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(*) hp gain randomness ( ) +heal items ( ) every high level zone bugged ( ) road shortening ( ) rolling system ( ) nosummon items ( ) all of the above Vote Results [19]Submit a Poll [20]List Previous Polls Draegnius RIP POV: Kheldar Log Rating: -0.1666 I run to locate a decay i spotted on him; meet him on the way, wave him good day, and he tries to kill me! 247H 73V 7884202X 609C Mem:4 Exits:NS> s Crossing the Foothills You are traveling through the foothills, below the mountains to your north. The path you are on is quite wide, and as you look closer beneath you, you can make out numerous wagon and horse tracks in the dirt path. The path heads north towards the mountains, or continues through the rugged foothills to the south. A greasy young boy tried to steal something from you! 247H 71V 7884202X 609C Mem:4 Exits:NS> TICK IN 5 SECONDS. s Crossing the Foothills You are traveling through the foothills, below the mountains off to your north. This path has obviously been well used, and must weave its way past many interesting points. The path continues to the south towards a junction of several paths, and to the north into the foothills. 247H 69V 7884202X 609C Mem:4 Exits:NS> s A Split of Paths You have arrived at a split in the path here. The large path continues to the north into the foothills, and to the west out of the badlands. Branching off to the east you can also make out a smaller path which bends quickly to the north and out of your sight. A wooden signpost is staked into the ground here. Draegnius the Outlaw, Weaver O' the Art is standing here. (flying) (invisible) . . . is enveloped in flames. 247H 67V 7884202X 609C Mem:4 Exits:NES> e Ascending the Mountainous Slope You stand on a small path in the middle of the mountain slope. Suddenly you hear a branch snap behind you, and quickly spin around to see the source of the noise, only to notice nothing unusual. The eerie surroundings must be playing tricks with your mind. The path leads off to the north towards a massive tower. Meanwhile off to your west the path exits down the mountain and joins up with a large path. A dragonarmy scout patrols the region. 247H 65V 7884202X 609C Mem:4 Exits:NW> n Path to Gargath's Keep You have found the path to Gargath's Tower. Inside the tower you will find many puzzles, much money, and tons of adventures. Be on your guard. 247H 63V 7884202X 609C Mem:4 Exits:SU> u On a Mountain Path The path is tough to follow. It phases in and out of view, but you never seem to lose it. It continues west and downward. 247H 61V 7884202X 609C Mem:4 Exits:WD> w On a Mountainous Path The dirt and rocks on this path lead to some hard climbing. The path continues east and upward. A griffon is standing here, carrying a keep guard. 247H 59V 7884202X 609C Mem:4 Exits:EU> u Mountainous Path This dirt path is stocked with rocks. It leads north to a dusty path and continues downward. There are trees on either side of the path providing shade from the sun and moonlight. 247H 94V 7884202X 609C Mem:3 Exits:ND> n On the Path to Gargath's Keep A wide path that doesn't seem to be used much. There is dust everywhere and unkempt shrubbery on both sides. To the west you see an entrance to a huge tower. The trail continues south. 247H 92V 7884202X 609C Mem:3 Exits:SW> w Entrance to Gargath's Keep There is a series of steps leading to a marble platform. Two tall marble columns support a bronze roof. There is a large bronze door to the west. To the east you see a dusty trail. A Gargathian guard is standing here, doing his job. A Gargathian guard is standing here, doing his job. 247H 90V 7884202X 609C Mem:3 Exits:NES(W)> c 'l o' cloak You utter the words, 'locate object' A black velvet cloak carried by Kyst. A black velvet cloak carried by Kyst. A black velvet cloak carried by Moultar. A black velvet cloak carried by Moultar. A black velvet cloak carried by Kyst. A black velvet cloak equipped by Moultar. 247H 90V 7884202X 609C Mem:4 Exits:NES(W)> Through your wizard's eye: a Que-Shu tribal has arrived from the north exit. gt WIZARD EYE: a Que-Shu tribal has arrived from the north exit. 247H 90V 7884202X 609C Mem:4 Exits:NES(W)> gt hes locating with me You tell your group 'WIZARD EYE: a Que-Shu tribal has arrived from the north exit.' 247H 90V 7884202X 609C Mem:4 Exits:NES(W)> You tell your group 'hes locating with me' 247H 90V 7884202X 609C Mem:4 Exits:NES(W)> sca Looking NORTH: You see nothing special. Looking EAST: You see nothing special. Looking SOUTH: You see nothing special. Looking WEST: There is a large bronze door with a wooden handle. The door is closed. Looking UP: The tower rises a massive five stories into the air. Each story is three times a normal floor. The atmosphere is foreboding and chilling. Looking DOWN: You see nothing special. 247H 90V 7884202X 609C Mem:4 Exits:NES(W)> c 'conjure elemental' You utter the words, 'conjure elemental' You gesture, and a cloud of smoke appears! Out of the smoke, an invisible stalker emerges. An invisible stalker starts following you. 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> sca Looking NORTH: You see nothing special. Looking EAST: You see nothing special. Looking SOUTH: You see nothing special. Looking WEST: There is a large bronze door with a wooden handle. The door is closed. Looking UP: The tower rises a massive five stories into the air. Each story is three times a normal floor. The atmosphere is foreboding and chilling. Looking DOWN: You see nothing special. 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> Ishvadsu tells your group 'gargath?' 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> sca Looking NORTH: You see nothing special. Looking EAST: You see nothing special. Looking SOUTH: You see nothing special. Looking WEST: There is a large bronze door with a wooden handle. The door is closed. Looking UP: The tower rises a massive five stories into the air. Each story is three times a normal floor. The atmosphere is foreboding and chilling. Looking DOWN: You see nothing special. 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> gt yep You tell your group 'yep' 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> wh b Immortals --------- [ Retired ] Umarth is avoiding studying for finals [ Guardian ] Fruity Loopley Heroes ------ [ Retired ] If you're new to the game and have any questions, ask Mieren [ Hero ] Cinid is watching things die from a good safe distance Mortals ------- Dietrich Khufu Drisst Molli Kheldar Jharnil Grantak Nikns Dora Dorar Maren Wrak Larry Lobott Gortusk Draegnius Ishvadsu Ahura Weedy Sansbri Babe Venger Selan Shanky Total visible people : 31 Total people online : 31 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> Through your wizard's eye: a Que-Shu tribal has left through the north exit. gt WIZARD EYE: a Que-Shu tribal has left through the north exit. 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> You tell your group 'WIZARD EYE: a Que-Shu tribal has left through the north exit.' 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> gt come kill? You tell your group 'come kill?' 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> sca Looking NORTH: You see nothing special. Looking EAST: You see nothing special. Looking SOUTH: You see nothing special. Looking WEST: There is a large bronze door with a wooden handle. The door is closed. Looking UP: The tower rises a massive five stories into the air. Each story is three times a normal floor. The atmosphere is foreboding and chilling. Looking DOWN: You see nothing special. 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> gt quick You tell your group 'quick' 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> sca Looking NORTH: You see nothing special. Looking EAST: You see nothing special. Looking SOUTH: You see nothing special. Looking WEST: There is a large bronze door with a wooden handle. The door is closed. Looking UP: The tower rises a massive five stories into the air. Each story is three times a normal floor. The atmosphere is foreboding and chilling. Looking DOWN: You see nothing special. 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> gro Your group of 2 members consists of: Member Hits Move Position Fly Inv Water Here Light Mem ----------------------------------------------------------------------- ------ Ishvadsu fair rested fighting Y N Y N 0 0 Kheldar perfect rested standing Y Y N Y 1 5 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> gt mav quic You tell your group 'mav quic' 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> scan Looking NORTH: You see nothing special. Looking EAST: You see nothing special. Looking SOUTH: You see nothing special. Looking WEST: There is a large bronze door with a wooden handle. The door is closed. Looking UP: The tower rises a massive five stories into the air. Each story is three times a normal floor. The atmosphere is foreboding and chilling. Looking DOWN: You see nothing special. 247H 90V 7884202X 609C Mem:5 Exits:NES(W)> e On the Path to Gargath's Keep A wide path that doesn't seem to be used much. There is dust everywhere and unkempt shrubbery on both sides. To the west you see an entrance to a huge tower. The trail continues south. 247H 88V 7884202X 609C Mem:5 Exits:SW> sca Looking NORTH: You see nothing special. Looking EAST: You see nothing special. Looking SOUTH: You see nothing special. Draegnius the Outlaw, Weaver O' the Art is standing here. (flying) (invisible) . . . is enveloped in flames. Looking WEST: You see nothing special. A Gargathian guard is standing here, doing his job. A Gargathian guard is standing here, doing his job. Looking UP: You see nothing special. Looking DOWN: You see nothing special. 247H 88V 7884202X 609C Mem:5 Exits:SW> w Entrance to Gargath's Keep There is a series of steps leading to a marble platform. Two tall marble columns support a bronze roof. There is a large bronze door to the west. To the east you see a dusty trail. A Gargathian guard is standing here, doing his job. A Gargathian guard is standing here, doing his job. 247H 86V 7884202X 609C Mem:5 Exits:NES(W)> Ishvadsu tells your group 'brt' 247H 86V 7884202X 609C Mem:5 Exits:NES(W)> gt quicker You tell your group 'quicker' 247H 86V 7884202X 609C Mem:5 Exits:NES(W)> gt quicker You tell your group 'quicker' 247H 86V 7884202X 609C Mem:5 Exits:NES(W)> gro Your group of 2 members consists of: Member Hits Move Position Fly Inv Water Here Light Mem ----------------------------------------------------------------------- ------ Ishvadsu fair rested standing Y N Y N 0 0 Kheldar perfect rested standing Y Y N Y 1 5 247H 86V 7884202X 609C Mem:5 Exits:NES(W)> sca Looking NORTH: You see nothing special. Looking EAST: You see nothing special. Looking SOUTH: You see nothing special. Looking WEST: There is a large bronze door with a wooden handle. The door is closed. Looking UP: The tower rises a massive five stories into the air. Each story is three times a normal floor. The atmosphere is foreboding and chilling. Looking DOWN: You see nothing special. 247H 86V 7884202X 609C Mem:5 Exits:NES(W)> sca Looking NORTH: You see nothing special. Looking EAST: You see nothing special. Looking SOUTH: You see nothing special. Looking WEST: There is a large bronze door with a wooden handle. The door is closed. Looking UP: The tower rises a massive five stories into the air. Each story is three times a normal floor. The atmosphere is foreboding and chilling. Looking DOWN: You see nothing special. 247H 86V 7884202X 609C Mem:5 Exits:NES(W)> Draegnius flies in from the east. 247H 86V 7884202X 609C Mem:5 Exits:NES(W)> gro Your group of 2 members consists of: Member Hits Move Position Fly Inv Water Here Light Mem ----------------------------------------------------------------------- ------ Ishvadsu fair rested standing Y N Y N 0 0 Kheldar perfect rested standing Y Y N Y 1 5 247H 86V 7884202X 609C Mem:5 Exits:NES(W)> o stalker ki draegnius Draegnius focuses harshly on you and utters the words, 'magic missile'. Draegnius misses you and destroys an image. Draegnius slowly fades into existence. You stagger as a magic missile from Draegnius hits you. Draegnius misses you and destroys an image. Draegnius misses you and destroys an image. The images around you fade out of existance. You stagger as a magic missile from Draegnius hits you. 224H 86V 7884202X 609C [Me:V.Good] [Draegnius:V.Good] Mem:5 Exits:NES(W)> An invisible stalker hits Draegnius extremely hard. An invisible stalker is burned, as it swings at Draegnius. 224H 86V 7884202X 609C [Me:V.Good] [Draegnius:Good] Mem:5 Exits:NES(W)> c 'mirror image' You utter the words, 'mirror image' You are surrounded by 3 duplicate images. 224H 86V 7884202X 609C [Me:V.Good] [Draegnius:Good] Mem:6 Exits:NES(W)> An invisible stalker misses Draegnius with its hit. Draegnius misses you with his hit. 224H 86V 7884202X 609C [Me:V.Good] [Draegnius:Good] Mem:6 Exits:NES(W)> c 'force bolt' You are no longer a member of Ishvadsu's group. You stop following Ishvadsu. 224H 86V 7884202X 609C [Me:V.Good] [Draegnius:Good] Mem:6 Exits:NES(W)> Draegnius focuses harshly on you and utters the words, 'force bolt'. You feel ribs shatter as Draegnius's force bolt slams into you. 177H 86V 7884202X 609C [Me:Fair] [Draegnius:Good] Mem:6 Exits:NES(W)> An invisible stalker misses Draegnius with its hit. You miss Draegnius with your smite. You utter the words, 'force bolt' You hear bones crack as your force bolt slams into Draegnius. 177H 86V 7884202X 609C [Me:Fair] [Draegnius:Fair] Mem:8 Exits:NES(W)> An invisible stalker attempts to unbalance Draegnius, but he quickly avoids it. 177H 86V 7884202X 609C [Me:Fair] [Draegnius:Fair] Mem:8 Exits:NES(W)> c 'mirror image' Bek appears before you in a puff of smoke. 177H 86V 7884202X 609C [Me:Fair] [Draegnius:Fair] Mem:8 Exits:NES(W)> Draegnius focuses harshly on you and utters the words, 'magic missile'. Draegnius misses you and destroys an image. Draegnius misses you and destroys an image. Draegnius misses you and destroys an image. The images around you fade out of existance. You stagger as a magic missile from Draegnius hits you. You stagger as a magic missile from Draegnius hits you. 153H 86V 7884202X 609C [Me:Fair] [Draegnius:Fair] Mem:8 Exits:NES(W)> An invisible stalker misses Draegnius with its hit. 153H 86V 7884202X 609C [Me:Fair] [Draegnius:Fair] Mem:8 Exits:NES(W)> You utter the words, 'mirror image' You are surrounded by 3 duplicate images. 153H 86V 7884202X 609C [Me:Fair] [Draegnius:Fair] Mem:9 Exits:NES(W)> c 'force bolt' Bek utters the words, 'saxzf xafe ghji'. --> Draegnius <-- is STUNNED! An invisible stalker is stunned momentarily, recovering quickly. You are stunned for a moment, but recover immediately. Gargath's guard is stunned momentarily, recovering quickly. --> Gargath's guard <-- is STUNNED! 153H 86V 7884202X 609C [Me:Fair] [Draegnius:Fair] Mem:9 Exits:NES(W)> Gargath's guard misses Bek and destroys an image instead. Bek pierces an invisible stalker hard. An invisible stalker massacres Draegnius with its hit. An invisible stalker is burned, as it swings at Draegnius. 153H 86V 7884202X 609C [Me:Fair] [Draegnius:Fair] Mem:9 Exits:NES(W)> You utter the words, 'force bolt' You hear bones crack as your force bolt slams into Draegnius. 153H 86V 7884202X 609C [Me:Fair] [Draegnius:V.Bad] Mem:10 Exits:NES(W)> Draegnius smirks. 153H 86V 7884202X 609C [Me:Fair] [Draegnius:V.Bad] Mem:10 Exits:NES(W)> c 'force bolt' Gargath's guard --> FAILS TO BASH --> Bek <-- AVOIDED BASH! 153H 86V 7884202X 609C [Me:Fair] [Draegnius:V.Bad] Mem:10 Exits:NES(W)> Bek focuses harshly on Draegnius and utters the words, 'force bolt'. The sound of bones cracking echoes as Bek's force bolt slams into Draegnius. Draegnius is stunned, but will likely regain consciousness again. 153H 86V 7884202X 609C [Me:Fair] [Draegnius:Awful] Mem:10 Exits:NES(W)> Gargath's guard misses Bek and destroys an image instead. Gargath's guard misses Bek with his hit. An invisible stalker hits Draegnius extremely hard. An invisible stalker is burned, as it swings at Draegnius. You receive 0 experience. get pile.coins corpse exa corpse Draegnius is dead! R.I.P. The death cry of Draegnius echoes from somewhere nearby... 153H 86V 7884202X 609C Mem:10 Exits:NES(W)> TICK IN 5 SECONDS. Unexpected end of input: You must specify a character to perform that action on. 153H 86V 7884202X 609C Mem:10 Exits:NES(W)> You get a very large pile of coins from the corpse of Draegnius. There were 7289 coins. split 7289 153H 86V 7884202X 7898C Mem:10 Exits:NES(W)> It's a pretty ghastly sight! Searching through the remains, you find: corpse (here) : a large first-aid kit a thin wooden wand a silver jeweled bracelet a glass bracelet..it glows dimly a plain component pouch a worn beltpouch a shield of granite a pair of colourful spellcasting gloves a pair of blue shoes a pair of baggy black pants a silver-streaked black hood the armor of the renegade mage..it glows dimly a mystic gold medallion..it glows dimly a blood red cape..it glows dimly an ancient jade ring a ruby inlaid silver ring a cup [8] a razor sharp dirk a yellow potion [2] a diamond tipped spear..it glows dimly a serrated skinning knife [2] a scroll of recall [3] a bronze shield a small canteen [6] a weatherbeaten rucksack an imp skin pouch (invisible) 153H 86V 7884202X 7898C Mem:10 Exits:NES(W)> You belong to no group. 153H 86V 7884202X 7898C Mem:10 Exits:NES(W)> g armor corpse You get the armor of the renegade mage from the corpse of Draegnius. 153H 86V 7884202X 7898C Mem:10 Exits:NES(W)> g Unexpected end of input: You must specify an object to perform that action on. 153H 86V 7884202X 7898C Mem:10 Exits:NES(W)> An invisible stalker misses Bek with its hit. Gargath's guard misses Bek and destroys an image instead. Gargath's guard misses Bek with his hit. Bek misses an invisible stalker with her pierce. 168H 123V 7884202X 7898C Mem:9 Exits:NES(W)> Bek gets a large first-aid kit from the corpse of Draegnius. Bek gets a thin wooden wand from the corpse of Draegnius. Bek gets a silver jeweled bracelet from the corpse of Draegnius. Bek gets a glass bracelet from the corpse of Draegnius. Bek gets a plain component pouch from the corpse of Draegnius. Bek gets a worn beltpouch from the corpse of Draegnius. Bek gets a shield of granite from the corpse of Draegnius. Bek gets a pair of colourful spellcasting gloves from the corpse of Draegnius. Bek gets a pair of blue shoes from the corpse of Draegnius. Bek gets a silver-streaked black hood from the corpse of Draegnius. Bek gets a mystic gold medallion from the corpse of Draegnius. Bek gets a blood red cape from the corpse of Draegnius. Bek gets an ancient jade ring from the corpse of Draegnius. Bek gets a ruby inlaid silver ring from the corpse of Draegnius. Bek gets a cup from the corpse of Draegnius. Bek gets a cup from the corpse of Draegnius. Bek gets a cup from the corpse of Draegnius. Bek gets a cup from the corpse of Draegnius. Bek gets a cup from the corpse of Draegnius. Bek gets a cup from the corpse of Draegnius. Bek gets a cup from the corpse of Draegnius. Bek gets a cup from the corpse of Draegnius. Bek gets a razor sharp dirk from the corpse of Draegnius. Bek gets a yellow potion from the corpse of Draegnius. Bek gets a yellow potion from the corpse of Draegnius. Bek gets a diamond tipped spear from the corpse of Draegnius. Bek gets a serrated skinning knife from the corpse of Draegnius. Bek gets a serrated skinning knife from the corpse of Draegnius. Bek gets a scroll of recall from the corpse of Draegnius. Bek gets a scroll of recall from the corpse of Draegnius. Bek gets a scroll of recall from the corpse of Draegnius. Bek gets a bronze shield from the corpse of Draegnius. Bek gets a small canteen from the corpse of Draegnius. 168H 123V 7884202X 7898C Mem:9 Exits:NES(W)> get all corpse Pants : You can't carry that much weight. You get a small canteen from the corpse of Draegnius. You get a small canteen from the corpse of Draegnius. You get a small canteen from the corpse of Draegnius. You get a small canteen from the corpse of Draegnius. You get a small canteen from the corpse of Draegnius. You get a weatherbeaten rucksack from the corpse of Draegnius. You get an imp skin pouch from the corpse of Draegnius. 168H 123V 7884202X 7898C Mem:9 Exits:NES(W)> An invisible stalker slowly fades into existence. An invisible stalker hits Bek hard. Gargath's guard hits Bek very hard. Bek misses an invisible stalker with her pierce. 168H 123V 7884202X 7898C Mem:9 Exits:NES(W)> g sheaf You get a sheaf of spellbook pages. 168H 123V 7884202X 7898C Mem:9 Exits:NES(W)> fol bek You now follow Bek. 168H 123V 7884202X 7898C Mem:9 Exits:NES(W)> Bek says 'k' 168H 123V 7884202X 7898C Mem:9 Exits:NES(W)> --> Gargath's guard <-- stands up! 168H 123V 7884202X 7898C Mem:9 Exits:NES(W)> You are now a member of Bek's group. 168H 123V 7884202X 7898C Mem:9 Exits:NES(W)> sa pants You say 'pants' 168H 123V 7884202X 7898C Mem:9 Exits:NES(W)> Vote On This Log ( ) ( ) ( ) ( ) ( ) (*) ( ) ( ) ( ) ( ) ( ) -5 -4 -3 -2 -1 0 1 2 3 4 5 Vote Hated It Loved It References 1. file:///index.php?option=forgot 2. file:///index.php?option=register 3. file:///index.php?option=recentlogs 4. file:///index.php?option=recentlogs&lognbr=10 5. file:///index.php?option=recentlogs&lognbr=0 6. file:///index.php?option=toplogs 7. file:///index.php?option=mostviewedlogs 8. file:///index.php?option=uploadlog 9. file:///index.php?option=collections 10. file:///index.php?option=quicklist 11. http://arcticmud.blogspot.com/ 12. http://mudlogs.foghaven.net/ 13. http://pollux.ldz.lv/~punk/upload/index.php 14. http://tirannon.tky.hut.fi/arctic/ 15. http://normstorm.com/template/m-news.html 16. http://mud.arctic.org/forum/ 17. http://mud.arctic.org/ 18. http://www.topmudsites.com/cgi-bin/topmuds/rankem.cgi?id=just 19. file:///index.php?option=poll&action=new 20. file:///index.php?option=poll&action=listpolls