem:7 Exits:ESD> d A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 143H 121V 1X 1C Mem:7 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. The omniscient celestial, Antioch, gazes at you with eyes of gold. Looking down: You see nothing special. 143H 121V 1X 1C Mem:7 Exits:EWU> Woa tells your group 'go bakc' 143H 121V 1X 1C Mem:7 Exits:EWU> Woa tells your group 'go bakc' 143H 121V 1X 1C Mem:7 Exits:EWU> Woa tells your group 'go bakc' 143H 121V 1X 1C Mem:7 Exits:EWU> Woa tells your group 'waepon' 143H 121V 1X 1C Mem:7 Exits:EWU> u A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a steel lucern hammer lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here [2] a bottle of Aquafina mineral water lies here The omniscient celestial, Antioch, gazes at you with eyes of gold. 143H 119V 1X 1C Mem:7 Exits:ESD> sca Woa tells your group 'weapon' 143H 119V 1X 1C Mem:7 Exits:ESD> Krite flies in from the south. Zanin flies in from the south. 143H 119V 1X 1C Mem:7 Exits:ESD> Kooz kneels down and studies the ground. 143H 119V 1X 1C Mem:7 Exits:ESD> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 143H 119V 1X 1C Mem:7 Exits:ESD> get all You get a steel lucern hammer. You get a heavy steel shield. Water : You can't carry that much weight. You get a turkey sandwich. You get a turkey sandwich. Water : You can't carry that much weight. 143H 119V 1X 1C Mem:7 Exits:ESD> Krite flies south. Zanin flies south. 143H 119V 1X 1C Mem:7 Exits:ESD> Krite flies in from the south. Zanin flies in from the south. 143H 119V 1X 1C Mem:7 Exits:ESD> Krite flies east. Zanin flies east. 143H 119V 1X 1C Mem:7 Exits:ESD> Woa tells your group 'hammer me' 143H 119V 1X 1C Mem:7 Exits:ESD> give hammer kooz You give a steel lucern hammer to Kooz. 143H 119V 1X 1C Mem:7 Exits:ESD> s Kooz kneels down and studies the ground. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 143H 117V 1X 1C Mem:7 Exits:NSUD> Qureyos flies in from the south. 143H 117V 1X 1C Mem:7 Exits:NSUD> Qureyos flies north. 143H 117V 1X 1C Mem:7 Exits:NSUD> n Kooz kneels down and studies the ground. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a bottle of Aquafina mineral water lies here [2] Qureyos "Not On My Shift!" Wild is standing here. (flying) . . . has a metallic luster. The omniscient celestial, Antioch, gazes at you with eyes of gold. 143H 115V 1X 1C Mem:7 Exits:ESD> Qureyos flies east. Antioch flies east. 143H 115V 1X 1C Mem:7 Exits:ESD> Woa tells your group 'toss weapon' 143H 115V 1X 1C Mem:7 Exits:ESD> ki za They aren't here. 143H 115V 1X 1C Mem:7 Exits:ESD> ki qureyos They aren't here. 143H 115V 1X 1C Mem:7 Exits:ESD> Woa tells your group 'toss weapon' 143H 115V 1X 1C Mem:7 Exits:ESD> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 143H 113V 1X 1C Mem:7 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 143H 113V 1X 1C Mem:7 Exits:EWU> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 143H 111V 1X 1C Mem:7 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 143H 111V 1X 1C Mem:7 Exits:EWD> e TICK IN 16 SECONDS. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 143H 109V 1X 1C Mem:7 Exits:SWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 143H 109V 1X 1C Mem:7 Exits:SWD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 143H 107V 1X 1C Mem:7 Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 143H 107V 1X 1C Mem:7 Exits:NSU> Woa tells your group 'NIS GIVE ME A WEAPOn' 143H 107V 1X 1C Mem:7 Exits:NSU> Woa tells your group 'NIS GIVE ME A WEAPOn' 143H 107V 1X 1C Mem:7 Exits:NSU> u Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 143H 103V 1X 1C Mem:7 Exits:NSUD> sca Woa tells your group 'NIS GIVE ME A WEAPOn' 143H 103V 1X 1C Mem:7 Exits:NSUD> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 143H 103V 1X 1C Mem:7 Exits:NSUD> r You sit down and rest your tired bones. 143H 103V 1X 1C Mem:3 Exits:NSUD> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 6: [ 7]harm You estimate your studies will complete in 3 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 143H 103V 1X 1C Mem:3 Exits:NSUD> med Distractions nag at you as you try to focus on your prayers. 143H 103V 1X 1C Mem:2 Exits:NSUD> m s 'ha' harm: removed from your list 143H 103V 1X 1C Mem:2 Exits:NSUD> m s 'ha' harm: removed from your list 143H 103V 1X 1C Mem:2 Exits:NSUD> m s 'ha' harm: removed from your list 143H 103V 1X 1C Mem:1 Exits:NSUD> Kooz gives a steel lucern hammer to Woa. 143H 103V 1X 1C Mem:1 Exits:NSUD> Kooz says 'tick' 143H 103V 1X 1C Mem:1 Exits:NSUD> Woa wields a steel lucern hammer. 143H 103V 1X 1C Mem:1 Exits:NSUD> Your studies complete, you close your prayerbook with a smile. Timer now at 62 secs. 162H 148V 1X 1C Exits:NSUD> mem 'ha' You open up your prayerbook and begin studying it. harm: added to your list 162H 148V 1X 1C Mem:1 Exits:NSUD> mem 'ha' harm: added to your list 162H 148V 1X 1C Mem:2 Exits:NSUD> mem 'ha' harm: added to your list 162H 148V 1X 1C Mem:2 Exits:NSUD> mem 'ha' harm: you can't memorize any more level 6 spells 162H 148V 1X 1C Mem:2 Exits:NSUD> mem 'ha' harm: you can't memorize any more level 6 spells 162H 148V 1X 1C Mem:2 Exits:NSUD> st You stop meditating and stand up. 162H 148V 1X 1C Mem:6 Exits:NSUD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar bad rested standing N N N 1 6 Tariel bad rested RESTING N N N 0 1 Woa v.good rested standing N N N 1 0 Kooz good rested standing N N N 0 0 162H 148V 1X 1C Mem:6 Exits:NSUD> s Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 162H 142V 1X 1C Mem:6 Exits:NWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. The omniscient celestial, Antioch, gazes at you with eyes of gold. You see the outline of a life form here, carrying: a spiritual hammer. Zanin the Butcher is standing here. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) 162H 142V 1X 1C Mem:6 Exits:NWD> d A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. The omniscient celestial, Antioch, gazes at you with eyes of gold. You see the outline of a life form here, carrying: a spiritual hammer. Zanin the Butcher is standing here. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) 162H 138V 1X 1C Mem:6 Exits:NWU> Qureyos utters the words, 'cure critical'. 162H 138V 1X 1C Mem:6 Exits:NWU> Zanin tries to sip, but fails! 162H 138V 1X 1C Mem:6 Exits:NWU> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 162H 138V 1X 1C Mem:6 Exits:NWU> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 162H 138V 1X 1C Mem:6 Exits:NWU> assist You attempt to assist Woa. You miss Krite with your smite. 162H 138V 1X 1C [Me:Bad] [Woa:V.Good] [Krite:V.Good] Mem:6 Exits:NWU> You miss Krite with your smite. Kooz slashes Qureyos extremely hard. Qureyos comes out of hiding. Qureyos misses Kooz with her smite. Woa massacres Krite with his smite. Krite stabs Woa very hard. 162H 138V 1X 1C [Me:Bad] [Woa:V.Good] [Krite:V.Good] Mem:6 Exits:NWU> gla qureyos Qureyos the elder female gnome has some small wounds and bruises (bandaged). 162H 138V 1X 1C [Me:Bad] [Woa:V.Good] [Krite:V.Good] Mem:6 Exits:NWU> Zanin swings madly at you with a giant two handed sword, knocking you to the ground. 138H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:V.Good] Mem:6 Exits:NWU> Zanin massacres YOU with his slash. You massacre Krite with your smite. Kooz slashes Qureyos very hard. Qureyos smites Kooz hard. Woa misses Krite with his smite. Krite stabs Woa. 113H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:6 Exits:NWU> Krite <========== STANDS UP!!!!!! 113H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:6 Exits:NWU> Krite focuses his purity on Woa's arm! Krite focuses on Woa's arm, but is thwarted. 113H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:6 Exits:NWU> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 113H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:6 Exits:NWU> Kooz comes to your rescue! You're thankful, but a bit dazed. 113H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:6 Exits:NWU> c 'heal' me You can't do this SITTING! 113H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:6 Exits:NWU> Qureyos issues the order 'kill uthgar'. The air crackles as Antioch swings his sword at you. You are burned by the sword. A spiritual helmet is destroyed. 91H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:6 Exits:NWU> Qureyos <========== STANDS UP!!!!!! 91H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:6 Exits:NWU> Qureyos says 'fuck man' 91H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:6 Exits:NWU> st YOU STAND UP!!! 91H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:6 Exits:NWU> c 'heal' me Qureyos panics, and attempts to flee. Qureyos flies west. 91H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:6 Exits:NWU> Your casting is disrupted by the fighting! 91H 138V 1X 1C [Me:V.Bad] [Woa:V.Good] [Krite:Good] Mem:7 Exits:NWU> The air crackles as Antioch swings his sword at you. You are burned by the sword. You wish your wounds would stop BLEEDING so much! Zanin slashes Kooz extremely hard. Kooz slashes Zanin very hard. Woa smites Krite extremely hard. Krite stabs Woa. Qureyos now follows Krite. Krite is the new leader of Qureyos's group. 66H 138V 1X 1C [Me:Awful] [Woa:V.Good] [Krite:Good] Mem:7 Exits:NWU> Tariel tells your group 'how u doing??' 66H 138V 1X 1C [Me:Awful] [Woa:V.Good] [Krite:Good] Mem:7 Exits:NWU> c 'heal' me Kooz CRASHES into Zanin in a thundering collision, knocking him to the ground! 66H 138V 1X 1C [Me:Awful] [Woa:V.Good] [Krite:Good] Mem:7 Exits:NWU> You utter the words, 'heal' You heal yourself. Your entire body tingles for a few seconds. 396H 138V 1X 1C [Me:V.Good] [Woa:V.Good] [Krite:Good] Mem:9 Exits:NWU> Qureyos flies in from the west. 396H 138V 1X 1C [Me:V.Good] [Woa:V.Good] [Krite:Good] Mem:9 Exits:NWU> flee flee The air crackles as Antioch swings his sword at you. You are burned by the sword. Zanin slashes Kooz very hard. Kooz slashes Zanin extremely hard. Woa massacres Krite with his smite. Krite stabs Woa hard. Qureyos focuses on Zanin and utters the words, 'heal'. Qureyos heals Zanin. 372H 138V 1X 1C [Me:V.Good] [Woa:V.Good] [Krite:Good] Mem:9 Exits:NWU> flee You flee head over heels. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 372H 136V 1X 1C Mem:9 Exits:EWU> You're not fighting, why bother fleeing? 372H 136V 1X 1C Mem:9 Exits:EWU> sca You're not fighting, why bother fleeing? 372H 136V 1X 1C Mem:9 Exits:EWU> Looking north: You see nothing special. Looking east: You see nothing special. You see the outline of a life form here, carrying: a spiritual hammer. Kooz FireForge, Blood Brother is standing here, fighting Zanin. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Zanin the Butcher is SITTING here, fighting Kooz. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 372H 136V 1X 1C Mem:9 Exits:EWU> e A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. You see the outline of a life form here, carrying: a spiritual hammer. Kooz FireForge, Blood Brother is standing here, fighting Zanin. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Zanin the Butcher is SITTING here, fighting Kooz. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) 372H 134V 1X 1C Mem:9 Exits:NWU> Qureyos issues the order 'kill uthgar'. The air crackles as Antioch swings his sword at you. You are burned by the sword. 349H 134V 1X 1C [Me:Good] [Antioch:V.Good] Mem:9 Exits:NWU> c 'blindness' qureyos You can't remember how to cast that spell! 349H 134V 1X 1C [Me:Good] [Antioch:V.Good] Mem:9 Exits:NWU> Qureyos steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. Krite <========== STANDS UP!!!!!! 349H 134V 1X 1C [Me:Good] [Antioch:V.Good] Mem:9 Exits:NWU> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 349H 134V 1X 1C [Me:Good] [Antioch:V.Good] Mem:9 Exits:NWU> fle You flee head over heels. A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 349H 132V 1X 1C Mem:9 Exits:NS> fle You're not fighting, why bother fleeing? 349H 132V 1X 1C Mem:9 Exits:NS> m Zanin flies in from the south. 349H 132V 1X 1C Mem:9 Exits:NS> Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 2]harm 8: [ 1]holy word Spells being memorized: 6: [ 5]harm You estimate your studies will complete in 9 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 349H 132V 1X 1C Mem:9 Exits:NS> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is SITTING here, fighting Qureyos. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) 349H 130V 1X 1C Mem:9 Exits:NWU> sca Looking north: You see nothing special. Zanin the Butcher is standing here. (flying) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 349H 130V 1X 1C Mem:9 Exits:NWU> Qureyos issues the order 'kill uthgar'. Antioch misses you with his slash. 349H 130V 1X 1C [Me:Good] [Antioch:V.Good] Mem:9 Exits:NWU> w You can't do that while fighting. 349H 130V 1X 1C [Me:Good] [Antioch:V.Good] Mem:9 Exits:NWU> Zanin flies in from the north. 349H 130V 1X 1C [Me:Good] [Antioch:V.Good] Mem:9 Exits:NWU> fle You flee head over heels. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 349H 128V 1X 1C Mem:9 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Zanin the Butcher is standing here. (flying) Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is SITTING here, fighting Qureyos. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 349H 128V 1X 1C Mem:9 Exits:EWU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing N N N 1 9 Tariel bad rested RESTING N N N 0 1 Woa good rested fighting N N N 1 0 Kooz good rested fighting N N N 0 0 349H 128V 1X 1C Mem:9 Exits:EWU> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 2]harm 8: [ 1]holy word Spells being memorized: 6: [ 5]harm You estimate your studies will complete in 9 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 349H 128V 1X 1C Mem:9 Exits:EWU> l e You see nothing special. Zanin the Butcher is standing here. (flying) Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is standing here, fighting Qureyos. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) 349H 128V 1X 1C Mem:9 Exits:EWU> e A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Zanin the Butcher is standing here. (flying) Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is standing here, fighting Qureyos. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) 349H 126V 1X 1C Mem:9 Exits:NWU> Kooz slashes Qureyos hard. Qureyos misses Kooz with her smite. Woa misses Krite with his smite. Krite misses Woa with his stab. 349H 126V 1X 1C Mem:9 Exits:NWU> ki qureyos You smite Qureyos hard. 349H 126V 1X 1C [Me:Good] [Kooz:Good] [Qureyos:Fair] Mem:9 Exits:NWU> Zanin swings madly at you with a giant two handed sword, cutting deep into your flesh. 324H 126V 1X 1C [Me:Good] [Kooz:Good] [Qureyos:Fair] Mem:9 Exits:NWU> TICK IN 16 SECONDS. Qureyos <========== STANDS UP!!!!!! 324H 126V 1X 1C [Me:Good] [Kooz:Good] [Qureyos:Fair] Mem:9 Exits:NWU> Qureyos issues the order 'kill uthgar'. The air crackles as Antioch swings his sword at you. You are burned by the sword. 301H 126V 1X 1C [Me:Good] [Kooz:Good] [Qureyos:Fair] Mem:9 Exits:NWU> Qureyos panics, and attempts to flee. You direct your attention to Zanin. Qureyos flies west. 301H 126V 1X 1C [Me:Good] [Zanin:V.Good] Mem:9 Exits:NWU> flee You miss Zanin with your smite. The air crackles as Antioch swings his sword at you. You are burned by the sword. A spiritual hammer is destroyed. Zanin slashes YOU very hard. Woa massacres Krite with his smite. Krite stabs Woa hard. 263H 126V 1X 1C [Me:Fair] [Zanin:V.Good] Mem:9 Exits:NWU> flee You flee head over heels. Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 263H 122V 1X 1C Mem:9 Exits:NWD> You're not fighting, why bother fleeing? 263H 122V 1X 1C Mem:9 Exits:NWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. Zanin the Butcher is standing here. (flying) Kooz FireForge, Blood Brother is standing here. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) 263H 122V 1X 1C Mem:9 Exits:NWD> r You sit down and rest your tired bones. 263H 122V 1X 1C Mem:3 Exits:NWD> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 2]harm 8: [ 1]holy word Spells being memorized: 6: [ 5]harm You estimate your studies will complete in 3 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 263H 122V 1X 1C Mem:3 Exits:NWD> l d You see nothing special. You see the outline of a life form here, carrying: a spiritual hammer. Zanin the Butcher is standing here. (flying) Kooz FireForge, Blood Brother is standing here, fighting Qureyos. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) 263H 122V 1X 1C Mem:3 Exits:NWD> Zanin flies in from below. 263H 122V 1X 1C Mem:3 Exits:NWD> sc You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 263(398) hit and 122(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 1(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 35 minute(s). You have been playing for 22 day(s), 2 hour(s) and 25 minute(s). Your equipment is currently not being concealed. You are RESTING. Your wounds have been bandaged. You are affected by the following: blur detect evil 263H 122V 1X 1C Mem:3 Exits:NWD> Zanin charges at you, but you manage to move away. 263H 122V 1X 1C [Me:Fair] [Zanin:V.Good] Mem:3 Exits:NWD> st YOU STAND UP!!! 263H 122V 1X 1C [Me:Fair] [Zanin:V.Good] Mem:9 Exits:NWD> fle You flee head over heels. Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 263H 116V 1X 1C Mem:9 Exits:EWUD> fle You're not fighting, why bother fleeing? 263H 116V 1X 1C Mem:9 Exits:EWUD> r You sit down and rest your tired bones. 263H 116V 1X 1C Mem:3 Exits:EWUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Zanin the Butcher is standing here. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 263H 116V 1X 1C Mem:3 Exits:EWUD> You suddenly notice that your body is in focus once again. 282H 150V 1X 1C Mem:2 Exits:EWUD> st YOU STAND UP!!! 282H 150V 1X 1C Mem:6 Exits:EWUD> e Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. Zanin the Butcher is standing here. (flying) 282H 144V 1X 1C Mem:6 Exits:NWD> d A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. You see the outline of a life form here, carrying: a spiritual hammer. Kooz FireForge, Blood Brother is standing here, fighting Krite. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Kooz. (flying) 282H 140V 1X 1C Mem:6 Exits:NWU> Qureyos <========== STANDS UP!!!!!! 282H 140V 1X 1C Mem:6 Exits:NWU> ass You attempt to assist Woa. You miss Krite with your hit. 282H 140V 1X 1C [Me:Fair] [Kooz:Good] [Krite:Bad] Mem:6 Exits:NWU> You miss Krite with your hit. Kooz misses Krite with his slash. Krite stabs Kooz hard. Woa misses Krite with his smite. 282H 140V 1X 1C [Me:Fair] [Kooz:Good] [Krite:Bad] Mem:6 Exits:NWU> Qureyos comes out of hiding. Qureyos smites YOU hard. 275H 140V 1X 1C [Me:Fair] [Kooz:Good] [Krite:Bad] Mem:6 Exits:NWU> Zanin flies in from above. 275H 140V 1X 1C [Me:Fair] [Kooz:Good] [Krite:Bad] Mem:6 Exits:NWU> Zanin swings madly at you with a giant two handed sword, cutting deep into your flesh. 250H 140V 1X 1C [Me:Fair] [Kooz:Good] [Krite:Bad] Mem:6 Exits:NWU> Woa <========== STANDS UP!!!!!! 250H 140V 1X 1C [Me:Fair] [Kooz:Good] [Krite:Bad] Mem:6 Exits:NWU> Krite steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 250H 140V 1X 1C [Me:Fair] [Kooz:Good] [Krite:Bad] Mem:6 Exits:NWU> flee You flee head over heels. A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 250H 138V 1X 1C Mem:6 Exits:NS> flee You're not fighting, why bother fleeing? 250H 138V 1X 1C Mem:6 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Zanin the Butcher is standing here. (flying) You see the outline of a life form here, carrying: a spiritual hammer. Kooz FireForge, Blood Brother is standing here, fighting Krite. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Kooz. (flying) Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 250H 138V 1X 1C Mem:6 Exits:NS> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Zanin the Butcher is standing here. (flying) You see the outline of a life form here, carrying: a spiritual hammer. Kooz FireForge, Blood Brother is standing here, fighting Krite. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Kooz. (flying) 250H 136V 1X 1C Mem:6 Exits:NWU> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 250H 136V 1X 1C Mem:6 Exits:NWU> ass You attempt to assist Woa. You miss Krite with your hit. 250H 136V 1X 1C [Me:Fair] [Kooz:Good] [Krite:V.Good] Mem:6 Exits:NWU> You miss Krite with your hit. Qureyos comes out of hiding. Qureyos smites Kooz. Kooz slashes Krite extremely hard. Krite stabs Kooz very hard. Woa misses Krite with his smite. 250H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Krite <========== STANDS UP!!!!!! 250H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Krite looks at Kooz. 250H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Krite focuses his purity on Kooz's arm! Krite forces Kooz to drop his weapon. 250H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Zanin charges at you, but you manage to move away. 250H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Woa gets a longsword. 250H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Woa <========== STANDS UP!!!!!! 250H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Woa tells your group 'fucking marq heaed krite' 250H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> get all You don't see what you are looking for here. 250H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Zanin slashes YOU extremely hard. You miss Krite with your hit. Qureyos smites Kooz. Kooz misses Krite with his hit. Krite stabs Kooz hard. Woa misses Krite with his smite. 232H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> get all You don't see what you are looking for here. 232H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Woa gives a longsword to Kooz. 232H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Kooz comes to your rescue! You're thankful, but a bit dazed. 232H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 232H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Zanin slashes Kooz very hard. Kooz misses Zanin with his hit. You miss Krite with your hit. Qureyos smites Kooz. Krite stabs Kooz hard. Woa misses Krite with his smite. 232H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 232H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Qureyos <========== STANDS UP!!!!!! 232H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Qureyos issues the order 'kill uthgar'. The air crackles as Antioch swings his sword at you. You are burned by the sword. 211H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> Qureyos panics, and attempts to flee. Qureyos flies north. 211H 136V 1X 1C [Me:Fair] [Kooz:Fair] [Krite:V.Good] Mem:6 Exits:NWU> fle You flee head over heels. A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Qureyos "Not On My Shift!" Wild is standing here. (flying) . . . has a metallic luster. 211H 134V 1X 1C Mem:6 Exits:NS> fle You're not fighting, why bother fleeing? 211H 134V 1X 1C Mem:6 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Kooz FireForge, Blood Brother is standing here, fighting Krite. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Kooz. (flying) Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 211H 134V 1X 1C Mem:6 Exits:NS> Qureyos flies south. 211H 134V 1X 1C Mem:6 Exits:NS> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Qureyos "Not On My Shift!" Wild is standing here. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is standing here, fighting Krite. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Kooz. (flying) 211H 132V 1X 1C Mem:6 Exits:NWU> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 211H 132V 1X 1C Mem:6 Exits:NWU> w A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 211H 130V 1X 1C Mem:6 Exits:EWU> l e You see nothing special. Zanin the Butcher is standing here. (flying) You see the outline of a life form here, carrying: a spiritual hammer. Kooz FireForge, Blood Brother is standing here, fighting Krite. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Kooz. (flying) 211H 130V 1X 1C Mem:6 Exits:EWU> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 2]harm 8: [ 1]holy word Spells being memorized: 6: [ 5]harm You estimate your studies will complete in 6 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 211H 130V 1X 1C Mem:6 Exits:EWU> Krite flies in from the east. Zanin flies in from the east. 211H 130V 1X 1C Mem:6 Exits:EWU> Woa tells your group 'gav eyou sword' 211H 130V 1X 1C Mem:6 Exits:EWU> e A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is standing here, fighting Qureyos. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. The omniscient celestial, Antioch, gazes at you with eyes of gold. 211H 128V 1X 1C Mem:6 Exits:NWU> Krite flies in from the west. Zanin flies in from the west. 211H 128V 1X 1C Mem:6 Exits:NWU> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 211H 128V 1X 1C Mem:6 Exits:NWU> u Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 211H 124V 1X 1C Mem:6 Exits:NWD> l d You see nothing special. Zanin the Butcher is standing here. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is standing here, fighting Qureyos. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. 211H 124V 1X 1C Mem:6 Exits:NWD> d A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Zanin the Butcher is standing here. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is standing here, fighting Qureyos. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. 211H 120V 1X 1C Mem:6 Exits:NWU> w A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 211H 118V 1X 1C Mem:6 Exits:EWU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing N N N 1 6 Tariel perfect rested RESTING N N N 0 1 Woa good rested fighting N N N 1 0 Kooz fair rested fighting N N N 0 0 211H 118V 1X 1C Mem:6 Exits:EWU> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 2]harm 8: [ 1]holy word Spells being memorized: 6: [ 5]harm You estimate your studies will complete in 6 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 211H 118V 1X 1C Mem:6 Exits:EWU> Qureyos flies in from the east. 211H 118V 1X 1C Mem:6 Exits:EWU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing N N N 1 6 Tariel perfect rested RESTING N N N 0 1 Woa good rested fighting N N N 1 0 Kooz fair rested standing N N N 0 0 211H 118V 1X 1C Mem:6 Exits:EWU> e A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Zanin the Butcher is standing here. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Kooz FireForge, Blood Brother is standing here. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. 211H 116V 1X 1C Mem:6 Exits:NWU> Qureyos flies in from the west. 211H 116V 1X 1C Mem:6 Exits:NWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 211H 116V 1X 1C Mem:6 Exits:NWU> n A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 211H 114V 1X 1C Mem:6 Exits:NS> Krite flies in from the south. 211H 114V 1X 1C Mem:6 Exits:NS> l s You see nothing special. You see the outline of a life form here, carrying: a spiritual hammer. Zanin the Butcher is standing here. (flying) Woa Nitro, Honorary Blood Sea Dane is SITTING here. The omniscient celestial, Antioch, gazes at you with eyes of gold. 211H 114V 1X 1C Mem:6 Exits:NS> s Krite flies south. 211H 114V 1X 1C Mem:6 Exits:NS> A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) You see the outline of a life form here, carrying: a spiritual hammer. Zanin the Butcher is standing here. (flying) Woa Nitro, Honorary Blood Sea Dane is SITTING here. The omniscient celestial, Antioch, gazes at you with eyes of gold. 211H 112V 1X 1C Mem:6 Exits:NWU> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 211H 112V 1X 1C Mem:6 Exits:NWU> Krite flies west. Zanin flies west. 211H 112V 1X 1C Mem:6 Exits:NWU> Kooz slashes Qureyos hard. Qureyos comes out of hiding. Qureyos misses Kooz with her smite. 211H 112V 1X 1C Mem:6 Exits:NWU> w A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. Zanin the Butcher is standing here. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) 211H 110V 1X 1C Mem:6 Exits:EWU> Zanin swings madly at you with a giant two handed sword, knocking you to the ground. 180H 110V 1X 1C [Me:Bad] [Zanin:V.Good] Mem:6 Exits:EWU> gro Krite flies east. 180H 110V 1X 1C [Me:Bad] [Zanin:V.Good] Mem:6 Exits:EWU> Krite flies in from the east. 180H 110V 1X 1C [Me:Bad] [Zanin:V.Good] Mem:6 Exits:EWU> fle Kung arrives from the west. 180H 110V 1X 1C [Me:Bad] [Zanin:V.Good] Mem:6 Exits:EWU> Kung leaves east. 180H 110V 1X 1C [Me:Bad] [Zanin:V.Good] Mem:6 Exits:EWU> Krite attempts to strike at you with his rapier. Krite stabs YOU hard. 171H 110V 1X 1C [Me:Bad] [Zanin:V.Good] Mem:6 Exits:EWU> Krite stabs YOU very hard. Zanin massacres YOU with his slash. You miss Zanin with your hit. 130H 110V 1X 1C [Me:V.Bad] [Zanin:V.Good] Mem:6 Exits:EWU> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.bad rested fighting N N N 1 6 Tariel perfect rested RESTING N N N 0 1 Woa good rested SITTING N N N 1 0 Kooz fair rested fighting N N N 0 0 130H 110V 1X 1C [Me:V.Bad] [Zanin:V.Good] Mem:6 Exits:EWU> You can't do that while SITTING. 130H 110V 1X 1C [Me:V.Bad] [Zanin:V.Good] Mem:6 Exits:EWU> TICK IN 16 SECONDS. st YOU STAND UP!!! 130H 110V 1X 1C [Me:V.Bad] [Zanin:V.Good] Mem:6 Exits:EWU> fle You flee head over heels. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 130H 108V 1X 1C Mem:6 Exits:ESW> fle You're not fighting, why bother fleeing? 130H 108V 1X 1C Mem:6 Exits:ESW> e A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) Zanin the Butcher is standing here. (flying) 130H 106V 1X 1C Mem:6 Exits:EWU> e A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Kooz FireForge, Blood Brother is standing here, fighting Qureyos. . . . has a metallic luster. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. The omniscient celestial, Antioch, gazes at you with eyes of gold. 130H 104V 1X 1C Mem:6 Exits:NWU> Qureyos issues the order 'kill ass'. 130H 104V 1X 1C Mem:6 Exits:NWU> Qureyos <========== STANDS UP!!!!!! Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 130H 104V 1X 1C Mem:6 Exits:NWU> c 'heal' me Kooz slashes Qureyos very hard. Qureyos smites Kooz. 130H 104V 1X 1C Mem:6 Exits:NWU> You utter the words, 'heal' You heal yourself. Your entire body tingles for a few seconds. 393H 104V 1X 1C Mem:7 Exits:NWU> Krite flies in from the west. Zanin flies in from the west. 393H 104V 1X 1C Mem:7 Exits:NWU> Qureyos steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 393H 104V 1X 1C Mem:7 Exits:NWU> Krite attempts to strike at you with his rapier. Krite stabs YOU hard. 384H 104V 1X 1C [Me:V.Good] [Krite:Good] Mem:7 Exits:NWU> Zanin flies west. 384H 104V 1X 1C [Me:V.Good] [Krite:Good] Mem:7 Exits:NWU> Zanin flies in from the west. 384H 104V 1X 1C [Me:V.Good] [Krite:Good] Mem:7 Exits:NWU> Zanin swings madly at you with a giant two handed sword, cutting deep into your flesh. 360H 104V 1X 1C [Me:V.Good] [Krite:Good] Mem:7 Exits:NWU> flee flee Krite deftly steps in front of Qureyos, pushing into the frey. Krite heroically rescues Qureyos. Kooz misses Krite with his slash. Krite misses Kooz with his stab. Zanin massacres YOU with his slash. You miss Krite with your hit. Woa misses Qureyos with his smite. 339H 104V 1X 1C [Me:Good] [Kooz:Fair] [Krite:Good] Mem:7 Exits:NWU> You flee head over heels. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 339H 102V 1X 1C Mem:7 Exits:EWU> You're not fighting, why bother fleeing? 339H 102V 1X 1C Mem:7 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Zanin the Butcher is standing here. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Krite. . . . has a metallic luster. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Woa. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Qureyos. The omniscient celestial, Antioch, gazes at you with eyes of gold. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 339H 102V 1X 1C Mem:7 Exits:EWU> r You sit down and rest your tired bones. 339H 102V 1X 1C Mem:3 Exits:EWU> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 1]harm 8: [ 1]holy word Spells being memorized: 6: [ 6]harm You estimate your studies will complete in 3 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 339H 102V 1X 1C Mem:3 Exits:EWU> Kung arrives from the east. 339H 102V 1X 1C Mem:3 Exits:EWU> Kung leaves west. 339H 102V 1X 1C Mem:3 Exits:EWU> m s 'ha' harm: removed from your list 339H 102V 1X 1C Mem:2 Exits:EWU> m s 'ha' harm: removed from your list 339H 102V 1X 1C Mem:2 Exits:EWU> m s 'ha' harm: removed from your list 339H 102V 1X 1C Mem:1 Exits:EWU> m s 'ha' harm: removed from your list 339H 102V 1X 1C Mem:1 Exits:EWU> mem 'ha' Zanin flies in from the east. 339H 102V 1X 1C Mem:1 Exits:EWU> harm: added to your list 339H 102V 1X 1C Mem:1 Exits:EWU> Your studies complete, you close your prayerbook with a smile. Timer now at 62 secs. You throw away your bloody bandages. Timer now at 62 secs. 358H 147V 1X 1C Exits:EWU> st YOU STAND UP!!! 358H 147V 1X 1C Exits:EWU> e Zanin swings madly at you with a giant two handed sword, cutting deep into your flesh. 335H 147V 1X 1C [Me:Good] [Zanin:Perfect] Exits:EWU> You can't do that while fighting. 335H 147V 1X 1C [Me:Good] [Zanin:Perfect] Exits:EWU> fle You flee head over heels. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 335H 145V 1X 1C Exits:ESW> fle You're not fighting, why bother fleeing? 335H 145V 1X 1C Exits:ESW> st You are already standing. 335H 145V 1X 1C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Zanin the Butcher is standing here. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 335H 145V 1X 1C Exits:ESW> e A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. Zanin the Butcher is standing here. (flying) 335H 143V 1X 1C Exits:EWU> e A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Kooz FireForge, Blood Brother is standing here, fighting Krite. . . . has a metallic luster. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. 335H 141V 1X 1C Exits:NWU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing N N N 1 0 Tariel perfect rested standing Y N N 0 2 Woa good rested fighting N N N 1 0 Kooz fair rested fighting N N N 0 0 335H 141V 1X 1C Exits:NWU> ass You attempt to assist Kooz. You miss Krite with your hit. 335H 141V 1X 1C [Me:Good] [Woa:Good] [Krite:Fair] Exits:NWU> You miss Krite with your hit. Qureyos misses Kooz with her smite. Krite blocks Woa's blow with a quick raise of his shield. Krite stabs Woa hard. Kooz slashes Krite extremely hard. 335H 141V 1X 1C [Me:Good] [Woa:Good] [Krite:Fair] Exits:NWU> Qureyos <========== STANDS UP!!!!!! 335H 141V 1X 1C [Me:Good] [Woa:Good] [Krite:Fair] Exits:NWU> Qureyos issues the order 'kill ass'. 335H 141V 1X 1C [Me:Good] [Woa:Good] [Krite:Fair] Exits:NWU> Krite steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 335H 141V 1X 1C [Me:Good] [Woa:Good] [Krite:Fair] Exits:NWU> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 335H 141V 1X 1C [Me:Good] [Woa:Good] [Krite:Fair] Exits:NWU> Zanin flies in from the west. 335H 141V 1X 1C [Me:Good] [Woa:Good] [Krite:Fair] Exits:NWU> Zanin swings madly at you with a giant two handed sword, cutting deep into your flesh. 308H 141V 1X 1C [Me:Good] [Woa:Good] [Krite:Fair] Exits:NWU> Krite <========== STANDS UP!!!!!! 308H 141V 1X 1C [Me:Good] [Woa:Good] [Krite:Fair] Exits:NWU> Krite focuses his purity on Woa's leg! Krite focuses on Woa's legs, but is thwarted. 308H 141V 1X 1C [Me:Good] [Woa:Good] [Krite:Fair] Exits:NWU> Zanin massacres YOU with his slash. You miss Krite with your hit. Qureyos barely smites Kooz. Woa smites Krite extremely hard. Krite barely stabs Woa. Kooz slashes Krite very hard. 286H 141V 1X 1C [Me:Fair] [Woa:Good] [Krite:Fair] Exits:NWU> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 4]harm 8: [ 1]holy word Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-3 7-4 8-2 286H 141V 1X 1C [Me:Fair] [Woa:Good] [Krite:Fair] Exits:NWU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested fighting N N N 1 0 Tariel perfect rested standing Y N N 0 2 Woa good rested fighting N N N 1 0 Kooz fair rested fighting N N N 0 0 286H 141V 1X 1C [Me:Fair] [Woa:Good] [Krite:Fair] Exits:NWU> l A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Zanin the Butcher is standing here, fighting YOU. (flying) Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Woa. (flying) Kooz FireForge, Blood Brother is standing here, fighting Krite. . . . has a metallic luster. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. 286H 141V 1X 1C [Me:Fair] [Woa:Good] [Krite:Fair] Exits:NWU> fle Zanin slashes YOU extremely hard. You miss Krite with your hit. Qureyos barely smites Kooz. Woa misses Krite with his smite. Krite stabs Woa extremely hard. Kooz slashes Krite very hard. 270H 141V 1X 1C [Me:Fair] [Woa:Good] [Krite:Fair] Exits:NWU> PANIC! You couldn't escape! 270H 141V 1X 1C [Me:Fair] [Woa:Good] [Krite:Fair] Exits:NWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 270H 141V 1X 1C [Me:Fair] [Woa:Good] [Krite:Fair] Exits:NWU> fle Krite panics, and attempts to flee. You direct your attention to Zanin. Krite flies west. 270H 141V 1X 1C [Me:Fair] [Zanin:Perfect] Exits:NWU> fle Qureyos <========== STANDS UP!!!!!! Woa <========== STANDS UP!!!!!! 270H 141V 1X 1C [Me:Fair] [Zanin:Perfect] Exits:NWU> You flee head over heels. Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 270H 137V 1X 1C Exits:NWD> You're not fighting, why bother fleeing? 270H 137V 1X 1C Exits:NWD> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 4]harm 8: [ 1]holy word Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-3 7-4 8-2 270H 137V 1X 1C Exits:NWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) Zanin the Butcher is standing here. (flying) Kooz FireForge, Blood Brother is standing here, fighting Qureyos. . . . has a metallic luster. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. The omniscient celestial, Antioch, gazes at you with eyes of gold. 270H 137V 1X 1C Exits:NWD> mem 'ha' You open up your prayerbook and begin studying it. harm: added to your list 270H 137V 1X 1C Mem:3 Exits:NWD> mem 'ha' harm: added to your list 270H 137V 1X 1C Mem:5 Exits:NWD> mem 'ha' harm: added to your list 270H 137V 1X 1C Mem:6 Exits:NWD> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 4]harm 8: [ 1]holy word Spells being memorized: 6: [ 3]harm You estimate your studies will complete in 6 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 270H 137V 1X 1C Mem:6 Exits:NWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Zanin the Butcher is standing here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Zanin. . . . has a metallic luster. Qureyos "Not On My Shift!" Wild is SITTING here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. 270H 137V 1X 1C Mem:6 Exits:NWD> sc You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 270(398) hit and 137(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 1(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 36 minute(s). You have been playing for 22 day(s), 2 hour(s) and 27 minute(s). Your equipment is currently not being concealed. You are standing. You are affected by the following: detect evil 270H 137V 1X 1C Mem:6 Exits:NWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here, fighting Woa. (flying) Zanin the Butcher is standing here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Zanin. . . . has a metallic luster. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. 270H 137V 1X 1C Mem:6 Exits:NWD> c 'bless' me You utter the words, 'bless' You feel righteous. 270H 137V 1X 1C Mem:7 Exits:NWD> gro m Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing N N N 1 7 Tariel perfect rested RESTING Y N N 0 1 Woa fair rested fighting N N N 1 0 Kooz fair rested fighting N N N 0 0 270H 137V 1X 1C Mem:7 Exits:NWD> Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 4]harm 8: [ 1]holy word Spells being memorized: 1: [ 1]bless 6: [ 3]harm You estimate your studies will complete in 7 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 270H 137V 1X 1C Mem:7 Exits:NWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Zanin the Butcher is standing here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is standing here, fighting Zanin. . . . has a metallic luster. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. The omniscient celestial, Antioch, gazes at you with eyes of gold. 270H 137V 1X 1C Mem:7 Exits:NWD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing N N N 1 7 Tariel perfect rested RESTING Y N N 0 1 Woa fair rested fighting N N N 1 0 Kooz fair rested fighting N N N 0 0 270H 137V 1X 1C Mem:7 Exits:NWD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing N N N 1 7 Tariel perfect rested RESTING Y N N 0 1 Woa fair rested fighting N N N 1 0 Kooz bad rested fighting N N N 0 0 270H 137V 1X 1C Mem:7 Exits:NWD> l s You see nothing special. 270H 137V 1X 1C Mem:7 Exits:NWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Zanin the Butcher is standing here, fighting Kooz. (flying) Kooz FireForge, Blood Brother is SITTING here, fighting Zanin. . . . has a metallic luster. Qureyos "Not On My Shift!" Wild is standing here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Krite. Antioch is standing here, fighting Kooz. 270H 137V 1X 1C Mem:7 Exits:NWD> TICK IN 16 SECONDS. gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing N N N 1 7 Tariel perfect rested RESTING Y N N 0 1 Woa fair rested fighting N N N 1 0 Kooz bad rested fighting N N N 0 0 270H 137V 1X 1C Mem:7 Exits:NWD> w Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 270H 131V 1X 1C Mem:7 Exits:EWUD> r You sit down and rest your tired bones. 270H 131V 1X 1C Mem:3 Exits:EWUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 270H 131V 1X 1C Mem:3 Exits:EWUD> m Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 4]harm 8: [ 1]holy word Spells being memorized: 1: [ 1]bless 6: [ 3]harm You estimate your studies will complete in 3 (game) hours. Spells left (level-number): 1-0 2-5 3-2 4-4 5-6 6-0 7-4 8-2 270H 131V 1X 1C Mem:3 Exits:EWUD> m s 'bl' bless: removed from your list 270H 131V 1X 1C Mem:2 Exits:EWUD> m s 'ha' harm: removed from your list 270H 131V 1X 1C Mem:2 Exits:EWUD> m s 'ha' harm: removed from your list 270H 131V 1X 1C Mem:1 Exits:EWUD> Your studies complete, you close your prayerbook with a smile. Timer now at 62 secs. The lightning has stopped. 289H 150V 1X 1C Exits:EWUD> mem 'ha' You open up your prayerbook and begin studying it. harm: added to your list 289H 150V 1X 1C Mem:1 Exits:EWUD> mem 'ha' harm: added to your list 289H 150V 1X 1C Mem:2 Exits:EWUD> mem 'ha' harm: you can't memorize any more level 6 spells 289H 150V 1X 1C Mem:2 Exits:EWUD> st YOU STAND UP!!! 289H 150V 1X 1C Mem:5 Exits:EWUD> e Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. You see the outline of a life form here, carrying: a spiritual hammer. 289H 144V 1X 1C Mem:5 Exits:NWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. Kooz FireForge, Blood Brother is SITTING here. . . . has a metallic luster. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Zanin the Butcher is standing here, fighting Woa. (flying) Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Zanin. The omniscient celestial, Antioch, gazes at you with eyes of gold. 289H 144V 1X 1C Mem:5 Exits:NWD> Qureyos flies down. 289H 144V 1X 1C Mem:5 Exits:NWD> d A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Qureyos "Not On My Shift!" Wild is standing here. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is SITTING here. . . . has a metallic luster. Lord Krite D'Nye, Darkest Knight of Takhisis is SITTING here, fighting Woa. (flying) Zanin the Butcher is standing here, fighting Woa. (flying) Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Zanin. The omniscient celestial, Antioch, gazes at you with eyes of gold. 289H 140V 1X 1C Mem:5 Exits:NWU> c 'heal' Kooz You utter the words, 'heal' You heal Kooz. 289H 140V 1X 1C Mem:6 Exits:NWU> Kooz <========== STANDS UP!!!!!! 289H 140V 1X 1C Mem:6 Exits:NWU> Krite stabs Woa. Woa misses Zanin with his smite. Zanin massacres Woa with his slash. 289H 140V 1X 1C Mem:6 Exits:NWU> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 289H 140V 1X 1C Mem:6 Exits:NWU> Woa tells your group 'KILL KRITE' 289H 140V 1X 1C Mem:6 Exits:NWU> Krite <========== STANDS UP!!!!!! 289H 140V 1X 1C Mem:6 Exits:NWU> Krite panics, and attempts to flee. Krite flies north. 289H 140V 1X 1C Mem:6 Exits:NWU> gro Krite flies in from the north. 289H 140V 1X 1C Mem:6 Exits:NWU> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing N N N 1 6 Tariel perfect rested standing Y N N 0 0 Woa fair rested fighting N N N 1 0 Kooz v.good rested fighting N N N 0 0 289H 140V 1X 1C Mem:6 Exits:NWU> Krite flies west. 289H 140V 1X 1C Mem:6 Exits:NWU> c 'spiritual hammer' You utter the words, 'spiritual hammer' A dark blue mist swirls around your hands and forms into a spiritual hammer. 289H 140V 1X 1C Mem:7 Exits:NWU> Kooz slashes Qureyos hard. Qureyos comes out of hiding. Qureyos smites Kooz hard. Woa misses Zanin with his smite. Zanin slashes Woa extremely hard. 289H 140V 1X 1C Mem:7 Exits:NWU> Krite flies in from the west. 289H 140V 1X 1C Mem:7 Exits:NWU> Woa CRASHES into Krite in a thundering collision, knocking him to the ground! 289H 140V 1X 1C Mem:7 Exits:NWU> wield spiritual.hammer ki krite Krite barely stabs Woa. Kooz slashes Qureyos extremely hard. Qureyos smites Kooz hard. Woa smites Zanin very hard. Zanin massacres Woa with his slash. As you wield a spiritual hammer, a warm feeling flows through your body. 289H 140V 1X 1C Mem:7 Exits:NWU> Qureyos issues the order 'ass'. Antioch misses Kooz with his slash. You miss Krite with your smite. 289H 140V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:7 Exits:NWU> Qureyos <========== STANDS UP!!!!!! Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 289H 140V 1X 1C [Me:Fair] [Woa:Fair] [Krite:V.Bad] Mem:7 Exits:NWU> You smite Krite extremely hard. Antioch misses Kooz with his slash. Krite stabs Woa hard. Kooz slashes Qureyos extremely hard. Qureyos smites Kooz hard. Woa misses Zanin with his smite. Zanin slashes Woa extremely hard. 289H 140V 1X 1C [Me:Fair] [Woa:Bad] [Krite:Awful] Mem:7 Exits:NWU> Krite <========== STANDS UP!!!!!! 289H 140V 1X 1C [Me:Fair] [Woa:Bad] [Krite:Awful] Mem:7 Exits:NWU> c 'harm' Krite panics, and attempts to flee. Krite flies north. 289H 140V 1X 1C Mem:7 Exits:NWU> Unexpected end of input: You must specify a character to perform that action on. 289H 140V 1X 1C Mem:7 Exits:NWU> n A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Lord Krite D'Nye, Darkest Knight of Takhisis is standing here. (flying) 289H 138V 1X 1C Mem:7 Exits:NS> Krite utters some strange words. A bronze dragon now follows Krite. 289H 138V 1X 1C Mem:7 Exits:NS> c 'harm' krite You utter the words, 'harm' You grab Krite, who screams in pain. 289H 138V 1X 1C [Me:Fair] [Krite:Awful] Mem:8 Exits:NS> You smite Krite very hard. Krite stabs YOU hard. 280H 138V 1X 1C [Me:Fair] [Krite:Awful] Mem:8 Exits:NS> Krite focuses his purity on your leg! Krite focuses on your legs, but is thwarted by your quickness. 280H 138V 1X 1C [Me:Fair] [Krite:Awful] Mem:8 Exits:NS> c 'harm' krite You utter the words, 'harm' You grab Krite, who collapses in pain, then dies. Twinkling lights surround Krite and he disappears. A steel bag disintegrates. A suit of steel armor disintegrates. A steel helm disintegrates. A pair of steel greaves disintegrates. A pair of steel boots disintegrates. A pair of steel gauntlets disintegrates. A pair of steel armplates disintegrates. 280H 138V 1X 1C Mem:9 Exits:NS> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Zanin. Qureyos "Not On My Shift!" Wild is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is standing here, fighting Qureyos. . . . has a metallic luster. Zanin the Butcher is SITTING here, fighting Woa. (flying) Antioch is standing here, fighting Kooz. 280H 136V 1X 1C Mem:9 Exits:NWU> c 'harm' qureyos Woa misses Zanin with his smite. Zanin slashes Woa very hard. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Kooz slashes Qureyos very hard. Qureyos barely smites Kooz. 280H 136V 1X 1C Mem:9 Exits:NWU> You utter the words, 'harm' You grab Qureyos, who screams in pain. 280H 136V 1X 1C Mem:11 Exits:NWU> Kooz CRASHES into Qureyos in a thundering collision, knocking her to the ground! 280H 136V 1X 1C Mem:11 Exits:NWU> Woa smites Zanin extremely hard. Zanin slashes Woa very hard. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Kooz slashes Qureyos very hard. Qureyos smites Kooz hard. 280H 136V 1X 1C Mem:11 Exits:NWU> ki qureyos You smite Qureyos very hard. 280H 136V 1X 1C [Me:Fair] [Kooz:Good] [Qureyos:Awful] Mem:11 Exits:NWU> Zanin <========== STANDS UP!!!!!! 280H 136V 1X 1C [Me:Fair] [Kooz:Good] [Qureyos:Awful] Mem:11 Exits:NWU> Woa CRASHES into Zanin in a thundering collision, knocking him to the ground! 280H 136V 1X 1C [Me:Fair] [Kooz:Good] [Qureyos:Awful] Mem:11 Exits:NWU> You smite Qureyos hard. Woa smites Zanin extremely hard. Zanin slashes Woa very hard. The air crackles as Antioch swings his flaming sword at Kooz. Kooz cries out in pain. Kooz slashes Qureyos very hard. Qureyos is mortally wounded, and will die soon, if not aided. 280H 136V 1X 1C [Me:Fair] [Qureyos:Dying] Mem:11 Exits:NWU> You smite Qureyos extremely hard. Twinkling lights surround Qureyos and she disappears. A steel bag disintegrates. A suit of steel armor disintegrates. A steel helm disintegrates. A pair of steel greaves disintegrates. A pair of steel boots disintegrates. A pair of steel gauntlets disintegrates. A pair of steel armplates disintegrates. A spiritual hammer disintegrates. Woa massacres Zanin with his smite. Zanin slashes Woa extremely hard. Antioch misses Kooz with his slash. 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> m Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 1]harm 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 6: [ 6]harm You estimate your studies will complete in 11 (game) hours. Spells left (level-number): 1-1 2-5 3-2 4-4 5-6 6-0 7-4 8-2 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> c 'harm' Unexpected end of input: You must specify a character to perform that action on. 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> Zanin <========== STANDS UP!!!!!! 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> Woa gets a bottle of Aquafina mineral water. Woa gets a turkey sandwich. 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> Kooz slashes Antioch very hard. Antioch panics, and attempts to flee. Antioch flies north. Woa smites Zanin very hard. Zanin slashes Woa very hard. Woa CRASHES into Zanin in a thundering collision, knocking him to the ground! 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> TICK IN 16 SECONDS. c 'harm' Unexpected end of input: You must specify a character to perform that action on. 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> Woa massacres Zanin with his smite. Zanin slashes Woa extremely hard. 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> w You can't do that while fighting. 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> Kooz CRASHES into Zanin in a thundering collision, knocking him to the ground! 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> c 'harm' qureyos Who should the spell be cast upon? 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> Kooz slashes Zanin extremely hard. Woa smites Zanin extremely hard. Zanin slashes Woa extremely hard. 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> Woa tells your group 'fix me if you can' 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:11 Exits:NWU> c 'heal' Woa You utter the words, 'heal' You heal Woa. 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:12 Exits:NWU> Kooz slashes Zanin very hard. Woa massacres Zanin with his smite. Zanin slashes Woa extremely hard. 280H 136V 1X 1C [Me:Fair] [Qureyos:Awful] Mem:12 Exits:NWU> flee flee r You flee head over heels. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 280H 134V 1X 1C Mem:12 Exits:EWU> You're not fighting, why bother fleeing? 280H 134V 1X 1C Mem:12 Exits:EWU> You sit down and rest your tired bones. 280H 134V 1X 1C Mem:5 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Zanin. Kooz FireForge, Blood Brother is standing here, fighting Zanin. . . . has a metallic luster. Zanin the Butcher is SITTING here, fighting Woa. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 280H 134V 1X 1C Mem:5 Exits:EWU> m Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 6: [ 7]harm You estimate your studies will complete in 4 (game) hours. Spells left (level-number): 1-1 2-5 3-2 4-4 5-6 6-0 7-4 8-2 299H 150V 1X 1C Mem:4 Exits:EWU> st YOU STAND UP!!! 299H 150V 1X 1C Mem:9 Exits:EWU> e A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Zanin. Kooz FireForge, Blood Brother is standing here, fighting Zanin. . . . has a metallic luster. Zanin the Butcher is SITTING here, fighting Woa. (flying) 299H 148V 1X 1C Mem:9 Exits:NWU> ass You attempt to assist Kooz. You smite Zanin very hard. 299H 148V 1X 1C [Me:Good] [Woa:V.Good] [Zanin:V.Bad] Mem:9 Exits:NWU> You smite Zanin extremely hard. Kooz slashes Zanin extremely hard. Woa misses Zanin with his smite. Zanin slashes Woa extremely hard. 299H 148V 1X 1C [Me:Good] [Woa:V.Good] [Zanin:V.Bad] Mem:9 Exits:NWU> Zanin steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. Woa <========== STANDS UP!!!!!! 299H 148V 1X 1C [Me:Good] [Woa:V.Good] [Zanin:V.Bad] Mem:9 Exits:NWU> Zanin steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 299H 148V 1X 1C [Me:Good] [Woa:V.Good] [Zanin:V.Bad] Mem:9 Exits:NWU> You massacre Zanin with your smite. Kooz slashes Zanin extremely hard. Woa massacres Zanin with his smite. Zanin massacres Woa with his slash. Zanin <========== STANDS UP!!!!!! 299H 148V 1X 1C [Me:Good] [Woa:V.Good] [Zanin:V.Bad] Mem:9 Exits:NWU> Zanin yells a battle cry and fights like a madman! 299H 148V 1X 1C [Me:Good] [Woa:V.Good] [Zanin:V.Bad] Mem:9 Exits:NWU> You smite Zanin very hard. Kooz slashes Zanin extremely hard. Woa smites Zanin very hard. Zanin massacres Woa with his slash. Zanin massacres Woa with his slash. 299H 148V 1X 1C [Me:Good] [Woa:Good] [Zanin:Awful] Mem:9 Exits:NWU> Kooz <========== STANDS UP!!!!!! 299H 148V 1X 1C [Me:Good] [Woa:Good] [Zanin:Awful] Mem:9 Exits:NWU> Kooz CRASHES into Zanin in a thundering collision, knocking him to the ground! Woa <========== STANDS UP!!!!!! 299H 148V 1X 1C [Me:Good] [Woa:Good] [Zanin:Awful] Mem:9 Exits:NWU> Woa tells your group 'rescue me nis' 299H 148V 1X 1C [Me:Good] [Woa:Good] [Zanin:Awful] Mem:9 Exits:NWU> gt elite You tell your group 'elite' 299H 148V 1X 1C [Me:Good] [Woa:Good] [Zanin:Awful] Mem:9 Exits:NWU> Woa tells your group 'heh steelsin' 299H 148V 1X 1C [Me:Good] [Woa:Good] [Zanin:Awful] Mem:9 Exits:NWU> You smite Zanin extremely hard. Kooz massacres Zanin with his slash. Woa smites Zanin very hard. Zanin slashes Woa extremely hard. Zanin slashes Woa extremely hard. 299H 148V 1X 1C [Me:Good] [Woa:Good] [Zanin:Awful] Mem:9 Exits:NWU> gt we rock You tell your group 'we rock' 299H 148V 1X 1C [Me:Good] [Woa:Good] [Zanin:Awful] Mem:9 Exits:NWU> Woa delivers a vicious kick to Zanin's face. Blood flies as his head snaps back. Zanin is incapacitated and will slowly die, if not aided. 299H 148V 1X 1C [Me:Good] [Zanin:Awful] Mem:9 Exits:NWU> You annihilate Zanin with your smite. Twinkling lights surround Zanin and he disappears. A leather bag disintegrates. A leather shirt disintegrates. A leather helmet disintegrates. A pair of leather pants disintegrates. A pair of leather boots disintegrates. A pair of leather gloves disintegrates. A pair of leather sleeves disintegrates. 299H 148V 1X 1C [Me:Good] [Zanin:Awful] Mem:9 Exits:NWU> get all You get a giant two handed sword. Water : You can't carry that much weight. You get a turkey sandwich. Duff : You can't carry that much weight. Duff : You can't carry that much weight. 299H 148V 1X 1C [Me:Good] [Zanin:Awful] Mem:9 Exits:NWU> i You are carrying: a turkey sandwich a giant two handed sword a turkey sandwich [2] a heavy steel shield a bottle of Aquafina mineral water [5] a suit of steel armor a pair of steel greaves a pair of steel armplates a pair of steel boots a pair of steel gauntlets a steel helm a turkey sandwich a bottle of Aquafina mineral water a steel bag 299H 148V 1X 1C [Me:Good] [Zanin:Awful] Mem:9 Exits:NWU> Kooz says 'mem heals' 299H 148V 1X 1C [Me:Good] [Zanin:Awful] Mem:9 Exits:NWU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing N N N 1 9 Tariel perfect rested standing Y N N 0 0 Woa good rested standing N N N 1 0 Kooz good rested standing N N N 0 0 299H 148V 1X 1C Mem:9 Exits:NWU> m Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 6: [ 7]harm You estimate your studies will complete in 9 (game) hours. Spells left (level-number): 1-1 2-5 3-2 4-4 5-6 6-0 7-4 8-2 299H 148V 1X 1C Mem:9 Exits:NWU> r You sit down and rest your tired bones. 299H 148V 1X 1C Mem:4 Exits:NWU> sc You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 299(398) hit and 148(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 1(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 38 minute(s). You have been playing for 22 day(s), 2 hour(s) and 29 minute(s). Your equipment is currently not being concealed. You are RESTING. You are affected by the following: bless detect evil 299H 148V 1X 1C Mem:4 Exits:NWU> ban me You apply bandages to your wounds and hope for the best. 314H 148V 1X 1C Mem:4 Exits:NWU> Kooz tells your group 'we are ruling tariel' 314H 148V 1X 1C Mem:4 Exits:NWU> gt sorry for not healing you You tell your group 'sorry for not healing you' 314H 148V 1X 1C Mem:4 Exits:NWU> gt damn You tell your group 'damn' 314H 148V 1X 1C Mem:4 Exits:NWU> Kooz tells your group 'slayed 2-3 teams so far' 314H 148V 1X 1C Mem:4 Exits:NWU> Woa tells your group 'missed krite' 314H 148V 1X 1C Mem:4 Exits:NWU> 'rest for bandage You say 'rest for bandage' 314H 148V 1X 1C Mem:4 Exits:NWU> Kooz sits down and rests. 314H 148V 1X 1C Mem:4 Exits:NWU> gt I killed krite You tell your group 'I killed krite' 314H 148V 1X 1C Mem:4 Exits:NWU> TICK IN 16 SECONDS. ban kooz You mess up the bandages, causing Kooz to wince in pain. Kooz grimaces with pain from his wounds. 314H 148V 1X 1C Mem:4 Exits:NWU> med ban kooz Tariel tells your group 'heh elite' 314H 148V 1X 1C Mem:4 Exits:NWU> Distractions nag at you as you try to focus on your prayers. 314H 148V 1X 1C Mem:3 Exits:NWU> You mess up the bandages, causing Kooz to wince in pain. 314H 148V 1X 1C Mem:3 Exits:NWU> ban kooz You apply bandages to Kooz's wounds and hope for the best. 314H 148V 1X 1C Mem:3 Exits:NWU> ban woa Woa sits down and rests. 314H 148V 1X 1C Mem:3 Exits:NWU> Tariel tells your group 'so u guys ll be in 2nd round?' 314H 148V 1X 1C Mem:3 Exits:NWU> You mess up the bandages, causing Woa to wince in pain. Woa grimaces with pain from his wounds. 314H 148V 1X 1C Mem:3 Exits:NWU> Woa tells your group 'ban pls' 358H 150V 1X 1C Mem:2 Exits:NWU> ban woa Woa tells your group 'yes most definitely' 358H 150V 1X 1C Mem:2 Exits:NWU> You mess up the bandages, causing Woa to wince in pain. Woa grimaces with pain from his wounds. 358H 150V 1X 1C Mem:2 Exits:NWU> m ban woa Woa tells your group 'we are living' 358H 150V 1X 1C Mem:2 Exits:NWU> Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 6: [ 7]harm You estimate your studies will complete in 2 (game) hours. Spells left (level-number): 1-1 2-5 3-2 4-4 5-6 6-0 7-4 8-2 358H 150V 1X 1C Mem:2 Exits:NWU> You mess up the bandages, causing Woa to wince in pain. 358H 150V 1X 1C Mem:2 Exits:NWU> ban woa Kooz tells your group 'yeah its good' 358H 150V 1X 1C Mem:2 Exits:NWU> Woa tells your group 'we should fight by dead charmies' 358H 150V 1X 1C Mem:2 Exits:NWU> You mess up the bandages, causing Woa to wince in pain. 358H 150V 1X 1C Mem:2 Exits:NWU> ban woa Woa tells your group 'maybe if other teams area' 358H 150V 1X 1C Mem:2 Exits:NWU> Tariel tells your group 'ppl saying like 3-4 are alive atm' 358H 150V 1X 1C Mem:2 Exits:NWU> You apply bandages to Woa's wounds and hope for the best. 358H 150V 1X 1C Mem:2 Exits:NWU> Woa tells your group 'dead charmies will help us' 358H 150V 1X 1C Mem:2 Exits:NWU> m Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 6: [ 7]harm You estimate your studies will complete in 2 (game) hours. Spells left (level-number): 1-1 2-5 3-2 4-4 5-6 6-0 7-4 8-2 358H 150V 1X 1C Mem:2 Exits:NWU> Woa tells your group 'or dead peole's charmies even' 358H 150V 1X 1C Mem:2 Exits:NWU> m s 'ha' harm: removed from your list 358H 150V 1X 1C Mem:2 Exits:NWU> Kooz <========== STANDS UP!!!!!! 358H 150V 1X 1C Mem:2 Exits:NWU> m s 'ha' harm: removed from your list 358H 150V 1X 1C Mem:1 Exits:NWU> Woa tells your group 'denise/mav alive' 358H 150V 1X 1C Mem:1 Exits:NWU> gt tick for 5 ehals You tell your group 'tick for 5 ehals' 358H 150V 1X 1C Mem:1 Exits:NWU> Twenty (20) minutes have passed, the anti camp mobs will be released in five (5) minutes. It would be adviseable to start making your way towards the ruins of Old Tarsis so as to be safe from the anti camp mobs. Twenty (20) minutes have passed, the anti camp mobs will be released in five (5) minutes. It would be adviseable to start making your way towards the ruins of Old Tarsis so as to be safe from the anti camp mobs. Twenty (20) minutes have passed, the anti camp mobs will be released in five (5) minutes. It would be adviseable to start making your way towards the ruins of Old Tarsis so as to be safe from the anti camp mobs. 358H 150V 1X 1C Mem:1 Exits:NWU> sca Looking north: You see nothing special. The omniscient celestial, Antioch, gazes at you with eyes of gold. A bronze dragon with glistening scales awaits a rider. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 358H 150V 1X 1C Mem:1 Exits:NWU> Kooz says 'tick' 358H 150V 1X 1C Mem:1 Exits:NWU> m Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 8: [ 1]holy word Spells being memorized: 1: [ 1]spiritual hammer 6: [ 5]harm You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-1 2-5 3-2 4-4 5-6 6-2 7-4 8-2 358H 150V 1X 1C Mem:1 Exits:NWU> TICK IN 16 SECONDS. mem 'ste' steelskin: added to your list 358H 150V 1X 1C Mem:2 Exits:NWU> m s 's h' spiritual hammer: removed from your list 358H 150V 1X 1C Mem:1 Exits:NWU> Your studies complete, you close your prayerbook with a smile. Timer now at 62 secs. 398H 150V 1X 1C Exits:NWU> mem 's h' You open up your prayerbook and begin studying it. spiritual hammer: added to your list 398H 150V 1X 1C Mem:1 Exits:NWU> st You stop meditating and stand up. 398H 150V 1X 1C Mem:2 Exits:NWU> m Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 5]harm 8: [ 1]holy word [ 1]steelskin Spells being memorized: 1: [ 1]spiritual hammer You estimate your studies will complete in 2 (game) hours. Spells left (level-number): 1-1 2-5 3-2 4-4 5-6 6-2 7-4 8-1 398H 150V 1X 1C Mem:2 Exits:NWU> Woa <========== STANDS UP!!!!!! 398H 150V 1X 1C Mem:2 Exits:NWU> mem 'ha' harm: added to your list 398H 150V 1X 1C Mem:3 Exits:NWU> mem 'ha' harm: added to your list 398H 150V 1X 1C Mem:5 Exits:NWU> mem 'ha' harm: you can't memorize any more level 6 spells 398H 150V 1X 1C Mem:5 Exits:NWU> gro Woa tells your group 'lets rape' 398H 150V 1X 1C Mem:5 Exits:NWU> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing N N N 1 5 Tariel perfect rested standing Y N N 0 0 Woa v.good rested standing N N N 1 0 Kooz good rested standing N N N 0 0 398H 150V 1X 1C Mem:5 Exits:NWU> n A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. a steel rapier lies here a light wooden shield lies here a rapier lies here The omniscient celestial, Antioch, gazes at you with eyes of gold. A bronze dragon with glistening scales awaits a rider. 398H 148V 1X 1C Mem:5 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 148V 1X 1C Mem:5 Exits:NS> get all Rapier : You can't carry that much weight. You get a light wooden shield. Rapier : You can't carry that much weight. 398H 148V 1X 1C Mem:5 Exits:NS> Woa gets a steel rapier. 398H 148V 1X 1C Mem:5 Exits:NS> Woa stops using a steel lucern hammer. 398H 148V 1X 1C Mem:5 Exits:NS> wea shield You start using a light wooden shield. 398H 148V 1X 1C Mem:5 Exits:NS> Woa wields a steel rapier. 398H 148V 1X 1C Mem:5 Exits:NS> Kooz says 'find center' 398H 148V 1X 1C Mem:5 Exits:NS> c 'holy armor' You utter the words, 'holy armor' Some spiritual plate mail forms around your body. Some spiritual vambraces form around your arms. Some spiritual greaves form around your legs. Some spiritual boots form on your feet. A spiritual helmet forms on your head. Some spiritual gauntlets form around your hands. 398H 148V 1X 1C Mem:5 Exits:NS> Kooz gets a rapier. 398H 148V 1X 1C Mem:5 Exits:NS> n A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 398H 146V 1X 1C Mem:5 Exits:NSU> Kooz stops using a longsword. 398H 146V 1X 1C Mem:5 Exits:NSU> n A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 398H 144V 1X 1C Mem:5 Exits:NS> Kooz wields a rapier. 398H 144V 1X 1C Mem:5 Exits:NS> n A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 398H 142V 1X 1C Mem:5 Exits:NS> n A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 398H 140V 1X 1C Mem:5 Exits:NSU> u A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 138V 1X 1C Mem:5 Exits:SWD> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 136V 1X 1C Mem:5 Exits:EWD> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 134V 1X 1C Mem:5 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 134V 1X 1C Mem:5 Exits:EWU> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 132V 1X 1C Mem:5 Exits:EWD> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 130V 1X 1C Mem:5 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 130V 1X 1C Mem:5 Exits:EWU> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 128V 1X 1C Mem:5 Exits:ESD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 128V 1X 1C Mem:5 Exits:ESD> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 126V 1X 1C Mem:5 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 126V 1X 1C Mem:5 Exits:EWU> u Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 398H 122V 1X 1C Mem:5 Exits:EWUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 122V 1X 1C Mem:5 Exits:EWUD> e Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 398H 116V 1X 1C Mem:5 Exits:SWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 116V 1X 1C Mem:5 Exits:SWD> s Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 398H 110V 1X 1C Mem:5 Exits:NSUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 110V 1X 1C Mem:5 Exits:NSUD> d A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 106V 1X 1C Mem:5 Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 106V 1X 1C Mem:5 Exits:NSU> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 104V 1X 1C Mem:5 Exits:NSD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 104V 1X 1C Mem:5 Exits:NSD> Kooz kneels down and studies the ground. 398H 104V 1X 1C Mem:5 Exits:NSD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 102V 1X 1C Mem:5 Exits:NW> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 100V 1X 1C Mem:5 Exits:EWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 100V 1X 1C Mem:5 Exits:EWD> gt track eki You tell your group 'track eki' 398H 100V 1X 1C Mem:5 Exits:EWD> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 98V 1X 1C Mem:5 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 98V 1X 1C Mem:5 Exits:EWU> u Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 398H 94V 1X 1C Mem:5 Exits:EWUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 94V 1X 1C Mem:5 Exits:EWUD> u Atop The Mountain's Summit The summit of the mountain would provide a spectacular view of the surrounding area, were it not for the dense fog which has surrounded it. The wind blows harder here than anywhere else, its strength is enough to chill any living creature to the bone. The only sign of life which exists is a small tent which is miraculously set up atop this peak. A small tunnel seems to run down the center of the mountain, and turning around, you notice the path which lead you here has vanished. 398H 88V 1X 1C Mem:3 Exits:NESW> Woa kneels down and studies the ground. 398H 88V 1X 1C Mem:3 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 88V 1X 1C Mem:3 Exits:NESW> n As you start to climb down the path, you lose your footing and slide all the way down the mountain. As you land in a daze, you regain your footing. Woa kneels down and studies the ground. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. a bottle of Aquafina mineral water lies here [4] a mace lies here 393H 84V 1X 1C Mem:5 Exits:EW> Woa tells your group 'w' 393H 84V 1X 1C Mem:5 Exits:EW> Kooz gets a bottle of Aquafina mineral water. Kooz gets a bottle of Aquafina mineral water. Kooz gets a bottle of Aquafina mineral water. Kooz gets a bottle of Aquafina mineral water. Kooz gets a mace. 393H 84V 1X 1C Mem:5 Exits:EW> sca TICK IN 16 SECONDS. Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 393H 84V 1X 1C Mem:5 Exits:EW> w Woa kneels down and studies the ground. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 393H 82V 1X 1C Mem:5 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 393H 82V 1X 1C Mem:5 Exits:EWU> Woa tells your group 'e' 393H 82V 1X 1C Mem:5 Exits:EWU> e Woa kneels down and studies the ground. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 393H 80V 1X 1C Mem:5 Exits:EW> Eki flies in from the south. 393H 80V 1X 1C Mem:5 Exits:EW> Eki steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 393H 80V 1X 1C Mem:5 Exits:EW> Woa tells your group 'e' 393H 80V 1X 1C Mem:5 Exits:EW> Eki panics, and attempts to flee. 393H 80V 1X 1C Mem:5 Exits:EW> Woa CRASHES into Eki in a thundering collision, knocking him to the ground! 393H 80V 1X 1C Mem:5 Exits:EW> Woa massacres Eki with his stab. Kooz massacres Eki with his stab. Eki massacres Kooz with his stab. 393H 80V 1X 1C Mem:5 Exits:EW> ass You attempt to assist Kooz. You smite Eki very hard. 393H 80V 1X 1C [Me:V.Good] [Kooz:Good] [Eki:V.Bad] Mem:5 Exits:EW> You smite Eki extremely hard. Woa misses Eki with his stab. Kooz stabs Eki extremely hard. Eki massacres Kooz with his stab. 393H 80V 1X 1C [Me:V.Good] [Kooz:Good] [Eki:V.Bad] Mem:5 Exits:EW> c 'harm' Kooz <========== STANDS UP!!!!!! You utter the words, 'harm' You grab Eki, who screams in pain. 393H 80V 1X 1C [Me:V.Good] [Kooz:Good] [Eki:Awful] Mem:7 Exits:EW> Kooz CRASHES into Eki in a thundering collision, knocking him to the ground! 393H 80V 1X 1C [Me:V.Good] [Kooz:Good] [Eki:Awful] Mem:7 Exits:EW> Eki steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 393H 80V 1X 1C [Me:V.Good] [Kooz:Good] [Eki:Awful] Mem:7 Exits:EW> Woa massacres Eki with his stab. Kooz stabs Eki extremely hard. Eki stabs Kooz extremely hard. 398H 117V 1X 1C [Me:Perfect] [Kooz:Good] [Eki:Awful] Mem:7 Exits:EW> wave You wave. 398H 117V 1X 1C [Me:Perfect] [Kooz:Good] [Eki:Awful] Mem:7 Exits:EW> say DONT ASSIST OR I WILL SLAUGHTER ALL YOUR PUSSYES someone You say 'DONT ASSIST OR I WILL SLAUGHTER ALL YOUR PUSSYES someone' 398H 117V 1X 1C [Me:Perfect] [Kooz:Good] [Eki:Awful] Mem:7 Exits:EW> You miss Eki with your smite. Woa massacres Eki with his stab. Kooz misses Eki with his stab. Eki stabs Kooz very hard. 398H 117V 1X 1C [Me:Perfect] [Kooz:Good] [Eki:Awful] Mem:7 Exits:EW> c 'harm' Kooz CRASHES into Eki in a devastating bash, killing him mercilessly. Twinkling lights surround Eki and he disappears. A steel bag disintegrates. A suit of steel armor disintegrates. A steel helm disintegrates. A pair of steel greaves disintegrates. A pair of steel boots disintegrates. A pair of steel gauntlets disintegrates. A pair of steel armplates disintegrates. 398H 117V 1X 1C Mem:7 Exits:EW> Unexpected end of input: You must specify a character to perform that action on. 398H 117V 1X 1C Mem:7 Exits:EW> get all Rapier : You can't carry that much weight. Shield : You can't carry that much weight. Water : You can't carry that much weight. You get a turkey sandwich. Hammer : You can't carry that much weight. You get a turkey sandwich. Rapier : You can't carry that much weight. Shield : You can't carry that much weight. Water : You can't carry that much weight. You get a turkey sandwich. Water : You can't carry that much weight. Water : You can't carry that much weight. Water : You can't carry that much weight. Rapier : You can't carry that much weight. Shield : You can't carry that much weight. 398H 117V 1X 1C Mem:7 Exits:EW> Woa <========== STANDS UP!!!!!! 398H 117V 1X 1C Mem:7 Exits:EW> Woa says 'loot' 398H 117V 1X 1C Mem:7 Exits:EW> Woa drops a steel bag. A steel bag disintegrates. 398H 117V 1X 1C Mem:7 Exits:EW> dro all.turkey You drop a turkey sandwich. You drop a turkey sandwich. You drop a turkey sandwich. You drop a turkey sandwich. You drop a turkey sandwich. You drop a turkey sandwich. You drop a turkey sandwich. 398H 117V 1X 1C Mem:7 Exits:EW> l A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. a turkey sandwich lies here [8] a bottle of Aquafina mineral water lies here a turkey sandwich lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here a bottle of Aquafina mineral water lies here A small roll of bread lies here. a bottle of Aquafina mineral water lies here [2] a turkey sandwich lies here a bottle of Aquafina mineral water lies here a heavy steel shield lies here a steel lucern hammer lies here a rapier lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a lucern hammer lies here a steel rapier lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here [4] a rapier lies here a heavy steel shield lies here Kooz FireForge, Blood Brother is standing here. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. 398H 117V 1X 1C Mem:7 Exits:EW> Woa gets a turkey sandwich. Woa gets a turkey sandwich. Woa gets a turkey sandwich. Woa gets a turkey sandwich. Woa gets a turkey sandwich. Woa gets a turkey sandwich. Woa gets a turkey sandwich. Woa gets a turkey sandwich. Woa gets a bottle of Aquafina mineral water. Woa gets a turkey sandwich. Woa gets a bottle of Aquafina mineral water. Woa gets a turkey sandwich. Woa gets a bottle of Aquafina mineral water. Woa gets a piece of sweet bread. Woa gets a bottle of Aquafina mineral water. Woa gets a bottle of Aquafina mineral water. Woa gets a turkey sandwich. Woa gets a bottle of Aquafina mineral water. Woa gets a heavy steel shield. Woa gets a steel lucern hammer. Woa gets a rapier. Woa gets a heavy steel shield. 398H 117V 1X 1C Mem:7 Exits:EW> get rapier Kooz gets a bottle of Aquafina mineral water. Kooz gets a lucern hammer. Kooz gets a steel rapier. Kooz gets a heavy steel shield. Kooz gets a bottle of Aquafina mineral water. 398H 117V 1X 1C Mem:7 Exits:EW> l Rapier : You can't carry that much weight. 398H 117V 1X 1C Mem:7 Exits:EW> A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. a bottle of Aquafina mineral water lies here [3] a rapier lies here a heavy steel shield lies here Kooz FireForge, Blood Brother is standing here. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. 398H 117V 1X 1C Mem:7 Exits:EW> Kooz says 'oh' 398H 117V 1X 1C Mem:7 Exits:EW> i You are carrying: a giant two handed sword a heavy steel shield a bottle of Aquafina mineral water [5] a suit of steel armor a pair of steel greaves a pair of steel armplates a pair of steel boots a pair of steel gauntlets a steel helm a bottle of Aquafina mineral water a steel bag 398H 117V 1X 1C Mem:7 Exits:EW> Woa drops a bottle of Aquafina mineral water. Woa drops a bottle of Aquafina mineral water. Woa drops a bottle of Aquafina mineral water. 398H 117V 1X 1C Mem:7 Exits:EW> dro water You drop a bottle of Aquafina mineral water. 398H 117V 1X 1C Mem:7 Exits:EW> dro water You drop a bottle of Aquafina mineral water. 398H 117V 1X 1C Mem:7 Exits:EW> get rapier You get a rapier. 398H 117V 1X 1C Mem:7 Exits:EW> l A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. a bottle of Aquafina mineral water lies here [8] a heavy steel shield lies here Kooz FireForge, Blood Brother is standing here. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. 398H 117V 1X 1C Mem:7 Exits:EW> e A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 398H 115V 1X 1C Mem:7 Exits:EWU> u A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 113V 1X 1C Mem:7 Exits:EWD> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 111V 1X 1C Mem:7 Exits:EWU> Woa tells your group 'left shield' 398H 111V 1X 1C Mem:7 Exits:EWU> Woa tells your group 'left shield' 398H 111V 1X 1C Mem:7 Exits:EWU> u Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 398H 107V 1X 1C Mem:7 Exits:EWUD> u Atop The Mountain's Summit The summit of the mountain would provide a spectacular view of the surrounding area, were it not for the dense fog which has surrounded it. The wind blows harder here than anywhere else, its strength is enough to chill any living creature to the bone. The only sign of life which exists is a small tent which is miraculously set up atop this peak. A small tunnel seems to run down the center of the mountain, and turning around, you notice the path which lead you here has vanished. 398H 101V 1X 1C Mem:4 Exits:NESW> Woa tells your group 'for coins if you care' 398H 101V 1X 1C Mem:4 Exits:NESW> n As you start to climb down the path, you lose your footing and slide all the way down the mountain. As you land in a daze, you regain your footing. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. a bottle of Aquafina mineral water lies here [8] a heavy steel shield lies here 388H 97V 1X 1C Mem:7 Exits:EW> Kooz tells your group 'fuck it' 388H 97V 1X 1C Mem:7 Exits:EW> Woa gets a heavy steel shield. 388H 97V 1X 1C Mem:7 Exits:EW> e A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 388H 95V 1X 1C Mem:7 Exits:EWU> Woa drops a turkey sandwich. Woa drops a turkey sandwich. Woa drops a turkey sandwich. Woa drops a turkey sandwich. 388H 95V 1X 1C Mem:7 Exits:EWU> u A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 388H 93V 1X 1C Mem:7 Exits:EWD> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 388H 91V 1X 1C Mem:7 Exits:SWD> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 388H 89V 1X 1C Mem:7 Exits:EWD> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 388H 87V 1X 1C Mem:7 Exits:EWU> w A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 388H 85V 1X 1C Mem:7 Exits:ESD> ex Obvious exits: East - A Path In The Mountains South - A Path In The Mountains Down - A Path Around A Mountain 388H 85V 1X 1C Mem:7 Exits:ESD> e A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 388H 83V 1X 1C Mem:7 Exits:EWU> ex Obvious exits: East - A Path In The Mountains West - A Path In The Mountains Up - Nearing The Top of the Mountain 388H 83V 1X 1C Mem:7 Exits:EWU> u Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 388H 79V 1X 1C Mem:7 Exits:EWUD> ex Obvious exits: East - Nearing The Top of the Mountain West - Nearing The Top of the Mountain Up - Atop The Mountain's Summit Down - A Path In The Mountains 388H 79V 1X 1C Mem:7 Exits:EWUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 388H 79V 1X 1C Mem:7 Exits:EWUD> Kooz tells your group 'fuck it' 388H 79V 1X 1C Mem:7 Exits:EWUD> w Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 388H 73V 1X 1C Mem:7 Exits:ESD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 388H 73V 1X 1C Mem:7 Exits:ESD> e e Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 388H 67V 1X 1C Mem:7 Exits:EWUD> Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 388H 61V 1X 1C Mem:7 Exits:SWD> TICK IN 16 SECONDS. sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 388H 61V 1X 1C Mem:7 Exits:SWD> w Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 388H 55V 1X 1C Mem:7 Exits:EWUD> u Atop The Mountain's Summit The summit of the mountain would provide a spectacular view of the surrounding area, were it not for the dense fog which has surrounded it. The wind blows harder here than anywhere else, its strength is enough to chill any living creature to the bone. The only sign of life which exists is a small tent which is miraculously set up atop this peak. A small tunnel seems to run down the center of the mountain, and turning around, you notice the path which lead you here has vanished. 388H 49V 1X 1C Mem:4 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 388H 49V 1X 1C Mem:4 Exits:NESW> n Woa tells your group 'track bruce?' 388H 49V 1X 1C Mem:4 Exits:NESW> As you start to climb down the path, you lose your footing and slide all the way down the mountain. As you land in a daze, you regain your footing. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. a bottle of Aquafina mineral water lies here [8] 383H 45V 1X 1C Mem:7 Exits:EW> r You sit down and rest your tired bones. 383H 45V 1X 1C Mem:3 Exits:EW> med You find yourself still too distracted to meditate properly. 383H 45V 1X 1C Mem:3 Exits:EW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good fatigued RESTING N N N 1 3 Tariel perfect rested standing Y N N 0 0 Woa v.good rested standing N N N 1 0 Kooz good exhausted standing N N N 0 0 383H 45V 1X 1C Mem:3 Exits:EW> You throw away your bloody bandages. Timer now at 62 secs. 398H 90V 1X 1C Mem:2 Exits:EW> gt rest You tell your group 'rest' 398H 90V 1X 1C Mem:2 Exits:EW> st YOU STAND UP!!! 398H 90V 1X 1C Mem:4 Exits:EW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing N N N 1 4 Tariel perfect rested standing Y N N 0 0 Woa perfect rested standing N N N 1 0 Kooz good fatigued standing N N N 0 0 398H 90V 1X 1C Mem:4 Exits:EW> Woa sits down and rests. 398H 90V 1X 1C Mem:4 Exits:EW> gt low vs You tell your group 'low vs' 398H 90V 1X 1C Mem:4 Exits:EW> Woa tells your group '2 teams full stilll' 398H 90V 1X 1C Mem:4 Exits:EW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing N N N 1 4 Tariel perfect rested standing Y N N 0 0 Woa perfect rested RESTING N N N 1 0 Kooz good fatigued standing N N N 0 0 398H 90V 1X 1C Mem:4 Exits:EW> Kooz kneels down and studies the ground. 398H 90V 1X 1C Mem:4 Exits:EW> w Kooz kneels down and studies the ground. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 398H 88V 1X 1C Mem:4 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is RESTING here. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 88V 1X 1C Mem:4 Exits:EWU> e Kooz kneels down and studies the ground. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. a bottle of Aquafina mineral water lies here [8] Woa Nitro, Honorary Blood Sea Dane is standing here. 398H 86V 1X 1C Mem:4 Exits:EW> Woa leaves west. 398H 86V 1X 1C Mem:4 Exits:EW> w Kooz kneels down and studies the ground. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. Woa Nitro, Honorary Blood Sea Dane is standing here. 398H 84V 1X 1C Mem:4 Exits:EWU> w Kooz kneels down and studies the ground. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 398H 82V 1X 1C Mem:4 Exits:ESU> s Kooz kneels down and studies the ground. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 398H 80V 1X 1C Mem:4 Exits:NS> s Kooz kneels down and studies the ground. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. A yellowish, green haze fills the air of the room. [2] 398H 78V 1X 1C Mem:4 Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 78V 1X 1C Mem:4 Exits:NSU> The yellowish-green cloud thins out. 398H 78V 1X 1C Mem:4 Exits:NSU> s Kooz kneels down and studies the ground. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A yellowish, green haze fills the air of the room. 398H 76V 1X 1C Mem:4 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 76V 1X 1C Mem:4 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 76V 1X 1C Mem:4 Exits:NSW> s Woa tells your group 'bruce deid' 398H 76V 1X 1C Mem:4 Exits:NSW> A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A yellowish, green haze fills the air of the room. 398H 74V 1X 1C Mem:4 Exits:NS> Woa tells your group 'bruce deid' 398H 74V 1X 1C Mem:4 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 74V 1X 1C Mem:4 Exits:NS> The yellowish-green cloud thins out. 398H 74V 1X 1C Mem:4 Exits:NS> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 398H 72V 1X 1C Mem:4 Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 72V 1X 1C Mem:4 Exits:NSU> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 398H 70V 1X 1C Mem:4 Exits:NEU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 70V 1X 1C Mem:4 Exits:NEU> e A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. a turkey sandwich lies here [3] a bottle of Aquafina mineral water lies here [2] 398H 68V 1X 1C Mem:4 Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 68V 1X 1C Mem:4 Exits:EWU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing N N N 1 4 Tariel perfect rested standing Y N N 0 0 Woa perfect rested standing N N N 1 0 Kooz good exhausted standing N N N 0 0 398H 68V 1X 1C Mem:4 Exits:EWU> e A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 398H 66V 1X 1C Mem:4 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 66V 1X 1C Mem:4 Exits:ESW> s Before a Majestic Mountain An enormous mountain rising high into the sky just north of here, blotting out the horizon. The path leading to the foot of the mountain is littered with large boulders and smaller rock cast off from the mountain itself. To the south, the eastern gate of Old Tarsis welcomes you into the city. 398H 64V 1X 1C Mem:4 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 64V 1X 1C Mem:4 Exits:NS> s Before The Ruined Gate The city of Old Tarsis spreads out west of here, through the large gates leading into the city. Further south, an arid desert wasteland stretches off to the horizon, dotted with cacti, and dried shrubbery. The northern horizon is dominated by a towering mountain, rising majestically into the sky. 398H 62V 1X 1C Mem:4 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 62V 1X 1C Mem:4 Exits:NSW> s Before A Parched Wasteland The dry expanse of the desert covers the horizon, spotted with occasional patches of dried shrubbery and cacti. The rolling dunes seem to stretch out into forever, and it isn't likely that you would find any refreshment in this sandy wasteland. The eastern gates of Old Tarsis just north of here, seem much more inviting. 398H 60V 1X 1C Mem:4 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 60V 1X 1C Mem:4 Exits:NS> Woa says 'here is city' 398H 60V 1X 1C Mem:4 Exits:NS> n Woa says '?' 398H 60V 1X 1C Mem:4 Exits:NS> Before The Ruined Gate The city of Old Tarsis spreads out west of here, through the large gates leading into the city. Further south, an arid desert wasteland stretches off to the horizon, dotted with cacti, and dried shrubbery. The northern horizon is dominated by a towering mountain, rising majestically into the sky. 398H 58V 1X 1C Mem:4 Exits:NSW> w East Gate All that remains of this once great gate are splinters of wood and broken stone. Portions of the archway that once framed the gate have collapsed and there are gaping holes in the thick city walls. These gates once repelled swarms of attackers, but the slow decay of time has broken it down. The path that once lead to the southeastern portion of town ends in a sudden drop-off; only a gaping crater remains where the buildings once stood tall. 398H 57V 1X 1C Mem:4 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 57V 1X 1C Mem:4 Exits:NEW> w Eastern Road Weeds separated and broken through the stone tiles that once made up this road, but even those weeds have long since died away. Each footfall echoes through the shattered, skeletal remains of the buildings to the north. All that remains of the southeastern corner of the city is a huge, ominous crater. 398H 56V 1X 1C Mem:4 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Scooter Mali, Kender Buccaneer is standing here. (flying) Darva the Hand is standing here. (flying) (red aura) . . . has a tough exterior. Goka Ll the Blood Sea Randomers is standing here. (flying) Looking up: You see nothing special. Looking down: You see nothing special. 398H 56V 1X 1C Mem:4 Exits:NEW> Woa says 'here we go' 398H 56V 1X 1C Mem:4 Exits:NEW> Kooz leaves west. 398H 56V 1X 1C Mem:4 Exits:NEW> TICK IN 16 SECONDS. Woa tells your group 'look' 398H 56V 1X 1C Mem:4 Exits:NEW> l w You see nothing special. Kooz FireForge, Blood Brother is standing here, fighting Darva. . . . has a metallic luster. Scooter Mali, Kender Buccaneer is standing here. (flying) Darva the Hand is SITTING here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Goka Ll the Blood Sea Randomers is standing here. (flying) 398H 56V 1X 1C Mem:4 Exits:NEW> l w You see nothing special. Kooz FireForge, Blood Brother is SITTING here, fighting Darva. . . . has a metallic luster. Scooter Mali, Kender Buccaneer is standing here, fighting Kooz. (flying) Darva the Hand is SITTING here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Goka Ll the Blood Sea Randomers is standing here, fighting Kooz. (flying) 398H 56V 1X 1C Mem:4 Exits:NEW> Woa tells your group 'go' 398H 56V 1X 1C Mem:4 Exits:NEW> l Woa leaves west. 398H 56V 1X 1C Mem:4 Exits:NEW> Eastern Road Weeds separated and broken through the stone tiles that once made up this road, but even those weeds have long since died away. Each footfall echoes through the shattered, skeletal remains of the buildings to the north. All that remains of the southeastern corner of the city is a huge, ominous crater. 398H 56V 1X 1C Mem:4 Exits:NEW> r You sit down and rest your tired bones. 398H 56V 1X 1C Mem:2 Exits:NEW> med You try to ignore everything around you and focus upon your prayers. 398H 56V 1X 1C Mem:1 Exits:NEW> m Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 4]harm 8: [ 1]holy word [ 1]steelskin Spells being memorized: 1: [ 1]spiritual hammer 3: [ 1]holy armor 6: [ 3]harm You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-1 2-5 3-2 4-4 5-6 6-0 7-4 8-1 398H 56V 1X 1C Mem:1 Exits:NEW> l w You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here. Kooz FireForge, Blood Brother is SITTING here, fighting Darva. . . . has a metallic luster. Scooter Mali, Kender Buccaneer is standing here, fighting Kooz. (flying) Darva the Hand is SITTING here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Goka Ll the Blood Sea Randomers is standing here, fighting Kooz. (flying) 398H 56V 1X 1C Mem:1 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect fatigued RESTING N N N 1 1 Tariel perfect rested standing Y N N 0 0 Woa perfect rested fighting N N N 1 0 Kooz fair exhausted fighting N N N 0 0 398H 56V 1X 1C Mem:1 Exits:NEW> l w You see nothing special. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Darva. Kooz FireForge, Blood Brother is SITTING here, fighting Darva. . . . has a metallic luster. Scooter Mali, Kender Buccaneer is standing here, fighting Kooz. (flying) Darva the Hand is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Goka Ll the Blood Sea Randomers is standing here, fighting Kooz. (flying) 398H 56V 1X 1C Mem:1 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect fatigued RESTING N N N 1 1 Tariel perfect rested standing Y N N 0 0 Woa perfect rested SITTING N N N 1 0 Kooz v.bad exhausted fighting N N N 0 0 398H 56V 1X 1C Mem:1 Exits:NEW> Your studies complete, you close your prayerbook with a smile. Timer now at 62 secs. 398H 101V 1X 1C Exits:NEW> st You stop meditating and stand up. 398H 101V 1X 1C Exits:NEW> w Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. a heavy steel shield lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here a bottle of Aquafina mineral water lies here a can of Duff lies here a pike lies here a steel longsword lies here a steel rapier lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here [5] Darva the Hand is standing here. (flying) (red aura) Woa Nitro, Honorary Blood Sea Dane is SITTING here. Kooz FireForge, Blood Brother is SITTING here, fighting Goka. . . . has a metallic luster. Scooter Mali, Kender Buccaneer is standing here, fighting Kooz. (flying) Goka Ll the Blood Sea Randomers is standing here, fighting Kooz. (flying) 398H 100V 1X 1C Exits:NESW> c 'heal' Kooz Darva focuses harshly on Woa and utters some strange words. 398H 100V 1X 1C Exits:NESW> You utter the words, 'heal' You heal Kooz. 398H 100V 1X 1C Mem:2 Exits:NESW> Scooter sells a steel rapier. 398H 100V 1X 1C Mem:2 Exits:NESW> Woa <========== STANDS UP!!!!!! 398H 100V 1X 1C Mem:2 Exits:NESW> Woa sells a mace. 398H 100V 1X 1C Mem:2 Exits:NESW> Darva steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 398H 100V 1X 1C Mem:2 Exits:NESW> Woa massacres Darva with his stab. Darva misses Woa with his hit. Kooz stabs Goka extremely hard. Goka cleaves Kooz extremely hard. Scooter massacres Kooz with his shoot. 398H 100V 1X 1C Mem:2 Exits:NESW> Darva panics, and attempts to flee. Darva flies south. 398H 100V 1X 1C Mem:2 Exits:NESW> Goka panics, and attempts to flee. Goka flies down. 398H 100V 1X 1C Mem:2 Exits:NESW> Kooz <========== STANDS UP!!!!!! 398H 100V 1X 1C Mem:2 Exits:NESW> Kooz panics, and attempts to flee. Kooz leaves down. 398H 100V 1X 1C Mem:2 Exits:NESW> e Eastern Road Weeds separated and broken through the stone tiles that once made up this road, but even those weeds have long since died away. Each footfall echoes through the shattered, skeletal remains of the buildings to the north. All that remains of the southeastern corner of the city is a huge, ominous crater. 398H 99V 1X 1C Mem:3 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is SITTING here. Scooter Mali, Kender Buccaneer is standing here. (flying) Looking up: You see nothing special. Looking down: You see nothing special. 398H 99V 1X 1C Mem:3 Exits:NEW> l w You see nothing special. Woa Nitro, Honorary Blood Sea Dane is SITTING here. 398H 99V 1X 1C Mem:3 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing N N N 1 3 Tariel perfect rested standing Y N N 0 0 Woa perfect rested standing N N N 1 0 Kooz v.good fatigued standing N N N 0 0 398H 99V 1X 1C Mem:3 Exits:NEW> w Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. a heavy steel shield lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here a bottle of Aquafina mineral water lies here a can of Duff lies here a pike lies here a steel longsword lies here a steel rapier lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here [5] Kooz FireForge, Blood Brother is standing here. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. 398H 98V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Scooter Mali, Kender Buccaneer is standing here. (flying) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 98V 1X 1C Mem:2 Exits:NESW> n Northern Road The city square lies just to the south, where the sounds of children laughing and other familiar city sounds filled the air. Now there is an eery silence, save for the noises that you make. This road runs north-south, joining the cities fountain with the it's northern gate, while a narrow street leads east, towards the remains of an important looking building. 398H 97V 1X 1C Mem:3 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 97V 1X 1C Mem:3 Exits:NES> e Before the Courthouse The building to the south once served as the city hall and courthouse for Tarsis. Even now, in its dilapidated state, the building still has an air of importance and authority. One of the main city roads lies to the west, while the road leads eastward, towards the cities former markets. 398H 96V 1X 1C Mem:3 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 96V 1X 1C Mem:3 Exits:ESW> e The Ruined Market Broken stone tiles crunch under your feet; the massive stone tiles that once endured the footfalls of men and horses alike lie shattered and broken here. The surrounding buildings are in the same condition: several have missing walls and roofs while others have entirely collapsed onto themselves. 398H 95V 1X 1C Mem:3 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 95V 1X 1C Mem:3 Exits:NSW> n The Ruined Market Large, burned out craters speckle the marketplace here serving as an indication as to what happened to this mighty city. It is likely this area was heavily targetted when the city was attacked because of the dense population of a crowded marketplace. The surrounding buildings are hollowed shells of their former glory: walls are filled with large holes, roofs have collapsed into several of the buildings, entryways have filled with rubble. 398H 94V 1X 1C Mem:3 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Scooter Mali, Kender Buccaneer is standing here. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 94V 1X 1C Mem:3 Exits:NESW> e Wall Road All that is left of the road to the north is a huge pile of rubble. The outer city wall has fallen inward, blocking the path to the north. A small road leads west, into the marketplace, and the cities east gate is just a short distance south from here. Scooter Mali, Kender Buccaneer is standing here. (flying) 398H 93V 1X 1C Mem:3 Exits:SW> Kooz CRASHES into Scooter in a thundering collision, knocking him to the ground! 398H 93V 1X 1C Mem:3 Exits:SW> Kooz stabs Scooter extremely hard. Scooter massacres Kooz with his shoot. 398H 93V 1X 1C Mem:3 Exits:SW> ass You attempt to assist Kooz. You smite Scooter very hard. Woa massacres Scooter with his stab. 398H 93V 1X 1C [Me:Perfect] [Kooz:Good] [Scooter:Bad] Mem:3 Exits:SW> c 'harm' Woa stabs Scooter extremely hard. You smite Scooter very hard. Kooz stabs Scooter extremely hard. Scooter shoots Kooz extremely hard. 398H 93V 1X 1C [Me:Perfect] [Kooz:Good] [Scooter:V.Bad] Mem:3 Exits:SW> You utter the words, 'harm' You grab Scooter, who screams in pain. 398H 93V 1X 1C [Me:Perfect] [Kooz:Good] [Scooter:V.Bad] Mem:5 Exits:SW> Scooter says 'oh damn you both' Kooz CRASHES into Scooter in a thundering collision, knocking him to the ground! 398H 93V 1X 1C [Me:Perfect] [Kooz:Good] [Scooter:Awful] Mem:5 Exits:SW> Scooter steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 398H 93V 1X 1C [Me:Perfect] [Kooz:Good] [Scooter:Awful] Mem:5 Exits:SW> Woa massacres Scooter with his stab. Kooz stabs Scooter extremely hard. Scooter shoots Kooz extremely hard. 398H 93V 1X 1C [Me:Perfect] [Kooz:Good] [Scooter:Awful] Mem:5 Exits:SW> Goka flies in from the west. Goka kneels down and studies the ground. 398H 93V 1X 1C [Me:Perfect] [Kooz:Good] [Scooter:Awful] Mem:5 Exits:SW> c 'harm' You utter the words, 'harm' You grab Scooter, who collapses in pain, then dies. Twinkling lights surround Scooter and he disappears. A leather bag disintegrates. A leather shirt disintegrates. A leather helmet disintegrates. A pair of leather pants disintegrates. A pair of leather boots disintegrates. A pair of leather gloves disintegrates. A pair of leather sleeves disintegrates. 398H 93V 1X 1C Mem:6 Exits:SW> m Goka flies west. 398H 93V 1X 1C Mem:6 Exits:SW> Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 4]harm 8: [ 1]holy word [ 1]steelskin Spells being memorized: 6: [ 3]harm You estimate your studies will complete in 6 (game) hours. Spells left (level-number): 1-1 2-5 3-2 4-4 5-6 6-0 7-4 8-1 398H 93V 1X 1C Mem:6 Exits:SW> w The Ruined Market Large, burned out craters speckle the marketplace here serving as an indication as to what happened to this mighty city. It is likely this area was heavily targetted when the city was attacked because of the dense population of a crowded marketplace. The surrounding buildings are hollowed shells of their former glory: walls are filled with large holes, roofs have collapsed into several of the buildings, entryways have filled with rubble. 398H 92V 1X 1C Mem:6 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 92V 1X 1C Mem:6 Exits:NESW> gt w You tell your group 'w' 398H 92V 1X 1C Mem:6 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 92V 1X 1C Mem:6 Exits:NESW> e Wall Road All that is left of the road to the north is a huge pile of rubble. The outer city wall has fallen inward, blocking the path to the north. A small road leads west, into the marketplace, and the cities east gate is just a short distance south from here. a longbow lies here a heavy steel shield lies here [3] a light wooden shield lies here [4] A detect invisibility potion is lying here. a small beaker lies here [3] a kit filled with bandages lies here, unattended a light wooden shield lies here a small beaker lies here a heavy steel shield lies here a turkey sandwich lies here a halberd lies here A detect invisibility potion is lying here. [2] a turkey sandwich lies here [7] Woa Nitro, Honorary Blood Sea Dane is standing here. 398H 91V 1X 1C Mem:6 Exits:SW> w The Ruined Market Large, burned out craters speckle the marketplace here serving as an indication as to what happened to this mighty city. It is likely this area was heavily targetted when the city was attacked because of the dense population of a crowded marketplace. The surrounding buildings are hollowed shells of their former glory: walls are filled with large holes, roofs have collapsed into several of the buildings, entryways have filled with rubble. 398H 90V 1X 1C Mem:6 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 90V 1X 1C Mem:6 Exits:NESW> TICK IN 16 SECONDS. w Before the Bank The broken road leading to the cities bank crunches and cracks beneath your feet. Having survived the chaos and destruction that took this city to ruin, then withstanding the gradual decay of time has left this road in a dismal state of ruin. Small chips of stone and gravel crunch beneath your feet and the floor is cracked and broken in several places, leaving the floor very uneven and difficult to traverse. 398H 89V 1X 1C Mem:6 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 89V 1X 1C Mem:6 Exits:NEW> n The Bank Shattered wooden stalls are all that remains of this bank. The furniture that once filled this bank is broken and shattered, and the vault that once occupied the rear of the bank has been crushed by portions of the building that have collapsed onto it. 398H 88V 1X 1C Mem:6 Exits:S> sca Woa tells your group 'loot?' 398H 88V 1X 1C Mem:6 Exits:S> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 88V 1X 1C Mem:6 Exits:S> s Before the Bank The broken road leading to the cities bank crunches and cracks beneath your feet. Having survived the chaos and destruction that took this city to ruin, then withstanding the gradual decay of time has left this road in a dismal state of ruin. Small chips of stone and gravel crunch beneath your feet and the floor is cracked and broken in several places, leaving the floor very uneven and difficult to traverse. 398H 87V 1X 1C Mem:6 Exits:NEW> w Northern Road The stone tiles of this road have long since lost their form and structure: the road here is uneven and cracked, even missing in some parts. Broken stone and gravel speckle the road, causing each footfall to create an eery "crunching" sound. The main road runs north, towards the city gates, and south, towards the fountain and city square. A smaller road leads eastward towards the market. 398H 86V 1X 1C Mem:6 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 86V 1X 1C Mem:6 Exits:NES> n North Gate The northern gate of Tarsis once stood as an inpenetrable boundary to would-be attackers from the Plains of Dust. Guards would patrol this area and often and protected the cities inhabitants from the nomads and common criminals that dwelled within the Plains. Now the shattered gate stands as an eternal testament to their failure: the gate itself has long been torn out of its frame and shattered onto the stone road of the city. 398H 85V 1X 1C Mem:6 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 85V 1X 1C Mem:6 Exits:NESW> n Before The Ruined Gate The city of Old Tarsis dominates the southern horizon, the rooftops cutting into the sky. Trees and bushes growing to the west and eventually increase in frequency before turning into a magnificent forest. While to the east, small rocks and boulders cast off from the mountain in the distance litter the road, making travel difficult. 398H 84V 1X 1C Mem:6 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 84V 1X 1C Mem:6 Exits:ESW> e Kooz kneels down and studies the ground. 398H 84V 1X 1C Mem:6 Exits:ESW> sca Kooz kneels down and studies the ground. Before a Majestic Mountain Towering high into the sky just east of here is a massive mountain, blotting out the sky. The hard stone surface of the mountain has been worn from decades of bearing the elements. Rocks and boulders of varying sizes litter the road here, before the mountain. Farther west from the mountain, as the rocks and boulders thin, the northern gates of Old Tarsis stand welcoming. 398H 82V 1X 1C Mem:6 Exits:EW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 82V 1X 1C Mem:6 Exits:EW> w Kooz kneels down and studies the ground. Before The Ruined Gate The city of Old Tarsis dominates the southern horizon, the rooftops cutting into the sky. Trees and bushes growing to the west and eventually increase in frequency before turning into a magnificent forest. While to the east, small rocks and boulders cast off from the mountain in the distance litter the road, making travel difficult. 398H 80V 1X 1C Mem:6 Exits:ESW> s Kooz kneels down and studies the ground. North Gate The northern gate of Tarsis once stood as an inpenetrable boundary to would-be attackers from the Plains of Dust. Guards would patrol this area and often and protected the cities inhabitants from the nomads and common criminals that dwelled within the Plains. Now the shattered gate stands as an eternal testament to their failure: the gate itself has long been torn out of its frame and shattered onto the stone road of the city. 398H 79V 1X 1C Mem:6 Exits:NESW> s Kooz kneels down and studies the ground. Northern Road The stone tiles of this road have long since lost their form and structure: the road here is uneven and cracked, even missing in some parts. Broken stone and gravel speckle the road, causing each footfall to create an eery "crunching" sound. The main road runs north, towards the city gates, and south, towards the fountain and city square. A smaller road leads eastward towards the market. 398H 78V 1X 1C Mem:6 Exits:NES> n Kooz kneels down and studies the ground. North Gate The northern gate of Tarsis once stood as an inpenetrable boundary to would-be attackers from the Plains of Dust. Guards would patrol this area and often and protected the cities inhabitants from the nomads and common criminals that dwelled within the Plains. Now the shattered gate stands as an eternal testament to their failure: the gate itself has long been torn out of its frame and shattered onto the stone road of the city. 398H 77V 1X 1C Mem:6 Exits:NESW> e Kooz kneels down and studies the ground. Wall Road Once there was an immense lookout tower at the northeast corner of Tarsis that provided city guards with a vantage point to survey the surrounding landscape. That tower collapsed inward, into the city, bringing a large section of the city wall with it. The entire road leading east is blocked by the fallen stone and rubble now, the only exits are a road leading south into the market, and west towards the northern gate. 398H 76V 1X 1C Mem:6 Exits:SW> r You sit down and rest your tired bones. 398H 76V 1X 1C Mem:2 Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 76V 1X 1C Mem:2 Exits:SW> The cloud-veiled sky becomes even darker as the sun sets. Timer now at 62 secs. 398H 121V 1X 1C Mem:1 Exits:SW> Kooz kneels down and studies the ground. 398H 121V 1X 1C Mem:1 Exits:SW> gt woa spam on goka You tell your group 'woa spam on goka' 398H 121V 1X 1C Mem:1 Exits:SW> st YOU STAND UP!!! 398H 121V 1X 1C Mem:3 Exits:SW> w Kooz kneels down and studies the ground. North Gate The northern gate of Tarsis once stood as an inpenetrable boundary to would-be attackers from the Plains of Dust. Guards would patrol this area and often and protected the cities inhabitants from the nomads and common criminals that dwelled within the Plains. Now the shattered gate stands as an eternal testament to their failure: the gate itself has long been torn out of its frame and shattered onto the stone road of the city. 398H 120V 1X 1C Mem:3 Exits:NESW> s Kooz kneels down and studies the ground. Northern Road The stone tiles of this road have long since lost their form and structure: the road here is uneven and cracked, even missing in some parts. Broken stone and gravel speckle the road, causing each footfall to create an eery "crunching" sound. The main road runs north, towards the city gates, and south, towards the fountain and city square. A smaller road leads eastward towards the market. 398H 119V 1X 1C Mem:3 Exits:NES> s Kooz kneels down and studies the ground. Northern Road The city square lies just to the south, where the sounds of children laughing and other familiar city sounds filled the air. Now there is an eery silence, save for the noises that you make. This road runs north-south, joining the cities fountain with the it's northern gate, while a narrow street leads east, towards the remains of an important looking building. 398H 118V 1X 1C Mem:3 Exits:NES> s Kooz kneels down and studies the ground. Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. a heavy steel shield lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here a bottle of Aquafina mineral water lies here a can of Duff lies here a pike lies here a steel longsword lies here a steel rapier lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here [5] 398H 117V 1X 1C Mem:2 Exits:NESW> s Kooz kneels down and studies the ground. Southern Road A massive, charred crater is all that remains of the southeastern part of the city. Whatever struck this city and left it in its ruined state must have rivaled the destructive force of the Cataclysm to have levelled this large a section of the city. Despite it's poor condition, the road leading west is in much better condition than the road that once lead eastward. 398H 116V 1X 1C Mem:3 Exits:NSW> s Kooz kneels down and studies the ground. A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. 398H 115V 1X 1C Mem:3 Exits:NESW> s Kooz kneels down and studies the ground. A Shattered Gate The southern gates of Tarsis were once heavily fortified, reinforced steel, unlike their wooden counterparts at the north and east gates. These gates were made specifically to keep something out, and to make sure that it stayed out, especially since Icewall was to the south of this city before the Gods took it away. The heavy fortifications and magical enchantments on this gate are probably the only reason the gates still rest on their massive hinges, although those hinges have long since rusted solid. 398H 114V 1X 1C Mem:3 Exits:NS> s Kooz kneels down and studies the ground. Before The Ruined Gate The city gates of Old Tarsis stand to the north, while the rooftops of the city itself cover the horizon. The burning sands of the desert to the east appear much less inviting than the city to the north. Likewise, the murky swamps west of here are dark and thick with vegetation growing up out of the waters. a bottle of Aquafina mineral water lies here [4] Vieri, Squadra Azzurri is standing here. (red aura) A bronze dragon with glistening scales awaits a rider. Ursula Buendia, the Keeper of Macondo is standing here. . . . has a metallic luster. 398H 113V 1X 1C Mem:3 Exits:NEW> Ursula leaves north. A bronze dragon leaves north. Vieri leaves north. 398H 113V 1X 1C Mem:3 Exits:NEW> w Kooz kneels down and studies the ground. Before A Marshy Wetlands The murky water and thick vegetation of the swamps lie just west of here. Thick vines wrap themselves around the trees, creating a thick canopy that occasionally droops down into the dark waters. On the dry land to the east the southern gates of Old Tarsis stand invitingly. 398H 111V 1X 1C Mem:3 Exits:EW> w Kooz kneels down and studies the ground. A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. 398H 109V 1X 1C Mem:3 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 109V 1X 1C Mem:3 Exits:NEW> Woa tells your group 'bash ursula kooz' 398H 109V 1X 1C Mem:3 Exits:NEW> Woa tells your group 'id o vieri' 398H 109V 1X 1C Mem:3 Exits:NEW> e Kooz kneels down and studies the ground. Before A Marshy Wetlands The murky water and thick vegetation of the swamps lie just west of here. Thick vines wrap themselves around the trees, creating a thick canopy that occasionally droops down into the dark waters. On the dry land to the east the southern gates of Old Tarsis stand invitingly. 398H 107V 1X 1C Mem:3 Exits:EW> e Kooz kneels down and studies the ground. Before The Ruined Gate The city gates of Old Tarsis stand to the north, while the rooftops of the city itself cover the horizon. The burning sands of the desert to the east appear much less inviting than the city to the north. Likewise, the murky swamps west of here are dark and thick with vegetation growing up out of the waters. a bottle of Aquafina mineral water lies here [4] 398H 105V 1X 1C Mem:3 Exits:NEW> n Kooz kneels down and studies the ground. A Shattered Gate The southern gates of Tarsis were once heavily fortified, reinforced steel, unlike their wooden counterparts at the north and east gates. These gates were made specifically to keep something out, and to make sure that it stayed out, especially since Icewall was to the south of this city before the Gods took it away. The heavy fortifications and magical enchantments on this gate are probably the only reason the gates still rest on their massive hinges, although those hinges have long since rusted solid. 398H 104V 1X 1C Mem:3 Exits:NS> n Kooz kneels down and studies the ground. A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. 398H 103V 1X 1C Mem:3 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 103V 1X 1C Mem:3 Exits:NESW> n Southern Road A massive, charred crater is all that remains of the southeastern part of the city. Whatever struck this city and left it in its ruined state must have rivaled the destructive force of the Cataclysm to have levelled this large a section of the city. Despite it's poor condition, the road leading west is in much better condition than the road that once lead eastward. 398H 102V 1X 1C Mem:3 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 102V 1X 1C Mem:3 Exits:NSW> w A Broken Road Broken stone tile and long dead weeds litter this street. The buildings bordering the street have all fallen to ruin: entire walls are missing, roofs have collapsed. This city has fallen far from its former grace. 398H 101V 1X 1C Mem:3 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 101V 1X 1C Mem:3 Exits:NEW> n Western Road Large cracks in the stone tiles of the road indicate that the foundation this road was set on has shifted and changed over time. This road leads east to the cities fountain, and westwards towards the Tarsis wastelands. 398H 100V 1X 1C Mem:3 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 100V 1X 1C Mem:3 Exits:ESW> e Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. a heavy steel shield lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here a bottle of Aquafina mineral water lies here a can of Duff lies here a pike lies here a steel longsword lies here a steel rapier lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here [5] 398H 99V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Vieri, Squadra Azzurri is standing here. (red aura) A bronze dragon with glistening scales awaits a rider. Ursula Buendia, the Keeper of Macondo is standing here. . . . has a metallic luster. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 99V 1X 1C Mem:2 Exits:NESW> Ursula arrives from the east. A bronze dragon arrives from the east. Vieri arrives from the east. 398H 99V 1X 1C Mem:2 Exits:NESW> Kooz CRASHES into Ursula in a thundering collision, knocking her to the ground! 398H 99V 1X 1C Mem:2 Exits:NESW> ass You attempt to assist Kooz. You miss Ursula with your smite. 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:V.Good] Mem:2 Exits:NESW> Twenty Five (25) Minutes have passed, the anti camp mobs have been released into every area except the ruins of Old Tarsis which are safe from the anti camp mobs. It would be adviseable to be in the ruins of Old Tarsis if you are not already. Twenty Five (25) Minutes have passed, the anti camp mobs have been released into every area except the ruins of Old Tarsis which are safe from the anti camp mobs. It would be adviseable to be in the ruins of Old Tarsis if you are not already. Twenty Five (25) Minutes have passed, the anti camp mobs have been released into every area except the ruins of Old Tarsis which are safe from the anti camp mobs. It would be adviseable to be in the ruins of Old Tarsis if you are not already. 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:V.Good] Mem:2 Exits:NESW> You smite Ursula hard. Kooz stabs Ursula very hard. Ursula slashes Kooz. 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:V.Good] Mem:2 Exits:NESW> Vieri slashes Kooz very hard. 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:V.Good] Mem:2 Exits:NESW> Woa CRASHES into Vieri in a thundering collision, knocking him to the ground! 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:V.Good] Mem:2 Exits:NESW> Woa massacres Vieri with his stab. Vieri slashes Kooz very hard. You miss Ursula with your smite. Kooz stabs Ursula extremely hard. Ursula misses Kooz with her slash. 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:Good] Mem:2 Exits:NESW> Ursula steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. Ursula <========== STANDS UP!!!!!! 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:Good] Mem:2 Exits:NESW> m Spells currently memorized: 1: [ 3]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]cure blindness [ 1]detect evil [ 1]light 3: [ 2]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 2]dispel magic [ 1]heroism [ 1]sacred ward 6: [ 4]harm 8: [ 1]holy word [ 1]steelskin Spells being memorized: 6: [ 3]harm You estimate your studies will complete in 2 (game) hours. Spells left (level-number): 1-1 2-5 3-2 4-4 5-6 6-0 7-4 8-1 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:Good] Mem:2 Exits:NESW> Woa massacres Vieri with his stab. Vieri slashes Kooz very hard. You smite Ursula hard. Kooz stabs Ursula very hard. Ursula slashes Kooz very hard. 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:Good] Mem:2 Exits:NESW> c 'harm' vieri You utter the words, 'harm' You grab Vieri, who screams in pain. 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:Good] Mem:3 Exits:NESW> Woa gets a pike. 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:Good] Mem:3 Exits:NESW> Vieri steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 398H 99V 1X 1C [Me:Perfect] [Kooz:Good] [Ursula:Good] Mem:3 Exits:NESW> Ursula panics, and attempts to flee. Ursula leaves south. 398H 99V 1X 1C Mem:3 Exits:NESW> TICK IN 16 SECONDS. Kooz stabs Vieri extremely hard. Woa massacres Vieri with his stab. Vieri slashes Kooz extremely hard. 398H 99V 1X 1C Mem:3 Exits:NESW> Vieri <========== STANDS UP!!!!!! 398H 99V 1X 1C Mem:3 Exits:NESW> gla vieri Vieri panics, and attempts to flee. Vieri leaves north. 398H 99V 1X 1C Mem:3 Exits:NESW> You see no such person. 398H 99V 1X 1C Mem:3 Exits:NESW> Kooz <========== STANDS UP!!!!!! 398H 99V 1X 1C Mem:3 Exits:NESW> sca Looking north: You see nothing special. Vieri, Squadra Azzurri is standing here. (red aura) Looking east: You see nothing special. Looking south: You see nothing special. Ursula Buendia, the Keeper of Macondo is standing here. . . . has a metallic luster. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 99V 1X 1C Mem:3 Exits:NESW> n Northern Road The city square lies just to the south, where the sounds of children laughing and other familiar city sounds filled the air. Now there is an eery silence, save for the noises that you make. This road runs north-south, joining the cities fountain with the it's northern gate, while a narrow street leads east, towards the remains of an important looking building. Vieri, Squadra Azzurri is standing here. (red aura) 398H 98V 1X 1C Mem:4 Exits:NES> Vieri leaves south. 398H 98V 1X 1C Mem:4 Exits:NES> s Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. a heavy steel shield lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here a bottle of Aquafina mineral water lies here a can of Duff lies here a steel longsword lies here a steel rapier lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here [5] Tsu Wei is standing here, fighting Woa. (red aura) A bronze dragon with glistening scales awaits a rider. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Tsu Wei. 398H 97V 1X 1C Mem:3 Exits:NESW> Woa <========== STANDS UP!!!!!! 398H 97V 1X 1C Mem:3 Exits:NESW> Woa tells your group 'fuck' 398H 97V 1X 1C Mem:3 Exits:NESW> Woa panics, and attempts to flee. Woa leaves south. 398H 97V 1X 1C Mem:3 Exits:NESW> Goka flies in from the south. Tsu Wei annihilates Goka with his hit. 398H 97V 1X 1C Mem:3 Exits:NESW> Tsu Wei comes out of hiding. Tsu Wei misses Kooz with his hit. 398H 97V 1X 1C Mem:3 Exits:NESW> Goka panics, and attempts to flee. Goka flies west. 398H 97V 1X 1C Mem:3 Exits:NESW> Tsu Wei comes out of hiding. Tsu Wei massacres Kooz with his hit. 398H 97V 1X 1C Mem:3 Exits:NESW> Woa tells your group 'tus' 398H 97V 1X 1C Mem:3 Exits:NESW> l Tsu Wei massacres Kooz with his hit. Tsu Wei massacres Kooz with his hit. Tsu Wei massacres Kooz with his hit. Kooz misses Tsu Wei with his stab. 398H 97V 1X 1C Mem:3 Exits:NESW> Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. a heavy steel shield lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here a bottle of Aquafina mineral water lies here a can of Duff lies here a steel longsword lies here a steel rapier lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here [5] Tsu Wei is standing here, fighting Kooz. (red aura) Tsu Wei is standing here, fighting Kooz. (red aura) Kooz FireForge, Blood Brother is standing here, fighting Tsu Wei. . . . has a metallic luster. An assassin clad in black moves stealthily in and out of the shadows. (red aura) A bronze dragon with glistening scales awaits a rider. 398H 97V 1X 1C Mem:3 Exits:NESW> Tsu Wei comes out of hiding. Tsu Wei massacres Kooz with his hit. 398H 97V 1X 1C Mem:3 Exits:NESW> Goka flies in from the west. 398H 97V 1X 1C Mem:3 Exits:NESW> Kooz panics, and attempts to flee. Kooz leaves south. 398H 97V 1X 1C Mem:3 Exits:NESW> Goka flies east. 398H 97V 1X 1C Mem:3 Exits:NESW> s Southern Road A massive, charred crater is all that remains of the southeastern part of the city. Whatever struck this city and left it in its ruined state must have rivaled the destructive force of the Cataclysm to have levelled this large a section of the city. Despite it's poor condition, the road leading west is in much better condition than the road that once lead eastward. Kooz FireForge, Blood Brother is standing here. . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. 398H 96V 1X 1C Mem:4 Exits:NSW> s A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. Vieri, Squadra Azzurri is standing here. (red aura) Ursula Buendia, the Keeper of Macondo is standing here. . . . has a metallic luster. 398H 95V 1X 1C Mem:4 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 95V 1X 1C Mem:4 Exits:NESW> Ursula leaves north. Vieri leaves north. 398H 95V 1X 1C Mem:4 Exits:NESW> s A Shattered Gate The southern gates of Tarsis were once heavily fortified, reinforced steel, unlike their wooden counterparts at the north and east gates. These gates were made specifically to keep something out, and to make sure that it stayed out, especially since Icewall was to the south of this city before the Gods took it away. The heavy fortifications and magical enchantments on this gate are probably the only reason the gates still rest on their massive hinges, although those hinges have long since rusted solid. Tsu Wei comes out of hiding. Tsu Wei annihilates Woa with his hit. Tsu Wei comes out of hiding. Tsu Wei annihilates Woa with his hit. Tsu Wei comes out of hiding. Tsu Wei annihilates YOU with his hit. 356H 94V 1X 1C [Me:Good] [Tsu Wei:Perfect] Mem:4 Exits:N> fle You flee head over heels. A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. 356H 93V 1X 1C Mem:4 Exits:NESW> n The darkness marks the end of another day. Timer now at 62 secs. Woa tells your group 'fuck' Southern Road A massive, charred crater is all that remains of the southeastern part of the city. Whatever struck this city and left it in its ruined state must have rivaled the destructive force of the Cataclysm to have levelled this large a section of the city. Despite it's poor condition, the road leading west is in much better condition than the road that once lead eastward. An assassin clad in black moves stealthily in and out of the shadows. (red aura) 372H 129V 1X 1C Mem:3 Exits:NSW> s A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. Woa Nitro, Honorary Blood Sea Dane is standing here. Kooz FireForge, Blood Brother is standing here. . . . has a metallic luster. 372H 128V 1X 1C Mem:3 Exits:NESW> n Southern Road A massive, charred crater is all that remains of the southeastern part of the city. Whatever struck this city and left it in its ruined state must have rivaled the destructive force of the Cataclysm to have levelled this large a section of the city. Despite it's poor condition, the road leading west is in much better condition than the road that once lead eastward. An assassin clad in black moves stealthily in and out of the shadows. (red aura) Tsu Wei massacres Kooz with his hit. 372H 127V 1X 1C Mem:3 Exits:NSW> n Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. a small scimitar lies here a steel longsword lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here a heavy steel shield lies here [2] a steel handaxe lies here a small scimitar lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here a bottle of Aquafina mineral water lies here a can of Duff lies here a steel longsword lies here a steel rapier lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here [5] An assassin clad in black moves stealthily in and out of the shadows. (red aura) An assassin clad in black moves stealthily in and out of the shadows. (red aura) An assassin clad in black moves stealthily in and out of the shadows. (red aura) An assassin clad in black moves stealthily in and out of the shadows. (red aura) A bronze dragon with glistening scales awaits a rider. Tsu Wei annihilates Woa with his hit. Tsu Wei annihilates YOU with his hit. Tsu Wei gets a steel longsword. Tsu Wei annihilates Woa with his hit. 331H 126V 1X 1C [Me:Good] [Tsu Wei:Perfect] Mem:2 Exits:NESW> Woa panics, and attempts to flee. Woa leaves north. 331H 126V 1X 1C [Me:Good] [Tsu Wei:Perfect] Mem:2 Exits:NESW> fle You flee head over heels. Western Road Large cracks in the stone tiles of the road indicate that the foundation this road was set on has shifted and changed over time. This road leads east to the cities fountain, and westwards towards the Tarsis wastelands. Tsu Wei comes out of hiding. Tsu Wei annihilates YOU with his hit. 290H 125V 1X 1C [Me:Fair] [Tsu Wei:Perfect] Mem:3 Exits:ESW> Tsu Wei annihilates YOU with his hit. Tsu Wei annihilates YOU with his hit. You smite Tsu Wei very hard. 209H 125V 1X 1C [Me:Fair] [Tsu Wei:V.Good] Mem:3 Exits:ESW> fle You flee head over heels. Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. a steel rapier lies here a heavy steel shield lies here a turkey sandwich lies here [7] a bottle of Aquafina mineral water lies here [3] A small roll of bread lies here. a heavy steel shield lies here a steel lucern hammer lies here a rapier lies here a heavy steel shield lies here [2] a mystical flail lies here a pike lies here a small scimitar lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here a heavy steel shield lies here [2] a steel handaxe lies here a small scimitar lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here a bottle of Aquafina mineral water lies here a can of Duff lies here a steel longsword lies here a steel rapier lies here a bottle of Aquafina mineral water lies here [6] a heavy steel shield lies here [5] An assassin clad in black moves stealthily in and out of the shadows. (red aura) An assassin clad in black moves stealthily in and out of the shadows. (red aura) A bronze dragon with glistening scales awaits a rider. 209H 124V 1X 1C Mem:2 Exits:NESW> e Eastern Road Weeds separated and broken through the stone tiles that once made up this road, but even those weeds have long since died away. Each footfall echoes through the shattered, skeletal remains of the buildings to the north. All that remains of the southeastern corner of the city is a huge, ominous crater. Tsu Wei comes out of hiding. Tsu Wei annihilates YOU with his hit. Tsu Wei comes out of hiding. Tsu Wei annihilates YOU with his hit. Tsu Wei comes out of hiding. Tsu Wei annihilates YOU with his hit. Tsu Wei comes out of hiding. Tsu Wei annihilates YOU with his hit. You wish your wounds would stop BLEEDING so much! 54H 123V 1X 1C [Me:Awful] [Tsu Wei:Perfect] Mem:3 Exits:NEW> Tsu Wei comes out of hiding. Tsu Wei annihilates YOU with his hit. You wish your wounds would stop BLEEDING so much! 16H 123V 1X 1C [Me:Awful] [Tsu Wei:Perfect] Mem:3 Exits:NEW> fle You flee head over heels. East Gate All that remains of this once great gate are splinters of wood and broken stone. Portions of the archway that once framed the gate have collapsed and there are gaping holes in the thick city walls. These gates once repelled swarms of attackers, but the slow decay of time has broken it down. The path that once lead to the southeastern portion of town ends in a sudden drop-off; only a gaping crater remains where the buildings once stood tall. a handaxe lies here a heavy steel shield lies here a turkey sandwich lies here [3] A detect invisibility potion is lying here. a turkey sandwich lies here A small roll of bread lies here. [3] a small beaker lies here A small roll of bread lies here. a bottle of Aquafina mineral water lies here [2] a steel handaxe lies here a rapier lies here a heavy steel shield lies here a mystical flail lies here a rapier lies here a heavy steel shield lies here [2] a light wooden shield lies here 16H 122V 1X 1C Mem:3 Exits:NW> Tsu Wei comes out of hiding. Tsu Wei annihilates YOU with his hit. Twinkling lights surround you and cover your body entirely. When they disappear, you find yourself somewhere else. Lie still, you are dead. You wish your wounds would stop BLEEDING so much! 15H 122V 1X 1C Mem:3> c 'heal' me You utter the words, 'heal' You heal yourself. Your entire body tingles for a few seconds. ROUND 2 The Tournament Has Begun! You have fifteen (15) seconds to leave the room, or your team will be transferred out automatically. 423H 150V 1X 1C Exits:D> You get a bottle of Aquafina mineral water from a steel bag. 423H 150V 1X 1C Exits:D> get turkey bag Woa says 'go' 423H 150V 1X 1C Exits:D> You get a turkey sandwich from a steel bag. 423H 150V 1X 1C Exits:D> l Starting Arena For Team 1 You are in a large peaceful hall, the starting arena for your team. A sense of calm foreboding invades your soul as you prepare yourself for what lies ahead. if you see this, please contact an immortal a turkey sandwich lies here a bottle of Aquafina mineral water lies here The omniscient celestial, Antioch, gazes at you with eyes of gold. A man stands here, ready to prepare you for the tournament. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 423H 150V 1X 1C Exits:D> d A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. The omniscient celestial, Antioch, gazes at you with eyes of gold. 423H 150V 1X 1C Exits:EW> [** SYSTEM: And there Off! **] 423H 150V 1X 1C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 150V 1X 1C Exits:EW> w A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 423H 148V 1X 1C Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 148V 1X 1C Exits:EWU> Kooz says 'be rdy!' 423H 148V 1X 1C Exits:EWU> e A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. A man stands here, ready to prepare you for the tournament. 423H 146V 1X 1C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 146V 1X 1C Exits:EW> w A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 423H 144V 1X 1C Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 144V 1X 1C Exits:EWU> w A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 423H 142V 1X 1C Exits:ESU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 142V 1X 1C Exits:ESU> s A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 423H 140V 1X 1C Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Goka Ll the Blood Sea Randomers is standing here. (flying) (invisible) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. Darva the Hand is standing here. (flying) (invisible) (red aura) . . . is surrounded by a white mist. Scooter Mali, Kender Buccaneer is standing here. (flying) (invisible) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 140V 1X 1C Exits:NS> Kooz flies south. 423H 140V 1X 1C Exits:NS> Woa tells your group 'we passed mazish' 423H 140V 1X 1C Exits:NS> l s You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 423H 140V 1X 1C Exits:NS> s A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. Goka Ll the Blood Sea Randomers is standing here. (flying) (invisible) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . is enveloped in flames. Darva the Hand is standing here. (flying) (invisible) (red aura) . . . has a tough exterior. Scooter Mali, Kender Buccaneer is standing here. (flying) (invisible) . . . has a tough exterior. 423H 138V 1X 1C Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 138V 1X 1C Exits:NSU> Kooz flies in from the south. 423H 138V 1X 1C Exits:NSU> Lara focuses harshly on Kooz and utters some strange words. Kooz wavers under the impact of the lightning bolt sent by Lara. 423H 138V 1X 1C Exits:NSU> Kooz CRASHES into Goka in a thundering collision, knocking him to the ground! 423H 138V 1X 1C Exits:NSU> Scooter flies south. Darva flies south. 423H 138V 1X 1C Exits:NSU> There is lightning in the sky. 423H 138V 1X 1C Exits:NSU> n Scooter flies in from the south. Darva flies in from the south. 423H 138V 1X 1C Exits:NSU> A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 423H 136V 1X 1C Exits:NS> TICK IN 16 SECONDS. l s You see nothing special. Darva the Hand is standing here. (flying) (invisible) (red aura) . . . has a tough exterior. Scooter Mali, Kender Buccaneer is standing here, fighting Kooz. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Lara. (flying) . . . has a tough exterior. Goka Ll the Blood Sea Randomers is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Kooz. (flying) (invisible) . . . is surrounded by 3 duplicate images. 423H 136V 1X 1C Exits:NS> gt scooter You tell your group 'scooter' 423H 136V 1X 1C Exits:NS> l s You see nothing special. Darva the Hand is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Scooter Mali, Kender Buccaneer is standing here, fighting Kooz. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Lara. (flying) . . . has a metallic luster. Goka Ll the Blood Sea Randomers is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Kooz. (flying) (invisible) . . . is enveloped in flames. 423H 136V 1X 1C Exits:NS> s A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. Darva the Hand is standing here, fighting Kooz. (flying) (red aura) . . . is surrounded by a white mist. Scooter Mali, Kender Buccaneer is standing here, fighting Kooz. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Lara. (flying) . . . has a tough exterior. Goka Ll the Blood Sea Randomers is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Kooz. (flying) (invisible) . . . is surrounded by 3 duplicate images. 423H 134V 1X 1C Exits:NSU> Mercator arrives from the north. Eki flies in from the north. Dia arrives from the north. 423H 134V 1X 1C Exits:NSU> Mercator leaves south. Eki flies south. Dia leaves south. 423H 134V 1X 1C Exits:NSU> Woa tries to bash Lara, but he passes right through her image and falls. 423H 134V 1X 1C Exits:NSU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 0 Tariel perfect rested standing Y N N 0 0 Woa perfect rested fighting Y N N 0 0 Kooz fair rested fighting Y N N 0 0 423H 134V 1X 1C Exits:NSU> Darva focuses harshly on Kooz and utters some strange words. Kooz screams in pain as lightning from Darva penetrates him. 423H 134V 1X 1C Exits:NSU> Goka <========== STANDS UP!!!!!! 423H 134V 1X 1C Exits:NSU> Goka panics, and attempts to flee. Goka flies south. 423H 134V 1X 1C Exits:NSU> Inky blackness flows into the room. Woa misses Lara and destroys an image instead. Scooter massacres Kooz with his shoot. Scooter massacres Kooz with his shoot. Lara misses Kooz with her smite. Kooz misses Lara with his stab. 423H 134V 1X 1C Exits:NSU> Kooz panics, and attempts to flee. Kooz flies north. 423H 134V 1X 1C Exits:NSU> l A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. Inky darkness flows into the area. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Lara. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. The omniscient celestial, Antioch, gazes at you with eyes of gold. Darva the Hand is standing here. (flying) (red aura) . . . has a tough exterior. Scooter Mali, Kender Buccaneer is standing here. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Woa. (flying) (invisible) . . . is enveloped in flames. 423H 134V 1X 1C Exits:NSU> There is lightning in the sky. 423H 134V 1X 1C Exits:NSU> Scooter flies south. Darva flies south. 423H 134V 1X 1C Exits:NSU> n A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 423H 132V 1X 1C Exits:NS> Kooz flies south. 423H 132V 1X 1C Exits:NS> l s You see nothing special. Goka Ll the Blood Sea Randomers is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Lara. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Woa. (flying) (invisible) . . . appears duplicated. 423H 132V 1X 1C Exits:NS> Inky blackness flows into the room. 423H 132V 1X 1C Exits:NS> l s You see nothing special. Goka Ll the Blood Sea Randomers is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Lara. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Lara. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Woa. (flying) (invisible) . . . is enveloped in flames. 423H 132V 1X 1C Exits:NS> s A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. Inky darkness flows into the area. Goka Ll the Blood Sea Randomers is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Lara. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Lara. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Woa. (flying) (invisible) . . . is enveloped in flames. 423H 130V 1X 1C Exits:NSU> Lara panics, and attempts to flee. Lara flies north. 423H 130V 1X 1C Exits:NSU> Woa <========== STANDS UP!!!!!! 423H 130V 1X 1C Exits:NSU> gro You are sent sprawling as Goka CRASHES into you. 398H 130V 1X 1C [Me:V.Good] [Goka:V.Good] Exits:NSU> Goka cleaves YOU extremely hard. You smite Goka extremely hard. The darkness marks the end of another day. Timer now at 62 secs. Woa CRASHES into Goka in a thundering collision, knocking him to the ground! 395H 150V 1X 1C [Me:V.Good] [Goka:V.Good] Exits:NSU> gro Kooz <========== STANDS UP!!!!!! 395H 150V 1X 1C [Me:V.Good] [Goka:V.Good] Exits:NSU> Woa massacres Goka with his stab. Goka cleaves YOU very hard. You smite Goka extremely hard. Kooz comes to your rescue! You're thankful, but a bit dazed. 381H 150V 1X 1C Exits:NSU> Lara flies in from the north. 381H 150V 1X 1C Exits:NSU> Tariel focuses harshly on Goka and utters some strange words. Goka screams in pain as lightning from Tariel penetrates him. 381H 150V 1X 1C Exits:NSU> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested SITTING Y N N 1 0 Tariel perfect rested standing Y N N 0 3 Woa perfect rested fighting Y N N 0 0 Kooz fair rested fighting Y N N 0 0 381H 150V 1X 1C Exits:NSU> Lara flies south. 381H 150V 1X 1C Exits:NSU> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested SITTING Y N N 1 0 Tariel perfect rested standing Y N N 0 3 Woa perfect rested fighting Y N N 0 0 Kooz fair rested fighting Y N N 0 0 381H 150V 1X 1C Exits:NSU> st YOU STAND UP!!! 381H 150V 1X 1C Exits:NSU> Inky blackness flows into the room. Someone misses someone with their cleave. Someone stabs someone extremely hard. Someone massacres someone with their stab. 381H 150V 1X 1C Exits:NSU> watch Kooz They don't seem to be here. 381H 150V 1X 1C Exits:NSU> eq You are using: a bright ball of light..it glows dimly some spiritual plate mail..it glows dimly a spiritual helmet..it glows dimly some spiritual greaves..it glows dimly some spiritual boots..it glows dimly some spiritual gauntlets..it glows dimly some spiritual vambraces..it glows dimly a spiritual hammer..it glows dimly 381H 150V 1X 1C Exits:NSU> Someone cleaves someone extremely hard. Someone massacres someone with their stab. Someone massacres someone with their stab. 381H 150V 1X 1C Exits:NSU> Someone tells your group 'shit light me' 381H 150V 1X 1C Exits:NSU> c 'li' You utter the words, 'light' You twiddle your thumbs and a bright ball of light suddenly appears. 381H 150V 1X 1C Mem:2 Exits:NSU> gro Mercator flies in from the south. Eki flies in from the south. Dia flies in from the south. 381H 150V 1X 1C Mem:2 Exits:NSU> Lara flies in from the south. 381H 150V 1X 1C Mem:2 Exits:NSU> Eki CRASHES into Lara in a thundering collision, knocking her to the ground! 381H 150V 1X 1C Mem:2 Exits:NSU> Mercator flies north. Dia flies north. 381H 150V 1X 1C Mem:2 Exits:NSU> Kooz says 'light up!' 381H 150V 1X 1C Mem:2 Exits:NSU> Lara steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 381H 150V 1X 1C Mem:2 Exits:NSU> Woa misses Lara with his stab. Eki misses Lara and destroys an image instead. Lara misses Eki with her smite. 381H 150V 1X 1C Mem:2 Exits:NSU> Mercator flies in from the north. Dia flies in from the north. 381H 150V 1X 1C Mem:2 Exits:NSU> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 2 Tariel perfect rested standing Y N N 0 3 Woa perfect rested fighting Y N N 0 0 Kooz fair rested standing Y N N 0 0 381H 150V 1X 1C Mem:2 Exits:NSU> Kooz CRASHES into Lara in a thundering collision, knocking her to the ground! 381H 150V 1X 1C Mem:2 Exits:NSU> Mercator flies north. Dia flies north. 381H 150V 1X 1C Mem:2 Exits:NSU> Tariel utters some strange words. Tariel destroys Lara's mirror images. Lara is shredded by shards of ice. Eki is shredded by shards of ice. Antioch is shredded by shards of ice. 381H 150V 1X 1C Mem:2 Exits:NSU> give ball kooz Mercator flies in from the north. Dia flies in from the north. 381H 150V 1X 1C Mem:2 Exits:NSU> You give a bright ball of light to Kooz. 381H 150V 1X 1C Mem:2 Exits:NSU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 2 Tariel perfect rested fighting Y N N 0 5 Woa perfect rested fighting Y N N 0 0 Kooz fair rested fighting Y N N 0 0 381H 150V 1X 1C Mem:2 Exits:NSU> Mercator focuses harshly on Lara and utters the words, 'sunbolt'. Lara withers as a ray of sunlight sent by Mercator engulfs her! 381H 150V 1X 1C Mem:2 Exits:NSU> Antioch misses Tariel with his slash. Tariel bludgeons Lara extremely hard. Tariel is burned, as he swings at Lara. Kooz stabs Lara extremely hard. Kooz is burned, as he swings at Lara. Woa massacres Lara with his stab. Woa is burned, as he swings at Lara. Eki massacres Lara with his crush. Eki is burned, as he swings at Lara. Lara misses Eki with her smite. 381H 150V 1X 1C Mem:2 Exits:NSU> Dia CRASHES into Woa in a thundering collision, knocking him to the ground! 381H 150V 1X 1C Mem:2 Exits:NSU> ass You attempt to assist Kooz. You massacre Lara with your smite. You feel intense pain as you swing through Lara's flaming aura. 367H 150V 1X 1C [Me:Good] [Eki:V.Good] [Lara:V.Bad] Mem:2 Exits:NSU> Eki CRASHES into Tariel in a thundering collision, knocking him to the ground! 367H 150V 1X 1C [Me:Good] [Eki:V.Good] [Lara:V.Bad] Mem:2 Exits:NSU> Habutz flies in from the north. Samasaki flies in from the north. Viran flies in from the north. Fisomu flies in from the north. Acadia arrives from the north. 367H 150V 1X 1C [Me:Good] [Eki:V.Good] [Lara:V.Bad] Mem:2 Exits:NSU> Fisomu gives Acadia an order. 367H 150V 1X 1C [Me:Good] [Eki:V.Good] [Lara:V.Bad] Mem:2 Exits:NSU> You smite Lara extremely hard. You feel intense pain as you swing through Lara's flaming aura. Dia slashes Woa extremely hard. The air crackles as Antioch swings his flaming sword at Tariel. Tariel cries out in pain. Tariel misses Lara with his bludgeon. Kooz misses Lara with his stab. Woa massacres Lara with his stab. Woa is burned, as he swings at Lara. Eki massacres Lara with his crush. Eki is burned, as he swings at Lara. Lara misses Eki with her smite. Habutz flies south. Samasaki flies south. Viran flies south. Fisomu flies south. Acadia leaves south. 356H 150V 1X 1C [Me:Good] [Eki:Good] [Lara:Awful] Mem:2 Exits:NSU> Mirenda flies in from the south. Ildarius flies in from the south. A fire snake flies in from the south. Teri flies in from the south. Teri kneels down and studies the ground. Vald flies in from the south. Vald kneels down and studies the ground. 356H 150V 1X 1C [Me:Good] [Eki:Good] [Lara:Awful] Mem:2 Exits:NSU> Mercator flies north. 356H 150V 1X 1C [Me:Good] [Eki:Good] [Lara:Awful] Mem:2 Exits:NSU> Kooz lights a bright ball of light and holds it. 356H 150V 1X 1C [Me:Good] [Eki:Good] [Lara:Awful] Mem:2 Exits:NSU> flee Mercator flies in from the north. 356H 150V 1X 1C [Me:Good] [Eki:Good] [Lara:Awful] Mem:2 Exits:NSU> You flee head over heels. It is pitch black. 356H 148V 1X 1C Mem:2 Exits:NSUD> sca Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 356H 148V 1X 1C Mem:2 Exits:NSUD> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 2 Tariel good rested fighting Y N N 0 5 Woa good rested fighting Y N N 0 0 Kooz fair rested standing Y N N 1 0 356H 148V 1X 1C Mem:2 Exits:NSUD> sca Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 356H 148V 1X 1C Mem:2 Exits:NSUD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Inky darkness flows into the area. [2] The barbaric celestial, Acadia, measures you up from afar. Fisomu the Male Hylar Dwarf is standing here. (flying) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is standing here. (flying) (red aura) . . . has a tough exterior. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here. (flying) . . . has a tough exterior. 356H 146V 1X 1C Mem:2 Exits:NSD> sca Fisomu gives Acadia an order. 356H 146V 1X 1C Mem:2 Exits:NSD> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 146V 1X 1C Mem:2 Exits:NSD> n It is pitch black. 356H 144V 1X 1C Mem:2 Exits:NSUD> Eki flies in from below. 356H 144V 1X 1C Mem:2 Exits:NSUD> n It is pitch black. 356H 142V 1X 1C Mem:2 Exits:ESD> s A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Inky darkness flows into the area. [2] Eki the Male Human is standing here. (flying) (red aura) 356H 140V 1X 1C Mem:2 Exits:NSUD> d A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. a mystical flail lies here a turkey sandwich lies here [3] a bottle of Aquafina mineral water lies here a turkey sandwich lies here [2] a small beaker lies here Inky darkness flows into the area. [2] Tort Ell'ini, High Noodle of the Swedish Meatball Team is standing here, fighting Ildarius. (flying) (invisible) . . . is enveloped in flames. Gill Bill, Real Noodle of the Swedish Meatball Team is SITTING here, fighting Mirenda. (flying) (red aura) . . . is surrounded by a shimmering light. Vieri, Squadra Azzurri is standing here, fighting Ildarius. (flying) (invisible) (red aura) . . . has a tough exterior. Ursula Buendia, the Keeper of Macondo is standing here, fighting Ildarius. (flying) (invisible) . . . is outlined with a dim aura. Vald Katze of the Blood Sea Pirates is standing here, fighting Gill. (flying) (red aura) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here, fighting Gill. (flying) (invisible) . . . has a tough exterior. A fire snake is standing here, fighting Gill. (flying) (invisible) Ildarius the Male Human is standing here, fighting Gill. (flying) (invisible) . . . is outlined with a dim aura. Mirenda, Fighting Yam is standing here, fighting Gill. (flying) . . . is outlined with a dim aura. Dia, Renshai Action Hero is SITTING here, fighting Gill. (flying) 356H 138V 1X 1C Mem:2 Exits:NSU> Mercator flies in from the south. 356H 138V 1X 1C Mem:2 Exits:NSU> Gill misses Mirenda with her hit. Ursula slowly fades into existence. Ursula misses Ildarius with her slash. Vieri slowly fades into existence. Vieri slashes Ildarius extremely hard. Dia slashes Gill extremely hard. Dia is chilled, as she swings at Gill. A fire snake slowly fades into existence. A fire snake misses Gill with its hit. Teri slowly fades into existence. Teri massacres Gill with her shoot. Teri massacres Gill with her shoot. Vald massacres Gill with his slash. Vald is chilled, as he swings at Gill. 356H 138V 1X 1C Mem:2 Exits:NSU> Vieri heroically rescues Gill. 356H 138V 1X 1C Mem:2 Exits:NSU> watch Kooz Ildarius utters some strange words. Ildarius conjures a writhing mass of inky black tentacles! Mercator screams in pain as inky black tentacles constrict him. Tariel screams in pain as inky black tentacles constrict him. Antioch screams in pain as inky black tentacles constrict him. You scream in pain as inky black tentacles constrict you. You manage to slip away from the tentacles. Tort screams in pain as inky black tentacles constrict him. Gill screams in pain as inky black tentacles constrict her. Vieri screams in pain as inky black tentacles constrict him. Ursula screams in pain as inky black tentacles constrict her. Dia screams in pain as inky black tentacles constrict her. 328H 138V 1X 1C [Me:Good] [Gill:Fair] [Ildarius:Fair] Mem:2 Exits:NSU> They don't seem to be here. 328H 138V 1X 1C [Me:Good] [Gill:Fair] [Ildarius:Fair] Mem:2 Exits:NSU> Tort utters some strange words. Tort's hands issue a spray of prismatic color! Mercator is caught in a spray of radiant yellow! Tariel is caught in a spray of shimmering red! Tariel seems weaker. Tariel is hit by a spray of gleaming indigo! Antioch is struck by a spray of murky violet! You are struck by a spray of murky violet! Vald is blasted by a spray of scintillating blue! Teri is caught in a spray of radiant yellow! A fire snake is caught in a spray of bright orange! A fire snake is mortally wounded, and will die soon, if not aided. Ildarius is struck by a spray of murky violet! Mirenda is hit by a spray of gleaming indigo! Dia is caught in a spray of bright orange! 275H 138V 1X 1C [Me:Fair] [Gill:Fair] [Ildarius:Bad] Mem:2 Exits:NSU> Dia <========== STANDS UP!!!!!! 275H 138V 1X 1C [Me:Fair] [Gill:Fair] [Ildarius:Bad] Mem:2 Exits:NSU> gro Ursula focuses her purity on Ildarius's head! 275H 138V 1X 1C [Me:Fair] [Gill:Fair] [Ildarius:Bad] Mem:2 Exits:NSU> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested fighting Y N N 1 2 Tariel bad rested fighting Y N N 0 5 Woa good rested standing Y N N 0 0 Kooz v.bad rested standing Y N N 1 0 275H 138V 1X 1C [Me:Fair] [Gill:Fair] [Ildarius:Bad] Mem:2 Exits:NSU> Woa flies in from the south. 275H 138V 1X 1C [Me:Fair] [Gill:Fair] [Ildarius:Bad] Mem:2 Exits:NSU> Mercator panics, and attempts to flee. Mercator flies north. 275H 138V 1X 1C [Me:Fair] [Gill:Fair] [Ildarius:Bad] Mem:2 Exits:NSU> fle Woa flies south. 275H 138V 1X 1C [Me:Fair] [Gill:Fair] [Ildarius:Bad] Mem:2 Exits:NSU> You flee head over heels. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. Inky darkness flows into the area. [2] Acadia is standing here, fighting Mabel. Fisomu the Male Hylar Dwarf is standing here. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Mabel. (flying) (red aura) . . . has a tough exterior. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Mabel. (flying) . . . has a tough exterior. Mabel the Female Goblin is SITTING here, fighting Habutz. (red aura) . . . is outlined with a dim aura. 275H 136V 1X 1C Mem:2 Exits:NSUD> Samasaki crushes Mabel extremely hard. 275H 136V 1X 1C Mem:2 Exits:NSUD> Samasaki crushes Mabel very hard. Acadia shoots Mabel extremely hard. Acadia shoots Mabel very hard. Viran slashes Mabel extremely hard. Mabel is incapacitated and will slowly die, if not aided. Habutz annihilates Mabel with his stab. Twinkling lights surround Mabel and she disappears. A leather bag disintegrates. A leather shirt disintegrates. A leather helmet disintegrates. A pair of leather pants disintegrates. A pair of leather boots disintegrates. A pair of leather gloves disintegrates. A pair of leather sleeves disintegrates. 275H 136V 1X 1C Mem:2 Exits:NSUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Edwai, Wildly Searching for his Badger is SITTING here. Naru Narusegawa, Infernal Fan Service is standing here. Looking down: You see nothing special. Tariel the Male Hill Dwarf is standing here, fighting Ildarius. (flying) . . . has a tough exterior. Antioch is standing here, fighting Ildarius. Tort Ell'ini, High Noodle of the Swedish Meatball Team is standing here, fighting Ildarius. (flying) (invisible) . . . has a tough exterior. Gill Bill, Real Noodle of the Swedish Meatball Team is SITTING here, fighting Vald. (flying) (red aura) . . . is outlined with a dim aura. Vieri, Squadra Azzurri is standing here, fighting Teri. (flying) (red aura) . . . has a tough exterior. Ursula Buendia, the Keeper of Macondo is standing here, fighting Ildarius. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Gill. (flying) (red aura) . . . is outlined with a dim aura. Teri, Lonesome Wanderer is standing here, fighting Vieri. (flying) . . . is outlined with a dim aura. A fire snake is lying here, about to die. Ildarius the Male Human is standing here, fighting Gill. (flying) (invisible) . . . is outlined with a dim aura. Dia, Renshai Action Hero is standing here, fighting Gill. (flying) 275H 136V 1X 1C Mem:2 Exits:NSUD> Eki flies in from the north. 275H 136V 1X 1C Mem:2 Exits:NSUD> n It is pitch black. 275H 134V 1X 1C Mem:2 Exits:ESD> sca Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 275H 134V 1X 1C Mem:2 Exits:ESD> Eki flies in from the south. 275H 134V 1X 1C Mem:2 Exits:ESD> eq You are using: a bright ball of light..it glows dimly some spiritual plate mail..it glows dimly a spiritual helmet..it glows dimly some spiritual greaves..it glows dimly some spiritual boots..it glows dimly some spiritual gauntlets..it glows dimly some spiritual vambraces..it glows dimly a spiritual hammer..it glows dimly 275H 134V 1X 1C Mem:2 Exits:ESD> TICK IN 16 SECONDS. e It is pitch black. 275H 132V 1X 1C Mem:2 Exits:EWU> sca Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 275H 132V 1X 1C Mem:2 Exits:EWU> u Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. Inky darkness flows into the area. [2] Naru Narusegawa, Infernal Fan Service is standing here. Edwai, Wildly Searching for his Badger is standing here. A man stands here, ready to prepare you for the tournament. 275H 130V 1X 1C Mem:2 Exits:EWUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 275H 130V 1X 1C Mem:2 Exits:EWUD> Edwai leaves east. Naru leaves east. 275H 130V 1X 1C Mem:2 Exits:EWUD> w It is pitch black. 275H 128V 1X 1C Mem:2 Exits:ESD> sca Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 275H 128V 1X 1C Mem:2 Exits:ESD> d A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. Inky darkness flows into the area. 275H 126V 1X 1C Mem:2 Exits:ESU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 275H 126V 1X 1C Mem:2 Exits:ESU> s It is pitch black. 275H 124V 1X 1C Mem:2 Exits:NS> sca Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 275H 124V 1X 1C Mem:2 Exits:NS> s A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. a mystical flail lies here a turkey sandwich lies here [3] a bottle of Aquafina mineral water lies here a turkey sandwich lies here [2] a small beaker lies here Inky darkness flows into the area. [2] Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Gill. (flying) . . . has a tough exterior. Tort Ell'ini, High Noodle of the Swedish Meatball Team is standing here. (flying) (invisible) . . . has a tough exterior. Gill Bill, Real Noodle of the Swedish Meatball Team is SITTING here, fighting Woa. (flying) (red aura) . . . has a tough exterior. Vieri, Squadra Azzurri is standing here. (flying) (red aura) . . . has a tough exterior. Ursula Buendia, the Keeper of Macondo is standing here. (flying) . . . has a tough exterior. 275H 122V 1X 1C Mem:2 Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Vald Katze of the Blood Sea Pirates is standing here. (flying) (red aura) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Habutz. (flying) . . . has a metallic luster. Acadia is standing here, fighting Kooz. Fisomu the Male Hylar Dwarf is standing here. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Samasaki Stonefoot is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Kooz. (flying) . . . has a tough exterior. Looking down: You see nothing special. 275H 122V 1X 1C Mem:2 Exits:NSU> The inky blackness thins out. Gill misses Woa with her hit. Woa misses Gill with his stab. 275H 122V 1X 1C Mem:2 Exits:NSU> gro Gill <========== STANDS UP!!!!!! 275H 122V 1X 1C Mem:2 Exits:NSU> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 2 Tariel fair rested standing Y N N 0 6 Woa good rested fighting Y N N 0 0 Kooz awful rested fighting Y N N 1 0 275H 122V 1X 1C Mem:2 Exits:NSU> Ursula flies north. Vieri flies north. Tort flies north. Gill panics, and attempts to flee. Gill flies north. 275H 122V 1X 1C Mem:2 Exits:NSU> Ursula flies in from the north. Vieri flies in from the north. Gill flies in from the north. Tort flies in from the north. 275H 122V 1X 1C Mem:2 Exits:NSU> Tort focuses harshly on you and utters some strange words. You feel ribs shatter as Tort's force bolt slams into you. 210H 122V 1X 1C [Me:Bad] [Tort:Good] Mem:2 Exits:NSU> u Ursula flies north. Vieri flies north. Gill flies north. 210H 122V 1X 1C [Me:Bad] [Tort:Good] Mem:2 Exits:NSU> You can't do that while fighting. 210H 122V 1X 1C [Me:Bad] [Tort:Good] Mem:2 Exits:NSU> Mirenda flies in from the south. Ildarius flies in from the south. 210H 122V 1X 1C [Me:Bad] [Tort:Good] Mem:2 Exits:NSU> c 'heal' Kooz Who should the spell be cast upon? 210H 122V 1X 1C [Me:Bad] [Tort:Good] Mem:2 Exits:NSU> Ursula flies in from the north. Vieri flies in from the north. Gill flies in from the north. 210H 122V 1X 1C [Me:Bad] [Tort:Good] Mem:2 Exits:NSU> Ursula deftly steps in front of Tort, pushing into the frey. Ursula heroically rescues Tort. You miss Ursula with your smite. Ursula's blow is absorbed by your armor. 210H 122V 1X 1C [Me:Bad] [Ursula:V.Good] Mem:2 Exits:NSU> Mirenda flies south. Ildarius flies south. 210H 122V 1X 1C [Me:Bad] [Ursula:V.Good] Mem:2 Exits:NSU> st You are already standing. 210H 122V 1X 1C [Me:Bad] [Ursula:V.Good] Mem:2 Exits:NSU> fle Woa <========== STANDS UP!!!!!! 210H 122V 1X 1C [Me:Bad] [Ursula:V.Good] Mem:2 Exits:NSU> fle You flee head over heels. A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. Inky darkness flows into the area. 210H 120V 1X 1C Mem:2 Exits:NS> You're not fighting, why bother fleeing? 210H 120V 1X 1C Mem:2 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Gill Bill, Real Noodle of the Swedish Meatball Team is standing here. (flying) (red aura) . . . is surrounded by a white mist. Vieri, Squadra Azzurri is standing here. (flying) (red aura) . . . has a tough exterior. Ursula Buendia, the Keeper of Macondo is standing here. (flying) . . . has a tough exterior. Tort Ell'ini, High Noodle of the Swedish Meatball Team is standing here. (flying) (invisible) . . . is enveloped in flames. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 210H 120V 1X 1C Mem:2 Exits:NS> n Tort flies in from the south. 210H 120V 1X 1C Mem:2 Exits:NS> A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. Inky darkness flows into the area. 210H 118V 1X 1C Mem:2 Exits:ESU> u Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. Inky darkness flows into the area. 210H 116V 1X 1C Mem:2 Exits:ESD> c 'heal' Kooz The clouds block your view of Solinari. The clouds block your view of Lunitari. Who should the spell be cast upon? 226H 150V 1X 1C Mem:1 Exits:ESD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. Tort Ell'ini, High Noodle of the Swedish Meatball Team is standing here. (flying) (invisible) . . . is enveloped in flames. The vulture-like Demon Vrock stands here, flapping its large wings. (red aura) Tinotaur Revolutions is standing here. (flying) (red aura) . . . is outlined with a dim aura. Anathea, A Legend Reborn is standing here. (flying) . . . is outlined with a dim aura. Riemann the Male Human is standing here. . . . is outlined with a dim aura. Thod of Chaos is standing here. (flying) . . . is outlined with a dim aura. 226H 150V 1X 1C Mem:1 Exits:ESD> s Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. Inky darkness flows into the area. 226H 148V 1X 1C Mem:1 Exits:NSUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Ahrimen the Male Wild Elf is standing here, fighting Eowyn. (flying) . . . is outlined with a dim aura. A bronze dragon is standing here, fighting Eowyn. Saladin Ayubi, Swirling Saracen Storm of Swords is standing here, fighting Eowyn. . . . has a tough exterior. Lord Feroz, Bashing His Way Into Your Soul is standing here, fighting Eowyn. (flying) . . . is outlined with a dim aura. Min Farshaw, the Irresistable Force is standing here. (flying) . . . has a metallic luster. Rachel Swoon, Renshai's Darling Damsel is standing here, fighting Saladin. (flying) (invisible) . . . is enveloped in flames. Lady Eowyn Rosethorn, Solamnic Knight of the Crown is SITTING here, fighting Saladin. (flying) A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Darva the Hand is standing here. (flying) (red aura) . . . has a tough exterior. Scooter Mali, Kender Buccaneer is standing here. (flying) . . . has a tough exterior. Looking down: You see nothing special. Tariel the Male Hill Dwarf is SITTING here, fighting Viran. (flying) . . . has a tough exterior. The barbaric celestial, Acadia, measures you up from afar. Fisomu the Male Hylar Dwarf is standing here. (flying) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Tariel. (flying) (red aura) . . . has a tough exterior. Samasaki Stonefoot is standing here, fighting Tariel. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here. (flying) . . . has a tough exterior. 226H 148V 1X 1C Mem:1 Exits:NSUD> Someone tells your group 'shit' 226H 148V 1X 1C Mem:1 Exits:NSUD> The inky blackness thins out. 226H 148V 1X 1C Mem:1 Exits:NSUD> Kooz flies in from the south. 226H 148V 1X 1C Mem:1 Exits:NSUD> d A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. a small knife lies here a shadowy shortsword lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here A fly potion is lying here. Tariel the Male Hill Dwarf is SITTING here, fighting Viran. (flying) . . . has a tough exterior. The barbaric celestial, Acadia, measures you up from afar. Fisomu the Male Hylar Dwarf is standing here. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Tariel. (flying) (red aura) . . . has a tough exterior. Samasaki Stonefoot is SITTING here, fighting Tariel. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is SITTING here, fighting Tariel. (flying) . . . has a tough exterior. 226H 146V 1X 1C Mem:1 Exits:NSUD> Fisomu gives Acadia an order. Acadia shoots Tariel extremely hard. 226H 146V 1X 1C Mem:1 Exits:NSUD> Woa tells your group 'where are you' 226H 146V 1X 1C Mem:1 Exits:NSUD> tar Huh?! 226H 146V 1X 1C Mem:1 Exits:NSUD> Fisomu smites Tariel extremely hard. Tariel is stunned, but will likely regain consciousness again. 226H 146V 1X 1C Mem:1 Exits:NSUD> Kooz flies north. 226H 146V 1X 1C Mem:1 Exits:NSUD> c 'heal' tariel You utter the words, 'heal' You heal Tariel. 226H 146V 1X 1C Mem:2 Exits:NSUD> Fisomu smites Tariel very hard. Acadia shoots Tariel very hard. Acadia misses Tariel with her shoot. Habutz stabs Tariel very hard. Samasaki crushes Tariel very hard. Viran slashes Tariel extremely hard. 226H 146V 1X 1C Mem:2 Exits:NSUD> c 'heal' Kooz Tariel panics, and attempts to flee. Tariel leaves north. 226H 146V 1X 1C Mem:2 Exits:NSUD> Rachel flies in from above. 226H 146V 1X 1C Mem:2 Exits:NSUD> Kooz flies in from the north. 226H 146V 1X 1C Mem:2 Exits:NSUD> Habutz <========== STANDS UP!!!!!! 226H 146V 1X 1C Mem:2 Exits:NSUD> Fisomu gives Acadia an order. 226H 146V 1X 1C Mem:2 Exits:NSUD> You utter the words, 'heal' You heal Kooz. 226H 146V 1X 1C Mem:4 Exits:NSUD> Rachel flies down. 226H 146V 1X 1C Mem:4 Exits:NSUD> You are sent sprawling as Habutz CRASHES into you. Samasaki <========== STANDS UP!!!!!! 201H 146V 1X 1C [Me:Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Fisomu gives Acadia an order. Acadia shoots YOU extremely hard. 186H 146V 1X 1C [Me:Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Kooz comes to your rescue! You're thankful, but a bit dazed. 186H 146V 1X 1C [Me:Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Viran slashes YOU very hard. 175H 146V 1X 1C [Me:Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Fisomu gives Acadia an order. 175H 146V 1X 1C [Me:Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Samasaki crushes YOU very hard. 163H 146V 1X 1C [Me:V.Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Goka flies in from the south. 163H 146V 1X 1C [Me:V.Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Fisomu focuses harshly on you and utters the words, 'hold person'. You freeze in place, unable to move. HELD 163H 146V 1X 1C [Me:V.Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Goka flies north. 163H 146V 1X 1C [Me:V.Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Samasaki crushes YOU hard. Viran slashes YOU very hard. Acadia misses Kooz with her shoot. Kooz stabs Acadia very hard. Habutz stabs YOU very hard. 127H 146V 1X 1C [Me:V.Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Tariel arrives from the north. 127H 146V 1X 1C [Me:V.Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Acadia utters some strange words. Acadia begins to become blurry and hard to see. Kooz comes to your rescue! You're thankful, but a bit dazed. 127H 146V 1X 1C [Me:V.Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> You are sent sprawling as Viran CRASHES into you. 102H 146V 1X 1C [Me:V.Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Samasaki CRASHES into Kooz in a thundering collision, knocking him to the ground! 102H 146V 1X 1C [Me:V.Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Vald flies in from the south. Teri flies in from the south. 102H 146V 1X 1C [Me:V.Bad] [Habutz:V.Good] Mem:4 Exits:NSUD> Fisomu focuses harshly on you and utters the words, 'harm'. Fisomu grabs you. You scream as you feel your life-force being torn away. You wish your wounds would stop BLEEDING so much! 23H 146V 1X 1C [Me:Awful] [Habutz:V.Good] Mem:4 Exits:NSUD> Samasaki crushes Kooz very hard. Kooz stabs Samasaki very hard. Viran slashes YOU hard. You wish your wounds would stop BLEEDING so much! Acadia shoots Kooz extremely hard. Habutz stabs YOU extremely hard. You are incapacitated and will slowly die, if not aided. -3H 146V 1X 1C Mem:4 Exits:NSUD> As someone bashes you mercilessly, you feel life ebb away and everything goes dark. Twinkling lights surround you and cover your body entirely. When they disappear, you find yourself somewhere else. You are unable to use your physical form. You wish your wounds would stop BLEEDING so much! ROUND 3 423H 150V 1X 2C > The Tournament Has Begun! You have fifteen (15) seconds to leave the room, or your team will be transferred out automatically. 423H 150V 1X 2C Exits:D> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 0 Tariel perfect rested standing Y N N 0 3 Woa perfect rested standing Y N N 1 0 Kooz perfect rested standing Y N N 1 0 423H 150V 1X 2C Exits:D> Kooz tells your group 'bash rangers and templars if we meet em' 423H 150V 1X 2C Exits:D> Woa tells your group 'go' 423H 150V 1X 2C Exits:D> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 150V 1X 2C Exits:D> d A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. 423H 150V 1X 2C Exits:NSU> sca Looking north: You see nothing special. Kryst Le, Blood Sea Dynasty is standing here. . . . has a metallic luster. Kuuz the Male Minotaur is standing here. . . . is outlined with a dim aura. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. . . . is outlined with a dim aura. Shaddaric, the Lone Plainsman is standing here. . . . is outlined with a dim aura. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 150V 1X 2C Exits:NSU> s Mercator flies in from the south. Mabel flies in from the south. Eki flies in from the south. Dia flies in from the south. 423H 150V 1X 2C Exits:NSU> sca A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 423H 148V 1X 2C Exits:NSW> Kooz flies north. 423H 148V 1X 2C Exits:NSW> Looking north: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Dia, Renshai Action Hero is standing here. (flying) Eki the Male Human is standing here. (flying) (red aura) Mabel the Female Goblin is standing here. (flying) (red aura) Mercator, Mything Heals is standing here. (flying) . . . has a metallic luster. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 148V 1X 2C Exits:NSW> Woa tells your group 'shit' 423H 148V 1X 2C Exits:NSW> Fisomu gives Acadia an order. 423H 148V 1X 2C Exits:NSW> Kooz flies in from the north. 423H 148V 1X 2C Exits:NSW> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 423H 146V 1X 2C Exits:NS> Habutz flies in from the north. Fisomu flies in from the north. Acadia arrives from the north. Samasaki flies in from the north. Viran flies in from the north. 423H 146V 1X 2C Exits:NS> sca Fisomu gives Acadia an order. 423H 146V 1X 2C Exits:NS> Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 146V 1X 2C Exits:NS> Habutz flies south. Fisomu flies south. Acadia leaves south. Samasaki flies south. Viran flies south. 423H 146V 1X 2C Exits:NS> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 423H 144V 1X 2C Exits:NSU> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. Viran, Mighty Lion With The Horrible Roar is standing here. (flying) (red aura) . . . has a tough exterior. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. The barbaric celestial, Acadia, measures you up from afar. Fisomu the Male Hylar Dwarf is standing here. (flying) . . . has a tough exterior. Habutz the Male Human is standing here. (flying) . . . has a tough exterior. 423H 142V 1X 2C Exits:NEU> Fisomu gives Acadia an order. 423H 142V 1X 2C Exits:NEU> Habutz flies east. Fisomu flies east. Acadia leaves east. Samasaki flies east. Viran flies east. 423H 142V 1X 2C Exits:NEU> e A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A man stands here, ready to prepare you for the tournament. 423H 140V 1X 2C Exits:EWU> e A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 423H 138V 1X 2C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 423H 138V 1X 2C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 423H 138V 1X 2C Exits:ESW> gt ok You tell your group 'ok' 423H 138V 1X 2C Exits:ESW> sca Goka flies in from the east. Scooter flies in from the east. Darva flies in from the east. Lara flies in from the east. 423H 138V 1X 2C Exits:ESW> Goka flies west. Scooter flies west. Darva flies west. Lara flies west. 423H 138V 1X 2C Exits:ESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . is followed by a hovering ball of light. Darva the Hand is standing here. (flying) (invisible) (red aura) . . . is surrounded by a white mist. Scooter Mali, Kender Buccaneer is standing here. (flying) (invisible) . . . has a tough exterior. Goka Ll the Blood Sea Randomers is standing here. (flying) (invisible) . . . has a tough exterior. Helion Wreckor, Leading the Massacor is standing here. Santino, the Prodigal Son is standing here. Loony Mukta, Mhwaka Battle Badger is standing here. . . . is outlined with a dim aura. Martinez is standing here. . . . is outlined with a dim aura. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 423H 138V 1X 2C Exits:ESW> Martinez arrives from the west. Loony arrives from the west. Santino arrives from the west. Helion arrives from the west. 423H 138V 1X 2C Exits:ESW> Martinez leaves east. Loony leaves east. Santino leaves east. Helion leaves east. 423H 138V 1X 2C Exits:ESW> w A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A man stands here, ready to prepare you for the tournament. 423H 136V 1X 2C Exits:EWU> w A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 423H 134V 1X 2C Exits:NEU> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 134V 1X 2C Exits:NEU> There is lightning in the sky. 423H 134V 1X 2C Exits:NEU> n A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A man stands here, ready to prepare you for the tournament. 423H 132V 1X 2C Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. Darva the Hand is standing here. (flying) (invisible) (red aura) . . . has a tough exterior. Scooter Mali, Kender Buccaneer is standing here. (flying) (invisible) . . . has a tough exterior. Goka Ll the Blood Sea Randomers is standing here. (flying) (invisible) . . . has a tough exterior. Looking down: You see nothing special. 423H 132V 1X 2C Exits:NSU> Goka flies in from above. Scooter flies in from above. Darva flies in from above. Lara flies in from above. 423H 132V 1X 2C Exits:NSU> Goka flies south. Scooter flies south. Darva flies south. Lara flies south. 423H 132V 1X 2C Exits:NSU> n A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 423H 130V 1X 2C Exits:NS> n A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A man stands here, ready to prepare you for the tournament. 423H 128V 1X 2C Exits:NSW> d Alas, you cannot go that way... 423H 128V 1X 2C Exits:NSW> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 423H 126V 1X 2C Exits:NS> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A man stands here, ready to prepare you for the tournament. 423H 124V 1X 2C Exits:NSU> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 423H 122V 1X 2C Exits:NEU> e A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A man stands here, ready to prepare you for the tournament. 423H 120V 1X 2C Exits:EWU> TICK IN 16 SECONDS. e A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 423H 118V 1X 2C Exits:ESW> s Before a Majestic Mountain An enormous mountain rising high into the sky just north of here, blotting out the horizon. The path leading to the foot of the mountain is littered with large boulders and smaller rock cast off from the mountain itself. To the south, the eastern gate of Old Tarsis welcomes you into the city. 423H 116V 1X 2C Exits:NS> s Before The Ruined Gate The city of Old Tarsis spreads out west of here, through the large gates leading into the city. Further south, an arid desert wasteland stretches off to the horizon, dotted with cacti, and dried shrubbery. The northern horizon is dominated by a towering mountain, rising majestically into the sky. 423H 114V 1X 2C Exits:NSW> The sky is now cloudless. 423H 114V 1X 2C Exits:NSW> w East Gate All that remains of this once great gate are splinters of wood and broken stone. Portions of the archway that once framed the gate have collapsed and there are gaping holes in the thick city walls. These gates once repelled swarms of attackers, but the slow decay of time has broken it down. The path that once lead to the southeastern portion of town ends in a sudden drop-off; only a gaping crater remains where the buildings once stood tall. 423H 113V 1X 2C Exits:NEW> w Eastern Road Weeds separated and broken through the stone tiles that once made up this road, but even those weeds have long since died away. Each footfall echoes through the shattered, skeletal remains of the buildings to the north. All that remains of the southeastern corner of the city is a huge, ominous crater. 423H 112V 1X 2C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 112V 1X 2C Exits:NEW> There is lightning in the sky. 423H 112V 1X 2C Exits:NEW> There is lightning in the sky. 423H 112V 1X 2C Exits:NEW> gt town now You tell your group 'town now' 423H 112V 1X 2C Exits:NEW> w Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. 423H 111V 1X 2C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 111V 1X 2C Exits:NESW> w Western Road Large cracks in the stone tiles of the road indicate that the foundation this road was set on has shifted and changed over time. This road leads east to the cities fountain, and westwards towards the Tarsis wastelands. 423H 110V 1X 2C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 110V 1X 2C Exits:ESW> s Woa tells your group 'stay in here' 423H 110V 1X 2C Exits:ESW> A Broken Road Broken stone tile and long dead weeds litter this street. The buildings bordering the street have all fallen to ruin: entire walls are missing, roofs have collapsed. This city has fallen far from its former grace. 423H 109V 1X 2C Exits:NEW> ex Obvious exits: North - Western Road East - Southern Road West - Before the Forge 423H 109V 1X 2C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 109V 1X 2C Exits:NEW> w Before the Forge Once, many warriors frequented this section of town. Between the weapons shop to the south, the inn just a short distance to the west and the bar to the north, everything a young warrior needed could be found here. Now, the only thing left of the building to the north is a pile of rubble and the shop to the south has long since been deserted. 423H 108V 1X 2C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 108V 1X 2C Exits:ESW> ex Obvious exits: East - A Broken Road South - A Broken Forge West - Outside the Tarsis Inn 423H 108V 1X 2C Exits:ESW> Tariel begins RESTING but stays aloft. 423H 108V 1X 2C Exits:ESW> Tariel <========== STANDS UP!!!!!! 423H 145V 1X 2C Exits:ESW> 'stand You say 'stand' 423H 145V 1X 2C Exits:ESW> s A Broken Forge This large room has long since been emptied. Whatever was not destroyed when this city was ravaged had been looted in the aftermath. The eastern wall has collapsed, leaving only an immovable pile of rubble. The warriors training ground that once resided to the east is no more. 423H 144V 1X 2C Exits:N> li Sorry, but you cannot do that here! 423H 144V 1X 2C Exits:N> n Before the Forge Once, many warriors frequented this section of town. Between the weapons shop to the south, the inn just a short distance to the west and the bar to the north, everything a young warrior needed could be found here. Now, the only thing left of the building to the north is a pile of rubble and the shop to the south has long since been deserted. 423H 143V 1X 2C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Passu Engelbrekt is standing here. (flying) . . . has a tough exterior. Enri the Male Hylar Dwarf is standing here. (flying) . . . has a tough exterior. Yuhee, Six Wrecks and Forty Disasters is standing here. (flying) . . . is outlined with a dim aura. Ronk, Gnomish Legion of Doom is standing here. (flying) . . . is outlined with a dim aura. Looking up: You see nothing special. Looking down: You see nothing special. 423H 143V 1X 2C Exits:ESW> ex Obvious exits: East - A Broken Road South - A Broken Forge West - Outside the Tarsis Inn 423H 143V 1X 2C Exits:ESW> Woa tells your group 'shit' 423H 143V 1X 2C Exits:ESW> e A Broken Road Broken stone tile and long dead weeds litter this street. The buildings bordering the street have all fallen to ruin: entire walls are missing, roofs have collapsed. This city has fallen far from its former grace. Ausirien Blackmane, Wild and Crazy Kid is standing here. (flying) . . . is surrounded by a white mist. Ostap Bender, Great Combinator is standing here. (flying) Galadhine de-Orilg, Hekturion Squire of Solamnia is standing here. (flying) Dash a'Peppa, Spicing up the Solamnic Army is standing here. (flying) 423H 142V 1X 2C Exits:NEW> e Southern Road A massive, charred crater is all that remains of the southeastern part of the city. Whatever struck this city and left it in its ruined state must have rivaled the destructive force of the Cataclysm to have levelled this large a section of the city. Despite it's poor condition, the road leading west is in much better condition than the road that once lead eastward. 423H 141V 1X 2C Exits:NSW> s A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. 423H 140V 1X 2C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 140V 1X 2C Exits:NESW> l n You see nothing special. 423H 140V 1X 2C Exits:NESW> l A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. 423H 140V 1X 2C Exits:NESW> Dash flies in from the north. Galadhine flies in from the north. Ausirien flies in from the north. 423H 140V 1X 2C Exits:NESW> Dash flies south. Galadhine flies south. Ausirien flies south. 423H 140V 1X 2C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 140V 1X 2C Exits:NESW> s A Shattered Gate The southern gates of Tarsis were once heavily fortified, reinforced steel, unlike their wooden counterparts at the north and east gates. These gates were made specifically to keep something out, and to make sure that it stayed out, especially since Icewall was to the south of this city before the Gods took it away. The heavy fortifications and magical enchantments on this gate are probably the only reason the gates still rest on their massive hinges, although those hinges have long since rusted solid. 423H 139V 1X 2C Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Ausirien Blackmane, Wild and Crazy Kid is standing here. (flying) . . . is surrounded by a shimmering light. Ostap Bender, Great Combinator is standing here. (flying) Galadhine de-Orilg, Hekturion Squire of Solamnia is standing here. (flying) Dash a'Peppa, Spicing up the Solamnic Army is standing here. (flying) Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 139V 1X 2C Exits:NS> Woa tells your group 'they missing someone already' 423H 139V 1X 2C Exits:NS> n A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. 423H 138V 1X 2C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 138V 1X 2C Exits:NESW> l A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. 423H 138V 1X 2C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 138V 1X 2C Exits:NESW> There is lightning in the sky. 423H 138V 1X 2C Exits:NESW> w A Small Road Fallen buildings, ruined archways and shattered stone are all that remain of the road here. The road extends west, towards the Tarsis Wastelands, and east towards the cities gate. 423H 137V 1X 2C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 137V 1X 2C Exits:EW> e A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. 423H 136V 1X 2C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Ausirien Blackmane, Wild and Crazy Kid is standing here. (flying) . . . is outlined with a dim aura. Galadhine de-Orilg, Hekturion Squire of Solamnia is standing here. (flying) Dash a'Peppa, Spicing up the Solamnic Army is standing here. (flying) Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 136V 1X 2C Exits:NESW> Dash flies in from the south. Galadhine flies in from the south. Ostap flies in from the south. Ausirien flies in from the south. 423H 136V 1X 2C Exits:NESW> Woa tells your group 'clear skies' 423H 136V 1X 2C Exits:NESW> gt clear skies You tell your group 'clear skies' 423H 136V 1X 2C Exits:NESW> gt clear skies You tell your group 'clear skies' 423H 136V 1X 2C Exits:NESW> gt clear skies You tell your group 'clear skies' 423H 136V 1X 2C Exits:NESW> gt clear skies Dash flies south. Galadhine flies south. Ostap flies south. Ausirien flies south. 423H 136V 1X 2C Exits:NESW> You tell your group 'clear skies' 423H 136V 1X 2C Exits:NESW> Woa tells your group 'clear skies' 423H 136V 1X 2C Exits:NESW> Tariel utters some strange words. The sky is now cloudless. 423H 136V 1X 2C Exits:NESW> Woa tells your group 'now' 423H 136V 1X 2C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 136V 1X 2C Exits:NESW> s A Shattered Gate The southern gates of Tarsis were once heavily fortified, reinforced steel, unlike their wooden counterparts at the north and east gates. These gates were made specifically to keep something out, and to make sure that it stayed out, especially since Icewall was to the south of this city before the Gods took it away. The heavy fortifications and magical enchantments on this gate are probably the only reason the gates still rest on their massive hinges, although those hinges have long since rusted solid. 423H 135V 1X 2C Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 135V 1X 2C Exits:NS> s Before The Ruined Gate The city gates of Old Tarsis stand to the north, while the rooftops of the city itself cover the horizon. The burning sands of the desert to the east appear much less inviting than the city to the north. Likewise, the murky swamps west of here are dark and thick with vegetation growing up out of the waters. 423H 134V 1X 2C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Ausirien Blackmane, Wild and Crazy Kid is standing here. (flying) . . . is outlined with a dim aura. Galadhine de-Orilg, Hekturion Squire of Solamnia is standing here. (flying) Dash a'Peppa, Spicing up the Solamnic Army is standing here. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 134V 1X 2C Exits:NEW> e Before A Parched Wasteland The rolling dunes of the arid desert to the east continue off to the horizon. A few small patches of dried shrubbery and small collections of cacti appear to be the only living things out in that sandy wasteland. The gates to the city of Old Tarsis stand just to the west of here, a much more inviting destination than the desert. Ausirien Blackmane, Wild and Crazy Kid is standing here. (flying) . . . is surrounded by a white mist. Galadhine de-Orilg, Hekturion Squire of Solamnia is standing here. (flying) Dash a'Peppa, Spicing up the Solamnic Army is standing here. (flying) 423H 132V 1X 2C Exits:EW> Kooz CRASHES into Ausirien in a thundering collision, knocking him to the ground! 423H 132V 1X 2C Exits:EW> c 'sunray' You utter the words, 'sunray' Your hands send forth blinding rays of sunlight! Ausirien withers as a ray of sunlight engulfs him! Someone withers as a ray of sunlight engulfs them! Galadhine withers as a ray of sunlight engulfs him! Dash withers as a ray of sunlight engulfs him! 423H 132V 1X 2C [Me:Perfect] [Kooz:Perfect] [Ausirien:Good] Mem:4 Exits:EW> Dash says 'kill next' 423H 132V 1X 2C [Me:Perfect] [Kooz:Perfect] [Ausirien:Good] Mem:4 Exits:EW> Dash slashes YOU hard. Galadhine stabs YOU hard. Ostap comes out of hiding. Ostap pierces YOU hard. You smite Ausirien very hard. You feel a sharp chill as you swing through Ausirien's freezing aura. Kooz misses Ausirien with his stab. Ausirien slashes Kooz hard. 387H 132V 1X 2C [Me:V.Good] [Kooz:V.Good] [Ausirien:Good] Mem:4 Exits:EW> A Pathway Out Of The Desert There is a noticeable path atop this large sand dune, apparently leading out of the desert to a more hospitable climate. To the west you can barely make out the derelict spires of a large city. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Ostap panics, and attempts to flee. Ostap flies east. 387H 132V 1X 2C Mem:4 Exits:EW> Kooz steps aside as Dash attempts a bash, stumbles, and falls flat on his face. 387H 132V 1X 2C Mem:4 Exits:EW> Tariel utters some strange words. Dash is shredded by shards of ice. Galadhine is shredded by shards of ice. Ausirien is shredded by shards of ice. 387H 132V 1X 2C Mem:4 Exits:EW> sca There is lightning in the sky. 387H 132V 1X 2C Mem:4 Exits:EW> Ostap thrusts a shadowy javelin into your back. That Really did HURT! 263H 132V 1X 2C [Me:Fair] [Ostap:V.Good] Mem:4 Exits:EW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 263H 132V 1X 2C [Me:Fair] [Ostap:V.Good] Mem:4 Exits:EW> Ostap pierces YOU extremely hard. You smite Ostap very hard. Ausirien slashes Tariel hard. Galadhine stabs Tariel extremely hard. Tariel misses Dash with his hit. Dash slashes Kooz very hard. Kooz stabs Dash extremely hard. 245H 132V 1X 2C [Me:Fair] [Ostap:V.Good] Mem:4 Exits:EW> c 'sunray' You utter the words, 'sunray' Your hands send forth blinding rays of sunlight! Ostap withers as a ray of sunlight engulfs him! Dash withers as a ray of sunlight engulfs him! Galadhine withers as a ray of sunlight engulfs him! Galadhine seems to be BLINDED! Ausirien withers as a ray of sunlight engulfs him! 245H 132V 1X 2C [Me:Fair] [Ostap:Good] Mem:5 Exits:EW> Woa CRASHES into Ostap in a thundering collision, knocking him to the ground! 245H 132V 1X 2C [Me:Fair] [Ostap:Good] Mem:5 Exits:EW> Tariel steps aside as Galadhine attempts a bash, stumbles, and falls flat on his face. 245H 132V 1X 2C [Me:Fair] [Ostap:Good] Mem:5 Exits:EW> Ausirien <========== STANDS UP!!!!!! Ausirien steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 245H 132V 1X 2C [Me:Fair] [Ostap:Good] Mem:5 Exits:EW> Ausirien panics, and attempts to flee. Ausirien flies west. 245H 132V 1X 2C [Me:Fair] [Ostap:Good] Mem:5 Exits:EW> Woa massacres Ostap with his stab. Ostap pierces YOU extremely hard. Galadhine stabs Tariel extremely hard. Tariel misses Dash with his hit. Dash slashes Kooz extremely hard. Kooz massacres Dash with his stab. 227H 132V 1X 2C [Me:Fair] [Ostap:Fair] Mem:5 Exits:EW> c 'sunray' You can't remember how to cast that spell! 227H 132V 1X 2C [Me:Fair] [Ostap:Fair] Mem:5 Exits:EW> c 'cure crit' me You utter the words, 'cure critical' Large open gashes on your body stop bleeding and heal. 311H 132V 1X 2C [Me:Fair] [Ostap:Fair] Mem:7 Exits:EW> TICK IN 16 SECONDS. Dash <========== STANDS UP!!!!!! 311H 132V 1X 2C [Me:Fair] [Ostap:Fair] Mem:7 Exits:EW> Dash CRASHES into Kooz in a thundering collision, knocking him to the ground! 311H 132V 1X 2C [Me:Fair] [Ostap:Fair] Mem:7 Exits:EW> Woa massacres Ostap with his stab. Ostap pierces YOU extremely hard. Galadhine stabs Tariel very hard. Dash misses Kooz with his slash. Kooz massacres Dash with his stab. 295H 132V 1X 2C [Me:Fair] [Ostap:Fair] Mem:7 Exits:EW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested fighting Y N N 1 7 Tariel good rested fighting Y N N 0 5 Woa perfect rested fighting Y N N 1 0 Kooz v.good rested fighting Y N N 1 0 295H 132V 1X 2C [Me:Fair] [Ostap:Fair] Mem:7 Exits:EW> Tariel utters some strange words. Ostap is shredded by shards of ice. Dash is shredded by shards of ice. Galadhine is shredded by shards of ice. 295H 132V 1X 2C [Me:Fair] [Ostap:Fair] Mem:7 Exits:EW> Galadhine <========== STANDS UP!!!!!! 295H 132V 1X 2C [Me:Fair] [Ostap:Fair] Mem:7 Exits:EW> c 'cure crit' me You utter the words, 'cure critical' Large open gashes on your body stop bleeding and heal. 391H 132V 1X 2C [Me:V.Good] [Ostap:Fair] Mem:8 Exits:EW> Woa CRASHES into Ostap in a thundering collision, knocking him to the ground! 391H 132V 1X 2C [Me:V.Good] [Ostap:Fair] Mem:8 Exits:EW> Woa massacres Ostap with his stab. Ostap pierces YOU extremely hard. Galadhine stabs Tariel extremely hard. Dash slashes Kooz extremely hard. Kooz stabs Dash extremely hard. 376H 132V 1X 2C [Me:Good] [Ostap:Bad] Mem:8 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Ausirien Blackmane, Wild and Crazy Kid is SITTING here, fighting Endiz. (flying) . . . is outlined with a dim aura. Mer Renshai Jackass of Monlya is SITTING here, fighting Ausirien. (flying) . . . has a tough exterior. Endiz, Renshai Champion is standing here, fighting Ausirien. (flying) . . . has a tough exterior. A beautiful young lady stands here alluringly. (flying) Sir Taliesyn, Merlin of Balifor, High Druid of Krynn is standing here. (flying) . . . has a tough exterior. Tharn Amodai, Renshai Coroner is standing here. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 376H 132V 1X 2C [Me:Good] [Ostap:Bad] Mem:8 Exits:EW> Tariel steps aside as Galadhine attempts a bash, stumbles, and falls flat on his face. 376H 132V 1X 2C [Me:Good] [Ostap:Bad] Mem:8 Exits:EW> c 'sunbolt' You utter the words, 'sunbolt' Ostap withers as a ray of sunlight engulfs him! 376H 132V 1X 2C [Me:Good] [Ostap:V.Bad] Mem:9 Exits:EW> Tariel utters some strange words. Ostap is shredded by shards of ice. Dash is shredded by shards of ice. Galadhine is shredded by shards of ice. 376H 132V 1X 2C [Me:Good] [Ostap:V.Bad] Mem:9 Exits:EW> Woa stabs Ostap extremely hard. Ostap misses you with his pierce. Galadhine stabs Tariel very hard. Dash slashes Kooz extremely hard. Kooz stabs Dash extremely hard. 376H 132V 1X 2C [Me:Good] [Ostap:V.Bad] Mem:9 Exits:EW> Dash CRASHES into Tariel in a thundering collision, knocking him to the ground! 376H 132V 1X 2C [Me:Good] [Ostap:V.Bad] Mem:9 Exits:EW> Kooz <========== STANDS UP!!!!!! 376H 132V 1X 2C [Me:Good] [Ostap:V.Bad] Mem:9 Exits:EW> Kooz comes to your rescue! You're thankful, but a bit dazed. 376H 132V 1X 2C Mem:9 Exits:EW> c 'sunbolt' Ostap <========== STANDS UP!!!!!! 376H 132V 1X 2C Mem:9 Exits:EW> Unexpected end of input: You must specify a character to perform that action on. 376H 132V 1X 2C Mem:9 Exits:EW> Woa CRASHES into Ostap in a thundering collision, knocking him to the ground! 376H 132V 1X 2C Mem:9 Exits:EW> Ostap pierces Kooz extremely hard. Kooz stabs Ostap extremely hard. Woa massacres Ostap with his stab. Galadhine massacres Tariel with his stab. Tariel misses Dash with his hit. Dash misses Kooz with his slash. 392H 150V 1X 2C Mem:8 Exits:EW> c 'sunbolt' ostap You utter the words, 'sunbolt' Ostap withers as a ray of sunlight engulfs him! 392H 150V 1X 2C Mem:10 Exits:EW> Ostap pierces Kooz extremely hard. Kooz stabs Ostap extremely hard. Ostap is incapacitated and will slowly die, if not aided. Woa annihilates Ostap with his stab. Twinkling lights surround Ostap and he disappears. A leather bag disintegrates. A leather shirt disintegrates. A leather helmet disintegrates. A pair of leather pants disintegrates. A pair of leather boots disintegrates. A pair of leather gloves disintegrates. A pair of leather sleeves disintegrates. Galadhine stabs Tariel extremely hard. Tariel misses Dash with his hit. Dash slashes Kooz hard. Galadhine <========== STANDS UP!!!!!! 392H 150V 1X 2C Mem:10 Exits:EW> c 'sunbolt' ostap Kooz CRASHES into Dash in a thundering collision, knocking him to the ground! 392H 150V 1X 2C Mem:10 Exits:EW> Who should the spell be cast upon? 392H 150V 1X 2C Mem:10 Exits:EW> Galadhine spins and tries to kick Tariel, but Tariel dodges out of the way. 392H 150V 1X 2C Mem:10 Exits:EW> ass You attempt to assist Tariel. You smite Dash extremely hard. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Bad] Mem:10 Exits:EW> Tariel <========== STANDS UP!!!!!! 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Bad] Mem:10 Exits:EW> You smite Dash extremely hard. Galadhine massacres Tariel with his stab. Tariel misses Dash with his hit. Dash slashes Kooz hard. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Bad] Mem:10 Exits:EW> Tariel panics, and attempts to flee. Tariel flies west. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Bad] Mem:10 Exits:EW> Kooz massacres Dash with his stab. You smite Dash extremely hard. Dash misses Kooz with his slash. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Bad] Mem:10 Exits:EW> gt frag dash You tell your group 'frag dash' 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Bad] Mem:10 Exits:EW> gt frag dash You tell your group 'frag dash' 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Bad] Mem:10 Exits:EW> gt frag dash You tell your group 'frag dash' 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Bad] Mem:10 Exits:EW> c 'sunbolt' You utter the words, 'sunbolt' Dash withers as a ray of sunlight engulfs him! 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:V.Bad] Mem:11 Exits:EW> Tariel misses Dash with his hit. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:V.Bad] Mem:11 Exits:EW> Woa CRASHES into Dash in a thundering collision, knocking him to the ground! 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:V.Bad] Mem:11 Exits:EW> Mirenda slowly fades into existence. Mirenda smites Tariel hard. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:V.Bad] Mem:11 Exits:EW> Pti flies east. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:V.Bad] Mem:11 Exits:EW> Mirenda smites Tariel very hard. Woa massacres Dash with his stab. Tariel misses Dash with his hit. Kooz stabs Dash very hard. Dash slashes Kooz very hard. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:11 Exits:EW> Teri slowly fades into existence. Teri shoots Tariel extremely hard. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:11 Exits:EW> c 'silence' mirenda You utter the words, 'silence' 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:12 Exits:EW> Tariel focuses harshly on Dash and utters some strange words. Tariel sends a chilling blast of air at Dash, giving him a severe case of frostbite. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:12 Exits:EW> Kooz heroically rescues Tariel. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:12 Exits:EW> Ildarius focuses harshly on Kooz and utters the words, 'hold person'. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:12 Exits:EW> Vald slowly fades into existence. Vald CRASHES into Tariel in a thundering collision, knocking him to the ground! 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:12 Exits:EW> Vald slashes Tariel extremely hard. Mirenda smites Kooz. Kooz stabs Mirenda very hard. Teri massacres Tariel with her shoot. Teri shoots Tariel extremely hard. Woa stabs Dash extremely hard. Dash slashes Kooz hard. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:12 Exits:EW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested fighting Y N N 1 12 Tariel awful rested fighting Y N N 0 9 Woa perfect rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:12 Exits:EW> Kooz CRASHES into Mirenda in a thundering collision, knocking her to the ground! Woa tells your group 'ostap escaped' Dash <========== STANDS UP!!!!!! 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:12 Exits:EW> Dash says 'dammit' 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:12 Exits:EW> tar Huh?! 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Dash:Awful] Mem:12 Exits:EW> Dash panics, and attempts to flee. Dash flies west. 392H 150V 1X 2C Mem:12 Exits:EW> Tariel misses Vald with his hit. Vald massacres Tariel with his slash. Mirenda misses Kooz with her smite. Kooz stabs Mirenda extremely hard. Teri massacres Tariel with her shoot. Tariel is incapacitated and will slowly die, if not aided. Teri annihilates Tariel with her shoot. Twinkling lights surround Tariel and he disappears. 392H 150V 1X 2C Mem:12 Exits:EW> Woa flies west. 392H 150V 1X 2C Mem:12 Exits:EW> c 'heal' tariel Galadhine flies east. 392H 150V 1X 2C Mem:12 Exits:EW> Who should the spell be cast upon? 392H 150V 1X 2C Mem:12 Exits:EW> Vald heroically rescues Mirenda. 392H 150V 1X 2C Mem:12 Exits:EW> ass You attempt to assist Kooz. You smite Vald hard. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Vald:V.Good] Mem:12 Exits:EW> You smite Vald very hard. Kooz stabs Vald very hard. Vald slashes Kooz hard. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Vald:V.Good] Mem:12 Exits:EW> Teri shoots Kooz extremely hard. 392H 150V 1X 2C [Me:V.Good] [Kooz:Good] [Vald:V.Good] Mem:12 Exits:EW> Ildarius focuses harshly on Kooz and utters some strange words. Ildarius slowly fades into existence. The sound of bones cracking echoes as Ildarius's force bolt slams into Kooz. 392H 150V 1X 2C [Me:V.Good] [Kooz:Fair] [Vald:V.Good] Mem:12 Exits:EW> Mirenda <========== STANDS UP!!!!!! 392H 150V 1X 2C [Me:V.Good] [Kooz:Fair] [Vald:V.Good] Mem:12 Exits:EW> Teri shoots Kooz extremely hard. Teri misses Kooz with her shoot. You smite Vald very hard. Kooz massacres Vald with his stab. Vald slashes Kooz hard. 392H 150V 1X 2C [Me:V.Good] [Kooz:Fair] [Vald:Good] Mem:12 Exits:EW> Mirenda flies west. Ildarius flies west. 392H 150V 1X 2C [Me:V.Good] [Kooz:Fair] [Vald:Good] Mem:12 Exits:EW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested fighting Y N N 1 12 Tariel awful rested standing N N N 0 5 Woa perfect rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 392H 150V 1X 2C [Me:V.Good] [Kooz:Fair] [Vald:Good] Mem:12 Exits:EW> Woa tells your group 'killed dash' 392H 150V 1X 2C [Me:V.Good] [Kooz:Fair] [Vald:Good] Mem:12 Exits:EW> Teri shoots Kooz extremely hard. Teri shoots Kooz extremely hard. You smite Vald extremely hard. Kooz stabs Vald extremely hard. Vald misses Kooz with his slash. 392H 150V 1X 2C [Me:V.Good] [Kooz:Fair] [Vald:Good] Mem:12 Exits:EW> gt get out You tell your group 'get out' 392H 150V 1X 2C [Me:V.Good] [Kooz:Fair] [Vald:Good] Mem:12 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Ildarius the Male Human is standing here. (flying) . . . is outlined with a dim aura. Mirenda, Fighting Yam is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 392H 150V 1X 2C [Me:V.Good] [Kooz:Fair] [Vald:Good] Mem:12 Exits:EW> You are sent sprawling as Vald CRASHES into you. 367H 150V 1X 2C [Me:Good] [Kooz:Fair] [Vald:Good] Mem:12 Exits:EW> fle Kooz panics, and attempts to flee. Kooz flies west. 367H 150V 1X 2C [Me:Good] [Vald:Good] Mem:12 Exits:EW> Vald slashes YOU very hard. You smite Vald very hard. 355H 150V 1X 2C [Me:Good] [Vald:Good] Mem:12 Exits:EW> Teri massacres YOU with her shoot. 330H 150V 1X 2C [Me:Good] [Vald:Good] Mem:12 Exits:EW> Woa says 'where' 330H 150V 1X 2C [Me:Good] [Vald:Good] Mem:12 Exits:EW> Teri misses you with her shoot. Teri massacres YOU with her shoot. Vald slashes YOU extremely hard. You smite Vald very hard. 287H 150V 1X 2C [Me:Fair] [Vald:Good] Mem:12 Exits:EW> Woa flies west. 287H 150V 1X 2C [Me:Fair] [Vald:Good] Mem:12 Exits:EW> Kooz comes to your rescue! You're thankful, but a bit dazed. 287H 150V 1X 2C [Me:Fair] [Vald:Good] Mem:12 Exits:EW> You can't do that while SITTING. 287H 150V 1X 2C [Me:Fair] [Vald:Good] Mem:12 Exits:EW> You are sent sprawling as Vald CRASHES into you. 262H 150V 1X 2C [Me:Fair] [Vald:Good] Mem:12 Exits:EW> st TICK IN 16 SECONDS. Mirenda flies east. Ildarius flies east. 262H 150V 1X 2C [Me:Fair] [Vald:Good] Mem:12 Exits:EW> Teri shoots Kooz extremely hard. Kooz stabs Teri very hard. Vald slashes YOU extremely hard. You smite Vald very hard. 246H 150V 1X 2C [Me:Fair] [Vald:Good] Mem:12 Exits:EW> Mirenda flies in from the east. Ildarius flies in from the east. 246H 150V 1X 2C [Me:Fair] [Vald:Good] Mem:12 Exits:EW> Kooz comes to your rescue! You're thankful, but a bit dazed. 246H 150V 1X 2C Mem:12 Exits:EW> gt come back here! Vald slashes Kooz very hard. Kooz stabs Vald extremely hard. Teri massacres Kooz with her shoot. 246H 150V 1X 2C Mem:12 Exits:EW> Mirenda misses Kooz with her smite. 246H 150V 1X 2C Mem:12 Exits:EW> sca Ildarius focuses harshly on Kooz and utters some strange words. The sound of bones cracking echoes as Ildarius's force bolt slams into Kooz. 246H 150V 1X 2C Mem:12 Exits:EW> YOU STAND UP!!! 246H 150V 1X 2C Mem:12 Exits:EW> gro You tell your group 'come back here!' 246H 150V 1X 2C Mem:12 Exits:EW> Scooter flies in from the east. 246H 150V 1X 2C Mem:12 Exits:EW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A gargoyle is standing here. A bronze dragon with glistening scales awaits a rider. Garun Al'Rashid, Red Goblin Commissar is standing here. (flying) (invisible) A small pigmy-like creature stands here. (flying) Almara the Female Human is standing here. (flying) (invisible) . . . is followed by a hovering ball of light. Wyand Voidbringer is standing here. (flying) (invisible) . . . is outlined with a dim aura. Looking up: You see nothing special. Looking down: You see nothing special. 246H 150V 1X 2C Mem:12 Exits:EW> Scooter flies west. 246H 150V 1X 2C Mem:12 Exits:EW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 12 Tariel v.bad rested RESTING N N N 0 3 Woa perfect rested standing Y N N 1 0 Kooz bad rested fighting Y N N 1 0 246H 150V 1X 2C Mem:12 Exits:EW> st Vald CRASHES into Kooz in a thundering collision, knocking him to the ground! 246H 150V 1X 2C Mem:12 Exits:EW> You are already standing. 246H 150V 1X 2C Mem:12 Exits:EW> Mirenda smites Kooz hard. Vald slashes Kooz very hard. Kooz stabs Vald extremely hard. Teri shoots Kooz extremely hard. Teri massacres Kooz with her shoot. 246H 150V 1X 2C Mem:12 Exits:EW> c 'heal' Kooz You utter the words, 'heal' You heal Kooz. 246H 150V 1X 2C Mem:13 Exits:EW> Mirenda focuses harshly on you and utters the words, 'silence'. You suddenly lose all feeling of your mouth and tongue. SILENCED 246H 150V 1X 2C Mem:13 Exits:EW> Vald slashes Kooz extremely hard. Kooz stabs Vald extremely hard. Teri massacres Kooz with her shoot. Teri shoots Kooz extremely hard. 262H 150V 1X 2C Mem:12 Exits:EW> Wyand flies west. Almara flies west. A pech flies west. Garun flies west. A bronze dragon leaves west. A gargoyle leaves west. 262H 150V 1X 2C Mem:12 Exits:EW> Ildarius focuses harshly on you and utters some strange words. 262H 150V 1X 2C Mem:12 Exits:EW> Darva flies in from the east. 262H 150V 1X 2C Mem:12 Exits:EW> w Darva flies west. 262H 150V 1X 2C Mem:12 Exits:EW> Before A Parched Wasteland The rolling dunes of the arid desert to the east continue off to the horizon. A few small patches of dried shrubbery and small collections of cacti appear to be the only living things out in that sandy wasteland. The gates to the city of Old Tarsis stand just to the west of here, a much more inviting destination than the desert. Darva the Hand is standing here. (flying) (red aura) . . . is surrounded by a white mist. 262H 148V 1X 2C Mem:12 Exits:EW> Darva flies west. 262H 148V 1X 2C Mem:12 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Darva the Hand is standing here. (flying) (red aura) . . . is surrounded by a white mist. Looking up: You see nothing special. Looking down: You see nothing special. 262H 148V 1X 2C Mem:12 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 262H 148V 1X 2C Mem:12 Exits:EW> e A Pathway Out Of The Desert There is a noticeable path atop this large sand dune, apparently leading out of the desert to a more hospitable climate. To the west you can barely make out the derelict spires of a large city. a small knife lies here a shadowy javelin lies here A detect invisibility potion is lying here. a bottle of Aquafina mineral water lies here a turkey sandwich lies here Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Mirenda, Fighting Yam is standing here. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here. (flying) (red aura) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here. (flying) . . . has a tough exterior. 262H 148V 1X 2C Mem:12 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 262H 148V 1X 2C Mem:12 Exits:EW> e The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 262H 146V 1X 2C Mem:12 Exits:NSW> e Alas, you cannot go that way... 262H 146V 1X 2C Mem:12 Exits:NSW> e Alas, you cannot go that way... 262H 146V 1X 2C Mem:12 Exits:NSW> s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 262H 144V 1X 2C Mem:12 Exits:NE> s Alas, you cannot go that way... 262H 144V 1X 2C Mem:12 Exits:NE> e The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 262H 142V 1X 2C Mem:12 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Tort Ell'ini, High Noodle of the Swedish Meatball Team is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. Vieri, Squadra Azzurri is standing here. (flying) (red aura) . . . is outlined with a dim aura. Gill Bill, Real Noodle of the Swedish Meatball Team is standing here. (flying) (red aura) . . . has a tough exterior. Ursula Buendia, the Keeper of Macondo is standing here. (flying) . . . is outlined with a dim aura. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 262H 142V 1X 2C Mem:12 Exits:ESW> Woa tells your group 'i back' 262H 142V 1X 2C Mem:12 Exits:ESW> s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Tort Ell'ini, High Noodle of the Swedish Meatball Team is standing here. (flying) (invisible) . . . is outlined with a dim aura. Vieri, Squadra Azzurri is standing here. (flying) (red aura) . . . is outlined with a dim aura. Gill Bill, Real Noodle of the Swedish Meatball Team is standing here. (flying) (red aura) . . . is surrounded by a white mist. Ursula Buendia, the Keeper of Macondo is standing here. (flying) . . . is outlined with a dim aura. A man stands here, ready to prepare you for the tournament. 262H 140V 1X 2C Mem:12 Exits:NE> e The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 262H 138V 1X 2C Mem:12 Exits:NW> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 262H 136V 1X 2C Mem:12 Exits:NESW> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 262H 134V 1X 2C Mem:12 Exits:NES> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. A man stands here, ready to prepare you for the tournament. . . . is overwhelmed by inky black tentacles. A man stands here, ready to prepare you for the tournament. . . . is overwhelmed by inky black tentacles. 262H 132V 1X 2C Mem:12 Exits:NESW> n By the Oasis To the east there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. A man stands here, ready to prepare you for the tournament. 262H 130V 1X 2C Mem:12 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. . . . is overwhelmed by inky black tentacles. A man stands here, ready to prepare you for the tournament. . . . is overwhelmed by inky black tentacles. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 262H 130V 1X 2C Mem:12 Exits:ESW> e The Oasis In the middle of this barren wasteland, you have stumbled across a green and fertile patch of land. Animals of all sorts gather around the oasis to drink and make merry. The desert is alive with the sound of music, which emanates from a small cluster of tents set up along the north side of the lake. Bubbles occasionally burst from the water, as if escaping from some underground area. 262H 128V 1X 2C Mem:7 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 262H 128V 1X 2C Mem:7 Exits:NESW> eq You are using: a bright ball of light..it glows dimly some spiritual plate mail..it glows dimly a spiritual helmet..it glows dimly some spiritual greaves..it glows dimly some spiritual boots..it glows dimly some spiritual gauntlets..it glows dimly some spiritual vambraces..it glows dimly a spiritual hammer..it glows dimly 262H 128V 1X 2C Mem:7 Exits:NESW> e By the Oasis To the west there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. A man stands here, ready to prepare you for the tournament. 262H 126V 1X 2C Mem:12 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 262H 126V 1X 2C Mem:12 Exits:ESW> Woa tells your group 'killed dash' 262H 126V 1X 2C Mem:12 Exits:ESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 12 Tariel v.bad rested RESTING N N N 0 2 Woa perfect rested standing Y N N 1 0 Kooz v.good rested standing Y N N 1 0 262H 126V 1X 2C Mem:12 Exits:ESW> n Alas, you cannot go that way... 262H 126V 1X 2C Mem:12 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 262H 126V 1X 2C Mem:12 Exits:ESW> e Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. A man stands here, ready to prepare you for the tournament. 262H 124V 1X 2C Mem:12 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 262H 124V 1X 2C Mem:12 Exits:NESW> Kooz tells your group 'tariel whr?' 262H 124V 1X 2C Mem:12 Exits:NESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 12 Tariel v.bad rested RESTING N N N 0 2 Woa perfect rested standing Y N N 1 0 Kooz v.good rested standing Y N N 1 0 262H 124V 1X 2C Mem:12 Exits:NESW> l Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. 262H 124V 1X 2C Mem:12 Exits:NESW> n Rhuarc flies in from the south. Denise flies in from the south. Rinad flies in from the south. Elyana flies in from the south. 262H 124V 1X 2C Mem:12 Exits:NESW> Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. 262H 122V 1X 2C Mem:12 Exits:NES> Rhuarc flies in from the south. Denise flies in from the south. Rinad flies in from the south. Elyana flies in from the south. 262H 122V 1X 2C Mem:12 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 262H 122V 1X 2C Mem:12 Exits:NES> n Rhuarc flies north. Denise flies north. Rinad flies north. Elyana flies north. 262H 122V 1X 2C Mem:12 Exits:NES> n A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (red aura) . . . is enveloped in flames. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) Denise Demonic, Daughter of Darkness is standing here. (flying) (invisible) (red aura) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) 262H 120V 1X 2C Mem:12 Exits:SW> Rhuarc flies west. Denise flies west. Rinad flies west. Elyana flies west. 262H 120V 1X 2C Mem:12 Exits:SW> Alas, you cannot go that way... 262H 120V 1X 2C Mem:12 Exits:SW> n Alas, you cannot go that way... 262H 120V 1X 2C Mem:12 Exits:SW> Woa tells your group 'oh shit' 262H 120V 1X 2C Mem:12 Exits:SW> s s Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. 262H 118V 1X 2C Mem:12 Exits:NES> s Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. A man stands here, ready to prepare you for the tournament. 262H 116V 1X 2C Mem:12 Exits:NESW> s Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. 262H 114V 1X 2C Mem:12 Exits:NESW> Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 262H 112V 1X 2C Mem:12 Exits:NESW> s The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 262H 110V 1X 2C Mem:12 Exits:NESW> s The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 262H 108V 1X 2C Mem:12 Exits:NSW> s The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. a turkey sandwich lies here [2] Teraz the Male Dwarf is standing here. . . . is outlined with a dim aura. Seq Rarufeefu, the Goblin King is standing here. (red aura) . . . is outlined with a dim aura. 262H 106V 1X 2C Mem:12 Exits:NE> e Teraz leaves east. Seq leaves east. 262H 106V 1X 2C Mem:12 Exits:NE> The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. a handaxe lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here Seq Rarufeefu, the Goblin King is standing here. (red aura) . . . is outlined with a dim aura. Teraz the Male Dwarf is standing here. . . . is outlined with a dim aura. Lord Feroz, Bashing His Way Into Your Soul is SITTING here, fighting Ritz. (flying) . . . has a tough exterior. Ahrimen the Male Wild Elf is standing here, fighting Ritz. . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here, fighting Feroz. (flying) . . . has a tough exterior. Ritz Reliz, Mythical Deathwatch Guard is SITTING here, fighting Feroz. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here, fighting Mynothas. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is standing here, fighting Saladin. (flying) . . . has a tough exterior. Saladin Ayubi, Swirling Saracen Storm of Swords is standing here, fighting Blixt. (flying) . . . is outlined with a dim aura. Min Farshaw, the Irresistable Force is standing here, fighting Blixt. (flying) . . . has a metallic luster. Miss Mynothas, Renshai's Rebel is standing here, fighting Ritz. . . . is outlined with a dim aura. 262H 104V 1X 2C Mem:12 Exits:NW> Mynothas panics, and attempts to flee. Mynothas leaves north. 262H 104V 1X 2C Mem:12 Exits:NW> Feroz <========== STANDS UP!!!!!! 262H 104V 1X 2C Mem:12 Exits:NW> Woobis focuses on Blixt and utters the words, 'cure critical'. 262H 104V 1X 2C Mem:12 Exits:NW> w Ritz <========== STANDS UP!!!!!! 262H 104V 1X 2C Mem:12 Exits:NW> Teraz leaves north. 262H 104V 1X 2C Mem:12 Exits:NW> The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. a turkey sandwich lies here [2] 262H 102V 1X 2C Mem:12 Exits:NE> n The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 262H 100V 1X 2C Mem:12 Exits:NSW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 262H 98V 1X 2C Mem:12 Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 262H 98V 1X 2C Mem:12 Exits:NE> n Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 262H 96V 1X 2C Mem:12 Exits:NESW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 262H 94V 1X 2C Mem:12 Exits:NEW> s Alas, you cannot go that way... 262H 94V 1X 2C Mem:12 Exits:NEW> w The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 262H 92V 1X 2C Mem:12 Exits:NESW> s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 262H 90V 1X 2C Mem:12 Exits:NW> Kooz says 'un silende uthgar' 262H 90V 1X 2C Mem:12 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 262H 90V 1X 2C Mem:12 Exits:NW> QUIET You stay QUIET. 262H 90V 1X 2C Mem:12 Exits:NW> QUIET You stay QUIET. 262H 90V 1X 2C Mem:12 Exits:NW> QUIET You stay QUIET. 262H 90V 1X 2C Mem:12 Exits:NW> sc You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 262(423) hit and 90(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 2(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 1 hour(s) and 53 minute(s). You have been playing for 22 day(s), 3 hour(s) and 43 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. You are affected by the following: silence resist electricity heroism detect evil blur steelskin fortify self sacred ward bless fly barkskin 262H 90V 1X 2C Mem:12 Exits:NW> Kooz says 'woa' 262H 90V 1X 2C Mem:12 Exits:NW> TICK IN 16 SECONDS. Kooz says 'do it' 262H 90V 1X 2C Mem:12 Exits:NW> Woa stops using a steel rapier. 262H 90V 1X 2C Mem:12 Exits:NW> Woa misses you with his hit. 262H 90V 1X 2C [Me:Fair] [Woa:Perfect] Mem:12 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 262H 90V 1X 2C [Me:Fair] [Woa:Perfect] Mem:12 Exits:NW> Woa misses you with his hit. You smite Woa extremely hard. 262H 90V 1X 2C [Me:Fair] [Woa:V.Good] Mem:12 Exits:NW> rem hammer You stop using a spiritual hammer. 262H 90V 1X 2C [Me:Fair] [Woa:V.Good] Mem:12 Exits:NW> Woa says 'remove' 262H 90V 1X 2C [Me:Fair] [Woa:V.Good] Mem:12 Exits:NW> sca Woa says 'weapon' 262H 90V 1X 2C [Me:Fair] [Woa:V.Good] Mem:12 Exits:NW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 262H 90V 1X 2C [Me:Fair] [Woa:V.Good] Mem:12 Exits:NW> Woa misses you with his hit. You miss Woa with your hit. 262H 90V 1X 2C [Me:Fair] [Woa:V.Good] Mem:12 Exits:NW> flee You flee head over heels. The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. A man stands here, ready to prepare you for the tournament. 262H 88V 1X 2C Mem:12 Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 278H 125V 1X 2C Mem:11 Exits:NE> e The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. A yellowish, green haze fills the air of the room. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. 278H 123V 1X 2C Mem:11 Exits:NW> r Woa wields a steel rapier. 278H 123V 1X 2C Mem:11 Exits:NW> You rest your tired bones but stay aloft. 278H 123V 1X 2C Mem:4 Exits:NW> st YOU STAND UP!!! 278H 123V 1X 2C Mem:11 Exits:NW> Kooz says 'do it' 278H 123V 1X 2C Mem:11 Exits:NW> QUIET You stay QUIET. 278H 123V 1X 2C Mem:11 Exits:NW> sc You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 278(423) hit and 123(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 2(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 1 hour(s) and 53 minute(s). You have been playing for 22 day(s), 3 hour(s) and 43 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. You are affected by the following: anti-spam measures silence resist electricity heroism detect evil blur steelskin fortify self sacred ward bless fly barkskin 278H 123V 1X 2C Mem:11 Exits:NW> Kooz says 'do it' 278H 123V 1X 2C Mem:11 Exits:NW> Kooz says 'do it' 278H 123V 1X 2C Mem:11 Exits:NW> Kooz says 'do it' 278H 123V 1X 2C Mem:11 Exits:NW> Kooz says 'do it' 278H 123V 1X 2C Mem:11 Exits:NW> Woa stops using a steel rapier. 278H 123V 1X 2C Mem:11 Exits:NW> Kooz says 'do it' 278H 123V 1X 2C Mem:11 Exits:NW> Woa misses you with his hit. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> Mynothas arrives from the north. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> The yellowish-green cloud thins out. Woa misses you with his hit. You miss Woa with your hit. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> Mynothas leaves west. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> Woa misses you with his hit. You miss Woa with your hit. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> Kooz flies west. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> Kooz flies in from the west. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> sca Woa misses you with his hit. You miss Woa with your hit. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> You feel the oppressive silence on you shatter! Woa misses you with his hit. You miss Woa with your hit. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> Kooz says 'inc' 278H 123V 1X 2C [Me:Fair] [Woa:Perfect] Mem:11 Exits:NW> fle You flee head over heels. The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 278H 121V 1X 2C Mem:11 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Looking west: You see nothing special. A gargoyle is standing here. A bronze dragon with glistening scales awaits a rider. Garun Al'Rashid, Red Goblin Commissar is standing here. (flying) A small pigmy-like creature stands here. (flying) Almara the Female Human is standing here. (flying) (invisible) . . . is followed by a hovering ball of light. Wyand Voidbringer is standing here. (flying) (invisible) . . . is enveloped in flames. Looking up: You see nothing special. Looking down: You see nothing special. 278H 121V 1X 2C Mem:11 Exits:NESW> s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. 278H 119V 1X 2C Mem:11 Exits:NW> Kooz flies north. 278H 119V 1X 2C Mem:11 Exits:NW> sca Looking north: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 278H 119V 1X 2C Mem:11 Exits:NW> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 278H 117V 1X 2C Mem:11 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is standing here. (flying) . . . has a metallic luster. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 278H 117V 1X 2C Mem:11 Exits:NESW> Mirenda flies in from the east. Vald flies in from the east. Teri flies in from the east. Teri kneels down and studies the ground. Ildarius flies in from the east. 278H 117V 1X 2C Mem:11 Exits:NESW> n Mirenda barely smites YOU. 274H 117V 1X 2C [Me:Fair] [Mirenda:V.Good] Mem:11 Exits:NESW> You can't do that while fighting. 274H 117V 1X 2C [Me:Fair] [Mirenda:V.Good] Mem:11 Exits:NESW> Vald CRASHES into Kooz in a thundering collision, knocking him to the ground! 274H 117V 1X 2C [Me:Fair] [Mirenda:V.Good] Mem:11 Exits:NESW> fle You flee head over heels. The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 274H 115V 1X 2C Mem:11 Exits:NW> sca Looking north: You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Vald. (flying) . . . has a tough exterior. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 274H 115V 1X 2C Mem:11 Exits:NW> sc You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 274(423) hit and 115(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 2(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 1 hour(s) and 54 minute(s). You have been playing for 22 day(s), 3 hour(s) and 44 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. You are affected by the following: resist electricity heroism detect evil blur steelskin fortify self sacred ward bless fly barkskin 274H 115V 1X 2C Mem:11 Exits:NW> c 'cure crit' me You utter the words, 'cure critical' Large open gashes on your body stop bleeding and heal. 364H 115V 1X 2C Mem:12 Exits:NW> sca gro Looking north: You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Vald. (flying) . . . has a metallic luster. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 364H 115V 1X 2C Mem:12 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 12 Tariel v.good rested RESTING N N N 0 1 Woa perfect rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 364H 115V 1X 2C Mem:12 Exits:NW> l w You see nothing special. A man stands here, ready to prepare you for the tournament. 364H 115V 1X 2C Mem:12 Exits:NW> A yellowish-green cloud billows into the room. 364H 115V 1X 2C Mem:12 Exits:NW> sca Looking north: You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is standing here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Vald. (flying) . . . has a metallic luster. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 364H 115V 1X 2C Mem:12 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 12 Tariel v.good rested RESTING N N N 0 1 Woa perfect rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 364H 115V 1X 2C Mem:12 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 12 Tariel v.good rested RESTING N N N 0 1 Woa perfect rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 364H 115V 1X 2C Mem:12 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 12 Tariel v.good rested RESTING N N N 0 1 Woa perfect rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 364H 115V 1X 2C Mem:12 Exits:NW> l n You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Vald. (flying) . . . has a tough exterior. 364H 115V 1X 2C Mem:12 Exits:NW> l The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. A yellowish, green haze fills the air of the room. 364H 115V 1X 2C Mem:12 Exits:NW> TICK IN 16 SECONDS. c 'gust of wind' You utter the words, 'gust of wind' A sudden wind rushes by you. 364H 115V 1X 2C Mem:13 Exits:NW> gro The surrounding fumes have been thinned by the wind. 364H 115V 1X 2C Mem:13 Exits:NW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 13 Tariel v.good rested RESTING N N N 0 1 Woa perfect rested fighting Y N N 1 0 Kooz bad rested fighting Y N N 1 0 364H 115V 1X 2C Mem:13 Exits:NW> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. You feel a strong wind blowing here. A yellowish, green haze fills the air of the room. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is SITTING here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Vald. (flying) . . . has a tough exterior. 364H 113V 1X 2C Mem:13 Exits:NESW> c 'heal' Kooz You utter the words, 'heal' You heal Kooz. 364H 113V 1X 2C Mem:14 Exits:NESW> The surrounding fumes have been thinned by the wind. Woa misses Teri with his stab. Teri pierces Kooz extremely hard. Vald slashes Kooz extremely hard. Kooz stabs Vald very hard. 364H 113V 1X 2C Mem:14 Exits:NESW> Mirenda <========== STANDS UP!!!!!! 364H 113V 1X 2C Mem:14 Exits:NESW> Mirenda focuses harshly on you and utters the words, 'silence'. 364H 113V 1X 2C Mem:14 Exits:NESW> Woa CRASHES into Mirenda in a thundering collision, knocking her to the ground! 364H 113V 1X 2C Mem:14 Exits:NESW> s sca Kooz <========== STANDS UP!!!!!! 364H 113V 1X 2C Mem:14 Exits:NESW> Ildarius focuses harshly on you and utters some strange words. 364H 113V 1X 2C Mem:14 Exits:NESW> Teri CRASHES into Woa in a thundering collision, knocking him to the ground! The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. You feel a strong wind blowing here. 364H 111V 1X 2C Mem:14 Exits:NW> Looking north: You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is SITTING here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Vald. (flying) . . . has a metallic luster. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 364H 111V 1X 2C Mem:14 Exits:NW> You feel hollow and weakened as the prayer surrounding you fades. 380H 148V 1X 2C Mem:13 Exits:NW> sca Looking north: You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is SITTING here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Vald. (flying) . . . has a tough exterior. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 380H 148V 1X 2C Mem:13 Exits:NW> l n You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Vald. (flying) . . . has a metallic luster. 380H 148V 1X 2C Mem:13 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 13 Tariel perfect rested standing N N N 0 0 Woa perfect rested fighting Y N N 1 0 Kooz perfect rested fighting Y N N 1 0 380H 148V 1X 2C Mem:13 Exits:NW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 5]silence 3: [ 4]cause serious [ 1]cure serious [ 1]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 3]cure critical 6: [ 5]harm 7: [ 1]sunbolt 8: [ 1]steelskin Spells being memorized: 2: [ 1]silence 3: [ 1]gust of wind 5: [ 3]cure critical 6: [ 2]harm 7: [ 3]sunbolt 8: [ 2]sunray You estimate your studies will complete in 13 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 380H 148V 1X 2C Mem:13 Exits:NW> l n You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Vald. (flying) . . . has a tough exterior. 380H 148V 1X 2C Mem:13 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 13 Tariel perfect rested standing N N N 0 0 Woa perfect rested fighting Y N N 1 0 Kooz v.good rested fighting Y N N 1 0 380H 148V 1X 2C Mem:13 Exits:NW> l n You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Vald. (flying) . . . has a metallic luster. 380H 148V 1X 2C Mem:13 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 13 Tariel perfect rested standing N N N 0 0 Woa perfect rested fighting Y N N 1 0 Kooz v.good rested fighting Y N N 1 0 380H 148V 1X 2C Mem:13 Exits:NW> gt target teri You tell your group 'target teri' 380H 148V 1X 2C Mem:13 Exits:NW> sca Looking north: You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Vald. (flying) . . . has a metallic luster. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 380H 148V 1X 2C Mem:13 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 13 Tariel perfect rested standing N N N 0 0 Woa perfect rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 380H 148V 1X 2C Mem:13 Exits:NW> l n You see nothing special. Ildarius the Male Human is standing here. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Vald. (flying) . . . has a tough exterior. 380H 148V 1X 2C Mem:13 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 13 Tariel perfect rested standing N N N 0 0 Woa perfect rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 380H 148V 1X 2C Mem:13 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 13 Tariel perfect rested standing N N N 0 0 Woa perfect rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 380H 148V 1X 2C Mem:13 Exits:NW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 5]silence 3: [ 4]cause serious [ 1]cure serious [ 1]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 3]cure critical 6: [ 5]harm 7: [ 1]sunbolt 8: [ 1]steelskin Spells being memorized: 2: [ 1]silence 3: [ 1]gust of wind 5: [ 3]cure critical 6: [ 2]harm 7: [ 3]sunbolt 8: [ 2]sunray You estimate your studies will complete in 13 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 The air suddenly ceases its violent rush. 380H 148V 1X 2C Mem:13 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 13 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 380H 148V 1X 2C Mem:13 Exits:NW> l n You see nothing special. Ildarius the Male Human is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Vald. (flying) . . . has a metallic luster. 380H 148V 1X 2C Mem:13 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 13 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 380H 148V 1X 2C Mem:13 Exits:NW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 13 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting Y N N 1 0 Kooz good rested fighting Y N N 1 0 380H 148V 1X 2C Mem:13 Exits:NW> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Ildarius the Male Human is standing here, fighting Kooz. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Vald. (flying) . . . has a metallic luster. 380H 146V 1X 2C Mem:13 Exits:NESW> c 'hold person' mirenda Mirenda <========== STANDS UP!!!!!! 380H 146V 1X 2C Mem:13 Exits:NESW> Woa stabs Teri extremely hard. Teri massacres Kooz with her pierce. Vald slashes Kooz very hard. Kooz stabs Vald extremely hard. Mirenda focuses on Teri and utters the words, 'heal'. Mirenda heals Teri. Teri looks better. 380H 146V 1X 2C Mem:13 Exits:NESW> You can't remember how to cast that spell! 380H 146V 1X 2C Mem:13 Exits:NESW> Rhuarc flies in from the south. Denise flies in from the south. Rinad flies in from the south. Elyana flies in from the south. 380H 146V 1X 2C Mem:13 Exits:NESW> Rhuarc flies east. Denise flies east. Rinad flies east. Elyana flies east. 380H 146V 1X 2C Mem:13 Exits:NESW> c 'silence' mirenda Woa <========== STANDS UP!!!!!! 380H 146V 1X 2C Mem:13 Exits:NESW> Woa CRASHES into Mirenda in a thundering collision, knocking her to the ground! 380H 146V 1X 2C Mem:13 Exits:NESW> You utter the words, 'silence' 380H 146V 1X 2C Mem:14 Exits:NESW> You are sent sprawling as Teri CRASHES into you. 367H 146V 1X 2C [Me:V.Good] [Kooz:Fair] [Teri:V.Good] Mem:14 Exits:NESW> You miss Teri with your hit. Woa stabs Teri extremely hard. Teri misses Kooz with her pierce. Vald slashes Kooz extremely hard. Kooz stabs Vald extremely hard. 367H 146V 1X 2C [Me:V.Good] [Kooz:Fair] [Teri:V.Good] Mem:14 Exits:NESW> Kooz <========== STANDS UP!!!!!! 367H 146V 1X 2C [Me:V.Good] [Kooz:Fair] [Teri:V.Good] Mem:14 Exits:NESW> Ildarius utters some strange words. Ildarius conjures a writhing mass of inky black tentacles! You scream in pain as inky black tentacles constrict you. You manage to slip away from the tentacles. Woa screams in pain as inky black tentacles constrict him. Kooz screams in pain as inky black tentacles constrict him. 340H 146V 1X 2C [Me:Good] [Kooz:Fair] [Teri:V.Good] Mem:14 Exits:NESW> You miss Teri with your hit. Mirenda smites Kooz. Woa stabs Teri extremely hard. Teri misses Kooz with her pierce. Vald slashes Kooz very hard. Kooz stabs Vald very hard. 340H 146V 1X 2C [Me:Good] [Kooz:Fair] [Teri:V.Good] Mem:14 Exits:NESW> Kooz CRASHES into Ildarius in a thundering collision, knocking him to the ground! 340H 146V 1X 2C [Me:Good] [Kooz:Fair] [Teri:V.Good] Mem:14 Exits:NESW> Vald CRASHES into Kooz in a thundering collision, knocking him to the ground! 340H 146V 1X 2C [Me:Good] [Kooz:Fair] [Teri:V.Good] Mem:14 Exits:NESW> gro You miss Teri with your hit. Ildarius misses Kooz with his hit. Mirenda smites Kooz hard. Woa massacres Teri with his stab. Teri pierces Kooz extremely hard. Vald slashes Kooz very hard. Kooz stabs Vald very hard. 340H 146V 1X 2C [Me:Good] [Kooz:Fair] [Teri:Good] Mem:14 Exits:NESW> You step aside as Teri tries to bash you, causing her to tumble and fall face down. 340H 146V 1X 2C [Me:Good] [Kooz:Fair] [Teri:Good] Mem:14 Exits:NESW> Rhuarc flies in from the east. Denise flies in from the east. Rinad flies in from the east. Elyana flies in from the east. 340H 146V 1X 2C [Me:Good] [Kooz:Fair] [Teri:Good] Mem:14 Exits:NESW> Rinad nods solemnly. 340H 146V 1X 2C [Me:Good] [Kooz:Fair] [Teri:Good] Mem:14 Exits:NESW> st Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 14 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 340H 146V 1X 2C [Me:Good] [Kooz:Fair] [Teri:Good] Mem:14 Exits:NESW> YOU STAND UP!!! 340H 146V 1X 2C [Me:Good] [Kooz:Fair] [Teri:Good] Mem:14 Exits:NESW> flee You flee head over heels. The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 340H 144V 1X 2C Mem:14 Exits:ESW> flee You're not fighting, why bother fleeing? 340H 144V 1X 2C Mem:14 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (red aura) . . . is surrounded by 4 duplicate images. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) Denise Demonic, Daughter of Darkness is standing here. (flying) (invisible) (red aura) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) Ildarius the Male Human is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is SITTING here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Vald. (flying) . . . has a metallic luster. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 340H 144V 1X 2C Mem:14 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here, fighting Ildarius. (flying) (red aura) . . . is enveloped in flames. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) Denise Demonic, Daughter of Darkness is standing here, fighting Ildarius. (flying) (invisible) (red aura) . . . is surrounded by 4 duplicate images. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) Ildarius the Male Human is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Teri, Lonesome Wanderer is SITTING here, fighting Kooz. (flying) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Mirenda, Fighting Yam is standing here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Teri. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Vald. (flying) . . . has a metallic luster. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 340H 144V 1X 2C Mem:14 Exits:ESW> A yellowish-green cloud billows into the room. 340H 144V 1X 2C Mem:14 Exits:ESW> Vald flies in from the east. 340H 144V 1X 2C Mem:14 Exits:ESW> TICK IN 16 SECONDS. e The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. a turkey sandwich lies here a bottle of Aquafina mineral water lies here A yellowish, green haze fills the air of the room. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here, fighting Mirenda. (flying) (red aura) . . . is surrounded by 4 duplicate images. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) Denise Demonic, Daughter of Darkness is standing here, fighting Woa. (flying) (invisible) (red aura) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here, fighting Mirenda. (flying) Mirenda, Fighting Yam is standing here, fighting Kooz. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Denise. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Mirenda. (flying) . . . has a metallic luster. 340H 142V 1X 2C Mem:14 Exits:NESW> e Kooz panics, and attempts to flee. Kooz flies east. 340H 142V 1X 2C Mem:14 Exits:NESW> Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. A yellowish, green haze fills the air of the room. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Teri, Lonesome Wanderer is standing here. (flying) . . . has a tough exterior. 340H 140V 1X 2C Mem:14 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here, fighting Mirenda. (flying) (red aura) . . . is enveloped in flames. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) Denise Demonic, Daughter of Darkness is standing here, fighting Woa. (flying) (invisible) (red aura) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here, fighting Mirenda. (flying) Mirenda, Fighting Yam is standing here, fighting Elyana. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Denise. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 340H 140V 1X 2C Mem:14 Exits:NEW> Teri flies west. 340H 140V 1X 2C Mem:14 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 14 Tariel perfect rested standing N N N 0 0 Woa fair rested fighting Y N N 1 0 Kooz v.bad rested standing Y N N 1 0 340H 140V 1X 2C Mem:14 Exits:NEW> c 'heal' Kooz You utter the words, 'heal' You heal Kooz. 340H 140V 1X 2C Mem:15 Exits:NEW> Mirenda flies in from the west. 340H 140V 1X 2C Mem:15 Exits:NEW> l w Mirenda utters the words, 'heal'. Mirenda heals Mirenda. Mirenda looks better. 340H 140V 1X 2C Mem:15 Exits:NEW> Woa flies in from the west. 340H 140V 1X 2C Mem:15 Exits:NEW> gro You see nothing special. Vald Katze of the Blood Sea Pirates is SITTING here, fighting Rinad. (flying) (red aura) . . . has a tough exterior. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (red aura) . . . is surrounded by 3 duplicate images. Rinad Q. Thuren, Mythical Black Dragoon is standing here, fighting Vald. (flying) Denise Demonic, Daughter of Darkness is standing here. (flying) (invisible) (red aura) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) 340H 140V 1X 2C Mem:15 Exits:NEW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 15 Tariel perfect rested standing N N N 0 0 Woa fair rested standing Y N N 1 0 Kooz v.good rested standing Y N N 1 0 340H 140V 1X 2C Mem:15 Exits:NEW> Kooz CRASHES into Mirenda in a thundering collision, knocking her to the ground! 340H 140V 1X 2C Mem:15 Exits:NEW> Woa massacres Mirenda with his stab. 340H 140V 1X 2C Mem:15 Exits:NEW> r Woa massacres Mirenda with his stab. Kooz stabs Mirenda very hard. Mirenda smites Kooz. Woa looks really sick, and shivers uncomfortably. You rest your tired bones but stay aloft. 356H 150V 1X 2C Mem:5 Exits:NEW> st YOU STAND UP!!! 356H 150V 1X 2C Mem:14 Exits:NEW> Teri flies in from the west. 356H 150V 1X 2C Mem:14 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 14 Tariel perfect rested standing N N N 0 0 Woa v.bad rested fighting Y N N 1 0 Kooz perfect rested fighting Y N N 1 0 356H 150V 1X 2C Mem:14 Exits:NEW> c 'heal' Woa You utter the words, 'heal' You heal Woa. Woa looks better. 356H 150V 1X 2C Mem:16 Exits:NEW> Teri flies west. 356H 150V 1X 2C Mem:16 Exits:NEW> Woa stabs Mirenda extremely hard. Kooz massacres Mirenda with his stab. Mirenda misses Kooz with her smite. 356H 150V 1X 2C Mem:16 Exits:NEW> Teri flies in from the west. 356H 150V 1X 2C Mem:16 Exits:NEW> Teri flies west. 356H 150V 1X 2C Mem:16 Exits:NEW> Mirenda steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 356H 150V 1X 2C Mem:16 Exits:NEW> ass You attempt to assist Kooz. You miss Mirenda with your hit. 356H 150V 1X 2C [Me:Good] [Kooz:Perfect] [Mirenda:Fair] Mem:16 Exits:NEW> You miss Mirenda with your hit. Woa massacres Mirenda with his stab. Kooz stabs Mirenda extremely hard. Mirenda smites Kooz hard. 356H 150V 1X 2C [Me:Good] [Kooz:V.Good] [Mirenda:Fair] Mem:16 Exits:NEW> wield spiritual.hammer You miss Mirenda with your hit. Woa massacres Mirenda with his stab. Kooz stabs Mirenda extremely hard. Mirenda smites Kooz hard. As you wield a spiritual hammer, a warm feeling flows through your body. 356H 150V 1X 2C [Me:Good] [Kooz:V.Good] [Mirenda:Bad] Mem:16 Exits:NEW> Mirenda <========== STANDS UP!!!!!! 356H 150V 1X 2C [Me:Good] [Kooz:V.Good] [Mirenda:Bad] Mem:16 Exits:NEW> Mirenda panics, and attempts to flee. Mirenda flies east. 356H 150V 1X 2C Mem:16 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Mirenda, Fighting Yam is standing here. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (red aura) . . . is surrounded by 3 duplicate images. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) Denise Demonic, Daughter of Darkness is standing here. (flying) (invisible) (red aura) . . . is enveloped in flames. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) Looking up: You see nothing special. Looking down: You see nothing special. 356H 150V 1X 2C Mem:16 Exits:NEW> Kooz <========== STANDS UP!!!!!! 356H 150V 1X 2C Mem:16 Exits:NEW> e Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. A yellowish, green haze fills the air of the room. 356H 148V 1X 2C Mem:16 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 148V 1X 2C Mem:16 Exits:NESW> e The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. A yellowish, green haze fills the air of the room. 356H 146V 1X 2C Mem:16 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 146V 1X 2C Mem:16 Exits:NESW> e The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. A yellowish, green haze fills the air of the room. 356H 144V 1X 2C Mem:16 Exits:NEW> sca Looking north: You see nothing special. Mirenda, Fighting Yam is standing here. (flying) . . . has a metallic luster. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 144V 1X 2C Mem:16 Exits:NEW> n Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. A yellowish, green haze fills the air of the room. Mirenda, Fighting Yam is standing here. (flying) . . . has a metallic luster. A man stands here, ready to prepare you for the tournament. 356H 142V 1X 2C Mem:16 Exits:NSW> Woa CRASHES into Mirenda in a thundering collision, knocking her to the ground! 356H 142V 1X 2C Mem:16 Exits:NSW> Mirenda steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 356H 142V 1X 2C Mem:16 Exits:NSW> ass You attempt to assist Woa. You smite Mirenda hard. 356H 142V 1X 2C [Me:Good] [Woa:V.Good] [Mirenda:V.Bad] Mem:16 Exits:NSW> The yellowish-green cloud thins out. You smite Mirenda hard. Kooz stabs Mirenda extremely hard. Woa stabs Mirenda extremely hard. Mirenda smites Woa hard. 356H 142V 1X 2C [Me:Good] [Woa:V.Good] [Mirenda:V.Bad] Mem:16 Exits:NSW> c 'harm' You utter the words, 'harm' You grab Mirenda, who screams in pain. Mirenda is stunned, but will likely regain consciousness again. 356H 142V 1X 2C [Me:Good] [Mirenda:Awful] Mem:17 Exits:NSW> Kooz massacres Mirenda with his stab. Twinkling lights surround Mirenda and she disappears. A spiritual hammer disintegrates. A steel bag disintegrates. A suit of steel armor disintegrates. A steel helm disintegrates. A pair of steel greaves disintegrates. A pair of steel boots disintegrates. A pair of steel gauntlets disintegrates. A pair of steel armplates disintegrates. 356H 142V 1X 2C [Me:Good] [Mirenda:Awful] Mem:17 Exits:NSW> Kooz <========== STANDS UP!!!!!! 356H 142V 1X 2C [Me:Good] [Mirenda:Awful] Mem:17 Exits:NSW> Kooz says 'good' 356H 142V 1X 2C [Me:Good] [Mirenda:Awful] Mem:17 Exits:NSW> get all You get a mystical flail. You get a bottle of Aquafina mineral water. You get a turkey sandwich. 356H 142V 1X 2C [Me:Good] [Mirenda:Awful] Mem:17 Exits:NSW> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 142V 1X 2C [Me:Good] [Mirenda:Awful] Mem:17 Exits:NSW> n Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. A decaying vine rests on the ground. A man stands here, ready to prepare you for the tournament. 356H 140V 1X 2C Mem:17 Exits:NSW> eq You are using: a bright ball of light..it glows dimly some spiritual plate mail..it glows dimly a spiritual helmet..it glows dimly some spiritual greaves..it glows dimly some spiritual boots..it glows dimly some spiritual gauntlets..it glows dimly some spiritual vambraces..it glows dimly a spiritual hammer..it glows dimly 356H 140V 1X 2C Mem:17 Exits:NSW> rem hammer You stop using a spiritual hammer. 356H 140V 1X 2C Mem:17 Exits:NSW> wie flail You start using the flail. 356H 140V 1X 2C Mem:17 Exits:NSW> sca sc Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 140V 1X 2C Mem:17 Exits:NSW> You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 356(398) hit and 140(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 2(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 1 hour(s) and 56 minute(s). You have been playing for 22 day(s), 3 hour(s) and 46 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. You are affected by the following: resist electricity detect evil blur steelskin fortify self sacred ward bless fly barkskin 356H 140V 1X 2C Mem:17 Exits:NSW> n Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. 356H 138V 1X 2C Mem:17 Exits:NSW> sca Woa tells your group 'whre the hell is tariel' 356H 138V 1X 2C Mem:17 Exits:NSW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 356H 138V 1X 2C Mem:17 Exits:NSW> n Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. 356H 136V 1X 2C Mem:17 Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 136V 1X 2C Mem:17 Exits:SW> gt died You tell your group 'died' 356H 136V 1X 2C Mem:17 Exits:SW> w Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. 356H 134V 1X 2C Mem:17 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 134V 1X 2C Mem:17 Exits:NES> w Alas, you cannot go that way... 356H 134V 1X 2C Mem:17 Exits:NES> s Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. A man stands here, ready to prepare you for the tournament. 356H 132V 1X 2C Mem:17 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 356H 132V 1X 2C Mem:17 Exits:NESW> n Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. 356H 130V 1X 2C Mem:17 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 130V 1X 2C Mem:17 Exits:NES> n A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 356H 128V 1X 2C Mem:17 Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 128V 1X 2C Mem:17 Exits:SW> w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 356H 126V 1X 2C Mem:17 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 356H 126V 1X 2C Mem:17 Exits:EW> TICK IN 16 SECONDS. w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. A man stands here, ready to prepare you for the tournament. 356H 124V 1X 2C Mem:17 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 124V 1X 2C Mem:17 Exits:NESW> r You rest your tired bones but stay aloft. 356H 124V 1X 2C Mem:6 Exits:NESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 1]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 3]cure critical 6: [ 2]harm 7: [ 1]sunbolt 8: [ 1]steelskin Spells being memorized: 2: [ 2]silence 3: [ 1]gust of wind 5: [ 3]cure critical 6: [ 5]harm 7: [ 3]sunbolt 8: [ 2]sunray You estimate your studies will complete in 6 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 356H 124V 1X 2C Mem:6 Exits:NESW> m s 'sunb' sunbolt: removed from your list 356H 124V 1X 2C Mem:6 Exits:NESW> m s 'sunb' sunbolt: removed from your list 356H 124V 1X 2C Mem:5 Exits:NESW> m s 'sunb' sunbolt: removed from your list 356H 124V 1X 2C Mem:5 Exits:NESW> m s 'sunb' sunbolt: this spell isn't on your memorization list 356H 124V 1X 2C Mem:5 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 356H 124V 1X 2C Mem:5 Exits:NESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested RESTING Y N N 1 5 Tariel perfect rested standing N N N 0 0 Woa v.good rested standing Y N N 1 0 Kooz v.good rested standing Y N N 1 0 356H 124V 1X 2C Mem:5 Exits:NESW> 356H 124V 1X 2C Mem:5 Exits:NESW> gro You are no longer resistant to electricity. Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested RESTING Y N N 1 4 Tariel perfect rested standing N N N 0 0 Woa perfect rested standing Y N N 1 0 Kooz perfect rested standing Y N N 1 0 375H 150V 1X 2C Mem:4 Exits:NESW> sc You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 375(398) hit and 150(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 2(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 1 hour(s) and 56 minute(s). You have been playing for 22 day(s), 3 hour(s) and 46 minute(s). Your equipment is currently not being concealed. You are RESTING. You are flying. You are affected by the following: detect evil blur steelskin fortify self sacred ward bless fly barkskin 375H 150V 1X 2C Mem:4 Exits:NESW> st YOU STAND UP!!! 375H 150V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 150V 1X 2C Mem:10 Exits:NESW> w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 375H 148V 1X 2C Mem:10 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 148V 1X 2C Mem:10 Exits:EW> w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 375H 146V 1X 2C Mem:10 Exits:ES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 146V 1X 2C Mem:10 Exits:ES> s Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 375H 144V 1X 2C Mem:10 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 144V 1X 2C Mem:10 Exits:NSW> s Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 375H 142V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 142V 1X 2C Mem:10 Exits:NESW> s Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. A man stands here, ready to prepare you for the tournament. 375H 140V 1X 2C Mem:10 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 140V 1X 2C Mem:10 Exits:NEW> e The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. 375H 138V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 375H 138V 1X 2C Mem:10 Exits:NESW> e By the Oasis To the north there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. 375H 136V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 375H 136V 1X 2C Mem:10 Exits:NESW> s sca Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to breathe, let alone function. There is no life to be seen anywhere. 375H 134V 1X 2C Mem:10 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 134V 1X 2C Mem:10 Exits:NESW> e Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 375H 132V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Kung Fu, Can You Handle This is standing here. (flying) (red aura) . . . has a tough exterior. Jesse Barbosa, Captain of the Black Pearl is standing here. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 132V 1X 2C Mem:10 Exits:NESW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to breathe, let alone function. There is no life to be seen anywhere. 375H 130V 1X 2C Mem:10 Exits:NESW> gt bash jesse You tell your group 'bash jesse' 375H 130V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 130V 1X 2C Mem:10 Exits:NESW> e Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 375H 128V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 128V 1X 2C Mem:10 Exits:NESW> e Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 375H 126V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Kung Fu, Can You Handle This is standing here. (flying) (red aura) . . . has a tough exterior. Jesse Barbosa, Captain of the Black Pearl is standing here. (flying) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 126V 1X 2C Mem:10 Exits:NESW> s The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 375H 124V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 124V 1X 2C Mem:10 Exits:NESW> s The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 375H 122V 1X 2C Mem:10 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Seq Rarufeefu, the Goblin King is RESTING here. (red aura) Looking up: You see nothing special. Looking down: You see nothing special. 375H 122V 1X 2C Mem:10 Exits:NSW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. Seq Rarufeefu, the Goblin King is RESTING here. (red aura) 375H 120V 1X 2C Mem:10 Exits:NE> Woa CRASHES into Seq in a thundering collision, knocking him to the ground! 375H 120V 1X 2C Mem:10 Exits:NE> ass You attempt to assist Woa. You smite Seq extremely hard. 375H 120V 1X 2C [Me:V.Good] [Woa:Perfect] [Seq:V.Good] Mem:10 Exits:NE> You smite Seq very hard. Woa massacres Seq with his stab. Seq comes out of hiding. Seq cleaves Woa extremely hard. 375H 120V 1X 2C [Me:V.Good] [Woa:V.Good] [Seq:Good] Mem:10 Exits:NE> Kooz CRASHES into Seq in a thundering collision, knocking him to the ground! 375H 120V 1X 2C [Me:V.Good] [Woa:V.Good] [Seq:Good] Mem:10 Exits:NE> Kooz massacres Seq with his stab. You smite Seq very hard. Woa stabs Seq extremely hard. Seq cleaves Woa extremely hard. 375H 120V 1X 2C [Me:V.Good] [Woa:V.Good] [Seq:Fair] Mem:10 Exits:NE> c 'harm' You utter the words, 'harm' You grab Seq, who screams in pain. 375H 120V 1X 2C [Me:V.Good] [Woa:V.Good] [Seq:Fair] Mem:11 Exits:NE> c 'sunbolt' Kooz massacres Seq with his stab. Woa massacres Seq with his stab. Seq cleaves Woa extremely hard. 375H 120V 1X 2C [Me:V.Good] [Woa:V.Good] [Seq:Fair] Mem:11 Exits:NE> You utter the words, 'sunbolt' Seq withers as a ray of sunlight engulfs him! 375H 120V 1X 2C [Me:V.Good] [Woa:V.Good] [Seq:Bad] Mem:13 Exits:NE> Seq steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 375H 120V 1X 2C [Me:V.Good] [Woa:V.Good] [Seq:Bad] Mem:13 Exits:NE> Yuhee flies in from the north. Passu flies in from the north. 375H 120V 1X 2C [Me:V.Good] [Woa:V.Good] [Seq:Bad] Mem:13 Exits:NE> Kooz massacres Seq with his stab. Woa massacres Seq with his stab. Seq cleaves Woa extremely hard. 375H 120V 1X 2C [Me:V.Good] [Woa:Good] [Seq:V.Bad] Mem:13 Exits:NE> Yuhee flies east. Passu flies east. 375H 120V 1X 2C [Me:V.Good] [Woa:Good] [Seq:V.Bad] Mem:13 Exits:NE> Seq <========== STANDS UP!!!!!! 375H 120V 1X 2C [Me:V.Good] [Woa:Good] [Seq:V.Bad] Mem:13 Exits:NE> sca Looking north: You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (red aura) . . . is surrounded by 3 duplicate images. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) Denise Demonic, Daughter of Darkness is standing here. (flying) (invisible) (red aura) . . . is enveloped in flames. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) Looking east: You see nothing special. Passu Engelbrekt is standing here. (flying) . . . has a tough exterior. Yuhee, Six Wrecks and Forty Disasters is standing here. (flying) . . . is surrounded by a white mist. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 120V 1X 2C [Me:V.Good] [Woa:Good] [Seq:V.Bad] Mem:13 Exits:NE> Seq panics, and attempts to flee. Seq leaves east. 375H 120V 1X 2C Mem:13 Exits:NE> e The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 375H 118V 1X 2C Mem:13 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Passu Engelbrekt is standing here. (flying) . . . has a tough exterior. Looking west: You see nothing special. Kooz FireForge, Blood Brother is SITTING here. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 375H 118V 1X 2C Mem:13 Exits:NSW> The sky is now cloudless. 375H 118V 1X 2C Mem:13 Exits:NSW> Kooz flies in from the west. 375H 118V 1X 2C Mem:13 Exits:NSW> s The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. a turkey sandwich lies here [2] 375H 116V 1X 2C Mem:13 Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. A bronze dragon with glistening scales awaits a rider. Blixt Fireforge, Trio Reject is RESTING here. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here. (flying) . . . has a tough exterior. Ritz Reliz, Mythical Deathwatch Guard is standing here. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 116V 1X 2C Mem:13 Exits:NE> n The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 375H 114V 1X 2C Mem:13 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 114V 1X 2C Mem:13 Exits:NSW> n The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 375H 112V 1X 2C Mem:13 Exits:NESW> TICK IN 16 SECONDS. sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 112V 1X 2C Mem:13 Exits:NESW> r You rest your tired bones but stay aloft. 375H 112V 1X 2C Mem:5 Exits:NESW> st YOU STAND UP!!! 375H 112V 1X 2C Mem:13 Exits:NESW> e The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 375H 110V 1X 2C Mem:13 Exits:NEW> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 110V 1X 2C Mem:13 Exits:NEW> e The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 375H 108V 1X 2C Mem:13 Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 108V 1X 2C Mem:13 Exits:SW> s The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. A decaying vine rests on the ground. 375H 106V 1X 2C Mem:13 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A bronze dragon with glistening scales awaits a rider. Blixt Fireforge, Trio Reject is RESTING here. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is RESTING here. (flying) . . . has a tough exterior. Ritz Reliz, Mythical Deathwatch Guard is standing here. (flying) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 106V 1X 2C Mem:13 Exits:NS> Woa tells your group 'we near charlie' 375H 106V 1X 2C Mem:13 Exits:NS> n The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 375H 104V 1X 2C Mem:13 Exits:SW> n Alas, you cannot go that way... 375H 104V 1X 2C Mem:13 Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 104V 1X 2C Mem:13 Exits:SW> w The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 375H 102V 1X 2C Mem:13 Exits:NEW> w The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 375H 100V 1X 2C Mem:13 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 100V 1X 2C Mem:13 Exits:NESW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 375H 98V 1X 2C Mem:13 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 375H 98V 1X 2C Mem:13 Exits:NESW> r You rest your tired bones but stay aloft. 375H 98V 1X 2C Mem:5 Exits:NESW> The sky is getting cloudy. 394H 143V 1X 2C Mem:4 Exits:NESW> st YOU STAND UP!!! 394H 143V 1X 2C Mem:10 Exits:NESW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. a rapier lies here 394H 141V 1X 2C Mem:10 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 141V 1X 2C Mem:10 Exits:NEW> n Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to breathe, let alone function. There is no life to be seen anywhere. 394H 139V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 139V 1X 2C Mem:10 Exits:NESW> n By the Oasis To the north there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. 394H 137V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 394H 137V 1X 2C Mem:10 Exits:NESW> n The Oasis In the middle of this barren wasteland, you have stumbled across a green and fertile patch of land. Animals of all sorts gather around the oasis to drink and make merry. The desert is alive with the sound of music, which emanates from a small cluster of tents set up along the north side of the lake. Bubbles occasionally burst from the water, as if escaping from some underground area. 394H 135V 1X 2C Mem:6 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 394H 135V 1X 2C Mem:6 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 394H 135V 1X 2C Mem:6 Exits:NESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 1]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 3]cure critical 6: [ 1]harm 8: [ 1]steelskin Spells being memorized: 2: [ 2]silence 3: [ 1]gust of wind 5: [ 3]cure critical 6: [ 6]harm 7: [ 1]sunbolt 8: [ 2]sunray You estimate your studies will complete in 6 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 394H 135V 1X 2C Mem:6 Exits:NESW> Habutz flies in from the north. Viran flies in from the north. Fisomu flies in from the north. Samasaki flies in from the north. 394H 135V 1X 2C Mem:6 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 394H 135V 1X 2C Mem:6 Exits:NESW> n By the Oasis To the south there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. 394H 133V 1X 2C Mem:10 Exits:NS> n A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. A man stands here, ready to prepare you for the tournament. 394H 131V 1X 2C Mem:10 Exits:NESW> w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 394H 129V 1X 2C Mem:10 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 129V 1X 2C Mem:10 Exits:EW> w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 394H 127V 1X 2C Mem:10 Exits:ES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 127V 1X 2C Mem:10 Exits:ES> s Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 394H 125V 1X 2C Mem:10 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 125V 1X 2C Mem:10 Exits:NSW> s Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 394H 123V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Passu Engelbrekt is standing here. (flying) . . . has a tough exterior. Yuhee, Six Wrecks and Forty Disasters is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 123V 1X 2C Mem:10 Exits:NESW> s Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. A man stands here, ready to prepare you for the tournament. 394H 121V 1X 2C Mem:10 Exits:NEW> n Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 394H 119V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 119V 1X 2C Mem:10 Exits:NESW> e By the Oasis To the east there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. A man stands here, ready to prepare you for the tournament. 394H 117V 1X 2C Mem:10 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Samasaki Stonefoot is standing here, fighting Passu. (flying) (red aura) . . . has a tough exterior. Fisomu the Male Hylar Dwarf is standing here, fighting Passu. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Passu. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Passu. (flying) . . . has a tough exterior. Passu Engelbrekt is SITTING here, fighting Habutz. (flying) . . . has a tough exterior. Looking south: You see nothing special. Yuhee, Six Wrecks and Forty Disasters is standing here. (flying) . . . is surrounded by a white mist. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 117V 1X 2C Mem:10 Exits:ESW> w Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 394H 115V 1X 2C Mem:10 Exits:NESW> e s By the Oasis To the east there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. A man stands here, ready to prepare you for the tournament. 394H 113V 1X 2C Mem:10 Exits:ESW> The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Yuhee, Six Wrecks and Forty Disasters is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. 394H 111V 1X 2C Mem:10 Exits:NESW> Yuhee flies west. 394H 111V 1X 2C Mem:10 Exits:NESW> w Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. A man stands here, ready to prepare you for the tournament. 394H 109V 1X 2C Mem:10 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 109V 1X 2C Mem:10 Exits:NEW> n Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 394H 107V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 107V 1X 2C Mem:10 Exits:NESW> w Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 394H 105V 1X 2C Mem:10 Exits:NES> sca Looking north: You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (red aura) . . . has a metallic luster. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) Denise Demonic, Daughter of Darkness is standing here. (flying) (invisible) (red aura) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 105V 1X 2C Mem:10 Exits:NES> s Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 394H 103V 1X 2C Mem:10 Exits:NES> Woa tells your group '2 groups fighting there' 394H 103V 1X 2C Mem:10 Exits:NES> s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 394H 101V 1X 2C Mem:10 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 101V 1X 2C Mem:10 Exits:NSW> s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 394H 99V 1X 2C Mem:10 Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 99V 1X 2C Mem:10 Exits:NE> e The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 394H 97V 1X 2C Mem:10 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 97V 1X 2C Mem:10 Exits:ESW> e The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. a turkey sandwich lies here [5] a bottle of Aquafina mineral water lies here [2] 394H 95V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 95V 1X 2C Mem:10 Exits:NESW> e Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. a rapier lies here 394H 93V 1X 2C Mem:10 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 93V 1X 2C Mem:10 Exits:NEW> e Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 394H 91V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 91V 1X 2C Mem:10 Exits:NESW> n Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 394H 89V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 89V 1X 2C Mem:10 Exits:NESW> e Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 394H 87V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 87V 1X 2C Mem:10 Exits:NESW> n Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. 394H 85V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 85V 1X 2C Mem:10 Exits:NESW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 394H 83V 1X 2C Mem:10 Exits:NESW> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 394H 83V 1X 2C Mem:10 Exits:NESW> n By the Oasis To the west there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. A man stands here, ready to prepare you for the tournament. 394H 81V 1X 2C Mem:10 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is SITTING here, fighting Habutz. (flying) . . . has a metallic luster. A bronze dragon with glistening scales awaits a rider. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Fisomu. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is standing here, fighting Fisomu. (flying) . . . has a tough exterior. Samasaki Stonefoot is standing here, fighting Woobis. (flying) (red aura) . . . has a tough exterior. Fisomu the Male Hylar Dwarf is standing here, fighting Blixt. (flying) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is SITTING here, fighting Woobis. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Woobis. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 394H 81V 1X 2C Mem:10 Exits:ESW> w The Oasis In the middle of this barren wasteland, you have stumbled across a green and fertile patch of land. Animals of all sorts gather around the oasis to drink and make merry. The desert is alive with the sound of music, which emanates from a small cluster of tents set up along the north side of the lake. Bubbles occasionally burst from the water, as if escaping from some underground area. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is SITTING here. (flying) . . . has a metallic luster. A bronze dragon with glistening scales awaits a rider. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Habutz. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is standing here, fighting Fisomu. (flying) . . . has a tough exterior. Samasaki Stonefoot is standing here, fighting Woobis. (flying) (red aura) . . . has a tough exterior. Fisomu the Male Hylar Dwarf is standing here, fighting Blixt. (flying) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is SITTING here, fighting Woobis. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Ritz. (flying) . . . has a tough exterior. 394H 79V 1X 2C Mem:6 Exits:NESW> Habutz stabs Ritz very hard. Ritz slashes Habutz hard. Viran stabs Woobis extremely hard. Samasaki crushes Woobis very hard. 394H 79V 1X 2C Mem:6 Exits:NESW> Woobis <========== STANDS UP!!!!!! 394H 79V 1X 2C Mem:6 Exits:NESW> Habutz CRASHES into Woobis in a thundering collision, knocking him to the ground! 394H 79V 1X 2C Mem:6 Exits:NESW> Samasaki CRASHES into Woobis in a thundering collision, knocking him to the ground! 394H 79V 1X 2C Mem:6 Exits:NESW> Kooz CRASHES into Fisomu in a thundering collision, knocking him to the ground! 394H 79V 1X 2C Mem:6 Exits:NESW> Ritz heroically rescues Woobis. 394H 79V 1X 2C Mem:6 Exits:NESW> Blixt focuses harshly on Fisomu and utters some strange words. Flesh burns as Blixt enshrouds Fisomu in a cloak of flames. Some spiritual boots in use by Fisomu is destroyed. Some spiritual greaves in use by Fisomu is destroyed. A spiritual helmet in use by Fisomu is destroyed. 394H 79V 1X 2C Mem:6 Exits:NESW> TICK IN 16 SECONDS. Viran <========== STANDS UP!!!!!! 394H 79V 1X 2C Mem:6 Exits:NESW> Samasaki misses Ritz with his crush. Ritz slashes Samasaki extremely hard. Kooz massacres Fisomu with his stab. Woobis misses Viran with his slash. Habutz misses Ritz with his stab. Viran stabs Woobis extremely hard. Fisomu smites Blixt very hard. 394H 79V 1X 2C Mem:6 Exits:NESW> Woa CRASHES into Fisomu in a thundering collision, knocking him to the ground! 394H 79V 1X 2C Mem:6 Exits:NESW> Aryx has reconnected. 394H 79V 1X 2C Mem:6 Exits:NESW> Viran CRASHES into Blixt in a thundering collision, knocking him to the ground! 394H 79V 1X 2C Mem:6 Exits:NESW> Ritz heroically rescues Woobis. 394H 79V 1X 2C Mem:6 Exits:NESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 6 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting Y N N 1 0 Kooz perfect rested fighting Y N N 1 0 394H 79V 1X 2C Mem:6 Exits:NESW> e By the Oasis To the west there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. A man stands here, ready to prepare you for the tournament. 394H 77V 1X 2C Mem:10 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Kooz FireForge, Blood Brother is standing here, fighting Habutz. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Fisomu. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is SITTING here. (flying) . . . has a metallic luster. A bronze dragon with glistening scales awaits a rider. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Viran. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is SITTING here, fighting Fisomu. (flying) . . . has a tough exterior. Samasaki Stonefoot is standing here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Fisomu the Male Hylar Dwarf is SITTING here, fighting Blixt. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Kooz. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 394H 77V 1X 2C Mem:10 Exits:ESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 10 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting Y N N 1 0 Kooz perfect rested fighting Y N N 1 0 394H 77V 1X 2C Mem:10 Exits:ESW> The cloud-veiled sky becomes even darker as the sun sets. Timer now at 62 secs. 398H 114V 1X 2C Mem:9 Exits:ESW> l w You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Fisomu. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is SITTING here, fighting Samasaki. (flying) . . . has a metallic luster. A bronze dragon with glistening scales awaits a rider. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Viran. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is SITTING here, fighting Fisomu. (flying) . . . has a tough exterior. Samasaki Stonefoot is standing here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Fisomu the Male Hylar Dwarf is SITTING here, fighting Blixt. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Woobis. (flying) . . . has a tough exterior. 398H 114V 1X 2C Mem:9 Exits:ESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 9 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting Y N N 1 0 Kooz perfect rested standing Y N N 1 0 398H 114V 1X 2C Mem:9 Exits:ESW> l w You see nothing special. Kooz FireForge, Blood Brother is standing here, fighting Fisomu. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Fisomu. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is SITTING here, fighting Samasaki. (flying) . . . has a tough exterior. A bronze dragon with glistening scales awaits a rider. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Viran. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is standing here, fighting Fisomu. (flying) . . . has a tough exterior. Samasaki Stonefoot is standing here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Fisomu the Male Hylar Dwarf is SITTING here, fighting Blixt. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Woobis. (flying) . . . has a tough exterior. 398H 114V 1X 2C Mem:9 Exits:ESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 1]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 3]cure critical 6: [ 1]harm 8: [ 1]steelskin Spells being memorized: 2: [ 2]silence 3: [ 1]gust of wind 5: [ 3]cure critical 6: [ 6]harm 7: [ 1]sunbolt 8: [ 2]sunray You estimate your studies will complete in 9 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 398H 114V 1X 2C Mem:9 Exits:ESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 9 Tariel perfect rested standing N N N 0 0 Woa v.good rested standing Y N N 1 0 Kooz perfect rested standing Y N N 1 0 398H 114V 1X 2C Mem:9 Exits:ESW> l w You see nothing special. Passu Engelbrekt is standing here, fighting Blixt. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Blixt. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is SITTING here, fighting Samasaki. (flying) . . . has a metallic luster. A bronze dragon with glistening scales awaits a rider. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Viran. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is SITTING here, fighting Passu. (flying) . . . has a tough exterior. Samasaki Stonefoot is standing here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Woobis. (flying) . . . has a tough exterior. 398H 114V 1X 2C Mem:9 Exits:ESW> l w You see nothing special. Passu Engelbrekt is standing here, fighting Blixt. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Blixt. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is SITTING here, fighting Samasaki. (flying) . . . has a metallic luster. A bronze dragon with glistening scales awaits a rider. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Viran. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is SITTING here, fighting Passu. (flying) . . . has a tough exterior. Samasaki Stonefoot is standing here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Woobis. (flying) . . . has a tough exterior. 398H 114V 1X 2C Mem:9 Exits:ESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 9 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting Y N N 1 0 Kooz perfect rested standing Y N N 1 0 398H 114V 1X 2C Mem:9 Exits:ESW> gt flee woa You tell your group 'flee woa' 398H 114V 1X 2C Mem:9 Exits:ESW> gt flee woa You tell your group 'flee woa' 398H 114V 1X 2C Mem:9 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Passu Engelbrekt is SITTING here, fighting Blixt. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Viran. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Blixt. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here, fighting Samasaki. (flying) . . . has a tough exterior. A bronze dragon with glistening scales awaits a rider. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Habutz. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here, fighting Viran. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is SITTING here, fighting Passu. (flying) . . . has a tough exterior. Samasaki Stonefoot is SITTING here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is SITTING here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Ritz. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 398H 114V 1X 2C Mem:9 Exits:ESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 9 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting Y N N 1 0 Kooz perfect rested fighting Y N N 1 0 398H 114V 1X 2C Mem:9 Exits:ESW> Woa flies in from the west. 398H 114V 1X 2C Mem:9 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Passu Engelbrekt is SITTING here, fighting Blixt. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Viran. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here, fighting Samasaki. (flying) . . . has a metallic luster. A bronze dragon with glistening scales awaits a rider. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Habutz. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here, fighting Viran. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is SITTING here, fighting Passu. (flying) . . . has a tough exterior. Samasaki Stonefoot is SITTING here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is SITTING here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Ritz. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 398H 114V 1X 2C Mem:9 Exits:ESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 9 Tariel perfect rested standing N N N 0 0 Woa v.good rested standing Y N N 1 0 Kooz perfect rested fighting Y N N 1 0 398H 114V 1X 2C Mem:9 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Passu Engelbrekt is SITTING here, fighting Blixt. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here, fighting Samasaki. (flying) . . . has a metallic luster. A bronze dragon with glistening scales awaits a rider. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Habutz. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here, fighting Viran. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is standing here, fighting Passu. (flying) . . . has a tough exterior. Samasaki Stonefoot is SITTING here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is SITTING here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Ritz. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 398H 114V 1X 2C Mem:9 Exits:ESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 9 Tariel perfect rested standing N N N 0 0 Woa v.good rested standing Y N N 1 0 Kooz perfect rested standing Y N N 1 0 398H 114V 1X 2C Mem:9 Exits:ESW> Samasaki flies in from the west. 398H 114V 1X 2C Mem:9 Exits:ESW> s Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 398H 112V 1X 2C Mem:9 Exits:NESW> sca Looking north: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 112V 1X 2C Mem:9 Exits:NESW> n By the Oasis To the west there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. 398H 110V 1X 2C Mem:9 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here. (flying) . . . has a metallic luster. A bronze dragon with glistening scales awaits a rider. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Viran. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here, fighting Viran. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is standing here. (flying) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is SITTING here, fighting Ritz. (flying) (red aura) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 398H 110V 1X 2C Mem:9 Exits:ESW> e Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. A man stands here, ready to prepare you for the tournament. 398H 108V 1X 2C Mem:9 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 398H 108V 1X 2C Mem:9 Exits:NESW> n Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. 398H 106V 1X 2C Mem:9 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 106V 1X 2C Mem:9 Exits:NES> n A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 398H 104V 1X 2C Mem:9 Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 104V 1X 2C Mem:9 Exits:SW> w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. Viran, Mighty Lion With The Horrible Roar is standing here. (flying) (red aura) . . . has a tough exterior. 398H 102V 1X 2C Mem:9 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Habutz the Male Human is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 398H 102V 1X 2C Mem:9 Exits:EW> Habutz flies in from the west. 398H 102V 1X 2C Mem:9 Exits:EW> Viran flies west. 398H 102V 1X 2C Mem:9 Exits:EW> Habutz flies west. 398H 102V 1X 2C Mem:9 Exits:EW> w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. 398H 100V 1X 2C Mem:9 Exits:NESW> Habutz flies in from the west. 398H 100V 1X 2C Mem:9 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Passu Engelbrekt is standing here. (flying) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 100V 1X 2C Mem:9 Exits:NESW> Samasaki now follows Habutz. 398H 100V 1X 2C Mem:9 Exits:NESW> Habutz flies west. Samasaki flies west. 398H 100V 1X 2C Mem:9 Exits:NESW> w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here. (flying) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is standing here. (flying) (red aura) . . . has a tough exterior. 398H 98V 1X 2C Mem:9 Exits:EW> Habutz begins RESTING but stays aloft. 398H 98V 1X 2C Mem:9 Exits:EW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 1]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 3]cure critical 6: [ 1]harm 8: [ 1]steelskin Spells being memorized: 2: [ 2]silence 3: [ 1]gust of wind 5: [ 3]cure critical 6: [ 6]harm 7: [ 1]sunbolt 8: [ 2]sunray You estimate your studies will complete in 9 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 Kooz CRASHES into Viran in a thundering collision, knocking him to the ground! 398H 98V 1X 2C Mem:9 Exits:EW> Habutz <========== STANDS UP!!!!!! 398H 98V 1X 2C Mem:9 Exits:EW> Habutz flies east. Samasaki flies east. 398H 98V 1X 2C Mem:9 Exits:EW> ass You attempt to assist Kooz. You smite Viran extremely hard. 398H 98V 1X 2C [Me:Perfect] [Kooz:Perfect] [Viran:Awful] Mem:9 Exits:EW> You smite Viran extremely hard. Kooz massacres Viran with his stab. Viran stabs Kooz very hard. 398H 98V 1X 2C [Me:Perfect] [Kooz:V.Good] [Viran:Awful] Mem:9 Exits:EW> TICK IN 16 SECONDS. Woa misses Viran with his stab. 398H 98V 1X 2C [Me:Perfect] [Kooz:V.Good] [Viran:Awful] Mem:9 Exits:EW> Woa massacres Viran with his stab. Viran is mortally wounded, and will die soon, if not aided. You massacre Viran with your smite. Twinkling lights surround Viran and he disappears. A bright ball of light disintegrates. A steel bag disintegrates. A bright ball of light disintegrates. A suit of steel armor disintegrates. A steel helm disintegrates. A pair of steel greaves disintegrates. A pair of steel boots disintegrates. A pair of steel gauntlets disintegrates. A pair of steel armplates disintegrates. 398H 98V 1X 2C [Me:Perfect] [Viran:Awful] Mem:9 Exits:EW> r Not while you're fighting. 398H 98V 1X 2C [Me:Perfect] [Viran:Awful] Mem:9 Exits:EW> l A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. a steel rapier lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here A detect invisibility potion is lying here. a bow lies here Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting someone who has already left. (flying) . . . has a tough exterior. 398H 98V 1X 2C [Me:Perfect] [Viran:Awful] Mem:9 Exits:EW> Kooz gets a steel rapier. Kooz gets a heavy steel shield. Kooz gets a bottle of Aquafina mineral water. Kooz gets a turkey sandwich. Kooz gets a detect invisibility potion. Kooz gets a bow. 398H 98V 1X 2C [Me:Perfect] [Viran:Awful] Mem:9 Exits:EW> fle You flee head over heels. A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. A man stands here, ready to prepare you for the tournament. 398H 96V 1X 2C Mem:9 Exits:NESW> r You rest your tired bones but stay aloft. 398H 96V 1X 2C Mem:3 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting someone who has already left. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 398H 96V 1X 2C Mem:3 Exits:NESW> med You try to ignore everything around you and focus upon your prayers. 398H 96V 1X 2C Mem:3 Exits:NESW> Kooz flies in from the west. 398H 96V 1X 2C Mem:3 Exits:NESW> m Woa flies in from the west. 398H 96V 1X 2C Mem:3 Exits:NESW> Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 1]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 3]cure critical 6: [ 1]harm 8: [ 1]steelskin Spells being memorized: 2: [ 2]silence 3: [ 1]gust of wind 5: [ 3]cure critical 6: [ 6]harm 7: [ 1]sunbolt 8: [ 2]sunray You estimate your studies will complete in 3 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 398H 96V 1X 2C Mem:3 Exits:NESW> The darkness marks the end of another day. Timer now at 62 secs. You feel less righteous. 398H 141V 1X 2C Mem:2 Exits:NESW> st You stop meditating and stand up. 398H 141V 1X 2C Mem:5 Exits:NESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 5 Tariel perfect rested standing N N N 0 0 Woa v.good rested standing Y N N 1 0 Kooz perfect rested standing Y N N 1 0 398H 141V 1X 2C Mem:5 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 141V 1X 2C Mem:5 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 141V 1X 2C Mem:5 Exits:NESW> m Kooz sells a steel rapier. 398H 141V 1X 2C Mem:5 Exits:NESW> Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 1]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 3]cure critical 6: [ 1]harm 8: [ 1]steelskin Spells being memorized: 2: [ 2]silence 3: [ 1]gust of wind 5: [ 3]cure critical 6: [ 6]harm 7: [ 1]sunbolt 8: [ 2]sunray You estimate your studies will complete in 5 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 398H 141V 1X 2C Mem:5 Exits:NESW> m s 'sunr' sunray: removed from your list 398H 141V 1X 2C Mem:3 Exits:NESW> m s 'sunr' sunray: removed from your list 398H 141V 1X 2C Mem:2 Exits:NESW> li You can buy: 1. Pike 15 A giant galvanized steel pike 2. Pike 6 A giant steel pike 3. Pike 1 A giant pike 4. Shortsword 15 A shadowy galvanized steel shortsword 5. Shortsword 6 A shadowy steel shortsword 6. Shortsword 1 A shadowy shortsword 7. Javelin 15 A shadowy galvanized steel javelin 8. Javelin 6 A shadowy steel javelin 9. Javelin 1 A shadowy javelin 10. Hammer 15 A small galvanized steel hammer 11. Hammer 6 A small steel hammer 12. Hammer 1 A small hammer 13. Club 15 A giant galvanized steel club 14. Club 6 A giant steel club 15. Club 1 A giant club 16. Flail 15 A mystical galvanized steel flail 17. Flail 6 A mystical steel flail 18. Flail 1 A mystical flail 19. Mace 15 A galvanized steel mace 20. Mace 6 A steel mace 21. Mace 1 A mace [return for more, q to stop] 22. Hammer 15 A galvanized steel lucern hammer 23. Hammer 6 A steel lucern hammer 24. Hammer 1 A lucern hammer 25. Voulge 15 A galvanized steel voulge 26. Voulge 6 A steel voulge 27. Voulge 1 A voulge 28. Pike 15 A galvanized steel pike 29. Pike 6 A steel pike 30. Pike 1 A pike 31. Halberd 15 A galvanized steel halberd 32. Halberd 6 A steel halberd 33. Halberd 1 A halberd 34. Stinger 18 A mystical deadly catfish stinger 35. Stinger 8 A mystical catfish stinger 36. Stinger 1 A mystical stinger 37. Pick 15 A small galvanized steel pick 38. Pick 6 A small steel pick 39. Pick 1 A small pick 40. Spear 15 A giant galvanized steel spear 41. Spear 6 A giant steel spear 42. Spear 1 A giant spear 43. Javelin 15 A galvanized steel javelin [return for more, q to stop] 44. Javelin 6 A steel javelin 45. Javelin 1 A javelin 46. Handaxe 15 A galvanized steel handaxe 47. Handaxe 6 A steel handaxe 48. Handaxe 1 A handaxe 49. Battleaxe 15 A giant galvanized steel battle axe 50. Battleaxe 6 A giant steel battle axe 51. Battleaxe 1 A giant battle axe 52. Hatchet 15 A small galvanized steel hatchet 53. Hatchet 6 A small steel hatchet 54. Hatchet 1 A small hatchet 55. Bastard 15 A galvanized steel bastard sword 56. Bastard 6 A steel bastard sword 57. Bastard 1 A bastard sword 58. Two 15 A giant galvanized steel two handed sword 59. Two 6 A giant steel two handed sword 60. Two 1 A giant two handed sword 61. Sabre 15 A mystical galvanized steel sabre 62. Sabre 6 A mystical steel sabre 63. Sabre 1 A mystical sabre 64. Rapier 15 A galvanized steel rapier 65. Rapier 6 A steel rapier [return for more, q to stop] 66. Rapier 1 A rapier 67. Scimitar 15 A small galvanized steel scimitar 68. Scimitar 6 A small steel scimitar 69. Scimitar 1 A small scimitar 70. Longsword 15 A galvanized steel longsword 71. Longsword 6 A steel longsword 72. Longsword 1 A longsword 73. Main-gauche 15 A small galvanized steel main-gauche 74. Main-gauche 6 A small steel main-gauche 75. Main-gauche 1 A small main-gauche 76. Dagger 15 A mystical galvanized steel dagger 77. Dagger 6 A mystical steel dagger 78. Dagger 1 A mystical dagger 79. Knife 15 A small galvanized steel knife 80. Knife 6 A small steel knife 81. Knife 1 A small knife 82. Shortsword 15 A galvanized steel shortsword 83. Shortsword 6 A steel shortsword 84. Shortsword 1 A shortsword 85. Longbow 18 A composite longbow 86. Longbow 8 A longbow 87. Bow 1 A bow [return for more, q to stop] 88. Rock 18 A mystical large pointy rock 89. Rock 8 A mystical large rock 90. Rock 1 A mystical rock 91. Claw 15 A small galvanized steel claw 92. Claw 6 A small steel claw 93. Claw 1 A small claw 94. Whip 18 A wickedly barbed whip 95. Whip 8 A barbed whip 96. Whip 1 A whip 97. Potion 2 A potion of remove poison 98. Potion 2 A potion of cure blindness 99. Potion 2 A potion of invisibility 100. Lantern 1 A lantern 101. Kit 1 A bandage kit 102. Bag 5 A small bag of white stones 103. Potion 1 A water breath potion 104. Potion 1 A fly potion 105. Potion 22 A heal potion 106. Potion 9 A potion of cure critical 107. Potion 3 A potion of cure serious 108. Potion 2 A potion of sense life 109. Potion 1 A detect invisibility potion [return for more, q to stop] 110. Potion 2 A bless potion 111. Helm 6 A helm of sense life 112. Helm 6 A helm of detect invisibility 113. Helm 2 A helm of infravision 114. Shield 1 A light wooden shield 115. Duff 1 A can of Duff 116. Potion 1 A potion of infravision 117. Potion 2 A potion of refresh 118. Shield 1 A heavy steel shield 398H 141V 1X 2C Mem:2 Exits:NESW> 398H 141V 1X 2C Mem:2 Exits:NESW> Kooz gives you 6 steel coins. 398H 141V 1X 8C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 141V 1X 8C Mem:2 Exits:NESW> e A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here. (flying) . . . has a tough exterior. 398H 139V 1X 8C Mem:2 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 139V 1X 8C Mem:2 Exits:EW> w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. A man stands here, ready to prepare you for the tournament. 398H 137V 1X 8C Mem:2 Exits:NESW> Samasaki flies in from the east. 398H 137V 1X 8C Mem:2 Exits:NESW> Samasaki flies west. 398H 137V 1X 8C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 137V 1X 8C Mem:2 Exits:NESW> w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 398H 135V 1X 8C Mem:2 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 135V 1X 8C Mem:2 Exits:EW> w A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 398H 133V 1X 8C Mem:2 Exits:ES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 133V 1X 8C Mem:2 Exits:ES> s Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 398H 131V 1X 8C Mem:2 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 131V 1X 8C Mem:2 Exits:NSW> s Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 398H 129V 1X 8C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 129V 1X 8C Mem:2 Exits:NESW> s Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. A man stands here, ready to prepare you for the tournament. 398H 127V 1X 8C Mem:2 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 127V 1X 8C Mem:2 Exits:NEW> e The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. 398H 125V 1X 8C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 125V 1X 8C Mem:2 Exits:NESW> e By the Oasis To the north there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. 398H 123V 1X 8C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 123V 1X 8C Mem:2 Exits:NESW> w The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. 398H 121V 1X 8C Mem:2 Exits:NESW> w Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. A man stands here, ready to prepare you for the tournament. 398H 119V 1X 8C Mem:2 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 119V 1X 8C Mem:2 Exits:NEW> w Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 398H 117V 1X 8C Mem:2 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. Habutz the Male Human is standing here. (flying) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 117V 1X 8C Mem:2 Exits:NES> Samasaki flies in from the south. 398H 117V 1X 8C Mem:2 Exits:NES> Kooz CRASHES into Samasaki in a thundering collision, knocking him to the ground! 398H 117V 1X 8C Mem:2 Exits:NES> Woa CRASHES into Samasaki in a thundering collision, knocking him to the ground! 398H 117V 1X 8C Mem:2 Exits:NES> ass You attempt to assist Woa. You miss Samasaki with your smite. 398H 117V 1X 8C [Me:Perfect] [Kooz:Perfect] [Samasaki:V.Good] Mem:2 Exits:NES> You smite Samasaki extremely hard. Woa stabs Samasaki extremely hard. Kooz misses Samasaki with his stab. Samasaki crushes Kooz hard. 398H 117V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:Good] Mem:2 Exits:NES> sca You miss Samasaki with your smite. Woa massacres Samasaki with his stab. Kooz stabs Samasaki extremely hard. Samasaki misses Kooz with his crush. 398H 117V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:Good] Mem:2 Exits:NES> TICK IN 16 SECONDS. Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 117V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:Good] Mem:2 Exits:NES> Kooz CRASHES into Samasaki in a thundering collision, knocking him to the ground! 398H 117V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:Good] Mem:2 Exits:NES> fle You flee head over heels. The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 115V 1X 8C Mem:2 Exits:NSW> sca Looking north: You see nothing special. Samasaki Stonefoot is SITTING here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Samasaki. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Samasaki. (flying) . . . has a tough exterior. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 115V 1X 8C Mem:2 Exits:NSW> n Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. Samasaki Stonefoot is SITTING here, fighting Kooz. (flying) (red aura) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Samasaki. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Samasaki. (flying) . . . has a tough exterior. 398H 113V 1X 8C Mem:2 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 113V 1X 8C Mem:2 Exits:NES> r You rest your tired bones but stay aloft. 398H 113V 1X 8C Mem:1 Exits:NES> Woa massacres Samasaki with his stab. Kooz stabs Samasaki very hard. Samasaki crushes Kooz hard. 398H 113V 1X 8C Mem:1 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 113V 1X 8C Mem:1 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 113V 1X 8C Mem:1 Exits:NES> Samasaki steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 398H 113V 1X 8C Mem:1 Exits:NES> Samasaki steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 398H 113V 1X 8C Mem:1 Exits:NES> Woa massacres Samasaki with his stab. Kooz massacres Samasaki with his stab. Samasaki crushes Kooz very hard. 398H 113V 1X 8C Mem:1 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 113V 1X 8C Mem:1 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 113V 1X 8C Mem:1 Exits:NES> Samasaki <========== STANDS UP!!!!!! 398H 113V 1X 8C Mem:1 Exits:NES> Samasaki panics, and attempts to flee. Samasaki flies south. 398H 113V 1X 8C Mem:1 Exits:NES> Your studies complete, you close your prayerbook with a smile. Timer now at 62 secs. The clouds block your view of Solinari. Lunitari is full tonight. Its red light gives the clouds an odd purple glow. 398H 150V 1X 8C Exits:NES> st YOU STAND UP!!! 398H 150V 1X 8C Exits:NES> s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 148V 1X 8C Exits:NSW> sca Looking north: You see nothing special. Kooz FireForge, Blood Brother is SITTING here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here. (flying) . . . has a tough exterior. Looking east: You see nothing special. Looking south: You see nothing special. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 148V 1X 8C Exits:NSW> n Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. Kooz FireForge, Blood Brother is SITTING here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here. (flying) . . . has a tough exterior. 398H 146V 1X 8C Exits:NES> Kooz <========== STANDS UP!!!!!! Woa <========== STANDS UP!!!!!! 398H 146V 1X 8C Exits:NES> s Woa flies south. 398H 146V 1X 8C Exits:NES> s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. 398H 144V 1X 8C Exits:NSW> Kooz flies south. 398H 144V 1X 8C Exits:NSW> The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 398H 142V 1X 8C Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 142V 1X 8C Exits:NE> e The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 140V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 140V 1X 8C Exits:ESW> l The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. 398H 140V 1X 8C Exits:ESW> e The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. a turkey sandwich lies here [5] a bottle of Aquafina mineral water lies here [2] 398H 138V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 138V 1X 8C Exits:NESW> s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. 398H 136V 1X 8C Exits:NW> Samasaki flies north. 398H 136V 1X 8C Exits:NW> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. a turkey sandwich lies here [5] a bottle of Aquafina mineral water lies here [2] 398H 134V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 134V 1X 8C Exits:NESW> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 132V 1X 8C Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 132V 1X 8C Exits:NES> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. 398H 130V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 130V 1X 8C Exits:NESW> n By the Oasis To the east there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. A man stands here, ready to prepare you for the tournament. 398H 128V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 128V 1X 8C Exits:ESW> s s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. 398H 126V 1X 8C Exits:NESW> The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 124V 1X 8C Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 124V 1X 8C Exits:NES> e Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to breathe, let alone function. There is no life to be seen anywhere. 398H 122V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 122V 1X 8C Exits:NESW> e Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 398H 120V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 120V 1X 8C Exits:NESW> s Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 398H 118V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 118V 1X 8C Exits:NESW> e The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 398H 116V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 116V 1X 8C Exits:NESW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 398H 114V 1X 8C Exits:NESW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 398H 112V 1X 8C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 112V 1X 8C Exits:NEW> w The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. a turkey sandwich lies here [5] a bottle of Aquafina mineral water lies here [2] 398H 110V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 110V 1X 8C Exits:NESW> w The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 108V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 108V 1X 8C Exits:ESW> w The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 106V 1X 8C Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 106V 1X 8C Exits:NE> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 104V 1X 8C Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 104V 1X 8C Exits:NSW> n Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 398H 102V 1X 8C Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 102V 1X 8C Exits:NES> Kooz kneels down and studies the ground. 398H 102V 1X 8C Exits:NES> n Kooz kneels down and studies the ground. Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 398H 100V 1X 8C Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 100V 1X 8C Exits:NES> s Kooz kneels down and studies the ground. Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 398H 98V 1X 8C Exits:NES> s Kooz kneels down and studies the ground. The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 96V 1X 8C Exits:NSW> s Kooz kneels down and studies the ground. The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 94V 1X 8C Exits:NE> n w Kooz kneels down and studies the ground. The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 92V 1X 8C Exits:NSW> Kooz kneels down and studies the ground. A Pathway Out Of The Desert There is a noticeable path atop this large sand dune, apparently leading out of the desert to a more hospitable climate. To the west you can barely make out the derelict spires of a large city. 398H 90V 1X 8C Exits:EW> w Kooz kneels down and studies the ground. Before A Parched Wasteland The rolling dunes of the arid desert to the east continue off to the horizon. A few small patches of dried shrubbery and small collections of cacti appear to be the only living things out in that sandy wasteland. The gates to the city of Old Tarsis stand just to the west of here, a much more inviting destination than the desert. You feel a strong wind blowing here. 398H 88V 1X 8C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 88V 1X 8C Exits:EW> w Kooz kneels down and studies the ground. Before The Ruined Gate The city gates of Old Tarsis stand to the north, while the rooftops of the city itself cover the horizon. The burning sands of the desert to the east appear much less inviting than the city to the north. Likewise, the murky swamps west of here are dark and thick with vegetation growing up out of the waters. You feel a strong wind blowing here. 398H 86V 1X 8C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 86V 1X 8C Exits:NEW> w Kooz kneels down and studies the ground. Before A Marshy Wetlands The murky water and thick vegetation of the swamps lie just west of here. Thick vines wrap themselves around the trees, creating a thick canopy that occasionally droops down into the dark waters. On the dry land to the east the southern gates of Old Tarsis stand invitingly. You feel a strong wind blowing here. 398H 84V 1X 8C Exits:EW> The air suddenly ceases its violent rush. 398H 84V 1X 8C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 84V 1X 8C Exits:EW> w Kooz kneels down and studies the ground. A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. 398H 82V 1X 8C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Samasaki Stonefoot is SITTING here, fighting Tharn. (flying) (red aura) . . . has a tough exterior. Tharn Amodai, Renshai Coroner is SITTING here, fighting Eki. (flying) . . . has a metallic luster. Dia, Renshai Action Hero is standing here, fighting Tharn. (flying) Eki the Male Human is SITTING here, fighting Tharn. (flying) (red aura) Mabel the Female Goblin is standing here, fighting Tharn. (flying) (red aura) Mercator, Mything Heals is standing here. (flying) . . . has a metallic luster. Looking up: You see nothing special. Looking down: You see nothing special. 398H 82V 1X 8C Exits:NEW> e Kooz kneels down and studies the ground. Before A Marshy Wetlands The murky water and thick vegetation of the swamps lie just west of here. Thick vines wrap themselves around the trees, creating a thick canopy that occasionally droops down into the dark waters. On the dry land to the east the southern gates of Old Tarsis stand invitingly. 398H 80V 1X 8C Exits:EW> l w You see nothing special. 398H 80V 1X 8C Exits:EW> w Kooz kneels down and studies the ground. A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. 398H 78V 1X 8C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Samasaki Stonefoot is SITTING here. (flying) (red aura) . . . has a tough exterior. Dia, Renshai Action Hero is standing here. (flying) Eki the Male Human is standing here. (flying) (red aura) Mabel the Female Goblin is standing here. (flying) (red aura) Mercator, Mything Heals is standing here. (flying) . . . has a metallic luster. Looking up: You see nothing special. Looking down: You see nothing special. 398H 78V 1X 8C Exits:NEW> w Kooz kneels down and studies the ground. Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. a bottle of Aquafina mineral water lies here a turkey sandwich lies here [2] a bottle of Aquafina mineral water lies here A detect invisibility potion is lying here. a rapier lies here a heavy steel shield lies here a turkey sandwich lies here [2] a bottle of Aquafina mineral water lies here a small knife lies here a shadowy shortsword lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here a rapier lies here a heavy steel shield lies here a small beaker lies here a turkey sandwich lies here [2] a longsword lies here a small beaker lies here a turkey sandwich lies here [2] a steel longsword lies here a heavy steel shield lies here a turkey sandwich lies here [3] a bottle of Aquafina mineral water lies here a turkey sandwich lies here a longsword lies here A small roll of bread lies here. [24] a bottle of Aquafina mineral water lies here a turkey sandwich lies here a halberd lies here a heavy steel shield lies here a giant galvanized steel pike lies here a giant battle axe lies here a turkey sandwich lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here Samasaki Stonefoot is SITTING here. (flying) (red aura) . . . has a tough exterior. Dia, Renshai Action Hero is standing here. (flying) Eki the Male Human is standing here. (flying) (red aura) Mabel the Female Goblin is standing here. (flying) (red aura) Mercator, Mything Heals is standing here. (flying) . . . has a metallic luster. 398H 77V 1X 8C Exits:NESW> Kooz CRASHES into Samasaki in a thundering collision, knocking him to the ground! 398H 77V 1X 8C Exits:NESW> Samasaki steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 398H 77V 1X 8C Exits:NESW> ass You attempt to assist Woa. You miss Samasaki with your smite. 398H 77V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:Fair] Exits:NESW> You miss Samasaki with your smite. Woa massacres Samasaki with his stab. Kooz stabs Samasaki extremely hard. Samasaki crushes Kooz hard. 398H 77V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:Bad] Exits:NESW> TICK IN 16 SECONDS. Mercator gets a small knife. 398H 77V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:Bad] Exits:NESW> Mabel massacres Samasaki with her pierce. 398H 77V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:V.Bad] Exits:NESW> mem 'sunr' Mabel pierces Samasaki extremely hard. You miss Samasaki with your smite. Woa stabs Samasaki extremely hard. Kooz massacres Samasaki with his stab. Samasaki crushes Kooz hard. 398H 77V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:V.Bad] Exits:NESW> mem 'sunr' Mercator gets a rapier. 398H 77V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:V.Bad] Exits:NESW> You open up your prayerbook and begin studying it. sunray: added to your list 398H 77V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:V.Bad] Mem:4 Exits:NESW> sunray: added to your list 398H 77V 1X 8C [Me:Perfect] [Kooz:V.Good] [Samasaki:V.Bad] Mem:5 Exits:NESW> You are sent sprawling as Eki CRASHES into you. 373H 77V 1X 8C [Me:V.Good] [Kooz:V.Good] [Samasaki:V.Bad] Mem:5 Exits:NESW> Mercator begins RESTING but stays aloft. 373H 77V 1X 8C [Me:V.Good] [Kooz:V.Good] [Samasaki:V.Bad] Mem:5 Exits:NESW> Mabel says 'hi nis' 373H 77V 1X 8C [Me:V.Good] [Kooz:V.Good] [Samasaki:V.Bad] Mem:5 Exits:NESW> Dia gets a bottle of Aquafina mineral water. Dia gets a turkey sandwich. Dia gets a turkey sandwich. Dia gets a bottle of Aquafina mineral water. Dia gets a detect invisibility potion. Dia gets a heavy steel shield. Dia gets a turkey sandwich. Dia gets a turkey sandwich. Dia gets a bottle of Aquafina mineral water. Dia gets a turkey sandwich. Dia gets a potion of cure blindness. Dia gets a turkey sandwich. Dia gets a turkey sandwich. Dia gets a potion of cure blindness. Dia gets a turkey sandwich. Dia gets a turkey sandwich. Dia gets a turkey sandwich. Dia gets a turkey sandwich. Dia gets a turkey sandwich. Dia gets a turkey sandwich. Dia gets a piece of sweet bread. Dia gets a turkey sandwich. Dia gets a turkey sandwich. Dia gets a turkey sandwich. 373H 77V 1X 8C [Me:V.Good] [Kooz:V.Good] [Samasaki:V.Bad] Mem:5 Exits:NESW> Woa <========== STANDS UP!!!!!! 373H 77V 1X 8C [Me:V.Good] [Kooz:V.Good] [Samasaki:V.Bad] Mem:5 Exits:NESW> Eki misses you with his crush. Mabel misses Samasaki with her pierce. You miss Samasaki with your smite. Woa misses Samasaki with his stab. Kooz stabs Samasaki extremely hard. Samasaki crushes Kooz hard. 373H 77V 1X 8C [Me:V.Good] [Kooz:V.Good] [Samasaki:V.Bad] Mem:5 Exits:NESW> Woa comes to your rescue! You're thankful, but a bit dazed. 373H 77V 1X 8C [Me:V.Good] [Kooz:V.Good] [Samasaki:V.Bad] Mem:5 Exits:NESW> Kooz CRASHES into Mercator in a thundering collision, knocking him to the ground! 373H 77V 1X 8C [Me:V.Good] [Kooz:V.Good] [Samasaki:V.Bad] Mem:5 Exits:NESW> st Samasaki <========== STANDS UP!!!!!! 373H 77V 1X 8C [Me:V.Good] [Kooz:V.Good] [Samasaki:V.Bad] Mem:5 Exits:NESW> Samasaki panics, and attempts to flee. Samasaki flies north. 373H 77V 1X 8C Mem:5 Exits:NESW> Dia drops a piece of sweet bread. 373H 77V 1X 8C Mem:5 Exits:NESW> Kooz stabs Mercator extremely hard. Mercator misses Kooz with his smite. Eki crushes Woa very hard. Woa stabs Eki extremely hard. 373H 77V 1X 8C Mem:5 Exits:NESW> YOU STAND UP!!! 373H 77V 1X 8C Mem:5 Exits:NESW> Dia heroically rescues Mercator. 373H 77V 1X 8C Mem:5 Exits:NESW> Samasaki flies in from the south. 373H 77V 1X 8C Mem:5 Exits:NESW> Eki CRASHES into Woa in a thundering collision, knocking him to the ground! 373H 77V 1X 8C Mem:5 Exits:NESW> gla mabel Samasaki flies north. 373H 77V 1X 8C Mem:5 Exits:NESW> Mabel the young adult female goblin has a few scratches. 373H 77V 1X 8C Mem:5 Exits:NESW> Kooz massacres Dia with his stab. Dia slashes Kooz very hard. Eki annihilates Woa with his crush. Woa misses Eki with his stab. The warmth protecting your spirit fades. LOST SACRED WARD You are thirsty. 389H 114V 1X 8C Mem:12 Exits:NESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 12 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting Y N N 1 0 Kooz v.good rested fighting Y N N 1 0 389H 114V 1X 8C Mem:12 Exits:NESW> Mabel misses Kooz with her pierce. 389H 114V 1X 8C Mem:12 Exits:NESW> Kooz CRASHES into Eki in a thundering collision, knocking him to the ground! 389H 114V 1X 8C Mem:12 Exits:NESW> Dia CRASHES into Kooz in a thundering collision, knocking him to the ground! 389H 114V 1X 8C Mem:12 Exits:NESW> ass You attempt to assist Woa. You smite Eki extremely hard. 389H 114V 1X 8C [Me:V.Good] [Woa:V.Good] [Eki:Good] Mem:12 Exits:NESW> Mercator <========== STANDS UP!!!!!! 389H 114V 1X 8C [Me:V.Good] [Woa:V.Good] [Eki:Good] Mem:12 Exits:NESW> You smite Eki extremely hard. Mabel pierces Kooz very hard. Kooz stabs Dia extremely hard. Dia slashes Kooz very hard. Eki massacres Woa with his crush. Woa massacres Eki with his stab. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Mercator focuses harshly on Woa and utters the words, 'hold person'. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Mabel says 'hav to!' 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Samasaki flies in from the south. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> sca Mabel attempts to unbalance Kooz, but he quickly avoids her. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Samasaki flies north. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Looking north: You see nothing special. Samasaki Stonefoot is standing here. (flying) (red aura) . . . has a tough exterior. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> You smite Eki extremely hard. Mabel pierces Kooz hard. Kooz stabs Dia extremely hard. Dia slashes Kooz very hard. Eki massacres Woa with his crush. Woa massacres Eki with his stab. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Woa <========== STANDS UP!!!!!! 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Woa CRASHES into Mercator in a thundering collision, knocking him to the ground! 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Samasaki flies in from the west. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Samasaki flies south. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> c 'harm' samasaki Kooz steps aside as Dia attempts a bash, stumbles, and falls flat on her face. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Who should the spell be cast upon? 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> With blinding speed, Mabel manages to unbalance Kooz. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Samasaki flies in from the west. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Mercator smites Woa very hard. Mabel pierces Kooz very hard. Dia slashes Kooz very hard. Eki crushes Woa extremely hard. Woa massacres Eki with his stab. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Samasaki flies south. 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Eki <========== STANDS UP!!!!!! 389H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> You are sent sprawling as Eki CRASHES into you. 364H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Samasaki flies in from the north. 364H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Kooz <========== STANDS UP!!!!!! 364H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Kooz CRASHES into Mercator in a thundering collision, knocking him to the ground! 364H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> c 'silence' emrcator Samasaki flies south. 364H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Mabel attempts to unbalance Kooz, but he quickly avoids her. 364H 114V 1X 8C [Me:V.Good] [Woa:Good] [Eki:Fair] Mem:12 Exits:NESW> Mercator smites Woa extremely hard. You smite Eki hard. Mabel pierces Kooz very hard. Kooz massacres Dia with his stab. Dia slashes Kooz very hard. Eki massacres Woa with his crush. Woa stabs Eki extremely hard. 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Fair] Mem:12 Exits:NESW> Woa CRASHES into Eki in a thundering collision, knocking him to the ground! 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Fair] Mem:12 Exits:NESW> Dia <========== STANDS UP!!!!!! 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Fair] Mem:12 Exits:NESW> Dia CRASHES into Kooz in a thundering collision, knocking him to the ground! 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Fair] Mem:12 Exits:NESW> Mabel attempts to unbalance Kooz, but he quickly avoids her. 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Fair] Mem:12 Exits:NESW> st Mercator misses Woa with his smite. You smite Eki hard. Mabel pierces Kooz extremely hard. Kooz stabs Dia extremely hard. Dia slashes Kooz hard. Eki crushes Woa extremely hard. Woa massacres Eki with his stab. 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Bad] Mem:12 Exits:NESW> gro Who should the spell be cast upon? 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Bad] Mem:12 Exits:NESW> YOU STAND UP!!! 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Bad] Mem:12 Exits:NESW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested fighting Y N N 1 12 Tariel perfect rested standing N N N 0 1 Woa fair rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Bad] Mem:12 Exits:NESW> c 'silence' emrcator Who should the spell be cast upon? 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Bad] Mem:12 Exits:NESW> Samasaki flies in from the north. 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Bad] Mem:12 Exits:NESW> Mabel attempts to unbalance Kooz, but he quickly avoids her. 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Bad] Mem:12 Exits:NESW> Mercator misses Woa with his smite. Mabel misses Kooz with her pierce. Kooz stabs Dia very hard. Dia slashes Kooz very hard. Eki massacres Woa with his crush. Woa massacres Eki with his stab. 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Bad] Mem:12 Exits:NESW> Samasaki flies south. 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Bad] Mem:12 Exits:NESW> Mercator <========== STANDS UP!!!!!! 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:Bad] Mem:12 Exits:NESW> c 'silence' mercator You utter the words, 'silence' Mercator focuses on Eki and utters the words, 'heal'. Mercator heals Eki. 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> Samasaki flies in from the east. 364H 114V 1X 8C [Me:V.Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> You are sent sprawling as Dia CRASHES into you. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> Samasaki flies north. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> Samasaki flies in from the south. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> Mabel misses Kooz with her pierce. Kooz stabs Dia extremely hard. Dia slashes Kooz very hard. Eki crushes Woa very hard. Woa massacres Eki with his stab. Mabel steps away from the melee involving Kooz. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> Eki <========== STANDS UP!!!!!! 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> You step aside as Eki tries to bash you, causing him to tumble and fall face down. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> Kooz <========== STANDS UP!!!!!! Mercator panics, and attempts to flee. Mercator flies west. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> Kooz panics, and attempts to flee. Kooz flies north. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> Eki steps aside as Samasaki attempts a bash, stumbles, and falls flat on his face. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> gro Woa CRASHES into Eki in a thundering collision, knocking him to the ground! 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:V.Good] Mem:14 Exits:NESW> Samasaki massacres Eki with his crush. You smite Eki very hard. Eki crushes Woa extremely hard. Woa massacres Eki with his stab. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Good] Mem:14 Exits:NESW> Kooz flies in from the north. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Good] Mem:14 Exits:NESW> Mercator flies in from the west. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Good] Mem:14 Exits:NESW> st c 'silence' mercator Dia CRASHES into Kooz in a thundering collision, knocking him to the ground! 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Good] Mem:14 Exits:NESW> Mercator focuses harshly on Woa and utters the words, 'blindness'. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Good] Mem:14 Exits:NESW> The sky is now cloudless. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Good] Mem:14 Exits:NESW> Dia slashes Kooz very hard. Kooz stabs Dia very hard. Samasaki crushes Eki extremely hard. You smite Eki hard. Eki misses Woa with his crush. Woa massacres Eki with his stab. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:14 Exits:NESW> Mabel pierces Samasaki extremely hard. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:14 Exits:NESW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 14 Tariel perfect rested standing N N N 0 1 Woa fair rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:14 Exits:NESW> YOU STAND UP!!! 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:14 Exits:NESW> You utter the words, 'silence' Samasaki <========== STANDS UP!!!!!! 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Samasaki panics, and attempts to flee. Samasaki flies west. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> gro Dia slashes Kooz very hard. Kooz massacres Dia with his stab. Eki misses Woa with his crush. Woa massacres Eki with his stab. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Samasaki flies in from the west. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Samasaki flies east. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Eki steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Mercator focuses harshly on you and utters the words, 'silence'. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> c 'harm' samasaki Kooz <========== STANDS UP!!!!!! Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 16 Tariel perfect rested standing N N N 0 1 Woa fair rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Kooz panics, and attempts to flee. Kooz flies south. Who should the spell be cast upon? 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Eki <========== STANDS UP!!!!!! 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Eki massacres Woa with his crush. Woa misses Eki with his stab. 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> c 'harm' samasaki Who should the spell be cast upon? 339H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> You are sent sprawling as Eki CRASHES into you. 314H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Kooz flies in from the south. 314H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> TICK IN 16 SECONDS. Mercator steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 314H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Mabel misses Kooz with her pierce. 314H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> You step aside as Dia tries to bash you, causing her to tumble and fall face down. 314H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Dia slashes YOU very hard. Mabel pierces Kooz very hard. Kooz stabs Mercator extremely hard. Mercator misses Kooz with his smite. Eki annihilates Woa with his crush. Woa massacres Eki with his stab. 303H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Woa <========== STANDS UP!!!!!! 303H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> Woa comes to your rescue! You're thankful, but a bit dazed. 303H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Fair] Mem:16 Exits:NESW> gro Mercator focuses on Eki and utters the words, 'cure critical'. 303H 114V 1X 8C [Me:Good] [Woa:Fair] [Eki:Good] Mem:16 Exits:NESW> Dia slashes Woa very hard. Woa massacres Dia with his stab. Mabel misses Kooz with her pierce. Kooz stabs Mercator very hard. You miss Eki with your smite. Eki massacres Woa with his crush. 303H 114V 1X 8C [Me:Good] [Woa:Bad] [Eki:Good] Mem:16 Exits:NESW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested fighting Y N N 1 16 Tariel perfect rested standing N N N 0 1 Woa bad rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 303H 114V 1X 8C [Me:Good] [Woa:Bad] [Eki:Good] Mem:16 Exits:NESW> st YOU STAND UP!!! 303H 114V 1X 8C [Me:Good] [Woa:Bad] [Eki:Good] Mem:16 Exits:NESW> c 'heal' Woa Eki heroically rescues Mercator. 303H 114V 1X 8C [Me:Good] [Kooz:Fair] [Eki:Good] Mem:16 Exits:NESW> You utter the words, 'heal' You heal Woa. 303H 114V 1X 8C [Me:Good] [Kooz:Fair] [Eki:Good] Mem:20 Exits:NESW> Mabel attempts to unbalance Kooz, but he quickly avoids her. 303H 114V 1X 8C [Me:Good] [Kooz:Fair] [Eki:Good] Mem:20 Exits:NESW> Kooz <========== STANDS UP!!!!!! 303H 114V 1X 8C [Me:Good] [Kooz:Fair] [Eki:Good] Mem:20 Exits:NESW> Kooz panics, and attempts to flee. Kooz flies north. 303H 114V 1X 8C [Me:Good] [Eki:Good] Mem:20 Exits:NESW> Dia <========== STANDS UP!!!!!! 303H 114V 1X 8C [Me:Good] [Eki:Good] Mem:20 Exits:NESW> Eki crushes YOU hard. Dia slashes Woa very hard. Woa stabs Dia extremely hard. 293H 114V 1X 8C [Me:Fair] [Eki:Good] Mem:20 Exits:NESW> Woa CRASHES into Dia in a thundering collision, knocking her to the ground! 293H 114V 1X 8C [Me:Fair] [Eki:Good] Mem:20 Exits:NESW> Mercator flies north. Mabel flies north. 293H 114V 1X 8C [Me:Fair] [Eki:Good] Mem:20 Exits:NESW> sca Mercator flies in from the north. Mabel flies in from the north. 293H 114V 1X 8C [Me:Fair] [Eki:Good] Mem:20 Exits:NESW> fle Kooz flies in from the north. 293H 114V 1X 8C [Me:Fair] [Eki:Good] Mem:20 Exits:NESW> sca Mercator steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 293H 114V 1X 8C [Me:Fair] [Eki:Good] Mem:20 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 293H 114V 1X 8C [Me:Fair] [Eki:Good] Mem:20 Exits:NESW> You flee head over heels. Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 293H 113V 1X 8C Mem:20 Exits:NESW> Looking north: You see nothing special. Kooz FireForge, Blood Brother is SITTING here, fighting Mercator. (flying) . . . has a tough exterior. Mabel the Female Goblin is standing here. (flying) (red aura) Mercator, Mything Heals is standing here, fighting Kooz. (flying) . . . is outlined with a dim aura. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Dia. (flying) . . . has a tough exterior. Dia, Renshai Action Hero is SITTING here, fighting Woa. (flying) Eki the Male Human is standing here. (flying) (red aura) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 293H 113V 1X 8C Mem:20 Exits:NESW> You are thirsty. 296H 120V 1X 8C Mem:19 Exits:NESW> Eki flies in from the north. 296H 120V 1X 8C Mem:19 Exits:NESW> You are sent sprawling as Eki CRASHES into you. 271H 120V 1X 8C [Me:Fair] [Eki:Good] Mem:19 Exits:NESW> get can worn.beltpouch drink water drink water put can worn.beltpouch water Mercator flies in from the north. 271H 120V 1X 8C [Me:Fair] [Eki:Good] Mem:19 Exits:NESW> get can worn.beltpouch drink water drink water put can worn.beltpouch water Mercator flies south. 271H 120V 1X 8C [Me:Fair] [Eki:Good] Mem:19 Exits:NESW> get can worn.beltpouch drink water drink water put can worn.beltpouch water Eki crushes YOU very hard. You smite Eki very hard. 257H 120V 1X 8C [Me:Fair] [Eki:Good] Mem:19 Exits:NESW> Woa tells your group 'careful backstab' 257H 120V 1X 8C [Me:Fair] [Eki:Good] Mem:19 Exits:NESW> Mabel flies in from the north. 257H 120V 1X 8C [Me:Fair] [Eki:Good] Mem:19 Exits:NESW> Mercator flies in from the north. 257H 120V 1X 8C [Me:Fair] [Eki:Good] Mem:19 Exits:NESW> Mercator flies north. Mabel flies north. 257H 120V 1X 8C [Me:Fair] [Eki:Good] Mem:19 Exits:NESW> Eki misses you with his crush. You miss Eki with your smite. 257H 120V 1X 8C [Me:Fair] [Eki:Good] Mem:19 Exits:NESW> Kooz flies in from the north. 257H 120V 1X 8C [Me:Fair] [Eki:Good] Mem:19 Exits:NESW> Kooz comes to your rescue! You're thankful, but a bit dazed. 257H 120V 1X 8C Mem:19 Exits:NESW> What are you trying to get from? 257H 120V 1X 8C Mem:19 Exits:NESW> You drink the water. 257H 120V 1X 8C Mem:7 Exits:NESW> You drink the water. You do not feel thirsty. 257H 120V 1X 8C Mem:7 Exits:NESW> Warning: your input 'water' ignored. You can't find that container. 257H 120V 1X 8C Mem:7 Exits:NESW> What are you trying to get from? 257H 120V 1X 8C Mem:7 Exits:NESW> Your stomach can't contain anymore! 257H 120V 1X 8C Mem:7 Exits:NESW> Your stomach can't contain anymore! 257H 120V 1X 8C Mem:7 Exits:NESW> watch Kooz Warning: your input 'water' ignored. You can't find that container. 257H 120V 1X 8C Mem:7 Exits:NESW> Woa flies in from the north. What are you trying to get from? 257H 120V 1X 8C Mem:7 Exits:NESW> Eki panics, and attempts to flee. Eki flies east. 257H 120V 1X 8C Mem:7 Exits:NESW> st Your stomach can't contain anymore! 257H 120V 1X 8C Mem:7 Exits:NESW> sca Your stomach can't contain anymore! 257H 120V 1X 8C Mem:7 Exits:NESW> Warning: your input 'water' ignored. You can't find that container. 257H 120V 1X 8C Mem:7 Exits:NESW> Woa flies north. 257H 120V 1X 8C Mem:7 Exits:NESW> You now watch Kooz. 257H 120V 1X 8C [**Kooz:Fair**] Mem:7 Exits:NESW> YOU STAND UP!!! 257H 120V 1X 8C [**Kooz:Fair**] Mem:7 Exits:NESW> Looking north: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here. (flying) . . . has a metallic luster. Ritz Reliz, Mythical Deathwatch Guard is standing here. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is standing here. (flying) . . . has a tough exterior. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) . . . is outlined with a dim aura. Looking up: You see nothing special. Looking down: You see nothing special. 257H 120V 1X 8C [**Kooz:Fair**] Mem:7 Exits:NESW> Woa flies in from the north. 257H 120V 1X 8C [**Kooz:Fair**] Mem:7 Exits:NESW> Mabel flies in from the north. 257H 120V 1X 8C [**Kooz:Fair**] Mem:7 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A small roll of bread lies here. a shadowy shortsword lies here a bottle of Aquafina mineral water lies here a rapier lies here a heavy steel shield lies here a longsword lies here a steel longsword lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a longsword lies here A small roll of bread lies here. [23] a bottle of Aquafina mineral water lies here a halberd lies here a heavy steel shield lies here a giant galvanized steel pike lies here a giant battle axe lies here a bottle of Aquafina mineral water lies here Eki the Male Human is standing here. (flying) (red aura) Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here. (flying) . . . has a metallic luster. Ritz Reliz, Mythical Deathwatch Guard is standing here. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Blixt Fireforge, Trio Reject is standing here. (flying) . . . has a tough exterior. 257H 119V 1X 8C [**Kooz:Fair**] Mem:7 Exits:NESW> Kooz CRASHES into Eki in a thundering collision, knocking him to the ground! 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Good**] Mem:7 Exits:NESW> Woa tells your group 'shit' 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Good**] Mem:7 Exits:NESW> Kooz massacres Eki with his stab. Eki crushes Kooz very hard. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:7 Exits:NESW> Woa tells your group 'careful' 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:7 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Mabel the Female Goblin is standing here. (flying) (red aura) Looking west: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) . . . is outlined with a dim aura. Looking up: You see nothing special. Looking down: You see nothing special. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:7 Exits:NESW> Blixt focuses harshly on Eki and utters some strange words. Flames leap from Blixt's fingertips and burn Eki. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:7 Exits:NESW> Kooz massacres Eki with his stab. Eki misses Kooz with his crush. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:7 Exits:NESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 7 Tariel perfect rested standing N N N 0 0 Woa v.good rested standing Y N N 1 0 Kooz fair rested fighting Y N N 1 0 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:7 Exits:NESW> Ritz massacres Eki with his slash. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:7 Exits:NESW> Woobis misses Eki with his slash. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:7 Exits:NESW> Eki <========== STANDS UP!!!!!! 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:7 Exits:NESW> Kooz CRASHES into Eki in a thundering collision, knocking him to the ground! Blixt flies east. Aryx flies east. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:7 Exits:NESW> Blixt flies in from the east. Aryx flies in from the east. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:7 Exits:NESW> Woobis misses Eki with his slash. Ritz massacres Eki with his slash. Kooz stabs Eki extremely hard. Eki crushes Kooz extremely hard. Blixt focuses harshly on Eki and utters some strange words. Flames leap from Blixt's fingertips and burn Eki. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:V.Bad**] Mem:7 Exits:NESW> Ritz focuses his purity on Eki's leg! Ritz forces Eki to the ground. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:V.Bad**] Mem:7 Exits:NESW> Mercator flies in from the east. Dia flies in from the east. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:V.Bad**] Mem:7 Exits:NESW> c 'cure crit' me Mercator focuses on Eki and utters the words, 'heal'. Mercator heals Eki. 257H 119V 1X 8C [**Kooz:Fair**] [**Eki:V.Good**] Mem:7 Exits:NESW> Kuuz flies in from the north. Hanne flies in from the north. You utter the words, 'cure critical' Large open gashes on your body stop bleeding and heal. 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:V.Good**] Mem:8 Exits:NESW> Kuuz flies west. Hanne flies west. 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:V.Good**] Mem:8 Exits:NESW> Woobis misses Eki with his slash. Ritz massacres Eki with his slash. Kooz massacres Eki with his stab. Eki crushes Kooz hard. 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:V.Good**] Mem:8 Exits:NESW> Blixt focuses harshly on Eki and utters some strange words. Flames leap from Blixt's fingertips and burn Eki. 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Good**] Mem:8 Exits:NESW> Woa CRASHES into Mercator in a thundering collision, knocking him to the ground! 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Good**] Mem:8 Exits:NESW> c 'silence' mercator You utter the words, 'silence' 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Good**] Mem:9 Exits:NESW> Eki steps aside as Aryx attempts a bash, stumbles, and falls flat on his face. 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Good**] Mem:9 Exits:NESW> Kooz CRASHES into Eki in a thundering collision, knocking him to the ground! 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Good**] Mem:9 Exits:NESW> Aryx crushes Eki extremely hard. Woa massacres Mercator with his stab. Mercator smites Woa very hard. Woobis misses Eki with his slash. Ritz massacres Eki with his slash. Kooz stabs Eki extremely hard. Eki crushes Kooz very hard. 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:9 Exits:NESW> Dia heroically rescues Mercator. 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:9 Exits:NESW> Blixt focuses harshly on Mercator and utters some strange words. Flames leap from Blixt's fingertips and burn Mercator. A spiritual helmet in use by Mercator is destroyed. A spiritual hammer in use by Mercator is destroyed. 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:9 Exits:NESW> Mabel flies in from the south. 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:9 Exits:NESW> Ritz focuses harshly on Mercator and utters some strange words. 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:9 Exits:NESW> Mabel pierces Kooz very hard. 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:9 Exits:NESW> c 'silence' mercator You utter the words, 'silence' 335H 119V 1X 8C [**Kooz:Fair**] [**Eki:Fair**] Mem:9 Exits:NESW> Mabel misses Kooz with her pierce. Blixt slashes Mercator hard. Mercator misses Blixt with his hit. Woa misses Dia with his stab. Dia slashes Woa very hard. Aryx misses Eki with his crush. Woobis misses Eki with his slash. Kooz massacres Eki with his stab. Eki crushes Kooz very hard. 335H 119V 1X 8C [**Kooz:Bad**] [**Eki:Fair**] Mem:9 Exits:NESW> Blixt focuses harshly on Mercator and utters some strange words. Flames leap from Blixt's fingertips and burn Mercator. Some spiritual greaves in use by Mercator is destroyed. 335H 119V 1X 8C [**Kooz:Bad**] [**Eki:Fair**] Mem:9 Exits:NESW> gro Mabel panics, and attempts to flee. Mabel flies east. 335H 119V 1X 8C [**Kooz:Bad**] [**Eki:Fair**] Mem:9 Exits:NESW> Mercator gets a giant battle axe. 335H 119V 1X 8C [**Kooz:Bad**] [**Eki:Fair**] Mem:9 Exits:NESW> Mercator <========== STANDS UP!!!!!! 335H 119V 1X 8C [**Kooz:Bad**] [**Eki:Fair**] Mem:9 Exits:NESW> Aryx <========== STANDS UP!!!!!! Mercator panics, and attempts to flee. Mercator flies east. 335H 119V 1X 8C [**Kooz:Bad**] [**Eki:Fair**] Mem:9 Exits:NESW> c 'heal' Kooz Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 9 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting Y N N 1 0 Kooz bad rested fighting Y N N 1 0 335H 119V 1X 8C [**Kooz:Bad**] [**Eki:Fair**] Mem:9 Exits:NESW> You utter the words, 'heal' You heal Kooz. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Fair**] Mem:11 Exits:NESW> Woa massacres Dia with his stab. Dia slashes Woa extremely hard. Aryx crushes Eki extremely hard. Woobis slashes Eki very hard. Kooz massacres Eki with his stab. Eki misses Kooz with his crush. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Fair**] Mem:11 Exits:NESW> Kooz CRASHES into Eki in a thundering collision, knocking him to the ground! 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Fair**] Mem:11 Exits:NESW> Eki steps aside as Aryx attempts a bash, stumbles, and falls flat on his face. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Fair**] Mem:11 Exits:NESW> Blixt flies east. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Fair**] Mem:11 Exits:NESW> Woa CRASHES into Dia in a thundering collision, knocking her to the ground! 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Fair**] Mem:11 Exits:NESW> m Blixt flies in from the east. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Fair**] Mem:11 Exits:NESW> Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 2]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 5]cure critical 6: [ 5]harm 7: [ 1]sunbolt 8: [ 1]steelskin Spells being memorized: 2: [ 4]silence 5: [ 1]cure critical 6: [ 2]harm 8: [ 2]sunray You estimate your studies will complete in 11 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Fair**] Mem:11 Exits:NESW> Woa stabs Dia extremely hard. Dia slashes Woa extremely hard. Aryx massacres Eki with his crush. Woobis misses Eki with his slash. Ritz slashes Eki extremely hard. Kooz stabs Eki extremely hard. Eki crushes Kooz very hard. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Bad**] Mem:11 Exits:NESW> Blixt focuses harshly on Eki and utters some strange words. Flames leap from Blixt's fingertips and burn Eki. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:V.Bad**] Mem:11 Exits:NESW> 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:V.Bad**] Mem:11 Exits:NESW> TICK IN 16 SECONDS. Ritz strikes at Eki, but misses completely. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:V.Bad**] Mem:11 Exits:NESW> Woa massacres Dia with his stab. Dia slashes Woa very hard. Aryx crushes Eki extremely hard. Woobis misses Eki with his slash. Ritz massacres Eki with his slash. Kooz massacres Eki with his stab. Eki misses Kooz with his crush. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:V.Bad**] Mem:11 Exits:NESW> gro Aryx <========== STANDS UP!!!!!! Blixt focuses harshly on Eki and utters some strange words. Flames leap from Blixt's fingertips and burn Eki. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Awful**] Mem:11 Exits:NESW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested standing Y N N 1 11 Tariel perfect rested standing N N N 0 0 Woa good rested fighting Y N N 1 0 Kooz v.good rested fighting Y N N 1 0 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Awful**] Mem:11 Exits:NESW> Dia <========== STANDS UP!!!!!! 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Awful**] Mem:11 Exits:NESW> Dia panics, and attempts to flee. Dia flies south. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Awful**] Mem:11 Exits:NESW> Mabel flies in from the east. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Awful**] Mem:11 Exits:NESW> Eki steps aside as Aryx attempts a bash, stumbles, and falls flat on his face. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Awful**] Mem:11 Exits:NESW> Mabel quickly thrusts a shadowy shortsword at Blixt from behind, but somehow falls short of her target. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Awful**] Mem:11 Exits:NESW> Kooz CRASHES into Eki in a thundering collision, knocking him to the ground! 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Awful**] Mem:11 Exits:NESW> Dia flies in from the north. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Awful**] Mem:11 Exits:NESW> Ritz attempts to strike at Eki with his sabre. Ritz massacres Eki with his slash. Woobis focuses harshly on Eki and utters the words, 'sunbolt'. Eki withers as a ray of sunlight sent by Woobis engulfs him! 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Awful**] Mem:11 Exits:NESW> Dia flies south. 335H 119V 1X 8C [**Kooz:V.Good**] [**Eki:Awful**] Mem:11 Exits:NESW> c 'harm' eki You utter the words, 'harm' You grab Eki, who collapses in pain, then dies. Twinkling lights surround Eki and he disappears. A steel bag disintegrates. A bright ball of light disintegrates. A suit of steel armor disintegrates. A steel helm disintegrates. A pair of steel greaves disintegrates. A pair of steel boots disintegrates. A pair of steel gauntlets disintegrates. A pair of steel armplates disintegrates. 335H 119V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NESW> Mabel pierces Blixt very hard. Blixt slashes Mabel very hard. 335H 119V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NESW> Dia flies in from the north. 335H 119V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NESW> Blixt focuses harshly on Mabel and utters some strange words. Flames leap from Blixt's fingertips and burn Mabel. 335H 119V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NESW> Dia flies west. 335H 119V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NESW> Dia flies in from the east. 335H 119V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NESW> Mabel panics, and attempts to flee. Mabel flies east. 335H 119V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NESW> sca Looking north: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) . . . is outlined with a dim aura. Looking east: You see nothing special. Mabel the Female Goblin is standing here. (flying) (red aura) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 335H 119V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NESW> Kuuz flies in from the north. Hanne flies in from the north. 335H 119V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NESW> Dia flies south. 335H 119V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NESW> Kuuz flies south. Hanne flies south. 335H 119V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NESW> e A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. 335H 118V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Mabel the Female Goblin is standing here, fighting Blixt. (flying) (red aura) Blixt Fireforge, Trio Reject is standing here, fighting Mabel. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is standing here. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here. (flying) . . . has a tough exterior. Ritz Reliz, Mythical Deathwatch Guard is standing here. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 335H 118V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:NEW> e Before A Marshy Wetlands The murky water and thick vegetation of the swamps lie just west of here. Thick vines wrap themselves around the trees, creating a thick canopy that occasionally droops down into the dark waters. On the dry land to the east the southern gates of Old Tarsis stand invitingly. 335H 116V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 335H 116V 1X 8C [**Kooz:V.Good**] Mem:12 Exits:EW> e The sky is getting cloudy. You suddenly notice that your body is in focus once again. Before The Ruined Gate The city gates of Old Tarsis stand to the north, while the rooftops of the city itself cover the horizon. The burning sands of the desert to the east appear much less inviting than the city to the north. Likewise, the murky swamps west of here are dark and thick with vegetation growing up out of the waters. 351H 148V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 148V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> n A Shattered Gate The southern gates of Tarsis were once heavily fortified, reinforced steel, unlike their wooden counterparts at the north and east gates. These gates were made specifically to keep something out, and to make sure that it stayed out, especially since Icewall was to the south of this city before the Gods took it away. The heavy fortifications and magical enchantments on this gate are probably the only reason the gates still rest on their massive hinges, although those hinges have long since rusted solid. 351H 147V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 147V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NS> n A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. 351H 146V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 146V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> e Forgotten Stables The eastern half of this huge building has collapsed onto itself, leaving half of the stables buried and unusable. Most of the horse stalls have been destroyed or fallen to ruin. This chamber has not seen a horse for several ages, but the smells normally associated with horses still lingers here. a bottle of Aquafina mineral water lies here 351H 145V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:W> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 145V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:W> w A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. 351H 144V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> w A Small Road Fallen buildings, ruined archways and shattered stone are all that remain of the road here. The road extends west, towards the Tarsis Wastelands, and east towards the cities gate. 351H 143V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:EW> s Alas, you cannot go that way... 351H 143V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:EW> w Near the Tarsis Wastelands Dry dust stirs into small clouds with every step you take. The road here appears to be unfinished, the stone tiles give way to dirt and sand as it approaches the wastelands. There air here is dry, and there is an unnerving stillness here. 351H 142V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> s Alas, you cannot go that way... 351H 142V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 142V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> w The Tarsis Wastelands The faint smell of decaying trash wafts in from the west on an unfelt breeze. Although the city has long since been abandonned and deserted, leaving the dump unused, the prominent smell of garbage will probably linger here for some time still to come. 351H 140V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 140V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> s Alas, you cannot go that way... 351H 140V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> w The Tarsis Dump A forsaken desert surrounds you, swallows you whole with its forceful gales that hurl grains of sand deep into your skin. It is as if the wind is penetrating your bones. Scattered pieces of brick and stone have been discarded here in the dump. Where once a steady stream of horse-drawn cart would carry the refuse of tarsis to this forsaken landfill, nothing stirs. There is little here that is still useful, but the ancient bones of what you can assume were vagrants lie amidst the trash, with the hopes of their once peaceful lives covered with filth. 351H 138V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 138V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NE> e e The Tarsis Wastelands The faint smell of decaying trash wafts in from the west on an unfelt breeze. Although the city has long since been abandonned and deserted, leaving the dump unused, the prominent smell of garbage will probably linger here for some time still to come. 351H 136V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> Near the Tarsis Wastelands Dry dust stirs into small clouds with every step you take. The road here appears to be unfinished, the stone tiles give way to dirt and sand as it approaches the wastelands. There air here is dry, and there is an unnerving stillness here. 351H 134V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> e A Small Road Fallen buildings, ruined archways and shattered stone are all that remain of the road here. The road extends west, towards the Tarsis Wastelands, and east towards the cities gate. 351H 133V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:EW> e A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. 351H 132V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> s A Shattered Gate The southern gates of Tarsis were once heavily fortified, reinforced steel, unlike their wooden counterparts at the north and east gates. These gates were made specifically to keep something out, and to make sure that it stayed out, especially since Icewall was to the south of this city before the Gods took it away. The heavy fortifications and magical enchantments on this gate are probably the only reason the gates still rest on their massive hinges, although those hinges have long since rusted solid. 351H 131V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 131V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NS> s Before The Ruined Gate The city gates of Old Tarsis stand to the north, while the rooftops of the city itself cover the horizon. The burning sands of the desert to the east appear much less inviting than the city to the north. Likewise, the murky swamps west of here are dark and thick with vegetation growing up out of the waters. 351H 130V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 130V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> w Before A Marshy Wetlands The murky water and thick vegetation of the swamps lie just west of here. Thick vines wrap themselves around the trees, creating a thick canopy that occasionally droops down into the dark waters. On the dry land to the east the southern gates of Old Tarsis stand invitingly. 351H 128V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 128V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:EW> w A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. 351H 126V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Blixt Fireforge, Trio Reject is standing here. (flying) . . . has a tough exterior. Aryx, the Mythical Minotaur is SITTING here. (flying) . . . has a tough exterior. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here. (flying) . . . has a tough exterior. Ritz Reliz, Mythical Deathwatch Guard is standing here. (flying) . . . has a tough exterior. Looking up: You see nothing special. Looking down: You see nothing special. 351H 126V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NEW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. a bottle of Aquafina mineral water lies here [4] a turkey sandwich lies here [5] 351H 125V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 125V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 351H 124V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> sca Looking north: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) . . . is outlined with a dim aura. A bronze dragon is tethered here. Looking east: You see nothing special. Looking south: You see nothing special. The Demon Marilith is here, writhing its snake-like tail. (red aura) Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 124V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> w A Path Out Of The Swamp As you manage to stumble out of the swamp, the foul smell which has plagued you starts to fade. Your feet squelch as you leave the muck and begin to cross a small field, which has sprung up on the edge of the swamp. Small black flowers speckle the ground, and their aroma begins to have a soporific effect upon you. 351H 123V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:EW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 351H 122V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A bronze dragon is tethered here. 351H 121V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> Woa tells your group 'honas/fredy' 351H 121V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> sca Looking north: You see nothing special. The Demon Marilith is here, writhing its snake-like tail. (red aura) Looking east: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) . . . is outlined with a dim aura. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 121V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) . . . is outlined with a dim aura. 351H 120V 1X 8C [**Kooz:Perfect**] Mem:11 Exits:NESW> Kooz CRASHES into Kuuz in a thundering collision, knocking him to the ground! 351H 120V 1X 8C [**Kooz:Perfect**] [**Kuuz:Good**] Mem:11 Exits:NESW> ass You attempt to assist Kooz. You smite Kuuz very hard. 351H 120V 1X 8C [Me:Good] [Kooz:Perfect] [Kuuz:Good] Mem:11 Exits:NESW> You stop watching Kooz. 351H 120V 1X 8C [Me:Good] [Kooz:Perfect] [Kuuz:Good] Mem:11 Exits:NESW> Hanne cleaves Kooz hard. 351H 120V 1X 8C [Me:Good] [Kooz:V.Good] [Kuuz:Good] Mem:11 Exits:NESW> Hanne cleaves Kooz hard. You smite Kuuz hard. Kooz massacres Kuuz with his stab. Kuuz stabs Kooz extremely hard. 351H 120V 1X 8C [Me:Good] [Kooz:V.Good] [Kuuz:Good] Mem:11 Exits:NESW> Woa CRASHES into Hanne in a thundering collision, knocking her to the ground! 351H 120V 1X 8C [Me:Good] [Kooz:V.Good] [Kuuz:Good] Mem:11 Exits:NESW> c 'silence' hanne You utter the words, 'silence' 351H 120V 1X 8C [Me:Good] [Kooz:V.Good] [Kuuz:Good] Mem:12 Exits:NESW> Woa massacres Hanne with his stab. Hanne cleaves Kooz hard. Kooz massacres Kuuz with his stab. Kuuz stabs Kooz extremely hard. 351H 120V 1X 8C [Me:Good] [Kooz:V.Good] [Kuuz:Fair] Mem:12 Exits:NESW> Kuuz steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 351H 120V 1X 8C [Me:Good] [Kooz:V.Good] [Kuuz:Fair] Mem:12 Exits:NESW> Kuuz <========== STANDS UP!!!!!! 351H 120V 1X 8C [Me:Good] [Kooz:V.Good] [Kuuz:Fair] Mem:12 Exits:NESW> Kuuz panics, and attempts to flee. Kuuz flies east. 351H 120V 1X 8C Mem:12 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 120V 1X 8C Mem:12 Exits:NESW> Hanne blocks Kooz's blow with a quick raise of her shield. Woa massacres Hanne with his stab. Hanne misses Kooz with her cleave. 351H 120V 1X 8C Mem:12 Exits:NESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 1]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 5]cure critical 6: [ 4]harm 7: [ 1]sunbolt 8: [ 1]steelskin Spells being memorized: 2: [ 5]silence 5: [ 1]cure critical 6: [ 3]harm 8: [ 2]sunray You estimate your studies will complete in 12 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 351H 120V 1X 8C Mem:12 Exits:NESW> Woa CRASHES into Hanne in a thundering collision, knocking her to the ground! 351H 120V 1X 8C Mem:12 Exits:NESW> Hanne blocks Kooz's blow with a quick raise of her shield. Woa massacres Hanne with his stab. Hanne cleaves Kooz very hard. 351H 120V 1X 8C Mem:12 Exits:NESW> Kooz <========== STANDS UP!!!!!! 351H 120V 1X 8C Mem:12 Exits:NESW> gt 4 heals You tell your group '4 heals' 351H 120V 1X 8C Mem:12 Exits:NESW> watch Kooz You now watch Kooz. 351H 120V 1X 8C [**Kooz:Good**] [**Hanne:Good**] Mem:12 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 351H 120V 1X 8C [**Kooz:Good**] [**Hanne:Good**] Mem:12 Exits:NESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 1]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 5]cure critical 6: [ 4]harm 7: [ 1]sunbolt 8: [ 1]steelskin Spells being memorized: 2: [ 5]silence 5: [ 1]cure critical 6: [ 3]harm 8: [ 2]sunray You estimate your studies will complete in 12 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 351H 120V 1X 8C [**Kooz:Good**] [**Hanne:Good**] Mem:12 Exits:NESW> Kooz stabs Hanne extremely hard. Woa massacres Hanne with his stab. Hanne cleaves Kooz very hard. 351H 120V 1X 8C [**Kooz:Good**] [**Hanne:Fair**] Mem:12 Exits:NESW> Hanne steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 351H 120V 1X 8C [**Kooz:Good**] [**Hanne:Fair**] Mem:12 Exits:NESW> TICK IN 16 SECONDS. sc You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 351(398) hit and 120(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 8(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 2 hour(s) and 4 minute(s). You have been playing for 22 day(s), 3 hour(s) and 54 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. You are watching Kooz. You are affected by the following: detect evil steelskin fortify self fly barkskin 351H 120V 1X 8C [**Kooz:Good**] [**Hanne:Fair**] Mem:12 Exits:NESW> Hanne <========== STANDS UP!!!!!! 351H 120V 1X 8C [**Kooz:Good**] [**Hanne:Fair**] Mem:12 Exits:NESW> Hanne blocks Kooz's blow with a quick raise of her shield. Woa misses Hanne with his stab. Hanne cleaves Kooz very hard. Hanne panics, and attempts to flee. Hanne flies west. 351H 120V 1X 8C [**Kooz:Good**] Mem:12 Exits:NESW> c 'cure serious' me You utter the words, 'cure serious' Some of your nastier scrapes disappear. 398H 120V 1X 8C [**Kooz:Good**] Mem:12 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 120V 1X 8C [**Kooz:Good**] Mem:12 Exits:NESW> Kooz <========== STANDS UP!!!!!! 398H 120V 1X 8C [**Kooz:Good**] Mem:12 Exits:NESW> r You rest your tired bones but stay aloft. 398H 120V 1X 8C [**Kooz:Good**] Mem:5 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 120V 1X 8C [**Kooz:Good**] Mem:5 Exits:NESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested RESTING Y N N 1 5 Tariel perfect rested standing N N N 0 1 Woa good rested standing Y N N 1 0 Kooz good rested standing Y N N 1 0 398H 120V 1X 8C [**Kooz:Good**] Mem:5 Exits:NESW> Kooz kneels down and studies the ground. 398H 120V 1X 8C [**Kooz:Good**] Mem:5 Exits:NESW> 398H 120V 1X 8C [**Kooz:Good**] Mem:5 Exits:NESW> 398H 150V 1X 8C [**Kooz:Good**] Mem:4 Exits:NESW> 398H 150V 1X 8C [**Kooz:Good**] Mem:4 Exits:NESW> st YOU STAND UP!!! 398H 150V 1X 8C [**Kooz:Good**] Mem:9 Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 398H 149V 1X 8C [**Kooz:Good**] Mem:9 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 149V 1X 8C [**Kooz:Good**] Mem:9 Exits:NESW> Woa tells your group 'freddy left w' 398H 149V 1X 8C [**Kooz:Good**] Mem:9 Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A bronze dragon is tethered here. 398H 148V 1X 8C [**Kooz:Good**] Mem:9 Exits:NESW> sca Looking north: You see nothing special. Kuuz the Male Minotaur is RESTING here. (flying) Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) The Demon Marilith is here, writhing its snake-like tail. (red aura) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 148V 1X 8C [**Kooz:Good**] Mem:9 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Kuuz the Male Minotaur is RESTING here. (flying) Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) The Demon Marilith is here, writhing its snake-like tail. (red aura) 398H 147V 1X 8C [**Kooz:Good**] Mem:9 Exits:NESW> Hanne utters some strange words. 398H 147V 1X 8C [**Kooz:Good**] Mem:9 Exits:NESW> Kuuz <========== STANDS UP!!!!!! 398H 147V 1X 8C [**Kooz:Good**] Mem:9 Exits:NESW> Kooz CRASHES into Kuuz in a thundering collision, knocking him to the ground! 398H 147V 1X 8C [**Kooz:Good**] [**Kuuz:Fair**] Mem:9 Exits:NESW> ass You attempt to assist Kooz. You miss Kuuz with your smite. 398H 147V 1X 8C [Me:Perfect] [Kooz:Good] [Kuuz:Fair] Mem:9 Exits:NESW> You stop watching Kooz. 398H 147V 1X 8C [Me:Perfect] [Kooz:Good] [Kuuz:Fair] Mem:9 Exits:NESW> Woa CRASHES into Hanne in a thundering collision, knocking her to the ground! 398H 147V 1X 8C [Me:Perfect] [Kooz:Good] [Kuuz:Fair] Mem:9 Exits:NESW> Hanne blocks Woa's blow with a quick raise of her shield. Hanne cleaves Woa very hard. You smite Kuuz very hard. Kooz stabs Kuuz very hard. Kuuz massacres Kooz with his stab. 398H 147V 1X 8C [Me:Perfect] [Kooz:Good] [Kuuz:Fair] Mem:9 Exits:NESW> c 'sunbolt' Hanne blocks Woa's blow with a quick raise of her shield. Hanne cleaves Woa very hard. You miss Kuuz with your smite. Kooz stabs Kuuz very hard. Kuuz stabs Kooz extremely hard. 398H 147V 1X 8C [Me:Perfect] [Kooz:Good] [Kuuz:Fair] Mem:9 Exits:NESW> You utter the words, 'sunbolt' Kuuz withers as a ray of sunlight engulfs him! 398H 147V 1X 8C [Me:Perfect] [Kooz:Good] [Kuuz:Fair] Mem:11 Exits:NESW> Kuuz <========== STANDS UP!!!!!! 398H 147V 1X 8C [Me:Perfect] [Kooz:Good] [Kuuz:Fair] Mem:11 Exits:NESW> Kuuz panics, and attempts to flee. Kuuz flies east. 398H 147V 1X 8C Mem:11 Exits:NESW> Woa massacres Hanne with his stab. Hanne misses Woa with her cleave. 398H 147V 1X 8C Mem:11 Exits:NESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 1]silence 3: [ 4]cause serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 5]cure critical 6: [ 4]harm 8: [ 1]steelskin Spells being memorized: 2: [ 5]silence 3: [ 1]cure serious 5: [ 1]cure critical 6: [ 3]harm 7: [ 1]sunbolt 8: [ 2]sunray You estimate your studies will complete in 11 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 398H 147V 1X 8C Mem:11 Exits:NESW> Hanne steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 398H 147V 1X 8C Mem:11 Exits:NESW> Hanne <========== STANDS UP!!!!!! 398H 147V 1X 8C Mem:11 Exits:NESW> Hanne panics, and attempts to flee. Hanne flies east. 398H 147V 1X 8C Mem:11 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 147V 1X 8C Mem:11 Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 398H 146V 1X 8C Mem:11 Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Kooz FireForge, Blood Brother is SITTING here. (flying) . . . has a metallic luster. The Demon Marilith is here, writhing its snake-like tail. (red aura) 398H 145V 1X 8C Mem:11 Exits:NESW> Twenty (20) minutes have passed, the anti camp mobs will be released in five (5) minutes. It would be adviseable to start making your way towards the ruins of Old Tarsis so as to be safe from the anti camp mobs. Twenty (20) minutes have passed, the anti camp mobs will be released in five (5) minutes. It would be adviseable to start making your way towards the ruins of Old Tarsis so as to be safe from the anti camp mobs. Twenty (20) minutes have passed, the anti camp mobs will be released in five (5) minutes. It would be adviseable to start making your way towards the ruins of Old Tarsis so as to be safe from the anti camp mobs. 398H 145V 1X 8C Mem:11 Exits:NESW> Woa tells your group 'shit' 398H 145V 1X 8C Mem:11 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 145V 1X 8C Mem:11 Exits:NESW> e Woa tells your group 'get inside' 398H 145V 1X 8C Mem:11 Exits:NESW> Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 398H 144V 1X 8C Mem:11 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. The Demon Marilith is here, writhing its snake-like tail. (red aura) Looking up: You see nothing special. Looking down: You see nothing special. 398H 144V 1X 8C Mem:11 Exits:NESW> Kooz flies in from the west. 398H 144V 1X 8C Mem:11 Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. a shadowy shortsword lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here a heavy steel shield lies here a light wooden shield lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here [4] a turkey sandwich lies here [4] a galvanized steel mace lies here a heavy steel shield lies here A small roll of bread lies here. [2] a bottle of Aquafina mineral water lies here a turkey sandwich lies here a kit filled with bandages lies here, unattended a heavy steel shield lies here a bottle of Aquafina mineral water lies here a rapier lies here A small roll of bread lies here. a shadowy shortsword lies here a bottle of Aquafina mineral water lies here a rapier lies here a heavy steel shield lies here a longsword lies here a steel longsword lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a longsword lies here A small roll of bread lies here. [23] a bottle of Aquafina mineral water lies here a halberd lies here a heavy steel shield lies here a giant galvanized steel pike lies here a bottle of Aquafina mineral water lies here 398H 143V 1X 8C Mem:11 Exits:NESW> Woa tells your group 'inside now' 398H 143V 1X 8C Mem:11 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 143V 1X 8C Mem:11 Exits:NESW> Dia flies in from the west. 398H 143V 1X 8C Mem:11 Exits:NESW> e A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) 398H 142V 1X 8C Mem:11 Exits:NEW> Kuuz flies east. Hanne flies east. 398H 142V 1X 8C Mem:11 Exits:NEW> e Before A Marshy Wetlands The murky water and thick vegetation of the swamps lie just west of here. Thick vines wrap themselves around the trees, creating a thick canopy that occasionally droops down into the dark waters. On the dry land to the east the southern gates of Old Tarsis stand invitingly. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) 398H 140V 1X 8C Mem:11 Exits:EW> Kuuz flies east. Hanne flies east. 398H 140V 1X 8C Mem:11 Exits:EW> e Before The Ruined Gate The city gates of Old Tarsis stand to the north, while the rooftops of the city itself cover the horizon. The burning sands of the desert to the east appear much less inviting than the city to the north. Likewise, the murky swamps west of here are dark and thick with vegetation growing up out of the waters. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) 398H 138V 1X 8C Mem:11 Exits:NEW> Kooz CRASHES into Kuuz in a thundering collision, knocking him to the ground! 398H 138V 1X 8C Mem:11 Exits:NEW> Kooz stabs Kuuz extremely hard. Kuuz massacres Kooz with his stab. 398H 138V 1X 8C Mem:11 Exits:NEW> ass Woa CRASHES into Hanne in a thundering collision, knocking her to the ground! 398H 138V 1X 8C Mem:11 Exits:NEW> You attempt to assist Woa. You smite Hanne extremely hard. 398H 138V 1X 8C [Me:Perfect] [Woa:Good] [Hanne:Fair] Mem:11 Exits:NEW> You smite Hanne very hard. Hanne blocks Woa's blow with a quick raise of her shield. Hanne cleaves Woa very hard. Kooz misses Kuuz with his stab. Kuuz stabs Kooz extremely hard. 398H 138V 1X 8C [Me:Perfect] [Woa:Good] [Hanne:Fair] Mem:11 Exits:NEW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light [ 1]silence 3: [ 4]cause serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 5]cure critical 6: [ 4]harm 8: [ 1]steelskin Spells being memorized: 2: [ 5]silence 3: [ 1]cure serious 5: [ 1]cure critical 6: [ 3]harm 7: [ 1]sunbolt 8: [ 2]sunray You estimate your studies will complete in 11 (game) hours. [return for more, q to stop] Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 Kooz CRASHES into Kuuz in a thundering collision, knocking him to the ground! 398H 138V 1X 8C [Me:Perfect] [Woa:Good] [Hanne:Fair] Mem:11 Exits:NEW> You smite Hanne very hard. Hanne deflects part of Woa's blow with her shield. Woa massacres Hanne with his stab. Hanne misses Woa with her cleave. Kooz massacres Kuuz with his stab. Kuuz massacres Kooz with his stab. 398H 138V 1X 8C [Me:Perfect] [Woa:Good] [Hanne:Fair] Mem:11 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested fighting Y N N 1 11 Tariel perfect rested standing N N N 0 0 Woa good rested fighting Y N N 1 0 Kooz fair rested fighting Y N N 1 0 398H 138V 1X 8C [Me:Perfect] [Woa:Good] [Hanne:Fair] Mem:11 Exits:NEW> Hanne <========== STANDS UP!!!!!! 398H 138V 1X 8C [Me:Perfect] [Woa:Good] [Hanne:Fair] Mem:11 Exits:NEW> Hanne panics, and attempts to flee. Hanne flies west. 398H 138V 1X 8C Mem:11 Exits:NEW> TICK IN 16 SECONDS. Kooz stabs Kuuz extremely hard. Kuuz stabs Kooz extremely hard. 398H 138V 1X 8C Mem:11 Exits:NEW> gt bash kuuz You tell your group 'bash kuuz' 398H 138V 1X 8C Mem:11 Exits:NEW> Hanne flies in from the west. 398H 138V 1X 8C Mem:11 Exits:NEW> Hanne focuses harshly on you and utters some strange words. 398H 138V 1X 8C Mem:11 Exits:NEW> watch Kooz You now watch Kooz. 398H 138V 1X 8C [**Kooz:Fair**] [**Kuuz:Bad**] Mem:11 Exits:NEW> Hanne steps aside as Woa attempts a bash, stumbles, and falls flat on his face. Kuuz <========== STANDS UP!!!!!! 398H 138V 1X 8C [**Kooz:Fair**] [**Kuuz:Bad**] Mem:11 Exits:NEW> Kooz CRASHES into Kuuz in a thundering collision, knocking him to the ground! 398H 138V 1X 8C [**Kooz:Fair**] [**Kuuz:Bad**] Mem:11 Exits:NEW> Woa stabs Hanne extremely hard. Hanne cleaves Woa very hard. Kooz stabs Kuuz extremely hard. Kuuz stabs Kooz extremely hard. 398H 138V 1X 8C [**Kooz:Fair**] [**Kuuz:V.Bad**] Mem:11 Exits:NEW> c 'silence' hanne You utter the words, 'silence' 398H 138V 1X 8C [**Kooz:Fair**] [**Kuuz:V.Bad**] Mem:11 Exits:NEW> Hanne focuses harshly on Kooz and utters some strange words. 398H 138V 1X 8C [**Kooz:Fair**] [**Kuuz:V.Bad**] Mem:11 Exits:NEW> Woa massacres Hanne with his stab. Kooz massacres Kuuz with his stab. Kuuz stabs Kooz extremely hard. 398H 138V 1X 8C [**Kooz:Fair**] [**Kuuz:V.Bad**] Mem:11 Exits:NEW> r Woa <========== STANDS UP!!!!!! 398H 138V 1X 8C [**Kooz:Fair**] [**Kuuz:V.Bad**] Mem:11 Exits:NEW> Kooz CRASHES into Kuuz in a thundering collision, knocking him to the ground! Woa CRASHES into Hanne in a thundering collision, knocking her to the ground! You rest your tired bones but stay aloft. 398H 138V 1X 8C [**Kooz:Fair**] [**Kuuz:V.Bad**] Mem:4 Exits:NEW> Woa massacres Hanne with his stab. Hanne misses Woa with her cleave. Kooz massacres Kuuz with his stab. Kuuz massacres Kooz with his stab. The metallic luster of your skin fades. LOST STEELSKIN 398H 150V 1X 8C [**Kooz:Fair**] [**Kuuz:V.Bad**] Mem:3 Exits:NEW> st YOU STAND UP!!! 398H 150V 1X 8C [**Kooz:Fair**] [**Kuuz:V.Bad**] Mem:9 Exits:NEW> c 'harm' kuuz You utter the words, 'harm' You grab Kuuz, who screams in pain. 398H 150V 1X 8C [**Kooz:Fair**] [**Kuuz:V.Bad**] Mem:10 Exits:NEW> Hanne blocks Woa's blow with a quick raise of her shield. Hanne cleaves Woa very hard. Kooz massacres Kuuz with his stab. Kuuz stabs Kooz extremely hard. 398H 150V 1X 8C [**Kooz:Fair**] [**Kuuz:Awful**] Mem:10 Exits:NEW> c 'harm' kuuz You utter the words, 'harm' You grab Kuuz, who screams in pain. 398H 150V 1X 8C [**Kooz:Fair**] [**Kuuz:Awful**] Mem:11 Exits:NEW> Kuuz steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. Hanne <========== STANDS UP!!!!!! 398H 150V 1X 8C [**Kooz:Fair**] [**Kuuz:Awful**] Mem:11 Exits:NEW> Kuuz <========== STANDS UP!!!!!! 398H 150V 1X 8C [**Kooz:Fair**] [**Kuuz:Awful**] Mem:11 Exits:NEW> Woa misses Hanne with his stab. Kooz stabs Kuuz extremely hard. Kuuz panics, and attempts to flee. Kuuz flies west. 398H 150V 1X 8C [**Kooz:Fair**] Mem:11 Exits:NEW> Woa CRASHES into Hanne in a thundering collision, knocking her to the ground! 398H 150V 1X 8C [**Kooz:Fair**] Mem:11 Exits:NEW> Kuuz flies in from the west. 398H 150V 1X 8C [**Kooz:Fair**] Mem:11 Exits:NEW> Kuuz flies east. 398H 150V 1X 8C [**Kooz:Fair**] Mem:11 Exits:NEW> Hanne blocks Woa's blow with a quick raise of her shield. Hanne misses Woa with her cleave. 398H 150V 1X 8C [**Kooz:Fair**] Mem:11 Exits:NEW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light 3: [ 4]cause serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 5]cure critical 6: [ 2]harm 8: [ 1]steelskin Spells being memorized: 2: [ 6]silence 3: [ 1]cure serious 5: [ 1]cure critical 6: [ 5]harm 7: [ 1]sunbolt 8: [ 2]sunray You estimate your studies will complete in 11 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 398H 150V 1X 8C [**Kooz:Fair**] Mem:11 Exits:NEW> ass Kooz <========== STANDS UP!!!!!! 398H 150V 1X 8C [**Kooz:Fair**] Mem:11 Exits:NEW> You attempt to assist Woa. You miss Hanne with your smite. 398H 150V 1X 8C [Me:Perfect] [Woa:Good] [Hanne:V.Bad] Mem:11 Exits:NEW> You stop watching Kooz. 398H 150V 1X 8C [Me:Perfect] [Woa:Good] [Hanne:V.Bad] Mem:11 Exits:NEW> You massacre Hanne with your smite. Woa massacres Hanne with his stab. Hanne cleaves Woa very hard. Hanne steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 398H 150V 1X 8C [Me:Perfect] [Woa:Good] [Hanne:V.Bad] Mem:11 Exits:NEW> Hanne <========== STANDS UP!!!!!! 398H 150V 1X 8C [Me:Perfect] [Woa:Good] [Hanne:V.Bad] Mem:11 Exits:NEW> Hanne panics, and attempts to flee. Hanne flies north. 398H 150V 1X 8C Mem:11 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 150V 1X 8C Mem:11 Exits:NEW> gt track kuuz You tell your group 'track kuuz' 398H 150V 1X 8C Mem:11 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 11 Tariel perfect rested standing N N N 0 0 Woa good rested standing Y N N 1 0 Kooz fair rested SITTING Y N N 1 0 398H 150V 1X 8C Mem:11 Exits:NEW> Kooz <========== STANDS UP!!!!!! 398H 150V 1X 8C Mem:11 Exits:NEW> Kooz kneels down and studies the ground. 398H 150V 1X 8C Mem:11 Exits:NEW> Woa tells your group 'get inside' 398H 150V 1X 8C Mem:11 Exits:NEW> Woa tells your group 'tsu weis' 398H 150V 1X 8C Mem:11 Exits:NEW> e Woa gets a water from his bag. 398H 150V 1X 8C Mem:11 Exits:NEW> Kooz kneels down and studies the ground. Before A Parched Wasteland The rolling dunes of the arid desert to the east continue off to the horizon. A few small patches of dried shrubbery and small collections of cacti appear to be the only living things out in that sandy wasteland. The gates to the city of Old Tarsis stand just to the west of here, a much more inviting destination than the desert. 398H 148V 1X 8C Mem:11 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 148V 1X 8C Mem:11 Exits:EW> Mercator flies in from the east. 398H 148V 1X 8C Mem:11 Exits:EW> Mercator flies west. 398H 148V 1X 8C Mem:11 Exits:EW> w Kooz kneels down and studies the ground. Before The Ruined Gate The city gates of Old Tarsis stand to the north, while the rooftops of the city itself cover the horizon. The burning sands of the desert to the east appear much less inviting than the city to the north. Likewise, the murky swamps west of here are dark and thick with vegetation growing up out of the waters. 398H 146V 1X 8C Mem:11 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 146V 1X 8C Mem:11 Exits:NEW> w Kooz kneels down and studies the ground. Before A Marshy Wetlands The murky water and thick vegetation of the swamps lie just west of here. Thick vines wrap themselves around the trees, creating a thick canopy that occasionally droops down into the dark waters. On the dry land to the east the southern gates of Old Tarsis stand invitingly. 398H 144V 1X 8C Mem:11 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 144V 1X 8C Mem:11 Exits:EW> e Before The Ruined Gate The city gates of Old Tarsis stand to the north, while the rooftops of the city itself cover the horizon. The burning sands of the desert to the east appear much less inviting than the city to the north. Likewise, the murky swamps west of here are dark and thick with vegetation growing up out of the waters. 398H 142V 1X 8C Mem:11 Exits:NEW> n A Shattered Gate The southern gates of Tarsis were once heavily fortified, reinforced steel, unlike their wooden counterparts at the north and east gates. These gates were made specifically to keep something out, and to make sure that it stayed out, especially since Icewall was to the south of this city before the Gods took it away. The heavy fortifications and magical enchantments on this gate are probably the only reason the gates still rest on their massive hinges, although those hinges have long since rusted solid. 398H 141V 1X 8C Mem:11 Exits:NS> n A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. a voulge lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here a bottle of Aquafina mineral water lies here a steel voulge lies here a heavy steel shield lies here [2] 398H 140V 1X 8C Mem:11 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 140V 1X 8C Mem:11 Exits:NESW> n Southern Road A massive, charred crater is all that remains of the southeastern part of the city. Whatever struck this city and left it in its ruined state must have rivaled the destructive force of the Cataclysm to have levelled this large a section of the city. Despite it's poor condition, the road leading west is in much better condition than the road that once lead eastward. 398H 139V 1X 8C Mem:11 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 139V 1X 8C Mem:11 Exits:NSW> w A Broken Road Broken stone tile and long dead weeds litter this street. The buildings bordering the street have all fallen to ruin: entire walls are missing, roofs have collapsed. This city has fallen far from its former grace. 398H 138V 1X 8C Mem:11 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 138V 1X 8C Mem:11 Exits:NEW> w Before the Forge Once, many warriors frequented this section of town. Between the weapons shop to the south, the inn just a short distance to the west and the bar to the north, everything a young warrior needed could be found here. Now, the only thing left of the building to the north is a pile of rubble and the shop to the south has long since been deserted. 398H 137V 1X 8C Mem:11 Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 137V 1X 8C Mem:11 Exits:ESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light 3: [ 4]cause serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 5]cure critical 6: [ 2]harm 8: [ 1]steelskin Spells being memorized: 2: [ 6]silence 3: [ 1]cure serious 5: [ 1]cure critical 6: [ 5]harm 7: [ 1]sunbolt 8: [ 2]sunray You estimate your studies will complete in 11 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-3 8-0 398H 137V 1X 8C Mem:11 Exits:ESW> m s 'sunr' sunray: removed from your list 398H 137V 1X 8C Mem:10 Exits:ESW> m s 'sunr' sunray: removed from your list 398H 137V 1X 8C Mem:9 Exits:ESW> m s 'sunb' sunbolt: removed from your list 398H 137V 1X 8C Mem:7 Exits:ESW> r You rest your tired bones but stay aloft. 398H 137V 1X 8C Mem:3 Exits:ESW> m s 'cu c' cure critical: removed from your list 398H 137V 1X 8C Mem:2 Exits:ESW> TICK IN 16 SECONDS. m s 'sil' silence: removed from your list 398H 137V 1X 8C Mem:2 Exits:ESW> m s 'sil' silence: removed from your list 398H 137V 1X 8C Mem:2 Exits:ESW> m s 'sil' silence: removed from your list 398H 137V 1X 8C Mem:2 Exits:ESW> m s 'sil' m s 'sil' silence: removed from your list 398H 137V 1X 8C Mem:1 Exits:ESW> silence: removed from your list 398H 137V 1X 8C Mem:1 Exits:ESW> mem 'sil' silence: added to your list 398H 137V 1X 8C Mem:1 Exits:ESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 1]cure blindness [ 1]detect evil [ 1]light 3: [ 4]cause serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 2]heroism [ 2]sacred ward 5: [ 5]cure critical 6: [ 2]harm 8: [ 1]steelskin Spells being memorized: 2: [ 2]silence 3: [ 1]cure serious 6: [ 5]harm You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-0 2-4 3-0 4-0 5-1 6-0 7-4 8-2 398H 137V 1X 8C Mem:1 Exits:ESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested RESTING Y N N 1 1 Tariel perfect rested standing N N N 0 0 Woa good rested standing Y N N 1 0 Kooz fair rested standing Y N N 1 0 398H 137V 1X 8C Mem:1 Exits:ESW> Kooz says 'this should be inside' 398H 137V 1X 8C Mem:1 Exits:ESW> mem 'sunr' sunray: added to your list 398H 137V 1X 8C Mem:2 Exits:ESW> Kooz flies west. 398H 137V 1X 8C Mem:2 Exits:ESW> med You try to ignore everything around you and focus upon your prayers. 398H 137V 1X 8C Mem:1 Exits:ESW> sca Kooz flies in from the west. 398H 137V 1X 8C Mem:1 Exits:ESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 137V 1X 8C Mem:1 Exits:ESW> Your studies complete, you close your prayerbook with a smile. Timer now at 62 secs. 398H 150V 1X 8C Exits:ESW> Kooz flies east. 398H 150V 1X 8C Exits:ESW> Kooz flies in from the east. 398H 150V 1X 8C Exits:ESW> st You stop meditating and stand up. 398H 150V 1X 8C Exits:ESW> w Outside the Tarsis Inn The Tarsis Inn, to the west, is one of the few buildings that remains mostly intact. The sign that once hung above the inns door has nearly fallen from its perch: it hangs by a single hook now, ready to fall and shatter itself onto the cobblestone road. 398H 149V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 149V 1X 8C Exits:NESW> n Near the Tarsis Wastelands The broken road continues westward, towards the Tarsis Wastelands which was once known for the vagrants and criminals that occupied the area. Now it, like the rest of the city, is barren and desolate. A road branches off to the south, leading towards the cities inn, while the main road leads eastward, towards the city square. 398H 148V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Santino, the Prodigal Son is standing here. Loony Mukta, Mhwaka Battle Badger is standing here. Martinez is standing here. A small pigmy-like creature stands here. Helion Wreckor, Leading the Massacor is standing here. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 148V 1X 8C Exits:ESW> s Outside the Tarsis Inn The Tarsis Inn, to the west, is one of the few buildings that remains mostly intact. The sign that once hung above the inns door has nearly fallen from its perch: it hangs by a single hook now, ready to fall and shatter itself onto the cobblestone road. 398H 147V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 147V 1X 8C Exits:NESW> Woa tells your group 'they are 4' 398H 147V 1X 8C Exits:NESW> e Before the Forge Once, many warriors frequented this section of town. Between the weapons shop to the south, the inn just a short distance to the west and the bar to the north, everything a young warrior needed could be found here. Now, the only thing left of the building to the north is a pile of rubble and the shop to the south has long since been deserted. 398H 146V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Helion Wreckor, Leading the Massacor is standing here. Santino, the Prodigal Son is standing here. Loony Mukta, Mhwaka Battle Badger is standing here. Martinez is standing here. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 146V 1X 8C Exits:ESW> w Woa tells your group 'lucas is 4' 398H 146V 1X 8C Exits:ESW> Outside the Tarsis Inn The Tarsis Inn, to the west, is one of the few buildings that remains mostly intact. The sign that once hung above the inns door has nearly fallen from its perch: it hangs by a single hook now, ready to fall and shatter itself onto the cobblestone road. 398H 145V 1X 8C Exits:NESW> w A Ruined Inn The lobby of the inn is barren and empty, save the single large receptionists desk. The stairs leading up to the inns bedrooms have been crushed under rubble and are no longer usable, but you doubt there would be anything worthy of note in the rooms above. 398H 144V 1X 8C Exits:ES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Ursula Buendia, the Keeper of Macondo is RESTING here. (flying) . . . has a metallic luster. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 144V 1X 8C Exits:ES> s A Broken Room A grotesque statue of a draconian is the only thing in this room, other than dust. The purpose of this room is unclear to you, the only thing that seems to matter here is the draconian which also seems, somehow, unimportant. Ursula Buendia, the Keeper of Macondo is RESTING here. (flying) . . . has a tough exterior. 398H 143V 1X 8C Exits:N> Ursula <========== STANDS UP!!!!!! 398H 143V 1X 8C Exits:N> Ursula flies north. 398H 143V 1X 8C Exits:N> c 'sunbolt' sursula Who should the spell be cast upon? 398H 143V 1X 8C Exits:N> n A Ruined Inn The lobby of the inn is barren and empty, save the single large receptionists desk. The stairs leading up to the inns bedrooms have been crushed under rubble and are no longer usable, but you doubt there would be anything worthy of note in the rooms above. 398H 142V 1X 8C Exits:ES> c 'sunbolt' sursula Who should the spell be cast upon? 398H 142V 1X 8C Exits:ES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 142V 1X 8C Exits:ES> e Outside the Tarsis Inn The Tarsis Inn, to the west, is one of the few buildings that remains mostly intact. The sign that once hung above the inns door has nearly fallen from its perch: it hangs by a single hook now, ready to fall and shatter itself onto the cobblestone road. 398H 141V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 141V 1X 8C Exits:NESW> 398H 141V 1X 8C Exits:NESW> e Before the Forge Once, many warriors frequented this section of town. Between the weapons shop to the south, the inn just a short distance to the west and the bar to the north, everything a young warrior needed could be found here. Now, the only thing left of the building to the north is a pile of rubble and the shop to the south has long since been deserted. 398H 140V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 140V 1X 8C Exits:ESW> e A Broken Road Broken stone tile and long dead weeds litter this street. The buildings bordering the street have all fallen to ruin: entire walls are missing, roofs have collapsed. This city has fallen far from its former grace. 398H 139V 1X 8C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 139V 1X 8C Exits:NEW> e Southern Road A massive, charred crater is all that remains of the southeastern part of the city. Whatever struck this city and left it in its ruined state must have rivaled the destructive force of the Cataclysm to have levelled this large a section of the city. Despite it's poor condition, the road leading west is in much better condition than the road that once lead eastward. 398H 138V 1X 8C Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 138V 1X 8C Exits:NSW> n Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. A small roll of bread lies here. [17] a mystical sabre lies here a turkey sandwich lies here a bottle of Aquafina mineral water lies here a small scimitar lies here a turkey sandwich lies here [2] a bottle of Aquafina mineral water lies here a turkey sandwich lies here a rapier lies here [2] a bottle of Aquafina mineral water lies here a turkey sandwich lies here [5] a bottle of Aquafina mineral water lies here [2] 398H 137V 1X 8C Exits:NESW> sca Ursula flies in from the west. 398H 137V 1X 8C Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 137V 1X 8C Exits:NESW> Ursula flies west. 398H 137V 1X 8C Exits:NESW> Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a piece of sweet bread. Kooz gets a mystical sabre. Kooz gets a turkey sandwich. Kooz gets a bottle of Aquafina mineral water. Kooz gets a small scimitar. Kooz gets a turkey sandwich. Kooz gets a turkey sandwich. Kooz gets a bottle of Aquafina mineral water. Kooz gets a turkey sandwich. 398H 137V 1X 8C Exits:NESW> w Western Road Large cracks in the stone tiles of the road indicate that the foundation this road was set on has shifted and changed over time. This road leads east to the cities fountain, and westwards towards the Tarsis wastelands. 398H 136V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Helion Wreckor, Leading the Massacor is standing here. Santino, the Prodigal Son is standing here. Loony Mukta, Mhwaka Battle Badger is standing here. Martinez is SITTING here. A small pigmy-like creature stands here. Looking up: You see nothing special. Looking down: You see nothing special. 398H 136V 1X 8C Exits:ESW> e Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. a rapier lies here [2] a bottle of Aquafina mineral water lies here a turkey sandwich lies here [5] a bottle of Aquafina mineral water lies here [2] 398H 135V 1X 8C Exits:NESW> n Northern Road The city square lies just to the south, where the sounds of children laughing and other familiar city sounds filled the air. Now there is an eery silence, save for the noises that you make. This road runs north-south, joining the cities fountain with the it's northern gate, while a narrow street leads east, towards the remains of an important looking building. 398H 134V 1X 8C Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 134V 1X 8C Exits:NES> n Northern Road The stone tiles of this road have long since lost their form and structure: the road here is uneven and cracked, even missing in some parts. Broken stone and gravel speckle the road, causing each footfall to create an eery "crunching" sound. The main road runs north, towards the city gates, and south, towards the fountain and city square. A smaller road leads eastward towards the market. 398H 133V 1X 8C Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 133V 1X 8C Exits:NES> n North Gate The northern gate of Tarsis once stood as an inpenetrable boundary to would-be attackers from the Plains of Dust. Guards would patrol this area and often and protected the cities inhabitants from the nomads and common criminals that dwelled within the Plains. Now the shattered gate stands as an eternal testament to their failure: the gate itself has long been torn out of its frame and shattered onto the stone road of the city. 398H 132V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 132V 1X 8C Exits:NESW> w A Fallen Guardpost Remnants of the guard tower still sit atop the walls of the city here, although not nearly enough to remain usable. Splinters of wood are all that remains of the supporting beams and the ladder that were once used to gain access to the tower. a bottle of Aquafina mineral water lies here 398H 131V 1X 8C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 131V 1X 8C Exits:EW> w The Northern Park Entrance Twisted, crushed iron, painted in rust, is all that remains of the fence and gate that used to separate the park from the city. The grass that once bordered the path into the park has been replaced by dust while the path itself has been broken by weeds. a turkey sandwich lies here [8] 398H 130V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 130V 1X 8C Exits:ESW> w Before the Library Two large wooden double doors in the southern wall once opened to scholars seeking the knowledge and wisdom that was housed within the Great Tarsis Library. Now only a single, beaten door remains, barely hanging from its rusted hinges, threatening to fall and shatter itself on the stone floor. The wall to the north is a crumbling testament to the power of time and neglect: what was once relied upon to protect the city from invaders is little more than a mound of stones that a small child could surmount. 398H 129V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 129V 1X 8C Exits:ESW> s Lost Knowledge Once, great scholars came to this library to scour over tomes containing knowledge of the arcane arts, history, science, mathematics and countless other subjects. Now all of that is lost. Whatever was not crushed, burned or otherwise destroyed has long since turned to dust. The countless shelves that were once lined with books are nowhere to be seen amidst the rubble. 398H 128V 1X 8C Exits:N> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 128V 1X 8C Exits:N> n Before the Library Two large wooden double doors in the southern wall once opened to scholars seeking the knowledge and wisdom that was housed within the Great Tarsis Library. Now only a single, beaten door remains, barely hanging from its rusted hinges, threatening to fall and shatter itself on the stone floor. The wall to the north is a crumbling testament to the power of time and neglect: what was once relied upon to protect the city from invaders is little more than a mound of stones that a small child could surmount. 398H 127V 1X 8C Exits:ESW> e The Northern Park Entrance Twisted, crushed iron, painted in rust, is all that remains of the fence and gate that used to separate the park from the city. The grass that once bordered the path into the park has been replaced by dust while the path itself has been broken by weeds. a turkey sandwich lies here [8] 398H 126V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 126V 1X 8C Exits:ESW> Woa tells your group 'loot rapiers/sell for preps?' 398H 126V 1X 8C Exits:ESW> s A Path Through the Park Whats left of the Tarsis park extends east and west from here, although only a short distance to the west. The trees here have long-since died away, only a few withering stumps remain as a reminder of the plant life that once flourished here. 398H 124V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 124V 1X 8C Exits:NESW> e Forgotten Park The Tarsis park has fallen to ruin through years of neglect and decay. Dry, withered stumps are all that remains of the majestic trees that once grew here. There is a very wide crack to the east, making it impossible to move further in that direction. 398H 122V 1X 8C Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 122V 1X 8C Exits:SW> s Forgotten Park The soil here is dry and in such poor shape that not even weeds could grow here. The trees that once filled this park are nearly all gone, in fact there is no indication that this was ever a park. This area feels strangely dead and desolate. 398H 120V 1X 8C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 120V 1X 8C Exits:NEW> e Kooz tells your group 'bash lucas' 398H 120V 1X 8C Exits:NEW> Forgotten Park The steel bars that make up the fence that separate the park from the rest of the city are horribly twisted and mangled here at the southeastern corner of the park. A single, small building can be seen a short distance to the northwest, but aside from that, there is very little to look at here. 398H 118V 1X 8C Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 118V 1X 8C Exits:NW> s Alas, you cannot go that way... 398H 118V 1X 8C Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 118V 1X 8C Exits:NW> w Forgotten Park The soil here is dry and in such poor shape that not even weeds could grow here. The trees that once filled this park are nearly all gone, in fact there is no indication that this was ever a park. This area feels strangely dead and desolate. 398H 116V 1X 8C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 116V 1X 8C Exits:NEW> w A Path Through the Park This dry, dusty pathy leads north-south through the old Tarsis park. This park was once full of life, a lush, vibrant forest rich with color and sound, but now it is a desolate, lonely place. The entire west half of the park has been replaced with a giant crater. 398H 114V 1X 8C Exits:NES> s Before the Temple Dry dust and sand have settled on the floor of the road here, stirring up into small clouds with every footstep. The once-lush Tarsis Park lies in ruin to the north, and the entrance to the cities temple is to the west. 398H 112V 1X 8C Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 112V 1X 8C Exits:NSW> w Within the Broken Temple This large, now-empty chamber once served as the entryway into the Tarsis temple. The floor, once a polished, shiny marble, is dull and cracked, having lost it's sheen long ago. There is a chamber to the north that served as the clerics guild, and the exit to the temple lies to the east. 398H 111V 1X 8C Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 111V 1X 8C Exits:NE> e Before the Temple Dry dust and sand have settled on the floor of the road here, stirring up into small clouds with every footstep. The once-lush Tarsis Park lies in ruin to the north, and the entrance to the cities temple is to the west. 398H 110V 1X 8C Exits:NSW> s Western Road This road runs east-west, from the Tarsis fountain towards the wastelands. A small road leads north from here, past the old Tarsis temple and towards the park. Immediately to the south is a row of broken buildings, most of them empty shells or heaps of rubble. A small pigmy-like creature stands here. 398H 109V 1X 8C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Helion Wreckor, Leading the Massacor is SITTING here. Santino, the Prodigal Son is standing here. Loony Mukta, Mhwaka Battle Badger is standing here. Martinez is SITTING here. Looking up: You see nothing special. Looking down: You see nothing special. 398H 109V 1X 8C Exits:NEW> TICK IN 16 SECONDS. Kooz flies east. 398H 109V 1X 8C Exits:NEW> e Kooz flies in from the east. 398H 109V 1X 8C Exits:NEW> Western Road Large cracks in the stone tiles of the road indicate that the foundation this road was set on has shifted and changed over time. This road leads east to the cities fountain, and westwards towards the Tarsis wastelands. 398H 108V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 108V 1X 8C Exits:ESW> w Western Road This road runs east-west, from the Tarsis fountain towards the wastelands. A small road leads north from here, past the old Tarsis temple and towards the park. Immediately to the south is a row of broken buildings, most of them empty shells or heaps of rubble. A small pigmy-like creature stands here. 398H 107V 1X 8C Exits:NEW> l w You see nothing special. Helion Wreckor, Leading the Massacor is standing here. Santino, the Prodigal Son is standing here. Loony Mukta, Mhwaka Battle Badger is standing here. Martinez is standing here. 398H 107V 1X 8C Exits:NEW> Kooz flies west. 398H 107V 1X 8C Exits:NEW> l Western Road This road runs east-west, from the Tarsis fountain towards the wastelands. A small road leads north from here, past the old Tarsis temple and towards the park. Immediately to the south is a row of broken buildings, most of them empty shells or heaps of rubble. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. A small pigmy-like creature stands here. 398H 107V 1X 8C Exits:NEW> l w You see nothing special. Kooz FireForge, Blood Brother is standing here, fighting Loony. (flying) . . . has a tough exterior. Helion Wreckor, Leading the Massacor is standing here. Santino, the Prodigal Son is standing here. Loony Mukta, Mhwaka Battle Badger is SITTING here, fighting Kooz. Martinez is standing here. 398H 107V 1X 8C Exits:NEW> w Near the Tarsis Wastelands The broken road continues westward, towards the Tarsis Wastelands which was once known for the vagrants and criminals that occupied the area. Now it, like the rest of the city, is barren and desolate. A road branches off to the south, leading towards the cities inn, while the main road leads eastward, towards the city square. Kooz FireForge, Blood Brother is SITTING here, fighting Loony. (flying) . . . has a tough exterior. Helion Wreckor, Leading the Massacor is standing here, fighting Kooz. Santino, the Prodigal Son is standing here. Loony Mukta, Mhwaka Battle Badger is SITTING here, fighting Kooz. Martinez is standing here. 398H 106V 1X 8C Exits:ESW> You are sent sprawling as Santino CRASHES into you. 373H 106V 1X 8C [Me:V.Good] [Santino:Good] Exits:ESW> Santino stabs YOU extremely hard. You smite Santino very hard. Helion massacres Kooz with his stab. Kooz stabs Loony extremely hard. Loony misses Kooz with his hit. 356H 106V 1X 8C [Me:Good] [Santino:Fair] Exits:ESW> Woa comes to your rescue! You're thankful, but a bit dazed. 356H 106V 1X 8C Exits:ESW> Kooz steps aside as Martinez attempts a bash, stumbles, and falls flat on his face. 356H 106V 1X 8C Exits:ESW> Loony <========== STANDS UP!!!!!! 356H 106V 1X 8C Exits:ESW> Loony panics, and attempts to flee. Loony leaves west. 356H 106V 1X 8C Exits:ESW> st Kooz stabs Helion very hard. Martinez massacres Kooz with his stab. Santino stabs Woa extremely hard. Woa stabs Santino extremely hard. Helion stabs Kooz extremely hard. The rising sun barely lights the dark and cloudy sky. Timer now at 62 secs. It starts to rain. You feel much heavier. Your skin softens. 373H 146V 1X 8C Exits:ESW> Santino CRASHES into Kooz in a thundering collision, knocking him to the ground! YOU STAND UP!!! 373H 146V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A small pigmy-like creature stands here. Looking south: You see nothing special. Looking west: You see nothing special. Loony Mukta, Mhwaka Battle Badger is standing here. Looking up: You see nothing special. Looking down: You see nothing special. 373H 146V 1X 8C Exits:ESW> Kooz steps aside as Helion attempts a bash, stumbles, and falls flat on his face. 373H 146V 1X 8C Exits:ESW> st You are already standing. 373H 146V 1X 8C Exits:ESW> Kooz massacres Helion with his stab. Martinez massacres Kooz with his stab. Santino stabs Woa extremely hard. Woa stabs Santino extremely hard. Helion misses Kooz with his stab. 373H 146V 1X 8C Exits:ESW> Woa CRASHES into Santino in a thundering collision, knocking him to the ground! 373H 146V 1X 8C Exits:ESW> fle You're not fighting, why bother fleeing? 373H 146V 1X 8C Exits:ESW> Martinez <========== STANDS UP!!!!!! 373H 146V 1X 8C Exits:ESW> You are sent sprawling as Martinez CRASHES into you. 348H 146V 1X 8C [Me:Good] [Kooz:Bad] [Martinez:Good] Exits:ESW> w Loony arrives from the west. 348H 146V 1X 8C [Me:Good] [Kooz:Bad] [Martinez:Good] Exits:ESW> You smite Martinez hard. Kooz stabs Helion extremely hard. Martinez massacres Kooz with his stab. Santino stabs Woa extremely hard. Woa massacres Santino with his stab. Helion stabs Kooz very hard. 348H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> st c 'heal' Kooz Loony leaves west. 348H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> Helion <========== STANDS UP!!!!!! 348H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> Helion CRASHES into Kooz in a thundering collision, knocking him to the ground! 348H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> You smite Martinez hard. Kooz stabs Helion extremely hard. Martinez massacres Kooz with his stab. Santino stabs Woa extremely hard. Woa massacres Santino with his stab. Helion misses Kooz with his stab. 348H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> You can't do that while SITTING. 348H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> YOU STAND UP!!! 348H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> You are sent sprawling as Martinez CRASHES into you. 323H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> Loony arrives from the west. 323H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> You smite Martinez hard. Kooz stabs Helion extremely hard. Martinez massacres Kooz with his stab. Santino stabs Woa extremely hard. Woa stabs Santino extremely hard. Helion stabs Kooz extremely hard. 323H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> Loony focuses on Santino and utters the words, 'heal'. Loony heals Santino. 323H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> Santino <========== STANDS UP!!!!!! 323H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> Santino CRASHES into Woa in a thundering collision, knocking him to the ground! 323H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> st c 'heal' Kooz Helion CRASHES into Kooz in a thundering collision, knocking him to the ground! 323H 146V 1X 8C [Me:Good] [Kooz:V.Bad] [Martinez:Good] Exits:ESW> You smite Martinez very hard. Kooz stabs Helion extremely hard. Martinez massacres Kooz with his stab. Santino massacres Woa with his stab. Woa stabs Santino extremely hard. Helion stabs Kooz very hard. 323H 146V 1X 8C [Me:Good] [Kooz:Awful] [Martinez:Good] Exits:ESW> Loony waves happily. 323H 146V 1X 8C [Me:Good] [Kooz:Awful] [Martinez:Good] Exits:ESW> Loony leaves west. 323H 146V 1X 8C [Me:Good] [Kooz:Awful] [Martinez:Good] Exits:ESW> You can't do this SITTING! 323H 146V 1X 8C [Me:Good] [Kooz:Awful] [Martinez:Good] Exits:ESW> Santino has lost his link. 323H 146V 1X 8C [Me:Good] [Kooz:Awful] [Martinez:Good] Exits:ESW> YOU STAND UP!!! 323H 146V 1X 8C [Me:Good] [Kooz:Awful] [Martinez:Good] Exits:ESW> You are sent sprawling as Martinez CRASHES into you. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Loony arrives from the west. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Kooz stabs Helion very hard. Martinez stabs Kooz extremely hard. Santino massacres Woa with his stab. Woa stabs Santino extremely hard. Helion misses Kooz with his stab. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Santino has reconnected. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Woa <========== STANDS UP!!!!!! 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Woa steps aside as Santino attempts a bash, stumbles, and falls flat on his face. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Blixt flies in from the west. Aryx flies in from the west. Ritz flies in from the west. Woobis flies in from the west. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Blixt focuses harshly on Loony and utters some strange words. Flesh burns as Blixt enshrouds Loony in a cloak of flames. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Aryx CRASHES into Loony in a thundering collision, knocking him to the ground! 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Woobis utters the words, 'holy aura'. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Woa panics, and attempts to flee. Woa leaves west. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Aryx crushes Loony very hard. Blixt slashes Loony very hard. Loony misses Blixt with his hit. You smite Martinez very hard. Kooz stabs Helion extremely hard. Martinez massacres Kooz with his stab. Helion stabs Kooz very hard. Helion bows deeply. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Kooz <========== STANDS UP!!!!!! 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Helion CRASHES into Kooz in a thundering collision, knocking him to the ground! 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Ritz slashes Loony extremely hard. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> st You can't do this SITTING! Blixt focuses harshly on Loony and utters some strange words. Flesh burns as Blixt enshrouds Loony in a cloak of flames. 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> c 'heal' Kooz YOU STAND UP!!! 298H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> You are sent sprawling as Martinez CRASHES into you. 273H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Woobis slashes Loony very hard. 273H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Woobis misses Loony with his slash. Ritz slashes Loony extremely hard. Aryx crushes Loony extremely hard. Loony misses Blixt with his hit. Kooz stabs Helion extremely hard. Martinez misses Kooz with his stab. Helion stabs Kooz extremely hard. 273H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Blixt focuses harshly on Loony and utters some strange words. Flesh burns as Blixt enshrouds Loony in a cloak of flames. Loony <========== STANDS UP!!!!!! 273H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Aryx CRASHES into Loony in a thundering collision, knocking him to the ground! 273H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Santino <========== STANDS UP!!!!!! 273H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Santino stabs Blixt extremely hard. 273H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Ritz heroically rescues Blixt. 273H 146V 1X 8C [Me:Fair] [Kooz:Awful] [Martinez:Good] Exits:ESW> Loony misses Ritz with his hit. Ritz massacres Loony with his slash. Santino stabs Blixt extremely hard. Woobis massacres Loony with his slash. Aryx crushes Loony extremely hard. You smite Martinez very hard. Kooz stabs Helion extremely hard. Martinez massacres Kooz with his stab. Twinkling lights surround Kooz and he disappears. A steel bag disintegrates. A bright ball of light disintegrates. A suit of steel armor disintegrates. A steel helm disintegrates. A pair of steel greaves disintegrates. A pair of steel boots disintegrates. A pair of steel gauntlets disintegrates. A pair of steel armplates disintegrates. 273H 146V 1X 8C [Me:Fair] [Martinez:Good] Exits:ESW> Woobis focuses harshly on Loony and utters the words, 'sunbolt'. Loony withers as a ray of sunlight sent by Woobis engulfs him! Loony is stunned, but will likely regain consciousness again. 273H 146V 1X 8C [Me:Fair] [Martinez:Good] Exits:ESW> Helion CRASHES into Aryx in a thundering collision, knocking him to the ground! 273H 146V 1X 8C [Me:Fair] [Martinez:Good] Exits:ESW> Who should the spell be cast upon? Blixt focuses harshly on Loony and utters some strange words. Loony dies a fiery death as Blixt enshrouds him in a cloak of flame. Twinkling lights surround Loony and he disappears. A bright ball of light disintegrates. Some spiritual plate mail disintegrates. A spiritual helmet disintegrates. Some spiritual boots disintegrates. Some spiritual gauntlets disintegrates. Some spiritual vambraces disintegrates. 273H 146V 1X 8C [Me:Fair] [Martinez:Good] Exits:ESW> Martinez panics, and attempts to flee. Martinez leaves south. 273H 146V 1X 8C Exits:ESW> Helion massacres Aryx with his stab. Santino drives his rapier to an opening in Blixt's armor. Santino massacres Blixt with his stab. 273H 146V 1X 8C Exits:ESW> ki loony You can't do that while SITTING. 273H 146V 1X 8C Exits:ESW> Martinez arrives from the south. 273H 146V 1X 8C Exits:ESW> st YOU STAND UP!!! 273H 146V 1X 8C Exits:ESW> ki loony They aren't here. 273H 146V 1X 8C Exits:ESW> watch Kooz They don't seem to be here. 273H 146V 1X 8C Exits:ESW> Martinez CRASHES into Blixt in a thundering collision, knocking him to the ground! 273H 146V 1X 8C Exits:ESW> gro Ritz heroically rescues Blixt. 273H 146V 1X 8C Exits:ESW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing N N N 1 0 Tariel perfect rested standing N N N 0 1 Woa fair rested standing N N N 1 0 Kooz awful rested standing N N N 0 0 273H 146V 1X 8C Exits:ESW> c 'heal' Woa Who should the spell be cast upon? 273H 146V 1X 8C Exits:ESW> Ritz blocks Martinez's blow with a quick raise of his shield. Ritz slashes Martinez extremely hard. Aryx crushes Helion extremely hard. Helion massacres Aryx with his stab. Blixt slashes Santino very hard. Santino massacres Blixt with his stab. 273H 146V 1X 8C Exits:ESW> Woa arrives from the west. 273H 146V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. A small pigmy-like creature stands here. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 273H 146V 1X 8C Exits:ESW> Woa leaves west. 273H 146V 1X 8C Exits:ESW> TICK IN 16 SECONDS. w The Tarsis Wastelands Once, these Wastelands served as a walking ground for muggers, prostitutes, thieves and the like, but now it is dead and barren. The remains of a large ship that was grounded here can be seen to the south, but it had collapsed onto itself a long time ago, destroying whatever might have been in it. 273H 141V 1X 8C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Martinez is standing here, fighting Ritz. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here, fighting someone who has already left. (flying) . . . has a metallic luster. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Martinez. (flying) Aryx, the Mythical Minotaur is SITTING here, fighting Helion. (flying) Blixt Fireforge, Trio Reject is SITTING here, fighting Santino. (flying) . . . is surrounded by a shimmering light. Helion Wreckor, Leading the Massacor is standing here, fighting Aryx. Santino, the Prodigal Son is standing here, fighting Blixt. Looking south: You see nothing special. Looking west: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here. Looking up: You see nothing special. Looking down: You see nothing special. 273H 141V 1X 8C Exits:EW> Woa arrives from the west. 273H 141V 1X 8C Exits:EW> w Woa leaves east. 273H 141V 1X 8C Exits:EW> The Tarsis Wastelands Clouds of dry dust and sand fill the air, stirred up from every footstep, making it difficult to breath. There is almost nothing to see in this area, save the fallen city of Tarsis to the east. 273H 132V 1X 8C Exits:ESW> e The Tarsis Wastelands Once, these Wastelands served as a walking ground for muggers, prostitutes, thieves and the like, but now it is dead and barren. The remains of a large ship that was grounded here can be seen to the south, but it had collapsed onto itself a long time ago, destroying whatever might have been in it. 273H 123V 1X 8C Exits:EW> l e You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (invisible) (red aura) . . . has a metallic luster. Denise Demonic, Daughter of Darkness is standing here. (flying) (invisible) (red aura) . . . is enveloped in flames. Rhuarc, Wild Clan Chief of TeamSpongue is SITTING here, fighting Santino. (flying) Woa Nitro, Honorary Blood Sea Dane is standing here. Martinez is standing here, fighting Ritz. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here, fighting someone who has already left. (flying) . . . has a metallic luster. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Santino. (flying) Aryx, the Mythical Minotaur is SITTING here, fighting Helion. (flying) Blixt Fireforge, Trio Reject is SITTING here. (flying) . . . is surrounded by a shimmering light. Helion Wreckor, Leading the Massacor is standing here, fighting Aryx. Santino, the Prodigal Son is standing here, fighting Ritz. 273H 123V 1X 8C Exits:EW> Kooz tells your group 'WIN' 273H 123V 1X 8C Exits:EW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing N N N 1 0 Tariel perfect rested standing N N N 0 1 Woa fair rested standing N N N 1 0 Kooz awful rested standing N N N 0 0 273H 123V 1X 8C Exits:EW> l e You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here, fighting Blixt. (flying) (invisible) (red aura) . . . is enveloped in flames. Denise Demonic, Daughter of Darkness is standing here, fighting Martinez. (flying) (invisible) (red aura) . . . is surrounded by 4 duplicate images. Rhuarc, Wild Clan Chief of TeamSpongue is SITTING here, fighting Santino. (flying) Martinez is standing here, fighting Ritz. Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here. (flying) . . . has a metallic luster. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Santino. (flying) Blixt Fireforge, Trio Reject is standing here, fighting Elyana. (flying) . . . is surrounded by a shimmering light. Santino, the Prodigal Son is standing here, fighting Ritz. 273H 123V 1X 8C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here, fighting Blixt. (flying) (invisible) (red aura) . . . is enveloped in flames. Denise Demonic, Daughter of Darkness is standing here. (flying) (invisible) (red aura) . . . is enveloped in flames. Rhuarc, Wild Clan Chief of TeamSpongue is SITTING here, fighting Santino. (flying) Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here, fighting Elyana. (flying) . . . has a metallic luster. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Santino. (flying) Blixt Fireforge, Trio Reject is standing here, fighting Elyana. (flying) . . . is surrounded by a shimmering light. Santino, the Prodigal Son is standing here, fighting Ritz. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 273H 123V 1X 8C Exits:EW> There is lightning in the sky. 273H 123V 1X 8C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is SITTING here, fighting Blixt. (flying) (invisible) (red aura) . . . is surrounded by 4 duplicate images. Denise Demonic, Daughter of Darkness is standing here, fighting Woobis. (flying) (invisible) (red aura) . . . is surrounded by 4 duplicate images. Rhuarc, Wild Clan Chief of TeamSpongue is standing here, fighting Santino. (flying) Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here, fighting Elyana. (flying) . . . has a metallic luster. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Santino. (flying) Blixt Fireforge, Trio Reject is standing here, fighting Elyana. (flying) . . . is surrounded by a shimmering light. Santino, the Prodigal Son is standing here, fighting Ritz. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 273H 123V 1X 8C Exits:EW> gt where woa? You tell your group 'where woa?' 273H 123V 1X 8C Exits:EW> sca The rising sun proclaims a new day. Timer now at 62 secs. 289H 150V 1X 8C Exits:EW> Looking north: You see nothing special. Looking east: You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is SITTING here, fighting Woobis. (flying) (invisible) (red aura) . . . has a metallic luster. Denise Demonic, Daughter of Darkness is standing here, fighting Woobis. (invisible) (red aura) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here, fighting Santino. (flying) Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here, fighting Elyana. (flying) . . . has a metallic luster. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Santino. (flying) Santino, the Prodigal Son is standing here, fighting Ritz. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 289H 150V 1X 8C Exits:EW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing N N N 1 0 Tariel perfect rested standing N N N 0 0 Woa bad rested fighting N N N 1 0 Kooz awful rested standing N N N 0 0 289H 150V 1X 8C Exits:EW> l e You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is SITTING here, fighting Woobis. (flying) (invisible) (red aura) . . . is surrounded by 4 duplicate images. Denise Demonic, Daughter of Darkness is standing here, fighting Woobis. (invisible) (red aura) . . . is enveloped in flames. Rhuarc, Wild Clan Chief of TeamSpongue is standing here, fighting Santino. (flying) Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here, fighting Elyana. (flying) . . . has a metallic luster. Ritz Reliz, Mythical Deathwatch Guard is standing here, fighting Santino. (flying) Santino, the Prodigal Son is standing here, fighting Ritz. 289H 150V 1X 8C Exits:EW> w The Tarsis Wastelands Clouds of dry dust and sand fill the air, stirred up from every footstep, making it difficult to breath. There is almost nothing to see in this area, save the fallen city of Tarsis to the east. 289H 141V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 289H 141V 1X 8C Exits:ESW> e The Tarsis Wastelands Once, these Wastelands served as a walking ground for muggers, prostitutes, thieves and the like, but now it is dead and barren. The remains of a large ship that was grounded here can be seen to the south, but it had collapsed onto itself a long time ago, destroying whatever might have been in it. 289H 132V 1X 8C Exits:EW> w The Tarsis Wastelands Clouds of dry dust and sand fill the air, stirred up from every footstep, making it difficult to breath. There is almost nothing to see in this area, save the fallen city of Tarsis to the east. 289H 123V 1X 8C Exits:ESW> s The Tarsis Wastelands The smell of filth still lingers in the air here, a remnant of the cities dump that rests just a short distance to the south. A short distance to the northeast, you can make out a wagon in this desert wasteland. 289H 114V 1X 8C Exits:NES> e The Tarsis Wastelands A small wagon rests just north of here, and although the paint has faded, it still shows a myriad of color. This wagon once belonged to a gypsy fortune teller, although there are no signs of any life around here anymore. 289H 105V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 289H 105V 1X 8C Exits:NESW> e Near the Tarsis Wastelands The old Tarsis Wastelands begin a short distance to the west. The road is not paved here, it consists only of dry dust and gravel. The cities inn lies just a short distance to the north. 289H 100V 1X 8C Exits:NSW> sca Looking north: You see nothing special. Mercator, Mything Heals is standing here. (flying) . . . has a metallic luster. Santino, the Prodigal Son is standing here, fighting Ursula. Ursula Buendia, the Keeper of Macondo is SITTING here, fighting Santino. . . . has a metallic luster. Dia, Renshai Action Hero is standing here. (flying) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 289H 100V 1X 8C Exits:NSW> s Near the Tarsis Wastelands Dry dust stirs into small clouds with every step you take. The road here appears to be unfinished, the stone tiles give way to dirt and sand as it approaches the wastelands. There air here is dry, and there is an unnerving stillness here. 289H 99V 1X 8C Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 289H 99V 1X 8C Exits:NEW> e A Small Road Fallen buildings, ruined archways and shattered stone are all that remain of the road here. The road extends west, towards the Tarsis Wastelands, and east towards the cities gate. 289H 98V 1X 8C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 289H 98V 1X 8C Exits:EW> e A Crossroads Once, the smell of the stables to the east filled the air with the familiar odors of horses with just a hint of manure, now the air here smells of stale dust. The South Gate of Tarsis lies just to the south, while a smaller road runs from the stables to the east, towards the Tarsis wastelands to the west. a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here a bottle of Aquafina mineral water lies here a heavy steel shield lies here [2] 289H 97V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Lord Feroz, Bashing His Way Into Your Soul is standing here. (flying) Ahrimen the Male Wild Elf is standing here. (flying) . . . has a tough exterior. Looking east: You see nothing special. A gargoyle is standing here. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 289H 97V 1X 8C Exits:NESW> n Southern Road A massive, charred crater is all that remains of the southeastern part of the city. Whatever struck this city and left it in its ruined state must have rivaled the destructive force of the Cataclysm to have levelled this large a section of the city. Despite it's poor condition, the road leading west is in much better condition than the road that once lead eastward. a bottle of Aquafina mineral water lies here [2] Lord Feroz, Bashing His Way Into Your Soul is standing here. (flying) Ahrimen the Male Wild Elf is standing here. (flying) . . . has a tough exterior. 289H 96V 1X 8C Exits:NSW> n Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. a bottle of Aquafina mineral water lies here [3] Woa Nitro, Honorary Blood Sea Dane is standing here. 289H 95V 1X 8C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Dia, Renshai Action Hero is standing here. (flying) Mercator, Mything Heals is standing here. (flying) . . . is outlined with a dim aura. Looking up: You see nothing special. Looking down: You see nothing special. 289H 95V 1X 8C Exits:NESW> Woa leaves west. 289H 95V 1X 8C Exits:NESW> n Northern Road The city square lies just to the south, where the sounds of children laughing and other familiar city sounds filled the air. Now there is an eery silence, save for the noises that you make. This road runs north-south, joining the cities fountain with the it's northern gate, while a narrow street leads east, towards the remains of an important looking building. 289H 94V 1X 8C Exits:NES> s Old Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. a bottle of Aquafina mineral water lies here [3] 289H 93V 1X 8C Exits:NESW> w Western Road Large cracks in the stone tiles of the road indicate that the foundation this road was set on has shifted and changed over time. This road leads east to the cities fountain, and westwards towards the Tarsis wastelands. Lord Feroz, Bashing His Way Into Your Soul is SITTING here, fighting Mercator. (flying) Ahrimen the Male Wild Elf is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Dia. Dia, Renshai Action Hero is standing here, fighting Woa. (flying) Mercator, Mything Heals is standing here, fighting Feroz. (flying) . . . has a metallic luster. 289H 92V 1X 8C Exits:ESW> Ahrimen shoots Mercator extremely hard. 289H 92V 1X 8C Exits:ESW> Ahrimen shoots Mercator very hard. Ahrimen shoots Mercator very hard. Feroz's blow is absorbed by Mercator's armor. Mercator hits Feroz extremely hard. Dia massacres Woa with her crush. Woa stabs Dia extremely hard. Blixt flies in from the west. 289H 92V 1X 8C Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Martinez is SITTING here. Helion Wreckor, Leading the Massacor is SITTING here. A small pigmy-like creature stands here. Looking up: You see nothing special. Looking down: You see nothing special. 289H 92V 1X 8C Exits:ESW> Mercator focuses harshly on Feroz and utters the words, 'harm'. Feroz cries out in pain as Mercator grabs him. 289H 92V 1X 8C Exits:ESW> Blixt flies west. 289H 92V 1X 8C Exits:ESW> c 'heal' Woa You utter the words, 'heal' You heal Woa. 289H 92V 1X 8C Mem:3 Exits:ESW> Ahrimen shoots Mercator very hard. Ahrimen shoots Mercator very hard. Feroz crushes Mercator. Dia crushes Woa very hard. Woa stabs Dia very hard. 289H 92V 1X 8C Mem:3 Exits:ESW> w Mercator focuses harshly on Feroz and utters the words, 'harm'. Feroz cries out in pain as Mercator grabs him. 289H 92V 1X 8C Mem:3 Exits:ESW> sca Western Road This road runs east-west, from the Tarsis fountain towards the wastelands. A small road leads north from here, past the old Tarsis temple and towards the park. Immediately to the south is a row of broken buildings, most of them empty shells or heaps of rubble. Martinez is SITTING here. Helion Wreckor, Leading the Massacor is standing here. A small pigmy-like creature stands here. 289H 91V 1X 8C Mem:3 Exits:NEW> Martinez <========== STANDS UP!!!!!! Looking north: You see nothing special. Looking east: You see nothing special. Lord Feroz, Bashing His Way Into Your Soul is SITTING here, fighting Mercator. (flying) Ahrimen the Male Wild Elf is standing here, fighting Mercator. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Dia. Dia, Renshai Action Hero is standing here, fighting Woa. (flying) Mercator, Mything Heals is standing here, fighting Feroz. (flying) . . . is outlined with a dim aura. Looking south: You see nothing special. Looking west: You see nothing special. Blixt Fireforge, Trio Reject is standing here, fighting Denise. (flying) . . . is surrounded by a shimmering light. Aryx, the Mythical Minotaur is SITTING here, fighting Rhuarc. (flying) Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here, fighting Woobis. (flying) (invisible) (red aura) . . . has a metallic luster. Denise Demonic, Daughter of Darkness is standing here, fighting Woobis. (invisible) (red aura) . . . is enveloped in flames. Rhuarc, Wild Clan Chief of TeamSpongue is standing here, fighting Aryx. (flying) Sir Woobis of Anfield, Lord Clerist of the Knights of Solamnia is standing here, fighting Rhuarc. (flying) . . . has a metallic luster. Ritz Reliz, Mythical Deathwatch Guard is SITTING here, fighting Rhuarc. (flying) Looking up: You see nothing special. Looking down: You see nothing special. 289H 91V 1X 8C Mem:3 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing N N N 1 3 Tariel perfect rested standing N N N 0 0 Woa v.good rested fighting N N N 1 0 Kooz v.bad rested standing N N N 0 0 289H 91V 1X 8C Mem:3 Exits:NEW> e You are sent sprawling as Martinez CRASHES into you. 264H 91V 1X 8C [Me:Fair] [Martinez:Fair] Mem:3 Exits:NEW> e Martinez annihilates YOU with his stab. You smite Martinez very hard. 227H 91V 1X 8C [Me:Fair] [Martinez:Fair] Mem:3 Exits:NEW> You step aside as Helion tries to bash you, causing him to tumble and fall face down. 227H 91V 1X 8C [Me:Fair] [Martinez:Fair] Mem:3 Exits:NEW> Ahrimen flies in from the east. Feroz flies in from the east. 227H 91V 1X 8C [Me:Fair] [Martinez:Fair] Mem:3 Exits:NEW> Feroz flies north. 227H 91V 1X 8C [Me:Fair] [Martinez:Fair] Mem:3 Exits:NEW> st Helion stabs YOU extremely hard. Martinez massacres YOU with his stab. You smite Martinez hard. 188H 91V 1X 8C [Me:Bad] [Martinez:Fair] Mem:3 Exits:NEW> Ahrimen flies east. 188H 91V 1X 8C [Me:Bad] [Martinez:Fair] Mem:3 Exits:NEW> flee flee flee You can't do that while SITTING. 188H 91V 1X 8C [Me:Bad] [Martinez:Fair] Mem:3 Exits:NEW> You can't do that while SITTING. 188H 91V 1X 8C [Me:Bad] [Martinez:Fair] Mem:3 Exits:NEW> YOU STAND UP!!! 188H 91V 1X 8C [Me:Bad] [Martinez:Fair] Mem:3 Exits:NEW> You are sent sprawling as Martinez CRASHES into you. 163H 91V 1X 8C [Me:Bad] [Martinez:Fair] Mem:3 Exits:NEW> Helion stabs YOU extremely hard. Martinez massacres YOU with his stab. You smite Martinez hard. 125H 91V 1X 8C [Me:V.Bad] [Martinez:Fair] Mem:3 Exits:NEW> Helion <========== STANDS UP!!!!!! 125H 91V 1X 8C [Me:V.Bad] [Martinez:Fair] Mem:3 Exits:NEW> You are sent sprawling as Helion CRASHES into you. 100H 91V 1X 8C [Me:V.Bad] [Martinez:Fair] Mem:3 Exits:NEW> Woa tells your group 'shit' 100H 91V 1X 8C [Me:V.Bad] [Martinez:Fair] Mem:3 Exits:NEW> Helion barely stabs YOU. Martinez massacres YOU with his stab. You wish your wounds would stop BLEEDING so much! You smite Martinez very hard. 76H 91V 1X 8C [Me:Awful] [Martinez:Fair] Mem:3 Exits:NEW> Ahrimen flies in from the east. 76H 91V 1X 8C [Me:Awful] [Martinez:Fair] Mem:3 Exits:NEW> Helion misses you with his stab. Martinez stabs YOU very hard. You wish your wounds would stop BLEEDING so much! You smite Martinez extremely hard. 64H 91V 1X 8C [Me:Awful] [Martinez:Fair] Mem:3 Exits:NEW> Ahrimen massacres YOU with his shoot. You wish your wounds would stop BLEEDING so much! 43H 91V 1X 8C [Me:Awful] [Martinez:Fair] Mem:3 Exits:NEW> Woa tells your group 'i'm south of big battle' 43H 91V 1X 8C [Me:Awful] [Martinez:Fair] Mem:3 Exits:NEW> You step aside as Helion tries to bash you, causing him to tumble and fall face down. 43H 91V 1X 8C [Me:Awful] [Martinez:Fair] Mem:3 Exits:NEW> Santino arrives from the west. Santino kneels down and studies the ground. 43H 91V 1X 8C [Me:Awful] [Martinez:Fair] Mem:3 Exits:NEW> Ahrimen shoots YOU extremely hard. You wish your wounds would stop BLEEDING so much! Helion stabs YOU extremely hard. You wish your wounds would stop BLEEDING so much! Martinez massacres YOU with his stab. Twinkling lights surround you and cover your body entirely. When they disappear, you find yourself somewhere else. Lie still, you are dead. You wish your wounds would stop BLEEDING so much! FINALS 423H 150V 1X 1C Mem:1> The Tournament Has Begun! You have fifteen (15) seconds to leave the room, or your team will be transferred out automatically. 423H 150V 1X 1C Mem:1 Exits:D> Tariel <========== STANDS UP!!!!!! 423H 150V 1X 1C Mem:1 Exits:D> Woa tells your group 'lets go' 423H 150V 1X 1C Mem:1 Exits:D> st You stop meditating and stand up. 423H 150V 1X 1C Mem:1 Exits:D> Woa tells your group 'do it up people' 423H 150V 1X 1C Mem:1 Exits:D> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 0 1 Tariel perfect rested standing Y N N 0 2 Woa perfect rested standing Y N N 0 0 Kooz perfect rested standing Y N N 0 0 423H 150V 1X 1C Mem:1 Exits:D> d Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. The barbaric celestial, Acadia, measures you up from afar. 423H 150V 1X 1C Mem:2 Exits:NESW> r You rest your tired bones but stay aloft. 423H 150V 1X 1C Mem:1 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Rachel Swoon, Renshai's Darling Damsel is standing here. (flying) (invisible) . . . is followed by a hovering ball of light. Lady Eowyn Rosethorn, Solamnic Knight of the Crown is standing here. (flying) (invisible) Ocho, Fat Mino Sailor is standing here. (flying) (invisible) Mazish E. Lee, Confederate Renshai is standing here. (flying) (invisible) . . . has a metallic luster. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 150V 1X 1C Mem:1 Exits:NESW> Kooz flies south. 423H 150V 1X 1C Mem:1 Exits:NESW> st YOU STAND UP!!! 423H 150V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 423H 149V 1X 1C Mem:2 Exits:NESW> r You rest your tired bones but stay aloft. 423H 149V 1X 1C Mem:1 Exits:NESW> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 149V 1X 1C Mem:1 Exits:NESW> Your studies complete, you close your prayerbook with a smile. Timer now at 62 secs. The cloud-veiled sky becomes even darker as the sun sets. Timer now at 62 secs. Kooz flies west. 423H 150V 1X 1C Exits:NESW> st YOU STAND UP!!! 423H 150V 1X 1C Exits:NESW> w Kooz flies in from the west. 423H 150V 1X 1C Exits:NESW> Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 149V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Rachel Swoon, Renshai's Darling Damsel is standing here. (flying) (invisible) . . . is enveloped in flames. Lady Eowyn Rosethorn, Solamnic Knight of the Crown is standing here. (flying) (invisible) Ocho, Fat Mino Sailor is standing here. (flying) (invisible) Mazish E. Lee, Confederate Renshai is standing here. (flying) (invisible) . . . is outlined with a dim aura. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 149V 1X 1C Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Rachel Swoon, Renshai's Darling Damsel is standing here. (flying) (invisible) . . . is followed by a hovering ball of light. Lady Eowyn Rosethorn, Solamnic Knight of the Crown is standing here. (flying) (invisible) Ocho, Fat Mino Sailor is standing here. (flying) (invisible) Mazish E. Lee, Confederate Renshai is standing here. (flying) (invisible) . . . has a metallic luster. 423H 148V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 148V 1X 1C Exits:NESW> Mazish flies north. Ocho flies north. Eowyn flies north. Rachel flies north. 423H 148V 1X 1C Exits:NESW> sca Woa tells your group 'not them' 423H 148V 1X 1C Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 148V 1X 1C Exits:NESW> l Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. The barbaric celestial, Acadia, measures you up from afar. 423H 148V 1X 1C Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 147V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 147V 1X 1C Exits:NESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]blindness [ 1]cure blindness [ 1]detect evil [ 1]light [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 3]hold person [ 1]sacred ward 5: [ 5]cure critical [ 1]flamestrike 6: [ 7]harm 7: [ 4]sunbolt 8: [ 3]sunray Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 423H 147V 1X 1C Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 146V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 423H 146V 1X 1C Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 145V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 145V 1X 1C Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 144V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 423H 144V 1X 1C Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 143V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 143V 1X 1C Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 142V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 142V 1X 1C Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 141V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 141V 1X 1C Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 140V 1X 1C Exits:NESW> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 140V 1X 1C Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A man stands here, ready to prepare you for the tournament. 423H 139V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Mer Renshai Jackass of Monlya is standing here. (flying) . . . has a tough exterior. Endiz, Renshai Champion is standing here. (flying) . . . has a tough exterior. A small pigmy-like creature stands here. (flying) . . . has a tough exterior. Sir Taliesyn, Merlin of Balifor, High Druid of Krynn is standing here. (flying) . . . is surrounded by a white mist. Tharn Amodai, Renshai Coroner is standing here. (flying) . . . has a metallic luster. Looking up: You see nothing special. Looking down: You see nothing special. 423H 139V 1X 1C Exits:NESW> Rhuarc flies in from the south. Denise flies in from the south. Rinad flies in from the south. Elyana flies in from the south. 423H 139V 1X 1C Exits:NESW> Rhuarc flies north. Denise flies north. Rinad flies north. Elyana flies north. 423H 139V 1X 1C Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) (invisible) Denise Demonic, Daughter of Darkness is standing here. (flying) (invisible) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) (invisible) 423H 138V 1X 1C Exits:NESW> Rhuarc flies north. Denise flies north. Rinad flies north. Elyana flies north. 423H 138V 1X 1C Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 137V 1X 1C Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 136V 1X 1C Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 135V 1X 1C Exits:NESW> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Mer Renshai Jackass of Monlya is standing here. (flying) . . . has a tough exterior. Endiz, Renshai Champion is standing here. (flying) . . . has a tough exterior. A small pigmy-like creature stands here. (flying) . . . has a tough exterior. Sir Taliesyn, Merlin of Balifor, High Druid of Krynn is standing here. (flying) . . . has a tough exterior. Tharn Amodai, Renshai Coroner is standing here. (flying) . . . has a metallic luster. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 135V 1X 1C Exits:NESW> s A Path Out Of The Swamp As you manage to stumble out of the swamp, the foul smell which has plagued you starts to fade. Your feet squelch as you leave the muck and begin to cross a small field, which has sprung up on the edge of the swamp. Small black flowers speckle the ground, and their aroma begins to have a soporific effect upon you. A man stands here, ready to prepare you for the tournament. 423H 134V 1X 1C Exits:NES> s A Breath of Fresh Air Finally! A breath of fresh air. You breathe in the salty air, and no longer detect any trace of decay in your nostrils. Behind you, the swamp menaces, it's tall trees beckoning you as they sway in the wind. However, as you peer ahead, you notice that the grass underfoot begins to turn slowly into sand, and you think you can make out a beach ahead of you. 423H 132V 1X 1C Exits:NS> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 132V 1X 1C Exits:NS> s A Sandy Beach You stand upon the shores of a beautiful beach. The waves slowly nip at your heels, and you quickly move higher up on the shore. Around you birds fly, and fish leap out of the water, towards the sky. 423H 130V 1X 1C Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 130V 1X 1C Exits:NES> s Overlooking The Ocean Having navigated the steep sand dune, you find yourself atop it amidst the scrub brush. The ocean stretches on for miles and miles in front of you, and the wind whispers sweet nothings as it stirs across the dunes and kicks up sand. You notice that there is a small tent set up atop the dunes, as well as what appears to be a thin layer of grass, which covers a hole leading down into the heart of the dune itself. 423H 128V 1X 1C Exits:N> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 128V 1X 1C Exits:N> n A Sandy Beach You stand upon the shores of a beautiful beach. The waves slowly nip at your heels, and you quickly move higher up on the shore. Around you birds fly, and fish leap out of the water, towards the sky. 423H 126V 1X 1C Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 126V 1X 1C Exits:NES> e A Breath of Fresh Air Finally! A breath of fresh air. You breathe in the salty air, and no longer detect any trace of decay in your nostrils. Behind you, the swamp menaces, it's tall trees beckoning you as they sway in the wind. However, as you peer ahead, you notice that the grass underfoot begins to turn slowly into sand, and you think you can make out a beach ahead of you. A man stands here, ready to prepare you for the tournament. 423H 124V 1X 1C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 124V 1X 1C Exits:EW> e A Path Out Of The Swamp As you manage to stumble out of the swamp, the foul smell which has plagued you starts to fade. Your feet squelch as you leave the muck and begin to cross a small field, which has sprung up on the edge of the swamp. Small black flowers speckle the ground, and their aroma begins to have a soporific effect upon you. 423H 122V 1X 1C Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 423H 122V 1X 1C Exits:EW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 121V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Tort Ell'ini, High Noodle of the Swedish Meatball Team is standing here. (flying) (invisible) . . . is outlined with a dim aura. Vieri, Squadra Azzurri is standing here. (flying) . . . has a tough exterior. Gill Bill, Real Noodle of the Swedish Meatball Team is standing here. (flying) . . . is surrounded by a white mist. Ursula Buendia, the Keeper of Macondo is standing here. (flying) . . . has a metallic luster. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 121V 1X 1C Exits:NESW> w A Path Out Of The Swamp As you manage to stumble out of the swamp, the foul smell which has plagued you starts to fade. Your feet squelch as you leave the muck and begin to cross a small field, which has sprung up on the edge of the swamp. Small black flowers speckle the ground, and their aroma begins to have a soporific effect upon you. 423H 120V 1X 1C Exits:EW> l e You see nothing special. 423H 120V 1X 1C Exits:EW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 119V 1X 1C Exits:NESW> l e You see nothing special. 423H 119V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 119V 1X 1C Exits:NESW> TICK IN 16 SECONDS. e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 118V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 118V 1X 1C Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 117V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 117V 1X 1C Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 116V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 116V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 116V 1X 1C Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 115V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 115V 1X 1C Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 114V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 114V 1X 1C Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 113V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 113V 1X 1C Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 112V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 112V 1X 1C Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 111V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 111V 1X 1C Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 110V 1X 1C Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 109V 1X 1C Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 108V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 108V 1X 1C Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 107V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 107V 1X 1C Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 106V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 106V 1X 1C Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 105V 1X 1C Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Ildarius the Male Human is standing here. (flying) (invisible) . . . has a tough exterior. Teri, Lonesome Wanderer is standing here. (flying) (invisible) . . . is outlined with a dim aura. Vald Katze of the Blood Sea Pirates is standing here. (flying) (invisible) . . . is outlined with a dim aura. Mirenda, Fighting Yam is standing here. (flying) (invisible) . . . is outlined with a dim aura. Looking up: You see nothing special. Looking down: You see nothing special. 423H 105V 1X 1C Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Ildarius the Male Human is standing here. (flying) (invisible) . . . is outlined with a dim aura. Teri, Lonesome Wanderer is standing here. (flying) (invisible) . . . is outlined with a dim aura. Vald Katze of the Blood Sea Pirates is standing here. (flying) (invisible) . . . has a tough exterior. Mirenda, Fighting Yam is standing here. (flying) (invisible) . . . has a tough exterior. 423H 104V 1X 1C Exits:NESW> e Tariel puts away his tablets with a content look on his face. Timer now at 62 secs. Ildarius closes his spellbook with a content look on his face. Timer now at 62 secs. The darkness marks the end of another day. Timer now at 62 secs. Mirenda flies south. Vald flies south. Teri flies south. Ildarius flies south. It is pitch black. 423H 140V 1X 1C Exits:NESW> l It is pitch black. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. The barbaric celestial, Acadia, measures you up from afar. 423H 140V 1X 1C Exits:NESW> c 'li' You utter the words, 'light' You twiddle your thumbs and a bright ball of light suddenly appears. 423H 140V 1X 1C Mem:2 Exits:NESW> ho ball sca You light a bright ball of light and hold it. 423H 140V 1X 1C Mem:2 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 140V 1X 1C Mem:2 Exits:NESW> Tariel tells your group 'toss balls' 423H 140V 1X 1C Mem:2 Exits:NESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]blindness [ 1]cure blindness [ 1]detect evil [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 3]hold person [ 1]sacred ward 5: [ 5]cure critical [ 1]flamestrike 6: [ 7]harm 7: [ 4]sunbolt 8: [ 3]sunray Spells being memorized: 2: [ 1]light You estimate your studies will complete in 2 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 423H 140V 1X 1C Mem:2 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 139V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 139V 1X 1C Mem:2 Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 138V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 138V 1X 1C Mem:2 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 137V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 137V 1X 1C Mem:2 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 136V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 136V 1X 1C Mem:2 Exits:NESW> n A Patch of Dry Ground In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still located deep inside the swamp, and will have to leave to find your way out. 423H 134V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 134V 1X 1C Mem:2 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 132V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 132V 1X 1C Mem:2 Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 131V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 131V 1X 1C Mem:2 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 130V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 130V 1X 1C Mem:2 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 129V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 129V 1X 1C Mem:2 Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 128V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 128V 1X 1C Mem:2 Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A man stands here, ready to prepare you for the tournament. 423H 127V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 127V 1X 1C Mem:2 Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 126V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 126V 1X 1C Mem:2 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 125V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 125V 1X 1C Mem:2 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 124V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 124V 1X 1C Mem:2 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 123V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 123V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 122V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 121V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 121V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 120V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 120V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 119V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 119V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 118V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 118V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 117V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 117V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 116V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 116V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 115V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 115V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 114V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 114V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 113V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 113V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 112V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 112V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 111V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 111V 1X 1C Mem:2 Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 110V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 110V 1X 1C Mem:2 Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A man stands here, ready to prepare you for the tournament. 423H 109V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 109V 1X 1C Mem:2 Exits:NESW> Inky blackness flows into the room. 423H 109V 1X 1C Mem:2 Exits:NESW> w Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 108V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 108V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Inky darkness flows into the area. 423H 107V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 107V 1X 1C Mem:2 Exits:NESW> Woa tells your group 'someone near' 423H 107V 1X 1C Mem:2 Exits:NESW> s Inky blackness flows into the room. 423H 107V 1X 1C Mem:2 Exits:NESW> Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Inky darkness flows into the area. 423H 106V 1X 1C Mem:2 Exits:NESW> sca TICK IN 16 SECONDS. Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 106V 1X 1C Mem:2 Exits:NESW> Woa tells your group 'ball' 423H 106V 1X 1C Mem:2 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Inky darkness flows into the area. 423H 105V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 105V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 105V 1X 1C Mem:2 Exits:NESW> Inky blackness flows into the room. 423H 105V 1X 1C Mem:2 Exits:NESW> gt tick You tell your group 'tick' 423H 105V 1X 1C Mem:2 Exits:NESW> l It is pitch black. 423H 105V 1X 1C Mem:2 Exits:NESW> s It is pitch black. 423H 104V 1X 1C Mem:2 Exits:NESW> Someone tells your group 'shit' 423H 104V 1X 1C Mem:2 Exits:NESW> sca Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 423H 104V 1X 1C Mem:2 Exits:NESW> s It is pitch black. 423H 103V 1X 1C Mem:2 Exits:NESW> s It is pitch black. 423H 102V 1X 1C Mem:2 Exits:NESW> s It is pitch black. 423H 101V 1X 1C Mem:2 Exits:NESW> e It is pitch black. 423H 100V 1X 1C Mem:2 Exits:NESW> e It is pitch black. 423H 99V 1X 1C Mem:2 Exits:NESW> e A Patch of Dry Ground In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still located deep inside the swamp, and will have to leave to find your way out. Inky darkness flows into the area. 423H 97V 1X 1C Mem:2 Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Inky darkness flows into the area. 423H 95V 1X 1C Mem:2 Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 423H 94V 1X 1C Mem:2 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 94V 1X 1C Mem:2 Exits:NESW> Inky blackness flows into the room. 423H 94V 1X 1C Mem:2 Exits:NESW> r You rest your tired bones but stay aloft. 423H 94V 1X 1C Mem:1 Exits:NESW> l Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Inky darkness flows into the area. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. The barbaric celestial, Acadia, measures you up from afar. 423H 94V 1X 1C Mem:1 Exits:NESW> Inky blackness flows into the room. The clouds block your view of Solinari. The clouds block your view of Lunitari. 423H 139V 1X 1C Mem:1 Exits:NESW> st YOU STAND UP!!! 423H 139V 1X 1C Mem:2 Exits:NESW> c 'li' You can't remember how to cast that spell! 423H 139V 1X 1C Mem:2 Exits:NESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]blindness [ 1]cure blindness [ 1]detect evil [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 3]hold person [ 1]sacred ward 5: [ 5]cure critical [ 1]flamestrike 6: [ 7]harm 7: [ 4]sunbolt 8: [ 3]sunray Spells being memorized: 2: [ 1]light You estimate your studies will complete in 2 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 423H 139V 1X 1C Mem:2 Exits:NESW> n It is pitch black. 423H 138V 1X 1C Mem:2 Exits:NESW> sca Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 423H 138V 1X 1C Mem:2 Exits:NESW> e It is pitch black. 423H 137V 1X 1C Mem:2 Exits:NESW> Someone says 'need balls' 423H 137V 1X 1C Mem:2 Exits:NESW> sca Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 423H 137V 1X 1C Mem:2 Exits:NESW> Someone tells your group 'ball' 423H 137V 1X 1C Mem:2 Exits:NESW> e A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. 423H 136V 1X 1C Mem:2 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 136V 1X 1C Mem:2 Exits:NEW> 'need tick sca You say 'need tick' 423H 136V 1X 1C Mem:2 Exits:NEW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 136V 1X 1C Mem:2 Exits:NEW> e Before A Marshy Wetlands The murky water and thick vegetation of the swamps lie just west of here. Thick vines wrap themselves around the trees, creating a thick canopy that occasionally droops down into the dark waters. On the dry land to the east the southern gates of Old Tarsis stand invitingly. Mercator, Mything Heals is standing here. (flying) . . . has a metallic luster. 423H 134V 1X 1C Mem:2 Exits:EW> Mercator flies west. 423H 134V 1X 1C Mem:2 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Helion Wreckor, Leading the Massacor is standing here. Dia, Renshai Action Hero is standing here, fighting Kuuz. (flying) Eki the Male Human is standing here, fighting Hanne. (flying) Mabel the Female Goblin is standing here, fighting Hanne. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Dia. (flying) . . . is outlined with a dim aura. A bronze dragon with glistening scales awaits a rider. Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here, fighting Eki. (flying) . . . is outlined with a dim aura. Looking south: You see nothing special. Looking west: You see nothing special. Mercator, Mything Heals is standing here. (flying) . . . is outlined with a dim aura. Looking up: You see nothing special. Looking down: You see nothing special. 423H 134V 1X 1C Mem:2 Exits:EW> Santino arrives from the east. 423H 134V 1X 1C Mem:2 Exits:EW> Santino leaves east. 423H 134V 1X 1C Mem:2 Exits:EW> l e Mercator flies in from the west. 423H 134V 1X 1C Mem:2 Exits:EW> You see nothing special. Shaddaric, the Lone Plainsman is standing here, fighting Eki. (flying) . . . is outlined with a dim aura. Kryst Le, Blood Sea Dynasty is standing here. (flying) . . . has a metallic luster. Helion Wreckor, Leading the Massacor is standing here. Dia, Renshai Action Hero is standing here, fighting Kuuz. (flying) Eki the Male Human is standing here, fighting Hanne. (flying) Mabel the Female Goblin is standing here, fighting Hanne. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Dia. (flying) . . . is outlined with a dim aura. A bronze dragon with glistening scales awaits a rider. Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here, fighting Eki. (flying) . . . is outlined with a dim aura. 423H 134V 1X 1C Mem:2 Exits:EW> Mercator flies east. 423H 134V 1X 1C Mem:2 Exits:EW> Kooz flies east. 423H 134V 1X 1C Mem:2 Exits:EW> l e You see nothing special. Santino, the Prodigal Son is standing here. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Darva the Hand is standing here. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . has a tough exterior. Aasi, Riot Starter is standing here. (flying) Palerin Delagaard, Master at Arms of Divine Combat is standing here. Scooter Mali, Kender Buccaneer is standing here. (flying) . . . has a tough exterior. Shaddaric, the Lone Plainsman is standing here, fighting Eki. (flying) . . . is outlined with a dim aura. Kryst Le, Blood Sea Dynasty is standing here. (flying) . . . has a metallic luster. Dia, Renshai Action Hero is standing here, fighting Kuuz. (flying) Eki the Male Human is standing here, fighting Hanne. (flying) Mabel the Female Goblin is standing here, fighting Hanne. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Dia. (flying) . . . is outlined with a dim aura. A bronze dragon with glistening scales awaits a rider. Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here, fighting Eki. (flying) . . . is outlined with a dim aura. 423H 134V 1X 1C Mem:2 Exits:EW> 'e You say 'e' 423H 134V 1X 1C Mem:2 Exits:EW> Woa flies east. 423H 134V 1X 1C Mem:2 Exits:EW> l e You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Darva the Hand is standing here. (flying) . . . is surrounded by a white mist. Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. Aasi, Riot Starter is standing here. (flying) Palerin Delagaard, Master at Arms of Divine Combat is standing here. Scooter Mali, Kender Buccaneer is standing here. (flying) . . . has a tough exterior. Shaddaric, the Lone Plainsman is standing here, fighting Eki. (flying) . . . is outlined with a dim aura. Kryst Le, Blood Sea Dynasty is standing here. (flying) . . . has a metallic luster. Dia, Renshai Action Hero is standing here, fighting Kuuz. (flying) Eki the Male Human is standing here, fighting Hanne. (flying) Mabel the Female Goblin is standing here, fighting Hanne. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Dia. (flying) . . . is outlined with a dim aura. A bronze dragon with glistening scales awaits a rider. Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here, fighting Eki. (flying) . . . is outlined with a dim aura. 423H 134V 1X 1C Mem:2 Exits:EW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 2 Tariel perfect rested standing Y N N 0 0 Woa perfect rested standing Y N N 0 0 Kooz perfect rested standing Y N N 0 0 423H 134V 1X 1C Mem:2 Exits:EW> Woa flies in from the east. 423H 134V 1X 1C Mem:2 Exits:EW> l e You see nothing special. Santino, the Prodigal Son is standing here. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Darva the Hand is standing here. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Kryst. (flying) (invisible) . . . is surrounded by 4 duplicate images. Aasi, Riot Starter is standing here. (flying) Palerin Delagaard, Master at Arms of Divine Combat is standing here. Scooter Mali, Kender Buccaneer is standing here. (flying) . . . has a tough exterior. Shaddaric, the Lone Plainsman is standing here, fighting Eki. (flying) . . . is outlined with a dim aura. Kryst Le, Blood Sea Dynasty is standing here, fighting Lara. (flying) . . . has a metallic luster. Dia, Renshai Action Hero is standing here, fighting Kuuz. (flying) Eki the Male Human is standing here, fighting Hanne. (flying) Mabel the Female Goblin is standing here, fighting Hanne. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Dia. (flying) . . . is outlined with a dim aura. A bronze dragon with glistening scales awaits a rider. Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here, fighting Eki. (flying) . . . is outlined with a dim aura. 423H 134V 1X 1C Mem:2 Exits:EW> Kooz flies in from the east. 423H 134V 1X 1C Mem:2 Exits:EW> Tariel utters some strange words. 423H 134V 1X 1C Mem:2 Exits:EW> l Before A Marshy Wetlands The murky water and thick vegetation of the swamps lie just west of here. Thick vines wrap themselves around the trees, creating a thick canopy that occasionally droops down into the dark waters. On the dry land to the east the southern gates of Old Tarsis stand invitingly. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. The barbaric celestial, Acadia, measures you up from afar. 423H 134V 1X 1C Mem:2 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Mercator, Mything Heals is standing here, fighting Lara. (flying) . . . has a metallic luster. Darva the Hand is standing here. (flying) . . . is surrounded by a shimmering light. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Kryst. (flying) (invisible) . . . is surrounded by 4 duplicate images. Aasi, Riot Starter is standing here. (flying) Palerin Delagaard, Master at Arms of Divine Combat is standing here. Scooter Mali, Kender Buccaneer is standing here, fighting Kryst. (flying) . . . has a tough exterior. Shaddaric, the Lone Plainsman is standing here, fighting Lara. (flying) . . . is outlined with a dim aura. Kryst Le, Blood Sea Dynasty is standing here, fighting Lara. (flying) . . . has a metallic luster. Dia, Renshai Action Hero is standing here, fighting Kuuz. (flying) Mabel the Female Goblin is standing here, fighting Hanne. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Dia. (flying) . . . is outlined with a dim aura. A bronze dragon is standing here, fighting Lara. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here, fighting Mabel. (flying) . . . is outlined with a dim aura. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 134V 1X 1C Mem:2 Exits:EW> Mercator flies in from the east. 423H 134V 1X 1C Mem:2 Exits:EW> l e Kooz says 'okay' 423H 134V 1X 1C Mem:2 Exits:EW> You see nothing special. Eki the Male Human is standing here. (flying) Darva the Hand is standing here. (flying) . . . is surrounded by a shimmering light. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Kryst. (flying) (invisible) . . . has a tough exterior. Aasi, Riot Starter is standing here. (flying) Palerin Delagaard, Master at Arms of Divine Combat is standing here. Scooter Mali, Kender Buccaneer is standing here, fighting Kryst. (flying) . . . has a tough exterior. Shaddaric, the Lone Plainsman is standing here, fighting Lara. (flying) . . . is outlined with a dim aura. Kryst Le, Blood Sea Dynasty is standing here, fighting Lara. (flying) . . . has a metallic luster. Dia, Renshai Action Hero is standing here, fighting Kuuz. (flying) Kuuz the Male Minotaur is SITTING here, fighting Dia. (flying) . . . is outlined with a dim aura. A bronze dragon is standing here, fighting Lara. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) . . . is outlined with a dim aura. 423H 134V 1X 1C Mem:2 Exits:EW> Mercator flies east. 423H 134V 1X 1C Mem:2 Exits:EW> Mercator flies in from the east. Eki flies in from the east. 423H 134V 1X 1C Mem:2 Exits:EW> Mercator flies west. Eki flies west. 423H 134V 1X 1C Mem:2 Exits:EW> l e You see nothing special. Darva the Hand is standing here. (flying) . . . is surrounded by a shimmering light. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Shaddaric. (flying) (invisible) . . . is surrounded by 4 duplicate images. Aasi, Riot Starter is standing here, fighting Shaddaric. (flying) Palerin Delagaard, Master at Arms of Divine Combat is standing here. Scooter Mali, Kender Buccaneer is standing here, fighting Kryst. (flying) . . . has a tough exterior. Shaddaric, the Lone Plainsman is standing here, fighting Lara. (flying) . . . is outlined with a dim aura. Kryst Le, Blood Sea Dynasty is standing here. (flying) . . . has a metallic luster. Dia, Renshai Action Hero is standing here, fighting Kuuz. (flying) Kuuz the Male Minotaur is SITTING here, fighting Dia. (flying) . . . is outlined with a dim aura. A bronze dragon is standing here, fighting Lara. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) . . . is outlined with a dim aura. 423H 134V 1X 1C Mem:2 Exits:EW> w A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. 423H 132V 1X 1C Mem:2 Exits:NEW> Mercator flies in from the west. Eki flies in from the west. 423H 132V 1X 1C Mem:2 Exits:NEW> sca Kooz CRASHES into Mercator in a thundering collision, knocking him to the ground! 423H 132V 1X 1C Mem:2 Exits:NEW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 132V 1X 1C Mem:2 Exits:NEW> Woa CRASHES into Mercator in a thundering collision, knocking him to the ground! 423H 132V 1X 1C Mem:2 Exits:NEW> Woa stabs Mercator extremely hard. Kooz stabs Mercator hard. Mercator smites Kooz hard. 423H 132V 1X 1C Mem:2 Exits:NEW> c 'hold person' eki You utter the words, 'hold person' 423H 132V 1X 1C Mem:3 Exits:NEW> Eki unsuccessfully tries to save Mercator. 423H 132V 1X 1C Mem:3 Exits:NEW> c 'hold person' eki Kryst flies in from the east. Shaddaric flies in from the east. Kuuz flies in from the east. 423H 132V 1X 1C Mem:3 Exits:NEW> Shaddaric flies west. 423H 132V 1X 1C Mem:3 Exits:NEW> Kryst flies west. Kuuz flies west. 423H 132V 1X 1C Mem:3 Exits:NEW> Woa stabs Mercator hard. Kooz stabs Mercator extremely hard. Mercator smites Kooz hard. 423H 132V 1X 1C Mem:3 Exits:NEW> Hanne flies in from the east. 423H 132V 1X 1C Mem:3 Exits:NEW> You utter the words, 'hold person' 423H 132V 1X 1C Mem:3 Exits:NEW> Eki heroically rescues Mercator. 423H 132V 1X 1C Mem:3 Exits:NEW> Woa CRASHES into Eki in a thundering collision, knocking him to the ground! 423H 132V 1X 1C Mem:3 Exits:NEW> sca Kryst flies in from the west. Kuuz flies in from the west. 423H 132V 1X 1C Mem:3 Exits:NEW> Kooz CRASHES into Mercator in a thundering collision, knocking him to the ground! 423H 132V 1X 1C Mem:3 Exits:NEW> Woa massacres Eki with his stab. Eki misses Woa with his hit. Kooz misses Mercator with his stab. Mercator smites Kooz hard. 423H 132V 1X 1C Mem:3 Exits:NEW> Hanne flies west. 423H 132V 1X 1C Mem:3 Exits:NEW> TICK IN 16 SECONDS. Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) . . . is outlined with a dim aura. Looking up: You see nothing special. Looking down: You see nothing special. 423H 132V 1X 1C Mem:3 Exits:NEW> Tariel utters some strange words. Kuuz is shredded by shards of ice. Kryst is shredded by shards of ice. Eki is shredded by shards of ice. Mercator is shredded by shards of ice. Acadia is shredded by shards of ice. 423H 132V 1X 1C Mem:3 Exits:NEW> Hanne flies in from the west. Acadia utters some strange words. Acadia begins to become blurry and hard to see. 423H 132V 1X 1C Mem:3 Exits:NEW> Acadia hits Tariel very hard. Kryst smites Tariel very hard. Tariel bludgeons Kuuz very hard. Kuuz massacres Tariel with his stab. Woa stabs Eki extremely hard. Eki misses Woa with his hit. Kooz stabs Mercator extremely hard. Mercator misses Kooz with his smite. 423H 132V 1X 1C Mem:3 Exits:NEW> Kryst panics, and attempts to flee. Kryst flies west. 423H 132V 1X 1C Mem:3 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 132V 1X 1C Mem:3 Exits:NEW> Kuuz CRASHES into Mercator in a thundering collision, knocking him to the ground! 423H 132V 1X 1C Mem:3 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 3 Tariel good rested fighting Y N N 0 5 Woa perfect rested fighting Y N N 0 0 Kooz v.good rested fighting Y N N 0 0 423H 132V 1X 1C Mem:3 Exits:NEW> l A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is standing here, fighting Tariel. (flying) . . . is outlined with a dim aura. Eki the Male Human is SITTING here, fighting Woa. (flying) Mercator, Mything Heals is SITTING here, fighting Kooz. (flying) . . . is outlined with a dim aura. Kooz FireForge, Blood Brother is standing here, fighting Mercator. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Eki. (flying) . . . has a tough exterior. Tariel the Male Hill Dwarf is standing here, fighting Kuuz. (flying) . . . has a tough exterior. Acadia is standing here, fighting Tariel. 423H 132V 1X 1C Mem:3 Exits:NEW> Hanne flies west. 423H 132V 1X 1C Mem:3 Exits:NEW> Woa CRASHES into Eki in a thundering collision, knocking him to the ground! 423H 132V 1X 1C Mem:3 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 3 Tariel good rested fighting Y N N 0 6 Woa perfect rested fighting Y N N 0 0 Kooz v.good rested fighting Y N N 0 0 423H 132V 1X 1C Mem:3 Exits:NEW> Acadia hits Tariel hard. Kuuz massacres Tariel with his stab. Woa massacres Eki with his stab. Eki misses Woa with his hit. Kooz stabs Mercator extremely hard. Mercator smites Kooz. Kooz heroically rescues Tariel. 423H 132V 1X 1C Mem:3 Exits:NEW> Kryst flies in from the west. Hanne flies in from the west. 423H 132V 1X 1C Mem:3 Exits:NEW> Tariel utters some strange words. Hanne is shredded by shards of ice. Kryst is shredded by shards of ice. Kuuz is shredded by shards of ice. Eki is shredded by shards of ice. Mercator is shredded by shards of ice. Acadia is shredded by shards of ice. 423H 132V 1X 1C Mem:3 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 3 Tariel fair rested fighting Y N N 0 7 Woa perfect rested fighting Y N N 0 0 Kooz v.good rested fighting Y N N 0 0 423H 132V 1X 1C Mem:3 Exits:NEW> Kryst focuses on Kuuz and utters the words, 'heal'. Kryst heals Kuuz. 423H 132V 1X 1C Mem:3 Exits:NEW> c 'cure crit' tariel You utter the words, 'cure critical' 423H 132V 1X 1C Mem:5 Exits:NEW> Hanne cleaves Tariel extremely hard. Acadia misses Kooz with her hit. Kooz stabs Acadia very hard. Kuuz massacres Tariel with his stab. Woa stabs Eki extremely hard. Eki misses Woa with his hit. Mercator smites Kooz hard. 423H 132V 1X 1C Mem:5 Exits:NEW> Kooz heroically rescues Tariel. 423H 132V 1X 1C Mem:5 Exits:NEW> Tariel panics, and attempts to flee. Tariel flies north. 423H 132V 1X 1C Mem:5 Exits:NEW> Mazish flies in from the west. Ocho flies in from the west. Eowyn flies in from the west. Rachel flies in from the west. 423H 132V 1X 1C Mem:5 Exits:NEW> c 'hold person' kryst Someone says 'yay team' 423H 132V 1X 1C Mem:5 Exits:NEW> Mazish flies east. Ocho flies east. Eowyn flies east. Rachel flies east. 423H 132V 1X 1C Mem:5 Exits:NEW> Kryst utters the words, 'cure critical'. 423H 132V 1X 1C Mem:5 Exits:NEW> You utter the words, 'hold person' 423H 132V 1X 1C Mem:5 Exits:NEW> Hanne misses Kooz with her cleave. Hanne blocks Kooz's blow with a quick raise of her shield. Acadia misses Kooz with her hit. Woa stabs Eki extremely hard. Eki misses Woa with his hit. Mercator smites Kooz hard. The lightning has stopped. 423H 150V 1X 1C Mem:4 Exits:NEW> Mercator <========== STANDS UP!!!!!! Eki <========== STANDS UP!!!!!! 423H 150V 1X 1C Mem:4 Exits:NEW> gro Mercator panics, and attempts to flee. Mercator flies east. Eki panics, and attempts to flee. Eki flies north. 423H 150V 1X 1C Mem:4 Exits:NEW> Hanne focuses her purity on Kooz's arm! Hanne forces Kooz to drop his weapon. get all 423H 150V 1X 1C Mem:4 Exits:NEW> sca Kuuz gets a steel rapier. 423H 150V 1X 1C Mem:4 Exits:NEW> Hanne misses Kooz with her cleave. Kooz misses Hanne with his hit. Acadia misses Kooz with her hit. Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 4 Tariel v.good rested standing Y N N 0 7 Woa perfect rested standing Y N N 0 0 Kooz v.good rested fighting Y N N 0 0 423H 150V 1X 1C Mem:4 Exits:NEW> You don't see what you are looking for here. 423H 150V 1X 1C Mem:4 Exits:NEW> Looking north: You see nothing special. Looking east: You see nothing special. Mercator, Mything Heals is standing here. (flying) . . . has a metallic luster. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 150V 1X 1C Mem:4 Exits:NEW> Kuuz stabs Kooz extremely hard. 423H 150V 1X 1C Mem:4 Exits:NEW> Hanne yells and leaps into the fray. 423H 150V 1X 1C Mem:4 Exits:NEW> Woa CRASHES into Hanne in a thundering collision, knocking her to the ground! 423H 150V 1X 1C Mem:4 Exits:NEW> Woa massacres Hanne with his stab. Kuuz stabs Kooz extremely hard. Hanne cleaves Kooz hard. Kooz misses Hanne with his hit. Acadia barely hits Kooz. 423H 150V 1X 1C Mem:4 Exits:NEW> l A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here, fighting Kooz. (flying) Kryst Le, Blood Sea Dynasty is standing here. (flying) . . . has a metallic luster. Kuuz the Male Minotaur is standing here, fighting Kooz. (flying) . . . is outlined with a dim aura. Kooz FireForge, Blood Brother is standing here, fighting Hanne. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Hanne. (flying) . . . has a tough exterior. Acadia is standing here, fighting Kooz. 423H 150V 1X 1C Mem:4 Exits:NEW> Hanne steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 423H 150V 1X 1C Mem:4 Exits:NEW> Dia flies in from the east. 423H 150V 1X 1C Mem:4 Exits:NEW> i You are carrying: a turkey sandwich a bottle of Aquafina mineral water a steel bag 423H 150V 1X 1C Mem:4 Exits:NEW> Tariel flies in from the west. 423H 150V 1X 1C Mem:4 Exits:NEW> Dia flies west. 423H 150V 1X 1C Mem:4 Exits:NEW> eq Woa massacres Hanne with his stab. Kuuz massacres Kooz with his stab. Hanne cleaves Kooz very hard. Kooz misses Hanne with his hit. Acadia hits Kooz hard. 423H 150V 1X 1C Mem:4 Exits:NEW> You are using: a bright ball of light..it glows dimly 423H 150V 1X 1C Mem:4 Exits:NEW> Tariel utters some strange words. Hanne is shredded by shards of ice. Kryst is shredded by shards of ice. Kuuz is shredded by shards of ice. Acadia is shredded by shards of ice. 423H 150V 1X 1C Mem:4 Exits:NEW> Kryst focuses on Hanne and utters the words, 'heal'. Kryst heals Hanne. 423H 150V 1X 1C Mem:4 Exits:NEW> c 'holy armor' You utter the words, 'holy armor' Some spiritual plate mail forms around your body. Some spiritual vambraces form around your arms. Some spiritual greaves form around your legs. Some spiritual boots form on your feet. A spiritual helmet forms on your head. Some spiritual gauntlets form around your hands. 423H 150V 1X 1C Mem:5 Exits:NEW> Mazish flies in from the east. Ocho flies in from the east. Eowyn flies in from the east. Rachel flies in from the east. 423H 150V 1X 1C Mem:5 Exits:NEW> Mazish flies west. Ocho flies west. Eowyn flies west. Rachel flies west. 423H 150V 1X 1C Mem:5 Exits:NEW> gro Woa CRASHES into Kryst in a thundering collision, knocking her to the ground! 423H 150V 1X 1C Mem:5 Exits:NEW> Tariel bludgeons Hanne extremely hard. Woa massacres Hanne with his stab. Kuuz massacres Kooz with his stab. Hanne misses Kooz with her cleave. Kooz misses Hanne with his hit. Acadia misses Kooz with her hit. 423H 150V 1X 1C Mem:5 Exits:NEW> Kuuz panics, and attempts to flee. Kuuz flies north. 423H 150V 1X 1C Mem:5 Exits:NEW> Tariel utters some strange words. Hanne is shredded by shards of ice. Kryst is shredded by shards of ice. Acadia is torn to pieces by hundreds of shards of ice. Twinkling lights surround Acadia and she disappears. 423H 150V 1X 1C Mem:5 Exits:NEW> Kooz <========== STANDS UP!!!!!! Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 5 Tariel v.good rested fighting Y N N 0 10 Woa perfect rested fighting Y N N 0 0 Kooz good rested fighting Y N N 0 0 423H 150V 1X 1C Mem:5 Exits:NEW> Hanne <========== STANDS UP!!!!!! 423H 150V 1X 1C Mem:5 Exits:NEW> Kryst steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 423H 150V 1X 1C Mem:5 Exits:NEW> Kryst smites Tariel very hard. Woa stabs Hanne very hard. Hanne cleaves Kooz hard. Kooz misses Hanne with his hit. 423H 150V 1X 1C Mem:5 Exits:NEW> l A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. Tariel the Male Hill Dwarf is standing here, fighting Hanne. (flying) . . . has a tough exterior. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here, fighting Kooz. (flying) Kryst Le, Blood Sea Dynasty is SITTING here, fighting Tariel. (flying) . . . has a metallic luster. Kooz FireForge, Blood Brother is SITTING here, fighting Hanne. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Hanne. (flying) . . . has a tough exterior. 423H 150V 1X 1C Mem:5 Exits:NEW> Hanne panics, and attempts to flee. Hanne flies north. 423H 150V 1X 1C Mem:5 Exits:NEW> c 'spiritual hammer' You utter the words, 'spiritual hammer' A dark blue mist swirls around your hands and forms into a spiritual hammer. 423H 150V 1X 1C Mem:6 Exits:NEW> Woa CRASHES into Kryst in a thundering collision, knocking her to the ground! 423H 150V 1X 1C Mem:6 Exits:NEW> wield spiritual.hammer Tariel panics, and attempts to flee. Tariel flies north. Kryst smites Woa very hard. Woa misses Kryst with his stab. 423H 150V 1X 1C Mem:6 Exits:NEW> Eki flies in from the west. 423H 150V 1X 1C Mem:6 Exits:NEW> Eki flies east. 423H 150V 1X 1C Mem:6 Exits:NEW> Kooz <========== STANDS UP!!!!!! As you wield a spiritual hammer, a warm feeling flows through your body. 423H 150V 1X 1C Mem:6 Exits:NEW> Kryst misses Woa with her smite. Woa massacres Kryst with his stab. 423H 150V 1X 1C Mem:6 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 6 Tariel v.good rested standing Y N N 0 10 Woa v.good rested fighting Y N N 0 0 Kooz good rested standing Y N N 0 0 423H 150V 1X 1C Mem:6 Exits:NEW> Kryst steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 423H 150V 1X 1C Mem:6 Exits:NEW> ass You attempt to assist Woa. You smite Kryst hard. 423H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Kryst:Fair] Mem:6 Exits:NEW> You smite Kryst hard. Kooz misses Kryst with his hit. Kryst smites Woa hard. Woa massacres Kryst with his stab. 423H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Kryst:Bad] Mem:6 Exits:NEW> Woa CRASHES into Kryst in a thundering collision, knocking her to the ground! 423H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Kryst:Bad] Mem:6 Exits:NEW> You smite Kryst hard. Kooz misses Kryst with his hit. Kryst smites Woa extremely hard. Woa stabs Kryst extremely hard. 423H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Kryst:V.Bad] Mem:6 Exits:NEW> c 'harm' You utter the words, 'harm' You grab Kryst, who screams in pain. 423H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Kryst:Awful] Mem:7 Exits:NEW> Kooz <========== STANDS UP!!!!!! 423H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Kryst:Awful] Mem:7 Exits:NEW> Kryst steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 423H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Kryst:Awful] Mem:7 Exits:NEW> Kooz misses Kryst with his hit. Kryst misses Woa with her smite. Woa massacres Kryst with his stab. 423H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Kryst:Awful] Mem:7 Exits:NEW> Woa tells your group 'FRAG KRYST' 423H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Kryst:Awful] Mem:7 Exits:NEW> Woa CRASHES into Kryst in a thundering collision, knocking her to the ground! 423H 150V 1X 1C [Me:Perfect] [Woa:V.Good] [Kryst:Awful] Mem:7 Exits:NEW> c 'harm' You utter the words, 'harm' You grab Kryst, who collapses in pain, then dies. Twinkling lights surround Kryst and she disappears. 423H 150V 1X 1C Mem:8 Exits:NEW> l TICK IN 16 SECONDS. sca A Path Out Of The Swamp In the middle of this wet wasteland, you have managed to find a small hill which manages to provide some relief from the hellish marshes which surround you. Unfortunately, you are still stuck deep inside the swamp, and will have to leave to find your way out. a mystical flail lies here A small roll of bread lies here. [9] a turkey sandwich lies here [2] a steel mace lies here Kooz FireForge, Blood Brother is SITTING here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. 423H 150V 1X 1C Mem:8 Exits:NEW> Looking north: You see nothing special. Tariel the Male Hill Dwarf is standing here. (flying) . . . has a tough exterior. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here, fighting Dia. (flying) Shaddaric, the Lone Plainsman is SITTING here, fighting Dia. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Dia. (flying) . . . is outlined with a dim aura. Dia, Renshai Action Hero is SITTING here, fighting Kuuz. (flying) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 423H 150V 1X 1C Mem:8 Exits:NEW> Kooz <========== STANDS UP!!!!!! 423H 150V 1X 1C Mem:8 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 8 Tariel v.good rested standing Y N N 0 10 Woa v.good rested standing Y N N 0 0 Kooz good rested standing Y N N 0 0 423H 150V 1X 1C Mem:8 Exits:NEW> l n You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Shaddaric, the Lone Plainsman is SITTING here. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here. (flying) . . . is outlined with a dim aura. 423H 150V 1X 1C Mem:8 Exits:NEW> Kooz flies north. 423H 150V 1X 1C Mem:8 Exits:NEW> l n You see nothing special. Kooz FireForge, Blood Brother is standing here, fighting Kuuz. (flying) . . . has a metallic luster. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Shaddaric, the Lone Plainsman is SITTING here. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Kooz. (flying) . . . is outlined with a dim aura. 423H 150V 1X 1C Mem:8 Exits:NEW> l n You see nothing special. Kooz FireForge, Blood Brother is standing here, fighting Kuuz. (flying) . . . has a metallic luster. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Shaddaric, the Lone Plainsman is standing here. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Kooz. (flying) . . . is outlined with a dim aura. 423H 150V 1X 1C Mem:8 Exits:NEW> Woa gets a mystical flail. 423H 150V 1X 1C Mem:8 Exits:NEW> l n You see nothing special. Kooz FireForge, Blood Brother is standing here, fighting Kuuz. (flying) . . . has a metallic luster. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here, fighting Kooz. (flying) Shaddaric, the Lone Plainsman is standing here. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Kooz. (flying) . . . is outlined with a dim aura. 423H 150V 1X 1C Mem:8 Exits:NEW> l n You see nothing special. Kooz FireForge, Blood Brother is SITTING here, fighting Kuuz. (flying) . . . has a metallic luster. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here, fighting Kooz. (flying) Shaddaric, the Lone Plainsman is standing here, fighting Kooz. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Kooz. (flying) . . . is outlined with a dim aura. 423H 150V 1X 1C Mem:8 Exits:NEW> Woa flies north. 423H 150V 1X 1C Mem:8 Exits:NEW> gt give flail kooz You tell your group 'give flail kooz' 423H 150V 1X 1C Mem:8 Exits:NEW> l n You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Hanne. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Kuuz. (flying) . . . has a tough exterior. Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here, fighting Kooz. (flying) Shaddaric, the Lone Plainsman is standing here, fighting Kooz. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is SITTING here, fighting Kooz. (flying) . . . is outlined with a dim aura. 423H 150V 1X 1C Mem:8 Exits:NEW> You feel hollow and weakened as the prayer surrounding you fades. 398H 150V 1X 1C Mem:7 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 7 Tariel v.good rested standing Y N N 0 10 Woa v.good rested fighting Y N N 0 0 Kooz fair rested fighting Y N N 0 0 398H 150V 1X 1C Mem:7 Exits:NEW> l n You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Hanne. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Shaddaric. (flying) . . . has a tough exterior. Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here, fighting Kooz. (flying) Shaddaric, the Lone Plainsman is standing here, fighting Kooz. (flying) 398H 150V 1X 1C Mem:7 Exits:NEW> sca Looking north: You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Shaddaric. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Shaddaric. (flying) . . . has a tough exterior. Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here, fighting Kooz. (flying) Shaddaric, the Lone Plainsman is standing here, fighting Woa. (flying) Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 150V 1X 1C Mem:7 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 7 Tariel v.good rested standing Y N N 0 10 Woa v.good rested fighting Y N N 0 0 Kooz fair rested fighting Y N N 0 0 398H 150V 1X 1C Mem:7 Exits:NEW> l n You see nothing special. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Shaddaric. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here, fighting Shaddaric. (flying) . . . has a tough exterior. Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here, fighting Kooz. (flying) Shaddaric, the Lone Plainsman is standing here, fighting Woa. (flying) 398H 150V 1X 1C Mem:7 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 7 Tariel v.good rested standing Y N N 0 10 Woa v.good rested standing Y N N 0 0 Kooz fair rested standing Y N N 0 0 398H 150V 1X 1C Mem:7 Exits:NEW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 398H 149V 1X 1C Mem:7 Exits:NESW> sca Looking north: You see nothing special. Shaddaric, the Lone Plainsman is standing here. (flying) Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Looking east: You see nothing special. Looking south: You see nothing special. A bronze dragon with glistening scales awaits a rider. Ursula Buendia, the Keeper of Macondo is standing here. (flying) . . . has a metallic luster. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 149V 1X 1C Mem:7 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Shaddaric, the Lone Plainsman is standing here. (flying) Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) 398H 148V 1X 1C Mem:7 Exits:NESW> sca Looking north: You see nothing special. A bronze dragon with glistening scales awaits a rider. Ursula Buendia, the Keeper of Macondo is standing here. (flying) . . . is outlined with a dim aura. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 148V 1X 1C Mem:7 Exits:NESW> Woa CRASHES into Hanne in a thundering collision, knocking her to the ground! 398H 148V 1X 1C Mem:7 Exits:NESW> Kooz CRASHES into Hanne in a thundering collision, knocking her to the ground! 398H 148V 1X 1C Mem:7 Exits:NESW> Shaddaric heroically rescues Hanne. 398H 148V 1X 1C Mem:7 Exits:NESW> ass You attempt to assist Woa. You miss Hanne with your smite. 398H 148V 1X 1C [Me:Perfect] [Woa:V.Good] [Hanne:Fair] Mem:7 Exits:NESW> You smite Hanne extremely hard. Kooz smites Shaddaric hard. Shaddaric misses Kooz with his cleave. Woa massacres Hanne with his stab. Hanne misses Woa with her cleave. 398H 148V 1X 1C [Me:Perfect] [Woa:V.Good] [Hanne:Fair] Mem:7 Exits:NESW> Shaddaric heroically rescues Hanne. 398H 148V 1X 1C [Me:Perfect] [Hanne:Fair] Mem:7 Exits:NESW> Woa stabs Shaddaric extremely hard. Shaddaric cleaves Woa extremely hard. You smite Hanne extremely hard. Kooz smites Shaddaric very hard. 398H 148V 1X 1C [Me:Perfect] [Hanne:Fair] Mem:7 Exits:NESW> Woa CRASHES into Shaddaric in a thundering collision, knocking him to the ground! 398H 148V 1X 1C [Me:Perfect] [Hanne:Fair] Mem:7 Exits:NESW> sca Hanne cleaves YOU. Woa stabs Shaddaric extremely hard. Shaddaric massacres Woa with his cleave. Hanne raise her shield and blocks your blow. Kooz massacres Shaddaric with his smite. 393H 148V 1X 1C [Me:V.Good] [Hanne:Fair] Mem:7 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 393H 148V 1X 1C [Me:V.Good] [Hanne:Fair] Mem:7 Exits:NESW> fle You flee head over heels. Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 393H 147V 1X 1C Mem:7 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Kooz FireForge, Blood Brother is standing here, fighting Shaddaric. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Shaddaric. (flying) . . . has a tough exterior. Shaddaric, the Lone Plainsman is SITTING here, fighting Woa. (flying) Lady Hanne An'Dunir, Blood Sea Dragonrider is SITTING here. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 393H 147V 1X 1C Mem:7 Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Kooz FireForge, Blood Brother is SITTING here, fighting Shaddaric. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Shaddaric. (flying) . . . has a tough exterior. Shaddaric, the Lone Plainsman is SITTING here, fighting Woa. (flying) Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here, fighting Kooz. (flying) 393H 146V 1X 1C Mem:7 Exits:NESW> Hanne panics, and attempts to flee. Hanne flies south. 393H 146V 1X 1C Mem:7 Exits:NESW> watch Kooz You now watch Kooz. 393H 146V 1X 1C [**Kooz:Fair**] [**Shaddaric:Fair**] Mem:7 Exits:NESW> Woa massacres Shaddaric with his stab. Shaddaric cleaves Woa very hard. Kooz smites Shaddaric extremely hard. 393H 146V 1X 1C [**Kooz:Fair**] [**Shaddaric:Fair**] Mem:7 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 393H 146V 1X 1C [**Kooz:Fair**] [**Shaddaric:Fair**] Mem:7 Exits:NESW> Hanne flies in from the south. 393H 146V 1X 1C [**Kooz:Fair**] [**Shaddaric:Fair**] Mem:7 Exits:NESW> Dia flies in from the west. 393H 146V 1X 1C [**Kooz:Fair**] [**Shaddaric:Fair**] Mem:7 Exits:NESW> Dia flies east. 393H 146V 1X 1C [**Kooz:Fair**] [**Shaddaric:Fair**] Mem:7 Exits:NESW> Shaddaric <========== STANDS UP!!!!!! 393H 146V 1X 1C [**Kooz:Fair**] [**Shaddaric:Fair**] Mem:7 Exits:NESW> Woa massacres Shaddaric with his stab. Shaddaric cleaves Woa extremely hard. Kooz smites Shaddaric very hard. Shaddaric panics, and attempts to flee. Shaddaric flies west. 393H 146V 1X 1C [**Kooz:Fair**] Mem:7 Exits:NESW> Dia flies in from the west. 393H 146V 1X 1C [**Kooz:Fair**] Mem:7 Exits:NESW> Hanne focuses harshly on you and utters some strange words. Your mind starts reeling, you find it hard to focus. 393H 146V 1X 1C [**Kooz:Fair**] Mem:7 Exits:NESW> Dia flies east. 393H 146V 1X 1C [**Kooz:Fair**] Mem:7 Exits:NESW> Woa CRASHES into Hanne in a thundering collision, knocking her to the ground! 393H 146V 1X 1C [**Kooz:Fair**] Mem:7 Exits:NESW> Dia flies in from the west. 393H 146V 1X 1C [**Kooz:Fair**] Mem:7 Exits:NESW> Dia flies east. 393H 146V 1X 1C [**Kooz:Fair**] Mem:7 Exits:NESW> sc You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 393(398) hit and 146(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 1(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 2 hour(s) and 52 minute(s). You have been playing for 22 day(s), 4 hour(s) and 42 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. You are watching Kooz. You are affected by the following: mental haze fortify self sacred ward blur steelskin resist electricity bless barkskin fly 393H 146V 1X 1C [**Kooz:Fair**] Mem:7 Exits:NESW> Dia flies in from the west. 393H 146V 1X 1C [**Kooz:Fair**] Mem:7 Exits:NESW> Dia flies east. 393H 146V 1X 1C [**Kooz:Fair**] Mem:7 Exits:NESW> Kooz <========== STANDS UP!!!!!! 393H 146V 1X 1C [**Kooz:Fair**] Mem:7 Exits:NESW> ass You attempt to assist Woa. You smite Hanne very hard. 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:Fair] Mem:7 Exits:NESW> You stop watching Kooz. 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:Fair] Mem:7 Exits:NESW> Shaddaric flies in from the north. 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:Fair] Mem:7 Exits:NESW> You smite Hanne very hard. Woa massacres Hanne with his stab. Hanne cleaves Woa very hard. 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:Bad] Mem:7 Exits:NESW> Shaddaric flies west. 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:Bad] Mem:7 Exits:NESW> Kooz CRASHES into Hanne in a thundering collision, knocking her to the ground! 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:Bad] Mem:7 Exits:NESW> gt hazed gt hazed Kooz smites Hanne extremely hard. You miss Hanne with your smite. Woa massacres Hanne with his stab. Hanne cleaves Woa very hard. You tell your group 'hazed' 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:V.Bad] Mem:7 Exits:NESW> You tell your group 'hazed' 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:V.Bad] Mem:7 Exits:NESW> Woa tells your group 'fuck' 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:V.Bad] Mem:7 Exits:NESW> Kooz smites Hanne hard. You miss Hanne with your smite. Woa massacres Hanne with his stab. Hanne cleaves Woa hard. 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:V.Bad] Mem:7 Exits:NESW> TICK IN 16 SECONDS. Hanne steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:V.Bad] Mem:7 Exits:NESW> Your mind stops reeling. Kooz smites Hanne extremely hard. You smite Hanne extremely hard. Woa misses Hanne with his stab. Hanne misses Woa with her cleave. 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:V.Bad] Mem:7 Exits:NESW> Hanne <========== STANDS UP!!!!!! 393H 146V 1X 1C [Me:V.Good] [Woa:Good] [Hanne:V.Bad] Mem:7 Exits:NESW> Hanne panics, and attempts to flee. Hanne flies east. 393H 146V 1X 1C Mem:7 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 393H 146V 1X 1C Mem:7 Exits:NESW> Ursula flies in from the west. A bronze dragon arrives from the west. 393H 146V 1X 1C Mem:7 Exits:NESW> Scooter flies in from the west. Lara flies in from the west. Darva flies in from the west. 393H 146V 1X 1C Mem:7 Exits:NESW> Scooter flies east. Lara flies east. Darva flies east. 393H 146V 1X 1C Mem:7 Exits:NESW> Dia flies in from the north. 393H 146V 1X 1C Mem:7 Exits:NESW> Ursula flies east. A bronze dragon leaves east. 393H 146V 1X 1C Mem:7 Exits:NESW> Dia flies west. 393H 146V 1X 1C Mem:7 Exits:NESW> Scooter flies in from the west. Lara flies in from the west. Darva flies in from the west. 393H 146V 1X 1C Mem:7 Exits:NESW> Scooter flies east. Lara flies east. Darva flies east. 393H 146V 1X 1C Mem:7 Exits:NESW> Scooter flies in from the west. Lara flies in from the west. Darva flies in from the west. 393H 146V 1X 1C Mem:7 Exits:NESW> Scooter flies east. Lara flies east. Darva flies east. 393H 146V 1X 1C Mem:7 Exits:NESW> l Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Kooz FireForge, Blood Brother is SITTING here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. 393H 146V 1X 1C Mem:7 Exits:NESW> Kooz <========== STANDS UP!!!!!! 393H 146V 1X 1C Mem:7 Exits:NESW> Shaddaric flies in from the north. 393H 146V 1X 1C Mem:7 Exits:NESW> Woa flies east. 393H 146V 1X 1C Mem:7 Exits:NESW> Scooter flies in from the west. Lara flies in from the west. Darva flies in from the west. 393H 146V 1X 1C Mem:7 Exits:NESW> Shaddaric flies south. 393H 146V 1X 1C Mem:7 Exits:NESW> Scooter flies west. Lara flies west. Darva flies west. 393H 146V 1X 1C Mem:7 Exits:NESW> Woa flies in from the east. 393H 146V 1X 1C Mem:7 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 393H 145V 1X 1C Mem:7 Exits:NESW> Scooter flies in from the west. Lara flies in from the west. Darva flies in from the west. 393H 145V 1X 1C Mem:7 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 393H 145V 1X 1C Mem:7 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 393H 144V 1X 1C Mem:7 Exits:NESW> Scooter flies in from the north. Lara flies in from the north. Darva flies in from the north. 393H 144V 1X 1C Mem:7 Exits:NESW> e Scooter flies east. Lara flies east. Darva flies east. 393H 144V 1X 1C Mem:7 Exits:NESW> Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Darva the Hand is standing here. (flying) . . . is surrounded by a white mist. Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . is enveloped in flames. Scooter Mali, Kender Buccaneer is standing here. (flying) . . . has a tough exterior. 393H 143V 1X 1C Mem:7 Exits:NESW> sca Scooter flies east. Lara flies east. Darva flies east. 393H 143V 1X 1C Mem:7 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Darva the Hand is standing here. (flying) . . . is surrounded by a white mist. Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. Scooter Mali, Kender Buccaneer is standing here. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 393H 143V 1X 1C Mem:7 Exits:NESW> Scooter flies in from the west. Lara flies in from the west. Darva flies in from the west. 393H 143V 1X 1C Mem:7 Exits:NESW> You are no longer resistant to electricity. Scooter flies east. Lara flies east. Darva flies east. 398H 150V 1X 1C Mem:6 Exits:NESW> Scooter flies in from the west. Lara flies in from the west. Darva flies in from the west. 398H 150V 1X 1C Mem:6 Exits:NESW> n Scooter flies east. Lara flies east. Darva flies east. 398H 150V 1X 1C Mem:6 Exits:NESW> Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Gill Bill, Real Noodle of the Swedish Meatball Team is standing here. (flying) . . . is surrounded by a white mist. 398H 149V 1X 1C Mem:6 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Darva the Hand is standing here. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . has a tough exterior. Scooter Mali, Kender Buccaneer is standing here. (flying) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 149V 1X 1C Mem:6 Exits:NESW> Gill utters some strange words. 398H 149V 1X 1C Mem:6 Exits:NESW> Kooz CRASHES into Gill in a thundering collision, knocking her to the ground! 398H 149V 1X 1C Mem:6 Exits:NESW> ass Kooz smites Gill very hard. Kooz is chilled, as he swings at Gill. Gill misses Kooz with her smite. 398H 149V 1X 1C Mem:6 Exits:NESW> You attempt to assist Kooz. You smite Gill extremely hard. You feel a sharp chill as you swing through Gill's freezing aura. 386H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:Good] Mem:6 Exits:NESW> Woa drives his rapier to an opening in Gill's armor. Woa massacres Gill with his stab. Woa is chilled, as he swings at Gill. 386H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:Good] Mem:6 Exits:NESW> Woa massacres Gill with his stab. Woa is chilled, as he swings at Gill. You smite Gill extremely hard. You feel a sharp chill as you swing through Gill's freezing aura. Kooz misses Gill with his smite. Gill misses Kooz with her smite. 373H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:Fair] Mem:6 Exits:NESW> sc You are Uthgar Fireforge, Forever Bound By Blood, a level 30 Cleric. You are rank 32. You are 53 years old. You have 373(398) hit and 149(150) movement points. Your behaviour has been Good. You have scored 134999999 exp, and have 1(5232) steel coins. You have 1 Rank point to spend. You have died 11 horrible deaths. You have been connected for 2 hour(s) and 53 minute(s). You have been playing for 22 day(s), 4 hour(s) and 43 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. You are fighting Gill. You are affected by the following: fortify self sacred ward blur steelskin bless barkskin fly 373H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:Fair] Mem:6 Exits:NESW> Dia flies in from the west. 373H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:Fair] Mem:6 Exits:NESW> Dia flies east. 373H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:Fair] Mem:6 Exits:NESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested fighting Y N N 1 6 Tariel perfect rested standing Y N N 1 11 Woa good rested fighting Y N N 0 0 Kooz fair rested fighting Y N N 0 0 373H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:Fair] Mem:6 Exits:NESW> Woa massacres Gill with his stab. Woa is chilled, as he swings at Gill. You smite Gill very hard. You feel a sharp chill as you swing through Gill's freezing aura. Kooz smites Gill very hard. Kooz is chilled, as he swings at Gill. Gill misses Kooz with her smite. Gill steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 363H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:Fair] Mem:6 Exits:NESW> Gill steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 363H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:Fair] Mem:6 Exits:NESW> gt haze off You tell your group 'haze off' 363H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:Fair] Mem:6 Exits:NESW> Ursula flies in from the west. 363H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:Fair] Mem:6 Exits:NESW> c 'harm' You utter the words, 'harm' You grab Gill, who screams in pain. 363H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:V.Bad] Mem:8 Exits:NESW> Gill <========== STANDS UP!!!!!! 363H 149V 1X 1C [Me:V.Good] [Kooz:Fair] [Gill:V.Bad] Mem:8 Exits:NESW> Gill panics, and attempts to flee. Gill flies south. 363H 149V 1X 1C Mem:8 Exits:NESW> Ursula flies south. 363H 149V 1X 1C Mem:8 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 363H 148V 1X 1C Mem:8 Exits:NESW> l Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 363H 148V 1X 1C Mem:8 Exits:NESW> n Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Kooz FireForge, Blood Brother is SITTING here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here. (flying) . . . has a tough exterior. 363H 147V 1X 1C Mem:8 Exits:NESW> Kooz <========== STANDS UP!!!!!! 363H 147V 1X 1C Mem:8 Exits:NESW> Ursula flies in from the west. A bronze dragon arrives from the west. 363H 147V 1X 1C Mem:8 Exits:NESW> Kooz flies south. 363H 147V 1X 1C Mem:8 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Dia, Renshai Action Hero is standing here. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 363H 147V 1X 1C Mem:8 Exits:NESW> Woa <========== STANDS UP!!!!!! 363H 147V 1X 1C Mem:8 Exits:NESW> Ursula flies south. A bronze dragon leaves south. 363H 147V 1X 1C Mem:8 Exits:NESW> l Woa flies south. 363H 147V 1X 1C Mem:8 Exits:NESW> Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 363H 147V 1X 1C Mem:8 Exits:NESW> l e You see nothing special. 363H 147V 1X 1C Mem:8 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Aasi, Riot Starter is standing here. (flying) Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 363H 146V 1X 1C Mem:8 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 363H 146V 1X 1C Mem:8 Exits:NESW> Aasi flies east. 363H 146V 1X 1C Mem:8 Exits:NESW> e Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 363H 145V 1X 1C Mem:8 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Aasi, Riot Starter is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) Shaddaric, the Lone Plainsman is standing here. (flying) Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 363H 145V 1X 1C Mem:8 Exits:NESW> Aasi flies in from the north. 363H 145V 1X 1C Mem:8 Exits:NESW> Aasi flies west. 363H 145V 1X 1C Mem:8 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Kuuz the Male Minotaur is standing here. (flying) Shaddaric, the Lone Plainsman is standing here. (flying) Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 363H 145V 1X 1C Mem:8 Exits:NESW> s Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 363H 144V 1X 1C Mem:8 Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Shaddaric, the Lone Plainsman is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) Looking up: You see nothing special. Looking down: You see nothing special. 363H 144V 1X 1C Mem:8 Exits:NESW> Woa tells your group 'honas/hanne/shada' 363H 144V 1X 1C Mem:8 Exits:NESW> w A Path Out Of The Swamp As you manage to stumble out of the swamp, the foul smell which has plagued you starts to fade. Your feet squelch as you leave the muck and begin to cross a small field, which has sprung up on the edge of the swamp. Small black flowers speckle the ground, and their aroma begins to have a soporific effect upon you. 363H 143V 1X 1C Mem:8 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Shaddaric, the Lone Plainsman is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 363H 143V 1X 1C Mem:8 Exits:EW> w A Breath of Fresh Air Finally! A breath of fresh air. You breathe in the salty air, and no longer detect any trace of decay in your nostrils. Behind you, the swamp menaces, it's tall trees beckoning you as they sway in the wind. However, as you peer ahead, you notice that the grass underfoot begins to turn slowly into sand, and you think you can make out a beach ahead of you. A man stands here, ready to prepare you for the tournament. 363H 141V 1X 1C Mem:8 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Shaddaric, the Lone Plainsman is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) Looking up: You see nothing special. Looking down: You see nothing special. 363H 141V 1X 1C Mem:8 Exits:EW> w A Sandy Beach You stand upon the shores of a beautiful beach. The waves slowly nip at your heels, and you quickly move higher up on the shore. Around you birds fly, and fish leap out of the water, towards the sky. 363H 139V 1X 1C Mem:8 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) Shaddaric, the Lone Plainsman is standing here. (flying) Kuuz the Male Minotaur is standing here. (flying) Darva the Hand is standing here. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is RESTING here. (flying) (invisible) . . . has a tough exterior. Scooter Mali, Kender Buccaneer is standing here. (flying) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 363H 139V 1X 1C Mem:8 Exits:NES> l s You see nothing special. Palerin Delagaard, Master at Arms of Divine Combat is standing here. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here, fighting Lara. (flying) Shaddaric, the Lone Plainsman is standing here, fighting Lara. (flying) Kuuz the Male Minotaur is standing here, fighting Scooter. (flying) Darva the Hand is standing here. (flying) . . . is surrounded by a shimmering light. Lara Ellypse, Prime Magi of the Fallen Glory is standing here, fighting Hanne. (flying) (invisible) . . . has a tough exterior. Scooter Mali, Kender Buccaneer is SITTING here, fighting Kuuz. (flying) . . . has a tough exterior. 363H 139V 1X 1C Mem:8 Exits:NES> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar v.good rested standing Y N N 1 8 Tariel bad rested fighting Y N N 1 11 Woa fair rested standing Y N N 0 0 Kooz fair rested standing Y N N 0 0 363H 139V 1X 1C Mem:8 Exits:NES> l A Sandy Beach You stand upon the shores of a beautiful beach. The waves slowly nip at your heels, and you quickly move higher up on the shore. Around you birds fly, and fish leap out of the water, towards the sky. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. 363H 139V 1X 1C Mem:8 Exits:NES> s Overlooking The Ocean Having navigated the steep sand dune, you find yourself atop it amidst the scrub brush. The ocean stretches on for miles and miles in front of you, and the wind whispers sweet nothings as it stirs across the dunes and kicks up sand. You notice that there is a small tent set up atop the dunes, as well as what appears to be a thin layer of grass, which covers a hole leading down into the heart of the dune itself. a voulge lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here Palerin Delagaard, Master at Arms of Divine Combat is standing here. Kuuz the Male Minotaur is standing here, fighting Scooter. (flying) Darva the Hand is standing here. (flying) . . . is surrounded by a white mist. Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . is surrounded by 2 duplicate images. Scooter Mali, Kender Buccaneer is SITTING here, fighting Kuuz. (flying) . . . has a tough exterior. 363H 137V 1X 1C Mem:5 Exits:N> Kooz CRASHES into Scooter in a thundering collision, knocking him to the ground! 363H 137V 1X 1C Mem:5 Exits:N> TICK IN 16 SECONDS. Lara focuses harshly on Kuuz and utters some strange words. The sound of bones cracking echoes as Lara's force bolt slams into Kuuz. 363H 137V 1X 1C Mem:5 Exits:N> Darva steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 363H 137V 1X 1C Mem:5 Exits:N> Woa misses Darva with his stab. Darva misses Woa with his hit. Kooz smites Scooter extremely hard. Kuuz massacres Scooter with his stab. Scooter misses Kuuz with his shoot. 363H 137V 1X 1C Mem:5 Exits:N> Habutz flies in from the north. Samasaki flies in from the north. Viran flies in from the north. Fisomu flies in from the north. Shiroc flies in from the north. 363H 137V 1X 1C Mem:5 Exits:N> Habutz does nothing. 363H 137V 1X 1C Mem:5 Exits:N> Habutz does nothing. 363H 137V 1X 1C Mem:5 Exits:N> Darva panics, and attempts to flee. Darva flies north. 363H 137V 1X 1C Mem:5 Exits:N> Habutz flies north. Samasaki flies north. Viran flies north. Fisomu flies north. Shiroc flies north. 363H 137V 1X 1C Mem:5 Exits:N> n al Kuuz tries to sweep Scooter's legs, but misses badly. 363H 137V 1X 1C Mem:5 Exits:N> A Sandy Beach You stand upon the shores of a beautiful beach. The waves slowly nip at your heels, and you quickly move higher up on the shore. Around you birds fly, and fish leap out of the water, towards the sky. Celestial Shiroc shows no emotion as he stands silently beside his master. Fisomu the Male Hylar Dwarf is standing here. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here. (flying) Samasaki Stonefoot is standing here. (flying) . . . has a tough exterior. Habutz the Male Human is standing here. (flying) . . . has a tough exterior. Darva the Hand is standing here. (flying) . . . is surrounded by a white mist. 363H 135V 1X 1C Mem:8 Exits:NES> Darva flies east. 363H 135V 1X 1C Mem:8 Exits:NES> s Overlooking The Ocean Having navigated the steep sand dune, you find yourself atop it amidst the scrub brush. The ocean stretches on for miles and miles in front of you, and the wind whispers sweet nothings as it stirs across the dunes and kicks up sand. You notice that there is a small tent set up atop the dunes, as well as what appears to be a thin layer of grass, which covers a hole leading down into the heart of the dune itself. a voulge lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here Kooz FireForge, Blood Brother is standing here, fighting Scooter. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here. (flying) . . . has a tough exterior. Palerin Delagaard, Master at Arms of Divine Combat is standing here. Kuuz the Male Minotaur is standing here, fighting Scooter. (flying) Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . has a tough exterior. Scooter Mali, Kender Buccaneer is SITTING here, fighting Kuuz. (flying) . . . has a tough exterior. 363H 133V 1X 1C Mem:5 Exits:N> Kooz misses Scooter with his smite. Kuuz massacres Scooter with his stab. Scooter shoots Kuuz extremely hard. 363H 133V 1X 1C Mem:5 Exits:N> sca Lara flies north. 363H 133V 1X 1C Mem:5 Exits:N> Looking north: You see nothing special. Lara Ellypse, Prime Magi of the Fallen Glory is standing here. (flying) (invisible) . . . is surrounded by 2 duplicate images. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 363H 133V 1X 1C Mem:5 Exits:N> r You walk over to the sofa and sit down on it. You sink into the soft leather cushions. 363H 133V 1X 1C Mem:2 Exits:N> l Overlooking The Ocean Having navigated the steep sand dune, you find yourself atop it amidst the scrub brush. The ocean stretches on for miles and miles in front of you, and the wind whispers sweet nothings as it stirs across the dunes and kicks up sand. You notice that there is a small tent set up atop the dunes, as well as what appears to be a thin layer of grass, which covers a hole leading down into the heart of the dune itself. a voulge lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here Kooz FireForge, Blood Brother is standing here, fighting Scooter. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here. (flying) . . . has a tough exterior. Palerin Delagaard, Master at Arms of Divine Combat is standing here. Kuuz the Male Minotaur is standing here, fighting Scooter. (flying) Scooter Mali, Kender Buccaneer is SITTING here, fighting Kuuz. (flying) . . . has a tough exterior. 363H 133V 1X 1C Mem:2 Exits:N> Kuuz panics, and attempts to flee. Kuuz flies north. 363H 133V 1X 1C Mem:2 Exits:N> Habutz flies in from the north. Samasaki flies in from the north. Viran flies in from the north. Fisomu flies in from the north. Shiroc flies in from the north. 363H 133V 1X 1C Mem:2 Exits:N> Scooter <========== STANDS UP!!!!!! 363H 133V 1X 1C Mem:2 Exits:N> Habutz does nothing. 363H 133V 1X 1C Mem:2 Exits:N> Scooter misses Kooz with his shoot. Kooz smites Scooter hard. Scooter panics, and attempts to flee. Scooter flies down. 363H 133V 1X 1C Mem:2 Exits:N> Woa <========== STANDS UP!!!!!! 363H 133V 1X 1C Mem:2 Exits:N> Kuuz flies in from the north. 363H 133V 1X 1C Mem:2 Exits:N> Habutz flies north. Samasaki flies north. Viran flies north. Fisomu flies north. Shiroc flies north. 363H 133V 1X 1C Mem:2 Exits:N> l Overlooking The Ocean Having navigated the steep sand dune, you find yourself atop it amidst the scrub brush. The ocean stretches on for miles and miles in front of you, and the wind whispers sweet nothings as it stirs across the dunes and kicks up sand. You notice that there is a small tent set up atop the dunes, as well as what appears to be a thin layer of grass, which covers a hole leading down into the heart of the dune itself. a voulge lies here a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here Kuuz the Male Minotaur is standing here. (flying) Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Palerin Delagaard, Master at Arms of Divine Combat is standing here. 398H 150V 1X 1C Mem:1 Exits:N> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested RESTING Y N N 1 1 Tariel bad rested RESTING N N N 0 3 Woa good rested standing Y N N 0 0 Kooz fair rested standing Y N N 0 0 398H 150V 1X 1C Mem:1 Exits:N> Kuuz flies north. 398H 150V 1X 1C Mem:1 Exits:N> st Woa gets a voulge. 398H 150V 1X 1C Mem:1 Exits:N> YOU STAND UP!!! 398H 150V 1X 1C Mem:2 Exits:N> l Overlooking The Ocean Having navigated the steep sand dune, you find yourself atop it amidst the scrub brush. The ocean stretches on for miles and miles in front of you, and the wind whispers sweet nothings as it stirs across the dunes and kicks up sand. You notice that there is a small tent set up atop the dunes, as well as what appears to be a thin layer of grass, which covers a hole leading down into the heart of the dune itself. a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Palerin Delagaard, Master at Arms of Divine Combat is standing here. 398H 150V 1X 1C Mem:2 Exits:N> l kooz You see nothing special about him. Kooz the elder male hylar dwarf has quite a few wounds. Kooz is using: a suit of steel armor a steel helm a pair of steel greaves a pair of steel boots a pair of steel gauntlets a pair of steel armplates a heavy steel shield a mystical flail 398H 150V 1X 1C Mem:2 Exits:N> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 2 Tariel fair rested standing N N N 0 7 Woa good rested standing Y N N 0 0 Kooz fair rested standing Y N N 0 0 398H 150V 1X 1C Mem:2 Exits:N> n A Sandy Beach You stand upon the shores of a beautiful beach. The waves slowly nip at your heels, and you quickly move higher up on the shore. Around you birds fly, and fish leap out of the water, towards the sky. Celestial Shiroc shows no emotion as he stands silently beside his master. Fisomu the Male Hylar Dwarf is standing here, fighting Lara. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Lara. (flying) Samasaki Stonefoot is SITTING here, fighting Lara. (flying) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Lara. (flying) . . . has a tough exterior. Lara Ellypse, Prime Magi of the Fallen Glory is SITTING here, fighting Habutz. (flying) (invisible) . . . has a tough exterior. Viran massacres Lara with his slash. Viran is burned, as he swings at Lara. Samasaki crushes Lara extremely hard. Samasaki is burned, as he swings at Lara. Fisomu smites Lara hard. Fisomu is burned, as he swings at Lara. Habutz misses Lara with his slash. Lara misses Habutz with her smite. 398H 148V 1X 1C Mem:3 Exits:NES> Fisomu comforts Lara in an effort to make her feel better. 398H 148V 1X 1C Mem:3 Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Kuuz the Male Minotaur is standing here. (flying) A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 148V 1X 1C Mem:3 Exits:NES> Lara steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 398H 148V 1X 1C Mem:3 Exits:NES> s al Overlooking The Ocean Having navigated the steep sand dune, you find yourself atop it amidst the scrub brush. The ocean stretches on for miles and miles in front of you, and the wind whispers sweet nothings as it stirs across the dunes and kicks up sand. You notice that there is a small tent set up atop the dunes, as well as what appears to be a thin layer of grass, which covers a hole leading down into the heart of the dune itself. a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here 398H 146V 1X 1C Mem:2 Exits:N> l n You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here. (flying) . . . has a tough exterior. Celestial Shiroc shows no emotion as he stands silently beside his master. Fisomu the Male Hylar Dwarf is standing here. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here. (flying) Samasaki Stonefoot is SITTING here. (flying) . . . has a tough exterior. Habutz the Male Human is standing here. (flying) . . . has a tough exterior. 398H 146V 1X 1C Mem:2 Exits:N> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 2 Tariel fair rested RESTING N N N 0 3 Woa fair rested SITTING Y N N 0 0 Kooz fair rested standing Y N N 0 0 398H 146V 1X 1C Mem:2 Exits:N> gt tariel where? You tell your group 'tariel where?' 398H 146V 1X 1C Mem:2 Exits:N> l n You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Habutz. (flying) . . . has a tough exterior. Celestial Shiroc shows no emotion as he stands silently beside his master. Fisomu the Male Hylar Dwarf is standing here. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here. (flying) Samasaki Stonefoot is standing here, fighting Woa. (flying) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Woa. (flying) . . . has a tough exterior. 398H 146V 1X 1C Mem:2 Exits:N> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 2 Tariel fair rested RESTING N N N 0 3 Woa fair rested fighting Y N N 0 0 Kooz fair rested fighting Y N N 0 0 398H 146V 1X 1C Mem:2 Exits:N> l n You see nothing special. Kooz FireForge, Blood Brother is standing here, fighting Samasaki. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Habutz. (flying) . . . has a tough exterior. Celestial Shiroc shows no emotion as he stands silently beside his master. Fisomu the Male Hylar Dwarf is standing here, fighting Woa. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Woa. (flying) Samasaki Stonefoot is SITTING here, fighting Woa. (flying) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Woa. (flying) . . . has a tough exterior. 398H 146V 1X 1C Mem:2 Exits:N> l n You see nothing special. Kuuz the Male Minotaur is standing here. (flying) Kooz FireForge, Blood Brother is standing here, fighting Samasaki. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Habutz. (flying) . . . has a tough exterior. Celestial Shiroc shows no emotion as he stands silently beside his master. Fisomu the Male Hylar Dwarf is standing here, fighting Woa. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Woa. (flying) Samasaki Stonefoot is SITTING here, fighting Woa. (flying) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Woa. (flying) . . . has a tough exterior. 398H 146V 1X 1C Mem:2 Exits:N> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 2 Tariel fair rested RESTING N N N 0 3 Woa v.bad rested fighting Y N N 0 0 Kooz fair rested fighting Y N N 0 0 398H 146V 1X 1C Mem:2 Exits:N> n A Sandy Beach You stand upon the shores of a beautiful beach. The waves slowly nip at your heels, and you quickly move higher up on the shore. Around you birds fly, and fish leap out of the water, towards the sky. Kuuz the Male Minotaur is standing here. (flying) Kooz FireForge, Blood Brother is standing here, fighting Samasaki. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Habutz. (flying) . . . has a tough exterior. Celestial Shiroc shows no emotion as he stands silently beside his master. Fisomu the Male Hylar Dwarf is standing here, fighting Woa. (flying) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Woa. (flying) Samasaki Stonefoot is SITTING here, fighting Woa. (flying) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Woa. (flying) . . . has a tough exterior. 398H 144V 1X 1C Mem:3 Exits:NES> c 'heal' Woa Kuuz flies north. 398H 144V 1X 1C Mem:3 Exits:NES> You utter the words, 'heal' You heal Woa. 398H 144V 1X 1C Mem:4 Exits:NES> Samasaki steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 398H 144V 1X 1C Mem:4 Exits:NES> Fisomu smites Woa very hard. Kooz massacres Samasaki with his smite. Viran slashes Woa extremely hard. Samasaki crushes Woa extremely hard. Habutz massacres Woa with his slash. Woa stabs Habutz extremely hard. 398H 144V 1X 1C Mem:4 Exits:NES> Fisomu focuses harshly on you and utters the words, 'hold person'. 398H 144V 1X 1C Mem:4 Exits:NES> Woa <========== STANDS UP!!!!!! Samasaki <========== STANDS UP!!!!!! 398H 144V 1X 1C Mem:4 Exits:NES> Samasaki CRASHES into Kooz in a thundering collision, knocking him to the ground! 398H 144V 1X 1C Mem:4 Exits:NES> Woa CRASHES into Fisomu in a thundering collision, knocking him to the ground! 398H 144V 1X 1C Mem:4 Exits:NES> Kooz smites Samasaki very hard. Viran slashes Woa extremely hard. Samasaki misses Woa with his crush. Habutz slashes Woa extremely hard. Woa stabs Habutz very hard. 398H 144V 1X 1C Mem:4 Exits:NES> s al Overlooking The Ocean Having navigated the steep sand dune, you find yourself atop it amidst the scrub brush. The ocean stretches on for miles and miles in front of you, and the wind whispers sweet nothings as it stirs across the dunes and kicks up sand. You notice that there is a small tent set up atop the dunes, as well as what appears to be a thin layer of grass, which covers a hole leading down into the heart of the dune itself. a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here 398H 142V 1X 1C Mem:3 Exits:N> Tariel tells your group 'stepped into min's group' 398H 142V 1X 1C Mem:3 Exits:N> l n You see nothing special. Kooz FireForge, Blood Brother is SITTING here, fighting Samasaki. (flying) . . . has a metallic luster. Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Habutz. (flying) . . . has a tough exterior. Celestial Shiroc shows no emotion as he stands silently beside his master. Fisomu the Male Hylar Dwarf is SITTING here, fighting Woa. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Woa. (flying) Samasaki Stonefoot is standing here, fighting Woa. (flying) . . . has a tough exterior. Habutz the Male Human is standing here, fighting Woa. (flying) . . . has a tough exterior. 398H 142V 1X 1C Mem:3 Exits:N> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 3 Tariel fair rested RESTING N N N 0 3 Woa good rested fighting Y N N 0 0 Kooz fair rested fighting Y N N 0 0 398H 142V 1X 1C Mem:3 Exits:N> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]blindness [ 1]cure blindness [ 1]detect evil [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]remove poison 4: [ 4]dispel magic [ 1]sacred ward 5: [ 4]cure critical [ 1]flamestrike 6: [ 3]harm 7: [ 4]sunbolt 8: [ 3]sunray Spells being memorized: 1: [ 1]spiritual hammer 2: [ 1]light 3: [ 1]holy armor 4: [ 3]hold person 5: [ 1]cure critical 6: [ 4]harm You estimate your studies will complete in 3 (game) hours. [return for more, q to stop] l n Connected to host mud.arctic.org @@ @@@@@@ @@@@@@@@@ @@@@@@@@@@@@ @@@@@@@ @@@@@@@@@ @@@@ @@@@@@@@@ @@@@@@@@@ @@@@@@@@@@@@@@ @@@@@ @@@@@@@@@ @@@@@@ @@@ @@@@ @@@@ @@@ @@@ @@@@ @@@ @@@ @@@ @@@ @@@ @@@ @ @@@ @@@@@@@@@@ @@@@@@@@@ @@@@ @@@ @@@ @@@@ @@@ @@@ @@@ @@@ @@@@@@@@@ @@@ @@@@@ @@@@@@@@@ @@@@ @@@@ @@@@ @@@@ @@@@@@@@@ @@@@@ @@@@@@@ @@@@@@@@@ []==========================================================[] || A DikuMUD Variation || || <***]=======--- Based Upon: ---=======[***> || || || || DikuMUD I (Gamma 0.0) || || A creation of: || || Hans Henrik Staerfeldt, Katja Nyboe, || || Tom Madsen, Michael Seifert, and Sebastian Hammer || || || []==========================================================[] Notice: Arctic emphasizes roleplaying and a fantasy atmosphere. Please use character names suited for this. Abusive, vulgar, or unsuitable names could result in Immortal intervention. Consider this in char creation. Names with all capitals are discouraged. Type 'start' to create a new character. What is your character's name? Uthgar Moranion Password: You were last connected Sat Nov 15 17:52:43 2003 EST from 80.162.75.128. Reconnecting. 344H 142V 1X 1C [Me:Good] [Viran:V.Good] Mem:3 Exits:N> Kooz flies in from the north. 344H 142V 1X 1C [Me:Good] [Viran:V.Good] Mem:3 Exits:N> l You are sent sprawling as Habutz CRASHES into you. 319H 142V 1X 1C [Me:Good] [Viran:V.Good] Mem:3 Exits:N> Kooz comes to your rescue! You're thankful, but a bit dazed. 319H 142V 1X 1C Mem:3 Exits:N> Samasaki flies in from the north. 319H 142V 1X 1C Mem:3 Exits:N> TICK IN 16 SECONDS. Viran slashes Kooz very hard. Kooz smites Viran hard. Habutz slashes YOU very hard. 305H 142V 1X 1C [Me:Good] [Habutz:V.Good] Mem:3 Exits:N> Fisomu flies north. Shiroc flies north. 305H 142V 1X 1C [Me:Good] [Habutz:V.Good] Mem:3 Exits:N> Samasaki crushes YOU extremely hard. 290H 142V 1X 1C [Me:Fair] [Habutz:V.Good] Mem:3 Exits:N> Fisomu flies in from the north. Shiroc flies in from the north. 290H 142V 1X 1C [Me:Fair] [Habutz:V.Good] Mem:3 Exits:N> Fisomu barely smites YOU. 287H 142V 1X 1C [Me:Fair] [Habutz:V.Good] Mem:3 Exits:N> Woa flies in from the north. 287H 142V 1X 1C [Me:Fair] [Habutz:V.Good] Mem:3 Exits:N> Kooz comes to your rescue! You're thankful, but a bit dazed. 287H 142V 1X 1C Mem:3 Exits:N> Ocho flies in from the north. 287H 142V 1X 1C Mem:3 Exits:N> Woa CRASHES into Fisomu in a thundering collision, knocking him to the ground! 287H 142V 1X 1C Mem:3 Exits:N> Ocho flies north. 287H 142V 1X 1C Mem:3 Exits:N> Woa stabs Fisomu very hard. Habutz slashes Kooz hard. Kooz smites Habutz hard. Fisomu bruises YOU with his smite. Samasaki crushes YOU very hard. Viran slashes Kooz hard. 273H 142V 1X 1C [Me:Fair] [Fisomu:Good] Mem:3 Exits:N> st You are sent sprawling as Samasaki CRASHES into you. 248H 142V 1X 1C [Me:Fair] [Fisomu:Good] Mem:3 Exits:N> Kooz comes to your rescue! You're thankful, but a bit dazed. 248H 142V 1X 1C [Me:Fair] [Fisomu:Good] Mem:3 Exits:N> Ocho flies in from the north. 248H 142V 1X 1C [Me:Fair] [Fisomu:Good] Mem:3 Exits:N> Viran heroically rescues Fisomu. 248H 142V 1X 1C [Me:Fair] [Fisomu:Good] Mem:3 Exits:N> Woa misses Viran with his stab. Viran slashes Woa very hard. Samasaki crushes Kooz hard. Kooz smites Samasaki hard. You smite Fisomu hard. Habutz slashes Kooz hard. Fisomu barely smites YOU. 244H 142V 1X 1C [Me:Fair] [Fisomu:Fair] Mem:3 Exits:N> flee flee Ocho CRASHES into Fisomu in a thundering collision, knocking him to the ground! 244H 142V 1X 1C [Me:Fair] [Fisomu:Fair] Mem:3 Exits:N> Kooz comes to your rescue! You're thankful, but a bit dazed. 244H 142V 1X 1C Mem:3 Exits:N> Woa panics, and attempts to flee. Woa flies down. 244H 142V 1X 1C Mem:3 Exits:N> You are sent sprawling as Viran CRASHES into you. 219H 142V 1X 1C [Me:Fair] [Viran:V.Good] Mem:3 Exits:N> Viran slashes YOU very hard. You miss Viran with your smite. Fisomu smites Kooz hard. Kooz's blow is absorbed by Fisomu's armor. Ocho pierces Fisomu very hard. Samasaki crushes Kooz. Habutz misses Kooz with his slash. 225H 150V 1X 1C [Me:Fair] [Viran:V.Good] Mem:3 Exits:N> Samasaki CRASHES into Kooz in a thundering collision, knocking him to the ground! 225H 150V 1X 1C [Me:Fair] [Viran:V.Good] Mem:3 Exits:N> Viran slashes YOU extremely hard. You smite Viran extremely hard. Fisomu smites Kooz hard. Kooz bruises Fisomu with his smite. Ocho massacres Fisomu with his pierce. Samasaki misses Kooz with his crush. Habutz slashes Kooz very hard. 210H 150V 1X 1C [Me:Fair] [Viran:V.Good] Mem:3 Exits:N> Habutz heroically rescues Fisomu. 210H 150V 1X 1C [Me:Fair] [Viran:V.Good] Mem:3 Exits:N> Ocho panics, and attempts to flee. Ocho flies down. 210H 150V 1X 1C [Me:Fair] [Viran:V.Good] Mem:3 Exits:N> Woa flies in from below. 210H 150V 1X 1C [Me:Fair] [Viran:V.Good] Mem:3 Exits:N> Viran slashes YOU extremely hard. You miss Viran with your smite. Fisomu misses Kooz with his smite. Kooz smites Fisomu. Samasaki crushes Kooz very hard. 195H 150V 1X 1C [Me:Bad] [Viran:V.Good] Mem:3 Exits:N> Fisomu steps aside as Woa attempts a bash, stumbles, and falls flat on his face. 195H 150V 1X 1C [Me:Bad] [Viran:V.Good] Mem:3 Exits:N> Fisomu <========== STANDS UP!!!!!! 195H 150V 1X 1C [Me:Bad] [Viran:V.Good] Mem:3 Exits:N> Ocho flies in from below. 195H 150V 1X 1C [Me:Bad] [Viran:V.Good] Mem:3 Exits:N> Fisomu utters the words, 'heal'. Fisomu heals Fisomu. 195H 150V 1X 1C [Me:Bad] [Viran:V.Good] Mem:3 Exits:N> Rhuarc flies in from the north. Denise flies in from the north. Elyana flies in from the north. 195H 150V 1X 1C [Me:Bad] [Viran:V.Good] Mem:3 Exits:N> Overlooking The Ocean Having navigated the steep sand dune, you find yourself atop it amidst the scrub brush. The ocean stretches on for miles and miles in front of you, and the wind whispers sweet nothings as it stirs across the dunes and kicks up sand. You notice that there is a small tent set up atop the dunes, as well as what appears to be a thin layer of grass, which covers a hole leading down into the heart of the dune itself. a heavy steel shield lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (invisible) . . . is enveloped in flames. Denise Demonic, Daughter of Darkness is standing here. (flying) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) Ocho, Fat Mino Sailor is standing here. (flying) Woa Nitro, Honorary Blood Sea Dane is SITTING here, fighting Fisomu. (flying) . . . has a tough exterior. Celestial Shiroc shows no emotion as he stands silently beside his master. Fisomu the Male Hylar Dwarf is standing here, fighting Kooz. (flying) . . . has a tough exterior. Samasaki Stonefoot is standing here, fighting Kooz. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here, fighting Fisomu. (flying) . . . has a metallic luster. Habutz the Male Human is standing here. (flying) . . . has a tough exterior. Viran, Mighty Lion With The Horrible Roar is standing here, fighting YOU. (flying) 195H 150V 1X 1C [Me:Bad] [Viran:V.Good] Mem:3 Exits:N> YOU STAND UP!!! 195H 150V 1X 1C [Me:Bad] [Viran:V.Good] Mem:3 Exits:N> You flee head over heels. Before The Abandoned Tunnels You find yourself at what appears to be end of a large, long tunnel under the ground. The poignant stench of mildew emanates from the wet dungeon walls, and you are suprised to see a ladder attached to the far wall, leading up towards a secret panel hidden in the ceiling above you. 195H 148V 1X 1C Mem:4 Exits:EU> You're not fighting, why bother fleeing? 195H 148V 1X 1C Mem:4 Exits:EU> Ocho flies in from above. 195H 148V 1X 1C Mem:4 Exits:EU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar bad rested standing Y N N 1 4 Tariel good rested RESTING N N N 0 3 Woa fair rested fighting Y N N 0 0 Kooz bad rested fighting Y N N 0 0 195H 148V 1X 1C Mem:4 Exits:EU> c 'heal' me You utter the words, 'heal' You heal yourself. Your entire body tingles for a few seconds. 394H 148V 1X 1C Mem:5 Exits:EU> Habutz flies in from above. Viran flies in from above. 394H 148V 1X 1C Mem:5 Exits:EU> You are sent sprawling as Habutz CRASHES into you. 369H 148V 1X 1C [Me:V.Good] [Habutz:Perfect] Mem:5 Exits:EU> You step aside as Viran tries to bash you, causing him to tumble and fall face down. 369H 148V 1X 1C [Me:V.Good] [Habutz:Perfect] Mem:5 Exits:EU> You step aside as Ocho tries to bash you, causing him to tumble and fall face down. 369H 148V 1X 1C [Me:V.Good] [Habutz:Perfect] Mem:5 Exits:EU> Kooz flies in from above. 369H 148V 1X 1C [Me:V.Good] [Habutz:Perfect] Mem:5 Exits:EU> Ocho massacres YOU with his pierce. Viran slashes YOU hard. Habutz slashes YOU very hard. You miss Habutz with your smite. 319H 148V 1X 1C [Me:Good] [Habutz:Perfect] Mem:5 Exits:EU> Woa flies in from above. 319H 148V 1X 1C [Me:Good] [Habutz:Perfect] Mem:5 Exits:EU> Kooz comes to your rescue! You're thankful, but a bit dazed. 319H 148V 1X 1C [Me:Good] [Habutz:Perfect] Mem:5 Exits:EU> Woa comes to your aid, but fails miserably. Ocho pierces Kooz extremely hard. Kooz smites Ocho extremely hard. Viran massacres YOU with his slash. Habutz slashes YOU very hard. You smite Habutz very hard. 284H 148V 1X 1C [Me:Fair] [Habutz:V.Good] Mem:5 Exits:EU> You step aside as Habutz tries to bash you, causing him to tumble and fall face down. 284H 148V 1X 1C [Me:Fair] [Habutz:V.Good] Mem:5 Exits:EU> Viran <========== STANDS UP!!!!!! Ocho <========== STANDS UP!!!!!! 284H 148V 1X 1C [Me:Fair] [Habutz:V.Good] Mem:5 Exits:EU> Kooz comes to your rescue! You're thankful, but a bit dazed. Ocho panics, and attempts to flee. Ocho flies up. 284H 148V 1X 1C Mem:5 Exits:EU> sca watch Kooz You are sent sprawling as Viran CRASHES into you. 259H 148V 1X 1C [Me:Fair] [Viran:V.Good] Mem:5 Exits:EU> st You smite Viran very hard. Habutz slashes Kooz hard. Kooz smites Habutz hard. Viran slashes YOU extremely hard. 244H 148V 1X 1C [Me:Fair] [Viran:Good] Mem:5 Exits:EU> c 'heal' Kooz Kooz comes to your aid, but fails miserably. 244H 148V 1X 1C [Me:Fair] [Viran:Good] Mem:5 Exits:EU> Woa comes to your rescue! You're thankful, but a bit dazed. 244H 148V 1X 1C Mem:5 Exits:EU> Viran slashes Woa extremely hard. Woa stabs Viran extremely hard. Habutz slashes Kooz very hard. Kooz smites Habutz very hard. 244H 148V 1X 1C Mem:5 Exits:EU> Habutz <========== STANDS UP!!!!!! 244H 148V 1X 1C Mem:5 Exits:EU> Kooz CRASHES into Habutz in a thundering collision, knocking him to the ground! 244H 148V 1X 1C Mem:5 Exits:EU> Viran panics, and attempts to flee. Viran flies east. 244H 148V 1X 1C Mem:5 Exits:EU> Habutz slashes Kooz hard. Kooz smites Habutz extremely hard. 244H 148V 1X 1C Mem:5 Exits:EU> Looking north: You see nothing special. Looking east: You see nothing special. Viran, Mighty Lion With The Horrible Roar is standing here. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here, fighting Samasaki. (flying) (invisible) . . . is enveloped in flames. Denise Demonic, Daughter of Darkness is standing here. (flying) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here, fighting Samasaki. (flying) Samasaki Stonefoot is SITTING here, fighting Elyana. (flying) . . . has a tough exterior. Looking down: You see nothing special. 244H 148V 1X 1C Mem:5 Exits:EU> You now watch Kooz. 244H 148V 1X 1C [**Kooz:V.Bad**] [**Habutz:Good**] Mem:5 Exits:EU> YOU STAND UP!!! 244H 148V 1X 1C [**Kooz:V.Bad**] [**Habutz:Good**] Mem:5 Exits:EU> You utter the words, 'heal' You heal Kooz. 244H 148V 1X 1C [**Kooz:V.Good**] [**Habutz:Good**] Mem:7 Exits:EU> Habutz slashes Kooz hard. Kooz smites Habutz extremely hard. 244H 148V 1X 1C [**Kooz:V.Good**] [**Habutz:Good**] Mem:7 Exits:EU> Viran flies in from the east. 244H 148V 1X 1C [**Kooz:V.Good**] [**Habutz:Good**] Mem:7 Exits:EU> Woa CRASHES into Viran in a thundering collision, knocking him to the ground! 244H 148V 1X 1C [**Kooz:V.Good**] [**Habutz:Good**] Mem:7 Exits:EU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 7 Tariel good rested RESTING N N N 0 3 Woa bad rested fighting Y N N 0 0 Kooz v.good rested fighting Y N N 0 0 244H 148V 1X 1C [**Kooz:V.Good**] [**Habutz:Good**] Mem:7 Exits:EU> Habutz steps aside as Kooz attempts a bash, stumbles, and falls flat on his face. 244H 148V 1X 1C [**Kooz:V.Good**] [**Habutz:Good**] Mem:7 Exits:EU> c 'heal' Woa You utter the words, 'heal' You heal Woa. 244H 148V 1X 1C [**Kooz:V.Good**] [**Habutz:Good**] Mem:8 Exits:EU> Woa misses Viran with his stab. Viran slashes Woa extremely hard. Habutz slashes Kooz very hard. Kooz smites Habutz extremely hard. 244H 148V 1X 1C [**Kooz:V.Good**] [**Habutz:Good**] Mem:8 Exits:EU> m Habutz <========== STANDS UP!!!!!! 244H 148V 1X 1C [**Kooz:V.Good**] [**Habutz:Good**] Mem:8 Exits:EU> Habutz panics, and attempts to flee. Habutz flies up. 244H 148V 1X 1C [**Kooz:V.Good**] Mem:8 Exits:EU> l e Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]blindness [ 1]cure blindness [ 1]detect evil [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]remove poison 4: [ 4]dispel magic [ 1]sacred ward 5: [ 4]cure critical [ 1]flamestrike 7: [ 4]sunbolt 8: [ 3]sunray Spells being memorized: 1: [ 1]spiritual hammer 2: [ 1]light 3: [ 1]holy armor 4: [ 3]hold person 5: [ 1]cure critical 6: [ 7]harm You estimate your studies will complete in 8 (game) hours. [return for more, q to stop] 244H 148V 1X 1C [**Kooz:V.Good**] Mem:8 Exits:EU> Woa misses Viran with his stab. Viran slashes Woa extremely hard. 244H 148V 1X 1C [**Kooz:V.Good**] Mem:8 Exits:EU> 244H 148V 1X 1C [**Kooz:V.Good**] Mem:8 Exits:EU> Viran <========== STANDS UP!!!!!! 244H 148V 1X 1C [**Kooz:V.Good**] Mem:8 Exits:EU> e An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. 244H 146V 1X 1C Mem:8 Exits:NW> l w You see nothing special. Fisomu the Male Hylar Dwarf is standing here. (flying) . . . has a metallic luster. Viran, Mighty Lion With The Horrible Roar is standing here, fighting Woa. (flying) Woa Nitro, Honorary Blood Sea Dane is standing here, fighting Viran. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is SITTING here. (flying) . . . has a tough exterior. 244H 146V 1X 1C Mem:8 Exits:NW> Woa tells your group 'bruce up' 244H 146V 1X 1C Mem:8 Exits:NW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]blindness [ 1]cure blindness [ 1]detect evil [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]remove poison 4: [ 4]dispel magic [ 1]sacred ward 5: [ 4]cure critical [ 1]flamestrike 7: [ 4]sunbolt 8: [ 3]sunray Spells being memorized: 1: [ 1]spiritual hammer 2: [ 1]light 3: [ 1]holy armor 4: [ 3]hold person 5: [ 1]cure critical 6: [ 7]harm You estimate your studies will complete in 8 (game) hours. [return for more, q to stop] TICK IN 16 SECONDS. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 244H 146V 1X 1C Mem:8 Exits:NW> r You rest your tired bones but stay aloft. 244H 146V 1X 1C Mem:3 Exits:NW> Kooz flies in from the west. 244H 146V 1X 1C [**Kooz:V.Good**] Mem:3 Exits:NW> m s 'cu c' cure critical: removed from your list 244H 146V 1X 1C [**Kooz:V.Good**] Mem:3 Exits:NW> Woa tells your group 'move out if we can' 244H 146V 1X 1C [**Kooz:V.Good**] Mem:3 Exits:NW> Fisomu flies in from the west. 244H 146V 1X 1C [**Kooz:V.Good**] Mem:3 Exits:NW> Fisomu flies north. 244H 146V 1X 1C [**Kooz:V.Good**] Mem:3 Exits:NW> m s 'h p' m s 'h p' hold person: removed from your list 244H 146V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NW> hold person: removed from your list 244H 146V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NW> m s 'h p' hold person: removed from your list 244H 146V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NW> Woa flies in from the west. 244H 146V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NW> m s 'ha' harm: removed from your list 244H 146V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NW> m s 'ha' harm: removed from your list 244H 146V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NW> l An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 244H 146V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (invisible) . . . has a metallic luster. Denise Demonic, Daughter of Darkness is standing here. (flying) . . . is enveloped in flames. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) Looking up: You see nothing special. Looking down: You see nothing special. 244H 146V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NW> st YOU STAND UP!!! 244H 146V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NW> n An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. 244H 144V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:ES> e An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. 260H 148V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NW> e Fisomu flies in from the north. 260H 148V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NW> Fisomu flies west. 260H 148V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NW> r Alas, you cannot go that way... 260H 148V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NW> You rest your tired bones but stay aloft. 260H 148V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NW> st YOU STAND UP!!! 260H 148V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 260H 148V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NW> n An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. 260H 146V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:ES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 260H 146V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:ES> e An Abandoned Tunnel You find yourself at a three way intersection in this maze of ancient tunnels. The ancient silence of memory is broken only by the steady drip of water, and the echoes which your movement causes. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be elsewhere. 260H 144V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 260H 144V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NEW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar fair rested standing Y N N 1 1 Tariel good rested RESTING N N N 0 3 Woa v.good rested standing Y N N 0 0 Kooz v.good rested standing Y N N 0 0 260H 144V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 260H 144V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:NEW> c 'cure crit' me You utter the words, 'cure critical' Large open gashes on your body stop bleeding and heal. 343H 144V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NEW> e An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. 343H 142V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 343H 142V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:EW> e An Abandoned Tunnel You find yourself at a three way intersection in this maze of ancient tunnels. The ancient silence of memory is broken only by the steady drip of water, and the echoes which your movement causes. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be elsewhere. 343H 140V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 343H 140V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NEW> Woa tells your group 'ball me' 343H 140V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NEW> n An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. 343H 138V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NS> c 'li' You can't remember how to cast that spell! 343H 138V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NS> Kooz tells your group 'tariel dead btw?' 343H 138V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NS> 'no spell You say 'no spell' 343H 138V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NS> l An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. 343H 138V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NS> n An Intersection Of Tunnels You find yourself in the middle of a large four way intersection of very large tunnels, which you hope are abandoned. Darkness branches off in every direction, and you are unable to make out the tunnels end. The poignant stench of mildew emanates from the wet dungeon walls, and the floor is covered with foul pools of brackish water. Directly above you, is a small ladder which reaches up towards the base of a large stone structure. 343H 136V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NESWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 343H 136V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NESWU> ex Obvious exits: North - An Abandoned Tunnel East - Too dark to tell South - An Abandoned Tunnel West - An Abandoned Tunnel Up - Too dark to tell 343H 136V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:NESWU> e An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. 343H 134V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:EW> ex Obvious exits: East - Too dark to tell West - An Intersection Of Tunnels 343H 134V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:EW> Tariel tells your group 'now yes' 343H 134V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:EW> r You rest your tired bones but stay aloft. 343H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]blindness [ 1]cure blindness [ 1]detect evil [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]remove poison 4: [ 4]dispel magic [ 1]sacred ward 5: [ 3]cure critical [ 1]flamestrike 7: [ 4]sunbolt 8: [ 3]sunray Spells being memorized: 1: [ 1]spiritual hammer 2: [ 1]light 3: [ 1]holy armor 5: [ 1]cure critical 6: [ 5]harm You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-0 2-0 3-0 4-3 5-1 6-2 7-0 8-0 343H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> eq You are using: a bright ball of light..it glows dimly some spiritual plate mail..it glows dimly a spiritual helmet..it glows dimly some spiritual greaves..it glows dimly some spiritual boots..it glows dimly some spiritual gauntlets..it glows dimly some spiritual vambraces..it glows dimly a spiritual hammer..it glows dimly 343H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 343H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 343H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 343H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> Woa tells your group 'we should start get back to' 343H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> ban me Woa tells your group 'ruins?' 343H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> You apply bandages to your wounds and hope for the best. 358H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> gro Woa begins RESTING but stays aloft. 358H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar good rested RESTING Y N N 1 1 Tariel good rested RESTING N N N 0 3 Woa v.good rested RESTING Y N N 0 0 Kooz v.good rested standing Y N N 0 0 358H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> Woa says 'bandage' 358H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> ban woa You apply bandages to Woa's wounds and hope for the best. 358H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> Woa <========== STANDS UP!!!!!! 358H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> sca sca TICK IN 16 SECONDS. Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 358H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 358H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 358H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 1]spiritual hammer 2: [ 2]blindness [ 1]cure blindness [ 1]detect evil [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]remove poison 4: [ 4]dispel magic [ 1]sacred ward 5: [ 3]cure critical [ 1]flamestrike 7: [ 4]sunbolt 8: [ 3]sunray Spells being memorized: 1: [ 1]spiritual hammer 2: [ 1]light 3: [ 1]holy armor 5: [ 1]cure critical 6: [ 5]harm You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-0 2-0 3-0 4-3 5-1 6-2 7-0 8-0 358H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> mem 'he' heal: added to your list 358H 134V 1X 1C [**Kooz:V.Good**] Mem:2 Exits:EW> med You try to ignore everything around you and focus upon your prayers. 358H 134V 1X 1C [**Kooz:V.Good**] Mem:1 Exits:EW> Your studies complete, you close your prayerbook with a smile. Timer now at 62 secs. The rising sun barely lights the dark and cloudy sky. Timer now at 62 secs. 398H 150V 1X 1C [**Kooz:Perfect**] Exits:EW> st You stop meditating and stand up. 398H 150V 1X 1C [**Kooz:Perfect**] Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 150V 1X 1C [**Kooz:Perfect**] Exits:EW> w An Intersection Of Tunnels You find yourself in the middle of a large four way intersection of very large tunnels, which you hope are abandoned. Darkness branches off in every direction, and you are unable to make out the tunnels end. The poignant stench of mildew emanates from the wet dungeon walls, and the floor is covered with foul pools of brackish water. Directly above you, is a small ladder which reaches up towards the base of a large stone structure. 398H 148V 1X 1C [**Kooz:Perfect**] Exits:NESWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 148V 1X 1C [**Kooz:Perfect**] Exits:NESWU> Kooz flies east. 398H 148V 1X 1C Exits:NESWU> e An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 398H 146V 1X 1C [**Kooz:Perfect**] Exits:EW> Kooz flies east. 398H 146V 1X 1C Exits:EW> e An Abandoned Tunnel You find yourself at a three way intersection in this maze of ancient tunnels. The ancient silence of memory is broken only by the steady drip of water, and the echoes which your movement causes. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be elsewhere. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 398H 144V 1X 1C [**Kooz:Perfect**] Exits:NSW> sca Kooz flies south. 398H 144V 1X 1C Exits:NSW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 144V 1X 1C Exits:NSW> s An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 398H 142V 1X 1C [**Kooz:Perfect**] Exits:NS> Kooz flies south. 398H 142V 1X 1C Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 142V 1X 1C Exits:NS> s An Abandoned Tunnel You find yourself at a three way intersection in this maze of ancient tunnels. The ancient silence of memory is broken only by the steady drip of water, and the echoes which your movement causes. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be elsewhere. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 398H 140V 1X 1C [**Kooz:Perfect**] Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 140V 1X 1C [**Kooz:Perfect**] Exits:NEW> Kooz flies east. 398H 140V 1X 1C Exits:NEW> w An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. 398H 138V 1X 1C Exits:EW> e e An Abandoned Tunnel You find yourself at a three way intersection in this maze of ancient tunnels. The ancient silence of memory is broken only by the steady drip of water, and the echoes which your movement causes. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be elsewhere. 398H 136V 1X 1C Exits:NEW> An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 398H 134V 1X 1C [**Kooz:Perfect**] Exits:SW> Kooz flies south. 398H 134V 1X 1C Exits:SW> s An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 398H 132V 1X 1C [**Kooz:Perfect**] Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 132V 1X 1C [**Kooz:Perfect**] Exits:NE> Kooz flies east. 398H 132V 1X 1C Exits:NE> e An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 398H 130V 1X 1C [**Kooz:Perfect**] Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 130V 1X 1C [**Kooz:Perfect**] Exits:SW> Kooz flies south. 398H 130V 1X 1C Exits:SW> s An Abandoned Tunnel With every step you take through these abandoned tunnels, the bottoms of your leg become thoroughly soaked, as your footsteps kick up the foul pools of water underfoot. The tunnels are large enough for a trio of ogres to walk upright, shoulder to shoulder, and the ceiling above you is shrouded by darkness. The poignant stench of mildew emanates from the wet dungeon walls, and you find yourself wishing to be out of this maze of darkness. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 398H 128V 1X 1C [**Kooz:Perfect**] Exits:NE> sca Kooz flies east. 398H 128V 1X 1C Exits:NE> Looking north: You see nothing special. Looking east: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 128V 1X 1C Exits:NE> e Before The Abandoned Tunnels You find yourself at what appears to be end of a large, long tunnel under the ground. The poignant stench of mildew emanates from the wet dungeon walls, and you are suprised to see a ladder attached to the far wall, leading up towards a secret panel hidden in the ceiling above you. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 398H 126V 1X 1C [**Kooz:Perfect**] Exits:WU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 126V 1X 1C [**Kooz:Perfect**] Exits:WU> Kooz flies up. 398H 126V 1X 1C Exits:WU> u The Oasis In the middle of this barren wasteland, you have stumbled across a green and fertile patch of land. Animals of all sorts gather around the oasis to drink and make merry. The desert is alive with the sound of music, which emanates from a small cluster of tents set up along the north side of the lake. Bubbles occasionally burst from the water, as if escaping from some underground area. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 398H 124V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 124V 1X 1C [**Kooz:Perfect**] Exits:NESW> Kooz flies east. 398H 124V 1X 1C Exits:NESW> e By the Oasis To the west there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 398H 122V 1X 1C [**Kooz:Perfect**] Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 122V 1X 1C [**Kooz:Perfect**] Exits:ESW> Kooz flies east. 398H 122V 1X 1C Exits:ESW> e Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 398H 120V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 120V 1X 1C [**Kooz:Perfect**] Exits:NESW> Kooz flies east. 398H 120V 1X 1C Exits:NESW> l s You see nothing special. 398H 120V 1X 1C Exits:NESW> Woa tells your group 'rinad south' 398H 120V 1X 1C Exits:NESW> l e You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. A man stands here, ready to prepare you for the tournament. 398H 120V 1X 1C Exits:NESW> Kooz flies in from the east. 398H 120V 1X 1C [**Kooz:Perfect**] Exits:NESW> Kooz flies south. 398H 120V 1X 1C Exits:NESW> s Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 398H 118V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 118V 1X 1C [**Kooz:Perfect**] Exits:NESW> Woa tells your group 'it left' 398H 118V 1X 1C [**Kooz:Perfect**] Exits:NESW> Kooz flies south. 398H 118V 1X 1C Exits:NESW> s Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. A man stands here, ready to prepare you for the tournament. 398H 116V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 116V 1X 1C [**Kooz:Perfect**] Exits:NESW> Kooz flies south. 398H 116V 1X 1C Exits:NESW> s The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 398H 114V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 114V 1X 1C [**Kooz:Perfect**] Exits:NESW> Rinad flies in from the east. 398H 114V 1X 1C [**Kooz:Perfect**] Exits:NESW> Kooz flies south. 398H 114V 1X 1C Exits:NESW> Rinad flies west. 398H 114V 1X 1C Exits:NESW> Kooz flies in from the south. 398H 114V 1X 1C [**Kooz:Perfect**] Exits:NESW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 398H 112V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 112V 1X 1C [**Kooz:Perfect**] Exits:NESW> Kooz flies west. 398H 112V 1X 1C Exits:NESW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. 398H 110V 1X 1C [**Kooz:Perfect**] Exits:NEW> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 110V 1X 1C [**Kooz:Perfect**] Exits:NEW> Kooz flies west. 398H 110V 1X 1C Exits:NEW> s Alas, you cannot go that way... 398H 110V 1X 1C Exits:NEW> w The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 398H 108V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Kooz flies east. 398H 108V 1X 1C Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 108V 1X 1C Exits:NESW> e Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. 398H 106V 1X 1C [**Kooz:Perfect**] Exits:NEW> n Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to breathe, let alone function. There is no life to be seen anywhere. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. 398H 104V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 104V 1X 1C [**Kooz:Perfect**] Exits:NESW> w The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 102V 1X 1C [**Kooz:Perfect**] Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 102V 1X 1C [**Kooz:Perfect**] Exits:NES> w Alas, you cannot go that way... 398H 102V 1X 1C [**Kooz:Perfect**] Exits:NES> sca TICK IN 16 SECONDS. Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 102V 1X 1C [**Kooz:Perfect**] Exits:NES> w Alas, you cannot go that way... 398H 102V 1X 1C [**Kooz:Perfect**] Exits:NES> s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 100V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 100V 1X 1C [**Kooz:Perfect**] Exits:NESW> s The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 98V 1X 1C [**Kooz:Perfect**] Exits:NW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 98V 1X 1C [**Kooz:Perfect**] Exits:NW> w The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 96V 1X 1C [**Kooz:Perfect**] Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 96V 1X 1C [**Kooz:Perfect**] Exits:NE> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 94V 1X 1C [**Kooz:Perfect**] Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 94V 1X 1C [**Kooz:Perfect**] Exits:ESW> w The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 92V 1X 1C [**Kooz:Perfect**] Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 92V 1X 1C [**Kooz:Perfect**] Exits:NE> n The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 398H 90V 1X 1C [**Kooz:Perfect**] Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 90V 1X 1C [**Kooz:Perfect**] Exits:NSW> n Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 398H 88V 1X 1C [**Kooz:Perfect**] Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 88V 1X 1C [**Kooz:Perfect**] Exits:NES> n Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 398H 86V 1X 1C [**Kooz:Perfect**] Exits:NES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 86V 1X 1C [**Kooz:Perfect**] Exits:NES> n Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 398H 84V 1X 1C [**Kooz:Perfect**] Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 84V 1X 1C [**Kooz:Perfect**] Exits:ESW> e Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. 398H 82V 1X 1C [**Kooz:Perfect**] Exits:NSW> e Alas, you cannot go that way... 398H 82V 1X 1C [**Kooz:Perfect**] Exits:NSW> n A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 398H 80V 1X 1C [**Kooz:Perfect**] Exits:ES> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 80V 1X 1C [**Kooz:Perfect**] Exits:ES> e A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 398H 78V 1X 1C [**Kooz:Perfect**] Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 78V 1X 1C [**Kooz:Perfect**] Exits:EW> e A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 398H 76V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca The rising sun proclaims a new day. Timer now at 62 secs. 398H 113V 1X 1C [**Kooz:Perfect**] Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 113V 1X 1C [**Kooz:Perfect**] Exits:NESW> e A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 398H 111V 1X 1C [**Kooz:Perfect**] Exits:EW> e A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. A man stands here, ready to prepare you for the tournament. 398H 109V 1X 1C [**Kooz:Perfect**] Exits:SW> Kooz kneels down and studies the ground. 398H 109V 1X 1C [**Kooz:Perfect**] Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 109V 1X 1C [**Kooz:Perfect**] Exits:SW> s Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. A man stands here, ready to prepare you for the tournament. 398H 107V 1X 1C [**Kooz:Perfect**] Exits:NES> e Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. 398H 105V 1X 1C [**Kooz:Perfect**] Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 398H 105V 1X 1C [**Kooz:Perfect**] Exits:SW> s Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. A man stands here, ready to prepare you for the tournament. 398H 103V 1X 1C [**Kooz:Perfect**] Exits:NSW> s Amidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. 398H 101V 1X 1C [**Kooz:Perfect**] Exits:NSW> e Alas, you cannot go that way... 398H 101V 1X 1C [**Kooz:Perfect**] Exits:NSW> s Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 398H 99V 1X 1C [**Kooz:Perfect**] Exits:NSW> s The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 398H 97V 1X 1C [**Kooz:Perfect**] Exits:NEW> e The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 398H 95V 1X 1C [**Kooz:Perfect**] Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 95V 1X 1C [**Kooz:Perfect**] Exits:SW> e Alas, you cannot go that way... 398H 95V 1X 1C [**Kooz:Perfect**] Exits:SW> s The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 398H 93V 1X 1C [**Kooz:Perfect**] Exits:NS> s The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 398H 91V 1X 1C [**Kooz:Perfect**] Exits:NW> w The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 398H 89V 1X 1C [**Kooz:Perfect**] Exits:NE> n The Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 398H 87V 1X 1C [**Kooz:Perfect**] Exits:NSW> w Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. A man stands here, ready to prepare you for the tournament. 398H 85V 1X 1C [**Kooz:Perfect**] Exits:NE> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 85V 1X 1C [**Kooz:Perfect**] Exits:NE> n Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 398H 83V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 83V 1X 1C [**Kooz:Perfect**] Exits:NESW> n Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 398H 81V 1X 1C [**Kooz:Perfect**] Exits:NESW> n Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 398H 79V 1X 1C [**Kooz:Perfect**] Exits:NESW> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect rested standing Y N N 1 0 Tariel perfect rested RESTING N N N 0 1 Woa perfect rested standing Y N N 0 0 Kooz perfect rested standing Y N N 0 0 398H 79V 1X 1C [**Kooz:Perfect**] Exits:NESW> gt track denise You tell your group 'track denise' 398H 79V 1X 1C [**Kooz:Perfect**] Exits:NESW> Kooz kneels down and studies the ground. 398H 79V 1X 1C [**Kooz:Perfect**] Exits:NESW> w By the Oasis To the north there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. 398H 77V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. Darva the Hand is RESTING here. (flying) . . . is surrounded by a shimmering light. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 77V 1X 1C [**Kooz:Perfect**] Exits:NESW> s Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to breathe, let alone function. There is no life to be seen anywhere. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. 398H 75V 1X 1C [**Kooz:Perfect**] Exits:NESW> n n By the Oasis To the north there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. 398H 73V 1X 1C [**Kooz:Perfect**] Exits:NESW> The Oasis In the middle of this barren wasteland, you have stumbled across a green and fertile patch of land. Animals of all sorts gather around the oasis to drink and make merry. The desert is alive with the sound of music, which emanates from a small cluster of tents set up along the north side of the lake. Bubbles occasionally burst from the water, as if escaping from some underground area. 398H 71V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 71V 1X 1C [**Kooz:Perfect**] Exits:NESW> n By the Oasis To the south there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. 398H 69V 1X 1C [**Kooz:Perfect**] Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 69V 1X 1C [**Kooz:Perfect**] Exits:NS> s The Oasis In the middle of this barren wasteland, you have stumbled across a green and fertile patch of land. Animals of all sorts gather around the oasis to drink and make merry. The desert is alive with the sound of music, which emanates from a small cluster of tents set up along the north side of the lake. Bubbles occasionally burst from the water, as if escaping from some underground area. 398H 67V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 67V 1X 1C [**Kooz:Perfect**] Exits:NESW> gt track darva You tell your group 'track darva' 398H 67V 1X 1C [**Kooz:Perfect**] Exits:NESW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]blindness [ 1]cure blindness [ 1]detect evil [ 1]light [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 1]sacred ward 5: [ 4]cure critical [ 1]flamestrike 6: [ 5]harm [ 1]heal 7: [ 4]sunbolt 8: [ 3]sunray Spells left (level-number): 1-0 2-0 3-0 4-3 5-1 6-1 7-0 8-0 398H 67V 1X 1C [**Kooz:Perfect**] Exits:NESW> Kooz kneels down and studies the ground. 398H 67V 1X 1C [**Kooz:Perfect**] Exits:NESW> n Kooz kneels down and studies the ground. By the Oasis To the south there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. 398H 65V 1X 1C [**Kooz:Perfect**] Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 65V 1X 1C [**Kooz:Perfect**] Exits:NS> n Kooz kneels down and studies the ground. A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 398H 63V 1X 1C [**Kooz:Perfect**] Exits:NESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 63V 1X 1C [**Kooz:Perfect**] Exits:NESW> n Kooz kneels down and studies the ground. Before A Parched Wasteland The dry expanse of the desert covers the horizon, spotted with occasional patches of dried shrubbery and cacti. The rolling dunes seem to stretch out into forever, and it isn't likely that you would find any refreshment in this sandy wasteland. The eastern gates of Old Tarsis just north of here, seem much more inviting. 398H 61V 1X 1C [**Kooz:Perfect**] Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 61V 1X 1C [**Kooz:Perfect**] Exits:NS> c 'sunbolt' darva Who should the spell be cast upon? 398H 61V 1X 1C [**Kooz:Perfect**] Exits:NS> n Kooz kneels down and studies the ground. Before The Ruined Gate The city of Old Tarsis spreads out west of here, through the large gates leading into the city. Further south, an arid desert wasteland stretches off to the horizon, dotted with cacti, and dried shrubbery. The northern horizon is dominated by a towering mountain, rising majestically into the sky. 398H 59V 1X 1C [**Kooz:Perfect**] Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 59V 1X 1C [**Kooz:Perfect**] Exits:NSW> n Kooz kneels down and studies the ground. Before a Majestic Mountain An enormous mountain rising high into the sky just north of here, blotting out the horizon. The path leading to the foot of the mountain is littered with large boulders and smaller rock cast off from the mountain itself. To the south, the eastern gate of Old Tarsis welcomes you into the city. 398H 57V 1X 1C [**Kooz:Perfect**] Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 57V 1X 1C [**Kooz:Perfect**] Exits:NS> n Kooz kneels down and studies the ground. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 398H 55V 1X 1C [**Kooz:Perfect**] Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 55V 1X 1C [**Kooz:Perfect**] Exits:ESW> TICK IN 16 SECONDS. e Kooz kneels down and studies the ground. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 398H 53V 1X 1C [**Kooz:Perfect**] Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 53V 1X 1C [**Kooz:Perfect**] Exits:EWU> e Kooz kneels down and studies the ground. A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 398H 51V 1X 1C [**Kooz:Perfect**] Exits:NWU> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 51V 1X 1C [**Kooz:Perfect**] Exits:NWU> u Kooz kneels down and studies the ground. Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 398H 49V 1X 1C [**Kooz:Perfect**] Exits:NWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 49V 1X 1C [**Kooz:Perfect**] Exits:NWD> w Kooz kneels down and studies the ground. Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 398H 47V 1X 1C [**Kooz:Perfect**] Exits:EWUD> d Kooz kneels down and studies the ground. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. A man stands here, ready to prepare you for the tournament. 398H 45V 1X 1C [**Kooz:Perfect**] Exits:EWU> w Kooz kneels down and studies the ground. A Path In The Mountains The path leads higher up in to the mountains away from civilization. The summit is still completely obscured by fog but the wind seems to be growing in proximity and strength as one ascends the mountain. Life is none existent on the mountain, as much due to the harsh climate as the remote location of the mountain. Despite the wind there is an eerie stillness that seems to hint at lurking danger. 398H 43V 1X 1C [**Kooz:Perfect**] Exits:NED> d Kooz kneels down and studies the ground. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 398H 41V 1X 1C [**Kooz:Perfect**] Exits:EWU> w Kooz kneels down and studies the ground. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A man stands here, ready to prepare you for the tournament. 398H 39V 1X 1C [**Kooz:Perfect**] Exits:NEU> e Kooz kneels down and studies the ground. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 398H 37V 1X 1C [**Kooz:Perfect**] Exits:EWU> w Kooz kneels down and studies the ground. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A man stands here, ready to prepare you for the tournament. 398H 35V 1X 1C [**Kooz:Perfect**] Exits:NEU> u Kooz kneels down and studies the ground. Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 398H 33V 1X 1C [**Kooz:Perfect**] Exits:NED> Woa tells your group 'stay near gate or no' 398H 33V 1X 1C [**Kooz:Perfect**] Exits:NED> n Kooz kneels down and studies the ground. Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. Scooter Mali, Kender Buccaneer is standing here. (flying) . . . has a tough exterior. 398H 68V 1X 1C [**Kooz:Perfect**] Exits:NSUD> Scooter flies north. 398H 68V 1X 1C [**Kooz:Perfect**] Exits:NSUD> n Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. Scooter Mali, Kender Buccaneer is standing here. (flying) . . . has a tough exterior. Aasi, Riot Starter is standing here. (flying) A man stands here, ready to prepare you for the tournament. 398H 66V 1X 1C [**Kooz:Perfect**] Exits:ESD> Scooter flies east. Aasi flies east. 398H 66V 1X 1C [**Kooz:Perfect**] Exits:ESD> c 'sunbolt' scooter Who should the spell be cast upon? 398H 66V 1X 1C [**Kooz:Perfect**] Exits:ESD> e Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 398H 64V 1X 1C [**Kooz:Perfect**] Exits:EWUD> c 'sunbolt' scooter Who should the spell be cast upon? 398H 64V 1X 1C [**Kooz:Perfect**] Exits:EWUD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 398H 64V 1X 1C [**Kooz:Perfect**] Exits:EWUD> e Nearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 398H 62V 1X 1C [**Kooz:Perfect**] Exits:SWD> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 62V 1X 1C [**Kooz:Perfect**] Exits:SWD> d A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 398H 60V 1X 1C [**Kooz:Perfect**] Exits:SWU> sca Ahrimen arrives from the west. Saladin arrives from the west. A bronze dragon flies in from the west. Min flies in from the west. Acadia arrives from the west. Feroz flies in from the west. 398H 60V 1X 1C [**Kooz:Perfect**] Exits:SWU> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Darva the Hand is standing here. (flying) . . . is surrounded by a shimmering light. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 60V 1X 1C [**Kooz:Perfect**] Exits:SWU> Ahrimen leaves south. Saladin leaves south. A bronze dragon flies south. Min flies south. Acadia leaves south. Feroz flies south. 398H 60V 1X 1C [**Kooz:Perfect**] Exits:SWU> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Lord Feroz, Bashing His Way Into Your Soul is standing here. (flying) . . . has a tough exterior. The barbaric celestial, Acadia, measures you up from afar. Min Farshaw, the Irresistable Force is standing here. (flying) . . . has a metallic luster. A bronze dragon with glistening scales awaits a rider. Saladin Ayubi, Swirling Saracen Storm of Swords is standing here. . . . has a tough exterior. Ahrimen the Male Wild Elf is standing here. . . . has a tough exterior. 398H 58V 1X 1C [**Kooz:Perfect**] Exits:NSU> Ahrimen leaves south. Saladin leaves south. A bronze dragon flies south. Min flies south. Acadia leaves south. Feroz flies south. 398H 58V 1X 1C [**Kooz:Perfect**] Exits:NSU> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. Lord Feroz, Bashing His Way Into Your Soul is standing here. (flying) . . . has a tough exterior. The barbaric celestial, Acadia, measures you up from afar. Min Farshaw, the Irresistable Force is standing here. (flying) . . . has a metallic luster. A bronze dragon with glistening scales awaits a rider. Saladin Ayubi, Swirling Saracen Storm of Swords is standing here. . . . has a tough exterior. Ahrimen the Male Wild Elf is standing here. . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. 398H 56V 1X 1C [**Kooz:Perfect**] Exits:NS> Ahrimen leaves south. Saladin leaves south. A bronze dragon flies south. Min flies south. Acadia leaves south. Feroz flies south. 398H 56V 1X 1C [**Kooz:Perfect**] Exits:NS> w Alas, you cannot go that way... 398H 56V 1X 1C [**Kooz:Perfect**] Exits:NS> s A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 398H 54V 1X 1C [**Kooz:Perfect**] Exits:NS> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 54V 1X 1C [**Kooz:Perfect**] Exits:NS> n A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. 398H 52V 1X 1C [**Kooz:Perfect**] Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 52V 1X 1C [**Kooz:Perfect**] Exits:NS> n A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 398H 50V 1X 1C [**Kooz:Perfect**] Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 50V 1X 1C [**Kooz:Perfect**] Exits:NSU> n A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 398H 48V 1X 1C [**Kooz:Perfect**] Exits:SWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 48V 1X 1C [**Kooz:Perfect**] Exits:SWU> w A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 398H 46V 1X 1C [**Kooz:Perfect**] Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 46V 1X 1C [**Kooz:Perfect**] Exits:EWU> w A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 398H 44V 1X 1C [**Kooz:Perfect**] Exits:EW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 44V 1X 1C [**Kooz:Perfect**] Exits:EW> w A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 398H 42V 1X 1C [**Kooz:Perfect**] Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 42V 1X 1C [**Kooz:Perfect**] Exits:EWU> Woa tells your group 'they 4 people still' 398H 42V 1X 1C [**Kooz:Perfect**] Exits:EWU> w A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 398H 40V 1X 1C [**Kooz:Perfect**] Exits:ESU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking down: You see nothing special. 398H 40V 1X 1C [**Kooz:Perfect**] Exits:ESU> s A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 398H 38V 1X 1C [**Kooz:Perfect**] Exits:NS> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 38V 1X 1C [**Kooz:Perfect**] Exits:NS> s A Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 398H 36V 1X 1C [**Kooz:Perfect**] Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking down: You see nothing special. 398H 36V 1X 1C [**Kooz:Perfect**] Exits:NSU> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A man stands here, ready to prepare you for the tournament. 398H 34V 1X 1C [**Kooz:Perfect**] Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 34V 1X 1C [**Kooz:Perfect**] Exits:NSW> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 398H 32V 1X 1C [**Kooz:Perfect**] Exits:NS> sca Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 32V 1X 1C [**Kooz:Perfect**] Exits:NS> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 398H 30V 1X 1C [**Kooz:Perfect**] Exits:NSU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 30V 1X 1C [**Kooz:Perfect**] Exits:NSU> s A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. A man stands here, ready to prepare you for the tournament. 398H 28V 1X 1C [**Kooz:Perfect**] Exits:NEU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 28V 1X 1C [**Kooz:Perfect**] Exits:NEU> r You rest your tired bones but stay aloft. 398H 28V 1X 1C [**Kooz:Perfect**] Exits:NEU> st YOU STAND UP!!! 398H 28V 1X 1C [**Kooz:Perfect**] Exits:NEU> e Kooz begins RESTING but stays aloft. 398H 28V 1X 1C [**Kooz:Perfect**] Exits:NEU> A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 398H 26V 1X 1C Exits:EWU> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Kooz FireForge, Blood Brother is RESTING here. (flying) . . . has a metallic luster. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 398H 26V 1X 1C Exits:EWU> gro Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect exhausted standing Y N N 1 0 Tariel perfect rested standing N N N 0 0 Woa perfect fatigued standing Y N N 0 0 Kooz perfect fatigued standing Y N N 0 0 398H 26V 1X 1C Exits:EWU> Kooz flies in from the west. 398H 26V 1X 1C [**Kooz:Perfect**] Exits:EWU> e A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 398H 24V 1X 1C [**Kooz:Perfect**] Exits:ESW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 24V 1X 1C [**Kooz:Perfect**] Exits:ESW> s Before a Majestic Mountain An enormous mountain rising high into the sky just north of here, blotting out the horizon. The path leading to the foot of the mountain is littered with large boulders and smaller rock cast off from the mountain itself. To the south, the eastern gate of Old Tarsis welcomes you into the city. 398H 22V 1X 1C [**Kooz:Perfect**] Exits:NS> sca Kooz says 'catch ticjs' 398H 22V 1X 1C [**Kooz:Perfect**] Exits:NS> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 22V 1X 1C [**Kooz:Perfect**] Exits:NS> Kooz says 'sca' 398H 22V 1X 1C [**Kooz:Perfect**] Exits:NS> s Before The Ruined Gate The city of Old Tarsis spreads out west of here, through the large gates leading into the city. Further south, an arid desert wasteland stretches off to the horizon, dotted with cacti, and dried shrubbery. The northern horizon is dominated by a towering mountain, rising majestically into the sky. 398H 20V 1X 1C [**Kooz:Perfect**] Exits:NSW> Kooz says 'sca' 398H 20V 1X 1C [**Kooz:Perfect**] Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 20V 1X 1C [**Kooz:Perfect**] Exits:NSW> w East Gate All that remains of this once great gate are splinters of wood and broken stone. Portions of the archway that once framed the gate have collapsed and there are gaping holes in the thick city walls. These gates once repelled swarms of attackers, but the slow decay of time has broken it down. The path that once lead to the southeastern portion of town ends in a sudden drop-off; only a gaping crater remains where the buildings once stood tall. 398H 19V 1X 1C [**Kooz:Perfect**] Exits:NEW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]blindness [ 1]cure blindness [ 1]detect evil [ 1]light [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 1]sacred ward 5: [ 4]cure critical [ 1]flamestrike 6: [ 5]harm [ 1]heal 7: [ 4]sunbolt 8: [ 3]sunray Spells left (level-number): 1-0 2-0 3-0 4-3 5-1 6-1 7-0 8-0 398H 19V 1X 1C [**Kooz:Perfect**] Exits:NEW> mem 'h p' You open up your prayerbook and begin studying it. hold person: added to your list 398H 19V 1X 1C [**Kooz:Perfect**] Mem:3 Exits:NEW> mem 'h p' hold person: added to your list 398H 19V 1X 1C [**Kooz:Perfect**] Mem:3 Exits:NEW> mem 'h p' hold person: added to your list 398H 19V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> TICK IN 16 SECONDS. w Eastern Road Weeds separated and broken through the stone tiles that once made up this road, but even those weeds have long since died away. Each footfall echoes through the shattered, skeletal remains of the buildings to the north. All that remains of the southeastern corner of the city is a huge, ominous crater. 398H 18V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 18V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> r You rest your tired bones but stay aloft. 398H 18V 1X 1C [**Kooz:Perfect**] Mem:2 Exits:NEW> Woa tells your group 'shit' 398H 18V 1X 1C [**Kooz:Perfect**] Mem:2 Exits:NEW> st YOU STAND UP!!! 398H 18V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> sca Tharn flies in from the north. Taliesyn flies in from the north. A pech flies in from the north. Endiz flies in from the north. Mer flies in from the north. 398H 18V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 18V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> n A Shattered Road The state of the road has long since fallen from its former grace. This once busy, bustling market road has seen few travelers in recent times. Skeletons of the buildings that once bordered the road are all that is left, save the restaurant to the east that has somehow, miraculously survived all this time. 398H 17V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NES> n The Ruined Market Broken stone tiles crunch under your feet; the massive stone tiles that once endured the footfalls of men and horses alike lie shattered and broken here. The surrounding buildings are in the same condition: several have missing walls and roofs while others have entirely collapsed onto themselves. 398H 16V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NSW> r You rest your tired bones but stay aloft. 398H 16V 1X 1C [**Kooz:Perfect**] Mem:2 Exits:NSW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Mer Renshai Jackass of Monlya is standing here. (flying) . . . has a tough exterior. Endiz, Renshai Champion is standing here. (flying) . . . has a tough exterior. A small pigmy-like creature stands here. (flying) . . . has a tough exterior. Sir Taliesyn, Merlin of Balifor, High Druid of Krynn is standing here. (flying) . . . is surrounded by a white mist. Tharn Amodai, Renshai Coroner is standing here. (flying) . . . has a metallic luster. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 16V 1X 1C [**Kooz:Perfect**] Mem:2 Exits:NSW> st YOU STAND UP!!! 398H 16V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NSW> n Woa tells your group 'shit' 398H 16V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NSW> The Ruined Market Large, burned out craters speckle the marketplace here serving as an indication as to what happened to this mighty city. It is likely this area was heavily targetted when the city was attacked because of the dense population of a crowded marketplace. The surrounding buildings are hollowed shells of their former glory: walls are filled with large holes, roofs have collapsed into several of the buildings, entryways have filled with rubble. 398H 15V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NESW> e Wall Road All that is left of the road to the north is a huge pile of rubble. The outer city wall has fallen inward, blocking the path to the north. A small road leads west, into the marketplace, and the cities east gate is just a short distance south from here. 398H 14V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:SW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 14V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:SW> s East Gate All that remains of this once great gate are splinters of wood and broken stone. Portions of the archway that once framed the gate have collapsed and there are gaping holes in the thick city walls. These gates once repelled swarms of attackers, but the slow decay of time has broken it down. The path that once lead to the southeastern portion of town ends in a sudden drop-off; only a gaping crater remains where the buildings once stood tall. 398H 13V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> r You rest your tired bones but stay aloft. 398H 13V 1X 1C [**Kooz:Perfect**] Mem:2 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 13V 1X 1C [**Kooz:Perfect**] Mem:2 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 13V 1X 1C [**Kooz:Perfect**] Mem:2 Exits:NEW> med You try to ignore everything around you and focus upon your prayers. 398H 13V 1X 1C [**Kooz:Perfect**] Mem:1 Exits:NEW> gro Your studies complete, you close your prayerbook with a smile. Timer now at 62 secs. You throw away your bloody bandages. Timer now at 62 secs. You feel less righteous. Your group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Uthgar perfect fatigued RESTING Y N N 1 0 Tariel perfect rested standing N N N 0 0 Woa perfect rested standing Y N N 0 0 Kooz perfect rested standing Y N N 0 0 398H 58V 1X 1C [**Kooz:Perfect**] Exits:NEW> st You stop meditating and stand up. 398H 58V 1X 1C [**Kooz:Perfect**] Exits:NEW> m Spells currently memorized: 1: [ 4]bless [ 1]cause light [ 1]create food [ 1]create water [ 1]restore strength [ 2]spiritual hammer 2: [ 2]blindness [ 1]cure blindness [ 1]detect evil [ 1]light [ 4]silence 3: [ 4]cause serious [ 1]cure serious [ 2]gust of wind [ 1]holy armor [ 1]remove poison 4: [ 4]dispel magic [ 3]hold person [ 1]sacred ward 5: [ 4]cure critical [ 1]flamestrike 6: [ 5]harm [ 1]heal 7: [ 4]sunbolt 8: [ 3]sunray Spells left (level-number): 1-0 2-0 3-0 4-0 5-1 6-1 7-0 8-0 398H 58V 1X 1C [**Kooz:Perfect**] Exits:NEW> mem 'ha' You open up your prayerbook and begin studying it. harm: added to your list 398H 58V 1X 1C [**Kooz:Perfect**] Mem:3 Exits:NEW> mem 'ha' harm: you can't memorize any more level 6 spells 398H 58V 1X 1C [**Kooz:Perfect**] Mem:3 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 58V 1X 1C [**Kooz:Perfect**] Mem:3 Exits:NEW> Woa tells your group 'prayer or bless' 398H 58V 1X 1C [**Kooz:Perfect**] Mem:3 Exits:NEW> s Alas, you cannot go that way... 398H 58V 1X 1C [**Kooz:Perfect**] Mem:3 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 398H 58V 1X 1C [**Kooz:Perfect**] Mem:3 Exits:NEW> c 'bless' woa You utter the words, 'bless' Woa shines with a holy light. 398H 58V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> w eq Eastern Road Weeds separated and broken through the stone tiles that once made up this road, but even those weeds have long since died away. Each footfall echoes through the shattered, skeletal remains of the buildings to the north. All that remains of the southeastern corner of the city is a huge, ominous crater. 398H 57V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> You are using: a bright ball of light..it glows dimly some spiritual plate mail..it glows dimly a spiritual helmet..it glows dimly some spiritual greaves..it glows dimly some spiritual boots..it glows dimly some spiritual gauntlets..it glows dimly some spiritual vambraces..it glows dimly a spiritual hammer..it glows dimly 398H 57V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> sca Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Mer Renshai Jackass of Monlya is standing here. (flying) . . . has a tough exterior. Endiz, Renshai Champion is standing here. (flying) . . . has a tough exterior. A small pigmy-like creature stands here. (flying) . . . has a tough exterior. Sir Taliesyn, Merlin of Balifor, High Druid of Krynn is standing here. (flying) . . . is surrounded by a shimmering light. Tharn Amodai, Renshai Coroner is standing here. (flying) . . . has a metallic luster. Looking up: You see nothing special. Looking down: You see nothing special. 398H 57V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> Tharn flies in from the west. Taliesyn flies in from the west. A pech flies in from the west. Endiz flies in from the west. Mer flies in from the west. 398H 57V 1X 1C [**Kooz:Perfect**] Mem:4 Exits:NEW> Kooz CRASHES into Mer in a thundering collision, knocking him to the ground! 398H 57V 1X 1C [**Kooz:Perfect**] [**Mer:V.Good**] Mem:4 Exits:NEW> You are sent sprawling as Endiz CRASHES into you. 373H 57V 1X 1C [Me:V.Good] [Endiz:Perfect] Mem:4 Exits:NEW> You stop watching Kooz. 373H 57V 1X 1C [Me:V.Good] [Endiz:Perfect] Mem:4 Exits:NEW> Tharn utters the words, 'sunray'. Tharn's hands send forth blinding rays of sunlight! A pech withers as a ray of sunlight sent by Tharn engulfs him! Kooz withers as a ray of sunlight sent by Tharn engulfs him! Woa withers as a ray of sunlight sent by Tharn engulfs him! You wither as a ray of sunlight engulfs you! 346H 57V 1X 1C [Me:Good] [Endiz:Perfect] Mem:4 Exits:NEW> Woa stabs Tharn extremely hard. Tharn bludgeons a pech very hard. A pech misses Tharn with his bludgeon. Endiz slashes YOU hard. You smite Endiz very hard. Kooz massacres Mer with his smite. Mer misses Kooz with his slash. 338H 57V 1X 1C [Me:Good] [Endiz:V.Good] Mem:4 Exits:NEW> Taliesyn focuses harshly on you and utters some strange words. You are hit by lightning by Taliesyn, ouch. 268H 57V 1X 1C [Me:Fair] [Endiz:V.Good] Mem:4 Exits:NEW> fle Woa CRASHES into Tharn in a thundering collision, knocking him to the ground! 268H 57V 1X 1C [Me:Fair] [Endiz:V.Good] Mem:4 Exits:NEW> Woa stabs Tharn extremely hard. Tharn bludgeons a pech extremely hard. Tharn stumbles back as a pech slams his staff on his face. A pech massacres Tharn with his bludgeon. Endiz slashes YOU hard. You smite Endiz very hard. Kooz massacres Mer with his smite. Mer misses Kooz with his slash. 260H 57V 1X 1C [Me:Fair] [Endiz:V.Good] Mem:4 Exits:NEW> Taliesyn focuses harshly on you and utters some strange words. You are hit by lightning by Taliesyn, ouch. 201H 57V 1X 1C [Me:Fair] [Endiz:V.Good] Mem:4 Exits:NEW> st fle fle You can't do that while SITTING. 201H 57V 1X 1C [Me:Fair] [Endiz:V.Good] Mem:4 Exits:NEW> YOU STAND UP!!! You are sent sprawling as Endiz CRASHES into you. Kooz comes to your aid, but fails miserably. Mer <========== STANDS UP!!!!!! 176H 57V 1X 1C [Me:Bad] [Endiz:V.Good] Mem:4 Exits:NEW> Woa stabs Tharn extremely hard. Tharn bludgeons a pech extremely hard. A pech bludgeons Tharn very hard. Endiz bruises YOU with his slash. You miss Endiz with your smite. Kooz smites Mer hard. Mer misses Kooz with his slash. 175H 57V 1X 1C [Me:Bad] [Endiz:V.Good] Mem:4 Exits:NEW> A pech tries to sweep Tharn's legs, but misses badly. 175H 57V 1X 1C [Me:Bad] [Endiz:V.Good] Mem:4 Exits:NEW> Mer CRASHES into Woa in a thundering collision, knocking him to the ground! 175H 57V 1X 1C [Me:Bad] [Endiz:V.Good] Mem:4 Exits:NEW> Taliesyn focuses harshly on you and utters some strange words. You are hit by lightning by Taliesyn, ouch. 106H 57V 1X 1C [Me:V.Bad] [Endiz:V.Good] Mem:4 Exits:NEW> Tharn <========== STANDS UP!!!!!! 106H 57V 1X 1C [Me:V.Bad] [Endiz:V.Good] Mem:4 Exits:NEW> Kooz comes to your rescue! You're thankful, but a bit dazed. 106H 57V 1X 1C Mem:4 Exits:NEW> Endiz misses Kooz with his slash. Kooz smites Endiz very hard. Woa stabs Tharn hard. A pech misses Tharn with his bludgeon. Mer misses Kooz with his slash. 106H 57V 1X 1C Mem:4 Exits:NEW> Taliesyn focuses harshly on you and utters some strange words. You are hit by lightning by Taliesyn, ouch. You wish your wounds would stop BLEEDING so much! 38H 57V 1X 1C [Me:Awful] [Taliesyn:Perfect] Mem:4 Exits:NEW> w A pech tries to sweep Tharn's legs, but misses badly. 38H 57V 1X 1C [Me:Awful] [Taliesyn:Perfect] Mem:4 Exits:NEW> You can't do that while SITTING. You are sent sprawling as Endiz CRASHES into you. You wish your wounds would stop BLEEDING so much! 13H 57V 1X 1C [Me:Awful] [Taliesyn:Perfect] Mem:4 Exits:NEW> Taliesyn's blow is absorbed by your armor. You smite Taliesyn very hard. Endiz slashes Kooz hard. Kooz smites Endiz very hard. Woa misses Tharn with his stab. A pech bludgeons Tharn hard. Mer misses Kooz with his slash. 13H 57V 1X 1C [Me:Awful] [Taliesyn:V.Good] Mem:4 Exits:NEW> st Kooz CRASHES into Endiz in a thundering collision, knocking him to the ground! 13H 57V 1X 1C [Me:Awful] [Taliesyn:V.Good] Mem:4 Exits:NEW> Mer stops fighting his opponent and turns to you instead. 13H 57V 1X 1C [Me:Awful] [Taliesyn:V.Good] Mem:4 Exits:NEW> Taliesyn focuses harshly on you and utters some strange words. You are frozen solid and then blasted to pieces by a chilling cone emanating from someone's hand. Twinkling lights surround you and cover your body entirely. When they disappear, you find yourself somewhere else. Lie still, you are dead. You wish your wounds would stop BLEEDING so much! 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