yea but now i started a garden center out of my driveway Login Username: __________ Password: __________ Login [1]Forgot your password? [2]Register for a Login Mud Logs [3]Recent Logs [4]Older Logs [5]Newer Logs [6]Top Rated Logs [7]Most Viewed Logs [8]Upload A Log [9]Log Collections [10]Log Quicklist Mud Links [11]Arcticmud Blog! [12]Xanitha's Mud Log Page [13]RGB Mud Log Page [14]Lasse's Logs (not current) [15]Oligo's Logs (not current) [16]Arctic Mud Forums [17]Arctic Mud Homepage [18]Vote for Arctic on Top Mud Sites What is the worst change this wipe? (*) hp gain randomness ( ) +heal items ( ) every high level zone bugged ( ) road shortening ( ) rolling system ( ) nosummon items ( ) all of the above Vote Results [19]Submit a Poll [20]List Previous Polls Tourney Final POV: Simone Log Rating: 0.0000 I did decent 1st round only to get ruled in 2nd 388H 154V 1X 0C > [** SYSTEM: 5 **] 388H 154V 1X 0C > [** SYSTEM: 4 **] 388H 154V 1X 0C > [** SYSTEM: 3 **] 388H 154V 1X 0C > stYou are already standing. 388H 154V 1X 0C > Ruzen shouts 'Kamile !!! comon hommie!' 388H 154V 1X 0C > [** SYSTEM: 2 **] 388H 154V 1X 0C > [** SYSTEM: 1 **] 388H 154V 1X 0C > Pabst shouts 'yea kamile' 388H 154V 1X 0C > Bucky shouts 'kamile wins!' 388H 154V 1X 0C > Someone shouts 'kamile is going to own!!!!!!!!!!' 388H 154V 1X 0C > [** SYSTEM: GOGOGOGOGOGOGO **] 388H 154V 1X 0C > Eagerly, Tarialen steps through the portal. 388H 154V 1X 0C > ent portalwwwwEagerly, you step through the portal. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Terrified, you suddenly appear in the arena. 388H 154V 1X 0C Exits:S> Alas, you cannot go that way... 388H 154V 1X 0C Exits:S> Alas, you cannot go that way... 388H 154V 1X 0C Exits:S> Alas, you cannot go that way... 388H 154V 1X 0C Exits:S> Alas, you cannot go that way... 388H 154V 1X 0C Exits:S> 388H 154V 1X 0C Exits:S> c 'barrier' s Someone shouts 'KAMILE FOR OVERLORD' 388H 154V 1X 0C Exits:S> You utter the words, 'barrier' A barrier forms to block the exit to south. 388H 154V 1X 0C Mem:4 Exits:S> Cael shouts 'Kamile RIP' 388H 154V 1X 0C Mem:4 Exits:S> lrcommThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A barrier of lightning completely blocks off the south exit. 388H 154V 1X 0C Mem:3 Exits:S> You sit down and rest your tired bones. 388H 154V 1X 0C Mem:1 Exits:S> stYou feel connected to every living thing. 388H 154V 1X 0C Mem:1 Exits:S> You stand up. 388H 154V 1X 0C Mem:2 Exits:S> c 'stone' meYou utter the words, 'stone skin' Your skin hardens into a stone-like substance. 388H 154V 1X 0C Mem:4 Exits:S> Kamile arrives from the south. 388H 154V 1X 0C Mem:4 Exits:S> Relish shouts 'go Kamile' 388H 154V 1X 0C Mem:4 Exits:S> c 'ices'c 'fire' kamileYou utter the words, 'iceshield' A veil of icy mist surrounds your entire body. 388H 154V 1X 0C Mem:5 Exits:S> Kamile bruises YOU with his crush. Kamile appears to grow stronger. Kamile calmly ignores the freezing aura that surrounds you. 387H 154V 1X 0C [Me:V.Good] [Kamile:V.Good] Mem:5 Exits:S> Kamile bruises YOU with his crush. Kamile appears to grow stronger. Kamile calmly ignores the freezing aura that surrounds you. Kamile gives you a good thrashing, forcing you to the ground. Kamile bruises YOU with his slash. Kamile appears to grow stronger. Kamile calmly ignores the freezing aura that surrounds you. You pierce Kamile extremely hard. 385H 154V 1X 0C [Me:V.Good] [Kamile:V.Good] Mem:5 Exits:S> You can't do this sitting! 385H 154V 1X 0C [Me:V.Good] [Kamile:V.Good] Mem:5 Exits:S> Kamile bruises YOU with his crush. Kamile appears to grow stronger. Kamile calmly ignores the freezing aura that surrounds you. Kamile bruises YOU with his slash. Kamile appears to grow stronger. Kamile calmly ignores the freezing aura that surrounds you. You should probably stand up! 383H 154V 1X 0C [Me:V.Good] [Kamile:V.Good] Mem:5 Exits:S> stYou stand up. 383H 154V 1X 0C [Me:V.Good] [Kamile:V.Good] Mem:5 Exits:S> Fuji shouts 'i hope you win whoever i bet on!' 383H 154V 1X 0C [Me:V.Good] [Kamile:V.Good] Mem:5 Exits:S> Kamile quaffs a milky potion of see invisible. Kamile rubs his eyes and looks about himself with clarity. 383H 154V 1X 0C [Me:V.Good] [Kamile:V.Good] Mem:5 Exits:S> c 'fire'You utter the words, 'fire storm' Kamile is crushed by a wall of fire. 383H 154V 1X 0C [Me:V.Good] [Kamile:Good] Mem:6 Exits:S> c 'fire' Kamile bruises YOU with his crush. Kamile appears to grow stronger. Kamile calmly ignores the freezing aura that surrounds you. Kamile bruises YOU with his slash. Kamile appears to grow stronger. Kamile calmly ignores the freezing aura that surrounds you. 381H 154V 1X 0C [Me:V.Good] [Kamile:Good] Mem:6 Exits:S> Someone is electrocuted as they passes through a barrier. 381H 154V 1X 0C [Me:V.Good] [Kamile:Good] Mem:6 Exits:S> Omi arrives from the south. 381H 154V 1X 0C [Me:V.Good] [Kamile:Good] Mem:6 Exits:S> You utter the words, 'fire storm' Kamile is crushed by a wall of fire. 381H 154V 1X 0C [Me:V.Good] [Kamile:Fair] Mem:7 Exits:S> c 'fire' Kamile bruises YOU with his crush. Kamile appears to grow stronger. Kamile calmly ignores the freezing aura that surrounds you. Kamile gives you a good thrashing, forcing you to the ground. Your skin tingles slightly as feeling and colour return. Kamile bruises YOU with his slash. Kamile appears to grow stronger. Kamile calmly ignores the freezing aura that surrounds you. 379H 154V 1X 0C [Me:V.Good] [Kamile:Fair] Mem:7 Exits:S> Kamile is electrocuted as he passes through a barrier. 379H 154V 1X 0C Mem:7 Exits:S> Omi is electrocuted as he passes through a barrier. 379H 154V 1X 0C Mem:7 Exits:S> Unexpected end of input: You must specify a character to perform that action on. 379H 154V 1X 0C Mem:7 Exits:S> quaf milkyYou quaff a milky potion of see invisible. Your mind races and after rubbing your eyes a bit, things look sharper. Your eyes tingle. 379H 154V 1X 0C Mem:7 Exits:S> Someone is electrocuted as they passes through a barrier. 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'sense'You can't do this sitting! 379H 154V 1X 0C Mem:7 Exits:S> stYou stand up. 379H 154V 1X 0C Mem:7 Exits:S> c 'sens'You utter the words, 'sense life' You feel your awareness improve. 379H 154V 1X 0C Mem:7 Exits:S> lc 'fire' omi Someone yells 'I don't want to see clans protecting eachother ......' 379H 154V 1X 0C Mem:7 Exits:S> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A barrier of lightning completely blocks off the south exit. 379H 154V 1X 0C Mem:7 Exits:S> Who should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> Jenni arrives from the south. Chaldrun arrives from the south. 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omiWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' omi Jenni is electrocuted as she passes through a barrier. Jenni leaves south. Chaldrun is electrocuted as he passes through a barrier. Chaldrun leaves south. Someone is electrocuted as they passes through a barrier. 379H 154V 1X 0C Mem:7 Exits:S> Who should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' jenniWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> Your blood freezes as you hear someone's death cry. 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' jenniWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' jenniWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> c 'fire' jenniWho should the spell be cast upon? 379H 154V 1X 0C Mem:7 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. A gargoyle is standing here, fighting Dralan. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Jenni, Resident Dissident is standing here. . . . is outlined with a dim aura. Sadi, Relentlessly Hunting the Fluffy Bunny is standing here. A small grey wyvern stands here, its tail waving dangerously. Dralan, Blood Sea Stunner is standing here, fighting a gargoyle. . . . is enveloped in flames. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 379H 154V 1X 0C Mem:7 Exits:S> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 7]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge [ 7]flame shroud 5: [ 1]calm [ 5]cure serious 6: [ 4]fire storm 7: [ 2]cure critical 8: [ 2]stone skin Spells being memorized: 1: [ 1]sense life 6: [ 2]fire storm 7: [ 1]barrier [ 1]iceshield 8: [ 1]stone skin You estimate your studies will complete in 7 hours. Spells left: 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 379H 154V 1X 0C Mem:7 Exits:S> Your blood freezes as you hear someone's death cry. 379H 154V 1X 0C Mem:7 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Kamile, Apocalyptic Mountaineer is standing here, fighting Dralan. A gargoyle is standing here, fighting Dralan. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Jenni, Resident Dissident is standing here. . . . is outlined with a dim aura. A small grey wyvern stands here, its tail waving dangerously. Dralan, Blood Sea Stunner is sitting here, fighting a gargoyle. . . . is enveloped in flames. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 379H 154V 1X 0C Mem:7 Exits:S> A barrier shrinks into a few sparks and then disappears. 388H 154V 1X 0C Mem:6 Exits:S> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A stone statue stands before you. The corpse of Sadi is lying here. The corpse of Omi is lying here. Dralan, Blood Sea Stunner is standing here. . . . is enveloped in flames. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Jenni, Resident Dissident is standing here. . . . is outlined with a dim aura. A small grey wyvern stands here, its tail waving dangerously. 388H 150V 1X 0C Mem:6 Exits:NESW> c 'fire' jenni Tarialen focuses harshly on Jenni and utters some strange words. Jenni is caught in some of Tarialen's acid! 388H 150V 1X 0C Mem:6 Exits:NESW> You utter the words, 'fire storm' Jenni is crushed by a wall of fire. 388H 150V 1X 0C Mem:7 Exits:NESW> Tarialen misses Jenni with her whip. Jenni misses Tarialen and destroys an image instead. 388H 150V 1X 0C Mem:7 Exits:NESW> c 'fire' jenni Dralan utters some strange words. You are stunned for a moment, but recover immediately. Tarialen is stunned momentarily, recovering quickly. Chaldrun is stunned momentarily, recovering quickly. Jenni is stunned! 388H 150V 1X 0C [Me:Perfect] [Dralan:V.Bad] Mem:7 Exits:NESW> Chaldrun hits Dralan hard. Chaldrun is burned, as he swings at Dralan. Dralan misses you with his pierce. You pierce Dralan very hard. You feel intense pain as you swing through Dralan's flaming aura. Tarialen whips Jenni hard. You utter the words, 'fire storm' Jenni is crushed by a wall of fire. 371H 150V 1X 0C [Me:V.Good] [Dralan:V.Bad] Mem:8 Exits:NESW> c 'fire' dralan Kholos tells you 'dont loose' 371H 150V 1X 0C [Me:V.Good] [Dralan:V.Bad] Mem:8 Exits:NESW> Tarialen panics, and attempts to flee. Tarialen flies west. 371H 150V 1X 0C [Me:V.Good] [Dralan:V.Bad] Mem:8 Exits:NESW> Dralan panics, and attempts to flee. Dralan leaves east. 371H 150V 1X 0C Mem:8 Exits:NESW> Tarialen flies in from the west. 371H 150V 1X 0C Mem:8 Exits:NESW> Dralan arrives from the east. 371H 150V 1X 0C Mem:8 Exits:NESW> Tarialen focuses harshly on Dralan and utters some strange words. The sound of bones cracking echoes as Tarialen's force bolt slams into Dralan. 371H 150V 1X 0C Mem:8 Exits:NESW> Tarialen whips Dralan hard. Tarialen is burned, as she swings at Dralan. Dralan misses Tarialen with his pierce. 371H 150V 1X 0C Mem:8 Exits:NESW> You utter the words, 'fire storm' Dralan is crushed by a wall of fire. 371H 150V 1X 0C Mem:9 Exits:NESW> c 'fire' dralan Dralan panics, and attempts to flee. Dralan leaves west. 371H 150V 1X 0C Mem:9 Exits:NESW> Jenni gives Chaldrun an order. 371H 150V 1X 0C Mem:9 Exits:NESW> w Tarialen utters some strange words. Tarialen is surrounded by 4 duplicate images. 371H 150V 1X 0C Mem:9 Exits:NESW> Who should the spell be cast upon? 371H 150V 1X 0C Mem:9 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 371H 146V 1X 0C Mem:9 Exits:ES> c 'fire' dralanWho should the spell be cast upon? 371H 146V 1X 0C Mem:9 Exits:ES> scaLooking north: You see nothing special. Looking east: You see nothing special. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Jenni, Resident Dissident is sitting here. . . . has a metallic luster. A small grey wyvern stands here, its tail waving dangerously. Looking south: You see nothing special. Kamile, Apocalyptic Mountaineer is standing here. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 371H 146V 1X 0C Mem:9 Exits:ES> s Kamile arrives from the south. 371H 146V 1X 0C Mem:9 Exits:ES> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 371H 142V 1X 0C Mem:9 Exits:NESW> Niffy arrives from the south. 371H 142V 1X 0C Mem:9 Exits:NESW> Niffy leaves west. 371H 142V 1X 0C Mem:9 Exits:NESW> c 'fire' niffyWho should the spell be cast upon? 371H 142V 1X 0C Mem:9 Exits:NESW> c 'fire' niffyWho should the spell be cast upon? 371H 142V 1X 0C Mem:9 Exits:NESW> c 'fire' niffyWho should the spell be cast upon? 371H 142V 1X 0C Mem:9 Exits:NESW> w Tarialen flies in from the north. 371H 142V 1X 0C Mem:9 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. You sense a life form. 371H 138V 1X 0C Mem:9 Exits:E> c 'fire' omiWho should the spell be cast upon? 371H 138V 1X 0C Mem:9 Exits:E> c 'fire' niffyYou utter the words, 'fire storm' Niffy is crushed by a wall of fire. 371H 138V 1X 0C [Me:V.Good] [Niffy:Fair] Mem:11 Exits:E> c 'fire' niffyWho should the spell be cast upon? 371H 138V 1X 0C Mem:11 Exits:E> c 'fire' niffyWho should the spell be cast upon? 371H 138V 1X 0C Mem:11 Exits:E> c 'fire' niffyWho should the spell be cast upon? 371H 138V 1X 0C Mem:11 Exits:E> c 'fire' niffyWho should the spell be cast upon? 371H 138V 1X 0C Mem:11 Exits:E> c 'fire' niffyWho should the spell be cast upon? 371H 138V 1X 0C Mem:11 Exits:E> c 'fire' niffyWho should the spell be cast upon? 371H 138V 1X 0C Mem:11 Exits:E> c 'fire' niffyWho should the spell be cast upon? 371H 138V 1X 0C Mem:11 Exits:E> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 371H 138V 1X 0C Mem:11 Exits:E> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 371H 134V 1X 0C Mem:11 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A small campfire fills the area with a warm, comfortable glow. Miss Niffy Twinklemoss, Kesk's Lost Squire is standing here. 371H 130V 1X 0C Mem:11 Exits:NE> sAlas, you cannot go that way... 371H 130V 1X 0C Mem:11 Exits:NE> Niffy leaves north. 371H 130V 1X 0C Mem:11 Exits:NE> c 'fire' niffyWho should the spell be cast upon? 371H 130V 1X 0C Mem:11 Exits:NE> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit wproves the only escape to be deadly, mortal combat. 371H 126V 1X 0C Mem:11 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 371H 122V 1X 0C Mem:11 Exits:E> c 'fire' niffyWho should the spell be cast upon? 371H 122V 1X 0C Mem:11 Exits:E> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 371H 118V 1X 0C Mem:11 Exits:NESW> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 371H 114V 1X 0C Mem:11 Exits:NESW> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 371H 110V 1X 0C Mem:11 Exits:NESW> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 371H 106V 1X 0C Mem:11 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is enveloped in flames. Looking up: You see nothing special. Looking down: You see nothing special. 371H 106V 1X 0C Mem:11 Exits:W> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is enveloped in flames. 371H 102V 1X 0C Mem:11 Exits:NESW> Tarialen flies south. 371H 102V 1X 0C Mem:11 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 371H 98V 1X 0C Mem:11 Exits:SW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Jenni, Resident Dissident is standing here. . . . has a metallic luster. You sense a life form. Looking up: You see nothing special. Looking down: You see nothing special. 371H 98V 1X 0C Mem:11 Exits:SW> Tarialen flies in from the west. 371H 98V 1X 0C Mem:11 Exits:SW> Tarialen flies south. 371H 98V 1X 0C Mem:11 Exits:SW> wc 'fire' jenniThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A stone statue stands before you. The corpse of Sadi is lying here. The corpse of Omi is lying here. You sense a life form. 371H 94V 1X 0C Mem:11 Exits:NESW> Who should the spell be cast upon? 371H 94V 1X 0C Mem:11 Exits:NESW> Jenni arrives from the north. Chaldrun arrives from the north. 371H 94V 1X 0C Mem:11 Exits:NESW> c 'fire' niffyYou can't remember how to cast that spell! 371H 94V 1X 0C Mem:11 Exits:NESW> Jenni focuses harshly on you and utters some strange words. Jenni grabs you. You scream as you feel your life-force being torn away. That Really did HURT! 290H 94V 1X 0C [Me:Fair] [Jenni:V.Good] Mem:11 Exits:NESW> Jenni crushes YOU very hard. Jenni is chilled as she passes through your freezing aura. You pierce Jenni hard. 279H 94V 1X 0C [Me:Fair] [Jenni:V.Good] Mem:11 Exits:NESW> c 'fir'You can't remember how to cast that spell! 279H 94V 1X 0C [Me:Fair] [Jenni:V.Good] Mem:11 Exits:NESW> c 'flame shroud'You utter the words, 'flame shroud' You smell charred flesh as you enshroud Jenni in a cloak of flames. 279H 94V 1X 0C [Me:Fair] [Jenni:Good] Mem:11 Exits:NESW> Jenni focuses harshly on you and utters some strange words. Jenni grabs you. You scream as you feel your life-force being torn away. That Really did HURT! 196H 94V 1X 0C [Me:Fair] [Jenni:Good] Mem:11 Exits:NESW> fleeYou flee head over heels. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 196H 90V 1X 0C Mem:11 Exits:SW> c 'cur crit' meYou utter the words, 'cure critical' Large open gashes on your body stop bleeding and heal. 293H 90V 1X 0C Mem:12 Exits:SW> w Jenni arrives from the west. Chaldrun arrives from the west. 309H 129V 1X 0C Mem:11 Exits:SW> Jenni focuses harshly on you and utters the words, 'silence'. 309H 129V 1X 0C Mem:11 Exits:SW> Tarialen flies in from the west. 309H 129V 1X 0C Mem:11 Exits:SW> Lassus shouts 'cheat' 309H 129V 1X 0C Mem:11 Exits:SW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A stone statue stands before you. The corpse of Sadi is lying here. The corpse of Omi is lying here. You sense a life form. 309H 125V 1X 0C Mem:11 Exits:NESW> c 'flame shroud' niffyYou utter the words, 'flame shroud' You smell charred flesh as you enshroud Niffy in a cloak of flames. 309H 125V 1X 0C [Me:Good] [Niffy:Bad] Mem:12 Exits:NESW> c 'flame shroud' niffy You miss Niffy with your pierce. Niffy comes out of hiding. Niffy cleaves YOU extremely hard. Niffy is chilled as she passes through your freezing aura. Niffy massacres YOU with her cleave. Niffy is chilled as she passes through your freezing aura. 267H 125V 1X 0C [Me:Fair] [Niffy:V.Bad] Mem:12 Exits:NESW> Niffy panics, and attempts to flee. Niffy leaves south. 267H 125V 1X 0C Mem:12 Exits:NESW> sWho should the spell be cast upon? 267H 125V 1X 0C Mem:12 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 267H 121V 1X 0C Mem:12 Exits:NESW> c 'flame shroud' niffyWho should the spell be cast upon? 267H 121V 1X 0C Mem:12 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 267H 117V 1X 0C Mem:12 Exits:NESW> c 'flame shroud' niffyWho should the spell be cast upon? 267H 117V 1X 0C Mem:12 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 267H 113V 1X 0C Mem:12 Exits:E> wAlas, you cannot go that way... 267H 113V 1X 0C Mem:12 Exits:E> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 267H 109V 1X 0C Mem:12 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A small campfire fills the area with a warm, comfortable glow. 267H 105V 1X 0C Mem:12 Exits:NE> sAlas, you cannot go that way... 267H 105V 1X 0C Mem:12 Exits:NE> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Dralan is lying here. 267H 101V 1X 0C Mem:12 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Kamile, Apocalyptic Mountaineer is standing here. 267H 97V 1X 0C Mem:12 Exits:N> c 'flame shroud' kamile Kamile leaves north. 267H 97V 1X 0C Mem:12 Exits:N> Who should the spell be cast upon? 267H 97V 1X 0C Mem:12 Exits:N> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Dralan is lying here. 267H 93V 1X 0C Mem:12 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A small campfire fills the area with a warm, comfortable glow. 267H 89V 1X 0C Mem:12 Exits:NE> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 267H 85V 1X 0C Mem:12 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 267H 81V 1X 0C Mem:12 Exits:E> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 267H 77V 1X 0C Mem:12 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit nproves the only escape to be deadly, mortal combat. You feel a strong wind blowing here. 267H 73V 1X 0C Mem:12 Exits:ES> Alas, you cannot go that way... 267H 73V 1X 0C Mem:12 Exits:ES> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. You feel a strong wind blowing here. A stone statue stands before you. The corpse of Sadi is lying here. The corpse of Omi is lying here. Miss Niffy Twinklemoss, Kesk's Lost Squire is standing here. 267H 69V 1X 0C Mem:12 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Tarialen, Relentlessly Stabbing Fighter is standing here, fighting Jenni. (flying) (invisible) . . . is surrounded by 4 duplicate images. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Jenni, Resident Dissident is standing here, fighting Tarialen. . . . is outlined with a dim aura. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 267H 69V 1X 0C Mem:12 Exits:NESW> c 'flame shroud' niffyYou utter the words, 'flame shroud' You smell charred flesh as you enshroud Niffy in a cloak of flames. 267H 69V 1X 0C [Me:Fair] [Niffy:V.Bad] Mem:12 Exits:NESW> c 'flame shroud' niffy You miss Niffy with your pierce. Niffy massacres YOU with her cleave. Niffy is chilled as she passes through your freezing aura. Niffy cleaves YOU extremely hard. Niffy is chilled as she passes through your freezing aura. 227H 69V 1X 0C [Me:Fair] [Niffy:Awful] Mem:12 Exits:NESW> Kamile arrives from the south. 227H 69V 1X 0C [Me:Fair] [Niffy:Awful] Mem:12 Exits:NESW> Niffy panics, and attempts to flee. Niffy leaves south. 227H 69V 1X 0C Mem:12 Exits:NESW> Kamile crushes YOU extremely hard. Kamile is chilled as he passes through your freezing aura. 209H 69V 1X 0C [Me:Fair] [Kamile:Awful] Mem:12 Exits:NESW> sc 'flame shroud'Who should the spell be cast upon? 209H 69V 1X 0C [Me:Fair] [Kamile:Awful] Mem:12 Exits:NESW> You can't do that while fighting. 209H 69V 1X 0C [Me:Fair] [Kamile:Awful] Mem:12 Exits:NESW> You utter the words, 'flame shroud' Kamile dies a fiery death as you enshroud him in a cloak of burning flames. You receive 0 experience. Kamile is dead! R.I.P. get all.coins corpse 209H 69V 1X 0C [Me:Fair] [Kamile:Dying] Mem:13 Exits:NESW> The death cry of Kamile echoes from somewhere nearby... 209H 69V 1X 0C Mem:13 Exits:NESW> sc 'flame shroud' niffyThe corpse doesn't seem to have what you are looking for. 209H 69V 1X 0C Mem:13 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 209H 65V 1X 0C Mem:13 Exits:NESW> Who should the spell be cast upon? 209H 65V 1X 0C Mem:13 Exits:NESW> c 'cur crit' meYou utter the words, 'cure critical' Large open gashes on your body stop bleeding and heal. 292H 65V 1X 0C Mem:14 Exits:NESW> c 'cur ser' meYou utter the words, 'cure serious' Some of your nastier scrapes disappear. 349H 65V 1X 0C Mem:15 Exits:NESW> wwThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Jenni, Resident Dissident is standing here. . . . is outlined with a dim aura. 349H 61V 1X 0C Mem:15 Exits:NESW> Jenni leaves south. Chaldrun leaves south. 349H 61V 1X 0C Mem:15 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 349H 57V 1X 0C Mem:15 Exits:E> c 'flame shroud' jenniWho should the spell be cast upon? 349H 57V 1X 0C Mem:15 Exits:E> c 'flame shroud' jenniWho should the spell be cast upon? 349H 57V 1X 0C Mem:15 Exits:E> c 'flame shroud' jenniWho should the spell be cast upon? 349H 57V 1X 0C Mem:15 Exits:E> c 'flame shroud' jenniWho should the spell be cast upon? 349H 57V 1X 0C Mem:15 Exits:E> c 'flame shroud' jenniWho should the spell be cast upon? 349H 57V 1X 0C Mem:15 Exits:E> c 'flame shroud' jenniWho should the spell be cast upon? 349H 57V 1X 0C Mem:15 Exits:E> c 'flame shroud' jenniWho should the spell be cast upon? 349H 57V 1X 0C Mem:15 Exits:E> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 349H 57V 1X 0C Mem:15 Exits:E> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 349H 53V 1X 0C Mem:15 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A small campfire fills the area with a warm, comfortable glow. A sandling is standing here, fighting Jenni. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is surrounded by 3 duplicate images. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Jenni, Resident Dissident is standing here, fighting a sandling. . . . has a metallic luster. s349H 49V 1X 0C Mem:15 Exits:NE> Alas, you cannot go that way... 349H 49V 1X 0C Mem:15 Exits:NE> Jenni begins grumbling about how everything sucks nowadays. 349H 49V 1X 0C Mem:15 Exits:NE> A sandling misses Jenni with its bite. A sandling barely pierces Jenni. Jenni crushes a sandling very hard. 349H 49V 1X 0C Mem:15 Exits:NE> c 'flame shroud' jenniYou utter the words, 'flame shroud' You smell charred flesh as you enshroud Jenni in a cloak of flames. 349H 49V 1X 0C Mem:15 Exits:NE> c 'flame shroud' jenni Jenni focuses harshly on you and utters the words, 'silence'. 349H 49V 1X 0C Mem:15 Exits:NE> A sandling hisses, spewing sand into Jenni's eyes. 349H 49V 1X 0C Mem:15 Exits:NE> Tarialen focuses harshly on Jenni and utters some strange words. Jenni wavers under the impact of the lightning bolt sent by Tarialen. 349H 49V 1X 0C Mem:15 Exits:NE> A sandling bites Jenni. A sandling pierces Jenni. 349H 49V 1X 0C Mem:15 Exits:NE> c 'flame shroud' jenniYou utter the words, 'flame shroud' You smell charred flesh as you enshroud Jenni in a cloak of flames. 349H 49V 1X 0C Mem:16 Exits:NE> c 'flame shroud' jenni Jenni panics, and attempts to flee. Jenni leaves east. 349H 49V 1X 0C Mem:16 Exits:NE> e Tarialen flies east. A sandling leaves east. 349H 49V 1X 0C Mem:16 Exits:NE> c 'flame shroud' jenniWho should the spell be cast upon? 349H 49V 1X 0C Mem:16 Exits:NE> Who should the spell be cast upon? 349H 49V 1X 0C Mem:16 Exits:NE> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Dralan is lying here. 349H 45V 1X 0C Mem:16 Exits:NESW> Who should the spell be cast upon? 349H 45V 1X 0C Mem:16 Exits:NESW> The cloud-veiled sky becomes even darker as the sun sets. Niffy arrives from the south. 365H 84V 1X 0C Mem:15 Exits:NESW> sca Tarialen flies in from the south. A sandling arrives from the south. Niffy leaves west. 365H 84V 1X 0C Mem:15 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Miss Niffy Twinklemoss, Kesk's Lost Squire is standing here. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Looking up: You see nothing special. Looking down: You see nothing special. 365H 84V 1X 0C Mem:15 Exits:NESW> Tarialen flies north. A sandling leaves north. 365H 84V 1X 0C Mem:15 Exits:NESW> c 'flame shroud' niffyWho should the spell be cast upon? 365H 84V 1X 0C Mem:15 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A small campfire fills the area with a warm, comfortable glow. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. 365H 80V 1X 0C Mem:15 Exits:NE> Tarialen flies in from the north. A sandling arrives from the north. 365H 80V 1X 0C Mem:15 Exits:NE> c 'flame shroud' niffyWho should the spell be cast upon? 365H 80V 1X 0C Mem:15 Exits:NE> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 365H 76V 1X 0C Mem:15 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 365H 72V 1X 0C Mem:15 Exits:E> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit eproves the only escape to be deadly, mortal combat. 365H 68V 1X 0C Mem:15 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit eproves the only escape to be deadly, mortal combat. 365H 64V 1X 0C Mem:15 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Miss Niffy Twinklemoss, Kesk's Lost Squire is standing here. 365H 60V 1X 0C Mem:15 Exits:NESW> Tarialen flies in from the south. A sandling arrives from the south. 365H 60V 1X 0C Mem:15 Exits:NESW> Tarialen flies east. A sandling leaves east. 365H 60V 1X 0C Mem:15 Exits:NESW> c 'flame shroud' niffyYou utter the words, 'flame shroud' You smell charred flesh as you enshroud Niffy in a cloak of flames. 365H 60V 1X 0C [Me:V.Good] [Niffy:Awful] Mem:15 Exits:NESW> You miss Niffy with your pierce. Niffy cleaves YOU extremely hard. Niffy is chilled as she passes through your freezing aura. Niffy cleaves YOU extremely hard. Niffy is chilled as she passes through your freezing aura. Niffy is stunned, but will likely regain consciousness again. 330H 60V 1X 0C [Me:Good] [Niffy:Awful] Mem:15 Exits:NESW> c 'flame shroud' niffy Jenni arrives from the east. 330H 60V 1X 0C [Me:Good] [Niffy:Awful] Mem:15 Exits:NESW> Jenni leaves west. 330H 60V 1X 0C [Me:Good] [Niffy:Awful] Mem:15 Exits:NESW> You can't remember how to cast that spell! 330H 60V 1X 0C [Me:Good] [Niffy:Awful] Mem:15 Exits:NESW> Tarialen flies in from the east. A sandling arrives from the east. 330H 60V 1X 0C [Me:Good] [Niffy:Awful] Mem:15 Exits:NESW> c 'flame shroud' Tarialen flies west. A sandling leaves west. 330H 60V 1X 0C [Me:Good] [Niffy:Awful] Mem:15 Exits:NESW> You can't remember how to cast that spell! 330H 60V 1X 0C [Me:Good] [Niffy:Awful] Mem:15 Exits:NESW> c 'elemental fist'You utter the words, 'elemental fist' You grin as a torrent of sand shreds the flesh from Niffy! You receive 0 experience. Niffy is dead! R.I.P. get all.coins corpse 330H 60V 1X 0C [Me:Good] [Niffy:Dying] Mem:16 Exits:NESW> The death cry of Niffy echoes from somewhere nearby... 330H 60V 1X 0C Mem:16 Exits:NESW> The corpse doesn't seem to have what you are looking for. 330H 60V 1X 0C Mem:16 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 330H 56V 1X 0C Mem:16 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Kamile is lying here. A stone statue stands before you. The corpse of Sadi is lying here. The corpse of Omi is lying here. 330H 52V 1X 0C Mem:16 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 330H 48V 1X 0C Mem:16 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:16 Exits:S> rYou sit down and rest your tired bones. 330H 48V 1X 0C Mem:6 Exits:S> commYou are not yet ready to connect with the environment. 330H 48V 1X 0C Mem:6 Exits:S> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 6]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm [ 4]cure serious 8: [ 2]stone skin Spells being memorized: 1: [ 1]sense life 3: [ 1]elemental fist 4: [ 7]flame shroud 5: [ 1]cure serious 6: [ 6]fire storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield 8: [ 1]stone skin You estimate your studies will complete in 6 hours. Spells left: 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 330H 48V 1X 0C Mem:6 Exits:S> Kholos tells you 'barrier barrier' 330H 48V 1X 0C Mem:6 Exits:S> Tarialen flies in from the south. A sandling arrives from the south. 330H 48V 1X 0C Mem:6 Exits:S> mem stopYou sigh and hastily abandon your studies. 330H 48V 1X 0C Exits:S> Tarialen flies south. A sandling leaves south. 330H 48V 1X 0C Exits:S> stYou stand up. 330H 48V 1X 0C Exits:S> c 'elemental fist' tarialenWho should the spell be cast upon? 330H 48V 1X 0C Exits:S> c 'elemental fist' tarialenWho should the spell be cast upon? 330H 48V 1X 0C Exits:S> c 'elemental fist' tarialenWho should the spell be cast upon? 330H 48V 1X 0C Exits:S> c 'elemental fist' tarialenWho should the spell be cast upon? 330H 48V 1X 0C Exits:S> c 'elemental fist' tarialenWho should the spell be cast upon? 330H 48V 1X 0C Exits:S> c 'elemental fist' tarialenWho should the spell be cast upon? 330H 48V 1X 0C Exits:S> c 'elemental fist' tarialenWho should the spell be cast upon? 330H 48V 1X 0C Exits:S> c 'elemental fist' tarialenWho should the spell be cast upon? 330H 48V 1X 0C Exits:S> c 'elemental fist' tarialenWho should the spell be cast upon? 330H 48V 1X 0C Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Exits:S> Dhyo shouts 'MURDER DEATH KILL' 330H 48V 1X 0C Exits:S> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 6]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm [ 4]cure serious 8: [ 2]stone skin Spells left: 1-1 2-0 3-1 4-7 5-1 6-6 7-4 8-1 330H 48V 1X 0C Exits:S> mem 'barrier'You pull out your tablets and begin studying them. barrier: added to your list 330H 48V 1X 0C Mem:3 Exits:S> mem 'cur crit'cure critical: added to your list 330H 48V 1X 0C Mem:4 Exits:S> rYou sit down and rest your tired bones. 330H 48V 1X 0C Mem:2 Exits:S> commYou are not yet ready to connect with the environment. 330H 48V 1X 0C Mem:2 Exits:S> stYou stand up. 330H 48V 1X 0C Mem:4 Exits:S> mem stop 'cur crit'cure critical: removed from your list 330H 48V 1X 0C Mem:3 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:3 Exits:S> rYou sit down and rest your tired bones. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> sca Kholos tells you 'they fighting, keep meming' 330H 48V 1X 0C Mem:1 Exits:S> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 330H 48V 1X 0C Mem:1 Exits:S> scascaYour studies complete, you put away your tablets with a smile. The darkness marks the end of another day. Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 350H 94V 1X 0C Exits:S> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 350H 94V 1X 0C Exits:S> stYou stand up. 350H 94V 1X 0C Exits:S> c 'barr' sYou utter the words, 'barrier' A barrier forms to block the exit to south. 350H 94V 1X 0C Mem:3 Exits:S> memmem 'c k'Spells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 6]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm [ 4]cure serious 8: [ 2]stone skin Spells being memorized: 7: [ 1]barrier You estimate your studies will complete in 3 hours. Spells left: 1-1 2-0 3-1 4-7 5-1 6-6 7-3 8-1 350H 94V 1X 0C Mem:3 Exits:S> cloud kill: added to your list 350H 94V 1X 0C Mem:4 Exits:S> rYou sit down and rest your tired bones. 350H 94V 1X 0C Mem:2 Exits:S> mem stop 'barrier'barrier: removed from your list 350H 94V 1X 0C Mem:1 Exits:S> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 6]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm [ 4]cure serious 8: [ 2]stone skin Spells being memorized: 7: [ 1]cloud kill You estimate your studies will complete in 1 hour. Spells left: 1-1 2-0 3-1 4-7 5-1 6-6 7-3 8-1 350H 94V 1X 0C Mem:1 Exits:S> Someone shouts 'whoever's spamming with that stalker should shut the hell up about now.' 350H 94V 1X 0C Mem:1 Exits:S> lThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A barrier of lightning completely blocks off the south exit. 350H 94V 1X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 350H 94V 1X 0C Mem:1 Exits:S> skills 1: bludgeons (superb) long blades (poor) miscellaneous (bad) piercers (superb) short blades (awful) commune with nature (superb) bandage (superb) brew (awful) scribe (awful) 350H 94V 1X 0C Mem:1 Exits:S> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 6]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm [ 4]cure serious 8: [ 2]stone skin Spells being memorized: 7: [ 1]cloud kill You estimate your studies will complete in 1 hour. Spells left: 1-1 2-0 3-1 4-7 5-1 6-6 7-3 8-1 350H 94V 1X 0C Mem:1 Exits:S> mem 'flame'flame shroud: added to your list 350H 94V 1X 0C Mem:2 Exits:S> mem 'flame'flame shroud: added to your list 350H 94V 1X 0C Mem:2 Exits:S> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 6]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm [ 4]cure serious 8: [ 2]stone skin Spells being memorized: 4: [ 2]flame shroud 7: [ 1]cloud kill You estimate your studies will complete in 2 hours. Spells left: 1-1 2-0 3-1 4-5 5-1 6-6 7-3 8-1 350H 94V 1X 0C Mem:2 Exits:S> Tarialen flies in from the south. 350H 94V 1X 0C Mem:2 Exits:S> stYou stand up. 350H 94V 1X 0C Mem:4 Exits:S> Kholos tells you 'fight time' 350H 94V 1X 0C Mem:4 Exits:S> Tarialen focuses harshly on you and utters some strange words. YOU'RE HIT. A lightning bolt from Tarialen has reached its goal. 286H 94V 1X 0C [Me:Fair] [Tarialen:V.Good] Mem:4 Exits:S> c 'elemental fist'You utter the words, 'elemental fist' You miss Tarialen and destroy an image instead. 286H 94V 1X 0C [Me:Fair] [Tarialen:V.Good] Mem:5 Exits:S> Tarialen misses you with her whip. 286H 94V 1X 0C [Me:Fair] [Tarialen:V.Good] Mem:5 Exits:S> c 'elemental fist' Tarialen focuses harshly on you and utters some strange words. YOU'RE HIT. A lightning bolt from Tarialen has reached its goal. 222H 94V 1X 0C [Me:Fair] [Tarialen:V.Good] Mem:5 Exits:S> You utter the words, 'elemental fist' You miss Tarialen and destroy an image instead. 222H 94V 1X 0C [Me:Fair] [Tarialen:V.Good] Mem:5 Exits:S> c 'elemental fist' Tarialen focuses harshly on you and utters some strange words. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. 167H 94V 1X 0C [Me:Bad] [Tarialen:V.Good] Mem:5 Exits:S> You utter the words, 'elemental fist' You miss Tarialen and destroy an image instead. 167H 94V 1X 0C [Me:Bad] [Tarialen:V.Good] Mem:6 Exits:S> flee Tarialen utters some strange words. Tarialen is surrounded by 4 duplicate images. 167H 94V 1X 0C [Me:Bad] [Tarialen:V.Good] Mem:6 Exits:S> PANIC! You couldn't escape! 167H 94V 1X 0C [Me:Bad] [Tarialen:V.Good] Mem:6 Exits:S> flee You miss Tarialen with your pierce. 167H 94V 1X 0C [Me:Bad] [Tarialen:V.Good] Mem:6 Exits:S> PANIC! You couldn't escape! 167H 94V 1X 0C [Me:Bad] [Tarialen:V.Good] Mem:6 Exits:S> fleeYou are electrocuted as you pass through a barrier. You flee head over heels. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A barrier of lightning completely blocks off the exit to the north. The corpse of Kamile is lying here. A stone statue stands before you. The corpse of Sadi is lying here. The corpse of Omi is lying here. 162H 90V 1X 0C Mem:6 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Jenni, Resident Dissident is resting here. . . . has a metallic luster. 162H 86V 1X 0C Mem:6 Exits:NESW> ssThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Dralan is lying here. 162H 82V 1X 0C Mem:6 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A pile of sand shifts about in the wind. 162H 78V 1X 0C Mem:6 Exits:N> c 'cur ser' meYou utter the words, 'cure serious' Some of your nastier scrapes disappear. 207H 78V 1X 0C Mem:7 Exits:N> Chrystal shouts 'fuck him up david!' 207H 78V 1X 0C Mem:7 Exits:N> c 'cur ser' mememYou utter the words, 'cure serious' Some of your nastier scrapes disappear. 253H 78V 1X 0C Mem:8 Exits:N> Spells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 3]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm [ 2]cure serious 8: [ 2]stone skin Spells being memorized: 3: [ 3]elemental fist 4: [ 2]flame shroud 5: [ 2]cure serious 7: [ 1]cloud kill You estimate your studies will complete in 8 hours. Spells left: 1-1 2-0 3-1 4-5 5-1 6-6 7-3 8-1 253H 78V 1X 0C Mem:8 Exits:N> mem stop 'c k'cloud kill: removed from your list 253H 78V 1X 0C Mem:7 Exits:N> mem 'fire'fire storm: added to your list 253H 78V 1X 0C Mem:8 Exits:N> mem 'fire'fire storm: added to your list 253H 78V 1X 0C Mem:9 Exits:N> mem 'fire'mem 'fire'fire storm: added to your list 253H 78V 1X 0C Mem:10 Exits:N> mem 'fire'mem 'fire'fire storm: added to your list 253H 78V 1X 0C Mem:11 Exits:N> fire storm: added to your list 253H 78V 1X 0C Mem:12 Exits:N> Kholos tells you 'tarialen meming, hes outta spells' 253H 78V 1X 0C Mem:12 Exits:N> fire storm: added to your list 253H 78V 1X 0C Mem:13 Exits:N> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 3]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm [ 2]cure serious 8: [ 2]stone skin Spells being memorized: 3: [ 3]elemental fist 4: [ 2]flame shroud 5: [ 2]cure serious 6: [ 6]fire storm You estimate your studies will complete in 13 hours. Spells left: 1-1 2-0 3-1 4-5 5-1 6-0 7-4 8-1 253H 78V 1X 0C Mem:13 Exits:N> rYou sit down and rest your tired bones. 253H 78V 1X 0C Mem:5 Exits:N> stYou stand up. 253H 78V 1X 0C Mem:13 Exits:N> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Dralan is lying here. 253H 74V 1X 0C Mem:13 Exits:NESW> nnThe clouds block your view of Solinari. The clouds block your view of Lunitari. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Jenni, Resident Dissident is resting here. . . . has a metallic luster. 269H 109V 1X 0C Mem:12 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A barrier of lightning completely blocks off the exit to the north. The corpse of Kamile is lying here. A stone statue stands before you. The corpse of Sadi is lying here. The corpse of Omi is lying here. 269H 105V 1X 0C Mem:12 Exits:NESW> You are electrocuted as you pass through a barrier. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A barrier of lightning completely blocks off the south exit. Tarialen, Relentlessly Stabbing Fighter is resting here. (flying) . . . is enveloped in flames. 241H 101V 1X 0C Mem:12 Exits:S> c 'elemental fist' tarialenYou utter the words, 'elemental fist' You miss Tarialen and destroy an image instead. 241H 101V 1X 0C [Me:Fair] [Tarialen:V.Good] Mem:13 Exits:S> Tarialen stands up. 241H 101V 1X 0C [Me:Fair] [Tarialen:V.Good] Mem:13 Exits:S> c 'elemental fist' tarialen Tarialen focuses harshly on you and utters some strange words. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. 185H 101V 1X 0C [Me:Bad] [Tarialen:V.Good] Mem:13 Exits:S> You miss Tarialen with your pierce. 185H 101V 1X 0C [Me:Bad] [Tarialen:V.Good] Mem:13 Exits:S> fleeYou utter the words, 'elemental fist' You miss Tarialen and destroy an image instead. 185H 101V 1X 0C [Me:Bad] [Tarialen:V.Good] Mem:13 Exits:S> Tarialen focuses harshly on you and utters some strange words. Luckily for you Tarialen slept during draining-lessons. 185H 101V 1X 0C [Me:Bad] [Tarialen:V.Good] Mem:13 Exits:S> You are electrocuted as you pass through a barrier. You flee head over heels. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A barrier of lightning completely blocks off the exit to the north. The corpse of Kamile is lying here. A stone statue stands before you. The corpse of Sadi is lying here. The corpse of Omi is lying here. 156H 97V 1X 0C Mem:13 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 156H 93V 1X 0C Mem:13 Exits:NESW> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Niffy is lying here. 156H 89V 1X 0C Mem:13 Exits:NESW> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The juggernaut harbinger, Chaldrun, towers over you like a stone wall. Jenni, Resident Dissident is resting here. . . . has a metallic luster. 156H 85V 1X 0C Mem:13 Exits:W> eAlas, you cannot go that way... 156H 85V 1X 0C Mem:13 Exits:W> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Niffy is lying here. 156H 81V 1X 0C Mem:13 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 156H 77V 1X 0C Mem:13 Exits:NW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Dralan is lying here. 156H 73V 1X 0C Mem:13 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A pile of sand shifts about in the wind. 156H 69V 1X 0C Mem:13 Exits:N> rYou sit down and rest your tired bones. 156H 69V 1X 0C Mem:5 Exits:N> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 1]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm [ 2]cure serious 8: [ 2]stone skin Spells being memorized: 3: [ 5]elemental fist 4: [ 2]flame shroud 5: [ 2]cure serious 6: [ 6]fire storm You estimate your studies will complete in 5 hours. Spells left: 1-1 2-0 3-1 4-5 5-1 6-0 7-4 8-1 156H 69V 1X 0C Mem:5 Exits:N> commYou are not yet ready to connect with the environment. 156H 69V 1X 0C Mem:5 Exits:N> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 1]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm [ 2]cure serious 8: [ 2]stone skin Spells being memorized: 3: [ 5]elemental fist 4: [ 2]flame shroud 5: [ 2]cure serious 6: [ 6]fire storm You estimate your studies will complete in 5 hours. Spells left: 1-1 2-0 3-1 4-5 5-1 6-0 7-4 8-1 156H 69V 1X 0C Mem:5 Exits:N> mem stop 'fire'fire storm: removed from your list 156H 69V 1X 0C Mem:5 Exits:N> mem stop 'fire'fire storm: removed from your list 156H 69V 1X 0C Mem:4 Exits:N> Kholos tells you 'hes coming for u' 156H 69V 1X 0C Mem:4 Exits:N> mem stop 'e f'elemental fist: removed from your list 156H 69V 1X 0C Mem:4 Exits:N> mem stop 'e f'elemental fist: removed from your list 156H 69V 1X 0C Mem:4 Exits:N> mem stop 'e f'elemental fist: removed from your list 156H 69V 1X 0C Mem:4 Exits:N> mem stop 'e f'mem stop 'e f'elemental fist: removed from your list 156H 69V 1X 0C Mem:4 Exits:N> elemental fist: removed from your list 156H 69V 1X 0C Mem:3 Exits:N> Tarialen flies in from the north. 156H 69V 1X 0C Mem:3 Exits:N> Tarialen focuses harshly on you and utters some strange words. You get a shock as Tarialen gets too close to you. 101H 69V 1X 0C [Me:V.Bad] [Tarialen:Good] Mem:3 Exits:N> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 1]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm [ 2]cure serious 8: [ 2]stone skin Spells being memorized: 4: [ 2]flame shroud 5: [ 2]cure serious 6: [ 4]fire storm You estimate your studies will complete in 3 hours. Spells left: 1-1 2-0 3-6 4-5 5-1 6-2 7-4 8-1 101H 69V 1X 0C [Me:V.Bad] [Tarialen:Good] Mem:3 Exits:N> stYou stand up. 101H 69V 1X 0C [Me:V.Bad] [Tarialen:Good] Mem:9 Exits:N> Tarialen whips YOU hard. Tarialen is chilled as she passes through your freezing aura. Tarialen dodges your attack! 91H 69V 1X 0C [Me:V.Bad] [Tarialen:Good] Mem:9 Exits:N> fleeYou flee head over heels. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Dralan is lying here. 91H 65V 1X 0C Mem:9 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 91H 61V 1X 0C Mem:9 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 91H 57V 1X 0C Mem:9 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit nproves the only escape to be deadly, mortal combat. 91H 53V 1X 0C Mem:9 Exits:ES> Alas, you cannot go that way... 91H 53V 1X 0C Mem:9 Exits:ES> c 'cur ser' meYou utter the words, 'cure serious' Some of your nastier scrapes disappear. 145H 53V 1X 0C Mem:10 Exits:ES> c 'cur ser' meYou utter the words, 'cure serious' Some of your nastier scrapes disappear. 194H 53V 1X 0C Mem:11 Exits:ES> eeThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A barrier of lightning completely blocks off the exit to the north. The corpse of Kamile is lying here. A stone statue stands before you. The corpse of Sadi is lying here. The corpse of Omi is lying here. 194H 49V 1X 0C Mem:11 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 194H 45V 1X 0C Mem:11 Exits:SW> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 3]gust of wind [ 2]summon faerie 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 1]elemental fist [ 1]remove poison [ 1]resist 4: [ 1]enlarge 5: [ 1]calm 8: [ 2]stone skin Spells being memorized: 4: [ 2]flame shroud 5: [ 4]cure serious 6: [ 4]fire storm You estimate your studies will complete in 11 hours. Spells left: 1-1 2-0 3-6 4-5 5-1 6-2 7-4 8-1 194H 45V 1X 0C Mem:11 Exits:SW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A barrier of lightning completely blocks off the exit to the north. The corpse of Kamile is lying here. A stone statue stands before you. The corpse of Sadi is lying here. The corpse of Omi is lying here. 194H 41V 1X 0C Mem:11 Exits:NESW> nYou are electrocuted as you pass through a barrier. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars nof the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A barrier of lightning completely blocks off the south exit. 133H 37V 1X 0C Mem:11 Exits:S> Alas, you cannot go that way... 133H 37V 1X 0C Mem:11 Exits:S> rYou sit down and rest your tired bones. 133H 37V 1X 0C Mem:4 Exits:S> commYou are not yet ready to connect with the environment. 133H 37V 1X 0C Mem:4 Exits:S> st Tarialen flies in from the south. A sandling arrives from the south. 133H 37V 1X 0C Mem:4 Exits:S> You stand up. 133H 37V 1X 0C Mem:11 Exits:S> s Tarialen focuses harshly on you and utters some strange words. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. You stagger as a magic missile from Tarialen hits you. 82H 37V 1X 0C [Me:V.Bad] [Tarialen:Good] Mem:11 Exits:S> You can't do that while fighting. 82H 37V 1X 0C [Me:V.Bad] [Tarialen:Good] Mem:11 Exits:S> wYou can't do that while fighting. 82H 37V 1X 0C [Me:V.Bad] [Tarialen:Good] Mem:11 Exits:S> Tarialen misses you with her whip. You miss Tarialen and destroy an image instead. 82H 37V 1X 0C [Me:V.Bad] [Tarialen:Good] Mem:11 Exits:S> fleePANIC! You couldn't escape! 82H 37V 1X 0C [Me:V.Bad] [Tarialen:Good] Mem:11 Exits:S> fleePANIC! You couldn't escape! 82H 37V 1X 0C [Me:V.Bad] [Tarialen:Good] Mem:11 Exits:S> fleeYou are electrocuted as you pass through a barrier. You're stunned, but will likely regain consciousness again. You flee head over heels. You're not even conscious! 0H 33V 1X 0C Mem:11 Exits:NESW> 0H 33V 1X 0C Mem:11 Exits:NESW> 0H 33V 1X 0C Mem:11 Exits:NESW> Someone massacres YOU with their whip. Someone is chilled as they passes through your freezing aura. You're dead. You feel less aware of your surroundings. Your detect invisibility wears off. The freezing mist surrounding you disappears. As your body falls to the ground, several pages are torn from your spellbooks. 0) Leave Arctic. 1) Enter the game. 2) Change your description. 3) Change your password. 4) Delete this character. Make a choice: 1 Welcome to the land of Krynn. Round 2 388H 154V 3300001X 0C Exits:E> [** SYSTEM: in 10 **] 388H 154V 3300001X 0C Exits:E> Sadi nods solemnly. 388H 154V 3300001X 0C Exits:E> [** SYSTEM: 9 **] 388H 154V 3300001X 0C Exits:E> Vespin steps out of the shadows. 388H 154V 3300001X 0C Exits:E> [** SYSTEM: 8 **] 388H 154V 3300001X 0C Exits:E> stYou are already standing. 388H 154V 3300001X 0C Exits:E> Omi says 'portal?' 388H 154V 3300001X 0C Exits:E> lSecret Championship Room Empty A glimmering portal lies here. A beautiful white marble fountain flowing with a silver liquid is here. Vespin, Deity of Idling is standing here. (flying) . . . is followed by a hovering ball of light. Sadi, Relentlessly Hunting the Fluffy Bunny is standing here. Tarialen, Relentlessly Stabbing Fighter is standing here. Miss Niffy Twinklemoss, Kesk's Lost Squire is standing here. Kamile, Apocalyptic Mountaineer is standing here. Omi, Last Gasp of Sass is standing here. Dralan, Blood Sea Stunner is standing here. Jenni, Resident Dissident is resting here. . . . has a metallic luster. A man stands here, ready to prepare you for the tournament. 388H 154V 3300001X 0C Exits:E> l portalYou see nothing special. 388H 154V 3300001X 0C Exits:E> [** SYSTEM: 7 **] 388H 154V 3300001X 0C Exits:E> Dralan gapes. 388H 154V 3300001X 0C Exits:E> Rhak shouts '7 comes next' 388H 154V 3300001X 0C Exits:E> Altraz tells you 'GOOD LUCK!' 388H 154V 3300001X 0C Exits:E> Jenni says 'there it is' 388H 154V 3300001X 0C Exits:E> [** SYSTEM: 6 **] 388H 154V 3300001X 0C Exits:E> [** SYSTEM: 5 **] 388H 154V 3300001X 0C Exits:E> [** SYSTEM: 4 **] 388H 154V 3300001X 0C Exits:E> [** SYSTEM: 3 **] 388H 154V 3300001X 0C Exits:E> [** SYSTEM: 2 **] 388H 154V 3300001X 0C Exits:E> [** SYSTEM: 1 **] 388H 154V 3300001X 0C Exits:E> [** SYSTEM: gogogogogogo **] 388H 154V 3300001X 0C Exits:E> Eagerly, Tarialen steps through the portal. 388H 154V 3300001X 0C Exits:E> ent portalquaf milky Eagerly, Omi steps through the portal. 388H 154V 3300001X 0C Exits:E> Eagerly, you step through the portal. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Omi, Last Gasp of Sass is standing here. Terrified, you suddenly appear in the arena. 388H 154V 3300001X 0C Exits:E> Omi quaffs a milky potion of see invisible. Omi rubs his eyes and looks about himself with clarity. You quaff a milky potion of see invisible. Your mind races and after rubbing your eyes a bit, things look sharper. Your eyes tingle. 388H 154V 3300001X 0C Exits:E> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain short sword lies here. 388H 150V 3300001X 0C Exits:NESW> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 388H 146V 3300001X 0C Exits:NESW> ssThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 388H 142V 3300001X 0C Exits:NESW> Dralan arrives from the east. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars eof the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 388H 138V 3300001X 0C Exits:N> Dralan arrives from the north. 388H 138V 3300001X 0C Exits:N> Alas, you cannot go that way... 388H 138V 3300001X 0C Exits:N> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit eproves the only escape to be deadly, mortal combat. 388H 134V 3300001X 0C Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 388H 130V 3300001X 0C Exits:NW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain axe lies here. [2] Miss Niffy Twinklemoss, Kesk's Lost Squire is standing here. Kamile, Apocalyptic Mountaineer is standing here. 388H 126V 3300001X 0C Exits:NESW> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 388H 122V 3300001X 0C Exits:W> Sadi arrives from the west. 388H 122V 3300001X 0C Exits:W> c 'barrier'You utter the words, 'barrier' 388H 122V 3300001X 0C Mem:3 Exits:W> Sadi viciously rams her skull into your face, knocking you backward and breaking your nose with a sickening crunch. Your eyes water as you reel from the painful impact. 345H 122V 3300001X 0C [Me:Good] [Sadi:Perfect] Mem:3 Exits:W> Sadi crushes YOU extremely hard. Sadi massacres YOU with her crush. You pierce Sadi extremely hard. 303H 122V 3300001X 0C [Me:Good] [Sadi:V.Good] Mem:3 Exits:W> c 'fire'You cannot concentrate enough to cast! 303H 122V 3300001X 0C [Me:Good] [Sadi:V.Good] Mem:3 Exits:W> Sadi takes a ravage at you and hits home, OW. 290H 122V 3300001X 0C [Me:Fair] [Sadi:V.Good] Mem:3 Exits:W> Sadi massacres YOU with her crush. Sadi massacres YOU with her crush. 243H 122V 3300001X 0C [Me:Fair] [Sadi:V.Good] Mem:3 Exits:W> c 'stone' meYou cannot concentrate enough to cast! 243H 122V 3300001X 0C [Me:Fair] [Sadi:V.Good] Mem:3 Exits:W> fleeYou flee head over heels. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain axe lies here. [2] Miss Niffy Twinklemoss, Kesk's Lost Squire is standing here. Kamile, Apocalyptic Mountaineer is standing here. Jenni, Resident Dissident is standing here. . . . has a metallic luster. 243H 118V 3300001X 0C Mem:3 Exits:NESW> Kamile spits on Kamile. Kamile appears envigorated. 243H 118V 3300001X 0C Mem:3 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit nproves the only escape to be deadly, mortal combat. 243H 114V 3300001X 0C Mem:3 Exits:SW> Alas, you cannot go that way... 243H 114V 3300001X 0C Mem:3 Exits:SW> nAlas, you cannot go that way... 243H 114V 3300001X 0C Mem:3 Exits:SW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain mace lies here. A plain sword lies here. A small vial of milky liquid has carelessly been left here. [3] A plain short sword lies here. [2] A plain spear lies here. 243H 110V 3300001X 0C Mem:3 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit nproves the only escape to be deadly, mortal combat. 243H 106V 3300001X 0C Mem:3 Exits:S> Alas, you cannot go that way... 243H 106V 3300001X 0C Mem:3 Exits:S> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain mace lies here. A plain sword lies here. A small vial of milky liquid has carelessly been left here. [3] A plain short sword lies here. [2] A plain spear lies here. 243H 102V 3300001X 0C Mem:3 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit wproves the only escape to be deadly, mortal combat. Tarialen, Relentlessly Stabbing Fighter is standing here. (invisible) . . . is surrounded by 4 duplicate images. 243H 98V 3300001X 0C Mem:3 Exits:ES> Alas, you cannot go that way... 243H 98V 3300001X 0C Mem:3 Exits:ES> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain short sword lies here. 243H 94V 3300001X 0C Mem:3 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 243H 90V 3300001X 0C Mem:3 Exits:E> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain short sword lies here. 243H 86V 3300001X 0C Mem:3 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain spear lies here. The corpse of Tarialen is lying here. 243H 82V 3300001X 0C Mem:3 Exits:NE> Jenni arrives from the east. 243H 82V 3300001X 0C Mem:3 Exits:NE> Jenni leaves north. 243H 82V 3300001X 0C Mem:3 Exits:NE> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 243H 78V 3300001X 0C Mem:3 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Sadi, Relentlessly Hunting the Fluffy Bunny is standing here. 243H 74V 3300001X 0C Mem:3 Exits:N> scorYou are Simone the Female Half Elf, a level 30 Druid. You are rank 17. You are 28 years old. You have 243(388) hit and 74(154) movement points. Your behaviour has been Neutral. You have scored 86699999 exp, and have 0(0) steel coins. You need 3300001 more experience to advance. You have died 9 horrible deaths. You have been connected for 16 minute(s). You have been playing for 12 day(s), 3 hour(s) and 8 minute(s). Your equipment is currently not being concealed. You are standing. You are affected by the following: detect invisibility commune with nature 243H 74V 3300001X 0C Mem:3 Exits:N> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 243H 70V 3300001X 0C Mem:3 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit nproves the only escape to be deadly, mortal combat. 243H 66V 3300001X 0C Mem:3 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain mace lies here. A plain sword lies here. A small vial of milky liquid has carelessly been left here. [3] A plain short sword lies here. [2] A plain spear lies here. Dralan, Blood Sea Stunner is standing here. . . . is surrounded by 4 duplicate images. 243H 62V 3300001X 0C Mem:3 Exits:NESW> Dralan leaves south. 243H 62V 3300001X 0C Mem:3 Exits:NESW> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 243H 58V 3300001X 0C Mem:3 Exits:SW> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 2]gust of wind [ 1]sense life [ 2]summon faerie [ 1]thorn spray 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 6]elemental fist [ 1]fly [ 1]remove poison [ 1]resist 4: [ 8]flame shroud 5: [ 5]cure serious [ 1]ice storm 6: [ 6]fire storm 7: [ 2]cure critical [ 1]iceshield 8: [ 3]stone skin Spells being memorized: 7: [ 1]barrier You estimate your studies will complete in 3 hours. Spells left: 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 243H 58V 3300001X 0C Mem:3 Exits:SW> Dralan arrives from the south. 243H 58V 3300001X 0C Mem:3 Exits:SW> scorYou are Simone the Female Half Elf, a level 30 Druid. You are rank 17. You are 28 years old. You have 243(388) hit and 58(154) movement points. Your behaviour has been Neutral. You have scored 86699999 exp, and have 0(0) steel coins. You need 3300001 more experience to advance. You have died 9 horrible deaths. You have been connected for 16 minute(s). You have been playing for 12 day(s), 3 hour(s) and 8 minute(s). Your equipment is currently not being concealed. You are standing. You are affected by the following: detect invisibility commune with nature 243H 58V 3300001X 0C Mem:3 Exits:SW> s Dralan leaves west. 243H 58V 3300001X 0C Mem:3 Exits:SW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain axe lies here. [2] 243H 54V 3300001X 0C Mem:3 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 243H 50V 3300001X 0C Mem:3 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Sadi, Relentlessly Hunting the Fluffy Bunny is standing here. 243H 46V 3300001X 0C Mem:3 Exits:NESW> s Dralan arrives from the north. 243H 46V 3300001X 0C Mem:3 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain spear lies here. The corpse of Tarialen is lying here. A gargoyle is standing here. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. 243H 42V 3300001X 0C Mem:3 Exits:NE> w Dralan arrives from the north. 243H 42V 3300001X 0C Mem:3 Exits:NE> wAlas, you cannot go that way... 243H 42V 3300001X 0C Mem:3 Exits:NE> Alas, you cannot go that way... 243H 42V 3300001X 0C Mem:3 Exits:NE> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Miss Niffy Twinklemoss, Kesk's Lost Squire is standing here. 243H 38V 3300001X 0C Mem:3 Exits:NESW> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 243H 34V 3300001X 0C Mem:3 Exits:NW> eAlas, you cannot go that way... 243H 34V 3300001X 0C Mem:3 Exits:NW> c 'cur crit' meYou cannot concentrate enough to cast! 243H 34V 3300001X 0C Mem:3 Exits:NW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain axe lies here. [2] 243H 30V 3300001X 0C Mem:3 Exits:NESW> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 243H 26V 3300001X 0C Mem:3 Exits:W> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 2]gust of wind [ 1]sense life [ 2]summon faerie [ 1]thorn spray 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 6]elemental fist [ 1]fly [ 1]remove poison [ 1]resist 4: [ 8]flame shroud 5: [ 5]cure serious [ 1]ice storm 6: [ 6]fire storm 7: [ 2]cure critical [ 1]iceshield 8: [ 3]stone skin Spells being memorized: 7: [ 1]barrier You estimate your studies will complete in 3 hours. Spells left: 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 243H 26V 3300001X 0C Mem:3 Exits:W> c 'refresh' meYou cannot concentrate enough to cast! 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> lThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 243H 26V 3300001X 0C Mem:3 Exits:W> l omiYou do not see that here. 243H 26V 3300001X 0C Mem:3 Exits:W> who omiNo matches for 'omi'. Total people online : 69 259H 65V 3300001X 0C Mem:2 Exits:W> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 2]gust of wind [ 1]sense life [ 2]summon faerie [ 1]thorn spray 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 6]elemental fist [ 1]fly [ 1]remove poison [ 1]resist 4: [ 8]flame shroud 5: [ 5]cure serious [ 1]ice storm 6: [ 6]fire storm 7: [ 2]cure critical [ 1]iceshield 8: [ 3]stone skin Spells being memorized: 7: [ 1]barrier You estimate your studies will complete in 2 hours. Spells left: 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 259H 65V 3300001X 0C Mem:2 Exits:W> lThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 65V 3300001X 0C Mem:2 Exits:W> Kamile arrives from the west. 259H 65V 3300001X 0C Mem:2 Exits:W> Kamile leaves west. 259H 65V 3300001X 0C Mem:2 Exits:W> nAlas, you cannot go that way... 259H 65V 3300001X 0C Mem:2 Exits:W> nAlas, you cannot go that way... 259H 65V 3300001X 0C Mem:2 Exits:W> nAlas, you cannot go that way... 259H 65V 3300001X 0C Mem:2 Exits:W> wwThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain axe lies here. [2] 259H 61V 3300001X 0C Mem:2 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 57V 3300001X 0C Mem:2 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 53V 3300001X 0C Mem:2 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain spear lies here. 259H 49V 3300001X 0C Mem:2 Exits:NE> scorYou are Simone the Female Half Elf, a level 30 Druid. You are rank 17. You are 28 years old. You have 259(388) hit and 49(154) movement points. Your behaviour has been Neutral. You have scored 86699999 exp, and have 0(0) steel coins. You need 3300001 more experience to advance. You have died 9 horrible deaths. You have been connected for 16 minute(s). You have been playing for 12 day(s), 3 hour(s) and 9 minute(s). Your equipment is currently not being concealed. You are standing. You are affected by the following: detect invisibility commune with nature 259H 49V 3300001X 0C Mem:2 Exits:NE> c 'stone' meYou cannot concentrate enough to cast! 259H 49V 3300001X 0C Mem:2 Exits:NE> lThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain spear lies here. 259H 49V 3300001X 0C Mem:2 Exits:NE> memSpells currently memorized: 1: [ 1]barkskin [ 3]feast [ 2]gust of wind [ 1]sense life [ 2]summon faerie [ 1]thorn spray 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 6]elemental fist [ 1]fly [ 1]remove poison [ 1]resist 4: [ 8]flame shroud 5: [ 5]cure serious [ 1]ice storm 6: [ 6]fire storm 7: [ 2]cure critical [ 1]iceshield 8: [ 3]stone skin Spells being memorized: 7: [ 1]barrier You estimate your studies will complete in 2 hours. Spells left: 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 259H 49V 3300001X 0C Mem:2 Exits:NE> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 45V 3300001X 0C Mem:2 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Sadi, Relentlessly Hunting the Fluffy Bunny is standing here, fighting Jenni. Harbinger Chanticlir, stands here, his golden skin glistening in the light. Jenni, Resident Dissident is standing here, fighting Sadi. . . . is outlined with a dim aura. 259H 41V 3300001X 0C Mem:2 Exits:E> Jenni gives Chanticlir an order. Chanticlir attempts to focus on Sadi and fails horribly. 259H 41V 3300001X 0C Mem:2 Exits:E> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 41V 3300001X 0C Mem:2 Exits:E> Jenni focuses harshly on Sadi and utters some strange words. 259H 41V 3300001X 0C Mem:2 Exits:E> Sadi ravages Jenni hard. 259H 41V 3300001X 0C Mem:2 Exits:E> kil sadieThey aren't here. 259H 41V 3300001X 0C Mem:2 Exits:E> kil sadi Chanticlir misses Sadi with his hit. Sadi crushes Jenni. Sadi barely crushes Jenni. 259H 41V 3300001X 0C Mem:2 Exits:E> You pierce Sadi very hard. 259H 41V 3300001X 0C [Me:Fair] [Jenni:Fair] [Sadi:Good] Mem:2 Exits:E> Jenni focuses harshly on Sadi and utters some strange words. 259H 41V 3300001X 0C [Me:Fair] [Jenni:Fair] [Sadi:Good] Mem:2 Exits:E> Sadi panics, and attempts to flee. Sadi leaves east. 259H 41V 3300001X 0C Mem:2 Exits:E> eeThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 37V 3300001X 0C Mem:2 Exits:NESW> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 33V 3300001X 0C Mem:2 Exits:NESW> Sadi arrives from the north. 259H 33V 3300001X 0C Mem:2 Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Kamile, Apocalyptic Mountaineer is standing here. 259H 29V 3300001X 0C Mem:2 Exits:NESW> Kamile leaves south. 259H 29V 3300001X 0C Mem:2 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 25V 3300001X 0C Mem:2 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Harbinger Chanticlir, stands here, his golden skin glistening in the light. Jenni, Resident Dissident is standing here. . . . is outlined with a dim aura. 259H 21V 3300001X 0C Mem:2 Exits:NESW> c 'refresh' meYou cannot concentrate enough to cast! 259H 21V 3300001X 0C Mem:2 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 17V 3300001X 0C Mem:2 Exits:ES> nAlas, you cannot go that way... 259H 17V 3300001X 0C Mem:2 Exits:ES> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain mace lies here. A plain sword lies here. A small vial of milky liquid has carelessly been left here. [3] A plain short sword lies here. [2] A plain spear lies here. 259H 13V 3300001X 0C Mem:2 Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 9V 3300001X 0C Mem:2 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:2 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:2 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:2 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:2 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:2 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:2 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:2 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:2 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:2 Exits:S> rYou sit down and rest your tired bones. 259H 9V 3300001X 0C Mem:1 Exits:S> ban meYou cannot concentrate enough for this! 259H 9V 3300001X 0C Mem:1 Exits:S> lThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scorYou are Simone the Female Half Elf, a level 30 Druid. You are rank 17. You are 28 years old. You have 259(388) hit and 9(154) movement points. Your behaviour has been Neutral. You have scored 86699999 exp, and have 0(0) steel coins. You need 3300001 more experience to advance. You have died 9 horrible deaths. You have been connected for 17 minute(s). You have been playing for 12 day(s), 3 hour(s) and 9 minute(s). Your equipment is currently not being concealed. You are resting. You are affected by the following: detect invisibility commune with nature 259H 9V 3300001X 0C Mem:1 Exits:S> who b[ God ] Earli Ethereal [ Greater God ] t Rhak recall to get out of this room [ Hero ] If the world was covered in beer, Flook would drown a happy man. [ Retired ] Mieren the Mighty Fuji Yayo Brealis Syphil Shredd Bek Vheissu Jenni Yin Lucia Mayko Hanka Bucky Aoki Kow Dana Sadi Eclipse Raxen Ryan Sezu Altraz Tarialen Staffshier Knob Juzeppe Arana Simone Kurush Sach Gafgarian Genma Xanatos Judaen Guri Onin Grollak Korte Baley Hyp Lasombra Lassus Boris Tapesh Rin [more]Belefonte Nihilism Truncke Ishida Kamile Narul Ingtar Miche Valoren Johnnie Tsing Kylar Rawmere Total visible people : 65 Total people online : 65 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> lThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is enveloped in flames. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 9V 3300001X 0C Mem:1 Exits:S> stsYou stand up. 259H 9V 3300001X 0C Mem:2 Exits:S> The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 5V 3300001X 0C Mem:2 Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. 259H 1V 3300001X 0C Mem:2 Exits:ES> sYou are too exhausted. 259H 1V 3300001X 0C Mem:2 Exits:ES> sYou are too exhausted. 259H 1V 3300001X 0C Mem:2 Exits:ES> eYou are too exhausted. 259H 1V 3300001X 0C Mem:2 Exits:ES> sYou are too exhausted. 259H 1V 3300001X 0C Mem:2 Exits:ES> Tarialen flies south. 259H 1V 3300001X 0C Mem:2 Exits:ES> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 259H 1V 3300001X 0C Mem:2 Exits:ES> lThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 259H 1V 3300001X 0C Mem:2 Exits:ES> rYou sit down and rest your tired bones. 259H 1V 3300001X 0C Mem:1 Exits:ES> ban meYou cannot concentrate enough for this! 259H 1V 3300001X 0C Mem:1 Exits:ES> ban meYou cannot concentrate enough for this! 259H 1V 3300001X 0C Mem:1 Exits:ES> Syphil tells you 'SS kamile!=)' 259H 1V 3300001X 0C Mem:1 Exits:ES> Your studies complete, you put away your tablets with a smile. The sky is getting cloudy. 279H 47V 3300001X 0C Exits:ES> repl i cantYou tell Syphil 'i cant' 279H 47V 3300001X 0C Exits:ES> stYou stand up. 279H 47V 3300001X 0C Exits:ES> c 'stone' meYou cannot concentrate enough to cast! 279H 47V 3300001X 0C Exits:ES> repl im dazedYou tell Syphil 'im dazed' 279H 47V 3300001X 0C Exits:ES> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Kamile, Apocalyptic Mountaineer is standing here. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 279H 47V 3300001X 0C Exits:ES> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 279H 43V 3300001X 0C Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 279H 39V 3300001X 0C Exits:NESW> eThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain axe lies here. [2] 279H 35V 3300001X 0C Exits:NESW> Tarialen flies in from the east. 279H 35V 3300001X 0C Exits:NESW> Tarialen flies north. 279H 35V 3300001X 0C Exits:NESW> scaLooking north: You see nothing special. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 279H 35V 3300001X 0C Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 279H 31V 3300001X 0C Exits:NW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Dralan is lying here. A stone statue stands before you. 279H 27V 3300001X 0C Exits:NESW> Kamile arrives from the south. 279H 27V 3300001X 0C Exits:NESW> Kamile leaves north. 279H 27V 3300001X 0C Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 279H 23V 3300001X 0C Exits:NESW> Syphil tells you 'o shit' 279H 23V 3300001X 0C Exits:NESW> scaLooking north: You see nothing special. Kamile, Apocalyptic Mountaineer is standing here. Looking east: You see nothing special. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is enveloped in flames. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 279H 23V 3300001X 0C Exits:NESW> Tarialen flies in from the east. 279H 23V 3300001X 0C Exits:NESW> Tarialen focuses harshly on you and utters some strange words. You are caught in some of Tarialen's acid! 225H 23V 3300001X 0C [Me:Fair] [Tarialen:Perfect] Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 225H 23V 3300001X 0C [Me:Fair] [Tarialen:Perfect] Exits:NESW> nYou can't do that while fighting. 225H 23V 3300001X 0C [Me:Fair] [Tarialen:Perfect] Exits:NESW> fleeYou flee head over heels. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Dralan is lying here. A stone statue stands before you. 225H 19V 3300001X 0C Exits:NESW> nThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is enveloped in flames. 225H 15V 3300001X 0C Exits:NESW> wThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. 225H 11V 3300001X 0C Exits:NESW> sThe Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. A plain spear lies here. 225H 7V 3300001X 0C Exits:NE> wAlas, you cannot go that way... 225H 7V 3300001X 0C Exits:NE> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 225H 7V 3300001X 0C Exits:NE> rYou sit down and rest your tired bones. 225H 7V 3300001X 0C Exits:NE> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 225H 7V 3300001X 0C Exits:NE> Lassus tells you 'Die' 225H 7V 3300001X 0C Exits:NE> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 225H 7V 3300001X 0C Exits:NE> sca Tarialen flies in from the north. 225H 7V 3300001X 0C Exits:NE> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 225H 7V 3300001X 0C Exits:NE> Tarialen focuses harshly on you and utters some strange words. YOU'RE HIT. A lightning bolt from Tarialen has reached its goal. 166H 7V 3300001X 0C [Me:Bad] [Tarialen:Perfect] Exits:NE> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 166H 7V 3300001X 0C [Me:Bad] [Tarialen:Perfect] Exits:NE> stYou stand up. 166H 7V 3300001X 0C [Me:Bad] [Tarialen:Perfect] Exits:NE> fleeYou flee head over heels. The Gladiator's Arena Encircled by stone walls that hold up the seating area for the throngs of spectators present, the large sandy pit that is the arena appears baked from the hot Krynnish sun. The distinct scent of bodily fluids, including blood, invades the sweaty atmosphere. Though the dusty floor would make a soothing sound as it swirls around in the rare breeze, the deafening roars of the bloodthirsty crowd drown it out. The lack of an entrance or exit proves the only escape to be deadly, mortal combat. The corpse of Dralan is lying here. A stone statue stands before you. 166H 3V 3300001X 0C Exits:NESW> eYou are too exhausted. 166H 3V 3300001X 0C Exits:NESW> eYou are too exhausted. 166H 3V 3300001X 0C Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is surrounded by 4 duplicate images. Looking up: You see nothing special. Looking down: You see nothing special. 166H 3V 3300001X 0C Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Tarialen, Relentlessly Stabbing Fighter is standing here. (flying) (invisible) . . . is enveloped in flames. Looking up: You see nothing special. Looking down: You see nothing special. 166H 3V 3300001X 0C Exits:NESW> mem Tarialen flies in from the west. 166H 3V 3300001X 0C Exits:NESW> Spells currently memorized: 1: [ 1]barkskin [ 3]feast [ 2]gust of wind [ 1]sense life [ 2]summon faerie [ 1]thorn spray 2: [ 3]burning hands [ 3]silence [ 3]sustenance 3: [ 6]elemental fist [ 1]fly [ 1]remove poison [ 1]resist 4: [ 8]flame shroud 5: [ 5]cure serious [ 1]ice storm 6: [ 6]fire storm 7: [ 1]barrier [ 2]cure critical [ 1]iceshield 8: [ 3]stone skin Spells left: 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 166H 3V 3300001X 0C Exits:NESW> Tarialen focuses harshly on you and utters some strange words. YOU'RE HIT. A lightning bolt from Tarialen has reached its goal. That Really did HURT! You wish your wounds would stop BLEEDING so much! 47H 3V 3300001X 0C [Me:Awful] [Tarialen:Perfect] Exits:NESW> Jenni arrives from the north. Chanticlir arrives from the north. 47H 3V 3300001X 0C [Me:Awful] [Tarialen:Perfect] Exits:NESW> fleeYou are too exhausted. 47H 3V 3300001X 0C [Me:Awful] [Tarialen:Perfect] Exits:NESW> Jenni leaves south. Chanticlir leaves south. 47H 3V 3300001X 0C [Me:Awful] [Tarialen:Perfect] Exits:NESW> Jenni arrives from the south. Chanticlir arrives from the south. 47H 3V 3300001X 0C [Me:Awful] [Tarialen:Perfect] Exits:NESW> Tarialen whips YOU very hard. You wish your wounds would stop BLEEDING so much! You miss Tarialen with your pierce. 35H 3V 3300001X 0C [Me:Awful] [Tarialen:Perfect] Exits:NESW> Tarialen focuses harshly on you and utters some strange words. You feel enlightened by the lightning bolt someone sends and then all is darkness - RIP. You're dead. -11H 3V 3300001X 0C Exits:NESW> 'heal meYour detect invisibility wears off. As your body falls to the ground, several pages are torn from your spellbooks. 0) Leave Arctic. 1) Enter the game. 2) Change your description. 3) Change your password. 4) Delete this character. Make a choice: Please select a number from the given list. 0) Leave Arctic. 1) Enter the game. 2) Change your description. 3) Change your password. 4) Delete this character. Make a choice: 1 Welcome to the land of Krynn. Vote On This Log ( ) ( ) ( ) ( ) ( ) (*) ( ) ( ) ( ) ( ) ( ) -5 -4 -3 -2 -1 0 1 2 3 4 5 Vote Hated It Loved It References 1. file:///index.php?option=forgot 2. file:///index.php?option=register 3. file:///index.php?option=recentlogs 4. file:///index.php?option=recentlogs&lognbr=10 5. file:///index.php?option=recentlogs&lognbr=0 6. file:///index.php?option=toplogs 7. file:///index.php?option=mostviewedlogs 8. file:///index.php?option=uploadlog 9. file:///index.php?option=collections 10. file:///index.php?option=quicklist 11. http://arcticmud.blogspot.com/ 12. http://mudlogs.foghaven.net/ 13. http://pollux.ldz.lv/~punk/upload/index.php 14. http://tirannon.tky.hut.fi/arctic/ 15. http://normstorm.com/template/m-news.html 16. http://mud.arctic.org/forum/ 17. http://mud.arctic.org/ 18. http://www.topmudsites.com/cgi-bin/topmuds/rankem.cgi?id=just 19. file:///index.php?option=poll&action=new 20. file:///index.php?option=poll&action=listpolls