yea but now i started a garden center out of my driveway Login Username: __________ Password: __________ Login [1]Forgot your password? [2]Register for a Login Mud Logs [3]Recent Logs [4]Older Logs [5]Newer Logs [6]Top Rated Logs [7]Most Viewed Logs [8]Upload A Log [9]Log Collections [10]Log Quicklist Mud Links [11]Arcticmud Blog! [12]Xanitha's Mud Log Page [13]RGB Mud Log Page [14]Lasse's Logs (not current) [15]Oligo's Logs (not current) [16]Arctic Mud Forums [17]Arctic Mud Homepage [18]Vote for Arctic on Top Mud Sites What is the worst change this wipe? (*) hp gain randomness ( ) +heal items ( ) every high level zone bugged ( ) road shortening ( ) rolling system ( ) nosummon items ( ) all of the above Vote Results [19]Submit a Poll [20]List Previous Polls Elyana/Kage RIP POV: Elyana Log Rating: 1.4286 Some time ago... Solace Square A large fountain sits in the middle of the road, taking up space. A long torch functions as a street lamp here...it glows dimly 56H 68V 45446X 154C Mem:5 Exits:NESWU> dri fountain You notice a dog, probably a stray, moving around the nearby trees. 56H 68V 45446X 154C Mem:5 Exits:NESWU> dri fountainYou drink the water. 56H 68V 45446X 154C Mem:2 Exits:NESWU> You drink the water. You do not feel thirsty. 56H 68V 45446X 154C Mem:2 Exits:NESWU> dri fountaindri fountain 56H 68V 45446X 154C Mem:2 Exits:NESWU> Your stomach can't contain anymore! 56H 68V 45446X 154C Mem:2 Exits:NESWU> fill all fountainYour stomach can't contain anymore! 56H 68V 45446X 154C Mem:2 Exits:NESWU> You can't put liquids in some leather training armor! You can't put liquids in a leather training cap! You can't put liquids in a pair of leather training boots! You can't put liquids in a pearl-handled knife! You can't put liquids in a wooden staff! You can't put liquids in a shiny red apple! You can't put liquids in a shiny red apple! You can't put liquids in a shiny red apple! You can't put liquids in a shiny red apple! You can't put liquids in a glowing scroll of recall! The stone fountain doesn't have oil. You can't put liquids in an apple! You can't put liquids in an apple! You can't put liquids in an apple! You can't put liquids in an apple! You can't put liquids in an apple! You can't put liquids in an apple! You can't put liquids in an apple! You can't put liquids in a milky potion of see invisible! You can't put liquids in a milky potion of see invisible! You can't put liquids in a milky potion of see invisible! You fill a waterskin from the stone fountain. 56H 68V 45446X 154C 0;37mMem:2 Exits:NESWU> ssssssssssSouthern Avenue A long torch functions as a street lamp here...it glows dimly 56H 67V 45446X 154C Mem:2 Exits:NSU> Southern Avenue A long torch functions as a street lamp here...it glows dimly A beggar is here, begging you for a loaf of bread for supper. 56H 66V 45446X 154C Mem:2 Exits:NES> The Intersection 56H 65V 45446X 154C Mem:2 Exits:NESW> Southern Avenue A long torch functions as a street lamp here...it glows dimly 56H 64V 45446X 154C Mem:2 Exits:NS> sssssSouthern Avenue A long torch functions as a street lamp here...it glows dimly A citizen of Solace moves quickly about. 56H 63V 45446X 154C Mem:2 Exits:NES> The Southern Gate A long torch functions as a street lamp here...it glows dimly A large notice demanding your attention is posted on the city gates. A Solace peacekeeper stands here, vigilantly guarding the town gates. A Solace peacekeeperw stands here, vigilantly guarding the town gates. 56H 62V 45446X 154C Mem:2 Exits:NS> The Road to Solace 56H 61V 45446X 154C Mem:2 Exits:NES> On a Long Road 56H 59V 45446X 154C Mem:2 Exits:NS> On a Long Road 56H 57V 45446X 154C Mem:2 Exits:NS> On a Long Road An elf wanders about the area here. 56H 55V 45446X 154C Mem:2 Exits:NS> restOn a Long Road An elf wanders about the area here. 56H 53V 45446X 154C Mem:2 Exits:NS> On a Long Road 56H 51V 45446X 154C Mem:2 Exits:NS> On a Road 56H 49V 45446X 154C Mem:2 Exits:NS> By a Small Hovel 56H 47V 45446X 154C Mem:2 Exits:NEW> Alas, you cannot go that way... 56H 47V 45446X 154C Mem:2 Exits:NEW> A Small Hovel *(flying) Kage the Male Human is here, standing beside the firepit. 56H 45V 45446X 154C Mem:2 Exits:E> You walk over to a bunk and take a seat. Though the bunk is crude, you kick your heels up and relax. 56H 45V 45446X 154C Mem:1 Exits:E> lA Small Hovel *(flying) Kage the Male Human is here, standing beside the firepit. 56H 45V 45446X 154C Mem:1 Exits:E> memSpells currently memorized: 1: [ 1]blur [ 2]magic missile 2: [ 1]detect invisibility [ 1]invisibility [ 1]silence [ 1]strength Spells being memorized: 1: [ 1]magic missile 3: [ 3]lightning bolt You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-0 2-0 3-0 4-1 56H 45V 45446X 154C Mem:1 Exits:E> Kage looks at you. 56H 45V 45446X 154C Mem:1 Exits:E> l kageYou see nothing special about him. Kage the young adult male human is in an excellent condition (invisible). Kage is using: a leather cap some studded leather leggings a pair of studded leather gloves some studded leather sleeves a wooden shield a wooden quarterstaff 56H 45V 45446X 154C Mem:1 Exits:E> memSpells currently memorized: 1: [ 1]blur [ 2]magic missile 2: [ 1]detect invisibility [ 1]invisibility [ 1]silence [ 1]strength Spells being memorized: 1: [ 1]magic missile 3: [ 3]lightning bolt You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-0 2-0 3-0 4-1 56H 45V 45446X 154C Mem:1 Exits:E> iYou are carrying: a shiny red apple [4] a glowing scroll of recall..it glows dimly a hooded lantern an apple [7] a milky potion of see invisible [3] a waterskin 56H 45V 45446X 154C Mem:1 Exits:E> Kage closes the door. 56H 45V 45446X 154C Mem:1 Exits:(E)> Kage focuses harshly on you and utters the words, 'pare dudasabru'. You freeze in place, unable to move. 56H 45V 45446X 154C Mem:1 Exits:(E)> Stregth shouts 'looking for offhand short blade or piercer have cash' 56H 45V 45446X 154C Mem:1 Exits:(E)> Kage focuses harshly on you and utters the words, 'lightning bolt'. Kage slowly fades into existence. YOU'RE HIT. A lightning bolt from Kage has reached its goal. That Really did HURT! 21H 45V 45446X 154C [Elyana:V.Bad] [Kage:Perfect] Mem:1 Exits:(E)> Kage bludgeons YOU extremely hard. You wish your wounds would stop BLEEDING so much! 6H 45V 45446X 154C [Elyana:Awful] [Kage:Perfect] Mem:1 Exits:(E)> Kage focuses harshly on you and utters the words, 'lightning bolt'. You feel enlightened by the lightning bolt someone sends and then all is darkness - RIP. You're dead. -11H 45V 45446X 154C Mem:2 Exits:(E)> You feel the magic bond holding you shatter! Your detect invisibility wears off. The ball of light following you winks out. 0) Leave Arctic. 1) Enter the game. 2) Change your description. 3) Change your password. 4) Delete this character. Make a choice: 1 Welcome to the land of Krynn. The Reception A rolled up scroll with a brown ribbon has been left here. A large board with numerous wanted posters tacked on it is here. Oy the Male Hylar Dwarf is standing here. (flying) A janitor is walking around, cleaning up. Mune the Female High Elf is standing here. A receptionist sits here doing her nails. A man wearing heavy armor is standing here. 1H 45V 110046X 0C Exits:D> eqYou aren't using anything. 1H 45V 110046X 0C Exits:D> scYou are Elyana the Female Human, a level 10 Mage. You are 17 years old. You have 1(98) hit and 45(122) movement points. You are influenced by the black moon, Nuitari. You have scored 445954 exp, and have 0(588) steel coins. You need 110046 more experience to advance. You have died 1 horrible death. You have been connected for 0 minute(s). You have been playing for 0 day(s), 4 hour(s) and 45 minute(s). You are standing. You are affected by the following: recuperate 1H 45V 110046X 0C Exits:D> memYou have no spells currently memorized. Spells left (level-number): 1-4 2-4 3-3 4-1 1H 45V 110046X 0C Exits:D> The janitor leaves down. 1H 45V 110046X 0C Exits:D> restYou sit down and rest your tired bones. 1H 45V 110046X 0C Exits:D> wh kageMortals ------- Kage the Male Human Total visible people : 1 Total people online : 86 27H 97V 110046X 0C Exits:D> Trent stops following Oy. 27H 97V 110046X 0C Exits:D> The receptionist shows Oy to his room. Sepin stops following Oy. Parn stops following Oy. Stin stops following Oy. 27H 97V 110046X 0C Exits:D> Guenhwyvar arrives from below. 27H 97V 110046X 0C Exits:D> Guenhwyvar shouts 'May the Phoenix Bless Ya all Good Night! Good Night all!' 27H 97V 110046X 0C Exits:D> The receptionist gives Guenhwyvar an offer. 27H 97V 110046X 0C Exits:D> memYou have no spells currently memorized. Spells left (level-number): 1-4 2-4 3-3 4-1 27H 97V 110046X 0C Exits:D> lThe Reception A rolled up scroll with a brown ribbon has been left here. A large board with numerous wanted posters tacked on it is here. Lord Guenhwyvar Templaran, Commander of the Phoenix Legions is standing here. Mune the Female High Elf is standing here. A receptionist sits here doing her nails. A man wearing heavy armor is standing here. 27H 97V 110046X 0C Exits:D> Guenhwyvar yawns. 27H 97V 110046X 0C Exits:D> mem 'd i'You open up your spellbook and begin studying it. detect invisibility: added to your list 27H 97V 110046X 0C Mem:1 Exits:D> mem 'l b'mem 'l b'lightning bolt: added to your list 27H 97V 110046X 0C Mem:1 Exits:D> mem 'l b'lightning bolt: added to your list 27H 97V 110046X 0C Mem:1 Exits:D> stlightning bolt: added to your list 27H 97V 110046X 0C Mem:1 Exits:D> ddYou stand up. 27H 97V 110046X 0C Mem:3 Exits:D> deThe wonderful smell of spiced potatoes makes your stomach rumble. The Inn of the Last Home Rigg the Male Goblin is standing here. Otik watches you calmly, while he skillfully mixes a drink. 27H 96V 110046X 0C Mem:3 Exits:UD> eA Small Side Street A long torch functions as a street lamp here...it glows dimly 27H 95V 110046X 0C Mem:3 Exits:NEU> Alas, you cannot go that way... 27H 95V 110046X 0C Mem:3 Exits:NEU> Northern Avenue A long torch functions as a street lamp here...it glows dimly A janitor is walking around, cleaning up. A stray dog slowly moves about the area, sniffing the nearby trees. A citizen of Solace moves quickly about. 27H 94V 110046X 0C Mem:3 Exits:NSWU> Alas, you cannot go that way... 27H 94V 110046X 0C Mem:3 Exits:NSWU> sSolace Square A large fountain sits in the middle of the road, taking up space. A long torch functions as a street lamp here...it glows dimly A janitor is walking around, cleaning up. 27H 93V 110046X 0C Mem:3 Exits:NESWU> uThe Solace Adventurer's Guild The guild guard stands here guarding the adventurer's guild. 27H 92V 110046X 0C Mem:3 Exits:NSD> nnBelow you a floorboard creaks loudly, warped with age. The Guild Hall 27H 91V 110046X 0C Mem:3 Exits:NSW> The Guild Hall A Solace peacekeeper is here making his rounds. 27H 90V 110046X 0C Mem:3 Exits:NES> nnThe Guild Hall 27H 89V 110046X 0C Mem:3 Exits:NS> nnA high-pitched creak from below you makes you wince in pain. The Guild Hall 27H 88V 110046X 0C Mem:3 Exits:SW> wAlas, you cannot go that way... 27H 88V 110046X 0C Mem:3 Exits:SW> Alas, you cannot go that way... 27H 88V 110046X 0C Mem:3 Exits:SW> Lounge A large bulletin board is mounted on a wall here. A citizen of Solace moves quickly about. A Solace peacekeeper is here making his rounds. 27H 87V 110046X 0C Mem:2 Exits:E> restYou walk over to the sofa and sit down on it. You sink into the soft leather cushions. 27H 87V 110046X 0C Mem:1 Exits:E> mem Your studies complete, you close your spellbook with a smile. mem 40H 112V 110046X 0C Exits:E> Spells currently memorized: 2: [ 1]detect invisibility 3: [ 3]lightning bolt Spells left (level-number): 1-4 2-3 3-0 4-1 40H 112V 110046X 0C Exits:E> Spells currently memorized: 2: [ 1]detect invisibility 3: [ 3]lightning bolt Spells left (level-number): 1-4 2-3 3-0 4-1 40H 112V 110046X 0C Exits:E> Sepin flies in from the east. 40H 112V 110046X 0C Exits:E> Sepin says 'invis please?' 40H 112V 110046X 0C Exits:E> Stin shouts 'i declare war on the Pheonix Legion' 40H 112V 110046X 0C Exits:E> memSpells currently memorized: 2: [ 1]detect invisibility 3: [ 3]lightning bolt Spells left (level-number): 1-4 2-3 3-0 4-1 40H 112V 110046X 0C Exits:E> mem 'fly'fly: you can't memorize any more level 3 spells 40H 112V 110046X 0C Exits:E> forg 'l b'lightning bolt: You forget this spell. 40H 112V 110046X 0C Exits:E> mem 'fly'You open up your spellbook and begin studying it. fly: added to your list 40H 112V 110046X 0C Mem:1 Exits:E> mem 'inv'invisibility: added to your list 40H 112V 110046X 0C Mem:1 Exits:E> Budah shouts 'seeking caster around 22' 40H 112V 110046X 0C Mem:1 Exits:E> memSpells currently memorized: 2: [ 1]detect invisibility 3: [ 2]lightning bolt Spells being memorized: 2: [ 1]invisibility 3: [ 1]fly You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-4 2-2 3-0 4-1 40H 112V 110046X 0C Mem:1 Exits:E> Sepin flies east. 40H 112V 110046X 0C Mem:1 Exits:E> Kage tells you '*hugs*' 40H 112V 110046X 0C Mem:1 Exits:E> A Solace peacekeeper leaves east. 40H 112V 110046X 0C Mem:1 Exits:E> Your studies complete, you close your spellbook with a smile. mem 53H 122V 110046X 0C Exits:E> Spells currently memorized: 2: [ 1]detect invisibility [ 1]invisibility 3: [ 1]fly [ 2]lightning bolt Spells left (level-number): 1-4 2-2 3-0 4-1 53H 122V 110046X 0C Exits:E> repl *shrug*You tell Kage '*shrug*' 53H 122V 110046X 0C Exits:E> Sepin tells you 'invis pls?' 53H 122V 110046X 0C Exits:E> t kage 1:0 You tell Kage '1:0 ' 53H 122V 110046X 0C Exits:E> lLounge A large bulletin board is mounted on a wall here. A citizen of Solace moves quickly about. 53H 122V 110046X 0C Exits:E> memSpells currently memorized: 2: [ 1]detect invisibility [ 1]invisibility 3: [ 1]fly [ 2]lightning bolt Spells left (level-number): 1-4 2-2 3-0 4-1 53H 122V 110046X 0C Exits:E> mem 'm m'You open up your spellbook and begin studying it. magic missile: added to your list 53H 122V 110046X 0C Mem:1 Exits:E> mem 'm m'magic missile: added to your list 53H 122V 110046X 0C Mem:1 Exits:E> mem 'm m'magic missile: added to your list 53H 122V 110046X 0C Mem:1 Exits:E> mem 'blur'blur: added to your list 53H 122V 110046X 0C Mem:1 Exits:E> memSpells currently memorized: 2: [ 1]detect invisibility [ 1]invisibility 3: [ 1]fly [ 2]lightning bolt Spells being memorized: 1: [ 1]blur [ 3]magic missile You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-0 2-2 3-0 4-1 53H 122V 110046X 0C Mem:1 Exits:E> spelYour spells ----------- 1: blur detect magic infravision light magic missile shield sleep awareness 2: continual light detect invisibility invisibility silence sleep stinking cloud strength weaken 3: fly lightning bolt web 53H 122V 110046X 0C mMem:1 Exits:E> Tinithranduil shouts 'if any neals are on tell to me' 53H 122V 110046X 0C Mem:1 Exits:E> Someone walks over to the sofa and sits down on it. 53H 122V 110046X 0C Mem:1 Exits:E> mem 'con l'continual light: added to your list 53H 122V 110046X 0C Mem:1 Exits:E> memSpells currently memorized: 2: [ 1]detect invisibility [ 1]invisibility 3: [ 1]fly [ 2]lightning bolt Spells being memorized: 1: [ 1]blur [ 3]magic missile 2: [ 1]continual light You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-0 2-1 3-0 4-1 53H 122V 110046X 0C Mem:1 Exits:E> A Solace citizen leaves east. 53H 122V 110046X 0C Mem:1 Exits:E> Kage tells you 'no title? that makes me sad' 53H 122V 110046X 0C Mem:1 Exits:E> Your studies complete, you close your spellbook with a smile. mem 66H 122V 110046X 0C Exits:E> Spells currently memorized: 1: [ 1]blur [ 3]magic missile 2: [ 1]continual light [ 1]detect invisibility [ 1]invisibility 3: [ 1]fly [ 2]lightning bolt Spells left (level-number): 1-0 2-1 3-0 4-1 66H 122V 110046X 0C Exits:E> Kage tells you 'wheres the ocampus?' 66H 122V 110046X 0C Exits:E> Someone walks over to the sofa and sits down on it. 66H 122V 110046X 0C Exits:E> repl willYou tell Kage 'will' 66H 122V 110046X 0C Exits:E> A Solace peacekeeper arrives from the east. 66H 122V 110046X 0C Exits:E> repl im 10 level atmYou tell Kage 'im 10 level atm' 66H 122V 110046X 0C Exits:E> memSpells currently memorized: 1: [ 1]blur [ 3]magic missile 2: [ 1]continual light [ 1]detect invisibility [ 1]invisibility 3: [ 1]fly [ 2]lightning bolt Spells left (level-number): 1-0 2-1 3-0 4-1 66H 122V 110046X 0C Exits:E> memSpells currently memorized: 1: [ 1]blur [ 3]magic missile 2: [ 1]continual light [ 1]detect invisibility [ 1]invisibility 3: [ 1]fly [ 2]lightning bolt Spells left (level-number): 1-0 2-1 3-0 4-1 66H 122V 110046X 0C Exits:E> mem 'inv'You open up your spellbook and begin studying it. invisibility: added to your list 66H 122V 110046X 0C Mem:1 Exits:E> scYou are Elyana the Female Human, a level 10 Mage. You are 17 years old. You have 66(98) hit and 122(122) movement points. You are influenced by the black moon, Nuitari. You have scored 445954 exp, and have 0(588) steel coins. You need 110046 more experience to advance. You have died 1 horrible death. You have been connected for 4 minute(s). You have been playing for 0 day(s), 4 hour(s) and 49 minute(s). You are resting. 66H 122V 110046X 0C Mem:1 Exits:E> steYou stand up. 66H 122V 110046X 0C Mem:1 Exits:E> A high-pitched creak from below you makes you wince in pain. The Guild Hall 66H 121V 110046X 0C Mem:1 Exits:SW> seThe Guild Hall A citizen of Solace moves quickly about. 66H 120V 110046X 0C Mem:1 Exits:NS> c 'fly' meAlas, you cannot go that way... 66H 120V 110046X 0C Mem:1 Exits:NS> You utter the words, 'fly' You rise up off the ground. 66H 120V 110046X 0C Mem:2 Exits:NS> sec 'd i'The Guild Hall You see the outline of a life form here, carrying: an alligator scale necklace; the mottled robes of the Archmagus; a frosted tin bracer; a glowing scroll of recall; a glowing scroll of recall; a glowing scroll of recall. 66H 119V 110046X 0C Mem:2 Exits:NES> The Temple of Healing Arts A large torch lies here. Some glassy strands, barely visible even in the light wave about here. A small map of a gnomish town lays here. Kasia the Female Gnome is standing here. (flying) . . . is outlined with a dim aura. A wizened old man wearing white robes wanders among the guilds. The master healer stands here, radiating goodness and power. 66H 118V 110046X 0C Mem:2 Exits:W> You utter the words, 'detect invisibility' Your eyes tingle. 66H 118V 110046X 0C Mem:2 Exits:W> Kasia gets a potion from her robes. 77H 122V 110046X 0C Mem:1 Exits:W> Kasia quaffs a milky potion of see invisible. Kasia rubs her eyes and looks about herself with clarity. 77H 122V 110046X 0C Mem:1 Exits:W> Kasia begins resting but stays aloft. 77H 122V 110046X 0C Mem:1 Exits:W> Draven flies in from the west. Galileo arrives from the west. 77H 122V 110046X 0C Mem:1 Exits:W> scYou are Elyana the Female Human, a level 10 Mage. You are 17 years old. You have 77(98) hit and 122(122) movement points. You are influenced by the black moon, Nuitari. You have scored 445954 exp, and have 0(588) steel coins. You need 110046 more experience to advance. You have died 1 horrible death. You have been connected for 4 minute(s). You have been playing for 0 day(s), 4 hour(s) and 50 minute(s). You are standing. You are flying. You are affected by the following: detect invisibility fly 77H 122V 110046X 0C Mem:1 Exits:W> Kasia stands up. 77H 122V 110046X 0C Mem:1 Exits:W> Kasia flies west. 77H 122V 110046X 0C Mem:1 Exits:W> c 'invis' meYou utter the words, 'invisibility' You vanish. 77H 122V 110046X 0C Mem:2 Exits:W> Draven utters the words, 'aihuwaouq tholzrr'. 77H 122V 110046X 0C Mem:2 Exits:W> Ragedd shouts '16 thief seeks cleric around same level' 77H 122V 110046X 0C Mem:2 Exits:W> Galileo sits down and rests. 77H 122V 110046X 0C Mem:2 Exits:W> wDraven begins resting but stays aloft. The Guild Hall 77H 121V 110046X 0C Mem:2 Exits:NES> ssBelow you a floorboard creaks loudly, warped with age. The Guild Hall A janitor is walking around, cleaning up. 77H 120V 110046X 0C Mem:2 Exits:NSW> The Solace Adventurer's Guild The guild guard stands here guarding the adventurer's guild. 77H 119V 110046X 0C Mem:2 Exits:NSD> dnSolace Square A large fountain sits in the middle of the road, taking up space. A long torch functions as a street lamp here...it glows dimly 77H 118V 110046X 0C Mem:2 Exits:NESWU> nnnNorthern Avenue A long torch functions as a street lamp here...it glows dimly A stray dog slowly moves about the area, sniffing the nearby trees. 77H 117V 110046X 0C Mem:2 Exits:NSWU> nnNorthern Avenue A long torch functions as a street lamp here...it glows dimly 77H 116V 110046X 0C Mem:2 Exits:NSW> Northern Avenue A long torch functions as a street lamp here...it glows dimly A beggar is here, begging you for a loaf of bread for supper. 77H 115V 110046X 0C Mem:2 Exits:NESU> nnnIntersection of Northern Avenue and Perimeter Street A long torch functions as a street lamp here...it glows dimly A stray dog slowly moves about the area, sniffing the nearby trees. A small child plays with some colorful objects. A medium sized horse is here, awaiting a rider. 77H 114V 110046X 0C Mem:2 Exits:NES> nThe Northern Gate A long torch functions as a street lamp here...it glows dimly A Solace peacekeeper stands here, vigilantly guarding the town gates. A Solace peacekeeper stands here, vigilantly guarding the town gates. 77H 113V 110046X 0C Mem:2 Exits:NS> nA Narrow Road 77H 112V 110046X 0C Mem:2 Exits:NS> nnA Narrow Road 77H 110V 110046X 0C Mem:2 Exits:NS> A Narrow Road 77H 108V 110046X 0C Mem:2 Exits:NSW> nnBy the Shore 77H 106V 110046X 0C Mem:2 Exits:NS> nnCrossing the Newsea 77H 104V 110046X 0C Mem:2 Exits:NESW> Crossing the Newsea 77H 102V 110046X 0C Mem:2 Exits:NESW> Crossing the Newsea 77H 100V 110046X 0C Mem:2 Exits:NESW> nnCrossing the Newsea 77H 98V 110046X 0C Mem:2 Exits:NESW> nnRough Waters in the Newsea 77H 96V 110046X 0C Mem:2 Exits:ESW> nnnAlas, you cannot go that way... 77H 96V 110046X 0C Mem:2 Exits:ESW> Alas, you cannot go that way... 77H 96V 110046X 0C Mem:2 Exits:ESW> Alas, you cannot go that way... 77H 96V 110046X 0C Mem:2 Exits:ESW> wnAlas, you cannot go that way... 77H 96V 110046X 0C Mem:2 Exits:ESW> Alas, you cannot go that way... 77H 96V 110046X 0C Mem:2 Exits:ESW> nnnAlas, you cannot go that way... 77H 96V 110046X 0C Mem:2 Exits:ESW> nnAlas, you cannot go that way... 77H 96V 110046X 0C Mem:2 Exits:ESW> Alas, you cannot go that way... 77H 96V 110046X 0C Mem:2 Exits:ESW> nAlas, you cannot go that way... 77H 96V 110046X 0C Mem:2 Exits:ESW> Alas, you cannot go that way... 77H 96V 110046X 0C Mem:2 Exits:ESW> wCrossing the Newsea 77H 94V 110046X 0C Mem:2 Exits:NESW> Crossing the Newsea 77H 92V 110046X 0C Mem:2 Exits:NSW> nnA Highway Through the Plains A poor refugee stands here, tired from his long days on the road. 77H 90V 110046X 0C Mem:2 Exits:ESW> Alas, you cannot go that way... 77H 90V 110046X 0C Mem:2 Exits:ESW> nAlas, you cannot go that way... 77H 90V 110046X 0C Mem:2 Exits:ESW> nnAlas, you cannot go that way... 77H 90V 110046X 0C Mem:2 Exits:ESW> Alas, you cannot go that way... 77H 90V 110046X 0C Mem:2 Exits:ESW> Alas, you cannot go that way... 77H 90V 110046X 0C Mem:2 Exits:ESW> A Highway Through the Plains 77H 88V 110046X 0C Mem:2 Exits:EW> eAlas, you cannot go that way... 77H 88V 110046X 0C Mem:2 Exits:EW> Alas, you cannot go that way... 77H 88V 110046X 0C Mem:2 Exits:EW> Alas, you cannot go that way... 77H 88V 110046X 0C Mem:2 Exits:EW> Alas, you cannot go that way... 77H 88V 110046X 0C Mem:2 Exits:EW> Alas, you cannot go that way... 77H 88V 110046X 0C Mem:2 Exits:EW> A Highway Through the Plains A poor refugee stands here, tired from his long days on the road. 77H 86V 110046X 0C Mem:2 Exits:ESW> eA Highway Through the Plains 77H 84V 110046X 0C Mem:2 Exits:EW> Xenthoc shouts 'Will?' 77H 84V 110046X 0C Mem:2 Exits:EW> eA Highway Through the Plains 77H 82V 110046X 0C Mem:2 Exits:NW> nnA Highway Through the Plains 77H 80V 110046X 0C Mem:2 Exits:ES> nnAlas, you cannot go that way... 77H 80V 110046X 0C Mem:2 Exits:ES> eAlas, you cannot go that way... 77H 80V 110046X 0C Mem:2 Exits:ES> Alas, you cannot go that way... 77H 80V 110046X 0C Mem:2 Exits:ES> nnA Highway Through the Plains 77H 78V 110046X 0C Mem:2 Exits:NW> nnA Highway Through the Plains 77H 76V 110046X 0C Mem:2 Exits:NS> Ghuare shouts 'anyone selling armor?' 77H 76V 110046X 0C Mem:2 Exits:NS> nnA Highway Through the Plains 77H 74V 110046X 0C Mem:2 Exits:NS> A Highway Through the Plains 77H 72V 110046X 0C Mem:2 Exits:NS> A Highway Through the Plains 77H 70V 110046X 0C Mem:2 Exits:NS> A Highway Through the Plains A small sign posted to a brown stake is here. A poor refugee stands here, tired from his long days on the road. 77H 68V 110046X 0C Mem:2 Exits:NES> nTravelling The Plains 77H 66V 110046X 0C Mem:2 Exits:NS> Travelling The Plains 77H 64V 110046X 0C Mem:2 Exits:NS> nnTravelling The Plains 77H 62V 110046X 0C Mem:2 Exits:NS> nTravelling The Plains 77H 60V 110046X 0C Mem:2 Exits:ES> Alas, you cannot go that way... 77H 60V 110046X 0C Mem:2 Exits:ES> eNear the Vingaard River 77H 58V 110046X 0C Mem:2 Exits:NW> nnNear the Vingaard River 77H 56V 110046X 0C Mem:2 Exits:NS> East Bank of the Vingaard River 77H 54V 110046X 0C Mem:2 Exits:SW> nAlas, you cannot go that way... 77H 54V 110046X 0C Mem:2 Exits:SW> wFording the Vingaard River 77H 52V 110046X 0C Mem:2 Exits:NE> nnThe West Bank 77H 50V 110046X 0C Mem:2 Exits:NS> Nearing the City of Vingaard A solemn knight of the sword patrols the area for draconians. 77H 48V 110046X 0C Mem:2 Exits:NES> nThe Tollhouse A wooden sign on a pole directs travellers to their destinations. 77H 46V 110046X 0C Mem:2 Exits:NESWU> restYou walk over to a wooden bench and take a seat. 77H 46V 110046X 0C Mem:1 Exits:NESWU> Stin flies in from the east. 77H 46V 110046X 0C Mem:1 Exits:NESWU> Stin walks over to a wooden bench and takes a seat. 77H 46V 110046X 0C Mem:1 Exits:NESWU> Kage shouts 'Pearl Handled Knife For Sale' 77H 46V 110046X 0C Mem:1 Exits:NESWU> memSpells currently memorized: 1: [ 1]blur [ 3]magic missile 2: [ 1]continual light 3: [ 2]lightning bolt Spells being memorized: 2: [ 1]detect invisibility [ 2]invisibility 3: [ 1]fly You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-0 2-0 3-0 4-1 77H 46V 110046X 0C Mem:1 Exits:NESWU> 77H 46V 110046X 0C Mem:1 Exits:NESWU> c 'l b' KageCome on! I'm relaxing! 77H 46V 110046X 0C Mem:1 Exits:NESWU> memSpells currently memorized: 1: [ 1]blur [ 3]magic missile 2: [ 1]continual light 3: [ 2]lightning bolt Spells being memorized: 2: [ 1]detect invisibility [ 2]invisibility 3: [ 1]fly You estimate your studies will complete in 1 (game) hour. Spells left (level-number): 1-0 2-0 3-0 4-1 77H 46V 110046X 0C Mem:1 Exits:NESWU> Your studies complete, you close your spellbook with a smile. mem 98H 98V 110046X 0C Exits:NESWU> Spells currently memorized: 1: [ 1]blur [ 3]magic missile 2: [ 1]continual light [ 1]detect invisibility [ 2]invisibility 3: [ 1]fly [ 2]lightning bolt Spells left (level-number): 1-0 2-0 3-0 4-1 98H 98V 110046X 0C Exits:NESWU> stYou stand up. 98H 98V 110046X 0C Exits:NESWU> eeNear a Tollhouse 98H 97V 110046X 0C Exits:NW> eeAlas, you cannot go that way... 98H 97V 110046X 0C Exits:NW> Alas, you cannot go that way... 98H 97V 110046X 0C Exits:NW> nAlas, you cannot go that way... 98H 97V 110046X 0C Exits:NW> West Bank of the Vingaard 98H 96V 110046X 0C Exits:NS> nBefore the Eastern Gates of Vingaard 98H 95V 110046X 0C Exits:ESW> eWest Bank of the Vingaard 98H 93V 110046X 0C Exits:NEW> eeWest Bank of the Vingaard A solemn knight of the sword patrols the area for draconians. 98H 91V 110046X 0C Exits:EW> eThe Ferry Landing One of the ferry owners stands here, ready to take you across the river. 98H 89V 110046X 0C Exits:EW> eThe Vingaard River 98H 87V 110046X 0C Exits:EW> eeEast Bank of the Vingaard An old man sits here, trying to catch some fish. One of the ferry owners stands here, ready to take you across the river. 98H 85V 110046X 0C Exits:NW> eAlas, you cannot go that way... 98H 85V 110046X 0C Exits:NW> nAlas, you cannot go that way... 98H 85V 110046X 0C Exits:NW> Alas, you cannot go that way... 98H 85V 110046X 0C Exits:NW> East Bank of the Vingaard An old man sits here, trying to catch some fish. 98H 83V 110046X 0C Exits:NS> enAlas, you cannot go that way... 98H 83V 110046X 0C Exits:NS> East Bank of the Vingaard An old man sits here, trying to catch some fish. 98H 81V 110046X 0C Exits:ES> eEast Bank of the Vingaard 98H 79V 110046X 0C Exits:NW> eeAlas, you cannot go that way... 98H 79V 110046X 0C Exits:NW> Alas, you cannot go that way... 98H 79V 110046X 0C Exits:NW> nEast Bank of the Vingaard 98H 77V 110046X 0C Exits:ES> nAlas, you cannot go that way... 98H 77V 110046X 0C Exits:ES> eeA Highway Through the Plains 98H 75V 110046X 0C Exits:EW> eeA Highway Through the Plains A mustang is here awaiting its rider. 98H 73V 110046X 0C Exits:EW> A Highway Through the Plains A poor refugee stands here, tired from his long days on the road. 98H 71V 110046X 0C Exits:SW> eAlas, you cannot go that way... 98H 71V 110046X 0C Exits:SW> sAlas, you cannot go that way... 98H 71V 110046X 0C Exits:SW> eA Highway Through the Plains 98H 69V 110046X 0C Exits:NE> eeA Highway Through the Plains 98H 67V 110046X 0C Exits:ESW> eA Highway Through the Plains A solemn knight of the sword patrols the area for draconians. 98H 65V 110046X 0C Exits:EW> A Highway Through the Plains A solemn knight of the sword patrols the area for draconians. 98H 63V 110046X 0C Exits:NW> Alas, you cannot go that way... 98H 63V 110046X 0C Exits:NW> enAlas, you cannot go that way... 98H 63V 110046X 0C Exits:NW> A Highway Through the Plains A solemn knight of the sword patrols the area for draconians. 98H 61V 110046X 0C Exits:ES> eA Highway Through the Plains 98H 59V 110046X 0C Exits:NEW> eA Highway Through the Plains A poor refugee stands here, tired from his long days on the road. A solemn knight of the sword patrols the area for draconians. 98H 57V 110046X 0C Exits:EW> eA Highway Through the Plains 98H 55V 110046X 0C Exits:NW> nA Highway Through the Plains A knight's horse is standing here, carrying a Knight of the Sword. A poor refugee stands here, tired from his long days on the road. 98H 53V 110046X 0C Exits:ES> eA Highway Through the Plains A jolly, old bard travels along the road, strumming a mandolin. 98H 51V 110046X 0C Exits:NW> eAlas, you cannot go that way... 98H 51V 110046X 0C Exits:NW> nA Highway Through the Plains A poor refugee stands here, tired from his long days on the road. 98H 49V 110046X 0C Exits:ES> eeA Highway Through the Plains A large guard stands here, keeping a constant eye out for trouble. A large guard stands here, keeping a constant eye out for trouble. An old man stands here, offering you a look at his wares. A solemn knight of the sword patrols the area for draconians. 98H 47V 110046X 0C Exits:EW> A Highway Through the Plains A poor refugee stands here, tired from his long days on the road. 98H 45V 110046X 0C Exits:EW> eA Junction of Paths A solemn knight of the sword patrols the area for draconians. A prancing gazelle lifts its head and stares at you. A knight's horse stands here, waiting to charge into battle. 98H 43V 110046X 0C Exits:NSW> sSouth of A Junction of Paths 98H 41V 110046X 0C Exits:NS> sBanks of the Vingaard River 98H 39V 110046X 0C Exits:NS> sThe Vingaard River 98H 37V 110046X 0C Exits:NS> sThe Banks of the Vingaard River A small wooden signpost stands upright at the edge of the road. 98H 35V 110046X 0C Exits:NES> eBeside the Vingaard 98H 33V 110046X 0C Exits:EW> eCurving Away from the Shore 98H 31V 110046X 0C Exits:SW> eAlas, you cannot go that way... 98H 31V 110046X 0C Exits:SW> sCrossing the Plains A small grasshopper sits in the grass. 98H 29V 110046X 0C Exits:NS> seWalking the Plains of Estwilde A small grasshopper sits in the grass. 98H 27V 110046X 0C Exits:NS> Alas, you cannot go that way... 98H 27V 110046X 0C Exits:NS> seTraveling the Plains A small grasshopper sits in the grass. 98H 25V 110046X 0C Exits:NS> Alas, you cannot go that way... 98H 25V 110046X 0C Exits:NS> sBeside a Thick Forest 98H 23V 110046X 0C Exits:NS> eAlas, you cannot go that way... 98H 23V 110046X 0C Exits:NS> seNear a Vast City 98H 21V 110046X 0C Exits:NEW> eBefore an Old Cemetery 98H 19V 110046X 0C Exits:NEW> eBeyond the City of Kalaman 98H 17V 110046X 0C Exits:ESW> Outside the Western Gates of Kalaman 98H 15V 110046X 0C Exits:EW> eWestern City Gates A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. 98H 14V 110046X 0C Exits:EW> wh xa*Mortals ------- Xaroth Total visible people : 1 Total people online : 103 98H 14V 110046X 0C Exits:EW> t xaroth gde onYou tell Xaroth 'gde on' 98H 14V 110046X 0C Exits:EW> t xaroth ya v kalaYou tell Xaroth 'ya v kala' 98H 14V 110046X 0C Exits:EW> restlYou rest your tired bones but stay aloft. 98H 14V 110046X 0C Exits:EW> lWestern City Gates A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. 98H 14V 110046X 0C Exits:EW> A Kalaman cityguard arrives from the east. 98H 14V 110046X 0C Exits:EW> Xaroth tells you 'reception' 98H 14V 110046X 0C Exits:EW> Western City Gates A cityguard of Kalaman looks about for signs of trouble. A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. 98H 14V 110046X 0C Exits:EW> repl ready ?You tell Xaroth 'ready ?' 98H 14V 110046X 0C Exits:EW> repl na tickYou tell Xaroth 'na tick' 98H 14V 110046X 0C Exits:EW> lWestern City Gates A cityguard of Kalaman looks about for signs of trouble. A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. A cityguard of Kalaman stands here, guarding the western gates. 98H 14V 110046X 0C Exits:EW> Xaroth tells you 'sec' 98H 14V 110046X 0C Exits:EW> 98H 39V 110046X 0C Exits:EW> Xaroth tells you 'tam vynbrasyvaut na yug?' 98H 39V 110046X 0C Exits:EW> Xaroth tells you 'err sever?' 98H 39V 110046X 0C Exits:EW> repl na n You tell Xaroth 'na n ' 98H 39V 110046X 0C Exits:EW> repl daYou tell Xaroth 'da' 98H 39V 110046X 0C Exits:EW> Xaroth tells you 'ready' 98H 39V 110046X 0C Exits:EW> repl u nego mala hp fragaem prostoYou tell Xaroth 'u nego mala hp fragaem prosto' 98H 39V 110046X 0C Exits:EW> stYou stand up. 98H 39V 110046X 0C Exits:EW> eeIntersection of Market Street and Wall Road 98H 38V 110046X 0C Exits:NESW> eMarket Street West 98H 37V 110046X 0C Exits:EW> Market Street West A woman with a bag of groceries is making her way home. 98H 36V 110046X 0C Exits:ESW> eMarket Street West A sailor fresh off the boat is looking for a good time in town. A little girl is playing around in the street. 98H 35V 110046X 0C Exits:NESW> eMarket Street West A cityguard of Kalaman looks about for signs of trouble. 98H 34V 110046X 0C Exits:NESW> eMarket Street West A woman with a bag of groceries is making her way home. 98H 33V 110046X 0C Exits:NESW> eMarket Square of Kalaman A cityguard of Kalaman looks about for signs of trouble. 98H 32V 110046X 0C Exits:NESW> Xaroth tells you 'aga' 98H 32V 110046X 0C Exits:NESW> sswVingaard Avenue South 98H 31V 110046X 0C Exits:NESW> skill KageVingaard Avenue South A street cleaner is walking about, cleaning up the trash. A large pigeon is here pecking at some bread crumbs. 98H 30V 110046X 0C Exits:NESW> Traveler's Lodge Exuding heat, a salamander slithers around here. Xaroth is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. A Knight of Solamnia walks about the inn, keeping it safe. 98H 29V 110046X 0C Exits:NESW> The Reception Some rusty iron nails have been scattered on the ground. A key with a maple handle and a slightly bent shaft lies here in the dust. A wooden bulletin board with the heading 'Wanted' is posted on the wall. Someone has dropped a heavy iron key here. An official looking note lies here forgotten. Xenthoc the Male High Elf is standing here. (flying) . . . is followed by a hovering ball of light. Kage the Male Human is resting here. (flying) . . . is followed by a hovering ball of light. The manager of Traveler's Lodge stands here ready to sign you in. A tall and strong bouncer, hired to protect the lodge's customers, stands here. 98H 28V 110046X 0C Exits:N> You miss Kage with your hit. 98H 28V 110046X 0C [Elyana:Perfect] [Kage:Perfect] Exits:N> You miss Kage with your hit. Kage misses you with his bludgeon. 98H 28V 110046X 0C [Elyana:Perfect] [Kage:Perfect] Exits:N> Xenthoc flies north. 98H 28V 110046X 0C [Elyana:Perfect] [Kage:Perfect] Exits:N> A stout bouncer looks about and yells 'Take it outside you hooligans!' A stout bouncer tosses you right out of the room with a mighty heave. Traveler's Lodge Xenthoc the Male High Elf is standing here. (flying) . . . is followed by a hovering ball of light. Exuding heat, a salamander slithers around here. Xaroth is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. A Knight of Solamnia walks about the inn, keeping it safe. Kage comes tumbling into the room, as if tossed from somewhere else. 98H 28V 110046X 0C Exits:NESW> Xenthoc flies north. 98H 28V 110046X 0C Exits:NESW> Xaroth focuses harshly on Kage and utters the words, 'yafqz barh'. Xaroth slowly fades into existence. The sound of bones cracking echoes as Xaroth's force bolt slams into Kage. 98H 28V 110046X 0C Exits:NESW> c 'l b' KageYou utter the words, 'lightning bolt' The lightning bolt hits Kage with full impact. 98H 28V 110046X 0C Mem:2 Exits:NESW> c 'l b' Kage Kage stands up. 98H 28V 110046X 0C Mem:2 Exits:NESW> Xaroth crushes Kage hard. Kage bludgeons Xaroth. 98H 28V 110046X 0C Mem:2 Exits:NESW> Xaroth focuses harshly on Kage and utters the words, 'yafqz barh'. The sound of bones cracking echoes as Xaroth's force bolt slams into Kage. 98H 28V 110046X 0C Mem:2 Exits:NESW> Kage panics, and attempts to flee. Kage flies east. 98H 28V 110046X 0C Mem:2 Exits:NESW> Who should the spell be cast upon? 98H 28V 110046X 0C Mem:2 Exits:NESW> ec 'l b' KageVingaard Avenue South A street cleaner is walking about, cleaning up the trash. 98H 27V 110046X 0C Mem:2 Exits:NESW> Who should the spell be cast upon? - [06:54] You utter the words, 'relocate' [06:54] The Battlements [06:54] Kage the Male Human is standing here, fighting a Kalaman cityguard. (flying) [06:54] . . . is followed by a hovering ball of light. [06:54] A Kalaman cityguard is standing here, fighting Kage. [06:54] A Kalaman cityguard delivers a quick snap kick to Kage. Kage staggers and tries to recover. [06:54] 256H 103V 17885573X 575C Mem:3 Exits:NS> [06:54] Kage misses a Kalaman cityguard with his bludgeon. [06:54] A Kalaman cityguard slashes Kage extremely hard. [06:54] Kage is mortally wounded, and will die soon, if not aided. [06:54] A Kalaman cityguard obliterates Kage with his slash. [06:54] get coins corpse [06:54] exa corpse [06:54] Kage is dead! R.I.P. [06:55] A pearl-handled knife carried by a Kalaman gateguard. Vote On This Log ( ) ( ) ( ) ( ) ( ) (*) ( ) ( ) ( ) ( ) ( ) -5 -4 -3 -2 -1 0 1 2 3 4 5 Vote Hated It Loved It References 1. file:///index.php?option=forgot 2. file:///index.php?option=register 3. file:///index.php?option=recentlogs 4. file:///index.php?option=recentlogs&lognbr=10 5. file:///index.php?option=recentlogs&lognbr=0 6. file:///index.php?option=toplogs 7. file:///index.php?option=mostviewedlogs 8. file:///index.php?option=uploadlog 9. file:///index.php?option=collections 10. file:///index.php?option=quicklist 11. http://arcticmud.blogspot.com/ 12. http://mudlogs.foghaven.net/ 13. http://pollux.ldz.lv/~punk/upload/index.php 14. http://tirannon.tky.hut.fi/arctic/ 15. http://normstorm.com/template/m-news.html 16. http://mud.arctic.org/forum/ 17. http://mud.arctic.org/ 18. http://www.topmudsites.com/cgi-bin/topmuds/rankem.cgi?id=just 19. file:///index.php?option=poll&action=new 20. file:///index.php?option=poll&action=listpolls