yea but now i started a garden center out of my driveway Login Username: __________ Password: __________ Login [1]Forgot your password? [2]Register for a Login Mud Logs [3]Recent Logs [4]Older Logs [5]Newer Logs [6]Top Rated Logs [7]Most Viewed Logs [8]Upload A Log [9]Log Collections [10]Log Quicklist Mud Links [11]Arcticmud Blog! [12]Xanitha's Mud Log Page [13]RGB Mud Log Page [14]Lasse's Logs (not current) [15]Oligo's Logs (not current) [16]Arctic Mud Forums [17]Arctic Mud Homepage [18]Vote for Arctic on Top Mud Sites What is the worst change this wipe? (*) hp gain randomness ( ) +heal items ( ) every high level zone bugged ( ) road shortening ( ) rolling system ( ) nosummon items ( ) all of the above Vote Results [19]Submit a Poll [20]List Previous Polls loopley rip POV: Scelesta Log Rating: -0.4284 Asshole who doesn't let me locate my decays dies. Start logging: 01.09.2004 23:03 ne Tu tells your group 'go' 256H 77V 11417070X 760C Mem:2 Exits:NS> Raeth flies in from the south. Tu flies in from the south. A Path Around the Keep The path around the keep is anything but spectacular. The ground shows signs of heavy usage and the walls of the keep rise to the east. The storm rages to the west, but you feel nothing on this path. This part of the path is pretty much the same as the rest of the path. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) 256H 76V 11417070X 760C Mem:2 Exits:ES> Raeth flies in from the west. Tu flies in from the west. A Path Around the Keep You can hear the clanging of metal, coming from a source a short distance away to the north. High above, embedded into the corner formed by the walls of theh keep, is a small platform, though you see no way to access it. It appears to be some sort of guard station. The corpse of a dragonrider captain is lying here. The corpse of a large red dragon is lying here. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) Dr. Ia, Indigenous Anthropologist is resting here. (invisible) . . . is followed by a hovering ball of light. Lady Betsy D'Squire, Safekeeper of Epiphanes's Shield is standing here. (flying) (invisible) Lord Glard, Third Guard of Neutrality is standing here. (flying) (invisible) Sir Gregorious de Gregarious, Druidic Crown Knight is resting here. (flying) (invisible) Decca the Male Minotaur is standing here. (flying) (invisible) Doin ,Wa'tim Gwine Do is resting here. (flying) (invisible) Pab the Male Wild Elf is resting here. (flying) (invisible) Sirro the Male Kender is standing here. (invisible) . . . is overwhelmed by inky black tentacles. Loopley Kongerskov, Mysidian Loophole is resting here. (flying) (invisible) Kaschey Bessmertny, Ancient Creature of Fevered Imagination is standing here. (flying) (invisible) . . . has a tough exterior. 256H 75V 11417070X 760C Mem:2 Exits:NW> c 'f b' loopley Gregorious tries to apply bandages to Ia but only makes it worse. 256H 75V 11417070X 760C Mem:2 Exits:NW> You utter the words, 'force bolt' You hear bones crack as your force bolt slams into Loopley. 256H 75V 11417070X 760C [Scelesta:Perfect] [Loopley:Good] Mem:3 Exits:NW> Betsy deftly steps in front of Loopley, pushing into the frey. Betsy heroically rescues Loopley. You miss Betsy with your bludgeon. Betsy slowly fades into existence. Betsy massacres YOU with her crush. 235H 75V 11417070X 760C [Scelesta:V.Good] [Betsy:V.Good] Mem:3 Exits:NW> Pab stands up. 235H 75V 11417070X 760C [Scelesta:V.Good] [Betsy:V.Good] Mem:3 Exits:NW> Tu slowly fades into existence. Tu shoots Betsy extremely hard. 235H 75V 11417070X 760C [Scelesta:V.Good] [Betsy:Good] Mem:3 Exits:NW> Sirro attempts to break free of the black tentacles, but fails! 235H 75V 11417070X 760C [Scelesta:V.Good] [Betsy:Good] Mem:3 Exits:NW> c 'f b' loopley Loopley stands up. 235H 75V 11417070X 760C [Scelesta:V.Good] [Betsy:Good] Mem:3 Exits:NW> Loopley utters some strange words. Loopley heals Loopley. 235H 75V 11417070X 760C [Scelesta:V.Good] [Betsy:Good] Mem:3 Exits:NW> Raeth crashes into Betsy in a thundering collision, knocking her to the ground! 235H 75V 11417070X 760C [Scelesta:V.Good] [Betsy:Good] Mem:3 Exits:NW> Raeth massacres Betsy with his pierce. Tu massacres Betsy with his shoot. You miss Betsy with your bludgeon. Betsy misses you with her crush. You utter the words, 'force bolt' You hear bones crack as your force bolt slams into Loopley. 235H 75V 11417070X 760C [Scelesta:V.Good] [Betsy:Good] Mem:4 Exits:NW> Gregorious stands up. 235H 75V 11417070X 760C [Scelesta:V.Good] [Betsy:Good] Mem:4 Exits:NW> Tu stops fighting his opponent and turns to Loopley instead. 235H 75V 11417070X 760C [Scelesta:V.Good] [Betsy:Good] Mem:4 Exits:NW> Loopley panics, and attempts to flee. Loopley flies west. 235H 75V 11417070X 760C [Scelesta:V.Good] [Betsy:Good] Mem:4 Exits:NW> gt bash loopley Raeth pierces Betsy extremely hard. Raeth pierces Betsy very hard. Betsy crushes YOU extremely hard. 216H 75V 11417070X 760C [Scelesta:Good] [Betsy:Fair] Mem:4 Exits:NW> fleeYou tell your group 'bash loopley' 216H 75V 11417070X 760C [Scelesta:Good] [Betsy:Fair] Mem:4 Exits:NW> fleeYou flee head over heels. A Path Around the Keep The path around the keep is anything but spectacular. The ground shows signs of heavy usage and the walls of the keep rise to the east. The storm rages to the west, but you feel nothing on this path. This part of the path is pretty much the same as the rest of the path. 216H 74V 11417070X 760C Mem:4 Exits:ES> s Tu flies in from the east. 216H 74V 11417070X 760C Mem:4 Exits:ES> You're not fighting, why bother fleeing? 216H 74V 11417070X 760C Mem:4 Exits:ES> wTu flies in from the north. A Path Around the Keep This path seems to be the main route of transportation for the soldiers of the keep that train in the courtyard. The stone floor showns signs of usage from humans and horses, as well as dragons. Lightning flashes off in the distance, reminding you of the storm that rages around this island. The corpse of a Knight of the Lily is lying here. The corpse of a Warrior of the Lily is lying here. [2] The corpse of a dragonrider is lying here. The corpse of a small blue dragon is lying here. Tu Tu, Arctic Ballerina is standing here. (flying) 216H 73V 11417070X 760C Mem:4 Exits:NS> c 'f b' loopleyAlas, you cannot go that way... 216H 73V 11417070X 760C Mem:4 Exits:NS> Who should the spell be cast upon? 216H 73V 11417070X 760C Mem:4 Exits:NS> sc 'f b' loopleyTu flies in from the north. A Path Around the Keep This path appears to be used heavily. It seems that the front gates of Storms Keep is used as rarely as possible. The massive walls of the keep rise to the east, towering high above you. Looking around you note that the storm that rages around the keep seems to have no effect on the keep or its inhabitants. Tu Tu, Arctic Ballerina is standing here. (flying) 216H 72V 11417070X 760C Mem:4 Exits:NE> Who should the spell be cast upon? 216H 72V 11417070X 760C Mem:4 Exits:NE> scaeLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 72V 11417070X 760C Mem:4 Exits:NE> scaTu flies in from the west. The Inner Courtyard This area of the courtyard appears to be empty, although you feel eyes watching you. To the south is a huge wall, with a single archway leading back into the courtyard. The archway serves as a choke point; it would be an excellent tool to use in preparing an ambush. A path extends to the west, appearing to lead around the keep. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) 216H 71V 11417070X 760C Mem:4 Exits:(N)SW> Looking north: A huge, black steel door is set into the massive walls of the keep. The door is closed. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 71V 11417070X 760C Mem:4 Exits:(N)SW> gt wsseYou tell your group 'wsse' 216H 71V 11417070X 760C Mem:4 Exits:(N)SW> sscaTu flies in from the north. A Guard Station This guard station serves as a buffer between the outer courtyard and the main keep. There is a small archway in the northern wall, and the courtyard extends in all other directions. The archway serves as a choke point: all access to the main keep passes through this station. If the keep were to be attacked, the intruders would have to pass through this arch as well, making it an excellent location for an ambush. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) A young Knight of the order of the Lily is training here. 216H 70V 11417070X 760C Mem:4 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Loopley Kongerskov, Mysidian Loophole is standing here. (flying) (invisible) A Knight of the Skull watches over the knights in training. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 70V 11417070X 760C Mem:4 Exits:NESW> ec 'f b' loopleyTu flies in from the west. Courtyard in the Keep Shouting and the sound of clashing metal fills the air. There are many knights training here, and they all appear to be very skilled. Looking at the teeming masses of training knights, you find that you have to constantly remind yourself that these are not Solamnic Knights, although their discipline and training rivals, maybe even surpasses, that of the Solamnic Knights. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Loopley Kongerskov, Mysidian Loophole is standing here. (flying) (invisible) A Knight of the Skull watches over the knights in training. 216H 69V 11417070X 760C Mem:4 Exits:SW> You utter the words, 'force bolt' You hear bones crack as your force bolt slams into Loopley. 216H 69V 11417070X 760C [Scelesta:Good] [Loopley:Good] Mem:5 Exits:SW> You miss Loopley with your bludgeon. Loopley slowly fades into existence. Loopley misses you with his hit. 216H 69V 11417070X 760C [Scelesta:Good] [Loopley:Good] Mem:5 Exits:SW> Tu slowly fades into existence. Tu shoots Loopley extremely hard. 216H 69V 11417070X 760C [Scelesta:Good] [Loopley:Good] Mem:5 Exits:SW> Loopley panics, and attempts to flee. Loopley flies south. 216H 69V 11417070X 760C Mem:5 Exits:SW> gt wssesYou tell your group 'wsses' 216H 69V 11417070X 760C Mem:5 Exits:SW> scasLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 69V 11417070X 760C Mem:5 Exits:SW> c 'f b' loopleyTu flies in from the north. Courtyard in the Keep Broken swords, staves and shields have been pushed against the eastern wall here. The knights are training so intensely here that breaking weapons is almost a routine. Several Knights of the Thorn are training here, ready to assist the wounded, should the need arise. The stone floor is chipped and cracked in several places, no doubt another side effect from the large volume of training that goes on in this courtyard. Tu Tu, Arctic Ballerina is standing here. (flying) A young Knight of the order of the Lily is training here. A young Knight of the order of the Lily is training here. 216H 68V 11417070X 760C Mem:5 Exits:NSW> Who should the spell be cast upon? 216H 68V 11417070X 760C Mem:5 Exits:NSW> sca Tu flies south. 216H 68V 11417070X 760C Mem:5 Exits:NSW> wLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 68V 11417070X 760C Mem:5 Exits:NSW> scaThe Center of the Courtyard The tiled stone floor here is scuffed and scratched from excessively high volumes of traffic. A large stone fountain lies in the very center of the courtyard, offering refreshment to the knights as they train. There are three stone benches surrounding the fountain, offering the training knights a chance to rest before recommencing their training. A large, black fountain juts up in the middle of the market. A young Knight of the order of the Lily is training here. 216H 67V 11417070X 760C Mem:5 Exits:NESW> sLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 67V 11417070X 760C Mem:5 Exits:NESW> c 'f b' loopleyCourtyard in the Keep A constant veil of darkness is thrown over the courtyard of the keep caused by the clouds of the storm which always surrounds the keep. The large courtyard is over crowded with novices and knights in training. Few take notice of you, most disregarding you as more spies from the continent. The courtyard extends in nearly all directions before you, and further north you can see the main keep. Looking around you, you can't help but think that the keep could never be taken in a frontal assault, perhaps if Krynn had known of this threat earlier... 216H 66V 11417070X 760C Mem:5 Exits:NESW> sca Raeth flies in from the east. 216H 66V 11417070X 760C Mem:5 Exits:NESW> Who should the spell be cast upon? 216H 66V 11417070X 760C Mem:5 Exits:NESW> Raeth flies west. 216H 66V 11417070X 760C Mem:5 Exits:NESW> sLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. The gate is open. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 66V 11417070X 760C Mem:5 Exits:NESW> scac 'f b' loopley Raeth flies in from the west. 216H 66V 11417070X 760C Mem:5 Exits:NESW> Raeth flies in from the north. At the Great Gate of Storm's Keep Looming before you are the great adamantite gates of Storm's Keep. Detailing of lilies and borders of thorns accent the otherwise bland doors. Flanking the dark metal gates are high walls of blackened stone worn smooth by the constant beating of the rain. The wicked wind whips about your face wreathing about your body and chilling you to the bone. Lining the top of the wall are a couple of uninterested soldiers and a pair of stone guardians, shaped like dragons and carved to resemble the living. The overall affect is quite frightening and it puts an awkward weight upon your shoulders and quickens the already rapid beat of your heart. Raeth Stiltskin, Master of the Riddle is standing here. (flying) 216H 64V 11417070X 760C Mem:5 Exits:NS> Raeth flies north. 216H 64V 11417070X 760C Mem:5 Exits:NS> Looking north: The large foreboding gate of Storm's Keep loom above you. The gate is open. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 64V 11417070X 760C Mem:5 Exits:NS> scaWho should the spell be cast upon? 216H 64V 11417070X 760C Mem:5 Exits:NS> s Raeth flies in from the north. 216H 64V 11417070X 760C Mem:5 Exits:NS> Looking north: The large foreboding gate of Storm's Keep loom above you. The gate is open. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 64V 11417070X 760C Mem:5 Exits:NS> Tu tells your group 'gogogo' 216H 64V 11417070X 760C Mem:5 Exits:NS> scaRaeth flies in from the north. The Path of Puddles Harsh winds and piercing rain pummels you as you make your way along this path. The path itself is more like a shallow river that leads north, towards what you assume would be the keep. Through the dense fog and the constant barrage of rain blurring your vision you can see the large gates to the keep a short distance off to your north. You hasten your steps, hoping to get out of this storm, either by forcing your way into the shelter of the keep, or by letting yourself get captured. Raeth Stiltskin, Master of the Riddle is standing here. (flying) 216H 62V 11417070X 760C Mem:5 Exits:NS> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 62V 11417070X 760C Mem:5 Exits:NS> nRaeth flies in from the south. At the Great Gate of Storm's Keep Looming before you are the great adamantite gates of Storm's Keep. Detailing of lilies and borders of thorns accent the otherwise bland doors. Flanking the dark metal gates are high walls of blackened stone worn smooth by the constant beating of the rain. The wicked wind whips about your face wreathing about your body and chilling you to the bone. Lining the top of the wall are a couple of uninterested soldiers and a pair of stone guardians, shaped like dragons and carved to resemble the living. The overall affect is quite frightening and it puts an awkward weight upon your shoulders and quickens the already rapid beat of your heart. Raeth Stiltskin, Master of the Riddle is standing here. (flying) 216H 60V 11417070X 760C Mem:5 Exits:NS> nRaeth flies in from the south. Courtyard in the Keep A constant veil of darkness is thrown over the courtyard of the keep caused by the clouds of the storm which always surrounds the keep. The large courtyard is over crowded with novices and knights in training. Few take notice of you, most disregarding you as more spies from the continent. The courtyard extends in nearly all directions before you, and further north you can see the main keep. Looking around you, you can't help but think that the keep could never be taken in a frontal assault, perhaps if Krynn had known of this threat earlier... Raeth Stiltskin, Master of the Riddle is standing here. (flying) 216H 58V 11417070X 760C Mem:5 Exits:NESW> gt trackYou tell your group 'track' 216H 58V 11417070X 760C Mem:5 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. The gate is open. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 58V 11417070X 760C Mem:5 Exits:NESW> nscaRaeth flies in from the south. The Center of the Courtyard The tiled stone floor here is scuffed and scratched from excessively high volumes of traffic. A large stone fountain lies in the very center of the courtyard, offering refreshment to the knights as they train. There are three stone benches surrounding the fountain, offering the training knights a chance to rest before recommencing their training. A large, black fountain juts up in the middle of the market. Raeth Stiltskin, Master of the Riddle is standing here. (flying) A young Knight of the order of the Lily is training here. 216H 57V 11417070X 760C Mem:5 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 57V 11417070X 760C Mem:5 Exits:NESW> grou Raeth kneels down and studies the ground. 216H 57V 11417070X 760C Mem:5 Exits:NESW> Your group of 3 members consists of: Member Hits Move Position Fly Inv Water Here Light Mem ----------------------------------------------------------------------- ------ Scelesta good rested standing Y Y N Y 1 5 Raeth perfect rested standing Y N N Y 0 0 Tu perfect rested standing Y Y N N 0 3 216H 57V 11417070X 760C Mem:5 Exits:NESW> nRaeth flies in from the south. A Guard Station This guard station serves as a buffer between the outer courtyard and the main keep. There is a small archway in the northern wall, and the courtyard extends in all other directions. The archway serves as a choke point: all access to the main keep passes through this station. If the keep were to be attacked, the intruders would have to pass through this arch as well, making it an excellent location for an ambush. Raeth Stiltskin, Master of the Riddle is standing here. (flying) A Knight of the Skull watches over the knights in training. A young Knight of the order of the Lily is training here. A young Knight of the order of the Lily is training here. 216H 56V 11417070X 760C Mem:5 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 56V 11417070X 760C Mem:5 Exits:NESW> gt he's gon thensYou tell your group 'he's gon then' 216H 56V 11417070X 760C Mem:5 Exits:NESW> s Tu flies in from the south. 216H 56V 11417070X 760C Mem:5 Exits:NESW> Raeth flies in from the north. Tu flies in from the north. The Center of the Courtyard The tiled stone floor here is scuffed and scratched from excessively high volumes of traffic. A large stone fountain lies in the very center of the courtyard, offering refreshment to the knights as they train. There are three stone benches surrounding the fountain, offering the training knights a chance to rest before recommencing their training. A large, black fountain juts up in the middle of the market. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) A young Knight of the order of the Lily is training here. 216H 55V 11417070X 760C Mem:5 Exits:NESW> Raeth flies in from the north. Tu flies in from the north. Courtyard in the Keep A constant veil of darkness is thrown over the courtyard of the keep caused by the clouds of the storm which always surrounds the keep. The large courtyard is over crowded with novices and knights in training. Few take notice of you, most disregarding you as more spies from the continent. The courtyard extends in nearly all directions before you, and further north you can see the main keep. Looking around you, you can't help but think that the keep could never be taken in a frontal assault, perhaps if Krynn had known of this threat earlier... Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) 216H 54V 11417070X 760C Mem:5 Exits:NESW> sRaeth flies in from the north. Tu flies in from the north. At the Great Gate of Storm's Keep Looming before you are the great adamantite gates of Storm's Keep. Detailing of lilies and borders of thorns accent the otherwise bland doors. Flanking the dark metal gates are high walls of blackened stone worn smooth by the constant beating of the rain. The wicked wind whips about your face wreathing about your body and chilling you to the bone. Lining the top of the wall are a couple of uninterested soldiers and a pair of stone guardians, shaped like dragons and carved to resemble the living. The overall affect is quite frightening and it puts an awkward weight upon your shoulders and quickens the already rapid beat of your heart. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) 216H 52V 11417070X 760C Mem:5 Exits:NS> c 'wiz eye'You utter the words, 'wizard eye' You wave your hand, and a wizard eye appears from the ether! 216H 52V 11417070X 760C Mem:5 Exits:NS> Tu kneels down and studies the ground. 216H 52V 11417070X 760C Mem:5 Exits:NS> nnclose gatescaThrough your wizard's eye: You have left through the north exit. Through your wizard's eye: Raeth has left through the north exit. Raeth flies in from the south. Through your wizard's eye: Tu has left through the north exit. Tu flies in from the south. Courtyard in the Keep A constant veil of darkness is thrown over the courtyard of the keep caused by the clouds of the storm which always surrounds the keep. The large courtyard is over crowded with novices and knights in training. Few take notice of you, most disregarding you as more spies from the continent. The courtyard extends in nearly all directions before you, and further north you can see the main keep. Looking around you, you can't help but think that the keep could never be taken in a frontal assault, perhaps if Krynn had known of this threat earlier... Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) 216H 50V 11417070X 760C Mem:5 Exits:NESW> Tu tells your group 'did he leave?' 216H 50V 11417070X 760C Mem:5 Exits:NESW> Raeth flies in from the south. Tu flies in from the south. The Center of the Courtyard The tiled stone floor here is scuffed and scratched from excessively high volumes of traffic. A large stone fountain lies in the very center of the courtyard, offering refreshment to the knights as they train. There are three stone benches surrounding the fountain, offering the training knights a chance to rest before recommencing their training. A large, black fountain juts up in the middle of the market. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) A young Knight of the order of the Lily is training here. 216H 49V 11417070X 760C Mem:5 Exits:NESW> I see no gate here. 216H 49V 11417070X 760C Mem:5 Exits:NESW> Looking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 49V 11417070X 760C Mem:5 Exits:NESW> sRaeth flies in from the north. Tu flies in from the north. Courtyard in the Keep A constant veil of darkness is thrown over the courtyard of the keep caused by the clouds of the storm which always surrounds the keep. The large courtyard is over crowded with novices and knights in training. Few take notice of you, most disregarding you as more spies from the continent. The courtyard extends in nearly all directions before you, and further north you can see the main keep. Looking around you, you can't help but think that the keep could never be taken in a frontal assault, perhaps if Krynn had known of this threat earlier... Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) 216H 48V 11417070X 760C Mem:5 Exits:NESW> close gateOk. 216H 48V 11417070X 760C Mem:5 Exits:NE(S)W> nRaeth flies in from the south. Tu flies in from the south. The Center of the Courtyard The tiled stone floor here is scuffed and scratched from excessively high volumes of traffic. A large stone fountain lies in the very center of the courtyard, offering refreshment to the knights as they train. There are three stone benches surrounding the fountain, offering the training knights a chance to rest before recommencing their training. A large, black fountain juts up in the middle of the market. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) A young Knight of the order of the Lily is training here. 216H 47V 11417070X 760C Mem:5 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 47V 11417070X 760C Mem:5 Exits:NESW> Tu tells your group 'that was poor' 216H 47V 11417070X 760C Mem:5 Exits:NESW> nRaeth flies in from the south. Tu flies in from the south. A Guard Station This guard station serves as a buffer between the outer courtyard and the main keep. There is a small archway in the northern wall, and the courtyard extends in all other directions. The archway serves as a choke point: all access to the main keep passes through this station. If the keep were to be attacked, the intruders would have to pass through this arch as well, making it an excellent location for an ambush. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) A Knight of the Skull watches over the knights in training. A young Knight of the order of the Lily is training here. A young Knight of the order of the Lily is training here. 216H 46V 11417070X 760C Mem:5 Exits:NESW> scaLooking north: You see nothing special. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 216H 46V 11417070X 760C Mem:5 Exits:NESW> Tu tells your group 'fucking guard' 232H 74V 11417070X 760C Mem:4 Exits:NESW> mSpells currently memorized: 1: [ 1]blur [ 1]infravision [ 4]magic missile [ 1]shield 2: [ 1]continual light [ 1]detect invisibility [ 1]invisibility [ 2]shocking grasp [ 1]silence [ 1]strength 3: [ 2]fly [ 4]lightning bolt 4: [ 4]acid blast [ 2]teleport [ 1]whispering wind 5: [ 1]dimension door [ 5]force bolt [ 3]locate object 6: [ 6]feeblemind 7: [ 2]conjure elemental [ 3]mass invisibility 8: [ 3]cloud kill Spells being memorized: 4: [ 1]haste 5: [ 3]force bolt 8: [ 1]wizard eye You estimate your studies will complete in 4 (game) hours. Spells left (level-number): 1-0 2-0 3-0 4-0 5-0 6-0 7-0 8-0 232H 74V 11417070X 760C Mem:4 Exits:NESW> gt he might come backYou tell your group 'he might come back' 232H 74V 11417070X 760C Mem:4 Exits:NESW> nRaeth flies in from the south. Tu flies in from the south. The Inner Courtyard This area of the courtyard appears to be empty, although you feel eyes watching you. To the south is a huge wall, with a single archway leading back into the courtyard. The archway serves as a choke point; it would be an excellent tool to use in preparing an ambush. A path extends to the west, appearing to lead around the keep. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) 232H 73V 11417070X 760C Mem:4 Exits:(N)SW> scaLooking north: A huge, black steel door is set into the massive walls of the keep. The door is closed. Looking east: You see nothing special. Looking south: You see nothing special. Looking west: You see nothing special. Looking up: You see nothing special. Looking down: You see nothing special. 232H 73V 11417070X 760C Mem:4 Exits:(N)SW> wnRaeth flies in from the east. Tu flies in from the east. A Path Around the Keep This path appears to be used heavily. It seems that the front gates of Storms Keep is used as rarely as possible. The massive walls of the keep rise to the east, towering high above you. Looking around you note that the storm that rages around the keep seems to have no effect on the keep or its inhabitants. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) 232H 72V 11417070X 760C Mem:4 Exits:NE> eRaeth flies in from the south. Tu flies in from the south. A Path Around the Keep This path seems to be the main route of transportation for the soldiers of the keep that train in the courtyard. The stone floor showns signs of usage from humans and horses, as well as dragons. Lightning flashes off in the distance, reminding you of the storm that rages around this island. The corpse of a Knight of the Lily is lying here. The corpse of a Warrior of the Lily is lying here. [2] The corpse of a dragonrider is lying here. The corpse of a small blue dragon is lying here. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) 232H 71V 11417070X 760C Mem:4 Exits:NS> Alas, you cannot go that way... 232H 71V 11417070X 760C Mem:4 Exits:NS> nesa sorry about thatRaeth flies in from the south. Tu flies in from the south. A Path Around the Keep The path around the keep is anything but spectacular. The ground shows signs of heavy usage and the walls of the keep rise to the east. The storm rages to the west, but you feel nothing on this path. This part of the path is pretty much the same as the rest of the path. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) 232H 70V 11417070X 760C Mem:4 Exits:ES> Raeth flies in from the west. Tu flies in from the west. A Path Around the Keep You can hear the clanging of metal, coming from a source a short distance away to the north. High above, embedded into the corner formed by the walls of theh keep, is a small platform, though you see no way to access it. It appears to be some sort of guard station. The corpse of a dragonrider captain is lying here. The corpse of a large red dragon is lying here. Tu Tu, Arctic Ballerina is standing here. (flying) (invisible) Raeth Stiltskin, Master of the Riddle is standing here. (flying) Kaschey Bessmertny, Ancient Creature of Fevered Imagination is standing here. (flying) (invisible) . . . has a tough exterior. Lord Glard, Third Guard of Neutrality is standing here. (flying) (invisible) Sir Gregorious de Gregarious, Druidic Crown Knight is resting here. (flying) (invisible) Dr. Ia, Indigenous Anthropologist is standing here. (invisible) . . . is followed by a hovering ball of light. Decca the Male Minotaur is standing here. (flying) (invisible) Doin ,Wa'tim Gwine Do is standing here. (flying) (invisible) Pab the Male Wild Elf is standing here. (flying) (invisible) Loopley Kongerskov, Mysidian Loophole is resting here. (flying) (invisible) . . . is outlined with a dim aura. Sirro the Male Kender is standing here. (invisible) 232H 69V 11417070X 760C Mem:4 Exits:NW> Raeth crashes into Loopley in a thundering collision, knocking him to the ground! 232H 69V 11417070X 760C Mem:4 Exits:NW> You say 'sorry about that' 232H 69V 11417070X 760C Mem:4 Exits:NW> Gregorious stands up. 232H 69V 11417070X 760C Mem:4 Exits:NW> Tu slowly fades into existence. Tu shoots Loopley extremely hard. 232H 69V 11417070X 760C Mem:4 Exits:NW> sa i can't stand asshole Sirro looks around maliciously as he starts using a large iron shield. 232H 69V 11417070X 760C Mem:4 Exits:NW> You say 'i can't stand asshole' 232H 69V 11417070X 760C Mem:4 Exits:NW> Tu massacres Loopley with his shoot. Tu massacres Loopley with his shoot. Tu massacres Loopley with his shoot. Raeth pierces Loopley extremely hard. Raeth pierces Loopley extremely hard. Loopley slowly fades into existence. Loopley misses Raeth with his hit. 232H 69V 11417070X 760C Mem:4 Exits:NW> c 'f b' loopleyYou utter the words, 'force bolt' You hear bones crack as your force bolt slams into Loopley. 232H 69V 11417070X 760C Mem:5 Exits:NW> c 'f b' loopley Pab tilts a large hide waterskin back and drinks its contents. 232H 69V 11417070X 760C Mem:5 Exits:NW> Gregorious focuses harshly on you and utters some strange words. 232H 69V 11417070X 760C Mem:5 Exits:NW> Kaschey quaffs a milky potion of see invisible. Kaschey rubs his eyes and looks about himself with clarity. 232H 69V 11417070X 760C Mem:5 Exits:NW> Pab tilts a large hide waterskin back and drinks its contents. 232H 69V 11417070X 760C Mem:5 Exits:NW> Tu massacres Loopley with his shoot. Tu shoots Loopley extremely hard. Raeth misses Loopley with his pierce. Raeth massacres Loopley with his pierce. Loopley misses Raeth with his hit. 232H 69V 11417070X 760C Mem:5 Exits:NW> Pab takes a long swig from a large waterskin. 232H 69V 11417070X 760C Mem:5 Exits:NW> Loopley steps aside as Raeth attempts a bash, stumbles, and falls flat on his face. You utter the words, 'force bolt' Your force bolt shatters Loopley's skull into lifeless goo. You receive 0 experience. Loopley is dead! R.I.P. 232H 69V 11417070X 760C Mem:6 Exits:NW> The death cry of Loopley echoes from somewhere nearby... Sirro stops following Loopley. Loopley now follows Sirro. Sirro is the new leader of Loopley's group. Loopley stops following Sirro. Pab stops following Loopley. Pab now follows Sirro. Doin stops following Loopley. Doin now follows Sirro. Decca stops following Loopley. Decca now follows Sirro. Ia stops following Loopley. Ia now follows Sirro. Gregorious stops following Loopley. Gregorious now follows Sirro. Glard stops following Loopley. Glard now follows Sirro. Betsy stops following Loopley. Betsy now follows Sirro. Kaschey stops following Loopley. Kaschey now follows Sirro. 232H 69V 11417070X 760C Mem:6 Exits:NW> Tu gets a thin marble bracer from the corpse of Loopley. Tu gets a crystal selenite bracer from the corpse of Loopley. Tu gets a small component pouch from the corpse of Loopley. Tu gets a vine belt from the corpse of Loopley. Tu gets a grey leather cape from the corpse of Loopley. Tu gets a white steel dragonarmy shield from the corpse of Loopley. Tu gets some shark skin sleeves from the corpse of Loopley. Tu gets a pair of elfin gauntlets from the corpse of Loopley. Tu gets felt-lined leather boots from the corpse of Loopley. Tu gets anklets of woven palladium from the corpse of Loopley. Tu gets a torc inlaid with fire-jewels from the corpse of Loopley. Tu gets a charred breast plate from the corpse of Loopley. Tu gets a black platinum ring from the corpse of Loopley. Tu gets a glittering golden ring from the corpse of Loopley. Tu gets a bright ball of light from the corpse of Loopley. Tu gets a large pile of coins from the corpse of Loopley. Tu gets a spiritual hammer from the corpse of Loopley. Tu gets a bit of phosphorus from the corpse of Loopley. Tu gets some pixie dust from the corpse of Loopley. Tu gets a milky potion of see invisible from the corpse of Loopley. Tu gets a milky potion of see invisible from the corpse of Loopley. 232H 69V 11417070X 760C Mem:6 Exits:NW> Tu divides 612 coins equally among the group members present. 232H 69V 11417070X 964C Mem:6 Exits:NW> get all corpse Gregorious focuses harshly on you and utters some strange words. 232H 69V 11417070X 964C Mem:6 Exits:NW> Ia utters the words, 'teleport'. Ia turns into smoke and is blown away. 232H 69V 11417070X 964C Mem:6 Exits:NW> Decca sinks gently to the ground. Decca stops using a condor feather. Decca grabs a glowing scroll of recall. Decca recites a glowing scroll of recall. Decca disappears. 232H 69V 11417070X 964C Mem:6 Exits:NW> Raeth stands up. 232H 69V 11417070X 964C Mem:6 Exits:NW> You get a piece of sweet bread from the corpse of Loopley. You get a piece of sweet bread from the corpse of Loopley. You get a piece of sweet bread from the corpse of Loopley. You get a piece of sweet bread from the corpse of Loopley. You get a piece of sweet bread from the corpse of Loopley. You get a thin obsidian wand from the corpse of Loopley. You get a golden pear from the corpse of Loopley. Skull : You can't carry that much weight. You get a light medallion from the corpse of Loopley. Chest : You can't carry that much weight. You get an empty potion bottle from the corpse of Loopley. 232H 69V 11417070X 964C Mem:6 Exits:NW> Sirro grabs a glowing scroll of recall. Sirro recites a glowing scroll of recall. Sirro disappears. 232H 69V 11417070X 964C Mem:6 Exits:NW> c 'feeb' gregoriousYou utter the words, 'feeblemind' 232H 69V 11417070X 964C Mem:7 Exits:NW> Gregorious gets a scroll from his chest. 232H 69V 11417070X 964C Mem:7 Exits:NW> Gregorious stops using a glowing ice crystal. Gregorious grabs a glowing scroll of recall. Gregorious recites a glowing scroll of recall. Gregorious disappears. 232H 69V 11417070X 964C Mem:7 Exits:NW> Glard starts moaning. 232H 69V 11417070X 964C Mem:7 Exits:NW> lA Path Around the Keep You can hear the clanging of metal, coming from a source a short distance away to the north. High above, embedded into the corner formed by the walls of theh keep, is a small platform, though you see no way to access it. It appears to be some sort of guard station. The corpse of Loopley is lying here. The corpse of a dragonrider captain is lying here. The corpse of a large red dragon is lying here. Tu Tu, Arctic Ballerina is standing here. (flying) Raeth Stiltskin, Master of the Riddle is standing here. (flying) Kaschey Bessmertny, Ancient Creature of Fevered Imagination is standing here. (flying) (invisible) . . . has a tough exterior. Lord Glard, Third Guard of Neutrality is standing here. (flying) (invisible) Doin ,Wa'tim Gwine Do is standing here. (flying) (invisible) Pab the Male Wild Elf is standing here. (flying) (invisible) 232H 69V 11417070X 964C Mem:7 Exits:NW> Raeth gets a gnome skull from the corpse of Loopley. Raeth gets a small wooden chest from the corpse of Loopley. 232H 69V 11417070X 964C Mem:7 Exits:NW> sa sorryYou say 'sorry' 232H 69V 11417070X 964C Mem:7 Exits:NW> Glard giggles. 232H 69V 11417070X 964C Mem:7 Exits:NW> exa corpse Pab chuckles politely. 232H 69V 11417070X 964C Mem:7 Exits:NW> It's a pretty ghastly sight! Searching through the remains, you find: corpse (here) : 232H 69V 11417070X 964C Mem:7 Exits:NW> grouYour group of 3 members consists of: Member Hits Move Position Fly Inv Water Here Light Mem ----------------------------------------------------------------------- ------ Scelesta v.good rested standing Y Y N Y 1 7 Raeth perfect rested standing Y N N Y 0 0 Tu perfect rested standing Y N N Y 0 2 232H 69V 11417070X 964C Mem:7 Exits:NW> lA Path Around the Keep You can hear the clanging of metal, coming from a source a short distance away to the north. High above, embedded into the corner formed by the walls of theh keep, is a small platform, though you see no way to access it. It appears to be some sort of guard station. The corpse of Loopley is lying here. The corpse of a dragonrider captain is lying here. The corpse of a large red dragon is lying here. Tu Tu, Arctic Ballerina is standing here. (flying) Raeth Stiltskin, Master of the Riddle is standing here. (flying) Kaschey Bessmertny, Ancient Creature of Fevered Imagination is standing here. (flying) (invisible) . . . has a tough exterior. Lord Glard, Third Guard of Neutrality is standing here. (flying) (invisible) Doin ,Wa'tim Gwine Do is standing here. (flying) (invisible) Pab the Male Wild Elf is standing here. (flying) (invisible) 232H 69V 11417070X 964C Mem:7 Exits:NW> Pab nods solemnly. 232H 69V 11417070X 964C Mem:7 Exits:NW> resYou rest your tired bones but stay aloft. 232H 69V 11417070X 964C Mem:3 Exits:NW> Kaschey says 'hmm' 232H 69V 11417070X 964C Mem:3 Exits:NW> sa i'm sick of that fuckYou say 'i'm sick of that fuck' 232H 69V 11417070X 964C Mem:3 Exits:NW> sa being such a dickYou say 'being such a dick' 232H 69V 11417070X 964C Mem:3 Exits:NW> Kaschey says 'it was a good zoning' 232H 69V 11417070X 964C Mem:3 Exits:NW> grouYour group of 3 members consists of: Member Hits Move Position Fly Inv Water Here Light Mem ----------------------------------------------------------------------- ------ Scelesta v.good rested resting Y Y N Y 1 3 Raeth perfect rested standing Y N N Y 0 0 Tu perfect rested standing Y N N Y 0 2 232H 69V 11417070X 964C Mem:3 Exits:NW> sa heh Kaschey sighs loudly. 232H 69V 11417070X 964C Mem:3 Exits:NW> You say 'heh' 232H 69V 11417070X 964C Mem:3 Exits:NW> Glard says 'nice ' 232H 69V 11417070X 964C Mem:3 Exits:NW> sa i'll zone tomorrow night with you guysYou say 'i'll zone tomorrow night with you guys' 232H 69V 11417070X 964C Mem:3 Exits:NW> Glard says 'zoning' 232H 69V 11417070X 964C Mem:3 Exits:NW> Pab nods solemnly. 232H 69V 11417070X 964C Mem:3 Exits:NW> grouYour group of 3 members consists of: Member Hits Move Position Fly Inv Water Here Light Mem ----------------------------------------------------------------------- ------ Scelesta v.good rested resting Y Y N Y 1 3 Raeth perfect rested standing Y N N Y 0 0 Tu perfect rested standing Y N N Y 0 2 232H 69V 11417070X 964C Mem:3 Exits:NW> Vote On This Log ( ) ( ) ( ) ( ) ( ) (*) ( ) ( ) ( ) ( ) ( ) -5 -4 -3 -2 -1 0 1 2 3 4 5 Vote Hated It Loved It References 1. file:///index.php?option=forgot 2. file:///index.php?option=register 3. file:///index.php?option=recentlogs 4. file:///index.php?option=recentlogs&lognbr=10 5. file:///index.php?option=recentlogs&lognbr=0 6. file:///index.php?option=toplogs 7. file:///index.php?option=mostviewedlogs 8. file:///index.php?option=uploadlog 9. file:///index.php?option=collections 10. file:///index.php?option=quicklist 11. http://arcticmud.blogspot.com/ 12. http://mudlogs.foghaven.net/ 13. http://pollux.ldz.lv/~punk/upload/index.php 14. http://tirannon.tky.hut.fi/arctic/ 15. http://normstorm.com/template/m-news.html 16. http://mud.arctic.org/forum/ 17. http://mud.arctic.org/ 18. http://www.topmudsites.com/cgi-bin/topmuds/rankem.cgi?id=just 19. file:///index.php?option=poll&action=new 20. file:///index.php?option=poll&action=listpolls