yea but now i started a garden center out of my driveway Login Username: __________ Password: __________ Login [1]Forgot your password? [2]Register for a Login Mud Logs [3]Recent Logs [4]Older Logs [5]Newer Logs [6]Top Rated Logs [7]Most Viewed Logs [8]Upload A Log [9]Log Collections [10]Log Quicklist Mud Links [11]Arcticmud Blog! [12]Xanitha's Mud Log Page [13]RGB Mud Log Page [14]Lasse's Logs (not current) [15]Oligo's Logs (not current) [16]Arctic Mud Forums [17]Arctic Mud Homepage [18]Vote for Arctic on Top Mud Sites What is the worst change this wipe? (*) hp gain randomness ( ) +heal items ( ) every high level zone bugged ( ) road shortening ( ) rolling system ( ) nosummon items ( ) all of the above Vote Results [19]Submit a Poll [20]List Previous Polls Die Hard Rio POV: Rio Log Rating: 3.7500 I'm proud of this one Die Hard Rio ------------ The Tournament Has Begun! You have fifteen (15) seconds to leave the room, or your team will be transferred out automatically. 403H 85V 1X 1C Mem:2 Exits:D> Pti tells your group 'go' 403H 85V 1X 1C Mem:2 Exits:D> gt quaff [** SYSTEM: And there Off! **] 403H 85V 1X 1C Mem:2 Exits:D> You tell your group 'quaff' 403H 85V 1X 1C Mem:2 Exits:D> dLost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. Sir Siath, Renshai Healing Hand is standing here. (flying) . . . is outlined with a dim aura. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. Mr. Halgar, Seeking a Purpose is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (invisible) standca 'ice storm' Elyana. . . has a metallic luster. Denise Demonic, Daughter of Darkness is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. Rinad Q. Thuren, Mythical Black Dragoon is standing here. (flying) (invisible) Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) (invisible) 403H 85V 1X 1C Mem:3 Exits:NESW> You are already standing. 403H 85V 1X 1C Mem:3 Exits:NESW> You utter the words, 'ice storm' You feel your bond with nature fade away as combat begins. The official shopkeeper of the tournament manages to avoid the brunt of the storm. You destroy Elyana's mirror images. Elyana is shredded by shards of ice. You destroy Denise's mirror images. Denise is shredded by shards of ice. Rinad is shredded by shards of ice. Rhuarc is shredded by shards of ice. 403H 85V 1X 1C [Rio:Perfect] [Elyana:Good] Mem:6 Exits:NESW> s Pti crashes into Elyana in a thundering collision, knocking her to the ground! 403H 85V 1X 1C [Rio:Perfect] [Elyana:Good] Mem:6 Exits:NESW> Pti massacres Elyana with his stab. Pti is burned, as he swings at Elyana. Rhuarc slowly fades into existence. Rhuarc stabs YOU extremely hard. Rhuarc is chilled as he passes through your freezing aura. Rinad slowly fades into existence. Rinad massacres YOU with his stab. Rinad is chilled as he passes through your freezing aura. Denise misses you with her hit. You miss Elyana with your slash. Elyana misses you with her hit. 363H 85V 1X 1C [Rio:V.Good] [Elyana:Fair] Mem:6 Exits:NESW> You are sent sprawling as Rinad crashes into you. 338H 85V 1X 1C [Rio:Good] [Elyana:Fair] Mem:6 Exits:NESW> Rhuarc heroically rescues Elyana. 338H 85V 1X 1C [Rio:Good] [Elyana:Fair] Mem:6 Exits:NESW> st Denise utters some strange words. Denise's hands issue a spray of prismatic color! You are caught in a spray of bright orange! You have been blinded! gt I'M BLINDEDSomeone is struck by a spray of vibrant green! Someone is hit by a spray of gleaming indigo! Someone is caught in a spray of bright orange! 307H 85V 1X 1C [Rio:Good] Mem:6> ca 'l storm' Someone crashes into someone in a thundering collision, knocking them to the ground! 307H 85V 1X 1C [Rio:Good] Mem:6> Rhuarc deftly steps in front of Denise, pushing into the frey. Someone heroically rescues someone. Someone deflects part of someone's blow with their shield. Someone stabs someone hard. Someone stabs someone extremely hard. Someone stabs someone extremely hard. Someone smites someone hard. Someone is burned, as they swings at someone. Someone stabs someone extremely hard. Someone massacres YOU with their stab. Someone is chilled as they passes through your freezing aura. You miss someone with your slash. Someone misses you with their hit. 286H 85V 1X 1C [Rio:Fair] Mem:6> st Someone tells your group 'flee' 286H 85V 1X 1C Mem:6> Someone tells your group 'flee' 286H 85V 1X 1C Mem:6> Someone tells your group 'flee' 286H 85V 1X 1C Mem:6> ca 'cure crit' me Someone tells your group 'flee' 286H 85V 1X 1C Mem:6> Someone stabs someone very hard. Someone stabs someone extremely hard. Someone stabs someone extremely hard. Someone misses someone with their smite. Someone massacres YOU with their stab. Someone is chilled as they passes through your freezing aura. Someone misses you with their hit. 264H 85V 1X 1C [Rio:Fair] Mem:6> Someone focuses on you and utters some strange words. You feel a cloak of blindness dissolve. Your entire body tingles for a few seconds. 401H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:6 Exits:NESW> Monalis flies in from the west. A fire snake arrives from the west. 401H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:6 Exits:NESW> Elyana flies in from the east. 401H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:6 Exits:NESW> Rinad crashes into Siath in a thundering collision, knocking him to the ground! 401H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:6 Exits:NESW> Elyana utters some strange words. Elyana's hands issue a spray of prismatic color! A fire snake is caught in a spray of shimmering red! A fire snake seems weaker. Monalis is caught in a spray of bright orange! Jesse is caught in a spray of radiant yellow! Oy is caught in a spray of bright orange! You are caught in a spray of bright orange! Siath is struck by a spray of murky violet! Halgar is blasted by a spray of scintillating blue! 370H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:6 Exits:NESW> Monalis utters the words, 'cloud kill'. A yellowish-green cloud permeates the air. 370H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:6 Exits:NESW> You can't do that while sitting. 370H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:6 Exits:NESW> You stand up. 370H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:6 Exits:NESW> You tell your group 'I'M BLINDED' 370H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:6 Exits:NESW> You utter the words, 'lightning storm' Elyana staggers under the assault of the lightning bolts you have summoned from the cloud filled sky. A fire snake staggers under the assault of the lightning bolts you have summoned from the cloud filled sky. Monalis staggers under the assault of the lightning bolts you have summoned from the cloud filled sky. Jesse staggers under the assault of the lightning bolts you have summoned from the cloud filled sky. Oy staggers under the assault of the lightning bolts you have summoned from the cloud filled sky. The lightning you summon from the stormy sky dances around the official shopkeeper of the tournament, but has no other effect. Denise staggers under the assault of the lightning bolts you have summoned from the cloud filled sky. Rinad staggers under the assault of the lightning bolts you have summoned from the cloud filled sky. Rhuarc staggers under the assault of the lightning bolts you have summoned from the cloud filled sky. 370H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:7 Exits:NESW> Rhuarc heroically rescues Denise. 370H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:7 Exits:NESW> There is lightning in the sky. 370H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:7 Exits:NESW> Kung flies in from the west. A fire snake bites Elyana! 370H 85V 1X 1C [Rio:V.Good] [Rinad:Good] Mem:7 Exits:NESW> You quickly shake off the effects of the foul stench. Kung crushes Monalis extremely hard. Kung is chilled, as he swings at Monalis. Siath misses Rhuarc with his smite. Rhuarc stabs Siath very hard. Jesse massacres Elyana with his shoot. Jesse shoots Elyana extremely hard. Elyana misses a fire snake with her hit. A fire snake misses Elyana with its hit. Halgar stabs Rhuarc very hard. Oy stabs Halgar extremely hard. Rinad stabs YOU extremely hard. Rinad is chilled as he passes through your freezing aura. Denise misses you with her hit. 354H 85V 1X 1C [Rio:Good] [Rinad:Fair] Mem:7 Exits:NESW> Halgar panics, and attempts to flee. Halgar flies east. 354H 85V 1X 1C [Rio:Good] [Rinad:Fair] Mem:7 Exits:NESW> Elyana utters some strange words. Elyana's hands issue a spray of prismatic color! Kung is struck by a spray of murky violet! A spray of red rips a fire snake into tiny crimson shreds. Twinkling lights surround a fire snake and it disappears. Monalis is caught in a spray of bright orange! Jesse is struck by a spray of vibrant green! Oy is caught in a spray of radiant yellow! You are caught in a spray of shimmering red! Siath is blasted by a spray of scintillating blue! 322H 85V 1X 1C [Rio:Good] [Rinad:Fair] Mem:7 Exits:NESW> Denise panics, and attempts to flee. Denise flies west. 322H 85V 1X 1C [Rio:Good] [Rinad:Fair] Mem:7 Exits:NESW> Monalis utters the words, 'ice storm'. Elyana is shredded by shards of ice. Your body is torn by huge pieces of ice. Siath is shredded by shards of ice. The official shopkeeper of the tournament manages to avoid the brunt of the storm. Rinad is shredded by shards of ice. Rhuarc is shredded by shards of ice. 276H 85V 1X 1C [Rio:Fair] [Rinad:Fair] Mem:7 Exits:NESW> Kung crashes into Monalis in a thundering collision, knocking her to the ground! 276H 85V 1X 1C [Rio:Fair] [Rinad:Fair] Mem:7 Exits:NESW> flee Halgar flies in from the east. 276H 85V 1X 1C [Rio:Fair] [Rinad:Fair] Mem:7 Exits:NESW> You are already standing. 276H 85V 1X 1C [Rio:Fair] [Rinad:Fair] Mem:7 Exits:NESW> Rhuarc focuses harshly on you and utters some strange words. 276H 85V 1X 1C [Rio:Fair] [Rinad:Fair] Mem:7 Exits:NESW> Your casting is disrupted by the fighting! 276H 85V 1X 1C [Rio:Fair] [Rinad:Fair] Mem:9 Exits:NESW> You flee head over heels. Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A yellowish, green haze fills the air of the room. 276H 84V 1X 1C Mem:9 Exits:NESW> wLost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A yellowish, green haze fills the air of the room. 276H 83V 1X 1C Mem:9 Exits:NESW> Blixt flies in from the north. Ritz flies in from the north. Aryx flies in from the north. Woobis flies in from the north. 276H 83V 1X 1C Mem:9 Exits:NESW> eLost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A yellowish, green haze fills the air of the room. e276H 82V 1X 1C Mem:9 Exits:NESW> Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A yellowish, green haze fills the air of the room. 276H 81V 1X 1C Mem:9 Exits:NESW> eLost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 276H 80V 1X 1C Mem:9 Exits:NESW> sLost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. 276H 79V 1X 1C Mem:9 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 276H 79V 1X 1C Mem:9 Exits:NESW> wLost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A yellowish, green haze fills the air of the room. 276H 78V 1X 1C Mem:9 Exits:NESW> nLost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A yellowish, green haze fills the air of the room. 276H 77V 1X 1C Mem:9 Exits:NESW> sca There is lightning in the sky. 276H 77V 1X 1C Mem:9 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 276H 77V 1X 1C Mem:9 Exits:NESW> nLost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. A yellowish, green haze fills the air of the room. 276H 76V 1X 1C Mem:9 Exits:NESW> ca 'cure crit' mescaYou utter the words, 'cure critical' Large open gashes on your body stop bleeding and heal. 371H 76V 1X 1C Mem:10 Exits:NESW> Siath tells your group '10 SECONDS TO TICK' 371H 76V 1X 1C Mem:10 Exits:NESW> Looking north: You see nothing special. Mer Renshai Jackass of Monlya is standing here. (flying) . . . has a tough exterior. Endiz, Renshai Champion is standing here. (flying) . . . has a tough exterior. Exuding heat, a salamander slithers around here. (flying) . . . has a tough exterior. Sir Taliesyn, Merlin of Balifor, High Druid of Krynn is standing here. (flying) . . . is surrounded by a white mist. Tharn Amodai, Renshai Coroner is standing here. (flying) . . . has a metallic luster. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 371H 76V 1X 1C Mem:10 Exits:NESW> You feel a strong wind moving in all directions. The darkness marks the end of another day. You feel hollow and weakened as the prayer surrounding you fades. The white aura around your body fades. 390H 85V 1X 1C Mem:9 Exits:NESW> sIt is pitch black. 390H 84V 1X 1C Mem:9 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (invisible) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) Looking up: It is pitch black. Looking down: It is pitch black. 390H 84V 1X 1C Mem:9 Exits:NESW> Elyana flies in from the west. 390H 84V 1X 1C Mem:9 Exits:NESW> Elyana flies east. 390H 84V 1X 1C Mem:9 Exits:NESW> Rhuarc flies in from the west. 390H 84V 1X 1C Mem:9 Exits:NESW> eee Pti flies in from the west. 390H 84V 1X 1C Mem:9 Exits:NESW> Lost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. You feel a strong wind blowing here. A yellowish, green haze fills the air of the room. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (invisible) . . . is followed by a hovering ball of light. 390H 83V 1X 1C Mem:9 Exits:NESW> Pti flies east. 390H 83V 1X 1C Mem:9 Exits:NESW> Elyana flies west. 390H 83V 1X 1C Mem:9 Exits:NESW> Rhuarc flies in from the west. Elyana flies in from the west. 390H 83V 1X 1C Mem:9 Exits:NESW> It is pitch black. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 390H 82V 1X 1C Mem:9 Exits:NESW> It is pitch black. 390H 81V 1X 1C Mem:9 Exits:NESW> Elyana flies in from the east. 390H 81V 1X 1C Mem:9 Exits:NESW> e Elyana flies east. 390H 81V 1X 1C Mem:9 Exits:NESW> eLost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. You feel a strong wind blowing here. Elyana Lipetskaya, the Black Standard of the Blood Gangs is standing here. (flying) (invisible) . . . has a metallic luster. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) 390H 80V 1X 1C Mem:9 Exits:NESW> It is pitch black. 390H 79V 1X 1C Mem:9 Exits:NESW> sIt is pitch black. 390H 78V 1X 1C Mem:9 Exits:NESW> nIt is pitch black. 390H 77V 1X 1C Mem:9 Exits:NESW> ki elyanaThey aren't here. 390H 77V 1X 1C Mem:9 Exits:NESW> scaLooking north: It is pitch black. A bronze dragon with glistening scales awaits a rider. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) standca 'insec' Hanne. . . is outlined with a dim aura. Shaddaric, the Lone Plainsman is standing here. . . . is outlined with a dim aura. Kuuz the Male Minotaur is standing here. (flying) . . . is outlined with a dim aura. Kryst Le, Blood Sea Dynasty is standing here. (flying) . . . is outlined with a dim aura. Looking east: It is pitch black. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 390H 77V 1X 1C Mem:9 Exits:NESW> You are already standing. 390H 77V 1X 1C Mem:9 Exits:NESW> You utter the words, 'insect swarm' 390H 77V 1X 1C Mem:10 Exits:NESW> ssLost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. You feel a strong wind blowing here. [2] Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) 390H 76V 1X 1C Mem:10 Exits:NESW> sIt is pitch black. 390H 75V 1X 1C Mem:10 Exits:NESW> It is pitch black. 390H 74V 1X 1C Mem:10 Exits:NESW> Rhuarc flies in from the south. Elyana flies in from the south. 390H 74V 1X 1C Mem:10 Exits:NESW> Elyana flies east. 390H 74V 1X 1C Mem:10 Exits:NESW> ssIt is pitch black. 390H 73V 1X 1C Mem:10 Exits:NESW> It is pitch black. 390H 72V 1X 1C Mem:10 Exits:NESW> ki elyanaThey aren't here. 390H 72V 1X 1C Mem:10 Exits:NESW> eIt is pitch black. 390H 71V 1X 1C Mem:10 Exits:NEW> eIt is pitch black. A man stands here, ready to prepare you for the tournament. 390H 69V 1X 1C Mem:10 Exits:EW> eIt is pitch black. 390H 67V 1X 1C Mem:10 Exits:NEW> eIt is pitch black. 390H 65V 1X 1C Mem:10 Exits:EW> eIt is pitch black. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 390H 65V 1X 1C Mem:10 Exits:EW> eIt is pitch black. 390H 63V 1X 1C Mem:10 Exits:ESW> eIt is pitch black. 390H 61V 1X 1C Mem:10 Exits:NSW> sIt is pitch black. 390H 59V 1X 1C Mem:10 Exits:NESW> sIt is pitch black. A man stands here, ready to prepare you for the tournament. 390H 57V 1X 1C Mem:10 Exits:NEW> swAlas, you cannot go that way... 390H 57V 1X 1C Mem:10 Exits:NEW> It is pitch black. 390H 55V 1X 1C Mem:10 Exits:NES> wAlas, you cannot go that way... 390H 55V 1X 1C Mem:10 Exits:NES> sIt is pitch black. 390H 53V 1X 1C Mem:10 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 390H 53V 1X 1C Mem:10 Exits:NSW> wIt is pitch black. 390H 51V 1X 1C Mem:10 Exits:EW> groYour group of 4 members consists of: Member Hits Move Position Fly Inv Water Light Mem ----------------------------------------------------------------------- - Rio v.good rested standing Y N N 0 10 Halgar awful rested standing N N N 0 0 Pti v.good rested standing Y N N 0 0 Siath perfect rested standing N N N 0 8 390H 51V 1X 1C Mem:10 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 390H 51V 1X 1C Mem:10 Exits:EW> wIt is pitch black. 390H 49V 1X 1C Mem:10 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 390H 49V 1X 1C Mem:10 Exits:EW> gt siath whereYou tell your group 'siath where' 390H 49V 1X 1C Mem:10 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 390H 49V 1X 1C Mem:10 Exits:EW> Pti tells your group 'trigger up?' 390H 49V 1X 1C Mem:10 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 390H 49V 1X 1C Mem:10 Exits:EW> Siath tells your group 'i died' 390H 49V 1X 1C Mem:10 Exits:EW> Pti says 'he is dead imho' 390H 49V 1X 1C Mem:10 Exits:EW> lIt is pitch black. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 390H 49V 1X 1C Mem:10 Exits:EW> Halgar tells your group 'siath dead halgar dead' 390H 49V 1X 1C Mem:10 Exits:EW> ca 'summon faerie'You can't remember how to cast that spell! 390H 49V 1X 1C Mem:10 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 390H 49V 1X 1C Mem:10 Exits:EW> hold ballscaYou are not carrying that object. 390H 49V 1X 1C Mem:10 Exits:EW> Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 390H 49V 1X 1C Mem:10 Exits:EW> Pti says 'trigger on casters?' 390H 49V 1X 1C Mem:10 Exits:EW> Halgar tells your group 'tried to rescue siath so he could flee, sigh' 390H 49V 1X 1C Mem:10 Exits:EW> ca 'barrier' wYou utter the words, 'barrier' A barrier forms to block the exit to west. 390H 49V 1X 1C Mem:12 Exits:EW> Siath tells your group '10 SECONDS TO TICK' 390H 49V 1X 1C Mem:12 Exits:EW> scalLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 390H 49V 1X 1C Mem:12 Exits:EW> It is pitch black. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 390H 49V 1X 1C Mem:12 Exits:EW> Halgar tells your group 'twas mistake i guess' 390H 49V 1X 1C Mem:12 Exits:EW> eqYou are using: a cotton shirt a cotton hat a pair of cotton pants a pair of cotton boots a pair of cotton gloves a pair of cotton sleeves a light wooden shield a mystical sabre 390H 49V 1X 1C Mem:12 Exits:EW> The clouds block your view of Solinari. The clouds block your view of Lunitari. 391H 85V 1X 1C Mem:12 Exits:EW> Pti says 'trigger/no?' 391H 85V 1X 1C Mem:12 Exits:EW> get ball bagThe bag doesn't seem to have what you are looking for. 391H 85V 1X 1C Mem:12 Exits:EW> say yeaYou say 'yea' 391H 85V 1X 1C Mem:12 Exits:EW> Siath tells your group 'i healed people but god how did everyone end up in same room' 391H 85V 1X 1C Mem:12 Exits:EW> scoYou are Lord Rio, Dying to Win, a level 30 Druid. You are rank 26. You are 53 years old. You have 391(391) hit and 85(85) movement points. Your behaviour has been Neutral. You have scored 149999999 exp, and have 1(0) steel coins. You need 1 more experience to advance. You have died 15 horrible deaths. You have been connected for 1 hour(s) and 11 minute(s). You have been playing for 26 day(s), 12 hour(s) and 35 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. You are affected by the following: insect swarm iceshield enlarge bless infravision barkskin fly 391H 85V 1X 1C Mem:12 Exits:EW> lIt is pitch black. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 391H 85V 1X 1C Mem:12 Exits:EW> eqYou are using: a cotton shirt a cotton hat a pair of cotton pants a pair of cotton boots a pair of cotton gloves a pair of cotton sleeves a light wooden shield a mystical sabre 391H 85V 1X 1C Mem:12 Exits:EW> ca 'summon faerie'You can't remember how to cast that spell! 391H 85V 1X 1C Mem:12 Exits:EW> lIt is pitch black. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 391H 85V 1X 1C Mem:12 Exits:EW> mSpells currently memorized: 1: [ 1]barkskin [ 6]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 3]refresh [ 2]silence [ 2]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 2]fly [ 3]storm call 4: [ 2]cone of cold [ 2]enlarge [ 3]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 6: [ 5]call lightning [ 1]fire storm 8: [ 2]lightning storm Spells being memorized: 5: [ 1]ice storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 1]lightning storm You estimate your studies will complete in 12 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 391H 85V 1X 1C Mem:12 Exits:EW> Pti tells your group 'on casters or all?' 391H 85V 1X 1C Mem:12 Exits:EW> say liught You say 'liught ' 391H 85V 1X 1C Mem:12 Exits:EW> say light upYou say 'light up' 391H 85V 1X 1C Mem:12 Exits:EW> lIt is pitch black. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 391H 85V 1X 1C Mem:12 Exits:EW> Pti says 'havnt' 391H 85V 1X 1C Mem:12 Exits:EW> say castersYou say 'casters' 391H 85V 1X 1C Mem:12 Exits:EW> inYou are carrying: a bottle of Aquafina mineral water a turkey sandwich a cotton bag 391H 85V 1X 1C Mem:12 Exits:EW> Pti says 'fucking' 391H 85V 1X 1C Mem:12 Exits:EW> exam bagThe bag appears to be brand new. bag (carried) : 391H 85V 1X 1C Mem:12 Exits:EW> inYou are carrying: a bottle of Aquafina mineral water a turkey sandwich a cotton bag 391H 85V 1X 1C Mem:12 Exits:EW> eqYou are using: a cotton shirt a cotton hat a pair of cotton pants a pair of cotton boots a pair of cotton gloves a pair of cotton sleeves a light wooden shield a mystical sabre 391H 85V 1X 1C Mem:12 Exits:EW> restYou rest your tired bones but stay aloft. 391H 85V 1X 1C Mem:5 Exits:EW> lIt is pitch black. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 391H 85V 1X 1C Mem:5 Exits:EW> stYou stand up. 391H 85V 1X 1C Mem:12 Exits:EW> say wtf no lightYou say 'wtf no light' 391H 85V 1X 1C Mem:12 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 391H 85V 1X 1C Mem:12 Exits:EW> inYou are carrying: a bottle of Aquafina mineral water a turkey sandwich a cotton bag 391H 85V 1X 1C Mem:12 Exits:EW> mSpells currently memorized: 1: [ 1]barkskin [ 6]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 3]refresh [ 2]silence [ 2]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 2]fly [ 3]storm call 4: [ 2]cone of cold [ 2]enlarge [ 3]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 6: [ 5]call lightning [ 1]fire storm 8: [ 2]lightning storm Spells being memorized: 5: [ 1]ice storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 1]lightning storm You estimate your studies will complete in 12 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 391H 85V 1X 1C Mem:12 Exits:EW> Pti says 'healer sucked' 391H 85V 1X 1C Mem:12 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 391H 85V 1X 1C Mem:12 Exits:EW> lIt is pitch black. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 391H 85V 1X 1C Mem:12 Exits:EW> inYou are carrying: a bottle of Aquafina mineral water a turkey sandwich a cotton bag 391H 85V 1X 1C Mem:12 Exits:EW> Pti says 'didnt create' 391H 85V 1X 1C Mem:12 Exits:EW> Pti says 'havnt memed?' 391H 85V 1X 1C Mem:12 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 391H 85V 1X 1C Mem:12 Exits:EW> Pti says 'ofcouse?' 391H 85V 1X 1C Mem:12 Exits:EW> say nopeYou say 'nope' 391H 85V 1X 1C Mem:12 Exits:EW> mSpells currently memorized: 1: [ 1]barkskin [ 6]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 3]refresh [ 2]silence [ 2]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 2]fly [ 3]storm call 4: [ 2]cone of cold [ 2]enlarge [ 3]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 6: [ 5]call lightning [ 1]fire storm 8: [ 2]lightning storm Spells being memorized: 5: [ 1]ice storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 1]lightning storm You estimate your studies will complete in 12 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 391H 85V 1X 1C Mem:12 Exits:EW> Siath tells your group '10 SECONDS TO TICK' 391H 85V 1X 1C Mem:12 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 391H 85V 1X 1C Mem:12 Exits:EW> lIt is pitch black. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 391H 85V 1X 1C Mem:12 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 391H 85V 1X 1C Mem:12 Exits:EW> Pti tells your group 'shesh on scan' 391H 85V 1X 1C Mem:12 Exits:EW> lIt is pitch black. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 391H 85V 1X 1C Mem:12 Exits:EW> Dash flies in from the west. Ausirien flies in from the west. Galadhine flies in from the west. 391H 85V 1X 1C Mem:12 Exits:EW> Ausirien steps aside as Pti attempts a bash, stumbles, and falls flat on his face. 391H 85V 1X 1C Mem:12 Exits:EW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 391H 85V 1X 1C Mem:12 Exits:EW> Pti steps aside as Galadhine attempts a bash, stumbles, and falls flat on his face. 391H 85V 1X 1C Mem:12 Exits:EW> Ausirien utters the words, 'insect swarm'. A huge swarm of biting, stinging insects fills the air. 391H 85V 1X 1C Mem:12 Exits:EW> ca 'l storm'You utter the words, 'lightning storm' Galadhine staggers under the assault of the lightning bolts you have summoned from the cloud filled sky. Ausirien staggers under the assault of the lightning bolts you have summoned from the cloud filled sky. Dash staggers under the assault of the lightning bolts you have summoned from the cloud filled sky. 391H 85V 1X 1C [Pti:V.Good] [Galadhine:V.Good] Mem:13 Exits:EW> ca 'l storm' Pti screams as a swarm of insects engulfs him. The insect swarm freezes on your iceshield as it surrounds you. Dash slashes YOU extremely hard. Dash is chilled as he passes through your freezing aura. You slash Galadhine very hard. Galadhine stabs Pti extremely hard. Pti stabs Ausirien extremely hard. Pti is chilled, as he swings at Ausirien. 375H 85V 1X 1C [Pti:Good] [Galadhine:Good] Mem:13 Exits:EW> You are sent sprawling as Dash crashes into you. 350H 85V 1X 1C [Pti:Good] [Galadhine:Good] Mem:13 Exits:EW> st Ausirien utters the words, 'insect swarm'. A huge swarm of biting, stinging insects fills the air. 350H 85V 1X 1C [Pti:Good] [Galadhine:Good] Mem:13 Exits:EW> Pti screams as a swarm of insects engulfs him. The insect swarm freezes on your iceshield as it surrounds you. Pti screams as a swarm of insects engulfs him. The insect swarm freezes on your iceshield as it surrounds you. Dash massacres YOU with his slash. Dash is chilled as he passes through your freezing aura. You miss Galadhine with your slash. Galadhine stabs Pti extremely hard. Pti stabs Ausirien extremely hard. Pti is chilled, as he swings at Ausirien. 329H 85V 1X 1C [Pti:Good] [Galadhine:Good] Mem:13 Exits:EW> Pti tells your group '4 man' 329H 85V 1X 1C [Pti:Good] [Galadhine:Good] Mem:13 Exits:EW> Pti tells your group 'flee' 329H 85V 1X 1C [Pti:Good] [Galadhine:Good] Mem:13 Exits:EW> Pti stands up. 329H 85V 1X 1C [Pti:Good] [Galadhine:Good] Mem:13 Exits:EW> Galadhine stands up. 329H 85V 1X 1C [Pti:Good] [Galadhine:Good] Mem:13 Exits:EW> Galadhine heroically rescues Ausirien. 329H 85V 1X 1C [Pti:Good] [Galadhine:Good] Mem:13 Exits:EW> fleefleefleeflee Pti panics, and attempts to flee. Pti flies west. 329H 85V 1X 1C [Rio:Good] [Galadhine:Good] Mem:13 Exits:EW> Ausirien utters the words, 'lightning storm'. Ausirien creates a lightning storm. You are staggered by the many bolts of lightning which Ausirien has summoned from the stormy sky. 279H 85V 1X 1C [Rio:Fair] [Galadhine:Good] Mem:13 Exits:EW> The insect swarm freezes on your iceshield as it surrounds you. The insect swarm freezes on your iceshield as it surrounds you. Ausirien massacres YOU with his slash. Ausirien is chilled as he passes through your freezing aura. Galadhine misses you with his stab. Dash misses you with his slash. You slash Galadhine very hard. 257H 85V 1X 1C [Rio:Fair] [Galadhine:Good] Mem:13 Exits:EW> You step aside as Dash tries to bash you, causing him to tumble and fall face down. 257H 85V 1X 1C [Rio:Fair] [Galadhine:Good] Mem:13 Exits:EW> You are sent sprawling as Galadhine crashes into you. 232H 85V 1X 1C [Rio:Fair] [Galadhine:Good] Mem:13 Exits:EW> stflee Ausirien focuses harshly on you and utters the words, 'call lightning'. You are hit by lightning by Ausirien, ouch. That Really did HURT! 144H 85V 1X 1C [Rio:V.Bad] [Galadhine:Good] Mem:13 Exits:EW> fleefleefleefleeflee The insect swarm freezes on your iceshield as it surrounds you. The insect swarm freezes on your iceshield as it surrounds you. Galadhine massacres YOU with his stab. Galadhine is chilled as he passes through your freezing aura. Dash slashes YOU extremely hard. Dash is chilled as he passes through your freezing aura. You slash Galadhine very hard. 99H 85V 1X 1C [Rio:V.Bad] [Galadhine:Good] Mem:13 Exits:EW> Pti flies in from the west. 99H 85V 1X 1C [Rio:V.Bad] [Galadhine:Good] Mem:13 Exits:EW> You direct your attention to Dash. A Pathway Out Of The Desert There is a noticeable path atop this large sand dune, apparently leading out of the desert to a more hospitable climate. To the west you can barely make out the derelict spires of a large city. Dash a'Peppa, Spicing up the Solamnic Army is sitting here. (flying) . . . has a tough exterior. Ausirien Blackmane, Wild and Crazy Kid is standing here. (flying) . . . is surrounded by a shimmering light. Galadhine de-Orilg, Hekturion Squire of Solamnia is standing here. (flying) . . . has a tough exterior. Mr. Pti, Personal Basher of Elyana is standing here. (flying) . . . has a tough exterior. 99H 85V 1X 1C Mem:13 Exits:EW> Pti flies east. 99H 85V 1X 1C Mem:13 Exits:EW> eee Dash stands up. 99H 85V 1X 1C Mem:13 Exits:EW> eYou can't do this sitting! 99H 85V 1X 1C Mem:13 Exits:EW> You stand up. 99H 85V 1X 1C Mem:13 Exits:EW> You're not fighting, why bother fleeing? 99H 85V 1X 1C Mem:13 Exits:EW> You're not fighting, why bother fleeing? 99H 85V 1X 1C Mem:13 Exits:EW> You're not fighting, why bother fleeing? 99H 85V 1X 1C Mem:13 Exits:EW> You're not fighting, why bother fleeing? 99H 85V 1X 1C Mem:13 Exits:EW> You are already standing. 99H 85V 1X 1C Mem:13 Exits:EW> eYou're not fighting, why bother fleeing? 99H 85V 1X 1C Mem:13 Exits:EW> eYou're not fighting, why bother fleeing? 99H 85V 1X 1C Mem:13 Exits:EW> eYou're not fighting, why bother fleeing? 99H 85V 1X 1C Mem:13 Exits:EW> Galadhine says 'What?' 99H 85V 1X 1C Mem:13 Exits:EW> e Ausirien focuses harshly on you and utters the words, 'call lightning'. You are hit by lightning by Ausirien, ouch. You wish your wounds would stop BLEEDING so much! 24H 85V 1X 1C [Rio:Awful] [Ausirien:Fair] Mem:13 Exits:EW> You flee head over heels. Before A Parched Wasteland The rolling dunes of the arid desert to the east continue off to the horizon. A few small patches of dried shrubbery and small collections of cacti appear to be the only living things out in that sandy wasteland. The gates to the city of Old Tarsis stand just to the west of here, a much more inviting destination than the desert. A swarm of insects fills the area. Passu Engelbrekt is standing here. (flying) . . . has a tough exterior. Yuhee, Six Wrecks and Forty Disasters is standing here. (flying) . . . has a tough exterior. Ronk, Gnomish Legion of Doom is standing here. (flying) . . . has a tough exterior. 24H 83V 1X 1C Mem:13 Exits:EW> You're not fighting, why bother fleeing? 24H 83V 1X 1C Mem:13 Exits:EW> You're not fighting, why bother fleeing? 24H 83V 1X 1C Mem:13 Exits:EW> It is pitch black. 24H 83V 1X 1C Mem:13 Exits:EW> It is pitch black. Kel, Constantly Running From Daggoraath is standing here. 24H 81V 1X 1C Mem:13 Exits:NSW> eAlas, you cannot go that way... 24H 81V 1X 1C Mem:13 Exits:NSW> eAlas, you cannot go that way... 24H 81V 1X 1C Mem:13 Exits:NSW> Alas, you cannot go that way... 24H 81V 1X 1C Mem:13 Exits:NSW> Kel leaves west. 24H 81V 1X 1C Mem:13 Exits:NSW> Alas, you cannot go that way... 24H 81V 1X 1C Mem:13 Exits:NSW> nnAlas, you cannot go that way... 24H 81V 1X 1C Mem:13 Exits:NSW> nAlas, you cannot go that way... 24H 81V 1X 1C Mem:13 Exits:NSW> nAlas, you cannot go that way... 24H 81V 1X 1C Mem:13 Exits:NSW> nnAlas, you cannot go that way... 24H 81V 1X 1C Mem:13 Exits:NSW> nnIt is pitch black. 24H 79V 1X 1C Mem:13 Exits:NES> nIt is pitch black. 24H 77V 1X 1C Mem:13 Exits:NES> Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. Galadhine de-Orilg, Hekturion Squire of Solamnia is standing here. (flying) . . . has a tough exterior. Ausirien Blackmane, Wild and Crazy Kid is standing here. (flying) . . . has a tough exterior. Dash a'Peppa, Spicing up the Solamnic Army is standing here. (flying) . . . has a tough exterior. 24H 75V 1X 1C Mem:13 Exits:ESW> Ausirien flies west. Galadhine flies west. Alas, you cannot go that way... 24H 75V 1X 1C Mem:13 Exits:ESW> Alas, you cannot go that way... 24H 75V 1X 1C Mem:13 Exits:ESW> Alas, you cannot go that way... 24H 75V 1X 1C Mem:13 Exits:ESW> ssAlas, you cannot go that way... 24H 75V 1X 1C Mem:13 Exits:ESW> Alas, you cannot go that way... 24H 75V 1X 1C Mem:13 Exits:ESW> Alas, you cannot go that way... 24H 75V 1X 1C Mem:13 Exits:ESW> ca 'cure crit' mesIt is pitch black. 24H 73V 1X 1C Mem:13 Exits:NES> It is pitch black. 24H 71V 1X 1C Mem:13 Exits:NES> You can't remember how to cast that spell! 24H 71V 1X 1C Mem:13 Exits:NES> It is pitch black. 24H 69V 1X 1C Mem:13 Exits:NSW> ca 'cure crit' meYou can't remember how to cast that spell! 24H 69V 1X 1C Mem:13 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 24H 69V 1X 1C Mem:13 Exits:NSW> sIt is pitch black. 24H 67V 1X 1C Mem:13 Exits:NE> sAlas, you cannot go that way... 24H 67V 1X 1C Mem:13 Exits:NE> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 24H 67V 1X 1C Mem:13 Exits:NE> eIt is pitch black. 24H 65V 1X 1C Mem:13 Exits:ESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Tinotaur Revolutions is standing here. (flying) . . . has a metallic luster. Thod of Chaos is standing here. (flying) . . . is outlined with a dim aura. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 24H 65V 1X 1C Mem:13 Exits:ESW> wIt is pitch black. 24H 63V 1X 1C Mem:13 Exits:NE> wAlas, you cannot go that way... 24H 63V 1X 1C Mem:13 Exits:NE> nnIt is pitch black. 24H 61V 1X 1C Mem:13 Exits:NSW> Surrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. Galadhine de-Orilg, Hekturion Squire of Solamnia is standing here. (flying) . . . has a tough exterior. Ausirien Blackmane, Wild and Crazy Kid is standing here. (flying) . . . is surrounded by a shimmering light. Dash a'Peppa, Spicing up the Solamnic Army is standing here. (flying) . . . has a tough exterior. 24H 59V 1X 1C Mem:13 Exits:NES> Dash flies south. Ausirien flies south. Galadhine flies south. 24H 59V 1X 1C Mem:13 Exits:NES> snnThe Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. Galadhine de-Orilg, Hekturion Squire of Solamnia is standing here. (flying) . . . has a tough exterior. Ausirien Blackmane, Wild and Crazy Kid is standing here. (flying) . . . is surrounded by a shimmering light. Dash a'Peppa, Spicing up the Solamnic Army is standing here. (flying) . . . has a tough exterior. 24H 57V 1X 1C Mem:13 Exits:NSW> It is pitch black. 24H 55V 1X 1C Mem:13 Exits:NES> nnnIt is pitch black. 24H 53V 1X 1C Mem:13 Exits:NES> n 24H 53V 1X 1C Mem:13 Exits:NES> nnIt is pitch black. 24H 51V 1X 1C Mem:13 Exits:ESW> nnnAlas, you cannot go that way... 24H 51V 1X 1C Mem:13 Exits:ESW> eeAlas, you cannot go that way... 24H 51V 1X 1C Mem:13 Exits:ESW> Alas, you cannot go that way... 24H 51V 1X 1C Mem:13 Exits:ESW> Alas, you cannot go that way... 24H 51V 1X 1C Mem:13 Exits:ESW> eAlas, you cannot go that way... 24H 51V 1X 1C Mem:13 Exits:ESW> eAlas, you cannot go that way... 24H 51V 1X 1C Mem:13 Exits:ESW> Alas, you cannot go that way... 24H 51V 1X 1C Mem:13 Exits:ESW> Alas, you cannot go that way... 24H 51V 1X 1C Mem:13 Exits:ESW> 24H 51V 1X 1C Mem:13 Exits:ESW> It is pitch black. 24H 49V 1X 1C Mem:13 Exits:NSW> Alas, you cannot go that way... 24H 49V 1X 1C Mem:13 Exits:NSW> Alas, you cannot go that way... 24H 49V 1X 1C Mem:13 Exits:NSW> Alas, you cannot go that way... 24H 49V 1X 1C Mem:13 Exits:NSW> eAlas, you cannot go that way... 24H 49V 1X 1C Mem:13 Exits:NSW> eAlas, you cannot go that way... 24H 49V 1X 1C Mem:13 Exits:NSW> nnnnnnIt is pitch black. 24H 47V 1X 1C Mem:13 Exits:ES> Alas, you cannot go that way... 24H 47V 1X 1C Mem:13 Exits:ES> nnAlas, you cannot go that way... 24H 47V 1X 1C Mem:13 Exits:ES> Alas, you cannot go that way... 24H 47V 1X 1C Mem:13 Exits:ES> Alas, you cannot go that way... 24H 47V 1X 1C Mem:13 Exits:ES> eAlas, you cannot go that way... 24H 47V 1X 1C Mem:13 Exits:ES> scaAlas, you cannot go that way... 24H 47V 1X 1C Mem:13 Exits:ES> Alas, you cannot go that way... 24H 47V 1X 1C Mem:13 Exits:ES> It is pitch black. 24H 45V 1X 1C Mem:13 Exits:EW> Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 24H 45V 1X 1C Mem:13 Exits:EW> Siath tells your group '10 SECONDS TO TICK' 24H 45V 1X 1C Mem:13 Exits:EW> eIt is pitch black. 24H 43V 1X 1C Mem:13 Exits:NESW> sca Kooz flies in from the north. Woa flies in from the north. 24H 43V 1X 1C Mem:13 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 24H 43V 1X 1C Mem:13 Exits:NESW> Kooz flies west. Woa flies west. 24H 43V 1X 1C Mem:13 Exits:NESW> eIt is pitch black. 24H 41V 1X 1C Mem:13 Exits:EW> eeIt is pitch black. 24H 39V 1X 1C Mem:13 Exits:SW> eAlas, you cannot go that way... 24H 39V 1X 1C Mem:13 Exits:SW> ssYou feel smaller. Alas, you cannot go that way... 43H 79V 1X 1C Mem:13 Exits:SW> It is pitch black. 43H 77V 1X 1C Mem:13 Exits:NES> It is pitch black. 43H 75V 1X 1C Mem:13 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 75V 1X 1C Mem:13 Exits:NESW> ca 'cure crit' meYou can't remember how to cast that spell! 43H 75V 1X 1C Mem:13 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 75V 1X 1C Mem:13 Exits:NESW> eIt is pitch black. 43H 73V 1X 1C Mem:13 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 73V 1X 1C Mem:13 Exits:NSW> lIt is pitch black. 43H 73V 1X 1C Mem:13 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 73V 1X 1C Mem:13 Exits:NSW> sIt is pitch black. 43H 71V 1X 1C Mem:13 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 71V 1X 1C Mem:13 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 71V 1X 1C Mem:13 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 71V 1X 1C Mem:13 Exits:NSW> mSpells currently memorized: 1: [ 1]barkskin [ 6]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 3]refresh [ 2]silence [ 2]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 2]fly [ 3]storm call 4: [ 2]cone of cold [ 2]enlarge [ 3]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 6: [ 5]call lightning [ 1]fire storm 8: [ 1]lightning storm Spells being memorized: 5: [ 1]ice storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 2]lightning storm You estimate your studies will complete in 13 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 43H 71V 1X 1C Mem:13 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Looking up: It is pitch black. Looking down: It is pitch black. 43H 71V 1X 1C Mem:13 Exits:NSW> nnIt is pitch black. 43H 69V 1X 1C Mem:13 Exits:NSW> nIt is pitch black. 43H 67V 1X 1C Mem:13 Exits:SW> Alas, you cannot go that way... 43H 67V 1X 1C Mem:13 Exits:SW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 67V 1X 1C Mem:13 Exits:SW> wIt is pitch black. 43H 65V 1X 1C Mem:13 Exits:NES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 65V 1X 1C Mem:13 Exits:NES> nIt is pitch black. 43H 63V 1X 1C Mem:13 Exits:SW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 63V 1X 1C Mem:13 Exits:SW> wIt is pitch black. 43H 61V 1X 1C Mem:13 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 61V 1X 1C Mem:13 Exits:EW> wIt is pitch black. 43H 59V 1X 1C Mem:13 Exits:NESW> wIt is pitch black. 43H 57V 1X 1C Mem:13 Exits:EW> wIt is pitch black. 43H 55V 1X 1C Mem:13 Exits:ES> sSurrounded by Sand There is nothing but sand as far as the eye can see. There are no carrion birds in the sky nor is there any plant life. This is truly a place of death where nothing can survive. The stale and stagnant air only makes the heat more noticeable. Dia, Renshai Action Hero is resting here. (flying) 43H 53V 1X 1C Mem:13 Exits:NSW> sIt is pitch black. 43H 51V 1X 1C Mem:13 Exits:NESW> nca 'call lightning' diaIt is pitch black. 43H 49V 1X 1C Mem:13 Exits:NSW> Who should the spell be cast upon? 43H 49V 1X 1C Mem:13 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 49V 1X 1C Mem:13 Exits:NSW> nIt is pitch black. 43H 47V 1X 1C Mem:13 Exits:ES> ca 'call lightning' diaWho should the spell be cast upon? 43H 47V 1X 1C Mem:13 Exits:ES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 47V 1X 1C Mem:13 Exits:ES> mSpells currently memorized: 1: [ 1]barkskin [ 6]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 3]refresh [ 2]silence [ 2]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 2]fly [ 3]storm call 4: [ 2]cone of cold [ 2]enlarge [ 3]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 6: [ 5]call lightning [ 1]fire storm 8: [ 1]lightning storm Spells being memorized: 5: [ 1]ice storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 2]lightning storm You estimate your studies will complete in 13 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 43H 47V 1X 1C Mem:13 Exits:ES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 47V 1X 1C Mem:13 Exits:ES> sIt is pitch black. 43H 45V 1X 1C Mem:13 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 45V 1X 1C Mem:13 Exits:NSW> wIt is pitch black. 43H 43V 1X 1C Mem:13 Exits:ESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 43V 1X 1C Mem:13 Exits:ESW> timeIt is 12 o'clock am, on Nuindai The 16th Day of Summer Run, Year 488. 43H 43V 1X 1C Mem:13 Exits:ESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 43V 1X 1C Mem:13 Exits:ESW> wIt is pitch black. 43H 41V 1X 1C Mem:13 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 41V 1X 1C Mem:13 Exits:EW> wIt is pitch black. 43H 39V 1X 1C Mem:13 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 39V 1X 1C Mem:13 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 39V 1X 1C Mem:13 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 39V 1X 1C Mem:13 Exits:EW> wIt is pitch black. 43H 37V 1X 1C Mem:13 Exits:NEW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 37V 1X 1C Mem:13 Exits:NEW> wIt is pitch black. A man stands here, ready to prepare you for the tournament. 43H 35V 1X 1C Mem:13 Exits:EW> Halgar tells your group 'rio dont die' 43H 35V 1X 1C Mem:13 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 43H 35V 1X 1C Mem:13 Exits:EW> eIt is pitch black. 43H 33V 1X 1C Mem:13 Exits:NEW> restYou rest your tired bones but stay aloft. 43H 33V 1X 1C Mem:5 Exits:NEW> bandage meYou wince as you mess up while bandaging yourself. 43H 33V 1X 1C Mem:5 Exits:NEW> bandage me Siath tells your group '10 SECONDS TO TICK' 43H 33V 1X 1C Mem:5 Exits:NEW> Ronk flies in from the east. 43H 33V 1X 1C Mem:5 Exits:NEW> Ronk flies west. 43H 33V 1X 1C Mem:5 Exits:NEW> stYou wince as you mess up while bandaging yourself. You grimace in pain from your wounds. You wish your wounds would stop BLEEDING so much! 40H 33V 1X 1C Mem:5 Exits:NEW> eYou stand up. 40H 33V 1X 1C Mem:13 Exits:NEW> Before A Parched Wasteland The rolling dunes of the arid desert to the east continue off to the horizon. A few small patches of dried shrubbery and small collections of cacti appear to be the only living things out in that sandy wasteland. The gates to the city of Old Tarsis stand just to the west of here, a much more inviting destination than the desert. Tinotaur Revolutions is standing here. (flying) . . . has a metallic luster. Thod of Chaos is standing here. (flying) 40H 31V 1X 1C Mem:13 Exits:EW> Thod flies west. Tinotaur flies west. 40H 31V 1X 1C Mem:13 Exits:EW> eIt is pitch black. 40H 31V 1X 1C Mem:13 Exits:EW> eeeIt is pitch black. 40H 29V 1X 1C Mem:13 Exits:ESW> It is pitch black. 59H 67V 1X 1C Mem:13 Exits:NSW> Alas, you cannot go that way... 59H 67V 1X 1C Mem:13 Exits:NSW> nIt is pitch black. 59H 65V 1X 1C Mem:13 Exits:ES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 65V 1X 1C Mem:13 Exits:ES> ca 'cure crit' meYou can't remember how to cast that spell! 59H 65V 1X 1C Mem:13 Exits:ES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 65V 1X 1C Mem:13 Exits:ES> eIt is pitch black. 59H 63V 1X 1C Mem:13 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 63V 1X 1C Mem:13 Exits:EW> eIt is pitch black. 59H 61V 1X 1C Mem:13 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 61V 1X 1C Mem:13 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 61V 1X 1C Mem:13 Exits:NESW> eIt is pitch black. 59H 59V 1X 1C Mem:13 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 59V 1X 1C Mem:13 Exits:EW> eIt is pitch black. 59H 57V 1X 1C Mem:13 Exits:SW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 57V 1X 1C Mem:13 Exits:SW> mSpells currently memorized: 1: [ 1]barkskin [ 6]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 3]refresh [ 2]silence [ 2]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 2]fly [ 3]storm call 4: [ 2]cone of cold [ 2]enlarge [ 3]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 6: [ 5]call lightning [ 1]fire storm 8: [ 1]lightning storm Spells being memorized: 5: [ 1]ice storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 2]lightning storm You estimate your studies will complete in 13 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 59H 57V 1X 1C Mem:13 Exits:SW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 57V 1X 1C Mem:13 Exits:SW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 57V 1X 1C Mem:13 Exits:SW> scoYou are Lord Rio, Dying to Win, a level 30 Druid. You are rank 26. You are 53 years old. You have 59(377) hit and 57(170) movement points. Your behaviour has been Neutral. You have scored 149999999 exp, and have 1(0) steel coins. You need 1 more experience to advance. You have died 15 horrible deaths. You have been connected for 1 hour(s) and 14 minute(s). You have been playing for 26 day(s), 12 hour(s) and 39 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. You are affected by the following: iceshield bless infravision barkskin fly 59H 57V 1X 1C Mem:13 Exits:SW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 57V 1X 1C Mem:13 Exits:SW> ca 'enlarge'You utter the words, 'enlarge' Your body grows to immense proportions. 59H 57V 1X 1C Mem:14 Exits:SW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 57V 1X 1C Mem:14 Exits:SW> sIt is pitch black. 59H 55V 1X 1C Mem:14 Exits:NES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Dia, Renshai Action Hero is resting here. (flying) Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 55V 1X 1C Mem:14 Exits:NES> sca 'call lightning' diaAmidst a Sea of Sand The blistering heat and barren terrain of this desert make it a truly horrible place. There is no life anywhere. Endless dunes of sand stretch off in all directions making the desert seem to go on forever. There is not even the slightest hint of a breeze making the air terrible to breath. Dia, Renshai Action Hero is resting here. (flying) 59H 53V 1X 1C Mem:14 Exits:NESW> You utter the words, 'call lightning' You hit Dia with your lightning -- bullseye! Dia is incapacitated and will slowly die, if not aided. 59H 53V 1X 1C [Dia:Awful] Mem:16 Exits:NESW> You massacre Dia with your slash. Twinkling lights surround Dia and she disappears. A steel bag disintegrates. A bright ball of light disintegrates. 59H 53V 1X 1C [Dia:Awful] Mem:16 Exits:NESW> gt scored a killYou tell your group 'scored a kill' 59H 53V 1X 1C Mem:16 Exits:NESW> lIt is pitch black. 59H 53V 1X 1C Mem:16 Exits:NESW> eIt is pitch black. 59H 51V 1X 1C Mem:16 Exits:NSW> scaLooking north: It is pitch black. Bonham, Led Canuck is standing here. (flying) Sann I Tation, Honorary Canuck is standing here. (flying) Mytto, Canuck Instincts Defined is standing here. (flying) . . . has a metallic luster. Skorpio, Slave and Wife to Suf is standing here. (flying) Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 51V 1X 1C Mem:16 Exits:NSW> Skorpio flies in from the north. Mytto flies in from the north. Sann flies in from the north. Bonham flies in from the north. 59H 51V 1X 1C Mem:16 Exits:NSW> Mytto says 'find merchant' 59H 51V 1X 1C Mem:16 Exits:NSW> wwIt is pitch black. 59H 49V 1X 1C Mem:16 Exits:NESW> It is pitch black. 59H 47V 1X 1C Mem:16 Exits:ESW> nAlas, you cannot go that way... 59H 47V 1X 1C Mem:16 Exits:ESW> 59H 47V 1X 1C Mem:16 Exits:ESW> ssIt is pitch black. 59H 45V 1X 1C Mem:16 Exits:NESW> sIt is pitch black. 59H 43V 1X 1C Mem:16 Exits:NESW> It is pitch black. 59H 41V 1X 1C Mem:16 Exits:NESW> wIt is pitch black. 59H 39V 1X 1C Mem:16 Exits:NEW> wIt is pitch black. 59H 37V 1X 1C Mem:16 Exits:NESW> wIt is pitch black. 59H 35V 1X 1C Mem:16 Exits:ESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 35V 1X 1C Mem:16 Exits:ESW> sIt is pitch black. 59H 33V 1X 1C Mem:16 Exits:NE> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 33V 1X 1C Mem:16 Exits:NE> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 33V 1X 1C Mem:16 Exits:NE> eIt is pitch black. 59H 31V 1X 1C Mem:16 Exits:NW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 31V 1X 1C Mem:16 Exits:NW> nIt is pitch black. 59H 29V 1X 1C Mem:16 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 29V 1X 1C Mem:16 Exits:NESW> wIt is pitch black. 59H 27V 1X 1C Mem:16 Exits:ESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 27V 1X 1C Mem:16 Exits:ESW> wIt is pitch black. 59H 25V 1X 1C Mem:16 Exits:NE> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 25V 1X 1C Mem:16 Exits:NE> nIt is pitch black. 59H 23V 1X 1C Mem:16 Exits:NSW> scaLooking north: It is pitch black. Tinotaur Revolutions is standing here. (flying) . . . has a metallic luster. Thod of Chaos is standing here. (flying) Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 23V 1X 1C Mem:16 Exits:NSW> eAlas, you cannot go that way... 59H 23V 1X 1C Mem:16 Exits:NSW> eAlas, you cannot go that way... 59H 23V 1X 1C Mem:16 Exits:NSW> ssIt is pitch black. 59H 21V 1X 1C Mem:16 Exits:NE> Alas, you cannot go that way... 59H 21V 1X 1C Mem:16 Exits:NE> eeIt is pitch black. 59H 19V 1X 1C Mem:16 Exits:ESW> It is pitch black. 59H 17V 1X 1C Mem:16 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 17V 1X 1C Mem:16 Exits:NESW> nIt is pitch black. 59H 15V 1X 1C Mem:16 Exits:NES> Siath tells your group '10 SECONDS TO TICK' 59H 15V 1X 1C Mem:16 Exits:NES> ca 'refresh' meYou utter the words, 'refresh' You feel less tired. 59H 85V 1X 1C Mem:16 Exits:NES> scascaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 85V 1X 1C Mem:16 Exits:NES> Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 85V 1X 1C Mem:16 Exits:NES> eIt is pitch black. A man stands here, ready to prepare you for the tournament. 59H 83V 1X 1C Mem:16 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 59H 83V 1X 1C Mem:16 Exits:NESW> lisYou can buy: 1. Shortsword 6 A shadowy steel shortsword 2. Javelin 6 A shadowy steel javelin 78H 85V 1X 1C Mem:16 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 78H 85V 1X 1C Mem:16 Exits:NESW> eIt is pitch black. 78H 83V 1X 1C Mem:16 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 78H 83V 1X 1C Mem:16 Exits:NESW> eqYou are using: a cotton shirt a cotton hat a pair of cotton pants a pair of cotton boots a pair of cotton gloves a pair of cotton sleeves a light wooden shield a mystical sabre 78H 83V 1X 1C Mem:16 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 78H 83V 1X 1C Mem:16 Exits:NESW> restYou rest your tired bones but stay aloft. 78H 83V 1X 1C Mem:6 Exits:NESW> bandage meYou wince as you mess up while bandaging yourself. You grimace in pain from your wounds. You wish your wounds would stop BLEEDING so much! 76H 83V 1X 1C Mem:6 Exits:NESW> sca Halgar tells your group 'go guys, go' 76H 83V 1X 1C Mem:6 Exits:NESW> Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 76H 83V 1X 1C Mem:6 Exits:NESW> stYou stand up. 76H 83V 1X 1C Mem:16 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 76H 83V 1X 1C Mem:16 Exits:NESW> mSpells currently memorized: 1: [ 1]barkskin [ 6]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 2]refresh [ 2]silence [ 2]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 2]fly [ 3]storm call 4: [ 2]cone of cold [ 1]enlarge [ 3]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 6: [ 4]call lightning [ 1]fire storm 8: [ 1]lightning storm Spells being memorized: 2: [ 1]refresh 4: [ 1]enlarge 5: [ 1]ice storm 6: [ 1]call lightning 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 2]lightning storm You estimate your studies will complete in 16 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 76H 83V 1X 1C Mem:16 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 76H 83V 1X 1C Mem:16 Exits:NESW> eIt is pitch black. 76H 81V 1X 1C Mem:16 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Eki the Male Human is standing here. (flying) A man stands here, ready to prepare you for the tournament. Looking south: It is pitch black. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 76H 81V 1X 1C Mem:16 Exits:NESW> wwIt is pitch black. 76H 79V 1X 1C Mem:16 Exits:NESW> It is pitch black. A man stands here, ready to prepare you for the tournament. 76H 77V 1X 1C Mem:16 Exits:NESW> sIt is pitch black. 76H 75V 1X 1C Mem:16 Exits:NEW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 76H 75V 1X 1C Mem:16 Exits:NEW> eIt is pitch black. 76H 73V 1X 1C Mem:16 Exits:NESW> Kooz flies in from the south. Woa flies in from the south. 76H 73V 1X 1C Mem:16 Exits:NESW> sca Kooz flies north. Woa flies north. 76H 73V 1X 1C Mem:16 Exits:NESW> Looking north: It is pitch black. Woa Nitro, Honorary Blood Sea Dane is standing here. (flying) . . . has a tough exterior. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 76H 73V 1X 1C Mem:16 Exits:NESW> sIt is pitch black. 76H 71V 1X 1C Mem:16 Exits:NE> sAlas, you cannot go that way... 76H 71V 1X 1C Mem:16 Exits:NE> sAlas, you cannot go that way... 76H 71V 1X 1C Mem:16 Exits:NE> eThe Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. Eki the Male Human is standing here. (flying) 76H 69V 1X 1C Mem:16 Exits:NSW> Eki flies west. 76H 69V 1X 1C Mem:16 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Eki the Male Human is standing here. (flying) Looking up: It is pitch black. Looking down: It is pitch black. 76H 69V 1X 1C Mem:16 Exits:NSW> ca 'call lightning' ekiWho should the spell be cast upon? 76H 69V 1X 1C Mem:16 Exits:NSW> Eki flies in from the west. 76H 69V 1X 1C Mem:16 Exits:NSW> Eki flies south. 76H 69V 1X 1C Mem:16 Exits:NSW> ca 'call lightning' ekiWho should the spell be cast upon? 76H 69V 1X 1C Mem:16 Exits:NSW> sIt is pitch black. 76H 67V 1X 1C Mem:16 Exits:NE> ca 'call lightning' ekiWho should the spell be cast upon? 76H 67V 1X 1C Mem:16 Exits:NE> Siath tells your group 'pti dead' 76H 67V 1X 1C Mem:16 Exits:NE> sAlas, you cannot go that way... 76H 67V 1X 1C Mem:16 Exits:NE> eIt is pitch black. 76H 65V 1X 1C Mem:16 Exits:NW> ca 'call lightning' ekiWho should the spell be cast upon? 76H 65V 1X 1C Mem:16 Exits:NW> Eki flies in from the north. 76H 65V 1X 1C Mem:16 Exits:NW> e Eki flies west. 76H 65V 1X 1C Mem:16 Exits:NW> Alas, you cannot go that way... 76H 65V 1X 1C Mem:16 Exits:NW> nIt is pitch black. 76H 63V 1X 1C Mem:16 Exits:NS> ca 'call lightning' ekiWho should the spell be cast upon? 76H 63V 1X 1C Mem:16 Exits:NS> Halgar tells your group 'hehe, rio still in:)' 76H 63V 1X 1C Mem:16 Exits:NS> sThe Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. Eki the Male Human is standing here. (flying) 76H 61V 1X 1C Mem:16 Exits:NW> Eki flies north. 76H 61V 1X 1C Mem:16 Exits:NW> ca 'call lightning' ekiWho should the spell be cast upon? 76H 61V 1X 1C Mem:16 Exits:NW> nca 'call lightning' ekiThe Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. Eki the Male Human is standing here. (flying) 76H 59V 1X 1C Mem:16 Exits:NS> You utter the words, 'call lightning' You hit Eki with your lightning -- bullseye! 76H 59V 1X 1C [Rio:Awful] [Eki:V.Bad] Mem:18 Exits:NS> ca 'call lightning' eki You step aside as Eki tries to bash you, causing him to tumble and fall face down. 76H 59V 1X 1C [Rio:Awful] [Eki:V.Bad] Mem:18 Exits:NS> Halgar tells your group 'hiding i guess' 76H 59V 1X 1C [Rio:Awful] [Eki:V.Bad] Mem:18 Exits:NS> You slash Eki extremely hard. Eki crushes YOU extremely hard. Eki is chilled as he passes through your freezing aura. You wish your wounds would stop BLEEDING so much! 60H 59V 1X 1C [Rio:Awful] [Eki:V.Bad] Mem:18 Exits:NS> You utter the words, 'call lightning' You hit Eki with your lightning -- bullseye! 60H 59V 1X 1C [Rio:Awful] [Eki:Awful] Mem:19 Exits:NS> ca 'call lightning' Eki crushes YOU extremely hard. Eki is chilled as he passes through your freezing aura. You wish your wounds would stop BLEEDING so much! 44H 59V 1X 1C [Rio:Awful] [Eki:Awful] Mem:19 Exits:NS> ca 'flame shroud'You utter the words, 'call lightning' Your lightning bolt kills Eki. Twinkling lights surround Eki and he disappears. A steel bag disintegrates. A bright ball of light disintegrates. 44H 59V 1X 1C Mem:21 Exits:NS> s Siath tells your group 'i wanna know how we ended up in room with all those people' 44H 59V 1X 1C Mem:21 Exits:NS> gt another killUnexpected end of input: You must specify a character to perform that action on. 44H 59V 1X 1C Mem:21 Exits:NS> It is pitch black. 44H 57V 1X 1C Mem:21 Exits:NW> You tell your group 'another kill' 44H 57V 1X 1C Mem:21 Exits:NW> sAlas, you cannot go that way... 44H 57V 1X 1C Mem:21 Exits:NW> wIt is pitch black. 44H 55V 1X 1C Mem:21 Exits:NE> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 44H 55V 1X 1C Mem:21 Exits:NE> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 44H 55V 1X 1C Mem:21 Exits:NE> gt i rockYou tell your group 'i rock' 44H 55V 1X 1C Mem:21 Exits:NE> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 44H 55V 1X 1C Mem:21 Exits:NE> Skorpio flies in from the north. Mytto flies in from the north. Sann flies in from the north. Bonham flies in from the north. 44H 55V 1X 1C Mem:21 Exits:NE> eIt is pitch black. 44H 53V 1X 1C Mem:21 Exits:NW> nIt is pitch black. 44H 51V 1X 1C Mem:21 Exits:NS> nnIt is pitch black. 44H 49V 1X 1C Mem:21 Exits:SW> nAlas, you cannot go that way... 44H 49V 1X 1C Mem:21 Exits:SW> wAlas, you cannot go that way... 44H 49V 1X 1C Mem:21 Exits:SW> It is pitch black. 44H 47V 1X 1C Mem:21 Exits:NEW> Siath tells your group '10 SECONDS TO TICK' 44H 47V 1X 1C Mem:21 Exits:NEW> nIt is pitch black. A man stands here, ready to prepare you for the tournament. 44H 45V 1X 1C Mem:21 Exits:NSW> nIt is pitch black. 44H 43V 1X 1C Mem:21 Exits:NSW> nIt is pitch black. 44H 41V 1X 1C Mem:21 Exits:NSW> nnIt is pitch black. 44H 39V 1X 1C Mem:21 Exits:SW> Alas, you cannot go that way... 44H 39V 1X 1C Mem:21 Exits:SW> Halgar tells your group 'hehe, you do:)' 44H 39V 1X 1C Mem:21 Exits:SW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 44H 39V 1X 1C Mem:21 Exits:SW> Siath tells your group 'cure your self' 44H 39V 1X 1C Mem:21 Exits:SW> wIt is pitch black. 44H 37V 1X 1C Mem:21 Exits:NES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 44H 37V 1X 1C Mem:21 Exits:NES> gt cant :)You tell your group 'cant :)' 44H 37V 1X 1C Mem:21 Exits:NES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 44H 37V 1X 1C Mem:21 Exits:NES> mSpells currently memorized: 1: [ 1]barkskin [ 6]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 2]refresh [ 2]silence [ 2]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 2]fly [ 3]storm call 4: [ 2]cone of cold [ 1]enlarge [ 3]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 6: [ 1]call lightning [ 1]fire storm 8: [ 1]lightning storm Spells being memorized: 2: [ 1]refresh 4: [ 1]enlarge 5: [ 1]ice storm 6: [ 4]call lightning 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 2]lightning storm You estimate your studies will complete in 21 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 63H 77V 1X 1C Mem:21 Exits:NES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 63H 77V 1X 1C Mem:21 Exits:NES> ca 'cure crit' meYou can't remember how to cast that spell! 63H 77V 1X 1C Mem:21 Exits:NES> ca 'cure' meYou can't remember how to cast that spell! 63H 77V 1X 1C Mem:21 Exits:NES> ca 'cure c' meYou can't remember how to cast that spell! 63H 77V 1X 1C Mem:21 Exits:NES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 63H 77V 1X 1C Mem:21 Exits:NES> lIt is pitch black. 63H 77V 1X 1C Mem:21 Exits:NES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 63H 77V 1X 1C Mem:21 Exits:NES> nIt is pitch black. 63H 75V 1X 1C Mem:21 Exits:SW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 63H 75V 1X 1C Mem:21 Exits:SW> wIt is pitch black. 63H 73V 1X 1C Mem:21 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 63H 73V 1X 1C Mem:21 Exits:EW> wIt is pitch black. 63H 71V 1X 1C Mem:21 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 63H 71V 1X 1C Mem:21 Exits:NESW> nIt is pitch black. A man stands here, ready to prepare you for the tournament. 63H 69V 1X 1C Mem:21 Exits:NS> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 63H 69V 1X 1C Mem:21 Exits:NS> restYou rest your tired bones but stay aloft. 63H 69V 1X 1C Mem:8 Exits:NS> bandage meYou wince as you mess up while bandaging yourself. You grimace in pain from your wounds. You wish your wounds would stop BLEEDING so much! 62H 69V 1X 1C Mem:8 Exits:NS> stscaYou stand up. 62H 69V 1X 1C Mem:21 Exits:NS> Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 62H 69V 1X 1C Mem:21 Exits:NS> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 62H 69V 1X 1C Mem:21 Exits:NS> nIt is pitch black. 62H 67V 1X 1C Mem:21 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 62H 67V 1X 1C Mem:21 Exits:NSW> nIt is pitch black. 62H 65V 1X 1C Mem:21 Exits:NS> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 62H 65V 1X 1C Mem:21 Exits:NS> nIt is pitch black. 62H 63V 1X 1C Mem:21 Exits:ESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 62H 63V 1X 1C Mem:21 Exits:ESW> eIt is pitch black. 62H 61V 1X 1C Mem:21 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 62H 61V 1X 1C Mem:21 Exits:EWU> uIt is pitch black. 62H 59V 1X 1C Mem:21 Exits:EWD> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 62H 59V 1X 1C Mem:21 Exits:EWD> eIt is pitch black. 62H 57V 1X 1C Mem:21 Exits:NW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 62H 57V 1X 1C Mem:21 Exits:NW> restYou rest your tired bones but stay aloft. 62H 57V 1X 1C Mem:8 Exits:NW> bandage meYou wince as you mess up while bandaging yourself. You grimace in pain from your wounds. You wish your wounds would stop BLEEDING so much! 61H 57V 1X 1C Mem:8 Exits:NW> bandage meYou apply bandages to your wounds and hope for the best. 76H 57V 1X 1C Mem:8 Exits:NW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 76H 57V 1X 1C Mem:8 Exits:NW> stYou stand up. 76H 57V 1X 1C Mem:21 Exits:NW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 76H 57V 1X 1C Mem:21 Exits:NW> nIt is pitch black. A man stands here, ready to prepare you for the tournament. 76H 55V 1X 1C Mem:21 Exits:NSD> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 76H 55V 1X 1C Mem:21 Exits:NSD> nIt is pitch black. 76H 53V 1X 1C Mem:21 Exits:NSU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Ocho, Fat Mino Sailor is standing here. (flying) Looking down: It is pitch black. 76H 53V 1X 1C Mem:21 Exits:NSU> uca 'call lightning' ochoIt is pitch black. 76H 51V 1X 1C Mem:21 Exits:NSUD> Who should the spell be cast upon? 76H 51V 1X 1C Mem:21 Exits:NSUD> scaLooking north: It is pitch black. Ocho, Fat Mino Sailor is resting here. (flying) Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 76H 51V 1X 1C Mem:21 Exits:NSUD> nca 'call lightning' ochoNearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. Ocho, Fat Mino Sailor is resting here. (flying) 76H 49V 1X 1C Mem:21 Exits:SWD> You utter the words, 'call lightning' You hit Ocho with your lightning -- bullseye! 76H 49V 1X 1C [Rio:Awful] [Ocho:V.Bad] Mem:22 Exits:SWD> Siath tells your group '10 SECONDS TO TICK' 76H 49V 1X 1C [Rio:Awful] [Ocho:V.Bad] Mem:22 Exits:SWD> Ocho stands up. 76H 49V 1X 1C [Rio:Awful] [Ocho:V.Bad] Mem:22 Exits:SWD> You miss Ocho with your slash. Ocho massacres YOU with his pierce. Ocho is chilled as he passes through your freezing aura. You wish your wounds would stop BLEEDING so much! 55H 49V 1X 1C [Rio:Awful] [Ocho:V.Bad] Mem:22 Exits:SWD> You step aside as Ocho tries to bash you, causing him to tumble and fall face down. 55H 49V 1X 1C [Rio:Awful] [Ocho:V.Bad] Mem:22 Exits:SWD> ca 'call lightning'ca 'fire storm'You can't remember how to cast that spell! 55H 49V 1X 1C [Rio:Awful] [Ocho:V.Bad] Mem:22 Exits:SWD> ca 'flame shroud'You utter the words, 'fire storm' Ocho is crushed by a wall of fire. 55H 49V 1X 1C [Rio:Awful] [Ocho:Awful] Mem:24 Exits:SWD> Ocho massacres YOU with his pierce. Ocho is chilled as he passes through your freezing aura. You wish your wounds would stop BLEEDING so much! 34H 49V 1X 1C [Rio:Awful] [Ocho:Awful] Mem:24 Exits:SWD> ca 'flame shroud'ca 'cone'You utter the words, 'flame shroud' Ocho dies a fiery death as you enshroud him in a cloak of burning flames. Twinkling lights surround Ocho and he disappears. A bright ball of light disintegrates. 34H 49V 1X 1C Mem:24 Exits:SWD> You feel less righteous. 53H 85V 1X 1C Mem:24 Exits:SWD> gt another killscaUnexpected end of input: You must specify a character to perform that action on. 53H 85V 1X 1C Mem:24 Exits:SWD> Unexpected end of input: You must specify a character to perform that action on. 53H 85V 1X 1C Mem:24 Exits:SWD> You tell your group 'another kill' 53H 85V 1X 1C Mem:24 Exits:SWD> Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 85V 1X 1C Mem:24 Exits:SWD> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 85V 1X 1C Mem:24 Exits:SWD> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. A bronze dragon with glistening scales awaits a rider. Saladin Ayubi, Swirling Saracen Storm of Swords is standing here. . . . has a tough exterior. Lord Feroz, Bashing His Way Into Your Soul is standing here. (flying) . . . has a tough exterior. Min Farshaw, the Irresistable Force is standing here. (flying) . . . has a metallic luster. Ahrimen the Male Wild Elf is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. Looking up: It is pitch black. Looking down: It is pitch black. 53H 85V 1X 1C Mem:24 Exits:SWD> sIt is pitch black. 53H 83V 1X 1C Mem:24 Exits:NSUD> ssIt is pitch black. 53H 81V 1X 1C Mem:24 Exits:NWD> sAlas, you cannot go that way... 53H 81V 1X 1C Mem:24 Exits:NWD> Alas, you cannot go that way... 53H 81V 1X 1C Mem:24 Exits:NWD> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 81V 1X 1C Mem:24 Exits:NWD> wIt is pitch black. A bronze dragon with glistening scales awaits a rider. 53H 79V 1X 1C Mem:24 Exits:EWUD> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 79V 1X 1C Mem:24 Exits:EWUD> Halgar tells your group 'our fearless leader still fights:)' 53H 79V 1X 1C Mem:24 Exits:EWUD> wIt is pitch black. A man stands here, ready to prepare you for the tournament. 53H 77V 1X 1C Mem:24 Exits:NED> wAlas, you cannot go that way... 53H 77V 1X 1C Mem:24 Exits:NED> sAlas, you cannot go that way... 53H 77V 1X 1C Mem:24 Exits:NED> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 77V 1X 1C Mem:24 Exits:NED> eIt is pitch black. A bronze dragon with glistening scales awaits a rider. 53H 75V 1X 1C Mem:24 Exits:EWUD> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 75V 1X 1C Mem:24 Exits:EWUD> dIt is pitch black. 53H 73V 1X 1C Mem:24 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:24 Exits:EWU> restYou rest your tired bones but stay aloft. 53H 73V 1X 1C Mem:9 Exits:EWU> scYou are Lord Rio, Dying to Win, a level 30 Druid. You are rank 26. You are 53 years old. You have 53(391) hit and 73(85) movement points. Your behaviour has been Neutral. You have scored 149999999 exp, and have 1(0) steel coins. You need 1 more experience to advance. You have died 15 horrible deaths. You have been connected for 1 hour(s) and 17 minute(s). You have been playing for 26 day(s), 12 hour(s) and 42 minute(s). Your equipment is currently not being concealed. You are resting. You are flying. Your wounds have been bandaged. You are affected by the following: enlarge iceshield infravision barkskin fly 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> Pti tells your group 'hehe rio rocks' 53H 73V 1X 1C Mem:9 Exits:EWU> gt too bad out of frags nowYou tell your group 'too bad out of frags now' 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> mSpells currently memorized: 1: [ 1]barkskin [ 6]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 2]refresh [ 2]silence [ 2]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 2]fly [ 3]storm call 4: [ 2]cone of cold [ 1]enlarge [ 2]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 8: [ 1]lightning storm Spells being memorized: 2: [ 1]refresh 4: [ 1]enlarge [ 1]flame shroud 5: [ 1]ice storm 6: [ 5]call lightning [ 1]fire storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 2]lightning storm You estimate your studies will complete in 9 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 53H 73V 1X 1C Mem:9 Exits:EWU> scoreYou are Lord Rio, Dying to Win, a level 30 Druid. You are rank 26. You are 53 years old. You have 53(391) hit and 73(85) movement points. gt 53(391)H 73(85)VYour behaviour has been Neutral. You have scored 149999999 exp, and have 1(0) steel coins. You need 1 more experience to advance. You have died 15 horrible deaths. You have been connected for 1 hour(s) and 18 minute(s). You have been playing for 26 day(s), 12 hour(s) and 42 minute(s). Your equipment is currently not being concealed. You are resting. You are flying. Your wounds have been bandaged. You are affected by the following: enlarge iceshield infravision barkskin fly 53H 73V 1X 1C Mem:9 Exits:EWU> You tell your group '53(391)H 73(85)V' 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> Pti tells your group 'kileld any?' 53H 73V 1X 1C Mem:9 Exits:EWU> gt killed 3 so farYou tell your group 'killed 3 so far' 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> Pti tells your group 'kick ass' 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> mSpells currently memorized: 1: [ 1]barkskin [ 6]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 2]refresh [ 2]silence [ 2]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 2]fly [ 3]storm call 4: [ 2]cone of cold [ 1]enlarge [ 2]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 8: [ 1]lightning storm Spells being memorized: 2: [ 1]refresh 4: [ 1]enlarge [ 1]flame shroud 5: [ 1]ice storm 6: [ 5]call lightning [ 1]fire storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 2]lightning storm You estimate your studies will complete in 9 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 53H 73V 1X 1C Mem:9 Exits:EWU> communeYou find little in your surroundings to connect with. 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> gt hide rules for meYou tell your group 'hide rules for me' 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> Siath tells your group 'mem a bit and move :P' 53H 73V 1X 1C Mem:9 Exits:EWU> bandage meYour wounds already are bandaged. 53H 73V 1X 1C Mem:9 Exits:EWU> gt cant memYou tell your group 'cant mem' 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> Siath tells your group '10 SECONDS TO TICK' 53H 73V 1X 1C Mem:9 Exits:EWU> gt too dakrYou tell your group 'too dakr' 53H 73V 1X 1C Mem:9 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 73V 1X 1C Mem:9 Exits:EWU> stYou stand up. 53H 73V 1X 1C Mem:24 Exits:EWU> wIt is pitch black. 53H 71V 1X 1C Mem:24 Exits:NED> sca Pti tells your group 'you didnt create light' 53H 71V 1X 1C Mem:24 Exits:NED> Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 71V 1X 1C Mem:24 Exits:NED> Siath tells your group 'oh yeah that i forgot about that' 53H 71V 1X 1C Mem:24 Exits:NED> dIt is pitch black. 53H 69V 1X 1C Mem:24 Exits:EWU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 69V 1X 1C Mem:24 Exits:EWU> Siath tells your group 'haha' 53H 69V 1X 1C Mem:24 Exits:EWU> wIt is pitch black. 53H 67V 1X 1C Mem:24 Exits:NEU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 67V 1X 1C Mem:24 Exits:NEU> sAlas, you cannot go that way... 53H 67V 1X 1C Mem:24 Exits:NEU> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 53H 67V 1X 1C Mem:24 Exits:NEU> nscaThe rising sun barely lights the dark and cloudy sky. A Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. Pti tells your group 'thats why we was so ruled' 72H 83V 1X 1C Mem:24 Exits:NSU> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 72H 83V 1X 1C Mem:24 Exits:NSU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 72H 83V 1X 1C Mem:24 Exits:NSU> restYou rest your tired bones but stay aloft. 72H 83V 1X 1C Mem:9 Exits:NSU> communeYou're too distracted to focus on your surroundings right now. 72H 83V 1X 1C Mem:9 Exits:NSU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 72H 83V 1X 1C Mem:9 Exits:NSU> stYou stand up. 72H 83V 1X 1C Mem:24 Exits:NSU> ca 'feast'You utter the words, 'feast' 72H 83V 1X 1C Mem:25 Exits:NSU> ssA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 72H 81V 1X 1C Mem:25 Exits:NEU> scaAlas, you cannot go that way... 72H 81V 1X 1C Mem:25 Exits:NEU> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking down: You see nothing special. 72H 81V 1X 1C Mem:25 Exits:NEU> eA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 72H 79V 1X 1C Mem:25 Exits:EWU> sAlas, you cannot go that way... 72H 79V 1X 1C Mem:25 Exits:EWU> eA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 72H 77V 1X 1C Mem:25 Exits:ESW> eA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 72H 75V 1X 1C Mem:25 Exits:EWU> eA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 72H 73V 1X 1C Mem:25 Exits:NWU> eAlas, you cannot go that way... 72H 73V 1X 1C Mem:25 Exits:NWU> nnnA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 72H 71V 1X 1C Mem:25 Exits:NS> scaA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. 72H 69V 1X 1C Mem:25 Exits:NSU> A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. 72H 67V 1X 1C Mem:25 Exits:NS> Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 72H 67V 1X 1C Mem:25 Exits:NS> nA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. 72H 65V 1X 1C Mem:25 Exits:NS> nA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. The huge umber hulk lumbers towards you. 72H 63V 1X 1C Mem:25 Exits:NSU> nA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. 72H 61V 1X 1C Mem:25 Exits:SWU> nAlas, you cannot go that way... 72H 61V 1X 1C Mem:25 Exits:SWU> wA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 72H 59V 1X 1C Mem:25 Exits:EWU> wA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. A man stands here, ready to prepare you for the tournament. 72H 57V 1X 1C Mem:25 Exits:EW> wA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 72H 55V 1X 1C Mem:25 Exits:EWU> wA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 72H 53V 1X 1C Mem:25 Exits:ESU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 72H 53V 1X 1C Mem:25 Exits:ESU> sA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. a steel bastard sword lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here 72H 51V 1X 1C Mem:25 Exits:NS> wAlas, you cannot go that way... 72H 51V 1X 1C Mem:25 Exits:NS> sA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 72H 49V 1X 1C Mem:25 Exits:NSU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 72H 49V 1X 1C Mem:25 Exits:NSU> sA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 72H 47V 1X 1C Mem:25 Exits:NSW> eAlas, you cannot go that way... 72H 47V 1X 1C Mem:25 Exits:NSW> nA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 72H 45V 1X 1C Mem:25 Exits:NSU> nA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. a steel bastard sword lies here a bottle of Aquafina mineral water lies here a turkey sandwich lies here 72H 43V 1X 1C Mem:25 Exits:NS> get allscaYou get a steel bastard sword. You get a bottle of Aquafina mineral water. You get a turkey sandwich. 72H 43V 1X 1C Mem:25 Exits:NS> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 72H 43V 1X 1C Mem:25 Exits:NS> sscaA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 72H 41V 1X 1C Mem:25 Exits:NSU> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 72H 41V 1X 1C Mem:25 Exits:NSU> sA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 72H 39V 1X 1C Mem:25 Exits:NSW> wA Path At The Base Of A Mountain The enormous mountain rises high into the sky before you, its peak hidden by the clouds high above. Wind whips through the path, coming from around the side of the mountain, making the path seem more dangerous as the chance of being blown from it increases. A rocky path moves away from the mountain to the west, while it skirts around the mountain to the east. A man stands here, ready to prepare you for the tournament. 72H 37V 1X 1C Mem:25 Exits:EW> wBefore a Majestic Mountain Towering high into the sky just east of here is a massive mountain, blotting out the sky. The hard stone surface of the mountain has been worn from decades of bearing the elements. Rocks and boulders of varying sizes litter the road here, before the mountain. Farther west from the mountain, as the rocks and boulders thin, the northern gates of Old Tarsis stand welcoming. 72H 35V 1X 1C Mem:25 Exits:EW> wBefore The Ruined Gate The city of Old Tarsis dominates the southern horizon, the rooftops cutting into the sky. Trees and bushes growing to the west and eventually increase in frequency before turning into a magnificent forest. While to the east, small rocks and boulders cast off from the mountain in the distance litter the road, making travel difficult. 72H 33V 1X 1C Mem:25 Exits:ESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 72H 33V 1X 1C Mem:25 Exits:ESW> wBefore an Ancient Forest The thick brush and large, ancient trees surrounding the path grow even thicker farther west. The forest is alive with the movement of creatures, small and large alike, scurrying through the underbrush and across the treetops. To the east stand the northern gates of Old Tarsis, and a majestic mountain on the horizon. A man stands here, ready to prepare you for the tournament. 72H 31V 1X 1C Mem:25 Exits:EW> wAmidst an Ancient Forest This part of the forest is filled with ancient trees that predate the Cataclysm. They leap out of the ground, rising as high as three hundred feet. To the north and west the trees are so densely packed that you have trouble making out what lies beyond them. 72H 29V 1X 1C Mem:25 Exits:ES> wAlas, you cannot go that way... 72H 29V 1X 1C Mem:25 Exits:ES> wAlas, you cannot go that way... 72H 29V 1X 1C Mem:25 Exits:ES> wAlas, you cannot go that way... 72H 29V 1X 1C Mem:25 Exits:ES> sAn Intersection Amongst the Trees The path you were on branches off in three directions at this small intersection. Animals can be heard scampering through the treetops and every so often you catch a glimpse of a very large blur running past your peripheral vision. 72H 27V 1X 1C Mem:25 Exits:NSW> wWithin the Forest Huge trees erupt from the ground and shoot up towards the skyline. Their branches create an enclosed canopy above you, giving you the impression that the forest is completely shut off from the outside world. Haunting sounds and glimpses of large animals heighten your sense of fear, and you feel as if the peace of the forest could be broken at any moment. 72H 25V 1X 1C Mem:25 Exits:ESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 72H 25V 1X 1C Mem:25 Exits:ESW> eAn Intersection Amongst the Trees The path you were on branches off in three directions at this small intersection. Animals can be heard scampering through the treetops and every so often you catch a glimpse of a very large blur running past your peripheral vision. 72H 23V 1X 1C Mem:25 Exits:NSW> ca 'feast'You utter the words, 'feast' A vine springs up out of the ground at your feet. 72H 23V 1X 1C Mem:26 Exits:NSW> get all.fig vineeat all.figscaYou get a fig from a decaying vine. You get a fig from a decaying vine. 72H 23V 1X 1C Mem:26 Exits:NSW> You eat a fig. There is nothing left now. Large open gashes on your body stop bleeding and heal. You eat a fig. There is nothing left now. 132H 23V 1X 1C Mem:26 Exits:NSW> Looking north: A small animal trail leads north. Looking east: The untamed wilderness blocks any movement to the east. Looking south: A larger trail leads to the south. Looking west: A trail seems to closer to the heart of the forest. Looking up: Huge trees tower above, blocking out the sky. Looking down: There seems to be a few trails that all intersect here. 132H 23V 1X 1C Mem:26 Exits:NSW> eat all.figYou can't seem to find it! 132H 23V 1X 1C Mem:26 Exits:NSW> scaLooking north: A small animal trail leads north. Looking east: The untamed wilderness blocks any movement to the east. Looking south: A larger trail leads to the south. Ildarius the Male Human is standing here. (flying) (invisible) . . . is enveloped in flames. Teri, Lonesome Wanderer is standing here. (flying) (invisible) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here. (flying) (invisible) . . . has a tough exterior. Mirenda, Fighting Yam is standing here. (flying) (invisible) . . . has a tough exterior. Looking west: A trail seems to closer to the heart of the forest. Looking up: Huge trees tower above, blocking out the sky. Looking down: There seems to be a few trails that all intersect here. 132H 23V 1X 1C Mem:26 Exits:NSW> wWithin the Forest Huge trees erupt from the ground and shoot up towards the skyline. Their branches create an enclosed canopy above you, giving you the impression that the forest is completely shut off from the outside world. Haunting sounds and glimpses of large animals heighten your sense of fear, and you feel as if the peace of the forest could be broken at any moment. w132H 21V 1X 1C Mem:26 Exits:ESW> wWithin the Forest Huge trees erupt from the ground and shoot up towards the skyline. Their branches create an enclosed canopy above you, giving you the impression that the forest is completely shut off from the outside world. Haunting sounds and glimpses of large animals heighten your sense of fear, and you feel as if the peace of the forest could be broken at any moment. 132H 19V 1X 1C Mem:26 Exits:NESW> North Western Corner of the Forest The north western part of the forest seems to be very still and quiet, almost too quiet. It is as if the native inhabitants of the forest are avoiding this part of the woods for some unknown reason. Paths lead off in all directions, moving deeper into the forest. 132H 17V 1X 1C Mem:26 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 132H 17V 1X 1C Mem:26 Exits:NESW> ca 'refresh' meYou utter the words, 'refresh' You feel less tired. 132H 85V 1X 1C Mem:26 Exits:NESW> Siath tells your group '10 SECONDS TO TICK' 132H 85V 1X 1C Mem:26 Exits:NESW> Halgar tells your group 'rio loot and buy heal potion:)' 132H 85V 1X 1C Mem:26 Exits:NESW> scascaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 132H 85V 1X 1C Mem:26 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 132H 85V 1X 1C Mem:26 Exits:NESW> wNorth Western Corner of the Forest The north western part of the forest seems to be very still and quiet, almost too quiet. It is as if the native inhabitants of the forest are avoiding this part of the woods for some unknown reason. Paths lead off in all directions, moving deeper into the forest. 132H 83V 1X 1C Mem:26 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 132H 83V 1X 1C Mem:26 Exits:NESW> wSkirting a Large Forest Small birds take wing at your approach and fly away as you come across a small footpath which seems to skirt the forest to the north and the south. The forest looms eastward, and a dark break in the trees seems to beckon you into it. 132H 81V 1X 1C Mem:26 Exits:NES> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 132H 81V 1X 1C Mem:26 Exits:NES> nA Crossroads The path splits here, continuing on towards the north, the south, and the east. In every direction the path appears to lead deeper into the forest, and you lose track of it as it winds back and forth between the ancient trees. 132H 79V 1X 1C Mem:26 Exits:NES> mSpells currently memorized: 1: [ 1]barkskin [ 4]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 1]refresh [ 2]silence [ 2]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 2]fly [ 3]storm call 4: [ 2]cone of cold [ 1]enlarge [ 2]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 8: [ 1]lightning storm Spells being memorized: 1: [ 2]feast 2: [ 2]refresh 4: [ 1]enlarge [ 1]flame shroud 5: [ 1]ice storm 6: [ 5]call lightning [ 1]fire storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 2]lightning storm You estimate your studies will complete in 26 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 132H 79V 1X 1C Mem:26 Exits:NES> The rising sun proclaims a new day. You feel much heavier. 151H 85V 1X 1C Mem:25 Exits:NES> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 151H 85V 1X 1C Mem:25 Exits:NES> ca 'fly' meYou utter the words, 'fly' You rise up off the ground. 151H 85V 1X 1C Mem:26 Exits:NES> scaca 'sust'Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 151H 85V 1X 1C Mem:26 Exits:NES> You utter the words, 'sustenance' You feel satiated. 151H 85V 1X 1C Mem:27 Exits:NES> scam Halgar tells your group 'question' 151H 85V 1X 1C Mem:27 Exits:NES> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 151H 85V 1X 1C Mem:27 Exits:NES> Spells currently memorized: 1: [ 1]barkskin [ 4]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 1]refresh [ 2]silence [ 1]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 1]fly [ 3]storm call 4: [ 2]cone of cold [ 1]enlarge [ 2]flame shroud sca [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 8: [ 1]lightning storm Spells being memorized: 1: [ 2]feast 2: [ 2]refresh [ 1]sustenance 3: [ 1]fly 4: [ 1]enlarge [ 1]flame shroud 5: [ 1]ice storm 6: [ 5]call lightning [ 1]fire storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 2]lightning storm You estimate your studies will complete in 27 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 151H 85V 1X 1C Mem:27 Exits:NES> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 151H 85V 1X 1C Mem:27 Exits:NES> Inky blackness flows into the room. 151H 85V 1X 1C Mem:27 Exits:NES> nIt is pitch black. 151H 83V 1X 1C Mem:27 Exits:NES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 83V 1X 1C Mem:27 Exits:NES> eIt is pitch black. 151H 81V 1X 1C Mem:27 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 81V 1X 1C Mem:27 Exits:NESW> eIt is pitch black. 151H 79V 1X 1C Mem:27 Exits:NEW> Inky blackness flows into the room. 151H 79V 1X 1C Mem:27 Exits:NEW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 79V 1X 1C Mem:27 Exits:NEW> nIt is pitch black. 151H 77V 1X 1C Mem:27 Exits:NESW> nIt is pitch black. 151H 75V 1X 1C Mem:27 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 75V 1X 1C Mem:27 Exits:NESW> scoYou are Lord Rio, Dying to Win, a level 30 Druid. You are rank 26. You are 53 years old. You have 151(391) hit and 75(85) movement points. Your behaviour has been Neutral. You have scored 149999999 exp, and have 1(0) steel coins. You need 1 more experience to advance. You have died 15 horrible deaths. You have been connected for 1 hour(s) and 19 minute(s). You have been playing for 26 day(s), 12 hour(s) and 44 minute(s). Your equipment is currently not being concealed. You are standing. You are flying. Your wounds have been bandaged. You are affected by the following: fly enlarge iceshield infravision barkskin 151H 75V 1X 1C Mem:27 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 75V 1X 1C Mem:27 Exits:NESW> n Inky blackness flows into the room. 151H 75V 1X 1C Mem:27 Exits:NESW> nIt is pitch black. 151H 73V 1X 1C Mem:27 Exits:NES> It is pitch black. 151H 71V 1X 1C Mem:27 Exits:SW> nnAlas, you cannot go that way... 151H 71V 1X 1C Mem:27 Exits:SW> Alas, you cannot go that way... 151H 71V 1X 1C Mem:27 Exits:SW> wIt is pitch black. 151H 69V 1X 1C Mem:27 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 69V 1X 1C Mem:27 Exits:EW> wIt is pitch black. 151H 67V 1X 1C Mem:27 Exits:ES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 67V 1X 1C Mem:27 Exits:ES> sNorth Western Corner of the Forest The north western part of the forest seems to be very still and quiet, almost too quiet. It is as if the native inhabitants of the forest are avoiding this part of the woods for some unknown reason. Paths lead off in all directions, moving deeper into the forest. Inky darkness flows into the area. 151H 65V 1X 1C Mem:27 Exits:NESW> Inky blackness flows into the room. 151H 65V 1X 1C Mem:27 Exits:NESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 65V 1X 1C Mem:27 Exits:NESW> wIt is pitch black. 151H 63V 1X 1C Mem:27 Exits:NES> wAlas, you cannot go that way... 151H 63V 1X 1C Mem:27 Exits:NES> sIt is pitch black. 151H 61V 1X 1C Mem:27 Exits:NEW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 61V 1X 1C Mem:27 Exits:NEW> wIt is pitch black. 151H 59V 1X 1C Mem:27 Exits:ES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 59V 1X 1C Mem:27 Exits:ES> sBefore The Wastelands of Old Tarsis The large desert like area known as the tarsis wastelands rise before you to the east, once a nomans land of thieves and prostitutes, they now serve as an uninhabited boundary for the ruins of old Tarsis. A trail leads off to the north into a thick forest of ancient trees that climb high into the air. The path to the south leads into a dense swamp filled with thick vegetation and unbearable humidity. s151H 57V 1X 1C Mem:27 Exits:NES> Before A Marshy Wetlands The humid air of the swamp just to the south is thick, and smells of rotting plant life. Thick vines and deformed trees grow up out of the murky waters of the swamp, creating walls of vegetation. To the north the western gates of Old Tarsis stand at the end of the path. 151H 55V 1X 1C Mem:27 Exits:NS> sA Grassy Field While a mild, yet still foul stench rises from the south, it is partially broken by a fresh wind, which comes in from the north. The field around you is full of green and vibrant grass, and while it is fresh and alive, it is also very, very damp. The path continues on a north south trajectory. A man stands here, ready to prepare you for the tournament. 151H 53V 1X 1C Mem:27 Exits:NS> sA Path Out Of The Swamp You stand on a small path before a great swamp which rises from the south. Your feet squelch as the ground turns into muck, and the small field to the north turns into sludge and swampgrass. Small black flowers speckle the ground, and the aroma of the flowers begins to have a soporific effect upon you. 151H 51V 1X 1C Mem:27 Exits:NS> sLost Inside A Brackish Swamp Having stumbled into this foul swamp, you find yourself without ant bearings. No sunlight Penetrates the thick canopy of trees which creates a ceiling above your head. No air circulates through this dismal area, and every step causes you to sink a little bit more into the water which stagnates around you. a turkey sandwich lies here [9] 151H 50V 1X 1C Mem:27 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Manny the Male Wild Elf is standing here. . . . has a tough exterior. Arvar, Chekist of the Wild is standing here. (flying) . . . has a tough exterior. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 151H 50V 1X 1C Mem:27 Exits:NESW> nA Path Out Of The Swamp You stand on a small path before a great swamp which rises from the south. Your feet squelch as the ground turns into muck, and the small field to the north turns into sludge and swampgrass. Small black flowers speckle the ground, and the aroma of the flowers begins to have a soporific effect upon you. 151H 49V 1X 1C Mem:27 Exits:NS> scaLooking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 151H 49V 1X 1C Mem:27 Exits:NS> nA Grassy Field While a mild, yet still foul stench rises from the south, it is partially broken by a fresh wind, which comes in from the north. The field around you is full of green and vibrant grass, and while it is fresh and alive, it is also very, very damp. The path continues on a north south trajectory. A man stands here, ready to prepare you for the tournament. 151H 47V 1X 1C Mem:27 Exits:NS> nBefore A Marshy Wetlands The humid air of the swamp just to the south is thick, and smells of rotting plant life. Thick vines and deformed trees grow up out of the murky waters of the swamp, creating walls of vegetation. To the north the western gates of Old Tarsis stand at the end of the path. 151H 45V 1X 1C Mem:27 Exits:NS> sca Siath tells your group 'anyway if rio held a light he would be seen wouldn't he' 151H 45V 1X 1C Mem:27 Exits:NS> nLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 151H 45V 1X 1C Mem:27 Exits:NS> It is pitch black. 151H 43V 1X 1C Mem:27 Exits:NES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 43V 1X 1C Mem:27 Exits:NES> n Inky blackness flows into the room. 151H 43V 1X 1C Mem:27 Exits:NES> scaIt is pitch black. 151H 41V 1X 1C Mem:27 Exits:ES> Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 41V 1X 1C Mem:27 Exits:ES> eIt is pitch black. 151H 39V 1X 1C Mem:27 Exits:NEW> eIt is pitch black. 151H 37V 1X 1C Mem:27 Exits:NEW> eIt is pitch black. 151H 35V 1X 1C Mem:27 Exits:NW> eAlas, you cannot go that way... 151H 35V 1X 1C Mem:27 Exits:NW> eAlas, you cannot go that way... 151H 35V 1X 1C Mem:27 Exits:NW> eAlas, you cannot go that way... 151H 35V 1X 1C Mem:27 Exits:NW> nIt is pitch black. 151H 33V 1X 1C Mem:27 Exits:NES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 33V 1X 1C Mem:27 Exits:NES> eIt is pitch black. 151H 31V 1X 1C Mem:27 Exits:NEW> eeIt is pitch black. 151H 29V 1X 1C Mem:27 Exits:NW> Alas, you cannot go that way... 151H 29V 1X 1C Mem:27 Exits:NW> eAlas, you cannot go that way... 151H 29V 1X 1C Mem:27 Exits:NW> nIt is pitch black. 151H 27V 1X 1C Mem:27 Exits:NSW> nIt is pitch black. 151H 25V 1X 1C Mem:27 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 25V 1X 1C Mem:27 Exits:NSW> mSpells currently memorized: 1: [ 1]barkskin [ 4]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 1]refresh [ 2]silence [ 1]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 1]fly [ 3]storm call 4: [ 2]cone of cold [ 1]enlarge [ 2]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 8: [ 1]lightning storm Spells being memorized: 1: [ 2]feast 2: [ 2]refresh [ 1]sustenance 3: [ 1]fly 4: [ 1]enlarge [ 1]flame shroud 5: [ 1]ice storm 6: [ 5]call lightning [ 1]fire storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 2]lightning storm You estimate your studies will complete in 27 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 151H 25V 1X 1C Mem:27 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 25V 1X 1C Mem:27 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 25V 1X 1C Mem:27 Exits:NSW> nIt is pitch black. 151H 23V 1X 1C Mem:27 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 23V 1X 1C Mem:27 Exits:NSW> nIt is pitch black. 151H 21V 1X 1C Mem:27 Exits:ES> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 21V 1X 1C Mem:27 Exits:ES> sca Someone tells your group '10 SECONDS TO TICK' 151H 21V 1X 1C Mem:27 Exits:ES> eLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 21V 1X 1C Mem:27 Exits:ES> It is pitch black. 151H 19V 1X 1C Mem:27 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 19V 1X 1C Mem:27 Exits:EW> eIt is pitch black. 151H 17V 1X 1C Mem:27 Exits:ESW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 17V 1X 1C Mem:27 Exits:ESW> eIt is pitch black. 151H 15V 1X 1C Mem:27 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 15V 1X 1C Mem:27 Exits:EW> eIt is pitch black. 151H 13V 1X 1C Mem:27 Exits:EW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 13V 1X 1C Mem:27 Exits:EW> eIt is pitch black. 151H 11V 1X 1C Mem:27 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 151H 11V 1X 1C Mem:27 Exits:NSW> ca 'refresh' meYou utter the words, 'refresh' You feel less tired. 151H 85V 1X 1C Mem:28 Exits:NSW> sca You throw away your bloody bandages. 170H 85V 1X 1C Mem:28 Exits:NSW> Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 170H 85V 1X 1C Mem:28 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 170H 85V 1X 1C Mem:28 Exits:NSW> restYou rest your tired bones but stay aloft. 170H 85V 1X 1C Mem:10 Exits:NSW> bandage meYou wince as you mess up while bandaging yourself. You grimace in pain from your wounds. 167H 85V 1X 1C Mem:10 Exits:NSW> bandage meYou wince as you mess up while bandaging yourself. 167H 85V 1X 1C Mem:10 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 167H 85V 1X 1C Mem:10 Exits:NSW> bandage meYou wince as you mess up while bandaging yourself. You grimace in pain from your wounds. 166H 85V 1X 1C Mem:10 Exits:NSW> sca The inky blackness thins out. 166H 85V 1X 1C Mem:10 Exits:NSW> Looking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 166H 85V 1X 1C Mem:10 Exits:NSW> bandage meYou wince as you mess up while bandaging yourself. You grimace in pain from your wounds. 164H 85V 1X 1C Mem:10 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 164H 85V 1X 1C Mem:10 Exits:NSW> bandage meYou apply bandages to your wounds and hope for the best. 179H 85V 1X 1C Mem:10 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 179H 85V 1X 1C Mem:10 Exits:NSW> scoYou are Lord Rio, Dying to Win, a level 30 Druid. You are rank 26. You are 53 years old. You have 179(391) hit and 85(85) movement points. Your behaviour has been Neutral. You have scored 149999999 exp, and have 1(0) steel coins. You need 1 more experience to advance. You have died 15 horrible deaths. You have been connected for 1 hour(s) and 21 minute(s). You have been playing for 26 day(s), 12 hour(s) and 45 minute(s). Your equipment is currently not being concealed. You are resting. You are flying. Your wounds have been bandaged. You are affected by the following: fly enlarge iceshield infravision barkskin 179H 85V 1X 1C Mem:10 Exits:NSW> scaLooking north: It is pitch black. Looking east: It is pitch black. Looking south: It is pitch black. Looking west: It is pitch black. Looking up: It is pitch black. Looking down: It is pitch black. 179H 85V 1X 1C Mem:10 Exits:NSW> n The inky blackness thins out. 179H 85V 1X 1C Mem:10 Exits:NSW> Come on! I'm relaxing! 179H 85V 1X 1C Mem:10 Exits:NSW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 179H 85V 1X 1C Mem:10 Exits:NSW> stYou stand up. 179H 85V 1X 1C Mem:28 Exits:NSW> nA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 179H 83V 1X 1C Mem:28 Exits:NSU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 83V 1X 1C Mem:28 Exits:NSU> nA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 179H 81V 1X 1C Mem:28 Exits:NS> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 81V 1X 1C Mem:28 Exits:NS> nA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 179H 79V 1X 1C Mem:28 Exits:ESU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 79V 1X 1C Mem:28 Exits:ESU> eA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 179H 77V 1X 1C Mem:28 Exits:EWU> scaLooking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 77V 1X 1C Mem:28 Exits:EWU> eA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. A man stands here, ready to prepare you for the tournament. 179H 75V 1X 1C Mem:28 Exits:EW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 75V 1X 1C Mem:28 Exits:EW> eA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 179H 73V 1X 1C Mem:28 Exits:EWU> scaLooking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 179H 73V 1X 1C Mem:28 Exits:EWU> eA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. 179H 71V 1X 1C Mem:28 Exits:SWU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. The huge umber hulk lumbers towards you. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 71V 1X 1C Mem:28 Exits:SWU> sA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. The huge umber hulk lumbers towards you. 179H 69V 1X 1C Mem:28 Exits:NSU> scaLooking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 69V 1X 1C Mem:28 Exits:NSU> eAlas, you cannot go that way... 179H 69V 1X 1C Mem:28 Exits:NSU> sA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. 179H 67V 1X 1C Mem:28 Exits:NS> scaLooking north: You see nothing special. The huge umber hulk lumbers towards you. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 67V 1X 1C Mem:28 Exits:NS> sA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. 179H 65V 1X 1C Mem:28 Exits:NS> scaLooking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 65V 1X 1C Mem:28 Exits:NS> sA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. 179H 63V 1X 1C Mem:28 Exits:NSU> scaLooking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking down: You see nothing special. 179H 63V 1X 1C Mem:28 Exits:NSU> sA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 179H 61V 1X 1C Mem:28 Exits:NS> scaLooking north: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 61V 1X 1C Mem:28 Exits:NS> sA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 179H 59V 1X 1C Mem:28 Exits:NWU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 59V 1X 1C Mem:28 Exits:NWU> wA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 179H 57V 1X 1C Mem:28 Exits:EWU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 57V 1X 1C Mem:28 Exits:EWU> wA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 179H 55V 1X 1C Mem:28 Exits:ESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 55V 1X 1C Mem:28 Exits:ESW> wA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 179H 53V 1X 1C Mem:28 Exits:EWU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 53V 1X 1C Mem:28 Exits:EWU> wA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 179H 51V 1X 1C Mem:28 Exits:NEU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking down: You see nothing special. 179H 51V 1X 1C Mem:28 Exits:NEU> nA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 179H 49V 1X 1C Mem:28 Exits:NSU> Siath tells your group '10 SECONDS TO TICK' 179H 49V 1X 1C Mem:28 Exits:NSU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 49V 1X 1C Mem:28 Exits:NSU> sA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 179H 47V 1X 1C Mem:28 Exits:NEU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking down: You see nothing special. 179H 47V 1X 1C Mem:28 Exits:NEU> uNearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. A man stands here, ready to prepare you for the tournament. 179H 45V 1X 1C Mem:28 Exits:NED> scaLooking north: You see nothing special. Looking east: You see nothing special. A bronze dragon with glistening scales awaits a rider. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 179H 45V 1X 1C Mem:28 Exits:NED> eNearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. A bronze dragon with glistening scales awaits a rider. 179H 43V 1X 1C Mem:28 Exits:EWUD> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 179H 43V 1X 1C Mem:28 Exits:EWUD> eNearing The Top of the Mountain The summit of the mountain can barely be made out even at this distance. The wind blows much harder near the top of the mountain and the biting cold makes it a very unpleasant place to be. There is no life anywhere on the mountain and the only sound that can be heard is that of the wind smashing against the peaks of the mountain. The path seems to lead around the peak of the mountain but it's difficult to ascertain where exactly one is in relation to the lower regions of the mountain. 179H 41V 1X 1C Mem:28 Exits:NWD> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A bronze dragon with glistening scales awaits a rider. Looking up: You see nothing special. Looking down: You see nothing special. 179H 41V 1X 1C Mem:28 Exits:NWD> dA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 179H 39V 1X 1C Mem:28 Exits:NWU> sca The freezing mist surrounding you disappears. Your skin softens. 214H 79V 1X 1C Mem:27 Exits:NWU> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 79V 1X 1C Mem:27 Exits:NWU> nA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 214H 77V 1X 1C Mem:27 Exits:NS> scaLooking north: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 77V 1X 1C Mem:27 Exits:NS> ca 'icesh'You can't remember how to cast that spell! 214H 77V 1X 1C Mem:27 Exits:NS> scaLooking north: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 77V 1X 1C Mem:27 Exits:NS> sA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 214H 75V 1X 1C Mem:27 Exits:NWU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 75V 1X 1C Mem:27 Exits:NWU> restYou rest your tired bones but stay aloft. 214H 75V 1X 1C Mem:10 Exits:NWU> communeYou find little in your surroundings to connect with. 214H 75V 1X 1C Mem:10 Exits:NWU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 75V 1X 1C Mem:10 Exits:NWU> mSpells currently memorized: 1: [ 1]barkskin [ 4]feast [ 2]gust of wind [ 1]sense life 2: [ 2]clear skies [ 1]infravision [ 2]silence [ 1]sustenance 3: [ 1]blur [ 1]conjure elemental [ 1]constant winds [ 2]elemental fist [ 1]fly [ 3]storm call 4: [ 2]cone of cold [ 1]enlarge [ 2]flame shroud [ 2]paralysis 5: [ 1]calm [ 1]entangle [ 1]hold monster [ 2]ice storm [ 1]mass refresh 8: [ 1]lightning storm Spells being memorized: 1: [ 2]feast 2: [ 3]refresh [ 1]sustenance 3: [ 1]fly 4: [ 1]enlarge [ 1]flame shroud 5: [ 1]ice storm 6: [ 5]call lightning [ 1]fire storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield [ 1]insect swarm 8: [ 2]lightning storm You estimate your studies will complete in 10 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 214H 75V 1X 1C Mem:10 Exits:NWU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 75V 1X 1C Mem:10 Exits:NWU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 75V 1X 1C Mem:10 Exits:NWU> nnCome on! I'm relaxing! 214H 75V 1X 1C Mem:10 Exits:NWU> scaCome on! I'm relaxing! 214H 75V 1X 1C Mem:10 Exits:NWU> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 75V 1X 1C Mem:10 Exits:NWU> stnYou stand up. 214H 75V 1X 1C Mem:27 Exits:NWU> scaA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. 214H 73V 1X 1C Mem:27 Exits:NS> nLooking north: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 73V 1X 1C Mem:27 Exits:NS> scanA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. 214H 71V 1X 1C Mem:27 Exits:NSU> scaLooking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking down: You see nothing special. 214H 71V 1X 1C Mem:27 Exits:NSU> A Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. 214H 69V 1X 1C Mem:27 Exits:NS> Looking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 69V 1X 1C Mem:27 Exits:NS> uAlas, you cannot go that way... 214H 69V 1X 1C Mem:27 Exits:NS> scaLooking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 69V 1X 1C Mem:27 Exits:NS> nA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. 214H 67V 1X 1C Mem:27 Exits:NS> scaLooking north: You see nothing special. The huge umber hulk lumbers towards you. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 67V 1X 1C Mem:27 Exits:NS> nA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. The huge umber hulk lumbers towards you. 214H 65V 1X 1C Mem:27 Exits:NSU> scaLooking north: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 65V 1X 1C Mem:27 Exits:NSU> nA Path Around A Mountain The path continues around the backside of the mountain but the east side of the mountain is not distinguishable from the west side of the mountain. The upper regions of the mountain are blocked by a thick fog which seems to hang over the peak. Fierce winds howl throughout the mountain giving it a greater sense of foreboding. There is no life anywhere on the mountain just a few beaten paths that do not appear to have seen the lines of the living for quite some time. A man stands here, ready to prepare you for the tournament. 214H 63V 1X 1C Mem:27 Exits:SWU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. The huge umber hulk lumbers towards you. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 63V 1X 1C Mem:27 Exits:SWU> wA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 214H 61V 1X 1C Mem:27 Exits:EWU> scaLooking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 214H 61V 1X 1C Mem:27 Exits:EWU> wscaA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. A man stands here, ready to prepare you for the tournament. 214H 59V 1X 1C Mem:27 Exits:EW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 59V 1X 1C Mem:27 Exits:EW> wA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 214H 57V 1X 1C Mem:27 Exits:EWU> scaLooking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 57V 1X 1C Mem:27 Exits:EWU> wA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 214H 55V 1X 1C Mem:27 Exits:ESU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 55V 1X 1C Mem:27 Exits:ESU> sA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 214H 53V 1X 1C Mem:27 Exits:NS> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 53V 1X 1C Mem:27 Exits:NS> sA Path Around A Mountain The path seems to run around the base of the ancient mountain. No life can be seen anywhere, it is as if all that was living simply vanished. The path seems well kept but there is little to no wear. Fierce winds gust from every direction, making the mountain even more formidable. A dense fog hangs over the top of the mountain preventing a better view of the mountain. 214H 51V 1X 1C Mem:27 Exits:NSU> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 51V 1X 1C Mem:27 Exits:NSU> sA Path Around A Mountain The bleak looking mountain shoots up into the air, seeming to pierce the sky. It is difficult to see the top of the mountain due to the haze that seems to be hanging around the mountain. Fierce winds blow causing strange noises to be heard everywhere. No life can be seen anywhere, this place is dead to the world and seems to not to have seen the living in eons. There is a feeling of danger that hangs over the mountain, obviously one should tread lightly. 214H 49V 1X 1C Mem:27 Exits:NSW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 214H 49V 1X 1C Mem:27 Exits:NSW> wA Path At The Base Of A Mountain The enormous mountain rises high into the sky before you, its peak hidden by the clouds high above. Wind whips through the path, coming from around the side of the mountain, making the path seem more dangerous as the chance of being blown from it increases. A rocky path moves away from the mountain to the west, while it skirts around the mountain to the east. A man stands here, ready to prepare you for the tournament. 214H 47V 1X 1C Mem:27 Exits:EW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 47V 1X 1C Mem:27 Exits:EW> wBefore a Majestic Mountain Towering high into the sky just east of here is a massive mountain, blotting out the sky. The hard stone surface of the mountain has been worn from decades of bearing the elements. Rocks and boulders of varying sizes litter the road here, before the mountain. Farther west from the mountain, as the rocks and boulders thin, the northern gates of Old Tarsis stand welcoming. 214H 45V 1X 1C Mem:27 Exits:EW> scaLooking north: You see nothing special. Looking east: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 45V 1X 1C Mem:27 Exits:EW> wBefore The Ruined Gate The city of Old Tarsis dominates the southern horizon, the rooftops cutting into the sky. Trees and bushes growing to the west and eventually increase in frequency before turning into a magnificent forest. While to the east, small rocks and boulders cast off from the mountain in the distance litter the road, making travel difficult. 214H 43V 1X 1C Mem:27 Exits:ESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. A man stands here, ready to prepare you for the tournament. Looking up: You see nothing special. Looking down: You see nothing special. 214H 43V 1X 1C Mem:27 Exits:ESW> sNorth Gate The northern gate of Tarsis once stood as an inpenetrable boundary to would-be attackers from the Plains of Dust. Guards would patrol this area and often and protected the cities inhabitants from the nomads and common criminals that dwelled within the Plains. Now the shattered gate stands as an eternal testament to their failure: the gate itself has long been torn out of its frame and shattered onto the stone road of the city. 214H 42V 1X 1C Mem:27 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 42V 1X 1C Mem:27 Exits:NESW> sNorthern Road The stone tiles of this road have long since lost their form and structure: the road here is uneven and cracked, even missing in some parts. Broken stone and gravel speckle the road, causing each footfall to create an eery "crunching" sound. The main road runs north, towards the city gates, and south, towards the fountain and city square. A smaller road leads eastward towards the market. 214H 41V 1X 1C Mem:27 Exits:NES> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 41V 1X 1C Mem:27 Exits:NES> sNorthern Road The city square lies just to the south, where the sounds of children laughing and other familiar city sounds filled the air. Now there is an eery silence, save for the noises that you make. This road runs north-south, joining the cities fountain with the it's northern gate, while a narrow street leads east, towards the remains of an important looking building. 214H 40V 1X 1C Mem:27 Exits:NES> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 214H 40V 1X 1C Mem:27 Exits:NES> sOld Tarsis Square Dead, dry moss fills the cracks near the remains of the old Tarsis fountain. The ruined fountain has long since dried up and is a broken shell of its former glory. The stone tiles that made up this square are shattered and broken; weeds have broken through some of the tiles and misplaced others, but even those are long-since dead, much like the rest of the city. Ildarius the Male Human is standing here. (flying) (invisible) . . . is enveloped in flames. Teri, Lonesome Wanderer is standing here. (flying) (invisible) . . . has a tough exterior. Vald Katze of the Blood Sea Pirates is standing here. (flying) (invisible) . . . has a tough exterior. Mirenda, Fighting Yam is standing here. (flying) (invisible) . . . has a metallic luster. 214H 39V 1X 1C Mem:15 Exits:NESW> sca Mirenda slowly fades into existence. Mirenda hits YOU. 209H 39V 1X 1C [Rio:Fair] [Mirenda:Perfect] Mem:15 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 209H 39V 1X 1C [Rio:Fair] [Mirenda:Perfect] Mem:15 Exits:NESW> n Vald slowly fades into existence. You step aside as Vald tries to bash you, causing him to tumble and fall face down. 209H 39V 1X 1C [Rio:Fair] [Mirenda:Perfect] Mem:15 Exits:NESW> You can't do that while fighting. 209H 39V 1X 1C [Rio:Fair] [Mirenda:Perfect] Mem:15 Exits:NESW> feeYou can't do that while fighting. 209H 39V 1X 1C [Rio:Fair] [Mirenda:Perfect] Mem:15 Exits:NESW> Ildarius focuses harshly on you and utters some strange words. Ildarius slowly fades into existence. You feel ribs shatter as Ildarius's force bolt slams into you. 157H 39V 1X 1C [Rio:Bad] [Mirenda:Perfect] Mem:15 Exits:NESW> You can't do that while fighting. 157H 39V 1X 1C [Rio:Bad] [Mirenda:Perfect] Mem:15 Exits:NESW> You can't do that while fighting. 157H 39V 1X 1C [Rio:Bad] [Mirenda:Perfect] Mem:15 Exits:NESW> fleeTeri slowly fades into existence. Teri massacres YOU with her shoot. You flee head over heels. Eastern Road Weeds separated and broken through the stone tiles that once made up this road, but even those weeds have long since died away. Each footfall echoes through the shattered, skeletal remains of the buildings to the north. All that remains of the southeastern corner of the city is a huge, ominous crater. 135H 38V 1X 1C Mem:27 Exits:NEW> fleeYou're not fighting, why bother fleeing? 135H 38V 1X 1C Mem:27 Exits:NEW> fleeYou're not fighting, why bother fleeing? 135H 38V 1X 1C Mem:27 Exits:NEW> ssAlas, you cannot go that way... 135H 38V 1X 1C Mem:27 Exits:NEW> Alas, you cannot go that way... 135H 38V 1X 1C Mem:27 Exits:NEW> eeEast Gate All that remains of this once great gate are splinters of wood and broken stone. Portions of the archway that once framed the gate have collapsed and there are gaping holes in the thick city walls. These gates once repelled swarms of attackers, but the slow decay of time has broken it down. The path that once lead to the southeastern portion of town ends in a sudden drop-off; only a gaping crater remains where the buildings once stood tall. 135H 37V 1X 1C Mem:27 Exits:NEW> eBefore The Ruined Gate The city of Old Tarsis spreads out west of here, through the large gates leading into the city. Further south, an arid desert wasteland stretches off to the horizon, dotted with cacti, and dried shrubbery. The northern horizon is dominated by a towering mountain, rising majestically into the sky. 135H 36V 1X 1C Mem:27 Exits:NSW> eeeAlas, you cannot go that way... 135H 36V 1X 1C Mem:27 Exits:NSW> Siath tells your group '10 SECONDS TO TICK' 135H 36V 1X 1C Mem:27 Exits:NSW> sAlas, you cannot go that way... 135H 36V 1X 1C Mem:27 Exits:NSW> sAlas, you cannot go that way... 135H 36V 1X 1C Mem:27 Exits:NSW> sAlas, you cannot go that way... 135H 36V 1X 1C Mem:27 Exits:NSW> sBefore A Parched Wasteland The dry expanse of the desert covers the horizon, spotted with occasional patches of dried shrubbery and cacti. The rolling dunes seem to stretch out into forever, and it isn't likely that you would find any refreshment in this sandy wasteland. The eastern gates of Old Tarsis just north of here, seem much more inviting. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a tough exterior. A man stands here, ready to prepare you for the tournament. 135H 34V 1X 1C Mem:27 Exits:NS> A Huge Desert The desert seems huge an unending, there is life no where to be found. The air is still and stagnant while the heat is almost unbearable. One expects a barren waste in a desert but this desert has nothing but sand in all directions. 135H 32V 1X 1C Mem:27 Exits:NESW> sBy the Oasis To the south there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. 135H 30V 1X 1C Mem:27 Exits:NS> sThe Oasis In the middle of this barren wasteland, you have stumbled across a green and fertile patch of land. Animals of all sorts gather around the oasis to drink and make merry. The desert is alive with the sound of music, which emanates from a small cluster of tents set up along the north side of the lake. Bubbles occasionally burst from the water, as if escaping from some underground area. s135H 28V 1X 1C Mem:15 Exits:NESW> By the Oasis To the north there appears to an oasis, which seems odd given the bleak nature of the desert. Signs of life can be seen in this area, which is in stark contrast to the rest of the desert. The heat is not as intolerable as in other parts of the desert although it is hardly comfortable. 135H 26V 1X 1C Mem:27 Exits:NESW> sEndless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to breathe, let alone function. There is no life to be seen anywhere. A man stands here, ready to prepare you for the tournament. 135H 24V 1X 1C Mem:27 Exits:NESW> Endless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 135H 22V 1X 1C Mem:27 Exits:NEW> sAlas, you cannot go that way... 135H 22V 1X 1C Mem:27 Exits:NEW> Alas, you cannot go that way... 135H 22V 1X 1C Mem:27 Exits:NEW> eEndless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 135H 20V 1X 1C Mem:27 Exits:NESW> eThe Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 135H 18V 1X 1C Mem:27 Exits:NESW> eThe Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. A small roll of bread lies here. [39] a bottle of Aquafina mineral water lies here a turkey sandwich lies here 135H 16V 1X 1C Mem:27 Exits:NEW> scaLooking north: You see nothing special. Denise Demonic, Daughter of Darkness is resting here. (flying) . . . is followed by a hovering ball of light. A bronze dragon with glistening scales awaits a rider. Rhuarc, Wild Clan Chief of TeamSpongue is standing here. (flying) A man stands here, ready to prepare you for the tournament. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 135H 16V 1X 1C Mem:27 Exits:NEW> wThe Endless Desert As far as the eye can see there is sand. Giant dunes rise up making travel quite difficult. The terrible heat sucks the life out of all that attempts to survive in this desert. The air is stale and stagnant, this is a place of death. 135H 14V 1X 1C Mem:27 Exits:NESW> wEndless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 135H 12V 1X 1C Mem:27 Exits:NESW> wEndless Fields of Sand Nothing but sand can be seen in every direction. This desert is truly bleak and miserable. The agonizing heat in culmination with the stale and stagnant air makes it almost impossible to survive let alone function. There is no life to be seen anywhere. 135H 10V 1X 1C Mem:27 Exits:NEW> wThe Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 154H 48V 1X 1C Mem:26 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 154H 48V 1X 1C Mem:26 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 154H 48V 1X 1C Mem:26 Exits:NESW> wThe Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 154H 46V 1X 1C Mem:26 Exits:ESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 154H 46V 1X 1C Mem:26 Exits:ESW> wThe Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. 154H 44V 1X 1C Mem:26 Exits:NE> scaLooking north: You see nothing special. Kooz FireForge, Blood Brother is standing here. (flying) . . . has a metallic luster. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 154H 44V 1X 1C Mem:26 Exits:NE> Kooz flies in from the north. 154H 44V 1X 1C Mem:26 Exits:NE> You are sent sprawling as Kooz crashes into you. 129H 44V 1X 1C [Rio:V.Bad] [Kooz:Fair] Mem:26 Exits:NE> st Kooz massacres YOU with his stab. You miss Kooz with your slash. 107H 44V 1X 1C [Rio:V.Bad] [Kooz:Fair] Mem:26 Exits:NE> fleefleefleeflee Kooz stabs YOU very hard. You slash Kooz very hard. 93H 44V 1X 1C [Rio:V.Bad] [Kooz:Fair] Mem:26 Exits:NE> You stand up. 93H 44V 1X 1C [Rio:V.Bad] [Kooz:Fair] Mem:26 Exits:NE> Kooz panics, and attempts to flee. Kooz flies north. You're not fighting, why bother fleeing? 93H 44V 1X 1C Mem:26 Exits:NE> You're not fighting, why bother fleeing? 93H 44V 1X 1C Mem:26 Exits:NE> ssYou're not fighting, why bother fleeing? 93H 44V 1X 1C Mem:26 Exits:NE> sYou're not fighting, why bother fleeing? 93H 44V 1X 1C Mem:26 Exits:NE> Kooz flies in from the north. 93H 44V 1X 1C Mem:26 Exits:NE> Alas, you cannot go that way... 93H 44V 1X 1C Mem:26 Exits:NE> e You step aside as Kooz tries to bash you, causing him to tumble and fall face down. 93H 44V 1X 1C [Rio:V.Bad] [Kooz:Fair] Mem:26 Exits:NE> You can't do that while fighting. 93H 44V 1X 1C [Rio:V.Bad] [Kooz:Fair] Mem:26 Exits:NE> eeYou can't do that while fighting. 93H 44V 1X 1C [Rio:V.Bad] [Kooz:Fair] Mem:26 Exits:NE> e 93H 44V 1X 1C [Rio:V.Bad] [Kooz:Fair] Mem:26 Exits:NE> You can't do that while fighting. 93H 44V 1X 1C [Rio:V.Bad] [Kooz:Fair] Mem:26 Exits:NE> fleefleeKooz stabs YOU extremely hard. You wish your wounds would stop BLEEDING so much! You miss Kooz with your slash. You can't do that while fighting. 75H 44V 1X 1C [Rio:Awful] [Kooz:Fair] Mem:26 Exits:NE> fleeYou can't do that while fighting. 75H 44V 1X 1C [Rio:Awful] [Kooz:Fair] Mem:26 Exits:NE> You can't do that while fighting. 75H 44V 1X 1C [Rio:Awful] [Kooz:Fair] Mem:26 Exits:NE> fleeYou flee head over heels. The Barren Wastes The desert is incredibly barren and gives off the scent of death at every turn. Sand is everywhere and makes the desert seem endless. It is impossible to get a bearing on where the desert starts and stops due to the endless dunes in all directions. The unbearable heat is exacerbated by the stale air and the lack of a breeze. A bronze dragon with glistening scales awaits a rider. Lady Hanne An'Dunir, Blood Sea Dragonrider is standing here. (flying) . . . is outlined with a dim aura. Shaddaric, the Lone Plainsman is standing here. (flying) . . . is outlined with a dim aura. Kuuz the Male Minotaur is standing here. (flying) . . . is outlined with a dim aura. Kryst Le, Blood Sea Dynasty is standing here. (flying) . . . has a metallic luster. 75H 42V 1X 1C Mem:26 Exits:NSW> stYou're not fighting, why bother fleeing? 75H 42V 1X 1C Mem:26 Exits:NSW> You're not fighting, why bother fleeing? 75H 42V 1X 1C Mem:26 Exits:NSW> Hanne gives a bronze dragon an order. A bronze dragon bounces around happily on his little tush. 75H 42V 1X 1C Mem:26 Exits:NSW> You're not fighting, why bother fleeing? 75H 42V 1X 1C Mem:26 Exits:NSW> You are already standing. 75H 42V 1X 1C Mem:26 Exits:NSW> eeAlas, you cannot go that way... 75H 42V 1X 1C Mem:26 Exits:NSW> esssAlas, you cannot go that way... 75H 42V 1X 1C Mem:26 Exits:NSW> ss Shaddaric charges at you, but you manage to move away. 75H 42V 1X 1C [Rio:Awful] [Shaddaric:V.Good] Mem:26 Exits:NSW> You can't do that while fighting. 75H 42V 1X 1C [Rio:Awful] [Shaddaric:V.Good] Mem:26 Exits:NSW> You can't do that while fighting. 75H 42V 1X 1C [Rio:Awful] [Shaddaric:V.Good] Mem:26 Exits:NSW> You step aside as Kuuz tries to bash you, causing him to tumble and fall face down. 75H 42V 1X 1C [Rio:Awful] [Shaddaric:V.Good] Mem:26 Exits:NSW> Hanne cleaves YOU extremely hard. You wish your wounds would stop BLEEDING so much! 57H 42V 1X 1C [Rio:Awful] [Shaddaric:V.Good] Mem:26 Exits:NSW> sYou can't do that while fighting. 57H 42V 1X 1C [Rio:Awful] [Shaddaric:V.Good] Mem:26 Exits:NSW> You can't do that while fighting. 57H 42V 1X 1C [Rio:Awful] [Shaddaric:V.Good] Mem:26 Exits:NSW> Hanne cleaves YOU extremely hard. You wish your wounds would stop BLEEDING so much! Kuuz massacres YOU with his stab. You wish your wounds would stop BLEEDING so much! Shaddaric massacres YOU with his cleave. You are mortally wounded, and will die soon, if not aided. You're too busy dying right now, sorry! -10H 42V 1X 1C Mem:26 Exits:NSW> sfleeYou're too busy dying right now, sorry! -10H 42V 1X 1C Mem:26 Exits:NSW> -10H 42V 1X 1C Mem:26 Exits:NSW> You're too busy dying right now, sorry! -10H 42V 1X 1C Mem:26 Exits:NSW> You're too busy dying right now, sorry! -10H 42V 1X 1C Mem:26 Exits:NSW> Someone tells your group 'light yet rio?' -10H 42V 1X 1C Mem:26 Exits:NSW> Someone annihilates YOU with their cleave. Twinkling lights surround you and cover your body entirely. When they disappear, you find yourself somewhere else. Lie still, you are dead. 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