#[1]RSS PK Log Site for ArcticMUD, the Best MUD and Best Free Online Dragonlance Game Available! [2]Vote for Arctic on Top Mud Sites [3]Vote for Arctic on Mud Connect Login Username: __________ Password: __________ Login [4]Forgot your password? [5]Register for a Login Mud Logs [6]Recent Logs [7]Older Logs [8]Newer Logs [9]Top Rated Logs [10]Most Viewed Logs [11]Upload A Log [12]Log Collections [13]Log Quicklist Mud Links [14]Vote for Arctic on Top Mud Sites [15]Vote for Arctic on Mud Connect [16]ArcticMud Blog [17]RGB Mud Log Page [18]Xanitha's Mud Log Page (not current) [19]Oligo's Logs (not current) [20]Arctic Mud Forums [21]Arctic Mud Homepage The worst zone of Arctic (*) Castle Uth Wistan ( ) Caverns of Thorbardin ( ) High Clerist Tower ( ) Icewall Castle ( ) Citadel of Dracos ( ) Land of the Umber Hulks ( ) Theiwar ( ) Celestial Temple ( ) Dun Mir ( ) Sanction Vote Results [22]Submit a Poll [23]List Previous Polls New [24]RSS feed! and Twitter [25]updates on new logs. Myth get some backup [26]View Comments (6) POV: Cyril Log Rating: 3.1667 some times you win... Playing with AM 415H 124V 42.29% 0C Exits:NESW> w The Halls of Myth Hanging from the center of a gold crown molded ceiling is a large chandelier burning a beautiful red flame. The flame is the result of the burning of sodium and some other select chemical compounds, secret to the pyromancers of Deep Mine. A servant seems to be dusting the ceiling and walls on a small step stool. This job must need to be done with some regularity, as the adventurers who frequent this stronghold track in copious amounts of debris. The froglike Demon Hezrou is here, smelling very bad. Winnemucca the Male Kagonesti is resting here. (flying) 415H 123V 42.29% 0C Exits:E> case winnemucca Panik flies in from the east. 415H 123V 42.29% 0C Exits:E> You see nothing special about him. Winnemucca the adult male kagonesti is in an excellent condition. Elder of Addicted Mudders. Winnemucca is using: a bright ball of light..it glows dimly a fairy skull ring a crest of the Avernus line..it glows dimly a furry white cloak a sapphire circlet anklets of woven palladium..it glows dimly a pair of high soft leather boots a pair of draconian gauntlets a shield of holy light..it glows dimly a cloak of a chimera an ivory bracelet..it glows dimly a black dragonscale band You attempt to peek at his inventory: a glowing scroll of recall..it glows dimly a hooded lantern a milky potion of see invisible a piece of bread a piece of bread a thick green potion a thick green potion a thick green potion an entire loaf of bread an ivory bracelet..it glows dimly some pixie dust..it glows dimly some pixie dust..it glows dimly some pixie dust..it glows dimly some pixie dust..it glows dimly There are about 1353 coins in the money pouch. 415H 123V 42.29% 0C Exits:E> backstab winnemucca The sword flashes green in your hands as you jam it between his ribs. Winnemucca twists around to see you place an emerald short sword in his back. 415H 123V 42.29% 0C [Cyril:Good] [Winnemucca:Awful] Exits:E> Panik gives Winnemucca a solid punch in the face. Winnemucca's head cracks open and he drops to the ground. get all.coins corpse You receive 0 experience. env sword Winnemucca is dead! R.I.P. 415H 123V 42.29% 0C [Winnemucca:Dying] Exits:E> The death cry of Winnemucca echoes from somewhere nearby... Winnemucca sinks gently to the ground. The demon Hezrou transcends this world and enters another plane. The demon Hezrou stops following Winnemucca. 415H 123V 42.29% 0C Exits:E> Panik gets a very large pile of coins from the corpse of Winnemucca. 415H 123V 42.29% 0C Exits:E> Panik is zapped by a badly burned sledgehammer and instantly drops it. Panik is zapped by a black dragonscale band and instantly drops it. Panik gets an ivory bracelet from the corpse of Winnemucca. Panik is zapped by a cloak of a chimera and instantly drops it. Panik is zapped by a shield of holy light and instantly drops it. Panik is zapped by a pair of draconian gauntlets and instantly drops it. Panik is zapped by a pair of high soft leather boots and instantly drops it. Panik is zapped by anklets of woven palladium and instantly drops it. Panik is zapped by a sapphire circlet and instantly drops it. Panik gets a furry white cloak from the corpse of Winnemucca. Panik is zapped by a crest of the Avernus line and instantly drops it. Panik gets a fairy skull ring from the corpse of Winnemucca. Panik gets a bright ball of light from the corpse of Winnemucca. Panik gets a glowing scroll of recall from the corpse of Winnemucca. Panik gets a hooded lantern from the corpse of Winnemucca. Panik gets a milky potion of see invisible from the corpse of Winnemucca. Panik gets a piece of bread from the corpse of Winnemucca. Panik gets a piece of bread from the corpse of Winnemucca. Panik gets a thick green potion from the corpse of Winnemucca. Panik gets a thick green potion from the corpse of Winnemucca. Panik gets a thick green potion from the corpse of Winnemucca. Panik gets an entire loaf of bread from the corpse of Winnemucca. Panik gets an ivory bracelet from the corpse of Winnemucca. Panik gets some pixie dust from the corpse of Winnemucca. Panik gets some pixie dust from the corpse of Winnemucca. 415H 123V 42.29% 0C Exits:E> The corpse doesn't seem to have what you are looking for. 415H 123V 42.29% 0C Exits:E> You stealthily dip the sword in a toxic concoction of your own making. 415H 123V 42.29% 0C Exits:E> Panik says 'hah' 415H 123V 42.29% 0C Exits:E> g all You get a crest of the Avernus line. You get a sapphire circlet. You get anklets of woven palladium. You get a pair of high soft leather boots. You get a pair of draconian gauntlets. You get a shield of holy light. You get a cloak of a chimera. You get a black dragonscale band. Sledgehammer : You can't carry that much weight. Corpse : You can't carry that much weight. 415H 123V 42.29% 0C Exits:E> say toldja You say 'toldja'. Winnemucca tells you 'really?' Winnemucca tells you 'stabbing for 410 dam?' Winnemucca tells you 'thats really stupid. 410 dam?' ********************************* later, hanging out with a couple bst The Halls of Beast Clan The stench of sweat and grime hits you like a charging remorhaz as you enter the room. Not surprising, given how active your clan has been lately. It seems like they have single handedly rid Krynn of the last of the dragons and pulled down all the strongholds of the greatest lords and leaders. Yet somehow more pop up each day and your Clan fights on to bring order and domination to the world. The bright fireplace warms the room and provides the light for you to see your way to the bar and check in desk. Several waiters and waitresses bustle too and fro, bringing the much needed ale and sustenance to the worn out heroes. A bell hop stands by the check in desk, ready to stow your gear. The concierge stands by, ready to collect your Clan contribution before you head upstairs to your room and rest. You notice some bloody footprints on the ground. Husserl, Always Money in the Banana Stand is standing here. (flying) The stronghold's innkeeper is standing here, giving you a suspicious look. Winnemucca flies in from the south. Winnemucca focuses harshly on you and utters some strange words. You freeze in place, unable to move. You say 'shit' Learned glances at you. 498H 160V 42.29% 0C Exits:S> You roll on the floor in a fit of laughter. Winnemucca focuses harshly on you and utters some strange words. Winnemucca grabs you. You scream as you feel your life-force being torn away. 423H 160V 42.29% 0C [Cyril:Good] [Winnemucca:Perfect] Exits:S> Winnemucca whips YOU extremely hard. 407H 160V 42.29% 0C [Cyril:Good] [Winnemucca:Perfect] Exits:S> Lee drops a putrid potion. A shard of glass from a putrid potion flies up and nearly stabs you in the face as it shatters on the ground. Lee drops a putrid potion. A shard of glass from a putrid potion flies up and nearly stabs you in the face as it shatters on the ground. 407H 160V 42.29% 0C [Cyril:Good] [Winnemucca:Perfect] Exits:S> Panik tells you 'but i can use the bash shield' 407H 160V 42.29% 0C [Cyril:Good] [Winnemucca:Perfect] Exits:S> The stronghold innkeeper shows Lee to his room. Lee sinks gently to the ground. 407H 160V 42.29% 0C [Cyril:Good] [Winnemucca:Perfect] Exits:S> Winnemucca focuses harshly on you and utters some strange words. Winnemucca grabs you. You scream as you feel your life-force being torn away. 334H 160V 42.29% 0C [Cyril:Fair] [Winnemucca:Perfect] Exits:S> t lee log shaman No such person around. 334H 160V 42.29% 0C [Cyril:Fair] [Winnemucca:Perfect] Exits:S> t lee log shaman No such person around. 334H 160V 42.29% 0C [Cyril:Fair] [Winnemucca:Perfect] Exits:S> Winnemucca focuses harshly on you and utters some strange words. Winnemucca grabs you. You scream as you feel your life-force being torn away. 263H 160V 42.29% 0C [Cyril:Fair] [Winnemucca:Perfect] Exits:S> Syzygy has entered the game. 263H 160V 42.29% 0C [Cyril:Fair] [Winnemucca:Perfect] Exits:S> Syzygy focuses on you and utters some strange words. Your wounds begin to heal. 263H 160V 42.29% 0C [Cyril:Fair] [Winnemucca:Perfect] Exits:S> Learned glances at you. Winnemucca focuses harshly on you and utters some strange words. Winnemucca grabs you. You scream as you feel your life-force being torn away. 190H 160V 42.29% 0C [Cyril:V.Bad] [Winnemucca:Perfect] Exits:S> The stronghold innkeeper shows Learned to her room. 190H 160V 42.29% 0C [Cyril:V.Bad] [Winnemucca:Perfect] Exits:S> Some of your nastier wounds disappear. 283H 160V 42.29% 0C [Cyril:Fair] [Winnemucca:Perfect] Exits:S> Syzygy focuses on you and utters some strange words. 283H 160V 42.29% 0C [Cyril:Fair] [Winnemucca:Perfect] Exits:S> Winnemucca focuses harshly on you and utters some strange words. Winnemucca grabs you. You scream as you feel your life-force being torn away. 209H 160V 42.29% 0C [Cyril:Bad] [Winnemucca:Perfect] Exits:S> g blue.potion pouch You are unable to use your physical form. Klytoria has entered the game. 209H 160V 42.29% 0C [Cyril:Bad] [Winnemucca:Perfect] Exits:S> Some of your nastier wounds disappear. You feel the magic bond holding you shatter! You pierce Winnemucca extremely hard. You pierce Winnemucca very hard. 302H 160V 42.29% 0C [Cyril:Fair] [Winnemucca:V.Good] Exits:S> Syzygy focuses on you and utters some strange words. Large open gashes on your body stop bleeding and heal. 435H 160V 42.29% 0C [Cyril:Good] [Winnemucca:V.Good] Exits:S> Klytoria focuses on you and utters some strange words. Your entire body tingles for a few seconds. 493H 160V 42.29% 0C [Cyril:V.Good] [Winnemucca:V.Good] Exits:S> g blue.potion pouch You get a blue potion from a plain leather pouch. 493H 160V 42.29% 0C [Cyril:V.Good] [Winnemucca:V.Good] Exits:S> Winnemucca focuses harshly on you and utters some strange words. Winnemucca grabs you. You scream as you feel your life-force being torn away. 419H 160V 42.29% 0C [Cyril:Good] [Winnemucca:V.Good] Exits:S> snick You snicker softly. 419H 160V 42.29% 0C [Cyril:Good] [Winnemucca:V.Good] Exits:S> Some of your lighter wounds disappear. Some of your nastier wounds disappear. You pierce Winnemucca very hard. You pierce Winnemucca very hard. 498H 160V 42.29% 0C [Cyril:Perfect] [Winnemucca:Good] Exits:S> Klytoria begins resting but stays aloft. Syzygy says 'what the fuck' 498H 160V 42.29% 0C [Cyril:Perfect] [Winnemucca:Good] Exits:S> Syzygy says 'you doing in my inn' 498H 160V 42.29% 0C [Cyril:Perfect] [Winnemucca:Good] Exits:S> say not on You say 'not on' 498H 160V 42.29% 0C [Cyril:Perfect] [Winnemucca:Good] Exits:S> Klytoria starts watching you. 498H 160V 42.29% 0C [Cyril:Perfect] [Winnemucca:Good] Exits:S> Syzygy starts watching you. 498H 160V 42.29% 0C [Cyril:Perfect] [Winnemucca:Good] Exits:S> Winnemucca panics, and attempts to flee. Winnemucca flies south. 498H 160V 42.29% 0C Exits:S> Winnemucca flies in from the south. 498H 160V 42.29% 0C Exits:S> Klytoria whispers words toward the heavens. 498H 160V 42.29% 0C Exits:S> s Winnemucca begins resting but stays aloft. Winnemucca says 'so gay' You say 'yeah' You say 'well' Syzygy says 'get out of my inn' You say 'i'm not retarded.' Klytoria says 'iw ould have let scyril die' You say 'i wouldn't be here' You say 'without backup' Neishean begins to move with blinding speed! 498H 160V 42.29% 0C Exits:S> Neishean slowly fades into existence. Neishean gives his trident a quick thrust and twist, as he strikes Winnemucca in the back with it. 498H 160V 42.29% 0C Exits:S> Neishean drives his trident to an opening in Winnemucca's armor. Neishean annihilates Winnemucca with his pierce. Neishean misses Winnemucca with his pierce. Neishean drives his trident to an opening in Winnemucca's armor. Neishean annihilates Winnemucca with his pierce. Winnemucca barely whips Neishean. Winnemucca tells you 'l' 498H 160V 42.29% 0C Exits:S> Syzygy stands up. 498H 160V 42.29% 0C Exits:S> Winnemucca stands up. 498H 160V 42.29% 0C Exits:S> Winnemucca panics, and attempts to flee. Winnemucca flies south. 498H 160V 42.29% 0C Exits:S> say hahahaha You say 'hahahaha' Neishean says 'heh' 498H 160V 42.29% 0C Exits:S> Syzygy rolls on the floor in a fit of laughter. 498H 160V 42.29% 0C Exits:S> Syzygy rolls on the floor in a fit of laughter. 498H 160V 42.29% 0C Exits:S> Klytoria says 'wow' 498H 160V 42.29% 0C Exits:S> Syzygy says 'wow' 498H 160V 42.29% 0C Exits:S> Klytoria says 'just' 498H 160V 42.29% 0C Exits:S> say 3way You say '3way' 498H 160V 42.29% 0C Exits:S> Klytoria says 'wow' 498H 160V 42.29% 0C Exits:S> say i just killed him You say 'i just killed him' 498H 160V 42.29% 0C Exits:S> Syzygy says 'he pssing everyone off huh' 498H 160V 42.29% 0C Exits:S> Klytoria says '4 way' 498H 160V 42.29% 0C Exits:S> Syzygy begins resting but stays aloft. 498H 160V 42.29% 0C Exits:S> Klytoria says 'if you count me cowardly like healing people in peace' 498H 160V 42.29% 0C Exits:S> highfive neishean You high-five Neishean. 498H 160V 42.29% 0C Exits:S> Syzygy quaffs a milky potion of see invisible. Syzygy rubs his eyes and looks about himself with clarity. 498H 160V 42.29% 0C Exits:S> Arconna flies in from the south. 498H 160V 42.29% 0C Exits:S> Arconna begins resting but stays aloft. 498H 160V 42.29% 0C Exits:S> Arconna notices Neishean eyeing his possessions. 498H 160V 42.29% 0C Exits:S> Neishean slowly fades into existence. Neishean gives his trident a quick thrust and twist, as he strikes Arconna in the back with it. You say 'man' 498H 160V 42.29% 0C Exits:S> Syzygy looks at Arconna. 498H 160V 42.29% 0C Exits:S> Syzygy stands up. 498H 160V 42.29% 0C Exits:S> Neishean annihilates Arconna with his pierce. Neishean massacres Arconna with his pierce. Neishean gracefully steps aside as Arconna attacks! Arconna cleaves Neishean. 498H 160V 42.29% 0C Exits:S> Arconna stands up. 498H 160V 42.29% 0C Exits:S> You notice some movement in the room. 498H 160V 42.29% 0C Exits:S> Neishean slowly fades into existence. Neishean gives his trident a quick thrust and twist, as he strikes Arconna in the back with it. 498H 160V 42.29% 0C Exits:S> say i don't know You say 'i don't know' 498H 160V 42.29% 0C Exits:S> Klytoria says 'holy crap' 498H 160V 42.29% 0C Exits:S> Neishean drives his trident to an opening in Arconna's armor. Neishean pierces Arconna extremely hard. Neishean drives his dagger to an opening in Arconna's armor. Neishean pierces Arconna extremely hard. Neishean gracefully steps aside as Arconna attacks! Neishean drives his trident to an opening in Arconna's armor. Neishean massacres Arconna with his pierce. Neishean gracefully steps aside as Arconna attacks! Arconna says 'heal please' 498H 160V 42.29% 0C Exits:S> Arconna stops using a plainsman's carikkal. Arconna grabs a glowing scroll of recall. Arconna recites a glowing scroll of recall. Arconna disappears. 498H 160V 42.29% 0C Exits:S> Klytoria looks at Neishean. 498H 160V 42.29% 0C Exits:S> say whether i'm helping him You say 'whether i'm helping him' 498H 160V 42.29% 0C Exits:S> You notice some movement in the room. 498H 160V 42.29% 0C Exits:S> say or not Syzygy rolls on the floor in a fit of laughter. 498H 160V 42.29% 0C Exits:S> You say 'or not' *************************************************** 498H 138V 42.29% 299C Exits:NESWU> Winnemucca flies in from above. Arconna flies in from above. 498H 138V 42.29% 299C Exits:NESWU> Winnemucca utters some strange words. 498H 138V 42.29% 299C Exits:NESWU> Winnemucca flies west. Arconna flies west. 498H 138V 42.29% 299C Exits:NESWU> st fade u You stand up. 498H 138V 42.29% 299C Exits:NESWU> The Halls of WILD Hanging from the center of a gold crown molded ceiling is a large chandelier burning a beautiful red flame. The flame is the result of the burning of sodium and some other select chemical compounds, secret to the pyromancers of Deep Mine. A servant seems to be dusting the ceiling and walls on a small step stool. This job must need to be done with some regularity, as the adventurers who frequent this stronghold track in copious amounts of debris. You notice some bloody footprints on the ground. 498H 137V 42.29% 299C Exits:ND> sneak You begin moving quietly. 498H 137V 42.29% 299C Exits:ND> n The Entrance to the Halls of WILD Stone tiles mark this section of the stronghold as impressively sturdy. The beautiful rhomboid geometry seen in each tile is distinctive of the finest dwarven masonry. From years of use, each tile has taken on a polished sheen to make any homeowner proud. The oak walls on the hallway are kept clean by a variety of custodians, and the ceiling is high with a classic skylight window, which at the right time of day can let in a fair share of sun. You notice some bloody footprints on the ground. 498H 136V 42.29% 299C Exits:NS> n Rocky Climb The trail up the rocky crag offers little protection from the elements and even less protection from fatigue. The trail winds up a dark rocky outcrop that overlooks a evergreen forest. A wholesome piece of bread lies here...it glows blue [17] A wooden sign has been hammered into the ground. 498H 135V 42.29% 299C Exits:ES> e A Narrow Road Although the scenery is pleasant enough, rumours abound that many roads in this region are haunts of bandits and thieves. Judging by the many possible ambush sites around you, it is easy to see why. The road continues to the north, in to the wilderness, toward the west, into the rocky crags, while to the east it reaches one of the gates to Neraka. 498H 133V 42.29% 299C Exits:NESW> e The West Gate of Neraka Before you stand tall the iron gates that lead to the town of Neraka. The rough stone walls that surround the town are blackened and scorched, several blocks are missing and cracks have appeared. The gates are welcome to visitors. If visitors dared to enter.... 498H 131V 42.29% 299C Exits:EW> e A Cobbled Lane This narrow and cobbled lane leads east into the town of Neraka. The buildings and houses are shuttered and barred, old scorch marks adorn the walls and have not been cleaned off. The occasional crumbling wall threatens your safe passage. A foul-smelling track lies to your south. 498H 128V 42.29% 299C Exits:EW> g lunitari pouch You get a scroll about Lunitari from a plain leather pouch. 498H 160V 42.29% 299C Exits:EW> rec lunitari me You grab a scroll about Lunitari. You recite a scroll about Lunitari which dissolves. The air around you crackles as a translucent barrier envelops you. 498H 160V 42.29% 299C Exits:EW> #10 SECONDS TO TICK hold blade Winnemucca flies in from the west. Arconna flies in from the west. 498H 160V 42.29% 299C Exits:EW> # $btarget is now set to {winnemucca} [local] backstab winnemucca sneak Winnemucca flies east. Arconna flies east. 498H 160V 42.29% 299C Exits:EW> w Winnemucca flies in from the east. Arconna flies in from the east. 498H 160V 42.29% 299C Exits:EW> Winnemucca focuses harshly on you and utters some strange words. You feel a slight chill. 498H 160V 42.29% 299C Exits:EW> You start using the blade as a secondary weapon. Arconna swings madly at you with Cargath Darnyr, knocking you to the ground. 471H 160V 42.29% 299C [Cyril:V.Good] [Arconna:Perfect] Exits:EW> #TICK Winnemucca focuses harshly on you and utters some strange words. You feel a slight chill. 471H 160V 42.29% 299C [Cyril:V.Good] [Arconna:Perfect] Exits:EW> fade w Arconna massacres YOU with his smite. Arconna cleaves YOU extremely hard. You pierce Arconna extremely hard. You pierce Arconna very hard. 431H 160V 42.29% 299C [Cyril:Good] [Arconna:V.Good] Exits:EW> st sneak w You can't do that while sitting. 431H 160V 42.29% 299C [Cyril:Good] [Arconna:V.Good] Exits:EW> You can't do that while sitting. 431H 160V 42.29% 299C [Cyril:Good] [Arconna:V.Good] Exits:EW> You can't do that while sitting. 431H 160V 42.29% 299C [Cyril:Good] [Arconna:V.Good] Exits:EW> w A Cobbled Lane The narrow and cobbled lane leads east-west through the town of Neraka. It is unusually quiet, there are no children playing, no women bartering. The veil of night seems to close early on this town. A drunk lies in the gutter and tries to stay conscious. 431H 159V 42.29% 299C Exits:EW> You stand up. 431H 159V 42.29% 299C Exits:EW> You begin moving quietly. 431H 159V 42.29% 299C Exits:EW> A Cobbled Lane This narrow and cobbled lane leads east into the town of Neraka. The buildings and houses are shuttered and barred, old scorch marks adorn the walls and have not been cleaned off. The occasional crumbling wall threatens your safe passage. A foul-smelling track lies to your south. 431H 158V 42.29% 299C Exits:ESW> The West Gate of Neraka Before you stand tall the iron gates that lead to the town of Neraka. The rough stone walls that surround the town are blackened and scorched, several blocks are missing and cracks have appeared. The gates are welcome to visitors. If visitors dared to enter.... 431H 157V 42.29% 299C Exits:EW> w A Narrow Road Although the scenery is pleasant enough, rumours abound that many roads in this region are haunts of bandits and thieves. Judging by the many possible ambush sites around you, it is easy to see why. The road continues to the north, in to the wilderness, toward the west, into the rocky crags, while to the east it reaches one of the gates to Neraka. 431H 155V 42.29% 299C Exits:NESW> w Rocky Climb The trail up the rocky crag offers little protection from the elements and even less protection from fatigue. The trail winds up a dark rocky outcrop that overlooks a evergreen forest. A wholesome piece of bread lies here...it glows blue [17] A wooden sign has been hammered into the ground. 431H 153V 42.29% 299C Exits:ES> s The Entrance to the Halls of WILD Stone tiles mark this section of the stronghold as impressively sturdy. The beautiful rhomboid geometry seen in each tile is distinctive of the finest dwarven masonry. From years of use, each tile has taken on a polished sheen to make any homeowner proud. The oak walls on the hallway are kept clean by a variety of custodians, and the ceiling is high with a classic skylight window, which at the right time of day can let in a fair share of sun. You notice some bloody footprints on the ground. 431H 152V 42.29% 299C Exits:NS> s The Halls of WILD Hanging from the center of a gold crown molded ceiling is a large chandelier burning a beautiful red flame. The flame is the result of the burning of sodium and some other select chemical compounds, secret to the pyromancers of Deep Mine. A servant seems to be dusting the ceiling and walls on a small step stool. This job must need to be done with some regularity, as the adventurers who frequent this stronghold track in copious amounts of debris. You notice some bloody footprints on the ground. 431H 151V 42.29% 299C Exits:ND> d The Halls of WILD You are overwhelmed with awe as you enter the Hall of Forgotten Heroes. Before you stands a double row of statues, each one a monument and memory to the greatest members of your Clan from days gone by. At one end of the room stands a small altar, with dedications to all the Gods of Krynn, testament to diversity of faith of the members of your Clan. At the other end of the room is a check in desk, and stairs leading up to rooms in the stronghold. A wizened man sits patiently at the desk, waiting for Clan members to return for rest and recuperation, and perhaps share a tale of their latest adventure. You notice some bloody footprints on the ground. A faint blue aura radiates from the walls. Vigo is standing here. (flying) The stronghold's innkeeper is standing here, giving you a suspicious look. 431H 150V 42.29% 299C Exits:NESWU> snick You snicker softly. 431H 150V 42.29% 299C Exits:NESWU> sneak You begin moving quietly. 431H 150V 42.29% 299C Exits:NESWU> g bottle pouch You get a green bottle from a plain leather pouch. 431H 150V 42.29% 299C Exits:NESWU> sneak You begin moving quietly. 431H 150V 42.29% 299C Exits:NESWU> u The Halls of WILD Hanging from the center of a gold crown molded ceiling is a large chandelier burning a beautiful red flame. The flame is the result of the burning of sodium and some other select chemical compounds, secret to the pyromancers of Deep Mine. A servant seems to be dusting the ceiling and walls on a small step stool. This job must need to be done with some regularity, as the adventurers who frequent this stronghold track in copious amounts of debris. You notice some bloody footprints on the ground. 431H 149V 42.29% 299C Exits:ND> n The Entrance to the Halls of WILD Stone tiles mark this section of the stronghold as impressively sturdy. The beautiful rhomboid geometry seen in each tile is distinctive of the finest dwarven masonry. From years of use, each tile has taken on a polished sheen to make any homeowner proud. The oak walls on the hallway are kept clean by a variety of custodians, and the ceiling is high with a classic skylight window, which at the right time of day can let in a fair share of sun. You notice some bloody footprints on the ground. 431H 148V 42.29% 299C Exits:NS> n Rocky Climb The trail up the rocky crag offers little protection from the elements and even less protection from fatigue. The trail winds up a dark rocky outcrop that overlooks a evergreen forest. A wholesome piece of bread lies here...it glows blue [17] A wooden sign has been hammered into the ground. 431H 147V 42.29% 299C Exits:ES> e A Narrow Road Although the scenery is pleasant enough, rumours abound that many roads in this region are haunts of bandits and thieves. Judging by the many possible ambush sites around you, it is easy to see why. The road continues to the north, in to the wilderness, toward the west, into the rocky crags, while to the east it reaches one of the gates to Neraka. 431H 145V 42.29% 299C Exits:NESW> e The West Gate of Neraka Before you stand tall the iron gates that lead to the town of Neraka. The rough stone walls that surround the town are blackened and scorched, several blocks are missing and cracks have appeared. The gates are welcome to visitors. If visitors dared to enter.... 431H 143V 42.29% 299C Exits:EW> backstab winnemucca You couldn't find what you were looking for. 431H 143V 42.29% 299C Exits:EW> backstab winnemucca You couldn't find what you were looking for. 431H 143V 42.29% 299C Exits:EW> backstab winnemucca You couldn't find what you were looking for. 431H 143V 42.29% 299C Exits:EW> backstab winnemucca You couldn't find what you were looking for. 431H 143V 42.29% 299C Exits:EW> sneak You begin moving quietly. 431H 143V 42.29% 299C Exits:EW> e A Cobbled Lane This narrow and cobbled lane leads east into the town of Neraka. The buildings and houses are shuttered and barred, old scorch marks adorn the walls and have not been cleaned off. The occasional crumbling wall threatens your safe passage. A foul-smelling track lies to your south. 431H 142V 42.29% 299C Exits:ESW> backstab winnemucca You couldn't find what you were looking for. 431H 142V 42.29% 299C Exits:ESW> e A Cobbled Lane The narrow and cobbled lane leads east-west through the town of Neraka. It is unusually quiet, there are no children playing, no women bartering. The veil of night seems to close early on this town. A drunk lies in the gutter and tries to stay conscious. 431H 141V 42.29% 299C Exits:EW> backstab winnemucca You couldn't find what you were looking for. 431H 141V 42.29% 299C Exits:EW> sneak You begin moving quietly. 431H 141V 42.29% 299C Exits:EW> e A Cobbled Lane As you approach the center of town, the familiar bustling of life returns, but much less than you expected. Several draconians wander past you, sneering and laughing. The drunks lying in the gutter retreat at their presence. To the east lies the crossroads of Neraka. You begin moving quietly. 431H 139V 42.29% 299C Exits:NESW> e A Cobbled Lane As you approach the center of town, the familiar bustling of life returns, but much less than you expected. Several draconians wander past you, sneering and laughing. The drunks lying in the gutter retreat at their presence. To the west lies the crossroads of Neraka. A rusty and battered key lies here 431H 138V 42.29% 299C Exits:EW> e A Cobbled Lane The narrow and cobbled lane leads east-west through the town of Neraka. It is unusually quiet, there are no children playing, no women bartering. The veil of night seems to close early on this town. 431H 137V 42.29% 299C Exits:EW> e A Cobbled Lane The lane continues in an east-west direction, leading to the west gate. The famed temple of Neraka, legendary haunt of Takhisis, can be seen to the northeast. The temple is bathed in shadows, although it sits on a small rise with no buildings to block its light. 431H 136V 42.29% 299C Exits:NEW> n The Decaying Lane The lane seems to wind its way to a small rise, on top of which is the temple. From the northwest comes the smell of charcoal and rubbish. 431H 135V 42.29% 299C Exits:NS> n The Decaying Lane The lane turns to the east before the temple. The smell of rubbish is worse now and its source is immediately to the north - the dump. Funny, the stench reminds you of rotting flesh. 431H 134V 42.29% 299C Exits:NES> s The Decaying Lane The lane seems to wind its way to a small rise, on top of which is the temple. From the northwest comes the smell of charcoal and rubbish. 431H 133V 42.29% 299C Exits:NS> s A Cobbled Lane The lane continues in an east-west direction, leading to the west gate. The famed temple of Neraka, legendary haunt of Takhisis, can be seen to the northeast. The temple is bathed in shadows, although it sits on a small rise with no buildings to block its light. 431H 132V 42.29% 299C Exits:NEW> e The East Gate of Neraka Before you stand tall the iron gates that lead to the town of Neraka. The rough stone walls that surround the town are blackened and scorched, several blocks are missing and cracks have appeared. The gates are welcome to visitors. If visitors dared to enter.... 431H 131V 42.29% 299C Exits:EW> e A Rocky Path Leaving the east gate of Neraka, the trail becomes uneven and difficult to walk on. It leads to the east, where it can be seen in the distance passing through and over rocky hills and passes. A wooden sign has been hammered into the ground. 431H 129V 42.29% 299C Exits:NEW> n The Entrance to the Halls of Beast Clan Stone tiles mark this section of the stronghold as impressively sturdy. The beautiful rhomboid geometry seen in each tile is distinctive of the finest dwarven masonry. From years of use, each tile has taken on a polished sheen to make any homeowner proud. The oak walls on the hallway are kept clean by a variety of custodians, and the ceiling is high with a classic skylight window, which at the right time of day can let in a fair share of sun. You notice some bloody footprints on the ground. 431H 127V 42.29% 299C Exits:NS> n The Halls of Beast Clan Hanging from the center of a gold crown molded ceiling is a large chandelier burning a beautiful red flame. The flame is the result of the burning of sodium and some other select chemical compounds, secret to the pyromancers of Deep Mine. A servant seems to be dusting the ceiling and walls on a small step stool. This job must need to be done with some regularity, as the adventurers who frequent this stronghold track in copious amounts of debris. You notice some bloody footprints on the ground. 431H 126V 42.29% 299C Exits:NS> n The Halls of Beast Clan This short corridor running through the stronghold looks rather simple. Large paintings are almost covering the whole white brick wall and several plants that sit on small dark stone pedestals are placed here and there all over the hallway. A couple of hardwood benches are roughly shoved into one of the corners and a few matching tables are standing in front of them. You notice some bloody footprints on the ground. 431H 125V 42.29% 299C Exits:NESWD> backstab winnemucca You couldn't find what you were looking for. 431H 125V 42.29% 299C Exits:NESWD> Winnemucca tells you 'damnit!!!!' 431H 122V 42.29% 299C Exits:S> Syzygy quaffs a milky potion of see invisible. Syzygy rubs his eyes and looks about himself with clarity. 431H 122V 42.29% 299C Exits:S> reply snicker You tell Winnemucca 'snicker' 431H 122V 42.29% 299C Exits:S> Syzygy says 'hrm' 431H 122V 42.29% 299C Exits:S> reply wanna play rough do ya? You tell Winnemucca 'wanna play rough do ya?' Winnemucca tells you 'you were a hold from losing all your precious goodies :)' You tell Winnemucca 'keep thinking that =)' 496H 160V 42.29% 299C Exits:S> sc You are Cyril Erebos, a level 30 Legendary Thief. You are an Elder in WILD. You are rank 29. You have completed 42.29% of your next rank. You are 53 years old. You have 496(498) hit and 160(160) movement points. Your behaviour has been Evil. The warmth of good envelops your soul. You have scored 79999999 exp, and have 2299(135222) steel coins. You need 1 more experience to advance. You have died 30 horrible deaths. You have been connected for 37 minute(s). You have been playing for 16 day(s), 12 hour(s) and 52 minute(s). Your equipment is currently being concealed. You stagger from the weight of your gear. You are standing. You are flying. Your wounds have been bandaged. You are affected by the following: antimagic shell blur heal boost ****short break till i find them baiting me**** Four Lanes End You are at the very centre of this foul town. Crossroads lead to all directions. To the east you can see the temple of Neraka, famed haunt of Takhisis, Queen of Darkness. From the north comes the sound of drinking and merriment, the town's local inn. A stone fountain with an ugly draconian water statue stands here. (poisoned) Arconna the Male Minotaur is resting here. (red-handed) (flying) 498H 147V 42.29% 499C Exits:NESW> The clouds block your view of Solinari. The clouds block your view of Lunitari. The clouds block your view of Nuitari. 498H 160V 42.29% 499C Exits:NESW> # $btarget is now set to {arconna} [local] backstab arconna The sword flashes green in your hands as you jam it between his ribs. The magic fails! Arconna makes a strange sound, as you place an emerald short sword in his back. 498H 160V 42.29% 499C [Cyril:Perfect] [Arconna:Bad] Exits:NESW> fade w Winnemucca flies in from the north. Atticus flies in from the north. The demon Marilith arrives from the north. 498H 160V 42.29% 499C [Cyril:Perfect] [Arconna:Bad] Exits:NESW> sneak e Winnemucca focuses on Arconna and utters some strange words. Winnemucca heals Arconna. 498H 160V 42.29% 499C [Cyril:Perfect] [Arconna:Bad] Exits:NESW> sneak e Winnemucca focuses on Arconna and utters some strange words. Winnemucca heals Arconna. 498H 160V 42.29% 499C [Cyril:Perfect] [Arconna:V.Good] Exits:NESW> You obliterate Arconna with your pierce. You obliterate Arconna with your pierce. You sink your blade into Arconna's wrist, draining vital forces. Arconna appears to grow stronger. Arconna resists your attempts to drain his life. But he looks fine! You feel a very slight tingling sensation. The magic fails! The magic fails! An iron flask briefly glows blue. Arconna massacres YOU with his smite. Arconna cleaves YOU very hard. 465H 160V 42.29% 499C [Cyril:V.Good] [Arconna:Good] Exits:NESW> A Cobbled Lane As you approach the center of town, the familiar bustling of life returns, but much less than you expected. Several draconians wander past you, sneering and laughing. The drunks lying in the gutter retreat at their presence. To the east lies the crossroads of Neraka. 465H 159V 42.29% 499C Exits:EW> You begin moving quietly. 465H 159V 42.29% 499C Exits:EW> # $btarget is now set to {winnemucca} [local] backstab winnemucca Four Lanes End You are at the very centre of this foul town. Crossroads lead to all directions. To the east you can see the temple of Neraka, famed haunt of Takhisis, Queen of Darkness. From the north comes the sound of drinking and merriment, the town's local inn. A stone fountain with an ugly draconian water statue stands here. (poisoned) The Demon Marilith is here, writhing its snake-like tail. Atticus the Female Hylar Dwarf is standing here. (flying) (white aura) Winnemucca the Male Kagonesti is standing here. (flying) Arconna the Male Minotaur is resting here. (red-handed) (flying) 465H 158V 42.29% 499C Exits:NESW> The sword flashes green in your hands as you jam it between his ribs. ********Winnemucca PARALYZED******** Winnemucca makes a strange sound, as you place an emerald short sword in his back. 465H 158V 42.29% 499C [Cyril:V.Good] [Winnemucca:V.Bad] Exits:NESW> Arconna stands up. 465H 158V 42.29% 499C [Cyril:V.Good] [Winnemucca:V.Bad] Exits:NESW> fade w You annihilate Winnemucca with your pierce. You massacre Winnemucca with your pierce. 465H 158V 42.29% 499C [Cyril:V.Good] [Winnemucca:Awful] Exits:NESW> #10 SECONDS TO TICK sneak e Atticus focuses on Winnemucca and utters some strange words. Atticus heals Winnemucca. 465H 158V 42.29% 499C [Cyril:V.Good] [Winnemucca:V.Good] Exits:NESW> You can't seem to escape the battle. 465H 158V 42.29% 499C [Cyril:V.Good] [Winnemucca:V.Good] Exits:NESW> # $btarget is now set to {arconna} [local] backstab arconna You can't do that while fighting. 465H 158V 42.29% 499C [Cyril:V.Good] [Winnemucca:V.Good] Exits:NESW> You can't do that while fighting. 465H 158V 42.29% 499C [Cyril:V.Good] [Winnemucca:V.Good] Exits:NESW> You annihilate Winnemucca with your pierce. You annihilate Winnemucca with your pierce. 465H 158V 42.29% 499C [Cyril:V.Good] [Winnemucca:Good] Exits:NESW> fade w A Cobbled Lane As you approach the center of town, the familiar bustling of life returns, but much less than you expected. Several draconians wander past you, sneering and laughing. The drunks lying in the gutter retreat at their presence. To the east lies the crossroads of Neraka. 465H 157V 42.29% 499C Exits:EW> sneak You begin moving quietly. 465H 157V 42.29% 499C Exits:EW> e Four Lanes End You are at the very centre of this foul town. Crossroads lead to all directions. To the east you can see the temple of Neraka, famed haunt of Takhisis, Queen of Darkness. From the north comes the sound of drinking and merriment, the town's local inn. A stone fountain with an ugly draconian water statue stands here. (poisoned) The Demon Marilith is here, writhing its snake-like tail. Atticus the Female Hylar Dwarf is standing here. (flying) (white aura) Winnemucca the Male Kagonesti is sitting here. (flying) Arconna the Male Minotaur is standing here. (red-handed) (flying) 465H 156V 42.29% 499C Exits:NESW> # $btarget is now set to {atticus} [local] backstab atticus Atticus makes a strange sound, as you place an emerald short sword in her back. 465H 156V 42.29% 499C [Cyril:V.Good] [Atticus:Bad] Exits:NESW> Atticus focuses on Winnemucca and utters some strange words. Atticus heals Winnemucca. 465H 156V 42.29% 499C [Cyril:V.Good] [Atticus:Bad] Exits:NESW> You annihilate Atticus with your pierce. You massacre Atticus with your pierce. 465H 156V 42.29% 499C [Cyril:V.Good] [Atticus:V.Bad] Exits:NESW> fade w sneak e backstab atticus A Cobbled Lane As you approach the center of town, the familiar bustling of life returns, but much less than you expected. Several draconians wander past you, sneering and laughing. The drunks lying in the gutter retreat at their presence. To the east lies the crossroads of Neraka. 465H 155V 42.29% 499C Exits:EW> #TICK You begin moving quietly. 465H 155V 42.29% 499C Exits:EW> Four Lanes End You are at the very centre of this foul town. Crossroads lead to all directions. To the east you can see the temple of Neraka, famed haunt of Takhisis, Queen of Darkness. From the north comes the sound of drinking and merriment, the town's local inn. A stone fountain with an ugly draconian water statue stands here. (poisoned) The Demon Marilith is here, writhing its snake-like tail. Atticus the Female Hylar Dwarf is standing here. (flying) (white aura) Winnemucca the Male Kagonesti is sitting here. (flying) Arconna the Male Minotaur is standing here. (red-handed) (flying) 465H 154V 42.29% 499C Exits:NESW> The sword flashes green in your hands as you jam it between her ribs. The magic fails! Atticus reaches behind herself quickly, only to discover your deadly sword in her back. get all.coins corpse You receive 0 experience. env sword Atticus is dead! R.I.P. 465H 154V 42.29% 499C [Atticus:Dying] Exits:NESW> The death cry of Atticus echoes from somewhere nearby... Atticus stops following Winnemucca. 465H 154V 42.29% 499C Exits:NESW> say wrong target Arconna stops using a plainsman's carikkal. Arconna grabs a glowing scroll of recall. Arconna recites a glowing scroll of recall. Winnemucca disappears. 465H 154V 42.29% 499C Exits:NESW> # $btarget is now set to {winnemucca} [local] backstab winnemucca You get a large pile of coins from the corpse of Atticus. There were 271 coins. 465H 154V 42.29% 770C Exits:NESW> You stealthily dip the sword in a toxic concoction of your own making. 465H 154V 42.29% 770C Exits:NESW> You say 'wrong target' 465H 154V 42.29% 770C Exits:NESW> You couldn't find what you were looking for. 465H 154V 42.29% 770C Exits:NESW> # $btarget is now set to {arconna} [local] backstab arconna Arconna makes a strange sound, as you place an emerald short sword in his back. 465H 154V 42.29% 770C [Cyril:V.Good] [Arconna:Bad] Exits:NESW> You massacre Arconna with your pierce. Arconna dodges your attack! You sink your blade into Arconna's wrist, draining vital forces. Arconna appears to grow stronger. Arconna resists your attempts to drain his life. Large open gashes on your body stop bleeding and heal. The magic fails! The magic fails! Arconna smites YOU extremely hard. 482H 154V 42.29% 770C [Cyril:V.Good] [Arconna:Bad] Exits:NESW> fade w sneak e backstab arconna You can't seem to escape the battle. 482H 154V 42.29% 770C [Cyril:V.Good] [Arconna:Bad] Exits:NESW> You can't do that while fighting. 482H 154V 42.29% 770C [Cyril:V.Good] [Arconna:Bad] Exits:NESW> You can't do that while fighting. 482H 154V 42.29% 770C [Cyril:V.Good] [Arconna:Bad] Exits:NESW> You can't do that while fighting. 482H 154V 42.29% 770C [Cyril:V.Good] [Arconna:Bad] Exits:NESW> Arconna grabs a glowing scroll of recall. Arconna recites a glowing scroll of recall. Arconna disappears. 482H 152V 42.29% 770C Exits:NESW> l Four Lanes End You are at the very centre of this foul town. Crossroads lead to all directions. To the east you can see the temple of Neraka, famed haunt of Takhisis, Queen of Darkness. From the north comes the sound of drinking and merriment, the town's local inn. The corpse of Atticus is lying here. A stone fountain with an ugly draconian water statue stands here. (poisoned) The Demon Marilith is here, writhing its snake-like tail. 482H 152V 42.29% 770C Exits:NESW> exa corpse It's a pretty ghastly sight! Searching through the remains, you find: corpse (here) : a milky potion of see invisible..it glows blue [2] a glowing scroll of recall..it glows blue..it glows dimly [4] Vote On This Log ( ) ( ) ( ) ( ) ( ) (*) ( ) ( ) ( ) ( ) ( ) -5 -4 -3 -2 -1 0 1 2 3 4 5 Vote Hated It Loved It References 1. http://arctic.elay.org/rss.xml 2. http://www.topmudsites.com/vote-just.html 3. http://www.mudconnect.com/cgi-bin/vote_rank.cgi?mud=Arctic 4. file:///index.php?option=forgot 5. file:///index.php?option=register 6. file:///index.php?option=recentlogs 7. file:///index.php?option=recentlogs&lognbr=10 8. file:///index.php?option=recentlogs&lognbr=0 9. file:///index.php?option=toplogs 10. file:///index.php?option=mostviewedlogs 11. file:///index.php?option=uploadlog 12. file:///index.php?option=collections 13. file:///index.php?option=quicklist 14. http://www.topmudsites.com/vote-just.html 15. http://www.mudconnect.com/mud-bin/vote_rank.cgi?mud=Arctic 16. http://arcticmud.blogspot.com/ 17. http://pollux.ldz.lv/~punk/upload/index.php 18. http://mudlogs.foghaven.net/ 19. http://normstorm.com/template/m-news.html 20. http://mud.arctic.org/forum/ 21. http://mud.arctic.org/ 22. file:///index.php?option=poll&action=new 23. file:///index.php?option=poll&action=listpolls 24. file:///Users/erinswenson-healey/dev/davidwees-arctic-logs/logs/html/rss.xml 25. http://twitter.com/arcticelayorg 26. file:///Users/erinswenson-healey/dev/davidwees-arctic-logs/logs/html/log2848.html?option=forums&action=displaythread&threadid=2848