yea but now i started a garden center out of my driveway Login Username: __________ Password: __________ Login [1]Forgot your password? [2]Register for a Login Mud Logs [3]Recent Logs [4]Older Logs [5]Newer Logs [6]Top Rated Logs [7]Most Viewed Logs [8]Upload A Log [9]Log Collections [10]Log Quicklist Mud Links [11]Arcticmud Blog! [12]Xanitha's Mud Log Page [13]RGB Mud Log Page [14]Lasse's Logs (not current) [15]Oligo's Logs (not current) [16]Arctic Mud Forums [17]Arctic Mud Homepage [18]Vote for Arctic on Top Mud Sites What is the worst change this wipe? (*) hp gain randomness ( ) +heal items ( ) every high level zone bugged ( ) road shortening ( ) rolling system ( ) nosummon items ( ) all of the above Vote Results [19]Submit a Poll [20]List Previous Polls The wrong place at the wrong time POV: Sinn Log Rating: 0.7059 Oscarr rips due to bad luck on his part. 344H 153V 5441283X 0C Exits:NS> gt lets kill everyone near gargath You tell your group 'lets kill everyone near gargath' 344H 132V 5441283X 0C Exits:NU> **Tikk: ok mort --- a bit later --- 341H 78V 5440755X 0C Exits:NS> n Entrance to Gargath's Keep There is a series of steps leading to a marble platform. Two tall marble columns support a bronze roof. There is a large bronze door to the west. To the east you see a dusty trail. A heavy iron gorget is lying on the ground here Tikk Tock, Nobody's Timekeeper is standing here. (flying) Oscarr the Male Theiwar Dwarf is resting here. (flying) . . . is followed by a hovering ball of light. A Gargathian guard is standing here, doing his job. Gargath's guard is sitting here. 341H 76V 5440755X 0C Exits:NES(W)> back oscarr Oscarr makes a strange sound, as you place a ruby inlaid dagger in his back. 341H 76V 5440755X 0C [Me:V.Good] [Oscarr:Awful] Exits:NES(W)> You pierce Oscarr extremely hard. 341H 76V 5440755X 0C [Me:V.Good] [Oscarr:Awful] Exits:NES(W)> Tikk rolls on the floor in a fit of laughter. 341H 76V 5440755X 0C [Me:V.Good] [Oscarr:Awful] Exits:NES(W)> flee flee flee You massacre Oscarr with your pierce. Oscarr is mortally wounded, and will die soon, if not aided. PANIC! You couldn't escape! 341H 76V 5440755X 0C [Me:V.Good] [Oscarr:Dying] Exits:NES(W)> You flee head over heels. Oscarr lies suffering on the ground till no blood is left in his body. You receive 0 experience. Oscarr is dead! R.I.P. Path Around the Tower This path seem to be rather well-worn from much use. The tower looms above you to the west and the forest stretches out eastward. You see the path turn around a corner to the south, and the entrance to Gargath's Keep is back northward. 341H 74V 5440755X 0C Exits:NS> Your blood freezes as you hear someone's death cry. You're not fighting, why bother fleeing? Vote On This Log ( ) ( ) ( ) ( ) ( ) (*) ( ) ( ) ( ) ( ) ( ) -5 -4 -3 -2 -1 0 1 2 3 4 5 Vote Hated It Loved It References 1. file:///index.php?option=forgot 2. file:///index.php?option=register 3. file:///index.php?option=recentlogs 4. file:///index.php?option=recentlogs&lognbr=10 5. file:///index.php?option=recentlogs&lognbr=0 6. file:///index.php?option=toplogs 7. file:///index.php?option=mostviewedlogs 8. file:///index.php?option=uploadlog 9. file:///index.php?option=collections 10. file:///index.php?option=quicklist 11. http://arcticmud.blogspot.com/ 12. http://mudlogs.foghaven.net/ 13. http://pollux.ldz.lv/~punk/upload/index.php 14. http://tirannon.tky.hut.fi/arctic/ 15. http://normstorm.com/template/m-news.html 16. http://mud.arctic.org/forum/ 17. http://mud.arctic.org/ 18. http://www.topmudsites.com/cgi-bin/topmuds/rankem.cgi?id=just 19. file:///index.php?option=poll&action=new 20. file:///index.php?option=poll&action=listpolls